GamePress

Revival: Lady Reines Case Files - Complete Walkthrough

Submit Feedback or Error

Introduction

  • Welcome to the Lady Reines Case Files collaboration event! This event features 100 Missions and an Event Shop with currencies to farm.
  • The below Walkthrough is an optimized path for completing all 100 Missions, which also includes obtaining all 5 copies of Gray Gray and all her ascension materials.
  • Walkthrough Total: 3295 AP (3195 - 3395 AP depending on alternative spawns).

  • There are three Event Shop currencies (Noble ClockDandy RabbitFormal Leaves) to farm for this event, whose drop rates can be boosted by Event Bonus CEs.
  • All Free Quests also have a chance to spawn Misc_RareSpawn Rare Enemies. The base spawn chance is 25%, which can be further boosted to a maximum of 100% with the Event Shop CE Meeting of the Heiresses +15% per copy, or +30% if MLB).
  • As a word of caution, avoid MLBing Meeting of the Heiresses too early! It is easier to reach +100% spawn rate with five copies that are non-MLB (5x15% = 75%); with an MLB copy, then 3 non-MLB copies are also needed (30% + (3x15%) = 75%); with two MLB copies, one more non-MLB copy is needed ((2x30%) + 15% = 75%).
  • This event also features a Raid (only a single one), which will unlock after the time-gate about a week into the event. This Raid is infamous for having excellent drop rates for many Ascension materials:
  • This event is time-gated, with the second half + Raid being made available at a later date. The full release schedule is below:
Date Quests Available
1/10/2024 00:00 - 1/30/2024 19:59 PST Section 1 - 10 (1/3)
1/15/2024 20:00 - 1/30/2024 19:59 PST Raid
Section 10 (2/3) - Epilogue

General Tips

  • Make sure to equip the corresponding Event CEs to maximize drop bonuses when attempting Event Quests! These are needed for Mission Completion. Notably, increasing Noble Clock drops tends to be the most limiting factor, and should be favored over other drop bonuses if applicable to the node.
  • Noble Clock +1 (MLB +2): Whydunit
  • Dandy Rabbit +1 (MLB +2): Prayer for Winter
  • Formal Leaves +1 (MLB +2): El-Melloi's Lecture Hall
  • Purchasing the Event Shop CE Meeting of the Heiresses ASAP and equipping it in spare slots for all Free Quest nodes is suggested to help increase Rare Enemy rates. The steps below will outline when reaching 100% spawn rate is highly suggested (in case of E rank luck). For this reason, it is best to keep non-MLB copies of the Event Shop CE to make sure 100% spawn rate can be reached comfortably.
  • Event Bonus Servants will have a Damage Bonus during the event, and some will also gain bonus Bond EXP! Bringing them as damage dealers can help speed up the farming/quest clear process.
Changelog
  • 1/10/2024 6:02 PM PST - Links for Challenge Guides for CQ1 + 2 added to walkthrough. Corrected part 2 date start time.

Walkthrough - Part 1 (Section 1 - pre-8)

Step 1

Welcome to our crazy little mission event!

Oh God, not again!

Shush. Today, we are navigating through the Lady Reines Case files!

Until we get to act 7, be very careful with currency CEs. We need 200 of each.

Whenever a pocket watch is available, make sure to use a friend's support 5-star CE.

And whenever there is a blue jar available, use your own 3-star CE and borrow a friend's if pocket watches are not available in that node.

Try to get MLB support CEs when you can! Don't be afraid to refresh support lists until you find what you need.

Reines needs to solo these quests. Just pop her skills at the start and use BAA chains to win.

# Quest Notes Drops
1a

S1-1
(5 AP)
The Guest Support must solo this quest!
Single wave with two Rider mobs (39-60k HP).

Drops a 2 stacks bronze currency.
Story: ~3min read
Primary:
Formal Leaves
1b

S1-2
(5 AP)
The Guest Support must solo this quest!
Single wave with three more Rider mobs (53-90k HP).

Drops one of each currency.
Story: ~1min read
Primary:
Noble TimepieceDandy RabbitFormal Leaves
1c

S1-3
(0 AP)
Story only.
Obtain a copy of El-Melloi's Classroom! Equip for nodes that drop Formal Leaves.
Story: ~3min read
None
Mission Progress - Cleared:
Mission 1: Clear Section 1
Step 2
# Quest Notes Drops
2a

S2-1
(5 AP)
Single wave with three Saber mobs (71k-101k HP).

Drops 2 stacks bronze and 1 stack silver currency.
Story: Pre-battle ~3min read
Post-battle ~1min read

Bonus CEs:
El-Melloi's ClassroomWinter's Prayer
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
2b

S2-2
(0 AP)
Story only.
Story: ~2min read
None
2c

S2-3
(5 AP)
Single wave with six Sabers (35-50k HP) and a single larger Berserker at the end (156k HP).

