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FEH Content Update: 04/06/2020 - Journey Begins

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Content Summary

New Summonable Units:
New Free Unit
Other Content:

New Unit Stats

Content Album

Maps and Misc.

Assets

Arena Season Bonus Heroes

(Note: No New Arena Bonuses for this update)

Tempest Trials Bonus Heroes

(Note: No new TT+ Bonus Unit's this update)

Aether Raids Season Bonus Heroes

Upcoming Røkkr Bosses

Content

New Heroes

Rinkah: Scion of Flame

Daughter of the Flame Tribe chieftain. Her aloof disposition belies the wildness in her heart. Appears in Fire Emblem Fates.

VOICE: Sara Cravens

ILLUST: Kusakihara Toshiyuki (草木原俊行) / INTELLIGENT SYSTEMS

Internal Name: リンカ (Note: Rinka, "Rinka")

Internal String: RINKA

Four-star unlock skill(s): Wrath 3

Forrest: Fashion Forward

Son of Leo. A kind and compassionate soul, with a keen eye for aesthetics. Loves to sew. Appears in Fire Emblem Fates.

VOICE: Max Mittelman

ILLUST: Tobi

Internal Name: フォレオ (Note: Foreo, "Foleo")

Internal String: FOLEO

Four-star unlock skill(s): Fortress Res 3

Lilith: Astral Daughter

Corrin's attendant, whose true form is that of an astral dragon. She reveals her true self to rescue Corrin from a crisis. Appears in Fire Emblem Fates.

VOICE: Danielle Judovitz

ILLUST: Kousei Horiguchi (恒星ホリグチ)

Internal Name: リリス (Note: Ririsu, "Ririth")

Internal String: LILITH

Four-star unlock skill(s): Def/Res Link 3 3 & Drive Atk 2

Midori: Reliable Chemist

Daughter of the stalwart Hoshidan ninja Kaze. An expert when it comes to crafting balms and poultices from medicinal herbs. Appears in Fire Emblem Fates.

VOICE: Sarah Blandy

ILLUST: Mikuro (みく郎)

Internal Name: ミドリコ (Note: Midoriko, "Midoriko")

Internal String: MIDORIKO

Four-star unlock skill(s): Chill Atk 3

Iago: Nohr's Tactician

Tactician in the service of the Nohrian king, Garon. He uses cruel schemes and malicious magic to plague the enemies of Nohr. Appears in Fire Emblem Fates.

VOICE: Ron Allen

ILLUST: PenekoR (п猫R)

Internal Name: マクベス (Note: Makubesu, "Macbeth")

Internal String: MACBETH

Skill(s): Iago's Tome, Blazing Wind, HP/Atk 2,  Atk Opening 3

Four-star unlock skill(s): HP/Atk 2

New Weapons & Refines

老騎士の古斧: Inveterate Axe

老騎士の古斧: At start of turn, if unit's HP ≥ 50%, inflicts Atk/Def-5 on foe on the enemy team with the lowest Spd through its next action.

Refine - 相互紋章R歩騎2: Grants Atk/Def+4 to infantry and cavalry allies within 2 spaces during combat. If unit is within 2 spaces of an infantry or cavalry ally, grants Atk/Def+4 to unit during combat.

  • SP: 400

  • Inheritance: Not inheritable

グレイプニル: Gleipnir (+Eff)

グレイプニル: Grants Res+3. If foes' HP = 100% at start of combat, grants Atk/Spd+4 during combat.

Refine - 敵戦強_弱無R全4: At start of combat, if foe's HP = 100%, inflicts Atk/Spd/Def/Res-4 on foe and neutralizes unit's penalties during combat.

  • SP: 400

  • Inheritance: Not inheritable

砂糖菓子の暗器: Candied Dagger

砂糖菓子の暗器: If unit initiates combat, grants Spd+4 and boosts damage by 10% of unit's Spd during combat. Effect:【Dagger 7】  【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Refine - ダメージ強化R敵HP: At start of combat, if foe's HP = 100%, deals +7 damage. When a Special triggers before combat, if foe's HP = 100%, deals +7 damage before combat.

  • SP: 400

  • Inheritance: Not inheritable

蒼鴉の書: Blue-Crow Tome

蒼鴉の書: Effective against cavalry foes.

Refine: Grants bonus to unit's Atk = total penalties on foe during combat.

  • SP: 400

  • Inheritance: Not inheritable

リンカの鬼金棒: Rinkah's Club

リンカの鬼金棒: Accelerates Special trigger (cooldown count-1). If foe initiates combat or if unit's HP < 100% at start of combat, grants Atk/Def+5 and Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)

  • SP: 400

  • Inheritance: Not inheritable

マクベスの惑書: Iago's Tome

マクベスの惑書: Grants Res+3. At start of odd-numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is not adjacent to another foe, inflicts Atk/Spd-4 and 【Guard】on that foe. At start of even- numbered turns, if any foe's HP ≤ unit's HP-3 and that foe is adjacent to another foe, inflicts Def/Res-4 and【Panic】on that foe.  【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)  【Panic】 Converts bonuses on target into penalties through its next action.

