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Lady Reines Case Files - Complete Walkthrough

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Introduction

*Update 5/8/2021 5:50 PM PDT: All updates completed! Official NA Translation names added for all steps of guide.

  • Welcome to the Lady Reines Case Files collaboration event! This event features 100 Missions and an Event Shop with currencies to farm.
  • The below Walkthrough is an optimized path for completing all 100 Missions, which also includes obtaining all 5 copies of Gray Gray and all her ascension materials.
  • Walkthrough Total: 3215 AP (3135 - 3335 AP depending on alternative spawns).

  • There are three Event Shop currencies (Noble ClockDandy RabbitFormal Leaves) to farm for this event, whose drop rates can be boosted by Event Bonus CEs.
  • All Free Quests also have a chance to spawn Misc_RareSpawn Rare Enemies. The base spawn chance is 25%, which can be further boosted to a maximum of 100% with the Event Shop CE Meeting of the Heiresses +15% per copy, or +30% if MLB).
  • As a word of caution, avoid MLBing Meeting of the Heiresses too early! It is easier to reach +100% spawn rate with five copies that are non-MLB (5x15% = 75%); with an MLB copy, then 3 non-MLB copies are also needed (30% + (3x15%) = 75%); with two MLB copies, one more non-MLB copy is needed ((2x30%) + 15% = 75%).
  • This event also features a Raid (only a single one), which will unlock after the time-gate about a week into the event. This Raid is infamous for having excellent drop rates for many Ascension materials:
  • This event is time-gated, with the second half + Raid being made available at a later date. The full release schedule is below:
Date Quests Available
4/30/2021 01:00 - 5/13/2021 20:59 PST Section 1 - 10 (1/3)
5/5/2021 21:00 - 5/13/2021 20:59 PST Section 10 (2/3) - Epilogue

General Tips

  • Make sure to equip the corresponding Event CEs to maximize drop bonuses when attempting Event Quests! These are needed for Mission Completion. Notably, increasing Noble Clock drops tends to be the most limiting factor, and should be favored over other drop bonuses if applicable to the node.
  • Noble Clock +1 (MLB +2): Whydunit
  • Dandy Rabbit +1 (MLB +2): Prayer for Winter
  • Formal Leaves +1 (MLB +2): El-Melloi's Lecture Hall
  • Purchasing the Event Shop CE Meeting of the Heiresses ASAP and equipping it in spare slots for all Free Quest nodes is suggested to help increase Rare Enemy rates. The steps below will outline when reaching 100% spawn rate is highly suggested (in case of E rank luck). For this reason, it is best to keep non-MLB copies of the Event Shop CE to make sure 100% spawn rate can be reached comfortably.
  • Event Bonus Servants will have a Damage Bonus during the event, and some will also gain bonus Bond EXP! Bringing them as damage dealers can help speed up the farming/quest clear process.

Walkthrough - Part 1 (Section 1 - pre-8)

Step 1

Welcome to our crazy little mission event!

Oh God, not again!

Shush. Today, we are navigating through the Lady Reines Case files!

Until we get to act 7, be very careful with currency CEs. We need 200 of each.

Whenever a pocket watch is available, make sure to use a friend's support 5-star CE.

And whenever there is a blue jar available, use your own 3-star CE and borrow a friend's if pocket watches are not available in that node.

Try to get MLB support CEs when you can! Don't be afraid to refresh support lists until you find what you need.

Reines needs to solo these quests. Just pop her skills at the start and use BAA chains to win.

# Quest Notes Event Drops
1a
Section 1-1
(5 AP)
The Guest Support must solo this quest!
Single wave with two Rider mobs (39-60k HP). Drops a few bronze currency.
Primary:
Formal Leaves
1b
Section 1-2
(5 AP)
The Guest Support must solo this quest!
Single wave with three more Rider mobs (53-90k HP). Drops one of each currency.
Primary:
Noble TimepieceDandy RabbitFormal Leaves
1c
Section 1-3
(0 AP)
Story only.
Obtain a copy of El-Melloi's Classroom! Equip for nodes that drop Formal Leaves.
None
Mission Progress - Cleared:
Mission 1: Clear Section 1
Step 2
# Quest Notes Event Drops
2a
Section 2-1
(5 AP)
Single wave with three Saber mobs (71k-101k HP).
Bonus CEs:
El-Melloi's ClassroomWinter's Prayer
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
2b
Section 2-2
(0 AP)
Story only. None
2c
Section 2-3
(5 AP)
Single wave with six Sabers (35-50k HP) and a single larger Berserker at the end (156k HP).
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's Classroom
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
2d
Section 2-4
(0 AP)
Story only. None
2e
Section 2-5
(5 AP)
A single large Berserker mob (239k HP). None
Mission Progress - Cleared:
Mission 2: Clear Section 2
Step 3
# Quest Notes Event Drops
3
Patchwork Wonderland
(40 AP)
Goal:
Mission 15: Defeat 7 Antique Automata Enemies.