Drops 4 stacks gold, 2 stacks silver, 1 stack bronze currency.
Story: Pre-battle ~1min read
Post-battle ~1min read

Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's Classroom
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
2d

S2-4
(0 AP)
Story only.
Story: ~2min read
None
2e

S2-5
(5 AP)
A single large Berserker mob (239k HP).
Story: Pre-battle ~1min read
Post-battle ~2min read
None
Mission Progress - Cleared:
Mission 2: Clear Section 2
Step 3
# Quest Notes Drops
3

Free: Patchwork Wonderland
(40 AP)
Run once.
Special note for Free Quests during this event:
ALL Free Quests have a base 25% chance to spawn a Rare enemy.
Spawn rates can be further boosted by equipping the Shop CE, Meeting of the Heirs at +15% to spawn rate (MLB +30%) per copy, capping out at +100%.
Since Rare enemies are required for mission progression, it is highly suggested to purchase the Shop CE ASAP when affordable, and avoid max limit breaking to reach +100% spawn more easily.

Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 15: Defeat 7 Antique Automata Enemies.
Step 4
# Quest Notes Drops
4a

S3-1
(0 AP)
Story only.
Story: ~2min read
None
4b

S3-2
(0 AP)
Story only.
Story: ~4min read
None
4c

S3-3
(5 AP)
Single wave with three Casters (96-184k HP).

Drops 3 stacks gold currency.
Story: ~1min read
Bonus CEs:
Whydunit
Primary:
Noble Timepiece
4d

S3-4
(5 AP)
A single high HP Caster mob (366k HP).

Drops 1 stack bronze currency.
Story: Pre-battle ~3min read
Post-battle ~3min read

Bonus CEs:
El-Melloi's Classroom
Primary:
Formal Leaves
4e

Return: Another Awakening
(0 AP)
Return Quests are new to the rerun! These provide additional story, encounters, Saint Quartz, a Lore, and more Servant Coins for the Welfare, Gray! Although optional, if time allows, these cost little AP and are worth completing.

Story only.
Story: ~3min read
None
Step 5
# Quest Notes Drops
5a

S4-1
(5 AP)
A single break bar Assassin Servant (223k, 256k HP). The enemy will be debuffed by a field effect in both DEF and Crit Damage. Upon break, the enemy will decrease the frontline's Quick by 50%.
Story: Pre-battle ~2min read
Post-battle ~1min read
None
5b

S4-2
(0 AP)
Story only.
Story: ~2min read
None
5c

S4-3
(0 AP)
Story only.
Story: ~2min read
None
Mission Progress - Cleared:
Mission 3: Clear Section 4
5e

Return: Destiny
(5 AP)
A single wave with three Berserkers (123-146k HP).

Drops 6 stacks bronze currency.
Story (Post-battle): ~2min read
Bonus CEs:
El-Melloi's Classroom
Primary:
Formal Leaves
Step 6
# Quest Notes Drops
6

Free: Patchwork Masquerade
(40 AP)
Run 8 times.
Make sure to bring a friend support with a drop bonus CE. Due to Noble Timepiece being a limiting factor, Whydunit is preferred. If possible, finding a friend with an MLB copy is preferred!
Bonus CEs:
Winter's PrayerWhydunitMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 17: Defeat 7 Masked Ghost Enemies.
Mission 18: Defeat 15 Masked Ghost Enemies.
Mission 19: Defeat 25 Masked Ghost Enemies.
Mission 20: Defeat 10 Masked Automata Enemies.
Mission 21: Defeat 20 Masked Automata Enemies.
Step 7
# Quest Notes Drops
7

Free: Patchwork Wonderland
(40 AP)
Run 3 times.
Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 16: Defeat 15 Antique Automata Enemies.
Mission 84: Gather 200 Dandy Rabbits.
Mission 94: Clear 10 missions.
Step 8
# Quest Notes Drops
8a

S5-1
(5 AP)
A survival battle against a break bar Ruler Servant. Survive for 5 turns, or break their first HP bar (634k HP) to complete the encounter.
Story: ~4min read
None
8b

S5-2
(0 AP)
Story only.
Story: ~1min read
None
Step 9
# Quest Notes Drops
9a

S6-1
(5 AP)
A single Lancer Servant (510k HP), who starts by buffing their own ATK for three turns.
Story: Pre-battle ~1min read
Post-battle ~1min read
None
9b

S6-2
(0 AP)
Story only.
After this quest, Gray joins temporarily! Complete the Main Quest storyline for her to join permanently.
Make sure to place Gray in the party so she can start gaining Bond EXP, and save EXP cards for her.
Missions will require her to reach Bond Lv.3 and Ascension Lv.3.

