- Default
- Attack
- Special
- Injured




Spring Kagero - Spring Ninja |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 8 | 7 | 4 | 4 |
Middle | 17 | 9 | 8 | 5 | 5 |
High | 18 | 10 | 9 | 6 | 6 |
HP | ATK | SPD | DEF | RES | |
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Low | 33 | 32 | 31 | 14 | 23 |
Middle | 36 | 35 | 34 | 18 | 27 |
High | 40 | 38 | 37 | 21 | 30 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Spring Kagero is an heavy offensive unit that thrives with a hit-and-run playstyle and can occasionally take magic attacks. It is best to go for a more aggressive approach with her with IVs
Boons
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+ATK: Attack is an incredible boon for Spring Kagero, as it scales very well with Poison Dagger or Kitty Paddle. While Lethal Carrot builds or debuff build will prefer +Speed, Attack boon is still incredible as it helps her damage output massively.
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+SPD: Speed is pivotal for her offensive build that does not rely on bonus damage, or debuff build which relies on Sweep skill to bypass retaliation.
Neutral
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RES: While her Resistance is not of outstanding level, it is worth keeping it at Neutral to give her more options when baiting or initiating on mages. Furthermore, with base 27 Resistance she can apply Ploy debuffs on many high Defense but low Resistance tanks to boost her damage output.
Banes
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-DEF: Easily Spring Kagero’s weakest stats. Even without a bane this stat is too low to have a meaningful impact on her survivability against physical threats. Do note that she has a superbane in this stats and a bane in Defense will lower her total BST to 149, which affect her arena scoring potential.
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-HP: Similar to Defense, this is not her strong point. It has less applications than Resistance on her and is not a superbane like Defense.
Skill Sets
Ninjabbit Annihilation (Optimal - Player Phase)
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Kagami Mochi+ (+Spd) Alternate: Lethal Carrot+ (+Spd) |
A | Swift Sparrow 2 Alternate: Fury 3 |
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Reposition Alternate: Ardent Sacrifice |
B | Desperation 3 |
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Glimmer | C | Hone Fliers Alternate: Goad Fliers |
IVs | S | Def Ploy 3 |
- Preferred IVs: +ATK or +SPD / -DEF or -HP
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Weapon: Kagami Mochi (+SPD) / Lethal Carrot (+SPD)
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Assist: Reposition / Ardent Sacrifice
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Special: Glimmer / Moonbow
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Passive A: Swift Sparrow / Life and Death / Fury
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Passive B: Desperation
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Passive C: Hone Fliers / Goad Fliers / Guidance
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Sacred Seal: Def Ploy / Brash Assault / Guidance
With her incredible offensive stats spread and flier mobility, Spring Kagero makes a great attacker. This build focuses about exploiting her amazing Speed, especially when she is used in a Flier team, to make her a fearsome double attacker with strong damage output from Lethal Carrot or Kagami Mochi.
Both Glimmer or Moonbow are powerful options to run with Lethal Carrot thanks to their low cooldown. As for her Support, Reposition takes advantage of her mobility to helps out teammates with positioning, but running Ardent Sacrifice is not a bad idea as it helps setting up Desperation.
Aside from her default weapon Lethal Carrot, Kagero can run Kagami Mochi as an alternative. 1 turn cooldown Glimmer is incredibly powerful, especially when she is in a Flier team for Glimmer to start dealing serious damage even against tanky foes. Furthermore, with Glimmer at 1 turn cooldown, it also allows Spring Kagero to bait enemy's mages and kill them on her first retaliation with Glimmer. Last but not least, Kagami Mochi will guarantee a Special proc when Kagero is in Desperation's range provided she doubles the enemy.
As this build focus on giving her as much Speed and Attack as possible when she initiate, Swift Sparrow is by far her best choice as it does not lower her bulk. Fury is a decent alternative and has good synergy with Desperation, allowing her to initiate on tankier units. Life and Death gives the best combination of Speed and Attack, but it will drops her bulk quite a lot and might force her to run Ardent Sacrifice to setup Desperation. Another decent choice is Brazen Atk/Spd, but it requires prior setup and will lower Kagero’s battle performance at the beginning of the map.
Desperation is necessary to bypass her frailty, as Spring Kagero can’t take more than one hit from most enemies with her bulk.
As for her C passive, Spring Kagero is best used in a Flier team so any Flier buffs are fantastic for her. If she is used in a mixed team, Guidance will be amazingly useful to the team in term of maneuverability.
