- Default
- Attack
- Special
- Injured




Bridal Sanaki - Apostle in White |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 15 | 9 | 7 | 2 | 6 |
Middle | 16 | 10 | 8 | 3 | 7 |
High | 17 | 11 | 9 | 4 | 8 |
HP | ATK | SPD | DEF | RES | |
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Low | 32 | 33 | 26 | 12 | 30 |
Middle | 35 | 36 | 30 | 16 | 33 |
High | 39 | 39 | 33 | 19 | 36 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Sanaki is an extremely potent offensive threat due to her superior mobility, high base Attack and access to strong class-based buffs. Attack is her most important stat, with all others coming in as secondary. Sanaki can be made fast (depending on her build) or run Ploy skills to give debuff support to mixed teams. Her HP and Defense are of little consequence, as she aims to OHKO opponents to avoid taking damage.
Boons
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+ATK: More Attack directly improves Sanaki's offensive power, and stands as the single best boon for her to receive. In comparison, none of her other potential boons come close to being as useful as Attack.
Neutral
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RES: Base 33 Resistance is excellent and combined with her superior mobility, makes her a choice candidate for Ploy skills. Sanaki's Resistance isn't of critical importance, as her low HP makes her a poor tank and her place on Flier teams means she looks to run skills such as Hone or Goad Fliers to support teammates.
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SPD: Even with significant buffs to her Speed, she stands little chance of surviving counterattacks due to her pitiful Defense. This, coupled with her excellent base Attack means she would rather aim to OHKO foes than seek to double them. On the Nifl Frostflower set, Sanaki can still make good use of a Speed boon.
Banes
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-HP: Sanaki has low base HP which makes her a shaky check to mages despite her good Resistance. Even still, it's one of her best banes as it does not compromise her offensive prowess.
- -DEF: At base 16 Defense, Sanaki is unbelievably frail on the physical side. Even with investment, her Defense cannot be salvaged.
Skill Sets
Offensive Blade
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Gronnblade+ | A | Death Blow 4 Alternate: Death Blow 3 |
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Reposition Alternate: Draw Back |
B | Chill Res 3 |
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Glimmer | C | Hone Fliers Alternate: Goad Fliers |
IVs | S | Attack +3 |
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Preferred IV: +ATK / -DEF or -HP
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Weapon: Gronnblade+
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Assist: Reposition / Draw Back
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Special: Glimmer
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Passive A: Death Blow / Attack +3
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Passive B: Chill Res / Def/Res Link
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Passive C: Hone Fliers / Goad Fliers
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Sacred Seal: Attack +3
Bridal Sanaki's huge Attack stat and access to class-based buffs make her a natural choice for a Blade set. With a Hone Fliers under her belt, she is capable of OHKO'ing most foes she'll come across. This set is somewhat one-dimensional, but unquestionably effective. It also arguably easier to support than the Nifl Frostflower set (as she can be buffed at the start of the turn, keeping allies safer).
Death Blow in her A slot and Attack +3 in her seal slot increase her offenses further, giving her a +9 increase to her Attack. A Blade tome is chosen since Bridal Sanaki can take great advantage of its effects. After just one Hone Fliers, Sanaki gains a significant amount of Attack and even boosts her Speed somewhat. Chill Res is another recommended skill, potentially giving her extra damage against some tough-to-KO targets. She can also run Def/Res Link if you wish to have her support another Blade tome user, and it works well with Reposition or Draw Back.
In order to run this set at maximum efficiency, one of her allies must have the skill Hone Fliers in their C slot. Sanaki can run either Hone or Goad Fliers- Hone is better for other mage fliers, while Goad is better for physical attackers. Reposition lets Sanaki help allies such as Firesweep users retreat safely out of danger. Draw Back can also be used, but the choice is largely down to user preference.
Frostflowers (Budget Offensive)
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Nifl Frostflowers | A | Swift Sparrow 2 Alternate: Fury 3 |
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Ardent Sacrifice | B | Desperation 3 |
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Glimmer Alternate: Iceberg |
C | Goad Fliers |
IVs | S | Attack +3 |
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Preferred IV: +ATK / -DEF or -HP
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Weapon: Nifl Frostflowers
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Assist: Ardent Sacrifice
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Special: Glimmer / Iceberg
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Passive A: Swift Sparrow / Fury / Atk/Res Bond
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Passive B: Desperation
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Passive C: Goad Fliers
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Sacred Seal: Attack +3 / Heavy Blade / Res Ploy
For those on a budget or a preference for Bridal Sanaki's beautiful bouquet, this set works well and sees her become much faster than the Blade set. For the most part, this set can be played similarly to the Blade build, but she will miss out on some OHKO's without Desperation. This is a good way to build a Speed boon Sanaki. Although it's slightly tougher to get going, once Desperation is active Sanaki will find herself incredibly powerful.