  • SP: 400

  • Inheritance: Not inheritable

星竜のブレス: Astral Breath

星竜のブレス: Grants Spd+3. Unit can move to a space adjacent to support partner. If unit is within 3 spaces of support partner, grants Atk/Spd/Def/Res+5 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

  • SP: 400

  • Inheritance: Not inheritable

お大尽の弓: Spendthrift Bow

お大尽の弓: Effective against flying foes. Grants Atk+7 to unit and inflicts Atk-7 on foe during combat. After combat, if unit attacked, inflicts Special cooldown count+2 on unit. (Cannot exceed the unit's maximum Special cooldown.)

お大尽の弓+: Spendthrift Bow+

お大尽の弓+: Effective against flying foes. Grants Atk+7 to unit and inflicts Atk-7 on foe during combat. After combat, if unit attacked, inflicts Special cooldown count+2 on unit. (Cannot exceed the unit's maximum Special cooldown.)

  • SP: 300

  • Inheritance: Bow units Only

New Skills

金剛の反撃・近距離: Close Foil

金剛の反撃・近距離: If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.

  • SP: 300

  • Inheritance: Melee Only

金剛の反撃・遠距離: Distant Foil

金剛の反撃・遠距離: If sword, lance, axe, bow, dagger, or beast foe initiates combat, grants Atk/Def+5 to unit during combat and unit can counterattack regardless of foe's range.

  • SP: 300

  • Inheritance: Ranged Only

赤い竜騎士の盾: Joint Drive Atk

赤い竜騎士の盾: Grants Atk+4 to allies within 2 spaces during combat. If unit is within 2 spaces of an ally, grants Atk+4 to unit during combat.

  • SP: 300

  • Inheritance: No restrictions

New Sacred Seals

  • Squad Ace AG 1 (Grants HP+3, Def+1.)
  • Squad Ace AG 2 (Grants HP+4, Def+2.)

New Chapter

Book IV, Chapter 6: Dreaming Reality

        Chapter 6: Part 1: The Waking Dream

        Chapter 6: Part 2: Flame Tribe's Pride

        Chapter 6: Part 3: Astral Dragon's Oath

        Chapter 6: Part 4: Daughter's Loneliness

        Chapter 6: Part 5: Memory of a Friend

New Grand Hero Battle

Nohr's Tactician: Iago

New Squad Assault & Chain Challenge

  • 33rd Assault
  • Chapters 5 & 6
    • Chapter 5
    • Chapter 6
    • Chapters 5 & 6

New Special Maps & Forging Bonds Accesories

  • FE 30th anniversary
    • Parts 1 to 13
  • Accesories
    • Oni Savage Mask
    • Lovely Hat
    • Hand-Sewn Hood
    • Hoshidan Hat
    • EX Versions

New Skill Studies

Grandmaster 54: Múspell Military Training

Skill Studies 80: The Iron Twosome

Skill Studies 81: A Pair of New Tomes

New Quests

FE 30th Anniversary

 Clear Book I, 1-5

        Clear Book I, Chapter 1: Part 5.

 Clear P5-3

        Clear Paralogue 5: Part 3.

 Clear P13-1

        Clear Paralogue 13: Part 1.

 Clear Book II, 7-3

         Clear Book II, Chapter 7: Part 3.

 Clear Book I, 3-5

        Clear Book I, Chapter 3: Part 5.

 Clear Book I, 7-5

        Clear Book I, Chapter 7: Part 5.

 Clear P1-1

        Clear Paralogue 1: Part 1.

 Clear Book I, 10-1

        Clear Book I, Chapter 10: Part 1.

 Clear Book II, 3-2

        Clear Book II, Chapter 3: Part 2.

 Clear Book I, 4-5

        Clear Book I, Chapter 4: Part 5.

 Clear Book I, 2-1

        Clear Book I, Chapter 2: Part 1.

Røkkr Sieges

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Røkkr Sieges

        Clear a battle in Røkkr Sieges.

 Tower: 2nd Stratum

        Clear the second stratum of the Training Tower.

 Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower.

 Win Arena Duels

        Win Arena Duels on any difficulty.

★ Feh Pass ★

 KO Foe

        Defeat a foe.

 KO Foe

        Defeat a foe.

 Win Arena Duels

        Win Arena Duels at any difficulty.

 Win Arena Duels

        Win Arena Duels at any difficulty.

 Win Allegiance Battles

        Win Allegiance Battles at any difficulty.

 KO Flying Foe

        Defeat a flying foe.

Dreaming Reality

 Clear 6-1 on Lunatic

        Clear Book IV, Chapter 6: Part 1 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Clear 6-2 on Lunatic

        Clear Book IV, Chapter 6: Part 2 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Clear 6-3 on Lunatic

        Clear Book IV, Chapter 6: Part 3 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Clear 6-4 on Lunatic

        Clear Book IV, Chapter 6: Part 4 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Clear 6-5 on Lunatic

        Clear Book IV, Chapter 6: Part 5 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

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About the Author(s)

Ricardo is one of Gamepress' dataminers for the Fire Emblem Heroes Site, the responsable to upload and fix anything within it, and back-up text analyst for the FEH Content Update Pages.

Feel free to drop by at Mopop#8020 for any suggestions on the Site or Content Updates.

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