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Max CP16292
A glamorous witch who loves beautiful things
Dispatch Mission:
Impossible Mission
Specialty Effect:
Reward Bonus +10%
With her glamorous beauty and enchanting smile, she's the quintessential witch. She loves money, especially when using it to decorate herself with beautiful things. She doesn't go anywhere without her magical weapon, Chatty.

Table of Contents

Hero Stats

Hero CP: 16292
HP 4521
ATK 1218
SPD 101
DEF 683
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
9.00% 0.00%
Imprint Release

+Effectiveness %
SSS : +12.6% SS : +10.8% S : +9% A : +7.2% B : +5.4% C : +3.6%
Imprint Concentration

+Effectiveness %
SSS : +22.8% SS : +20.4% S : +17% A : +13.6% B : +10.2% C : +6.8%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Exclusive Equipment: Witch Hat

Witch Hat
14% - 14%

A magic hat that keeps your skin clear and wrinkle-free by completely blocking heat and UV rays.

Exclusive to:
Skill Enhance


Rage Witch

This build utilizes Serila’s 12.6% Effectiveness Memory Imprint by equipping her with a Rage Set and the Kal’adra Artifact and pairing her with a dependable defense breaker. This maximizes the nuke potential of Spirit Absorb in particular, so that she can K.O. her target and refresh her cooldown. For survivability, Defense is a slightly higher priority than HP because Serila has very high base Defense and very low base Health.


CritC %
Atk %
Atk %
Eff %
CritC %


Upgrade Priority

Early Mid Late
0 0 0
+1 +3 +5
+1 +3 +5



This is a team composition with Serila for auto-battling Golem 11. Iseria dispels and Defense breaks the Golem, Haste applies Unhealable, Destina heals and cleanses, and Serila deals the bulk of the damage while reducing the Golem's Attack and pushing back its Combat Readiness.

Table of Contents



Serila is a Halloween-themed Fire Mage with strong single-target damage. Against PvE bosses such as Golem 11, she can also contribute to team survivability by applying Attack debuffs and decreasing the enemy’s Combat Readiness. While her main weakness is having low HP, she somewhat makes up for it with high Defense and the ability to lifesteal.


High Attack and Burn damage

Serila has high base Attack, which complements her ability to stack burns on the enemy. Each Burn debuff deals damage equal to 60% of Serila’s attack every turn (ignoring 70% of the target’s Defense) and lasts for two turns. After being Enhanced, Flame Kiss has a 93.75% chance of inflicting at least one Burn debuff and a 56.25% chance of inflicting two.

Offense and defense in one skill

Spirit Absorb has a ton of useful effects packed into a single Skill. It deals high burst damage, especially with Soul Burn, while giving Serila an Attack buff, recovering her health, and reducing her target’s Attack. Using Serila as a main damage-dealer opens up more options for team compositions because, unlike most DPS heroes, she doesn’t require a dedicated support hero to provide Attack buffs.

Killing resets nuke cooldown

Spirit Absorb, when Enhanced to +3, already has a relatively low cooldown of 3 turns. But whenever Serila finishes off an enemy with the Skill, the cooldown is reset and Spirit Absorb can be used again on her next turn. Serilla can take advantage of this in Arena and Guild Wars to nuke down multiple enemy teams in quick succession.

Effectiveness Memory Imprint

Serilla’s SSS memory imprint grants allies an extra 12.6% Effectiveness, improving the chance of landing debuffs. Serilla herself can also indirectly benefit from this when equipped with a Rage set or Kal’adra.


Low HP and Speed

Like most Mages, Serila’s base HP and Speed stats are very low, making her vulnerable to being targeted and killed by fast enemies with burst damage. Despite her high Defense and ability to lifesteal, she still needs to be protected by healers or defensive supports in most team compositions.

Good, but not the best

While Serila can do many things, she doesn't stand out as a specialist in any particular role. Especially as a damage dealer, Serila is outclassed by other strong DPS heroes with higher damage multipliers, especially with the addition of Cermia, another Fire element hero with an incredible single-target nuke and self-attack buffs.  

Limited-time Event Hero

Serila was released in the Global server in early 2019 as an event hero for a limited-time challenge stage, similar to other event heroes like Kikirat v2 and Zeno. She cannot be obtained through normal covenant summons, and it is unclear whether or not Serila will be re-released in the future.

Table of Contents


Skill 1: Seduction
0 Turns
+1 Souls
Attacks with a flame of seduction, with a 35% chance to decrease Defense for 2 turns.
Skill Enhance
Effects and Multipliers
4 Turns
+2 Souls
Absorbs the enemy's Attack, increasing Attack of the caster for 2 turns, with a 60% chance to decrease Attack of the enemy for 2 turns.

With Exclusive Equipment: Witch Hat

30% chance to grant the caster an extra turn when using Spirit Absorb.

Skill Enhance
Effects and Multipliers
Skill 3: Flame Kiss
5 Turns
+3 Souls
Swallows the enemy in the flame of Chatty, the magic lantern, with a 85% chance each to inflict two burn effects for 2 turns.

With Exclusive Equipment: Witch Hat

Inflicts vampiric touch for 2 turns when using Flame Kiss.

With Exclusive Equipment: Witch Hat

Dispels two buffs when using Flame Kiss. (Applies prior to inflicting burn debuff)

Skill Enhance
Effects and Multipliers
Specialty: Genius
Dispatch Mission: Impossible Mission
Specialty Effect: Reward Bonus +10%


Attack +3% Attack +20 / Health +60

Flame Rune
Effectiveness +6% Attack +20 / Health +60

Flame Rune

Greater Flame Rune
Health +6% Attack +30 / Health +80

Greater Flame Rune

Epic Flame Rune
Attack +6% Attack +30 / Health +80

Epic Flame Rune

Order of the Shield Insignia
Effectiveness +12% Attack +30 / Health +80

Epic Flame Rune

Fighter Medal
Spirit Absorb
Absorbs the enemy's Attack, increasing Attack of the caster for 2 turns, with a 60% chance to decrease Attack of the enemy for 2 turns.
Ability Upgrade
Absorbs the enemy's Attack, increasing Attack of the caster for 2 turns before recovering Health proportional to the damage dealt, with a 60% chance to decrease Attack of the enemy for 2 turns. When the enemy is defeated, cooldown does not increase.
Stat Increase
Attack +20 / Health +60

Flame Rune

Greater Flame Rune

Campsite Stats

Campsite Topic

Happy Memories