- Default
- Attack
- Special
- Injured




Brave Edelgard - Adrestian Emperor |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 19 | 11 | 2 | 12 | 8 |
Middle | 20 | 12 | 3 | 13 | 9 |
High | 21 | 13 | 4 | 14 | 10 |
HP | ATK | SPD | DEF | RES | |
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Low | 43 | 41 | 12 | 40 | 32 |
Middle | 46 | 45 | 16 | 43 | 35 |
High | 49 | 48 | 19 | 47 | 38 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
The Light that Shines over Fódlan (Versatile)
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Flower Hauteclere | A | Distant Counter Alternate: Distant Ward |
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Positional Assist | B | Black Eagle Rule |
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Noontime Alternate: Sol |
C | Joint Drive Res Alternate: Pulse Smoke 3 |
IVs | +ATK or +DEF or +RES / -SPD | S | Fierce Stance 3 Alternate: Atk/Res Bond 3 |
Weapon: Flower Hauteclere
Assist: Positional Assist
Special: Noontime / Sol / Bonfire
Passive A: Distant Counter / Distant Ward
Passive B: Black Eagle Rule
Passive C: Joint Drive Res / Pulse Smoke
Sacred Seal: Fierce Stance / Atk/Res Bond / Atk/Def 2 / Atk/Res 2
- Brave Edelgard is a powerful unit in both the Player Phase and the Enemy Phase thanks to her high damage output, strong effective bulk, great mobility, and the ability to secure follow-up attacks with the aid of Black Eagle Rule. Upon dumping Edelgard’s Speed stat, an Asset in any other statistic can help Edelgard quite a bit, with high priority to Attack for its universal benefits, or Defense for its nature as a Super Asset.
- For the choice of Special, Noontime results in immediate counterhit healing thanks to Flower Hauteclere possessing a slaying effect that lowers its cooldown. Edelgard comes with this Special by default, making it a very cost effective choice. If sporting access to a Brave Lucina who can grant cooldown bonus during the Enemy Phase, Sol and Bonfire can be picked as alternative Specials that will proc right away with the aid of Brave Lucina. Sol maximizes sustain, while Bonfire results in powerful burst damage.
- Distant Counter would be a solid upgrade to Edelgard’s innate Distant Ward, as Distant Ward prevents her from counter attacking the ever common bow and dagger units. With that said, if Distant Counter is unavailable, Distant Ward is still quite serviceable as a countermeasure towards mages, staves, and dragons.
- Edelgard’s base Joint Drive Res is a solid option to keep on her as it can boost her own Resistance if near an ally, as well as boost her allies’ Resistance stats. Otherwise, Pulse Smoke can be considered in order to address enemy Special attacks. Edelgard does not possess an answer to AoE Specials, so Pulse Smoke can be highly appreciated if there is no Even or Odd Pulse Tie on the team.
- For the Sacred Seal, the Fierce Stance Sacred Seal gives Edelgard a consistent +6 Attack in the Enemy Phase, maximizing her counterhit Noontime/Sol healing. The Atk/Res Bond Sacred Seal can not only function in both phases if the condition of adjacency is met, but it can also improve Edelgard’s Resistance stat which is naturally a bit weaker than her Defense. It is also not too challenging to play around adjacency with Edelgard due to her ability to warp. If desiring a boost that occurs in both Phases of combat but is not dependent on any adjacency requirements, then the Atk/Def 2 and Atk/Res 2 Sacred Seals may be worth considering for simple stat boosts.
Hey wait a second… THIS ISN’T LEGENDARY EDELGARD! (Galeforce)
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Flower Hauteclere | A | Heavy Blade 4 Alternate: Death Blow (3 or 4) |
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Positional Assist | B | Black Eagle Rule |
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Galeforce | C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
IVs | +ATK / -SPD | S | Quickened Pulse Alternate: Heavy Blade 3 |
Weapon: Flower Hauteclere
Assist: Positional Assist
Special: Galeforce
Passive A: Heavy Blade 4 / Death Blow (3 or 4) / Distant Counter / Distant Ward
Passive B: Black Eagle Rule
Passive C: Pulse Smoke / Atk Smoke / Def Smoke
Sacred Seal: Quickened Pulse / Heavy Blade / Death Blow
- While unable to move three times in one turn like Legendary Edelgard can with the aid of Raging Storm + Galeforce, Brave Edelgard can still be quite a solid Galeforce unit as she can have a potentially easier time of securing that Galeforce activation alongside having a follow-up attack through Black Eagle Rule making her not require Brave Axe to hit twice like Legendary Edelgard does.