Nifl Frostflowers mean that she works extremely well with Goad Fliers. Not only should Sanaki carry the skill, her allies should as well. With two allies possessing Goad Fliers nearby, Sanaki will gain a massive +12/+12 to her Attack and Speed. Swift Sparrow and an Attack +3 seal increase her offensive stats further. Fury also works well, and makes it easier to activate Desperation. She can run Atk/Res Bond, but the positional restriction is restrictive.
Desperation is perhaps the most important ability, as without its effect, Bridal Sanaki will miss out on many potential OHKO's. Ardent Sacrifice is taken to help her get into Desperation range safely. She should not attempt to tank hits on the frontline, as she is very frail. Heavy Blade is harder to use, but with Desperation active, can allow Bridal Sanaki to trigger her Special on every encounter. Res Ploy can be taken in her Seal slot, and is a great choice if running Fury, a Res boon or multiple mages. As for her Special, Glimmer is picked as it scales extremely well off her high base attack and buffs. She can also run Iceberg, however, she won't be able to activate it every engagement.
Introduction
Bridal Sanaki is a seasonal variant of Sanaki, a unit from Fire Emblem: Radiant Dawn. Unlike her base form, Sanaki is green and takes wing on a pegasus as a flying-type unit. She might not be getting married anytime soon, but is still the center of attention thanks to her titanic base Attack and flying capability, making her an offensive monster when given some team support.
At 36, Sanaki has the highest Attack of flier mages, and deals extreme amounts of damage with either a Blade tome or her unique weapon, Nifl Frostflowers. These weapons make her somewhat reliant on buff support from allies, but with Fliers' freedom of movement and class-based buffs, this is of little consequence.
Where she finds herself countered is units with the Resistance to survive her hits and counterattack. With just 16 base Defense, she lives in fear of units with Distant Counter or skills such as Shield Pulse or Aegis. Her stat distribution also makes her an easy target for skills such as Chilling Seal or Chill Atk. Despite these meager shortcomings, Sanaki is an incredibly threatening unit capable of OHKO'ing most units in the game when properly supported.
Strengths
Extremely high Attack
Much like her infantry form, Bridal Sanaki has an incredibly high lAttack stat. Base 36 is among the highest of all mages, and lets her run a Blade or Nifl Frostflowers set. She also has fairly decent Speed which isn't a gamechanger, but with a Hone Fliers or boost from Nifl Frostflowers, she can quickly creep upwards of 40 to double even faster foes.
Benefits greatly from being a Flier
Being a flier offers Bridal Sanaki many benefits. First and foremost, she has access to Hone Fliers and Goad Fliers buffs. The former powers up her Blade set significantly, and the latter helps her Nifl Frostflowers set. Fliers' ability to cross terrain such as mountains, rivers and forests unhindered makes it easier for her to find offensive opportunities.
Weaknesses
Low durability, especially Defense
35 Base HP makes Bridal Sanaki extremely frail, in danger of dying to nearly any attack. Her physical defense stands at just 16, making Bridal Sanaki weak to units who can survive her first attack and counter back. Although her Resistance is quite good, she is still frail considering her base HP and can't be relied on to tank magical damage.
Statline exposes her to many kinds of debuffs
As it stands, Bridal Sanaki can be crippled with many kinds of debuffs. Her low HP makes her susceptible to Panic Ploy, a skill commonly used by Armor and dragon units. Gunnthra's Chilling Seal will often target Sanaki thanks to her low Defense, hurting her offensive power. Sanaki's Attack is so high that she'll very often be the target of Chill Atk as well. While she can position herself away from Panic Ploy, there is little she can do to avoid the negative effects of other skills.
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Nifl Frostflowers | A | Death Blow 3 |
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Draw Back | B | Windsweep 3 |
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Luna | C | Goad Fliers |
S | Phantom Spd 3 |
(Theory-crafted set made with mass-duel simulator) With this build, Sanaki can one shot Zelgius (Mixed Phase set with Breath skill or Enemy Phase set since as an armor he focuses on using Fighter B-skills in order to achieve doubles as opposed to increasing his speed. He has to sacrifice matchups in order to reach the Speed Benchmark to not be WS'd) and many DC Armors with Luna and otherwise do major damage or defeat armors with triple Goad Fliers and Nifl Frostflowers buff. She functions with Flier Formation units especially well, attacking from two range and allowing a unit to warp next to her to either Reposition her or finish her food off. Also, Swift Sparrow (with +Atk) and LaD work well in place of Death Blow, although Death Blow's availability and one shot potential make this set extremely efficient.
