- Default
- Attack
- Special
- Injured




Spring Veronica - Spring Princess |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 15 | 8 | 9 | 2 | 5 |
Middle | 16 | 9 | 10 | 3 | 6 |
High | 17 | 10 | 11 | 4 | 7 |
HP | ATK | SPD | DEF | RES | |
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Low | 34 | 32 | 33 | 12 | 22 |
Middle | 38 | 35 | 36 | 16 | 25 |
High | 41 | 38 | 39 | 19 | 29 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Assets
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+SPD: Veronica greatly appreciates an asset in Speed, as it further boosts her already great base value of 36. This allows her to better perform and avoid follow-up attacks.
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+ATK: Attack makes for another good choice of asset. The increase in raw damage makes it a particularly effective option against slower bulkier opponents.
Neutral
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DEF: Despite being by far her weakest stat, Veronica prefers to keep her Defense neutral in order to better survive a single counterattack from non-red physical opponents.
-
HP: A flaw in HP would be comparable to a flaw in Defense but takes away from her overall bulk, making it another choice to keep neutral.
Flaws
- -RES: Although Resistance isn’t Veronica’s weakest stat, dropping it affects her overall performance the least. Her base value of 25 isn’t high enough to make effective use of Ploy skills and her magical bulk remains high enough to survive at least one hit from non-red magical damage.
Skill Sets
Funny Bunny (Offensive Nuke)
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Gronnblade+ | A | Atk/Spd Solo 3 Alternate: Fury (3 or 4) |
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Ardent Sacrifice Alternate: Reposition |
B | Desperation 3 |
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Glimmer Alternate: Moonbow |
C | Odd Atk Wave 3 Alternate: Hone Fliers |
IVs | S | Heavy Blade 3 |
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Preferred IV: +SPD or +ATK / -RES
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Weapon: Gronnblade+
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Assist: Ardent Sacrifice / Reposition
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Special: Glimmer / Moonbow
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Passive A: Atk/Spd Solo / Swift Sparrow / Life and Death / Fury
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Passive B: Desperation
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Passive C: Odd Atk Wave / Hone Fliers / Guidance / Flexible
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Sacred Seal: Heavy Blade / Darting Blow / Guidance
Thanks to her exceptional offensive statline, Veronica is a choice candidate for a Blade tome build. As with most Blade tome users, Speed and Attack are Veronica’s most important stats. As such, an asset in either of these stats compliments the purely offensive playstyle by maximizing the damage that Veronica can do in a single round of combat. For her assist, Ardent Sacrifice has great synergy with Desperation. Veronica’s lacking overall bulk makes her susceptible to getting killed in only one hit by both physical and magical damage. By dropping her HP without the need to engage in combat, she can safely get into Desperation’s 75% HP threshold. Otherwise, any choice of movement skill such as Reposition will make for a suitable Assist.
Glimmer is a great choice of Special on any Blade tome user, as it scales with the additional damage received from Hone/Fortify buffs and activities within a reasonable timeframe despite the cooldown penalty tied to Blade tomes. Moonbow also makes for a suitable alternative, particularly against opponents with high Resistance such as Surtr and Halloween Henry.
Moving on to main skills, Atk/Spd Solo makes for the premium choice of A skill by providing a significant boost to Veronica’s offensive stats when not adjacent to any allies. Similarly, Swift Sparrow provides a slightly weaker boost to Attack/Speed on initiation without losing anything else. Life and Death is another great option; while it does grant Veronica a strong offensive boost, it comes at the cost of severely damaging her overall bulk. This makes her even more susceptible to getting OHKO’d by physical and magical damage alike. Finally, Fury makes for yet another solid alternative by making it easier to get into Desperation range as well as increasing her overall bulk at the cost of a marginally weaker offense.
Desperation is the cornerstone of any offensive glass cannon mage build. One in the HP range, Veronica will be able to safely double her opponents without the risk of getting killed on the counterattack. For Veronica’s C skill, Wave skills such as Odd Atk Wave make for a great option, as they boost her self-sufficiency by giving her an automatic stat buff at the start of every other turn. For a more team-synergetic option, Hone Fliers allows Veronica to be a benefactor on a flier-centric team in which she is most effective. Guidance also makes for a good choice on a mixed team composition by providing movement support to both infantry and armored teammates. Otherwise, the C slot can be replaced as needed to suit the team.
Last but not least, Veronica has several options for Sacred Seals. Heavy Blade makes for a very effective option by allowing her to consistently accelerate the cooldown of her Specials thanks to the damage scaling property of Blade tomes. Darting Blow also makes for a very effective choice and suits the purely offense playstyle perfectly by granting Veronica a significant boost to her Speed on initiation. Finally, If she isn’t already utilizing Guidance in her C slot, it can also be run in the Sacred Seal slot.