Brash Assault has great synergy with Desperation, guarantee her double attacks against commonly faced enemies with Distant Counter. Kagero is a decent user of Def Ploy, as many physical tanks does not have high Resistance, allowing her to debuff them and improve her own damage output. Last but not least, Guidance Seal can also be used if she opts for another C slot when used in a mixed team.
Airborne Assassination (Player Phase)
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Kitty Paddle+ Alternate: Poison Dagger+ |
A | Swift Sparrow 2 Alternate: Death Blow 3 |
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Reposition | B | Windsweep 3 |
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Glimmer | C | Hone Fliers Alternate: Goad Fliers |
IVs | S | Def Ploy 3 |
- Preferred IVs: +ATK / -DEF or -HP
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Weapon: Kitty Paddle / Poison Dagger
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Assist: Reposition
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Special: Glimmer
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Passive A: Swift Sparrow / Death Blow / Atk Spd Bond
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Passive B: Windsweep / Watersweep / Cancel Affinity
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Passive C: Hone Flier / Goad Flier / Savage Blow
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Sacred Seal: Def Ploy / ATK+3 / Savage Blow
Thanks to her enormous base 35 Attack and flying movement, Spring Kagero can outclass her own infantry version in running the one shot build with Poison Dagger or Kitty Paddle.
This build has an emphasis on Attack, as with Poison Dagger or Kitty Paddle’s effect, her damage scales up extremely well. Kitty Paddle is best if she is used to cover the variety of mages being encountered in Arena, while Poison Dagger is always useful as infantries can be encountered at every score range.
Death Blow adds a whopping 9 effective damage to Kagero per attack when combined with her dagger’s effect and it’s easily her best choice for one shot purpose. Swift Sparrow is a good alternative, as it gives Speed as well to make use of Windsweep or Watersweep. Atk Spd Bond works in both phase gives more stats than Swift Sparrow, but it requires good positioning to make use of.
Windsweep or Watersweep allows her to safely initiate on bulky foes with high kill pressure on retaliation, such as most dragons and melee armors with Distant Counter. While she might not be able to kill them, these skills allow her to soften the enemies for her teammates to clean up. Cancel Affinity allows her to annihilate most Raven Tome users as they tend to carry Triangle Adept.
Aside from the self-explanatory Flier buffs, Kagero can run Savage Blow in both her Sacred Seal and Passive C slot, making her an excellent chip-damage dealer. Def Ploy on her Seal slot or Threaten Defense on her Passive C slot are also good alternatives to raise her and the team’s damage output.
Aerial Aid (Heavy Support)
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Smoke Dagger+ (+Spd) Alternate: Lethal Carrot+ (+Spd) |
A | Swift Sparrow 2 Alternate: Life and Death 3 |
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Reposition | B | Windsweep 3 |
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Luna Alternate: Moonbow |
C | Guidance 3 Alternate: Savage Blow 3 |
IVs | S | Phantom Spd 3 |
- Preferred IVs: +SPD / -RES or HP
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Weapon: Smoke Dagger (+SPD) / Rogue Dagger (+SPD) / Lethal Carrot (+SPD)
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Assist: Reposition
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Special: Luna / Moonbow
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Passive A: Swift Sparrow / Life and Death / Darting Blow
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Passive B: Windsweep / Watersweep
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Passive C: Guidance / Savage Blow / Breath of Life
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Sacred Seal: Phantom Speed / Savage Blow / Breath of Life
A Dagger user with good enough Speed will always make a fantastic support through debuff and chip damage, and Spring Kagero is easily cream of the crop thanks to her Flier movement.
This build is revolved around a strong debuff weapons, with Smoke Dagger being the best candidate thanks to its powerful AoE debuff. Rogue Dagger is a decent alternative, being able to buff the team as well at the cost of weaker debuff. As these two weapons don’t offer much damage output, Luna or Moonbow can offer some form of firepower when necessary.
As this build requires Windsweep to bypass powerful physical tanks, Speed refine and Speed boon are ideal. Phantom Speed should also be considered, as without it Spring Kagero will find it hard to initiate on high Speed meta units like Mia, Zelgius, Fjorm or Ayra. To further facilitate this, her passive A should grant her Speed on initiation, with the ideals choice being Swift Sparrow / Life and Death or Darting Blow.
In a Flier team’s setting, Kagero should have no trouble reaching required Speed to do her job and can even forego Phantom Speed if her Speed is overabundant.
Unlike most of her dagger using peers, Kagero can run Guidance to help out infantry or armor teammates, making her a great addition to mixed team. Other than that, Stacking Savage Blow makes her a fearsome chip damage dealer on top of her debuff utility. She can also run Breath of Life in both her Passive C and Sacred Seal slot to act as a combat medic in Chain Challenges or Tempest Trial.