Story: ~3min read
None
Mission Progress - Cleared:
Mission 8: Defeat 30 Machine-type Enemies.
Mission 12: Defeat 20 Ghost-type Enemies.
Mission 25: Defeat 2 Rare Enemies.
Mission 44: Defeat 30 Demonic enemies.
9e

Return: Comrade
(5 AP)
A break bar Pretender (167k, 234k HP).
The enemy is perma-NP Sealed and will extra attack at full NP gauge.
The boss starts with 5-time Evade and a small Crit Rate buff.
On break, they gain ATK and Sure Hit buffs for 5 turns.

No event drops.
Story (Post-battle): ~2min read
None
Step 10
# Quest Notes Drops
10

Free: Enma-Tei
(40 AP)
Run 2 times.
Doing more than 1 run will help prep enough Wild Beast kills for later as well.
Also make sure to Ascend Gray using the reward from claiming Mission 12 in the Shop > Mission menu.
Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 48: Defeat 20 Wild Beast enemies.
Mission 88: Reach 1st Ascension with Gray.
Step 11
# Quest Notes Drops
11

Free: Blue Skyland
(40 AP)
Run once.
Bring Whydunit to boost Noble Timepiece drops for Mission completion.
Bonus CEs:
Winter's PrayerWhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble TimepieceFormal Leaves
Mission Progress - Cleared:
Mission 45: Defeat 60 Demonic enemies.
Mission 82: Gather 200 Formal Leaves.
Mission 86: Gather 200 Noble Timepieces.
Mission 95: Clear 20 missions.
Step 12
# Quest Notes Drops
12a

S7-1
(0 AP)
Story only.
Story: ~7min read
None
12b

S7-2
(5 AP)
Single wave with three Rider mobs (77-85k HP).
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.

Drops 1 stack of each currency.
Story: ~2min read
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's Classroom
Primary:
Noble TimepieceDandy RabbitFormal Leaves
12c

S7-3
(0 AP)
Story only.
Story: ~2min read
None
12d

S7-4
(5 AP)
Single wave with three Rider mobs (85k-180k HP).

Drops 2 stacks of silver and bronze currency, and 1 stack of gold currency.
Story: Pre-battle ~1min read
Post-battle ~2min read

Bonus CEs:
Winter's PrayerEl-Melloi's ClassroomWhydunit
Primary:
Dandy RabbitFormal Leaves
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 4: Clear Section 7
Step 13
# Quest Notes Drops
13

Free: Patchwork Brilliant Steam
(40 AP)
Run once.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
El-Melloi's ClassroomWhydunitMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 22: Defeat 10 Steam Ghost Enemies.
Step 14
# Quest Notes Drops
14

Free: Prisma Codes
(40 AP)
Run 4 times.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
WhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Formal Leaves
Mission Progress - Cleared:
Mission 35: Defeat 20 Golem-type Enemies.
Mission 91: Clear 10 quests with Gray in the party.

Walkthrough - Part 2 (Section 8 - 10 (1/3))

Step 15
# Quest Notes Drops
15a

S8-1
(5 AP)
Two waves with three Rider mobs each (31-118k HP). A field effect will deal between 1000-2000 HP damage to all enemies and allies at the end of every turn. Note the effect will not occur if no enemies are left on the field.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.

Drops 2 stacks of each currency.
Story: ~2min read
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's Classroom
Primary:
Noble TimepieceDandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 9: Defeat 60 Machine-type Enemies.
15b

S8-2
(5 AP)
A single wave with six Riders (21-31k HP) and a break bar Assassin Servant (122k, 145k HP) who is on the field at the beginning. The Assassin will debuff the frontline's Arts effectiveness by 50% for 3 turns after break.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
* Gray cannot be placed in the party for this quest.

Drops 3 stacks silver, and 2 stacks gold+bronze currency.
Story: Pre-battle ~1min read
Post-battle ~1min read

Bonus CEs:
Winter's PrayerWhydunitEl-Melloi's Classroom
Primary:
Dandy Rabbit
Secondary:
Noble TimepieceFormal Leaves
15c

S8-3
(5 AP)
Three waves, the first two with three Rider mobs each (31-63k HP) and the final with a single Rider mob (116k HP).
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.

Drops 4 stacks gold + bronze and 1 stack silver currency.
Story: Pre-battle ~1min read
Post-battle ~1min read

Bonus CEs:
WhydunitEl-Melloi's ClassroomWinter's Prayer
Primary:
Noble TimepieceFormal Leaves
Secondary:
Dandy Rabbit
15d

S8-4
(0 AP)
Story only.
Story: ~3min read
None
15e

Return: Body Double
(5 AP)
A break bar Caster (87k, 128k) and Rider (75k, 110k HP).
On break, the Caster will drain 50% NP from the party and decrease their NP Gain by 50%.
On break, the Rider will debuff ATK for the party by 50% and inflict a 3-turn Skill Seal.