3 Days Risen (Vantage Sweeper/AR focus)
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Gronnblade+ | A | Close Counter |
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Reposition | B | Vantage 3 |
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Glimmer | C | Res Smoke 3 Alternate: Savage Blow 3 |
IVs | S | Brazen Atk/Res 3 |
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Preferred IV: +ATK / -RES or -DEF or -HP
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Weapon: Gronnblade+
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Assist: Reposition
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Special: Glimmer
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Passive A: Close Counter
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Passive B: Vantage
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Passive C: Res Smoke / Savage Blow
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Sacred Seal: Brazen Atk/Res / Fierce Stance
Another great way for Veronica to make use a Blade tome and a particularly effective choice for Aether Raids is the Vantage sweeper setup. Since this build is heavily reliant on taking out opponents in only one hit, an asset in Attack is the most desirable nature that Veronica can receive. The choice of Special is mostly inconsequential but Glimmer will remain the strongest option thanks to the damage scaling property of Blade tomes.
The main focus of this set is running Close Counter with Vantage. Upon hitting the HP threshold for Vantage, any subsequent opponents that initiate on Veronica are forced to take the at least one hit from Gronnblade before having the chance to counterattack. With this combination, Veronica can potentially take out multiple opponents in the Enemy Phase completely unscathed. However, the amount of support that Veronica needs in order to take out her opponent in only one hit can vary greatly depending on who she is left in the range of. Bulky ranged units such as Winter Tharja can difficult opponents to face.
Res Smoke is a fantastic choice of C skill with this playstyle. By reducing the magical bulk of opponents around her after combat, any affected targets that initiated on her afterward will be hit even harder. If unavailable, Savage Blow can make for a suitable alternative. Although it only works during the Player Phase, it can prove to be effective when initiating to put Veronica into Vantage range and dealing 7 damage to all enemies around the target after combat. For the Sacred Seal, anything that boosts raw damage during the Enemy Phase such as Brazen Atk/Res or Fierce Stance makes for a stellar choice.
The most notable weakness of this build are opponents that prevent counterattacks or disable skills that change attack priority. As such, be wary of any Dazzling Staff healers, Firesweep users, or any unit equipped with the skill Hardy Breaking.
Quick Trix (Offensive Nuke)
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Veðrfölnir's Egg | A | Sturdy Impact Alternate: Atk/Spd Solo 3 |
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Reposition | B | Mystic Boost 3 Alternate: Chill Res 3 |
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Moonbow Alternate: Luna |
C | Odd Atk Wave 3 Alternate: Hone Fliers |
IVs | S | Darting Stance 3 |
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Preferred IV: +SPD or +ATK / -RES
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Weapon: Veðrfölnir's Egg
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Assist: Reposition
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Special: Moonbow / Luna
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Passive A: Sturdy Impact / Atk/Spd Solo / Swift Sparrow
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Passive B: Mystic Boost / Chill Res
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Passive C: Odd Atk Wave / Hone Fliers / Guidance / Flexible
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Sacred Seal: Darting Blow / Heavy Blade / Guidance
This build focuses on making effective use of Veronica’s personal weapon, Veðrfölnir's Egg, by keeping her above the required HP threshold. Similar to the previous set, Speed and Attack the choice assets in order to maximize Veronica’s offensive potential. For her Special, Moonbow remains a strong choice thanks to its frequent activation while Luna can be combined with the Heavy Blade Sacred Seal for a more powerful, albeit less consistent alternative.
Sturdy Impact is a highly coveted A skill and a phenomenal choice for this playstyle. In addition to the significant Attack boost, Sturdy Impact great increases survivability when initiating with a colossal +10 boost to Attack as well as preventing the opponent from making follow-up attacks. This plus the effect of Veronica’s weapon brings her base Defense all the way up to 30, making it much easier to stay within the HP threshold for the weapon itself. If unavailable, Atk/Spd Solo and Swift Sparrow remain suitable alternatives to boost Veronica’s power during Player Phase.
Mystic Boost can be used as further assurance for her weapon’s activation. On top of restoring 6 HP after combat to help keep her above the threshold, it also disables the adaptive damage effect of Breath weapons as well as the effects of the skill Wrathful Staff, allowing Veronica to combat dragons and healers without the need to take too much damage. Once again, Veronica’s native Chill Res is a suitable alternative for increasing the damage dealt by both her and her team to the affected target if the aforementioned skill is unavailable.
