Target ally moves to opposite side of unit.
No Staff
- Non-inheritable by Staff-wielding units.
Skillsets that use skill
Meaty Merc (Defensive)
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Deck Swabber+ (+Def) | A | Distant Counter Alternate: Bracing Stance (2 or 3) |
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Reposition | B | Quick Riposte 3 |
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Glimmer | C | Pulse Smoke 3 |
SP | 1695 | S | Atk/Def Solo 3 |
Eye of the Tiger (Offense)
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Brave Axe+ Alternate: Ninja Masakari+ |
A | Sturdy Impact Alternate: Death Blow (3 or 4) |
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Reposition | B | Lull Atk/Def 3 Alternate: Special Spiral 3 |
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Glimmer Alternate: Moonbow |
C | Even Atk Wave 3 Alternate: Def Smoke 3 |
SP | 2145 | S | Death Blow 3 |
*ANGRY CHICKEN NOISES* (Aether Raids Offense)
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Eternal Breath (+Eff) | A | Distant Counter |
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Reposition | B | Null Follow-Up 3 Alternate: Null C-Disrupt 3 |
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Noontime Alternate: Aether |
C | Joint Drive Spd Alternate: Pulse Smoke 3 |
SP | 1785 | S | Spd/Res Solo 3 Alternate: Quick Riposte 3 |
Tsun for treats (Enemy Phase)
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Moonless Breath | A | Dragonscale |
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Reposition | B | Dragon's Ire 3 |
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Moonbow Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 1425 | S | Atk/Def Solo 3 Alternate: Mirror Stance 2 |
Sub-human extermination cannon (Offensive)
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Double Bow Alternate: Firesweep Bow+ |
A | Sturdy Impact Alternate: Atk/Spd Solo (3 or 4) |
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Reposition | B | Lull Atk/Spd 3 Alternate: Special Spiral 3 |
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Deadeye Alternate: Ruptured Sky |
C | Panic Smoke 3 Alternate: Time's Pulse 3 |
SP | 1775 | S | Swift Sparrow 2 Alternate: Heavy Blade 3 / Flashing Blade 3 |
I’m gonna get racist (Enemy Phase Tank)
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Double Bow | A | Mirror Stance 3 Alternate: Atk/Def Solo 4 |
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Reposition | B | Null Follow-Up 3 Alternate: Lull Atk/Spd 3 |
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Sol Alternate: Noontime |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 1695 | S | Spd/Res Solo 3 Alternate: Mirror Stance 2 |
Booty Plunder Express (General Offense)
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Gate-Anchor Axe | A | Atk/Def Solo 4 Alternate: Heavy Blade 4 |
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Reposition | B | Lull Atk/Def 3 Alternate: Wings of Mercy 3 |
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Galeforce Alternate: Luna |
C | Panic Smoke 3 Alternate: Pulse Smoke 3 |
SP | 1875 | S | Death Blow 3 Alternate: Sturdy Blow 2 |
Clauder the undefeated (Offensive)
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Wind Parthia Alternate: Firesweep Bow+ |
A | Sturdy Impact Alternate: Fury 4 |
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Reposition | B | Aerobatics 3 Alternate: Poison Strike 3 |
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Luna Alternate: Moonbow |
C | Atk/Spd Rein 3 Alternate: Ground Orders 3 |
SP | 1575 | S | Swift Sparrow 2 Alternate: Heavy Blade 3 |
Golden Wind (Enemy Phase)
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Wind Parthia | A | Close Foil Alternate: Atk/Spd Solo (3 or 4) |
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Reposition | B | Mystic Boost 3 Alternate: Vantage 3 |
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Moonbow Alternate: Luna |
C | Pulse Smoke 3 Alternate: Atk/Spd Rein 3 |
SP | 1595 | S | Iote's Shield Alternate: Spd/Res Solo 3 |
Seek and Destroy (Offensive Special)
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Sky-Pirate Claw | A | Death Blow (3 or 4) Alternate: Atk/Res Solo (3 or 4) |
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Reposition | B | Dive-Bomb 3 |
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Glimmer | C | Def Smoke 3 Alternate: Odd Atk Wave 2 |
SP | 1125 | S | Death Blow 3 Alternate: Even Atk Wave 3 |
Knock 'em Dead (Galeforce)
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Sky-Pirate Claw | A | Sturdy Impact Alternate: Heavy Blade 4 |