Run once.
Special note for Free Quests during this event:
ALL Free Quests have a base 25% chance to spawn a Rare enemy.
Spawn rates can be further boosted by equipping the Shop CE, Meeting of the Heirs at +15% to spawn rate (MLB +30%) per copy, capping out at +100%.
Since Rare enemies are required for mission progression, it is highly suggested to purchase the Shop CE ASAP when affordable, and avoid max limit breaking to reach +100% spawn more easily.

Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 15: Defeat 7 Antique Automata Enemies.
Step 4
# Quest Notes Event Drops
4a
Section 3-1
(0 AP)
Story only. None
4b
Section 3-2
(0 AP)
Story only. None
4c
Section 3-3
(5 AP)
Single wave with three Casters (96-184k HP).
Bonus CEs:
Whydunit
Primary:
Noble Clock
4d
Section 3-4
(5 AP)
A single high HP Caster mob (366k HP).
Bonus CEs:
El-Melloi's Lecture Hall
Primary:
Formal Leaves
Step 5
# Quest Notes Event Drops
5a
Section 4-1
(5 AP)
A single break bar Assassin Servant (223k, 256k HP). The enemy will be debuffed by a field effect in both DEF and Crit Damage. Upon break, the enemy will decrease the frontline's Quick by 50%. None
5b
Section 4-2
(0 AP)
Story only. None
5c
Section 4-3
(0 AP)
Story only. None
Mission Progress - Cleared:
Mission 3: Clear Section 4
Step 6
# Quest Notes Event Drops
6
Patchwork Masquerade
(40 AP)
Goal:
Mission 20: Defeat 10 Masked Automata Enemies.

Run 8 times.
Make sure to bring a friend support with a drop bonus CE. Due to Noble Timepiece being a limiting factor, Whydunit is preferred. If possible, finding a friend with an MLB copy is preferred!
Bonus CEs:
Winter's PrayerWhydunitMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 17: Defeat 7 Masked Ghost Enemies.
Mission 18: Defeat 15 Masked Ghost Enemies.
Mission 19: Defeat 25 Masked Ghost Enemies.
Mission 20: Defeat 10 Masked Automata Enemies.
Mission 21: Defeat 20 Masked Automata Enemies.
Step 7
# Quest Notes Event Drops
7
Patchwork Wonderland
(40 AP)
Run 3 times.
Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 16: Defeat 15 Antique Automata Enemies.
Mission 84: Gather 200 Dandy Rabbits.
Mission 94: Clear 10 missions.
Step 8
# Quest Notes Event Drops
8a
Section 5-1
(5 AP)
A survival battle against a break bar Ruler Servant. Survive for 5 turns, or break their first HP bar (634k HP) to complete the encounter. None
8b
Section 5-2
(0 AP)
Story only. None
Step 9
# Quest Notes Event Drops
9a
Section 6-1
(5 AP)
A single Lancer Servant (510k HP), who starts by buffing their own ATK for three turns. None
9b
Section 6-2
(0 AP)
Story only.
After this quest, Gray joins temporarily! Complete the Main Quest storyline for her to join permanently.
Make sure to place Gray in the party so she can start gaining Bond EXP, and save EXP cards for her.
Missions will require her to reach Bond Lv.3 and Ascension Lv.3.
None
Mission Progress - Cleared:
Mission 8: Defeat 30 Machine-type Enemies.
Mission 12: Defeat 20 Ghost-type Enemies.
Mission 25: Defeat 2 Rare Enemies.
Mission 44: Defeat 30 Demonic enemies.
Step 10
# Quest Notes Event Drops
10
Enma-Tei
(40 AP)
Goal:
Mission 48: Defeat 20 Wild Beast enemies.

