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Valentine's Veronica

Analysis by Wecondo12
Valentine's Veronica - Bestowed Love

Related Heroes

Hero Stats

Max Avg Total Stats at Lvl 40
157
HP 40
ATK 36
SPD 38
DEF 21
RES 22

Stat Variations

Level 1 Stat Variation
5★
4★
HP ATK SPD DEF RES
Low 17 7 9 3 4
Middle 18 8 10 4 5
High 19 9 11 5 6

Level 40 Stat Variations
5★
4★
HP ATK SPD DEF RES
Low 36 33 35 18 19
Middle 40 36 38 21 22
High 43 39 41 24 25

IV Sets

Key stats worth increasing through nature if possible.
Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.
HPATKSPDDEFRES

This unit requires use of Trait Fruits to get access to IVs

Skill Sets

Who’s Sharena? (Offense)

Build by Wecondo12
Recommended
Flora Guide+ (+Spd)
Alternate: Blárfox+ (+Spd)
A Swift Sparrow (2 or 3)
Alternate: Atk/Spd Push 4
Positional Assist B Desperation 3
Alternate: Lull Spd/Res 3
Luna
Alternate: Glimmer
C Joint Drive Atk
IVs

+ATK or +SPD / -HP or -DEF or -RES

SHeavy Blade 3
Alternate: Swift Sparrow 2

Show Explanation/Analysis

Weapon: Flora Guide(+Spd) / Blárfox+(+Spd)

Assist: Positional Assist / Preference

Special: Luna / Glimmer

Passive A: Swift Sparrow 2 or 3 / Atk/Spd Push 4 / Atk/Spd Solo 3 or 4 / Fury 3 or 4

Passive B: Desperation / Lull Spd/Res

Passive C: Joint Drive Atk / Preference

Sacred Seal: Heavy Blade / Swift Sparrow / Atk/Spd Solo

  • Replacing Sharena’s spot on the 2021 Valentine’s banner, Valentine’s Veronica is an offense based blue tome cavalier with an impressive offensive statline compared to her peers. Aside from that though, she’s your standard Player Phase tome user.
  • Flora Guide inflicts a massive -5 Speed and Resistance penalty to any foe within 2 spaces of Veronica, both making her hit harder and making her follow-up attacks much more difficult to avoid. In addition, other magic using allies can also take advantage of Flora Guide’s debuff, as long as Veronica is within two spaces of the foe they wish to attack. It’s somewhat difficult to obtain due to its seasonal locked status, however. Blárfox is another strong choice, debuffing all of the foe’s stats by 4 when Veronica initiates combat, once again giving her a statistical advantage against her foe, although unlike Flora Guide, Blárfox is only active during Player Phase.
  • Offensive A slots such as Swift Sparrow, Fury, Atk/Spd Push 4, and Atk/Spd Solo all give Veronica another sizeable boost to her offenses in combat, making her even more dangerous on Player Phase. Fury also has the added benefit of setting up Desperation due to the self damage it inflicts.
  • Desperation is a solid B slot option, as it can protect Veronica from counterattacks once it’s HP threshold is reached. Alternatively, she can opt for Lull Spd/Res for an even heavier stat swing and buff negation instead, although she remains vulnerable to counterattacks.
  • Joint Drive Atk gives Veronica and allies within 2 spaces +4 Attack, but it can be replaced according to budget and the team’s needs.
  • Finally, Veronica can either opt for Heavy Blade(Accelerated Specials as long as her Attack is higher than her foe’s) or another Attack and Speed boosting skill(Swift Sparrow or Atk/Spd Solo) for her sacred seal slot.

