- Default
- Attack
- Special
- Injured
Legendary Elincia - Undaunted Queen |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 17 | 9 | 7 | 5 | 11 |
Middle | 18 | 10 | 8 | 6 | 12 |
High | 19 | 11 | 9 | 7 | 13 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 36 | 42 | 44 | 20 | 30 |
Middle | 40 | 45 | 47 | 23 | 34 |
High | 43 | 48 | 51 | 26 | 37 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Iron Sword Learns by default at 1 ★ Unlocks at 1 ★
Only Inheritable by Sword Units.
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50 | 1 | 6 |
Steel Sword Learns by default at 2 ★ Unlocks at 2 ★
Only Inheritable by Sword Units.
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100 | 1 | 8 |
Silver Sword Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Sword Units.
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200 | 1 | 11 |
Absolute Amiti Enables【Canto (2)】. Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = 11 - foe's max Special cooldown count value × 2; min 3; if foe does not have a Special skill, X = 3), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than 2 space(s).) Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 1 | 11 |
Special Skills
Special Skills | SP | Turns |
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Dragon Gaze Boosts damage by 30% of unit's Atk. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Dragon Fang Boosts damage by 50% of unit's Atk. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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Atk/Spd Clash 1 If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 1. (X = number of spaces moved by whoever initiated combat; max 1.) Cannot be inherited by Armored, Ranged Units (Bow, Dagger and Tome of any color), and Staff units.
Unlocks at 2 ★ |
60 | A |
Atk/Spd Clash 2 If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 3. (X = number of spaces moved by whoever initiated combat; max 2.) Cannot be inherited by Armored, Ranged Units (Bow, Dagger and Tome of any color), and Staff units.
Unlocks at 3 ★ |
120 | A |
Atk/Spd Clash 3 If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 5. (X = number of spaces moved by whoever initiated combat; max 3.) Cannot be inherited by Armored, Ranged Units (Bow, Dagger and Tome of any color), and Staff units.
Unlocks at 4 ★ |
240 | A |
Atk/Spd Clash 4 If unit or foe initiates combat after moving to a different space, grants bonus to unit's Atk/Spd during combat = X + 6. (X = number of spaces moved by whoever initiated combat; max 4.) If X ≥ 2, neutralizes unit's penalties to Atk/Spd during combat. Cannot be inherited by Armored, Ranged Units (Bow, Dagger and Tome of any color), and Staff units.
Unlocks at 5 ★ |
300 | A |
Dive-Bomb 1 At start of combat, if both unit's and foe's HP = 100% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. Can be Inherited by Flying Melee, Dragon & Beast units.
Unlocks at 2 ★ |
60 | B |
Dive-Bomb 2 At start of combat, if both unit's and foe's HP ≥ 90% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. Can be Inherited by Flying Melee, Dragon & Beast units.
Unlocks at 3 ★ |
120 | B |
Dive-Bomb 3 At start of combat, if both unit's and foe's HP ≥ 80% and unit initiates combat, unit can make a follow-up attack before foe can counterattack. Can be Inherited by Flying Melee, Dragon & Beast units.
Unlocks at 4 ★ |
240 | B |
Aerial Maneuvers Unit can move to a space within 2 spaces of any ally within 2 spaces. At start of combat, if both unit's and foe's HP ≥ 50%, inflicts Spd/Def-4 on foe during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack during combat.
Flying Only
Unlocks at 5 ★ |
300 | B |
Heart of Crimea Allies within 2 spaces of unit can move to any space within 2 spaces of unit. Inflicts Atk/Spd/Def/Res-4 on foes within 4 spaces of unit during combat. At start of turn, if unit is within 2 spaces of an ally, grants 【Null Follow-Up】to unit and allies within 2 spaces of unit. 【Null Follow-Up】 If unit's Spd > foe's Spd during combat, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks for 1 turn.
Non-Inheritable skill.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem: Radiant Dawn
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