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Melissa

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Rarity
Element
Fire
Class
Mage
Zodiac
Leo
Max CP16722
A Vampire betrayed by her lover, crossing the ocean to take her revenge
Grudge
Haste
A Vampire who dreams of revenge after losing everything. Originally the eldest daughter of a noble family, she fell in love with a Vampire she met at a ball and soon became a Vampire herself. After a long separation following an ambush, she was enraged to discover her love had betrayed her. Though he had since died, that won't stop her exacting her revenge on his son.

Table of Contents

Hero Stats

Hero CP: 16722
HP 4248
ATK 1412
SPD 112
DEF 645
Crit Hit Chance Crit Hit DMG Dual Atk Chance
15.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Effectiveness %
SSS : +14.4% SS : +12% S : +9.6% A : +7.2% B : +4.8%
*Red tiles mark the effective area of a Devotion Skill.

Hero Tags

Builds

Lilias Support

Due to Melissa’s incredible base Atk stat, she is an excellent teammate for Lilias. Lilias' S3 is an AOE attack that does not use Lilias' Atk stat for its damage, but instead uses the Atk stat of the party member with the highest Atk. When paired with Basar’s buff removal and Tywin’s DEF break, this can set up for a devastating cleave. Melissa should aim for 50% Crit Rate with no Spd investment. Lilias should aim for high Spd/ CDM and tuned to move after Tywin. 

Equipment

Main
Atk %
CritC %
Atk %
Sub
CritD %
Eff %
CritC %
Atk %
Set
Attack
Hit

Artifact

Upgrade Priority

Early Mid Late
+2 +2 +2
+2 +5 +5
+2 +3 +5

Team

Core

This team requires 4 Souls, or two +30 Tagehel’s Ancient Books. If Basar has extremely high Effectiveness, 2 Souls will be fine.

  1. Basar opens the fight with his S3, stripping all of the enemies buff, preventing them from buffing, and lowering their CR by 30%.
  2. Tywin follows up with a Soulburned AOE Defense Break from his S3, then buffs Melissa with the Atk/ Crit buff from his S2.
  3. As long as Melissa has 0 Spd investment, her Combat Readiness will not be pushed ahead of a Spd/ CDM-invested Lilias. Lilias can follow up with her S3 cleave.
  4. Melissa can then pick off any remaining survivors with her S3 and S2.

Table of Contents

Analysis

Overview

Melissa is a Fire-element hero with an extremely high single target damage output. Melissa has the highest raw base Atk in the game. She also has the ability to reliably engage Ice-element enemies because her S3 is not affected by elemental disadvantage. Unfortunately, her unique Curse debuff is PvP-oriented and does not work against bosses. For Arena, Melissa has great synergy setting up Lilias’s S3 due to her incredible base Atk.

Strengths

Very High Base Attack

Melissa is a Leo, which means she has the highest raw base Atk in the game. Ludwig is the only other 5★ mage in the game that is a Leo.

Can Ignore Elemental Disadvantage

Melissa's S3 is unaffected by elemental disadvantage. This allows her to bypass the 50% miss rate most Fire-element heroes experience when going up against Ice-element enemies, so she can reliably set up Curse on these enemies if she wishes. 

Extra Turn on S3

Melissa's S3 inflicts Curse on the enemy and also grants Melissa an extra turn if she crits. Melissa is currently the only mage in the game who can get an extra turn on an offensive skill without having to Soulburn. This can be useful in many situations, such as killing Arbiter Vildred after he resurrects.

Curse 

Melissa showcases a unique Curse mechanic on her S3. Curse is a debuff that inflicts 40% of all single-target damage to the cursed enemy. Furthermore, when using her S3, she will be granted an extra turn, allowing her to follow up her Curse with her single-target S2 for a massive amount of damage.

Immortality

Melissa's S2 grants her the Immortality buff. As long as Melissa has this buff, she is guaranteed to survive any amount of damage. If you're good at manipulating enemy A.I., you can "trick" enemies into wasting their best attacks on Melissa while she's Immortal, wasting their damage as they try to kill the supposedly squishy mage.

Weaknesses

Curse Does Not Affect Bosses

One of Melissa’s biggest weaknesses is that all bosses are immune to Curse. Her unique ability to Curse enemies only shines in PvP.

Immortality Not A Passive

Unlike Kayron or Sven, Melissa’s Immortality does not passively proc the moment that she takes fatal damage. She must first use the ability in order for Immortality to take effect. If you mistime using the buff, you may end up wasting Melissa's Immortality and not having it later when you need it.

Curse Can Be Cleansed

As a debuff, Curse can be easily removed by Crimson Seed, Wondrous Potion Vial, or any cleansing abilities. It can also be blocked completely by Immunity.

Table of Contents

Skills

Skill 1: Might
+1 Souls
Overpowers the enemy, with a 60% chance to make them unhealable for 1 turn. Damage dealt increases proportional to the caster's lost Health.

Soul Burn Effect
-10 Souls

Increases damage dealt.
Skill Enhance
Effects and Multipliers
4 Turns
+1 Souls
Attacks by unleashing their inner rage, granting immortality to the caster for 1 turn. Skill cooldown is reset when the enemy is defeated.
Skill Enhance
Effects and Multipliers
Skill 3: Blood Bloom
6 Turns
+2 Souls
Dispels all buffs from the enemy before attacking by releasing their pent-up aggression, cursing 2 turns. This skill is unaffected by elemental disadvantage. Elite or Boss monsters cannot be cursed.

Awaken
Dispels all buffs from the enemy before attacking by releasing their pent-up aggression, cursing for 2 turns, with a critical hit granting the caster an extra turn. This skill is unaffected by elemental disadvantage. Elite or Boss monsters cannot be cursed.
Skill Enhance
Effects and Multipliers

Awakening

Lvl
Speed +2 Attack +20 / Health +60
Lvl
Attack +3% Attack +20 / Health +60
Lvl
Attack +6% Attack +30 / Health +80
Lvl
Speed +4 Attack +30 / Health +80
Lvl
Attack +6% Attack +30 / Health +80
Blood Bloom
Dispels all buffs from the enemy before attacking by releasing their pent-up aggression, cursing 2 turns. This skill is unaffected by elemental disadvantage. Elite or Boss monsters cannot be cursed.
Ability Upgrade
Dispels all buffs from the enemy before attacking by releasing their pent-up aggression, cursing for 2 turns, with a critical hit granting the caster an extra turn. This skill is unaffected by elemental disadvantage. Elite or Boss monsters cannot be cursed.
Stat Increase
Attack +20 / Health +60

Campsite Stats

Campsite Topic

Occult
Food Story