- Heavy Blade should be taken in some capacity, whether in the A Passive or as a Sacred Seal in order to accelerate Edelgard’s Special cooldown. In the event of running the Heavy Blade Sacred Seal, A Passives such as Death Blow for higher damage or Distant Counter/Distant Ward for dual phase versatility open up.
- If running Heavy Blade in the A Passive, while it is an easy choice to go with the Death Blow Sacred Seal, the Quickened Pulse Sacred Seal can be paired alongside the Pulse effect from Groom Rafiel in order to turn Edelgard’s Galeforce cooldown to 2 on turn 1. This means that even if she is to defeat an opponent in a single strike, she will be able to still activate the Galeforce upon meeting the Heavy Blade check. If Groom Rafiel is unavailable, Velouria and Legendary Hector can also accomplish this Pulse synergy and remove the need for the Quickened Pulse Sacred Seal. Where Velouria and Hector suffer a bit compared to Rafiel though is that they are not able to use Sing like Rafiel can.
- The C Passive can vary and is ultimately flexible, but Pulse Smoke is a safe bet as a countermeasure against preemptively charged Specials. Atk Smoke and Def Smoke are worthwhile alternatives as Pulse Smoke is otherwise difficult to come by.
Strengths
Extremely Min-Maxed Statline
Brave Edelgard’s stats put most Heroes to shame, as she sports 185 BST when unmerged. These stats have been distributed heavily into her defensive stats as well as her Attack, which sits at an astonishingly high value of 45. Edelgard should have little issues with dealing decisive blows with her axe while taking an impressive amount of punishment even before Skills are factored into the equation.
Flower Hauteclere
Brave Edelgard brings two unique traits to the table. First up is Flower Hauteclere, an axe that reduces her cooldown count by 1 like a Slaying weapon, and at the start of a turn if she is at 25% HP or more, she will gain one extra movement space and be able to warp to any ally within two spaces from her. This is immensely powerful as it allows Brave Edelgard to get around the normal issues that armor units have with mobility without being forced to daisy chain with Armor March or isolate herself with Armored Stride. On top of this movement buff, if she is at 25% HP or more during combat, she will inflict -6 Attack/Defense to her opponent.
Black Eagle Rule
The second unique trait that Brave Edelgard sports is a unique B Passive called Black Eagle Rule. Black Eagle Rule seems designed to address Edelgard’s weak Speed stat by giving her a follow-up attack if she has 25% HP or more at the start of combat. On top of this, if her foe is to be the one to initiate combat against her, their second strike will have their damage reduced by 80%. A normal issue with slower units that rely on follow-up Skills such as Edelgard is that their Enemy Phase tends to suffer from the fact that they get attacked twice before they can get their own second attack off. Brave Edelgard does not have this issue as hard as others because she can reduce the damage of the second strike of her enemy, allowing her to easily shrug off even otherwise fatal Special procs.
Weaknesses
Low Speed
In an attempt to boost the rest of Brave Edelgard’s statline, her Speed has taken a massive cut and sits at a value of 16. As Speed will often prove to be her ideal dump stat, this can get even lower with a Super Flaw and sit at a value of 12. Edelgard possesses the means to secure follow-up attacks with the aid of Black Eagle Rule, but it does mean that she will almost constantly receive follow-up attacks from her opponents (which the second strike will thankfully be reduced due to Black Eagle Rule). What cannot be fixed though is the fact that Edelgard runs into trouble with effects that block her secured follow-up and force a speed check such as Null Follow-Up, as Edelgard’s horrible Speed will have no chance of landing her a follow-up in those situations.
Performance Tied to Being 25% HP or Above
It should not be too difficult in order to stay above 25% HP, though in the event that she does fall too low, Brave Edelgard loses access to three parts of her kit. She will no longer gain her extra movement buffs, no longer apply her in combat attack and defense debuffs on her opponent, and no longer secure a follow-up attack for herself. In order to ensure Edelgard stands strong, keeping her healthy is crucial for longer fights or where she is expected to face heavy firepower.