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Gronnblade+ | A | Fury 3 |
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Draw Back | B | Chill Res 3 |
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Glimmer | C | Spd Ploy 3 |
S | Attack +3 |
Flyer team based build. Her massive attack stat, which is among the highest of all flyers, only further gets boosted by a Blade Tome.
Fury is used mainly for survivability and to get more procs on Spd Ploy. Death Blow could be used, but doesn't net enough kills. Namely against Triangle Adept users.
Chill Res is the B skill of choice giving Bridesmaid Sanaki an extra 7 damage on the afflicted, you could also run Chill Spd, but this isn't as powerful.
Spd Ploy is the C skill of choice even on a Flyer team, since Spd Ploy isn't a seal yet and can't be used by other support. Flyer Buffs and Goad's can also be used, but Sanaki's Spd needs the extra support.
Attack +3 is the obvious choice for the Sacred Seal to enhance her damage even further.
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Nifl Frostflowers | A | Close Counter |
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Draw Back | B | Vantage 3 |
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Glimmer | C | Fortify Fliers |
S | Attack +3 |
With the recent introduction of two extremely strong flier buffer(WF Hinoka, Camilla), Bridal Sanaki can be made into one of the strongest CC user. By herself, she already can has 59 atk, and with the help of WFHinoka and Camilla, it can be easily push up to 82 atk (both units with goad flier, exclusive weapon and one drive atk 2 seal, combined with Sanaki's own weapon effect.)
Due to the buffs being mostly invisible buffs, there isn't really much ways to counter it.
The reason to take -Res instead of -DEF or -HP is because you want Sanaki to have more chance to survive one single hit. As long as she survive a hit, she will be able to OHKO most unit in return(with glimmer pretty much all) and activate vantage.
You can also keep her Atk/Res Bond 3 for more firepower instead of the versatility of CC.
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Gronnblade+ | A | Life and Death 3 |
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Reposition | B | Desperation 3 |
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Moonbow | C | Goad Fliers |
S | Speed +3 |
This build is very basic, and Sanaki can accomplish much more than this with creative power. However, I'm going to mainly run this build because it's fine for arena and cheap and easy.
Ideally, you want +Atk or +Spd, and -hp or even -res. The -def superbane is problematic for arena bins. This build focuses on bringing her speed up to make her viable for desperation procs and blade explosions. At neutral speed of 30, Speed +3 and Life and Death 3 bring it up to 38, which is average now. Flier buffs will up that to at least 44 with hone, 42 with goad, and 48 with both hone and goad. Although in terms of highest amount of speed, 48 isn't enough, it is enough to outspeed most of the cast in most scenarios including pve content. Only in cases like with speed focused builds or heavy merges and buffs will 48 not be enough (Ayra, among others). Cases like these, however, typically Sanaki should be able to one shot with blade buffs.
Of course, you should alter this build how you like it. For example, Glimmer might feel a better choice for you, but Moonbow will work just as fine. Glimmer might tend to give overkill damage, and Moonbow will stay consistent with higher defense enemies, since lower defense enemies means getting one shot anyway. You can also keep Draw Back, or run a Dual Rally. Personally, on Flier emblem, reposition is very useful since fliers have free roam on the map, and also allows for better positioning for flier buffs.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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![]() Green Tome Users Only
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50 | 2 | 4 |
![]() Green Tome Users Only
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100 | 2 | 6 |
![]() Green Tome Users Only
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200 | 2 | 9 |
![]() Learns by default at 5 ★ Non-Inheritable skill.
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400 | 2 | 14 |
Support Skills
Support Skills | Rng. | SP |
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![]() Learns by default at 5 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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![]() Inheritable by all units.
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60 | A |
![]() Inheritable by all units.
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120 | A |
![]() Inheritable by all units.
Unlocks at 5 ★ |
240 | A |
![]() Non-inheritable by Staff-wielding units.
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60 | B |
![]() Non-inheritable by Staff-wielding units.
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120 | B |
![]() Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
240 | B |
Other Info
Origin |
Fire Emblem Heroes
Fire Emblem: Path of Radiance
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