If unit initiates combat, grants unit another action after combat. (Once per turn.)
- Inheritable by Sword, Lance, and Axe users only.
Skillsets that use skill
No Chance, No Way (Galeforce)
If Garon has a million fans I am one of them. If Garon has ten fans I am one of them. If Garon has no fans, that means I am no longer on the earth. If the World is against Garon, I am against the World. I love Garon till my last breath. (Galeforce)
NOW I KNOW WHAT I BELIEVE INSIDE (Galeforce)
"Ben: A good cow." (Galeforce)
Phila (Ylisse’s Strongest Soldier): We’re Gonna Kill You (Galeforce)
I Love Hitting Twice in the Player Phase (Galeforce)
Shadow Slide (Galeforce)
I’m Being Very Helpful! (Galeforce)
Hide yo waif(u) (Galeforce)
I Wish the Handsome Cow God Was Real (Galeforce)
the definition of a summer glow-up (Galeforce)
But That Thing… [Insert Necrodragon] (Galeforce)
One Xandrillion Damage (Player Phase Focus)
i believe in women’s wrongs (Galeforce / Hit-and-Run)
From Snow To Sun ( AR-O Galeforce)
🦅: "Okay, so my teacher's in a duo ship with some lizard harpy and I need you to perform Operation: Jealousy with me" (Player Phase / Raging Storm Nuke)
Swords Doing Sword Things (Galeforce)
Why did it take 2 years for this guy to come out (Offense)
Flames of Passion (Galeforce)
You Can't Leave Right Now, We Got After-Party Disco! (Galeforce Dancer)
Imprisoned In the Darkness, Love Whispers (Galeforce)
When In Doubt, Strike Twice! (Player Phase)
I’M GONNA SAY IT… (Galeforce)
Princess of the People (Galeforce)
Galeforce is a special that is unique as it does not heal, deal or mitigate damage in any way. Instead Galeforce refreshes the unit, giving it another turn when it already acted. Its effects are very similar to that of Sing or Dance. Galeforce is somewhat of a specialist skill due to its long charge time. Galeforce cannot be inherited by ranged units or dragons, limiting it to wielders of swords, lances and axes only. It is not a special that triggers during combat: Instead activating when combat is exited. If Galeforce is successfully charged when combat ends, the Special will trigger and the unit will be refreshed. Galeforce is one of the most versatile specials in the game, as the free turn can be used to attack, move or use an Assist skill.
Offensive units are the best candidates for Galeforce, as they are the ones who want to be using their turn to initiate combat. Most of the skills that synergise with Galeforce are those which accelerate Special charges. Galeforce is great with Brave Weapons, especially builds designed to quad-attack. Heavy Blade and Firesweep weapons are a great choice, as the foe won't even get a chance to counterattack. the Quickened Pulse seal is required for Firesweep Galeforce builds to ensure the Special triggers. Slaying Weapons are also good candidates, and with Heavy Blade and Desperation, they can pull off a Galeforce set.
Galeforce can only be triggered once per turn: This is a built-in restriction to stop users of the skill endlessly resetting with Galeforce to clear maps in one turn. Galeforce's biggest drawback is it's long charge time: While it is one of the most versatile skills, it is arguably the most difficult to charge. It also leaves the Galeforce user at the mercy of lower-cooldown specials such as Bonfire and Iceberg. Using Galeforce often requires very specific setup, and is not recommended for players new to the game.