Drops 4 stacks silver currency.
Story (Post-battle): ~3min read
Bonus CEs:
Winter's Prayer
Primary:
Dandy Rabbit
Step 16
# Quest Notes Drops
16

Pyramid Ring
(5 AP)
Only 2 Servants allowed (1 Servant + 1 Support)
A break bar Ruler Servant (196k, 212k HP) and an accompanying Berserker mob (130k HP) in a single wave.
The boss will start with 5-turn ATK and DEF buffs, and will charge NP to MAX on break. The Berserker ally can buff and restore HP to the Servant boss.
Note if Bradamante is available, she gains multiple strong buffs for this encounter if having trouble; otherwise a strong single target Avenger and some form of Evade/Invincible for the boss's break + AoE NP are effective.
None
Step 17
# Quest Notes Drops
17

First Singularity
(5 AP)
Two waves, the first with a Ruler Servant (270k HP) and two Rider mobs (123k, 123k HP); the second has a Rider Servant (282k HP). None
Step 18
# Quest Notes Drops
18

Second Singularity
(5 AP)
A single break bar Servant boss that starts as Saber (389k HP), and turns into Archer (410k HP) after break. Be wary that they charge their NP Gauge by 1 after break, and their gauge changes from 4 bars to 3 after break. None
Mission Progress - Cleared:
Mission 51: Defeat 5 Saber Servants.
Mission 77: Clear 3 types of Reminiscence quests.
Mission 92: Clear 15 quests with Gray in the party.
Step 19
# Quest Notes Drops
19a

S9-1
(0 AP)
Story only.
Story: ~3min read
None
19b

S9-2
(0 AP)
Story only.
Story: ~3min read
None
19c

Return: Memories
(0 AP)
Story only.
Story: ~3min read
None
Step 20
# Quest Notes Drops
20

S10-1
(0 AP)
Story only.
Make sure to Ascend Gray to 3rd ascension after clearing this quest to complete another Mission.
Story: ~3min read
None
Mission Progress - Cleared:
Mission 63: Defeat 10 Chaotic Servants.
Mission 89: Reach 3rd Ascension with Gray.
Mission 96: Clear 30 missions.
Step 21
# Quest Notes Drops
21

Free: Patchwork Brilliant Steam
(40 AP)
Run 4 times.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
El-Melloi's ClassroomWhydunitMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 23: Defeat 20 Steam Ghost Enemies.
Mission 24: Defeat 30 Steam Ghost Enemies.
Mission 26: Defeat 5 Rare Enemies.
Mission 83: Gather 400 Formal Leaves.
Mission 87: Gather 400 Noble Timepieces.
Step 22
# Quest Notes Drops
22

Free: Prisma Codes
(40 AP)
Run 4 times.
Max out Rare enemy spawn rate (Requires 5x Non-MLB Meeting of the Heirs, 1x MLB + 3x Non-MLB, or 2x MLB + 1x Non-MLB copy) for this quest.
If space allows, try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
WhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Formal Leaves
Mission Progress - Cleared:
Mission 29: Defeat 3 Antique Automata (Rare).
Mission 57: Defeat 10 Berserker Servants.
Mission 64: Defeat 15 Chaotic Servants.
Mission 66: Defeat 10 Balanced Servants.
Mission 36: Defeat 40 Golem-type Enemies.
Mission 67: Defeat 15 Balanced Servants.
Mission 93: Clear 20 quests with Gray in the party.
Step 23
# Quest Notes Drops
23

Free: Counterfeit Art Museum
(40 AP)
Run 3 times.
Try to reach 100% Rare Spawn rate with Meeting of the Heirs for these runs.
Bonus CEs:
El-Melloi's ClassroomMeeting of the Heirs
Primary:
Formal Leaves
Mission Progress - Cleared:
Mission 58: Defeat 15 Berserker Servants.
Mission 68: Defeat 20 Balanced Servants.
Mission 13: Defeat 40 Ghost-type Enemies.
Step 24
# Quest Notes Drops
24

Ishtar Cup
(5 AP)
This battle has two waves, the first with five Casters (24-36k HP), and the second with three Berserker Servants, two who only use an Extra attack as their NP (96k, 96k HP) and one that has a break bar and uses their real NP (221k, 160k HP). Upon break, the boss will buff all their allies with Crit Rate up for 5 turns. None
Mission Progress - Cleared:
Mission 65: Defeat 20 Chaotic Servants.
Mission 90: Reach Bond Lv.3 with Gray.
Step 25
# Quest Notes Drops
25

Fifth Singularity
(5 AP)
A single wave with three Servants: a Lancer (289k), an Archer (268k), and a Caster (242k HP). None
Mission Progress - Cleared:
Mission 78: Clear 5 types of Reminiscence quests.
Mission 73: Defeat 10 Luck A or higher Servants.
Mission 74: Defeat 15 Luck A or higher Servants.
Step 26
# Quest Notes Drops
26