Run 2 times.
Doing more than 1 run will help prep enough Wild Beast kills for later as well.
Also make sure to Ascend Gray using the reward from claiming Mission 12 in the Shop > Mission menu.
Bonus CEs:
El-Melloi's ClassroomWinter's PrayerMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 48: Defeat 20 Wild Beast enemies.
Mission 88: Reach 1st Ascension with Gray.
Step 11
# Quest Notes Event Drops
11
Blue Skyland
(40 AP)
Goal:
Mission 95: Clear 20 missions.

Run once.
Bring Whydunit to boost Noble Clock drops for Mission completion.
Bonus CEs:
Prayer for WinterWhydunitEl-Melloi's Lecture HallMeeting of the Heiresses
Primary:
Dandy Rabbit
Secondary:
Noble ClockFormal Leaves
Mission Progress - Cleared:
Mission 45: Defeat 60 Demonic enemies.
Mission 82: Gather 200 Formal Leaves.
Mission 86: Gather 200 Noble Clocks.
Mission 95: Clear 20 missions.
Step 12
# Quest Notes Event Drops
12a
Section 7-1
(0 AP)
Story only. None
12b
Section 7-2
(5 AP)
Single wave with three Rider mobs (77-85k HP).
Try to bring a copy / friend support with Whydunit for Noble Clock drop bonus.
Bonus CEs:
WhydunitPrayer for WinterEl-Melloi's Lecture Hall
Primary:
Noble ClockDandy RabbitFormal Leaves
12c
Section 7-3
(0 AP)
Story only. None
12d
Section 7-4
(5 AP)
Single wave with three Rider mobs (85k-180k HP).
Bonus CEs:
Prayer for WinterEl-Melloi's Lecture HallWhydunit
Primary:
Dandy RabbitFormal Leaves
Secondary:
Noble Clock
Mission Progress - Cleared:
Mission 4: Clear Section 7
Step 13
# Quest Notes Event Drops
13
Patchwork Brilliant Steam
(40 AP)
Goal:
Mission 22: Defeat 10 Steam Ghost Enemies.

Run once.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
El-Melloi's ClassroomWhydunitMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 22: Defeat 10 Steam Ghost Enemies.
Step 14
# Quest Notes Event Drops
14
Prisma Codes
(40 AP)
Goal:
Mission 35: Defeat 20 Golem-type Enemies.

Run 4 times.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
WhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Formal Leaves
Mission Progress - Cleared:
Mission 35: Defeat 20 Golem-type Enemies.
Mission 91: Clear 10 quests with Gray in the party.

Walkthrough - Part 2 (Section 8 - 10 (1/3))

Step 15
# Quest Notes Event Drops
15a
Section 8-1
(5 AP)
Two waves with three Rider mobs each (31-118k HP). A field effect will deal between 1000-2000 HP damage to all enemies and allies at the end of every turn. Note the effect will not occur if no enemies are left on the field.
Try to bring a copy / friend support with Whydunit for Noble Clock drop bonus.
Bonus CEs:
WhydunitPrayer for WinterEl-Melloi's Lecture Hall
Primary:
Noble ClockDandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 9: Defeat 60 Machine-type Enemies.
15b
Section 8-2
(5 AP)
A single wave with six Riders (21-31k HP) and a break bar Assassin Servant (122k, 145k HP) who is on the field at the beginning. The Assassin will debuff the frontline's Arts effectiveness by 50% for 3 turns after break.
Try to bring a copy / friend support with Whydunit for Noble Clock drop bonus.
* Gray cannot be placed in the party for this quest.
Bonus CEs:
Prayer for WinterWhydunitEl-Melloi's Lecture Hall
Primary:
Dandy Rabbit
Secondary:
Noble ClockFormal Leaves
15c
Section 8-3
(5 AP)
Three waves, the first two with three Rider mobs each (31-63k HP) and the final with a single Rider mob (116k HP).
Try to bring a copy / friend support with Whydunit for Noble Clock drop bonus.
Bonus CEs:
WhydunitEl-Melloi's Lecture HallPrayer for Winter
Primary:
Noble ClockFormal Leaves
Secondary:
Dandy Rabbit
15d
Section 8-4
(0 AP)
Story only. None
Step 16
# Quest Notes Event Drops
16
Pyramid Ring
(5 AP)
Goal:
Mission 77: Clear 3 types of Memory Replay quests.