Introduction
With an unique class combination and devastating combination of offensive stats, Spring Kagero easily slots herself into the contention of being one of the best dagger users in the game, which unfortunately does not mean much in the grand scheme of things due to how underpowered dagger users are at the moment.
Nonetheless, she is still a great unit that can do many things at once, and can function as a hybrid damage dealer - support in both flier team or mixed team thanks to her flier movement, versatility and damage output.
Strengths
Great base Attack for a dagger user
35 base Attack at neutral is easily one of the best amongst Dagger users, allow her to deal significant damage to many enemies when combined with her Speed.
Good base Speed
Speed is a particularly important stats for dagger users and Spring Kagero is certainly not lacking in this aspect. Not only does it improve her dueling potential and damage output against high Speed magic threats, it also allows her to run utility-based build with skills like Windsweep.
Flier Movement
Spring Kagero is unique from most of her peers in that she has unrestricted movement, access to Guidance and access to powerful Flier buffs. This makes her quite versatile and can be fitted into many teams seamlessly.
Access to anti-infantry, anti-mage and debuff weapons
Being a dagger user, Spring kagero can utilize daggers weapon with powerful effects like Poison Dagger, Kitty Paddle or Smoke Dagger, and with the good stats spread to make good use of them depending on the need of the team.
Weaknesses
Poor physical bulk
Spring Kagero has horrendous Defense and an equally unimpressive base HP. She is extremely vulnerable to physical attacks and it is highly recommendable that she avoid taking any form of damage from physical tanks and dragons.
Weakness against Anti-Flier weapons
Due to being a Flier, Spring Kagero is vulnerable to Anti-Flier weapons, namely bows and Excalibur. While Iote’s Shield provide a way for her to avoid this weakness, it is often not worth picking over another skills or sacred seals.
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Barb Shuriken+ (+Spd) | A | Life and Death 3 |
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Ardent Sacrifice | B | Desperation 3 |
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Glimmer | C | Atk Smoke 3 |
S | Speed +3 |
As a high attack dagger unit, who obviously has high speed, it is best to take advantage of both, but, to ensure that she doubles, take a flying unit with Performing Azura with her, so that she gets +6 Atk/Spd at the start of every turn, granted that they're adjacent to each other.
The reasom Barb Shuriken is used, is so that, when within Desperation range, you are guaranteed a hit with glimmer every turn, assuming that you have the speed to double, or that your opponent doesn't have Wary fighter.
One other thing to make sure on, is that she isn't within the danger area at the end of the turn, as, if any opponent launches on her, she will most likely fall to one hit, but there is a chance that she won't, depending on the opponent, but you need to make sure that you have a couple of units with reposition or any other movement assists, to keep her safe.
Also, you could use the Speed Smoke Seal to make it a quad smoke build, rather than Speed +3, if you feel more adventurous.
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Lethal Carrot+ (+Spd) | A | Fury 3 |
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Reposition | B | Desperation 3 |
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Moonbow | C | Fortify Fliers |
S | Heavy Blade 3 |
Death from Above
Kagero's always been a strong dagger unit and, much like Hector, her seasonal variant is no exception. Being a flying unit, this allows her to enjoy the buffs received by Hone and Fortify Fliers. In a sense Spring Kagero can be seen as a psuedo-Blade Tome unit, just without the whole "more buffs = more power."
Her default weapon is like a watered-down version of Peshkatz, but it gains a Wo Dao+ effect which is pretty good for strong hitters like her. Other options include her old Poison Dagger+ or the Kitty Paddle+ to deal with infantry and mages respectively. All three should have a Speed refine to make sure she can be as fast as possible.
Moonbow is her special which can be triggered quite often and seriously bring the pain to even armored units. Glimmer is another option if straight up power is more desired.
A-skill is Fury 3, which adds to her power and speed. While the recoil may seem like a detriment, it helps her get into Desperation range which ensures she can get a clean kill before her enemy can retaliate.
B-skill is Desperation 3 which will allow for immediate follow-ups and with Kagero's power, that means doom for whoever is facing her.
C-skill is Fortify Fliers which will really come in handy for the Blade Tome fliers like Nowi and Morgan, though her natural Goad Fliers works as well.
The seal is the most flexible of her set. Heavy Blade allows for faster charges, though if paired with Desperation and either Moonbow or Glimmer, the second shot is always going to fire off the special. Attack+3 and Speed+3 aren't bad either if you want some more hitting power or more speed to ensure doubles.