As for C skills, Wave skills such as Odd Atk Wave remains a great choice for boosting Veronica’s self-sufficiency through an automatic buff at the start of every other turn while Hone Fliers and Guidance are still great team-synergistic options in their own right. Otherwise, the C slot can be replaced as needed to suit the team.
The Darting Blow Sacred Seal blends well with Sturdy Impact by balancing out Veronica’s offensive stat gain on initiation with a significant boost to her Speed. Heavy Blade also remains a good choice by allowing Veronica to activate her Special more frequently. Last but not least, skills such as Guidance not used in the C slot make for suitable Sacred Seal alternatives.
Introduction
With a second alternative version being playable before her original self, Veronica takes to the skies this time around dressed up as a rabbit for the spring festival. By adopting the status of a flier unit, not only does she have a natural advantage when it comes to mobility, but Veronica also has access to powerful class-exclusive buffs such as Hone Fliers. In addition to this, Veronica also has a unique option in the form of Veðrfölnir's Egg.
Statwise, Veronica is heavily geared towards the role of an offensive unit. Sporting exceptional values in both Attack and Speed, Veronica has no problems hitting hard and performing follow-up attacks against her opponent. While this does make her a prime candidate for inheriting the Blade tome weapon, Veronica can also make effective use of her personal weapon. Veðrfölnir's Egg’s grants Veronica a passive +3 boost to her Speed as well as a +4 boost to all of her stats when above 75% HP. While this may seem somewhat counterproductive with the typical Desperation setup that most offensive mages utilize, it can be extremely powerful under the right conditions.
Veronica’s main weakness stems from her typically poor physical bulk. With a base value of 54, Veronica is highly reliant on Desperation or a significant boost from skills such as Sturdy Impact in order to avoid being taken out in only a single hit by Distant Counter units. In addition to this, her magical bulk is nothing impressive either as a base value of 61.
Overall, Veronica is a shining example of a strong glass cannon. Her fantastic offensive statline, access to class exclusive buffs, and even her personal tome make her one of the best options for a strong offensive mage.
Strengths
Phenomenal Offensive Statline
Veronica’s high-end offensive spread of 35 Attack and 36 Speed makes her highly proficient in dealing significant damage to her opponents as well as performing follow-up attacks.
Veðrfölnir's Egg
While the above 75% HP requirement may seem anti-synergetic with the staple Desperation skill, this weapon puts a lot amount of power into Veronica’s initial combat with +4 to every stat as well as a passive +3 Speed at all times. Specific setups can make fantastic use of this.
Flier
In addition to her superior mobility, Veronica has access to class-exclusive buffs such as Hone Fliers
Weaknesses
Terrible Physical Bulk
With only 54 physical bulk at base, Veronica is highly susceptible to getting taken out in only one hit by most physical attackers.
Vulnerable to effective damage
Flier status comes with its disadvantages. Veronica’s natural weakness to bows coupled with her low physical bulk make her a prime target for archers.
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Veðrfölnir's Egg | A | Brazen Atk/Spd 4 |
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Ardent Sacrifice | B | Desperation 3 |
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Glimmer | C | Even Atk Wave 3 |
S | Brazen Atk/Spd 3 |
Thanks to Spring Veronica's low base health, she can be properly manipulated to have exactly 40 base HP. With this, she can Ardent Sacrifice any ally to simultaneously activate +4 to all stats from her prf, along with +16/+17 Atk/Spd from double Brazen, in addition to Desperation. She can either be merged to +5 with no dragonflowers or +2 with at least 1.
On attack with an Atk boon, she will hit 74/61 Atk/Spd unbuffed while having Desperation active; an Atk buff will allow her to just one-round +10 +5 DC Idunn, H!Hector, H!Myrrh, and Caineghis without special charge, in addition to any Blue or any Green without heavy Res investment and Wary Fighter.
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Madness Flask+ (+Spd) | A | Fury 4 |
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Rally Atk/Spd+ | B | Desperation 3 |
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Glimmer | C | Odd Spd Wave 3 |
S | Heavy Blade 3 |
• Preferred IV: +ATK or +SPD / -HP
• Weapon: Madness Flask+ (+Spd)
• Assist: Reposition / Rally Atk/Spd+ / Player Preference
• Special: Glimmer
• Passive A: Fury 4 or 3
• Passive B: Desperation 3
• Passive C: Odd or Even Spd Wave / Odd or Even Atk Wave / Player Preference
• Sacred Seal: Heavy Blade 3 / Brazen Atk/Spd 3
(+ATK, -HP)
HP 36
ATK 57
SPD 45
DEF 23
RES 32
This build of Spring Veronica is all about OHKO ing opponents, or atleast, one initiate KO.