Castle Csejte Pyramid Himeji
(5 AP)
A single wave with two Berserker mobs (118k, 118k HP) and a break bar Ruler Servant (174k, 186k, 202k HP). The boss gains permanent Ignore Invincible on first break, and gains 5 stacks of NP damage up on second break. A field effect occurs each turn, where frontline Servants receive 500 HP damage and a DEF down debuff, while also gaining the benefit of an ATK and NP Gain buff. None
Step 27
# Quest Notes Drops
27

Free: Christmas in the Underworld
(40 AP)
Run 6 times.
Try to reach 100% Rare Spawn rate with Meeting of the Heirs for these runs.
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 27: Defeat 10 Rare Enemies.
Mission 31: Defeat 3 Steam Ghost (Rare).
Mission 38: Defeat 20 Spellbook-type Enemies.
Mission 49: Defeat 40 Wild Beast enemies.
Mission 60: Defeat 10 Lawful Servants.
Mission 76: Clear Memory Reenactment quests 20 times.
Mission 85: Gather 400 Dandy Rabbits.
Step 28
# Quest Notes Drops
28

Onigashima
(5 AP)
A single wave with a Lancer Servant (420k HP) and a Caster Servant (380k HP). None
Mission Progress - Cleared:
Mission 79: Clear 7 types of Reminiscence quests.
Mission 97: Clear 50 missions.
Mission 46: Defeat 90 Demonic enemies.
Mission 70: Defeat 10 Magic A or higher Servants.
Mission 71: Defeat 15 Magic A or higher Servants.
Mission 72: Defeat 20 Magic A or higher Servants.
Step 29
# Quest Notes Drops
29

Celtic Prison
(5 AP)
Two waves, the first with three Lancer mobs (26-35k HP), and the second with a break bar Rider Servant (152k, 139k HP), a break bar Berserker Servant (177k, 162k HP), and a Lancer mob (76k HP). The Rider will increase ATK for all allies and enemies after break; the Berserker will boost HP Recovery for all allies and enemies and buff their own Heal effectiveness. None
Mission Progress - Cleared:
Mission 75: Defeat 20 Luck A or higher Servants.
Step 30
# Quest Notes Drops
30

White Wall
(5 AP)
A single Saber Servant (479k HP).
Story: Pre-battle ~1min read
Post-battle ~1min read
None
Mission Progress - Cleared:
Mission 52: Defeat 10 Saber Servants.
Mission 61: Defeat 15 Lawful Servants.
Step 31
# Quest Notes Drops
31

Spacecraft
(5 AP)
A single wave with 8 Assassin Servants (35k HP each) and a last Foreigner Servant (202k HP).
Story (Post-battle): ~2min read
None
Mission Progress - Cleared:
Mission 54: Defeat 5 Assassin Servants.
Mission 69: Defeat 7 Dragon Servants.
Mission 98: Clear 70 missions.
Mission 55: Defeat 10 Assassin Servants.
Step 32
# Quest Notes Drops
32

Stormy Sea
(5 AP)
Two waves, the first with three Archer mobs (30k HP), and the second with two Servants, a Berserker (205k HP) and a Caster (183k HP).
Story (Post-battle): ~2min read
None
Step 33
# Quest Notes Drops
33

Red Bridge
(5 AP)
A single break bar Avenger Servant (229k, 250k HP). The boss will start by inflicting Curse on all frontliners. After break, they will gain Invincible for one turn and charge their NP Gauge by 1.
Story (Post-battle): ~2min read
None
Mission Progress - Cleared:
Mission 5: Clear Stormy Sea, Spacecraft, White Wall, and Red Bridge Quests
Step 34
# Quest Notes Drops
34

Dark Sea
(5 AP)
A single Servant with a class that is neutral to all other classes (185k HP). The Servant can summon a clone at the start of each turn, who will apply Target Focus on itself. Clones cannot create further clones; max clones on screen is 2. Note a field effect will shuffle the frontline first turn, and decrease HP for all frontliners by 1200 each turn.
Story: Pre-battle ~2min read
Post-battle ~4min read
None
Step 35
# Quest Notes Drops
35

Santa Alter
(5 AP)
Two waves, the first with seven Assassins (29k HP each), and the second wave with a Ruler Servant (307k HP) and an Assassin mob (920k HP). None
Step 36
# Quest Notes Drops
36

Pagoda
(5 AP)
A single wave with a break bar Berserker (225k, 409k HP) and six Berserkers accompanying (68k HP each). The boss starts by buffing their own Crit Strength, and will "eat" one of the other Berserkers. Whenever one of the six smaller Berserkers dies, it will inflict Burn and Burn Damage Up on all frontline Servants. After break, the boss can remove buffs when normal attacking. None
Mission Progress - Cleared:
Mission 59: Defeat 20 Berserker Servants.
Step 37
# Quest Notes Drops
37