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Reposition | B | Dive-Bomb 3 |
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Galeforce | C | Def Smoke 3 Alternate: Atk Smoke 3 |
SP | 1775 | S | Heavy Blade 3 Alternate: Death Blow 3 |
AAAAAAAAAAAAA (Generalist)
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Hel's Reaper | A | Distant Counter Alternate: Bracing Stance 3 |
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Reposition | B | Guard Bearing 3 Alternate: Mystic Boost 3 |
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Noontime Alternate: Moonbow |
C | Inevitable Death |
SP | 1290 | S | Fierce Stance 3 Alternate: Swift Sparrow 2 |
I'm still playing FE12 (Galeforce)
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Blade of Shadows | A | Flashing Blade 4 Alternate: Swift Sparrow 3 |
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Reposition | B | Wings of Mercy 3 Alternate: Null Follow-Up 3 |
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Galeforce | C | Joint Drive Spd Alternate: Joint Drive Atk |
SP | 2235 | S | Swift Sparrow 2 Alternate: Darting Blow 3 |
I'll come up with a creative build name later (Enemy Phase)
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Blade of Shadows | A | Distant Counter |
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Reposition | B | Spurn 3 |
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Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 1575 | S | Spd/Res Solo 3 Alternate: Quick Riposte 3 |
The Noble Standard (Enemy Phase)
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Rauðrraven+ Alternate: Loyal Wreath+ (+Def) |
A | Atk/Res Solo 3 Alternate: Close Foil |
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Reposition | B | Lull Atk/Res 3 Alternate: Null Follow-Up 3 |
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Noontime Alternate: Sol |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 2055 | S | Sturdy Stance 2 Alternate: Distant Def 3 |
Fairy Tale Knight (Defensive Tank)
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Starpoint Lance | A | Distant Counter Alternate: Distant Ward |
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Reposition | B | Guard Bearing 3 |
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Moonbow Alternate: Luna |
C | Pulse Smoke 3 Alternate: Atk Smoke 3 |
SP | 1595 | S | Iote's Shield Alternate: Atk Smoke 3 |
Capable Lioness (Generalist)
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Starpoint Lance | A | Fury 4 Alternate: Atk/Spd Push 4 |
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Reposition | B | Guard Bearing 3 Alternate: Chill Atk/Spd 2 |
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Moonbow Alternate: Luna |
C | Def Smoke 3 Alternate: Pulse Smoke 3 |
SP | 1575 | S | Swift Sparrow 2 Alternate: Death Blow 3 |
Milk Truk Impakkutto (Aether Raids Defense)
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Sun's Percussors | A | Sturdy Impact Alternate: Mirror Impact |
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Reposition | B | Aerobatics 3 Alternate: Windsweep 3 |
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Ruptured Sky | C | Ground Orders 3 Alternate: Air Orders 3 |
SP | 1895 | S | Sturdy Blow 2 Alternate: Hardy Bearing 3 |
Edelwho??? (All-Purpose / General Content Attacker)
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Sun's Percussors | A | Life and Death (3 or 4) Alternate: Fury (3 or 4) |
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Reposition Alternate: Draw Back |
B | Windsweep 3 Alternate: Chill Spd/Res 2 |
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Glimmer Alternate: Ruptured Sky |
C | Ground Orders 3 Alternate: Goad Fliers |
SP | 1245 | S | Atk/Spd 2 Alternate: Chill Spd 3 |
Miloah’s Blessing (Vantage Nuke)
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Blárblade+ | A | Close Foil Alternate: Close Counter |
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Reposition | B | Vantage 3 |
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Glimmer Alternate: Miracle |
C | Pulse Smoke 3 Alternate: Res Smoke 3 |
SP | 2085 | S | Fierce Stance 3 |
Interworldly Girlfriend Power! (Aether Raids Offense / Vantage)
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Broadleaf Fan+ (+Atk) Alternate: Broadleaf Fan+ (+Spd) |
A | Close Counter Alternate: Close Foil |
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Reposition | B | Vantage 3 |
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Glimmer Alternate: Miracle |
