- Default
- Attack
- Special
- Injured




Valentine's Mist - Purest Spirit |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 9 | 7 | 3 | 3 |
Middle | 17 | 10 | 8 | 4 | 4 |
High | 18 | 11 | 9 | 5 | 5 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 33 | 31 | 31 | 13 | 20 |
Middle | 36 | 34 | 34 | 17 | 23 |
High | 40 | 37 | 37 | 20 | 27 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
The Flowers of Robert Mapplethorpe (Offense)
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Plegian Torch+ (+Spd) Alternate: Gronnblade+ |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Push 4 |
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Positional Assist | B | Desperation 3 Alternate: Lull Spd/Res 3 |
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Luna Alternate: Glimmer |
C | Joint Drive Atk |
IVs | +SPD or +ATK / -DEF or -RES or -HP | S | Heavy Blade 3 Alternate: Atk/Spd Solo 3 |
Weapon: Plegian Torch(+Spd) / Gronnblade
Assist: Positional Assist / Preference
Special: Luna / Glimmer
Passive A: Swift Sparrow 2 or 3 / Atk/Spd Solo 3 or 4 / Atk/Spd Push 4 / Fury
Passive B: Desperation / Lull Spd/Res
Passive C: Joint Drive Atk / Preference
Sacred Seal: Heavy Blade / Atk/Spd Solo / Swift Sparrow
- Valentine’s Mist is a somewhat generic member of the Green Tome cavalier lineup due to lacking a personal weapon or a particularly outstanding statline. Still, she’s quite capable of performing well in an offensive role.
- As a Green tome unit, Mist’s options for inheritable weaponry are fairly limited compared to her blue and red tome counterparts. Still, she has a few standout options at her disposal, namely the Plegian Torch, which debuffs the foe’s Attack and Resistance and inflicts a further penalty on those stats equal to any penalties they currently have. With assistance from debuffers such as Arvis or an ally with Sabotage Res, Mist is capable of cutting down a large chunk of the foe’s Resistance, greatly increasing her damage output unless the foe has some form of damage reduction. Mist can also opt to utilize a bladetome, but keeping a full set of buffs without encountering some form of buff negation(Lull skills, Panic Ploy, Etc) is difficult.
- Typical player phase A slot skills such as Swift Sparrow and Atk/Spd Push give Mist a large boost in offensive power, letting her pose a much greater threat during player phase.
- Due to her low bulk, Desperation is one of Mist’s best B slot options as it allows her to Attack twice before the opponent can counter, potentially saving her from a hard hitting counterattack. She can also make use of Lull Spd/Res to boost her raw damage output further, however.
- Finally, either Heavy Blade(faster specials) or a typical offensive sacred seal such as Atk/Spd Solo or Swift Sparrow both work well to enhance Mist’s offensive presence.
Eternal Bond (AR Superunit)
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Plegian Torch+ (+Spd) | A | Close Foil |
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Positional Assist | B | Lull Atk/Res 3 |
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Noontime | C | Pulse Smoke 3 |
IVs | +SPD or +ATK | S | Atk/Spd Solo 3 Alternate: Atk/Def Solo 3 |
Weapon: Plegian Torch(+Spd)
Assist: Positional Assist / Preference
Special: Noontime
Passive A: Close Foil
Passive B: Lull Atk/Res
Passive C: Pulse Smoke / Preference
Sacred Seal: Atk/Spd Solo / Atk/Def Solo
- Despite her poor bulk, the Plegian Torch can grant Mist a significant amount of added durability in conjunction with allied debuffers such as Temari Eir and defensive skills, allowing her to take advantage of her good offenses in an Enemy Phase role.
- Close Foil gives Mist the ability to counterattack physical foes at any range while giving her an Attack and Defense boost against them, although she has to watch out for dragons, since she cannot counterattack them with Close Foil, although she has a rather poor matchup against them regardless.
- Lull Atk/Res gives Mist an even bigger stat swing in conjunction with the Plegian Torch, while also negating their Attack and Resistance buffs.
- Pulse Smoke increases the special cooldown of her foe and foes within 2 spaces by 1 after combat, giving her some safety against users of precharged specials.
- Finally, Solo seals augment Mist’s stats quite nicely as long as she isn’t adjacent to any allies.
Strengths
Good Offenses
While not outstanding compared to her peers, a 34/34 offensive statline gives Valentine’s Mist a good baseline for dealing damage, although performing follow-up attacks against the fastest foes will be difficult for her without additional investment in her Speed.
Cavalry
Mist also enjoys access to cavalry buffs and a wide attack range due to her status as a ranged cavalier, although cavalry buffs have more competition among C slot skills than they used to.
Weaknesses
Poor Bulk
Mist’s biggest flaw is her lack of bulk on either side, and without the aid of skills such as the Pleigian Torch or Lull Atk/Res, Mist will struggle to avoid being KO’d in a single blow by hits of any kind.
Unremarkable Compared To Her Competition
A flaw shared by many of her contemporaries, Valentine’s Mist is simply unable to compete with the likes of Summer Selena and Winter Bernadetta due to their exclusive weapons and superior statlines, although she can still perform well in her own right.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Green Tome Users Only
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50 | 2 | 4 |
![]() Green Tome Users Only
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100 | 2 | 6 |
![]() If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat. Green Tome Users Only
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200 | 2 | 8 |
![]() If unit is adjacent to an ally, grants Atk/Spd/Def/Res+3 during combat. Green Tome Users Only
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300 | 1 | 12 |
Support Skills
Support Skills | Rng. | SP |
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![]() Grants Res+4 to an adjacent ally until the end of the turn. |
1 | 150 |
![]() Grants Def/Res+3 to an adjacent ally until the end of the turn. |
1 | 300 |
![]() Grants Def/Res+6 to an adjacent ally until the end of the turn. Learns by default at 5 ★ |
1 | 400 |
Passive Skills
Passive Skills | SP | Slot |
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![]() If unit initiates combat, grants Spd+2 during combat. Non-inheritable by Staff-wielding units.
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50 | A |
![]() If unit initiates combat, unit granted Atk/Spd+2 during battle. Non-inheritable by Staff-wielding units.
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120 | A |
![]() If unit initiates combat, unit granted Atk/Spd+4 during battle. Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
240 | A |
![]() If a Rally Assist skill is used by unit or targets unit, inflict Res-3 on foes in cardinal directions of unit through their next actions. Inheritable by all units.
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60 | B |
![]() If a Rally Assist skill is used by unit or targets unit, inflict Res-5 on foes in cardinal directions of unit through their next actions. Inheritable by all units.
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120 | B |
![]() If a Rally Assist skill is used by unit or targets unit, inflict Res-7 on foes in cardinal directions of unit through their next actions. Inheritable by all units.
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240 | B |
![]() If unit survives and uses a green tome, unit gets 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) Green Tome Users Only
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30 | C |
![]() If unit survives, all green tome users on team get 1.5x SP. (If similar skill effects also used, only highest multiplier applied.) Green Tome Users Only
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60 | C |
![]() If unit survives, all green tome users on team get 2x SP. (If similar skill effects also used, only highest multiplier applied.) Green Tome Users Only
Unlocks at 5 ★ |
120 | C |
Other Info
Origin |
Fire Emblem: Path of Radiance
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