If she wasn’t invited she isn’t important. (Vantage)

Build by Wecondo12
Blárblade+
Alternate: Flora Guide+ (+Spd)
A Close Foil
Alternate: Close Counter
Positional Assist B Vantage 3
Miracle
Alternate: Glimmer
C Res Smoke 3
IVs

+ATK / -HP

SHeavy Blade 3
Alternate: Atk/Spd Solo 3

Show Explanation/Analysis

Weapon: Blárblade+ / Flora Guide(+Spd)

Assist: Positional Assist / Preference

Special: Miracle / Glimmer

Passive A: Close Foil / Close Counter / Fury 3 or 4

Passive B: Vantage

Passive C: Res Smoke / Preference

Sacred Seal: Heavy Blade / Atk/Spd Solo

  • Valentine’s Veronica can also perform reasonably well as a Vantage user, although her low bulk can make setup difficult without Fury.
  • A Bladetome allows Veronica to maximize her damage output with a full spectrum of buffs, letting her score as many one-hit KO’s as possible. However, if Panic is a concern, Veronica can use the Flora Guide instead as it still grants her added damage output via it’s Resistance debuff, but without a Bladetome’s reliance on buffs.
  • Close Counter and Close Foil allow counterattack close range foes, although Close Foil is generally superior as Veronica performs poorly against dragons regardless due to their generally high bulk and adaptive damage. Veronica can also opt to use Fury for easier setup, although this leaves her unable to attack 1-range foes.
  • Res Smoke gives Veronica another potential offensive boost by debuffing the Resistance of foes within 2 spaces by 7 after combat.
  • Heavy Blade in conjunction with Miracle can give Veronica an extra layer of safety, although it’ll take 3 Attacks for her to trigger it due to it’s excessively long cooldown, and it also synergizes poorly with Fury as it tends to drop Veronica to 1HP, leaving her unable to trigger Miracle even if it’s active. Other than that, Atk/Spd Solo gives Veronica a sizeable stat boost, making it a great option for her sacred seal slot as well.

Strengths

Cavalry

As a ranged offensive cavalry unit, Veronica can take full advantage of her excellent movement and extended attack range. She can also make use of class exclusive buffs such as Goad Cavalry in cavalry based teams.

Great Offenses

Veronica’s 36/38 Offensive spread is nothing to scoff at, surpassing many seasonal Blue tome cavaliers released prior, such as Groom Pent and Valentine’s Soren.

Weaknesses

Bad Defenses

With a paltry base 21 Defense and 22 Resistance, Veronica struggles to take more than 1 hit of any kind, and hard hitting foes on either spectrum will have very little trouble KO’ing her in a single blow.

Effective Weaponry

Effective weapons of any kind will delete Valentine’s Veronica from the map instantly should they hit her, and she should be kept away from their users(looking at you Micaiah) at all cost unless she’s able to finish them off without taking a counter.

Weapon Skills

Weapons SP Rng. Mt.
Thunder
Learns by default at 1 ★
Unlocks at 1 ★
Blue Tome Users Only
50 2 4
Elthunder
Learns by default at 3 ★
Unlocks at 2 ★
Blue Tome Users Only
100 2 6
Pact BloomsIf unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)
Learns by default at 4 ★
Unlocks at 3 ★
Blue Tome Users Only
200 2 8
Pact Blooms+If unit is within 2 spaces of an ally, inflicts Atk/Res-5 on foe during combat, and when unit deals damage to foe during combat, restores 4 HP to unit. (Triggers even if 0 damage is dealt.)
Learns by default at 5 ★
Unlocks at 5 ★
Blue Tome Users Only
300 2 12
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
Rising ThunderBefore combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
150 4
Growing ThunderBefore combat initiates, foes in a wide area around the target take damage equal to (unit's Atk minus foe's Def or Res).
Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
300 4

Passive Skills

Passive Skills SP Slot
Speed +1Grants Spd+1
Inheritable by all units.
Unlocks at 1 ★
30
A
HP/Spd 1Grants HP+3, Spd+1.
Inheritable by all units.
Unlocks at 2 ★
100
A
HP/Spd 2Grants HP+4, Spd +2.
Inheritable by all units.
Unlocks at 4 ★
200
A
Chill Spd 1At the start of each turn, inflicts Spd-3 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 3 ★
60
B
Chill Spd 2At the start of each turn, inflicts Spd-5 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 4 ★
120
B
Chill Spd 3At the start of each turn, inflicts Spd-7 on foe on the enemy team with the highest Spd through its next action. If there is a tie between several units, they will all get the debuff.
Inheritable by all units.
Unlocks at 5 ★
240
B

Other Info

Origin
Fire Emblem Heroes

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