Luluhawa
(5 AP)
A single wave with a break bar Berserker (236k, 291k HP) and a Saber Servant (272k HP). The Berserker will apply Evade (2 times) and increase its DEF upon break. None
Mission Progress - Cleared:
Mission 80: Clear all Reminiscence quests.
Event Completed The next section unlocks 1/15/2024 20:00 PST.
There are a few Free Quests remaining that can be left until after the time gate, although if AP is still available before then, they can be farmed as indicated in the Post-Epilogue Farming section.
* Please note, if skipping ahead, that some Missions will not show as complete until they unlock on 1/15/2024 20:00 PST.

Walkthrough - Part 3 (Section 10 (2/3) + Raid - Epilogue) ~ 1/15/2024 20:00 PST

Step 38
# Quest Notes Drops
38a

S10-2-1
(0 AP)
Story only.
Story: ~3min read
None
38b

S10-2-2
(5 AP)
A single Assassin boss (500k HP). At battle start, randomly debuffs the party's Quick/Arts/Buster/HP Recovery, or buffs own Crit Rate. Their normal attacks and NP both hit AoE. It is also capable of Skill Sealing a single target, charging its NP Gauge by 1, and granting itself Ignore Invincible for 3 turns.
Story: Pre-battle ~4min read
Post-battle ~2min read
None
Step 39
# Quest Notes Drops
39

Raid
(30 AP)
Raid unlocks after completing 10 (2/3), requires Mission 5 + Seventh Singularity Reminiscence quest!
The same encounter as before, the Raid Boss must be defeated a total of 50,000,000 across all Masters before the story can continue. Note if he is already defeated, the next quest will automatically unlock.
Note this raid is an excellent opportunity to farm several Ascension Materials, Assassin Gems, and QP at great drop rates. Check out the quest for drop rate details.
A community thread for 1-turn team setups can be found here!
None
Step 40
# Quest Notes Drops
40

S10-3
(5 AP)
A final fight with the Assassin Raid boss (500k HP). Its effects are the same as before, except that it does not use the random battle start buffs/debuffs.
Story (Post-battle): ~1min read
None
Mission Progress - Cleared:
Mission 6: Clear Section 10 (3/3)
Step 41
# Quest Notes Drops
41a

S11-1
(5 AP)
A scripted fight against a break bar Rider (224k, 257k, 284k HP) that will end when the enemy uses their NP. The boss has a passive that provides 100% damage resistance and grants it debuff immunity.
Story: Pre-battle ~2min read
Post-battle ~1min read
None
41b

S11-2
(0 AP)
Story only.
Story: ~4min read
None
41c

S11-3
(5 AP)
A difficult rematch against the break bar Rider (224k, 257k, 284k HP). They have 50% damage resistance, and will summon a shadow Caster Servant (80k HP) every turn if there is none on the field. Their normal attacks hit AoE, and their NP removes buffs before dealing AoE damage. Note they can drain NP by 20%, and either Skill Seal or NP Seal a target for 3 turns each.
With each break, the boss drains NP for all frontliners by 50%, and will do a 1-turn NP Seal (1st break) or Skill Seal (2nd break).
* Note the Shadow Servant does not have to be defeated to complete the encounter.

Click here for a detailed boss guide for this encounter!
Story: ~3min read
None
41d

S11-4
(0 AP)
Story only.
Story: ~3min read
None
Mission Progress - Cleared:
Mission 7: Clear Section 11
Step 42
# Quest Notes Drops
42

Epilogue
(0 AP)
Story only.
Congratulations! The Main Story has been completed.
Gray Gray joins permanently!
Obtain a Holy Grail Holy Grail!

Story: ~2min read
None
Mission Progress - Cleared:
Mission 14: Defeat 60 Ghost-type Enemies.
Mission 47: Defeat 120 Demonic enemies.
Event Completed At this point, all Main Quest sections are completed, and a few Missions and Free Quests remain to be cleared, which are in the Post-Epilogue section.