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Flower Hauteclere | A | Steady Breath |
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Positional Assist | B | Black Eagle Rule |
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Aether | C | Armor March 3 |
S | Deflect Melee 3 |
This Build Aims to make Edelgard a Defensive Melee specialist who’s main objective is to deal with Brave weapons and Desperation user’s.
Weapon Flower Hauteclere.
Special: Aether for healing.
A:Slot Steady Breath
Steady breath Provides a lot of good benefits that will be listed here.
1. It provide special cooldown +1 on both your attack and the enemy’s attack in the enemy phase.
2. It also grants +4 Def which will help Edelgard better deal with powerful enemies.
B Slot: Black Eagle Rule.
Black Eagle Rule is her pef.Skill let see how it works. If Edelgard Hp is Equal to or greater than 25% she can make a guaranteed follow-up attack, and also if foe initiates combat, Damage form the 2 attack is reduced by 80% note in this instance second Does not me consecutive attacks which is why deflect melee is used in the seal slot, but more on that later. So Black Eagle Rule does 1. Grants a guaranteed follow up and 2.Reduces the damage form the second attack by 80%.
C Slot: Pulse or Panic smoke or whatever you want.
Seal Slot Deflect Melee.
for Damage Reduction on Consecutive hits.
Enemies set can tank Est and +Atk Altena at +0
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Flower Hauteclere | A | Distant Counter |
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Reposition | B | Black Eagle Rule |
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Aether | C | Joint Drive Res |
S | Heavy Blade 3 |
B!Edelgard is in a position where she can benefit from both offensive and defensive specials, so why not run both as a mixed tank with Aether? With Heavy Blade as a seal, she can reliably trigger Aether when initiated on, letting her heal back lost damage and remain above 25% hp. After the first round of combat, B!Edelgard can also be in a position to trigger Aether when initiating a second round, letting its effect of -50% def benefit her when attacking a particularly bulky opponent.
Her boon can be picked between Atk, letting Heavy Blade trigger more reliably, or her Def superboon for better durability and taking less damage when charging Aether.
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Flower Hauteclere | A | Distant Counter |
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Reposition | B | Black Eagle Rule |
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Ignis | C | Joint Drive Res |
S | Heavy Blade 3 |
B!Edelgard's most unique strength is her B skill Black Eagle Rule, letting her guarantee followups and reducing damage from enemy followups by 80%. However, the latter part of the ability only works on enemy phase. If B!Edelgard attacks and can't 2HKO her opponent, then she receives full damage from their followup. This weakness is most apparent when fighting red units. By replacing Noontime with Ignis and a Heavy Blade 3 seal, B!Edelgard can reliably activate it when attacking and keep herself safe. You can also run Bonfire if you either don't have a Heavy Blade Seal, or want to run a different seal instead.
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Flower Hauteclere | A | Fierce Breath |
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Reposition | B | Black Eagle Rule |
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Bonfire | C | Def Smoke 3 |
S | Fierce Stance 3 |
This Build make edelgard equipped to double her special against close combat enemies, as all will likely double her, which is the requirement for this build.
With accelerate special trigger, bonfire’s special count gets reduced to 2, which can be activated in one blow from an enemy attack with fierce breath. If edelgard allows all her foes to initiate, her counterattacks will always be carried out with bonfire, while still allowing her to take advantage of the 80% damage reduction of her foe’s follow up attacks.
Fierce breath and fierce stance combine for +10 attack, while defense smoke weakens nearby enemy’s defenses by -7 to greatly aid the build in damage output.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Learns by default at 1 ★ Unlocks at 1 ★ Inheritable by Axe users only.
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50 | 1 | 6 |
![]() Learns by default at 3 ★ Unlocks at 2 ★ Inheritable by Axe users only.
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100 | 1 | 8 |
![]() Learns by default at 4 ★ Unlocks at 3 ★ Inheritable by Axe users only.
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200 | 1 | 11 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ Non-Inheritable skill.
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400 | 1 | 16 |
Special Skills
Passive Skills
Passive Skills | SP | Slot |
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![]() Restricted to melee units.
Unlocks at 5 ★ |
300 | A |
![]() Non-Inheritable skill.
Unlocks at 5 ★ |
300 | B |
![]() Inheritable by all units.
Unlocks at 2 ★ |
50 | C |
![]() Inheritable by all units.
Unlocks at 3 ★ |
120 | C |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | C |
![]() Inheritable by all units.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem: Three Houses
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