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The Weapon Madness Flask, of Halloween L’Arachel is basically a weapon with built-in Fury 3. Which speaks for it’s own, a fitting weapon to easily activate Desperation range, leaving the A skill open for another Fury to make Desperation active in a single round of combat.
Glimmer because of a short 2-turn cooldown count. Veronica can activate this skill at the follow-up attack if in Desperation range and if combined with Heavy Blade, which most of the time secures KOs.
With double Fury 3, in one initiate, she gets -12 damage to herself, which is enough to activate Desperation.
Desperation because if unit’s HP is less than or equal to 75% of total HP, if unit initiates combat, unit can make a follow-up attack before foe can counterattack, so if ever she doesn’t KO in the first hit, she gets to follow-up without the foe counterattacking.
Heavy Blade sacred seal so that every time Veronica initiates combat and in Desperation range, she gets to charge up Glimmer in her follow-up attack.
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• Team Recommendations:
- Recommend having a WoM Dancer such as L!Azura, Bridal Ninian to keep Spring Veronica safe when her HP is less than or equal to 50% of total HP.
- Not Eir, or atleast, not Sparkling Boost. Must avoid healing Spring Veronica once in Desperation range.
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Veðrfölnir's Egg | A | Swift Sparrow 2 |
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Reposition | B | Chill Res 3 |
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Glimmer | C | Def Smoke 3 |
S | Atk Smoke 3 |
A heavy debuffer build - mainly used in AR / more clustered maps.
- Assist: Reposition here is purely for getting others out of the way of danger - plus her movement type enables her to move allies over map obstructions such as water or mountains. Skills such as Draw Back or Smite can be used as alternatives
- Special: Glimmer from her kit is used for damage output, however specials like Moonbow can also be used if desired.
- A Skill: In tandem with her prf weapon, Swift Sparrow lets her gain a bonus of +8 to Atk/Spd, as well as +4 to her other stats. This build is mainly meant for her initiating combat, not retaliating when receiving it, so this boost is very effective.
- B Skill: Chill Res is purely for taking down more bulkier opponents through debuffs. Other B Skills such as Seal skills, Null Follow-Up (especially helpful dealing w/ Surtr), or even Wings of Mercy can be used as alternatives.
- C Skill: Def Smoke is great for helping allies such as Bow units or just physical units in general to be able to take down enemies. These smoke skills work especially well in AR w/ the more clustered group of enemies. Can be substituted for Res Smoke if your team is more mage-oriented.
- Seal: Atk Smoke, and alternatively Spd Smoke. These help in debuffing enemies not for your own damage output, but theirs. Greatly helps in reducing threats in maps & increasing survivability.
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Veðrfölnir's Egg | A | Atk/Spd Push 3 |
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Reposition | B | Mystic Boost 3 |
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Glimmer | C | Even Atk Wave 3 |
S | Heavy Blade 3 |
+Atk -Def IV
When she was revealed many found her lackluster due to her "tome" not working with Desperation, but that's what makes her great! If her tome worked with Desperation, that is all you would see on her, and seeing the same units with the same builds gets really boring to me.
With Attack Speed Push, Atk Wave and her tome she reaches an offensive spread of 67/46, and with Mystic Boost she can keep herself healthy to maintain blasting away her enemies!
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Veðrfölnir's Egg | A | Death Blow 4 |
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Reposition | B | Renewal 3 |
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Glimmer | C | Joint Hone Spd |
S | Attack +3 |
Veronica springs in with her new spring outfit. With this she boasts a great offensive spread, but her speed it not always needed. Honestly, I've found that Veronica and very easily OHKO multiple enemies, save the few with monstrous Res stats. Death Blow can easily be swaped out for Swift Sparrow, and Joint Hone Speed for Odd Atk Wave. Really versatile, and a great Bun-Bun
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Green Tome Users Only
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50 | 2 | 4 |
![]() Green Tome Users Only
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100 | 2 | 6 |
![]() Green Tome Users Only
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200 | 2 | 9 |
![]() Learns by default at 5 ★ Unlocks at 5 ★ |
400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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Special Skills
Passive Skills
Passive Skills | SP | Slot |
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![]() Flying Only
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70 | A |
![]() Flying Only
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150 | A |
![]() Flying Only
Unlocks at 5 ★ |
300 | A |
![]() Inheritable by all units.
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60 | B |
![]() Inheritable by all units.
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120 | B |
![]() Inheritable by all units.
Unlocks at 4 ★ |
240 | B |
Other Info
Origin |
Fire Emblem Heroes
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