Walkthrough - Part 4 (Post-Epilogue)

Step 43
# Quest Notes Drops
43

Free: Castle Csejte
(40 AP)
Run 12 times.
Try to reach 100% Rare spawn bonus with Meeting of the Heirs. If 19 Rare Enemies is reached, can switch to currency bonus CEs instead.
Bonus CEs:
Winter's PrayerMeeting of the Heirs
Primary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 41: Defeat 20 Blade Wing Insect-type Enemies.
Mission 42: Defeat 40 Blade Wing Insect-type Enemies.
Mission 43: Defeat 60 Blade Wing Insect-type Enemies.
Step 44
# Quest Notes Drops
44

Free: Christmas in the Underworld
(40 AP)
Run 6 times.
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 39: Defeat 40 Spellbook-type Enemies.
Mission 40: Defeat 60 Spellbook-type Enemies.
Mission 50: Defeat 60 Wild Beast enemies.
Mission 62: Defeat 20 Lawful Servants.
Step 45
# Quest Notes Drops
45

Free: ONILAND
(40 AP)
Run once.
Try to reach 100% Rare spawn rate with Meeting of the Heirs for this run if the rare spawn mission hasn't been completed yet.
Bonus CEs:
Winter's PrayerWhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble TimepieceFormal Leaves
Mission Progress - Cleared:
Mission 28: Defeat 20 Rare Enemies.
Mission 30: Defeat 3 Masked Ghost (Rare).
Step 46
# Quest Notes Drops
46

Free: Chocolate Hanging Garden
(40 AP)
Run 12 times.
Bonus CEs:
WhydunitMeeting of the Heirs
Primary:
Noble Timepiece
Mission Progress - Cleared:
Mission 32: Defeat 20 Bone-type Enemies.
Mission 33: Defeat 40 Bone-type Enemies.
Mission 34: Defeat 60 Bone-type Enemies.
Mission 56: Defeat 15 Assassin Servants.
Mission 99: Clear 90 missions.
Step 47
# Quest Notes Drops
47

Free: Shadow Island
(40 AP)
Run ~7 times.
This quest has alternative enemy spawns, averaging about 4.5 Mechanical enemies per run (ranging from 3-6), which is still highest of available quests. This quest only needs to be run until 120 Mechanical enemies reached (5-10 runs, average 7). Sabers should also reach 15 by that time.
Bonus CEs:
Winter's PrayerWhydunitMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 10: Defeat 90 Machine-type Enemies.
Mission 11: Defeat 120 Machine-type Enemies.
Mission 53: Defeat 15 Saber Servants.
Mission 81: Clear all quests.
Step 48-End
# Quest Notes Drops
48

Free: Counterfeit Art Museum
(40 AP)
Run 1 time.
Bonus CEs:
El-Melloi's ClassroomMeeting of the Heirs
Primary:
Formal Leaves
Mission Progress - Cleared:
Mission 37: Defeat 60 Golem-type Enemies.
Mission 100: Clear all missions.
49

Free: Invitation
(40 AP)
This Free Quest is new to the rerun, and unlocks after completing the Epilogue.
Note this might not be unlocked yet if jumping to this step to spend extra AP before the Epilogue.

Run once.
For better or worse, this quest does not offer any helpful mission-related traits that aren't already cleared by the time the Epilogue is reached, but is the best farming location for all currencies and can be farmed once all missions are cleared.
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble TimepieceDandy RabbitFormal Leaves
50

Return: Mystic Eyes
(0 AP)
Story only.
Story: ~3min read
None
51

Return: Singularity
(0 AP)
Story only.
Story: ~1min read
None
52

Return: Whydunit-1
(0 AP)
Story only.
Story: ~3min read
None
53

Return: Whydunit-2
(0 AP)
Story only.
Story: ~3min read
None
54

Return: Whydunit-3
(5 AP)
Party Restriction: Mandatory NPC Support.
A single wave with 12 mixed Caster/Assassin/Archer enemies (27-46k HP)

Drops 24 stacks silver currency.
Story: ~2min read
Bonus CEs:
Winter's Prayer
Primary:
Dandy Rabbit
55

Return: Vermillion-1
(5 AP)
A single wave with seven mixed Berserker/Assassin/Archer nemies (135-147k HP).
On turn 3, a field effect will deal 500k damage to all enemies.
The party also receives 2k flat damage every 3 turns.

Drops 14 stacks gold currency.
Story: ~2min read
Bonus CEs:
Whydunit
Primary:
Noble Timepiece
56

Return: Vermillion-2
(5 AP)
Party Restriction: Mandatory NPC Support.
Three waves total; the first has 15 enemies of mixed Rider/Caster/Archer/Assassin Class (14-41k HP).
The second has a Berserker and Archer (41-43k HP).
The final wave has three Riders (48-55k HP).
A field effect deals 5k damage to enemies each turn. After 3 turns, a field effect deals 500k damage to all enemies. The party also takes 2k damage each turn.
Caution if Iskandar is brought to the battle, he is permanently NP Sealed.

