- Summary
- Specialty
- Friendship
- Background
Rarity | ![]() |
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Element |
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Class |
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Zodiac |
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Max CP | 17273 |
Dispatch Mission: Chase Specialty Effect: Reward Bonus +6% |
Grudge
Ken
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Table of Contents
Hero Stats
Crit Hit Chance | Crit Hit DMG | Dual Atk Chance | |||||||||
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21.00% | 150.00% | 5.00% | |||||||||
Effectiveness | Effect Resist | ||||||||||
0.00% | 0.00% |
Hero Tags
Builds
- DPS
~Hit Me Baby One More Time~
The key to having a strong Martial Artist Ken is building him as tanky as possible while still supporting his sustain and damage. In PvP having ways to prevent him from succumbing to being 1 shot, Stunned, or Slept will typically lead to positive results. Thankfully his versatility allows his PvE and PvP builds to be very flexible.
Equipment












Artifact
Upgrade Priority
Early | Mid | Late | |
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0 | +3 | +5 |
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+3 | +3 | +3 |
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+3 | +5 | +5 |
Team

Team 1: PvP
Typically Martial Artist Ken works best in team compositions where there are other Heroes who the enemy team will not want to attack or heroes who can support his survival. His strongest counters are Stun and Sleep so utilizing some form of Cleanse or Immunity can be very critical in his success or failure. Having high affect resistance can also help to prevent this.

Team 2: PvE
In most PvE situations Ken will be used in the leader slot in order to take a bulk of the team’s damage. The team compositions that he can fit into are versatile but in general you will want one healer with Cleanse or Immunity, a high single target dps, and another supportive Hero.
Table of Contents
Analysis
Overview
A visitor from another dimension! Martial Artist Ken has come to challenge his greatest foe. This Dark Warrior brings an extremely versatile skillset to any team, allowing for a very reliable Hero investment. The Coming of Asura (S3) offers an AoE Defense Break, while Knockout (S1) weakens the foe. If you happen to pull this extremely rare Hero, prepare to take on the world kicking and punching.
Strengths
Versatile
One of the main benefits of using Martial Artist Ken is that he is a very flexible Hero, usable throughout all aspects of gameplay. While he does have weaknesses, he always poses a threat to teams caught off guard.
AoE Defense Break
Having up to a 4 turn cooldown The Coming of Asura (S3) provides an AoE 2 turn defense break and attack up. The benefit of this is that, being a Dark Hero, ML Ken’s Defense break will be more reliable than most other Defense Breaks.
Built in counter attack
Dragon Flame (S2) has a built-in 30% counterattack chance, so it’s effectively a free set effect bonus. This becomes even more potent when he suffers a critical hit, because the chance increases to 100% causing a critical hit based on his lost health.
Weaknesses
Weak to Stuns
While Stunned or Slept Martial Artist Ken will not be able to take advantage of Dragon Flame’s (S2) passive skills, this causes a critical weakness in one of his biggest assets, due to this having high effect resistance will be beneficial to him.
Can’t control counter attack
Another downside to Dragon Flame (S2) is that in PvE environments, if hit, his passive might trigger. Sometimes there are enemies you don’t want to hit during certain phases and his consistent counter attacks can be a detriment to your timing.
Versatile
One of the main benefits of using Martial Artist Ken is that he is a very flexible Hero, usable throughout all aspects of gameplay. While he does have weaknesses, he always poses a threat to teams caught off guard.
AoE Defense Break
Having up to a 4 turn cooldown The Coming of Asura (S3) provides an AoE 2 turn defense break and attack up. The benefit of this is that, being a Dark Hero, ML Ken’s Defense break will be more reliable than most other Defense Breaks.
Built in counter attack
Dragon Flame (S2) has a built-in 30% counterattack chance, so it’s effectively a free set effect bonus. This becomes even more potent when he suffers a critical hit, because the chance increases to 100% causing a critical hit based on his lost health.
Weak to Stuns
While Stunned or Slept Martial Artist Ken will not be able to take advantage of Dragon Flame’s (S2) passive skills, this causes a critical weakness in one of his biggest assets, due to this having high effect resistance will be beneficial to him.
Can’t control counter attack
Another downside to Dragon Flame (S2) is that in PvE environments, if hit, his passive might trigger. Sometimes there are enemies you don’t want to hit during certain phases and his consistent counter attacks can be a detriment to your timing.
Table of Contents
Skills
- Martial Artist Ken
0 Turns
+1 Souls
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Batters the enemy, with a 50% chance to decrease Attack for 1 turn.
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Skill Enhance
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Effects and Multipliers
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0 Turns
+0 Souls
Passive
Has a 30% chance to counterattack when attacked, with a 100% chance to counterattack with Dragon Flame after suffering a critical hit.
Dragon Flame (Acquire 1 Soul): Makes a critical hit, dealing damage proportional to the caster's lost Health. This attack receives effects that are applied to the basic skill. |
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Skill Enhance
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Effects and Multipliers
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5 Turns
+3 Souls
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Attacks all enemies with a powerful ground pound, with a 50% chance to decrease Defense for 2 turns.
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Skill Enhance
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Effects and Multipliers
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Dispatch Mission: Chase
Specialty Effect: Reward Bonus +6% |
Awakening
- Potential Stone
- Ability Stone

Attack +3% | Attack +20 / Health +60 | ||||||||||
![]() Dark Rune x10 |

Attack +3% | Attack +20 / Health +60 | ||||||||||
![]() Dark Rune x15 |
![]() Greater Dark Rune x2 |

Critical Hit Chance +8% | Attack +30 / Health +80 | ||||||||||
![]() Greater Dark Rune x10 |
![]() Epic Dark Rune x2 |

Attack +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Dark Rune x6 |
![]() Ultra Fang x15 |

Attack +6% | Attack +30 / Health +80 | ||||||||||
![]() Epic Dark Rune x10 |
![]() Blazing Soul x10 |
Attacks all enemies with a powerful ground pound, with a 50% chance to decrease Defense for 2 turns. |
Attacks all enemies with a powerful ground pound, with a 50% chance to decrease Defense for 2 turns, and increase Attack of the caster for 2 turns. |
Attack +20 / Health +60 | |||||||||||
![]() Dark Rune x20 |
![]() Greater Dark Rune x10 |
Campsite Stats
Campsite Topic
Best | |||||
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+6 | Criticism | ||||
0 | Reality Check | ||||
+2 | Heroic Tale | ||||
+3 | Cute Cheer | ||||
+3 | Heroic Cheer | ||||
+3 | Joyful Memory | ||||
+1 | Happy Memory | ||||
+1 | Unique Comment | ||||
0 | Self-Indulgent | ||||
+2 | Occult | ||||
+4 | Myth | ||||
0 | Bizarre Story | ||||
+2 | Food Story | ||||
+3 | Horror Story | ||||
+3 | Gossip | ||||
+3 | Dream | ||||
+1 | Complain | ||||
+6 | Belief | ||||
+1 | Interesting Story |
Worst | |||||
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-2 | Comforting Cheer | ||||
-1 | Sad Memory | ||||
-2 | Advice |