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Baiken

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Rarity
Element
Earth
Class
Thief
Zodiac
Scorpio
Max CP16901
A one-armed, one-eyed samurai dreaming of revenge
Trust
Sol
Trust
Dizzy
Trust
Ludwig
She lost her family and friends in a Gear attack led by That Man. From that point on she walked the path of Asura, obsessed with exacting revenge on That Man. Tough and decisive, she boasts fighting power that can rival even that of a Gear.

Table of Contents

Hero Stats

Hero CP: 16901
HP 6266
ATK 1228
SPD 113
DEF 473
Crit Hit Chance Crit Hit DMG Dual Atk Chance
23.00% 150.00% 5.00%
Effectiveness Effect Resist
0.00% 0.00%
Imprint Release

+Attack %
SSS : +10.8% SS : +9% S : +7.2% A : +5.4% B : +3.6%
Imprint Concentration

+Critical Hit Chance %
SSS : +16.8% SS : +14% S : +11.2% A : +8.4% B : +5.6%
*Red tiles mark the effective area of a Devotion Skill.

Builds

Cross Slash

Baiken in PvP is a strong counter for Arbiter Vildred and does good damage to everything else. She sports high ATK and fairly decent base Speed. Her free turns (as with Judge Kise and, to a lesser extent, Blood Blade Karin/Karin), allow her to bypass 100% CR free turns such as Arbiter Vildred's.

In addition, she has a large teamwide CR push attached to her S3, Garyo Tensei, which is good enough to allow the rest of your team to polish off the enemies.

Effectiveness is unneeded, due to this build being used for raw damage.

Equipment

Main
CritD %
Atk %
Sub
Eff %
Set
Critical
Destruction

Artifact

Upgrade Priority

Early Mid Late
0 0 +4
+5 +5 +5
0 +4 +4

Team

Core

The Auxiliary Lots ATK buff is essential to allow Baiken to OHKO with her first S2, and to enable her to move before the enemy team. Speed imprints are recommended to snatch the first turn, making SCRoozid or even Surin decent partners. You only need 1-2 speed boosters on the team and you need other options to secure the sweep, so you can consider Vildred if you don't mind doubling down on the Earth element.

Table of Contents

Analysis

Overview

Baiken is a limited Earth Thief from Epic Seven’s Guilty Gear collaboration. Getting sucked into Orbis from her own world, she decides to join the fight. Baiken brings a combination of Bleed, Crit, Combat Readiness increase, and Detonation all in one kit. This enables her to be a fierce Single Target damage threat when placed into teams that can proliferate her strengths.

Strengths

High CR Boost

Baiken has one of the highest teamwide CR boosts at 25% with max molagora investment.

Turn after Turn

Tsurane Sanzu-watashi (S2) will grant Baiken an extra turn if she lands a Critical Hit. This can effectively be viewed as cooldown reduction for her other skills, extra Soul generation, and setup for Garyo Tensei (S3). This has particularly synergy with Rhianna & Luciella, which combine for a truly staggering number of turns.

No Need for Effectiveness

While Baiken does bonus damage on S3 with extra bleeds, she has no real need for effectiveness (she's guaranteed at least one bleed on S2), given the very strong raw damage that she can put out. It is worth investing in teammates with some bleeds, however, if you want to reach her maximum damage potential.

Weaknesses

Bleed is Weak

Bleed as a mechanic overall is rather weak damage, and certain bosses punish debuffs heavily. Centering the entire team around Bleed is there often undesirable.

Reliant on Criticals 

Two of her Skills have bonus effects that rely on Baiken’s ability to Crit. This can be difficult when paired against Fire enemies or Heroes with a Crit Chance Reduction buff.

Not Quite Fast Enough

Baiken wants the all-important first turn but doesn't get it very often, since she possesses only middling speed. This can be of particular concern if you don't have Auxiliary Lots.

Table of Contents

Skills

0 Turns
+1 Souls
Attacks the enemy repeatedly, with a 45% chance each to inflict two bleeding effects for 2 turns. A critical hit will reduce the caster's skill cooldowns by 1 turn.
Skill Enhance
Effects and Multipliers
4 Turns
+1 Souls
Attacks the enemy with expert swordsmanship, with a 55% chance each of inflicting three bleeding effects for 2 turns. One bleeding effect ignores Effect Resistance.

Awaken
Attacks the enemy with expert swordsmanship, with a 55% chance each of inflicting three bleeding effects for 2 turns. One bleeding effect ignores Effect Resistance. A critical hit will grant an extra turn.
Skill Enhance
Effects and Multipliers
7 Turns
+2 Souls
Delivers a deadly blow, detonating any bleeding effects inflicted on the enemy at the end of the turn. A critical hit increases the Combat Readiness of all allies by 15%.

Soul Burn Effect
-10 Souls

Increases damage dealt.
Skill Enhance
Effects and Multipliers

Awakening

Lvl
Attack +3% Attack +20 / Health +60

Life Rune
x10
Lvl
Health +3% Attack +20 / Health +60

Life Rune
x15

Greater Life Rune
x2
Lvl
Critical Hit Chance +8% Attack +30 / Health +80

Greater Life Rune
x10

Epic Life Rune
x2
Lvl
Attack +6% Attack +30 / Health +80

Epic Life Rune
x6

Erikion Carapace
x15
Lvl
Health +6% Attack +30 / Health +80

Epic Life Rune
x10

Black Curse Powder
x10
Tsurane Sanzu-watashi
Attacks the enemy with expert swordsmanship, with a 55% chance each of inflicting three bleeding effects for 2 turns. One bleeding effect ignores Effect Resistance.
Ability Upgrade
Attacks the enemy with expert swordsmanship, with a 55% chance each of inflicting three bleeding effects for 2 turns. One bleeding effect ignores Effect Resistance. A critical hit will grant an extra turn.
Stat Increase
Attack +20 / Health +60

Life Rune
x20

Greater Life Rune
x10

Campsite Stats

Campsite Topic

Food Story
Belief