Drops 28 stacks silver and 12 stacks gold currency.
Story: ~4min read
Bonus CEs:
Winter's PrayerWhydunit
Primary:
Dandy Rabbit
Secondary:
Noble Timepiece
57

Return: Vermillion-3
(0 AP)
Story only.
Story: ~2min read
None
58

Return: Epilogue
(0 AP)
Story only.
Story: ~3min read
None
59

Challenge-1
(5 AP)
Note the Challenge Quest will unlock after the Main Epilogue is completed.
This is the original run's Challenge Quest.
A break bar Rider (352k, 320k, 299k) and a Caster (456k HP) in a single wave.
The Caster will have 80% Damage Resist while the Rider is on the field, and only buffs the Rider and uses their NP, most of which increase the Rider's NP Gauge and Crit/DEF/ATK.
Rider's 1st Break: Gain ATK and Crit Damage buffs.
Rider's 2nd Break: Unremovable Evade for 3 turns and Crit Rate buffs.
Consider bringing Sure Hit/Ignore Invincibility for the second break effect.

A guide with a full list of details for this battle can be found here.
None
60

Challenge-2
(5 AP)
Note the Challenge Quest will unlock after the Main Epilogue is completed.
This challenge is new to the rerun!
A single wave with a break bar Assassin (251k, 359k, 555k) and Rider (237k, 297k, 406k HP).
The Assassin will gain ATK and 1 extra NP gauge each turn after break.
The Rider debuffs ATK and NP damage for the party at battle start.
Rider 1st Break: Nullify Buff 2 times and decrease NP Damage by 90% for the party, and give themselves ATK/DEF buffs.
Rider 2nd Break: Buffs their own ATK/DEF/Crit Rate.
Note the RIder also frequently will drain 25% gauge from the party or charge the enemy party's gauge by 1.

A guide with a full list of details for this battle can be found here.
None
Event Completed Congratulations! All 100 Missions should be cleared at this point! At this point, Free Quests may be farmed freely. For farming tips / drop rates, check out the Quick Farming Guide!
There are also two Challenge Quests that unlock at this time, and Masters can try a shot at it if they are feeling daring. The new rerun-specific Challenge also awards a Holy Grail!

Event Bonus CEs

Name How to Obtain Event Bonus

Meeting of the Heirs 5★
Event Shop (x4)
Noble Timepiece x200 (2)
Dandy Rabbit x100 (1)
Formal Leaves x100 (1)

Mission Reward (x1)
Mission 78: Clear 5 types of Memory Replay Quests
Quest Drop (Rare)
Misc_RareSpawn Rare Spawn +15% (MLB: +30%)

* Maxed out at +75%
(Base rate: 25%)

Whydunit 5★
Event Gacha Noble Timepiece +1 (MLB: +2)

Winter's Prayer 4★
Event Gacha Dandy Rabbit +1 (MLB: +2)

El-Melloi's Classroom 3★
Quest Clear Reward (x1)
Event Gacha
Friend Point Gacha
Formal Leaves +1 (MLB: +2)

Event Bonus Servants

Class Servants Event Bonus
Gold Assassin Buff_Damage Damage +100%
Buff_BondGold Bond EXP +50%
Buff_Npdamageup NP Damage +50%
Gold Rider Buff_Damage Damage +100%
Buff_BondGold Bond EXP +50%
Gold Ruler
Gold Pretender
Gold Saber Buff_Damage Damage +30%
Buff_BondGold Bond EXP +20%
Gold Archer
Gold Rider
Gold Caster
Gold Assassin
Gold Lancer Buff_Damage Damage +50%
Buff_BondGold Bond EXP +20%
Gold Caster
Gold Assassin
Gold Berserker
Gold Avenger

Will I Need to use Apples?

  • For full 100 Mission completion (which includes NP5 / Max Ascension materials for the Welfare, Gray), and a no-Monuments/Fou/EXP shop clear, No. For a shop clear (with Fous/EXP or Monuments), Yes.
  • Natural Regen AP will be approximately 6000 AP throughout the event.
  • A first time clear for all 100 Missions is an average of 3295 AP with average luck (ranging from 3195 - 3395 AP depending on alternative spawn luck).
  • For clearing the Event Shop (no monuments, 3* Fous, or EXP), approximately 3535 AP will be required.
  • For clearing the Event Shop (no monuments, but with Fous and EXP), approximately 4695 AP will be required to clear the shop.
  • For a full Event Shop clear including monuments, this total reaches 5815 AP to clear all pieces and monuments.
  • The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
  • Assumptions for the above (uses "first timer worst case scenario with no Friend Point Gacha luck", AP reduced if more bonus available):
    • Up to +1 Noble Clock: From Non-MLB Friend Support Whydunit.
    • Up to +1 Dandy Rabbit: From Non-MLB Friend Support Prayer for Winter.
    • Up to +2 Formal Leaves: From the free quest reward copy of El-Melloi's Lecture Hall and a Non-MLB Friend Support.
Enjoyed the article?
Consider supporting GamePress and the author of this article by joining GamePress Boost!
Join!

About the Author(s)

Twitter: @NorseFTX

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.

Comments