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Lethal Carrot+ (+Spd) | A | Swift Sparrow 2 |
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Reposition | B | Desperation 3 |
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Growing Wind | C | Threaten Def 3 |
S | Heavy Blade 3 |
+ATK -DEF
This build takes advantage of Lethal Carrot's +10 increase in special damage and makes AoE specials incredibly powerful. With Heavy Blade activating (54 attack unboosted while initiating is really good, and with flier buffs its better), your AoE special will be fully charged for her next battle. If AoE isnt your thing, you could go for Moonbow instead because it procs every fight with Heavy Blade and assuming you are in Desperation range. I think this build is very fun to use and helps a lot with patching up her lowered arena score due to the def superbane since AoE specials increase score more than regular specials.
Reposition is a great assist skill for fliers, but if you want more score, a dual rally skill works too.
Swift Sparrow 2 is a fantastic option for her, provided you have the fodder for it. If you dont, which is understandable, Fury 3 will also get the job done, as it would open up the possibility of running Ploys on the C slot, SS slot, or both, as 30 res isnt too bad for Ploying.
The C slot depends on your team. On a non-flier team, Threaten Def works great for increasing her damage output, but if you don't have threaten def, Threaten Spd is a good alternative so she can double some of the faster units. Ploys can work too, although its better with Fury instead of Swift Sparrow, as with Fury your res will go up to 30, as stated earlier. In flier teams, Goad Fliers is fine as is.
Heavy Blade is great if your Kagero is +ATK like mine. It charges up Growing Wind to full after every battle and allows Moonbow to proc for every battle, assuming your Atk is higher, which it will for a big chunk of her matchups since 54 atk is really good, and can be pushed to 60 with hone fliers buffs. If you don't have +ATK, or do not feel like using Heavy Blade, +Speed 3 works great too, as well as one of the Ploy seals or Smoke seals for more debuffing.
Enjoy your Ninjabbit!
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Lethal Carrot+ (+Spd) | A | Fury 3 |
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Reposition | B | Desperation 3 |
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Glimmer | C | Goad Fliers |
S | Atk Smoke 3 |
(Stats are from my own Kagero, +Atk, -Def, Weapon and Skills included) In the New Spring debuts Spring Kagero, the first and only Flying Dagger user in the entire history of Fire Emblem! Not only that, but she also debuts as the first ever Colorless Flier introduced into Heroes. Being a unique class that nobody expected to appear, This Ninjabbit is more than just looks.
1. 35 Atk and 34 Spd, both at neutral let's her tie with Sothe for the best Offensive Stat Spread for dagger users. Howevere Kagero trades off Sothe's utility thanks to his Pechkatz for the ability to be a reliable mage baiter if enough investment is made into her salvageable 27 Res. This allows here to be quite flexible with her IVs and builds, she can be built to be an all out offensive unit, a Mage bait, or Support-Damage Hybrid.
2. Being a Flier grants her 2 things: access to the Hone/Fortify Fliers buffs and Guidance, and unhindered mobility. Hone Fliers makes her already scary offensive stats downright terrifying, while Fortify Fliers turns her into the best mage tank of the flier class, as she does not struggle against any color of mages, F!Morgan can sometimes struggle to finish off Green and Blue mages with high Resistance while Spring Kagero does not and she can always run Cancel Affinity to fight TA+Raven tome mages. Guidance gives her more utility in Mixed Movement teams, helping Infantry and Arnored allies move around. As for the mobility part, Kagero so far is the only non-infantry dagger user so far, so she has the best mobility out of all of them.
3. The Debuffs from daggers are not to be underestimated. They can severly cripple the opposing team if used right. When teamed up with a dancer, Kagero herself can use the debuffs to deal huge damage to even Defensive units such as Lukas, Eldigan, and the armor units. She can also apply her debuffs much safer than other daggers since she can apply them over unpassable terrain without risking getting counterattacked in the Enemy Phase.
Whether be for a Flier Emblem team or a regular one, Spring Kagero surely has proven to be a worthy candidate for either one. Her stat spread and Flier mobilty allow her to be one of the best Dagger users in the game, whether it be as a nuke, a Mage Killer, or just as a Debuffing-Support unit.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Dagger users only.
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50 | 2 | 3 |
![]() Dagger users only.
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100 | 2 | 5 |
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300 | 2 | 8 |
![]() Learns by default at 5 ★ |
300 | 2 | 12 |
Special Skills
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
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60 | A |
![]() Inheritable by all units.
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120 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
240 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
100 | B |
![]() Inheritable by all units.
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50 | C |
![]() Inheritable by all units.
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100 | C |
![]() Only inheritable by flier units.
Unlocks at 5 ★ |
200 | C |
Other Info
Origin |
Fire Emblem Fates
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