Mission and Clear Conditions:
- 2 Combat Echelons
- Twin/Taunt Fairies Recommended
- 1AR/SMG, 1RF/HG
This map is more long and annoying than hard. We need to destroy one of the water valves in the center to prevent M16 from coating the battlefield in napalm, making survival unlikely. The enemies orbiting the center are a mix of standard SF enemies, and SWAP enemies, and do need some care to be taken when engaging them. Taunt or Twin Fairies help a lot regardless of Echelon composition, and M16 is best engaged with a standard AR/SMG Echelon.
Move the AR/SMG Echelon right one node, and up one node.
Sooo uh...funny story. When I was trying to do this map, I apparently forgot how to play the video game, and successfully messed up the following part no less than 5 times in a row, and the need for sleep took over. So, I'll be adding the screenshots for the actual steps, but in the meantime, Sheele is here to explain what to actually do.