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Melissa

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Rarity
Element
Fire
Class
Mage
Zodiac
Leo
Max CP
A Vampire betrayed by her lover, crossing the ocean to take her revenge
Grudge
Haste
A Vampire who dreams of revenge after losing everything. Originally the eldest daughter of a noble family, she fell in love with a Vampire she met at a ball and soon became a Vampire herself. After a long separation following an ambush, she was enraged to discover her love had betrayed her. Though he had since died, that won't stop her exacting her revenge on his son.
Imprint Release

+Effectiveness %
SSS : +14.4% SS : +12% S : +9.6% A : +7.2% B : +4.8%
*Red tiles mark the effective area of a Devotion Skill.

Table of Contents

Campsite Stats

Campsite Topic

Occult
Food Story

Skills

Skill 1: Might
+1 Souls
Overpowers the enemy, with a 60% chance to make them unhealable for 1 turn. Damage dealt increases proportional to the caster's lost Health.

Soul Burn Effect
-10 Souls

Increases damage dealt.
Skill Enhance
Effects and Multipliers
4 Turns
+1 Souls
Attacks by unleashing their inner rage, granting immortality to the caster for 1 turn.
Skill Enhance
Effects and Multipliers
Skill 3: Blood Bloom
6 Turns
+2 Souls
Attacks by releasing their pent-up aggression, cursing the enemy for 2 turns. This skill is unaffected by elemental disadvantage. Elite or Boss monster cannot be cursed.

Awaken
Attacks by releasing their pent-up aggression, cursing the enemy for 2 turns, with a critical hit granting the caster an extra turn. This skill is unaffected by elemental disadvantage. Elite or Boss monster cannot be cursed.
Skill Enhance
Effects and Multipliers

Awakening

Lvl
Speed +2 Attack +20 / Health +60
Lvl
Attack +3% Attack +20 / Health +60
Lvl
Attack +6% Attack +30 / Health +80
Lvl
Speed +4 Attack +30 / Health +80
Lvl
Attack +6% Attack +30 / Health +80
Blood Bloom
Attacks by releasing their pent-up aggression, cursing the enemy for 2 turns. This skill is unaffected by elemental disadvantage. Elite or Boss monster cannot be cursed.
Ability Upgrade
Attacks by releasing their pent-up aggression, cursing the enemy for 2 turns, with a critical hit granting the caster an extra turn. This skill is unaffected by elemental disadvantage. Elite or Boss monster cannot be cursed.
Stat Increase
Attack +20 / Health +60

Hero Gallery