C | Atk Smoke 3 Alternate: Pulse Smoke 3 |
SP | 1410 | S | Heavy Blade 3 Alternate: Fierce Stance 3 |
WAH Returns II: Summer Boogaloo (Aether Raids Offense / Wings of Mercy Beacon)
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Pumpkin-a-Box+ Alternate: Pumpkin-a-Box+ (+Spd) |
A | Fury (3 or 4) |
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Reposition | B | Disarm Trap 3 Alternate: Vantage 3 |
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Glimmer Alternate: Moonbow |
C | Savage Blow 3 Alternate: Atk Smoke 3 |
SP | 1410 | S | Savage Blow 3 Alternate: Spd Smoke 3 |
Lucina the Bottom Half (General Gameplay / Standard Offensive)
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Summer Strikers | A | Swift Sparrow 3 |
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Reposition | B | Lull Spd/Def 3 Alternate: Desperation 3 |
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Glimmer Alternate: Luna |
C | Atk/Spd Gap 3 |
SP | 1350 | S | Swift Sparrow 2 Alternate: Heavy Blade 3 |
GG EZ (Resistance Tank)
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Spooky Censer+ (+Res) Alternate: Blárserpent+ (+Res) |
A | Fury (3 or 4) Alternate: Fortress Res 3 |
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Reposition | B | Sabotage Spd 3 Alternate: Desperation 3 |
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Iceberg | C | Atk Ploy 3 Alternate: Spd Tactic 3 |
SP | 1245 | S | Res Ploy 3 Alternate: Distant Def 3 |
Xx_l00t_xX Has Entered The Game
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Flora Guide+ (+Spd) Alternate: Blárblade+ |
A | Swift Sparrow (2 or 3) Alternate: Fury (3 or 4) |
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Reposition | B | Desperation 3 Alternate: Chill Spd 3 |
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Moonbow Alternate: Luna |
C | Joint Hone Spd Alternate: Joint Drive Atk |
SP | 1275 | S | Swift Sparrow 2 Alternate: Darting Blow 3 |
Reposition
Overview
One of the many movement support skills, Reposition is one of the best ways to increase battlefield mobility. It’s similar to Pivot, but has the user move their allies instead of themselves. As such, it has a very wide range of uses. It can be used to move a ranged attacker with low defenses off the frontline after they launch an attack. It can extend an allies’ movement range by two squares, greatly increasing their attack range. Using Reposition, allies can cross terrain they otherwise couldn’t. For instance, a flying unit can use the skill to help an Infantry, Cavalry or Armored ally cross one tile of water or mountains. Compared to Shove, Reposition is much better at helping allies escape danger, but tends to put the user of the skill in more danger. One advantage to using Reposition is that only one unit needs to have it: they can use the skill on all three of their allies, who are free to take other support skills.
Synergy
Reposition synergises best with Armored units and ranged attackers. Armored units can effectively triple their mobility, and when given to multiple allies, they can “leapfrog” themselves quickly around the field. Fragile ranged attackers often fear enemy retaliation if they fail to score a KO, Reposition lets them cheat death by escaping behind an ally. It’s very important to choose the right team member when assigning this skill to your team, as the user of the skill cannot Reposition themselves. Generally speaking, Armored units and ranged attackers should not take this skill, as they have the most to benefit from its effect. However if multiple armored units are present on the team, they can Reposition each other to great effect. The user of the skill itself should have good mixed defenses, as they will often find themselves taking damage in place of other units. This makes them good candidates for Quick Riposte, Threaten and Seal Skills, as well as Hone and Spur skills. Reposition is one of the best skills to support a Firesweep weapon user: A Flying unit with Firesweep lance and Hit and Run can initiate combat and retreat a long way back afterward with Reposition support.
Weaknesses
Reposition is handled weirdly by the AI, and will sometimes cause infinite loops where the AI effectively does nothing. However, it can be very annoying when used by the AI to Reposition a ranged attacker. A well-structured team with Reposition can be a nightmare to face, as attacking units will be taken out of counterattack range. Strong tanks can survive initiation and KO attackers right back. Overall, Reposition has very few weaknesses and is one of the best Assist skills in the game.