Only 2 Servants allowed (1 Servant + 1 Support)
A break bar Ruler Servant (196k, 212k HP) and an accompanying Berserker mob (130k HP) in a single wave.
The boss will start with 5-turn ATK and DEF buffs, and will charge NP to MAX on break. The Berserker ally can buff and restore HP to the Servant boss.
Note if Bradamante is available, she gains multiple strong buffs for this encounter if having trouble; otherwise a strong single target Avenger and some form of Evade/Invincible for the boss's break + AoE NP are effective.
None
Step 17
# Quest Notes Event Drops
17
First Singularity
(5 AP)
Two waves, the first with a Ruler Servant (270k HP) and two Rider mobs (123k, 123k HP); the second has a Rider Servant (282k HP). None
Step 18
# Quest Notes Event Drops
18
Second Singularity
(5 AP)
A single break bar Servant boss that starts as Saber (389k HP), and turns into Archer (410k HP) after break. Be wary that they charge their NP Gauge by 1 after break, and their gauge changes from 4 bars to 3 after break. None
Mission Progress - Cleared:
Mission 51: Defeat 5 Saber Servants.
Mission 77: Clear 3 types of Reminiscence quests.
Mission 92: Clear 15 quests with Gray in the party.
Step 19
# Quest Notes Event Drops
19a
Section 9-1
(0 AP)
Story only. None
19b
Section 9-2
(0 AP)
Story only. None
Step 20
# Quest Notes Event Drops
20
Section 10-1
(0 AP)
Story only.
Make sure to Ascend Gray to 3rd ascension after clearing this quest to complete another Mission.
None
Mission Progress - Cleared:
Mission 63: Defeat 10 Chaotic Servants.
Mission 89: Reach 3rd Ascension with Gray.
Mission 96: Clear 30 missions.
Step 21
# Quest Notes Event Drops
21
Patchwork Brilliant Steam
(40 AP)
Goal:
Mission 87: Gather 400 Noble Timepieces.

Run 4 times.
Try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
El-Melloi's ClassroomWhydunitMeeting of the Heirs
Primary:
Formal Leaves
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 23: Defeat 20 Steam Ghost Enemies.
Mission 24: Defeat 30 Steam Ghost Enemies.
Mission 26: Defeat 5 Rare Enemies.
Mission 83: Gather 400 Formal Leaves.
Mission 87: Gather 400 Noble Timepieces.
Step 22
# Quest Notes Event Drops
22
Prisma Codes
(40 AP)
Goal:
Mission 57: Defeat 10 Berserker Servants.

Run 4 times.
Max out Rare enemy spawn rate (Requires 5x Non-MLB Meeting of the Heirs, 1x MLB + 3x Non-MLB, or 2x MLB + 1x Non-MLB copy) for this quest.
If space allows, try to bring a copy / friend support with Whydunit for Noble Timepiece drop bonus.
Bonus CEs:
WhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Formal Leaves
Mission Progress - Cleared:
Mission 29: Defeat 3 Antique Automata (Rare).
Mission 57: Defeat 10 Berserker Servants.
Mission 64: Defeat 15 Chaotic Servants.
Mission 66: Defeat 10 Balanced Servants.
Mission 36: Defeat 40 Golem-type Enemies.
Mission 67: Defeat 15 Balanced Servants.
Mission 93: Clear 20 quests with Gray in the party.
Step 23
# Quest Notes Event Drops
23
Counterfeit Art Museum
(40 AP)
Goal:
Mission 49: Defeat 40 Wild Beast enemies.

Run 3 times.
Try to reach 100% Rare Spawn rate with Meeting of the Heirs for these runs.
Bonus CEs:
El-Melloi's ClassroomMeeting of the Heirs
Primary:
Formal Leaves
Mission Progress - Cleared:
Mission 58: Defeat 15 Berserker Servants.
Mission 68: Defeat 20 Balanced Servants.
Mission 13: Defeat 40 Ghost-type Enemies.
Step 24
# Quest Notes Event Drops
24
Ishtar Cup
(5 AP)
Goal:
Mission 78: Clear 5 types of Reminiscence quests.

This battle has two waves, the first with five Casters (24-36k HP), and the second with three Berserker Servants, two who only use an Extra attack as their NP (96k, 96k HP) and one that has a break bar and uses their real NP (221k, 160k HP). Upon break, the boss will buff all their allies with Crit Rate up for 5 turns.
None
Mission Progress - Cleared:
Mission 65: Defeat 20 Chaotic Servants.
Mission 90: Reach Bond Lv.3 with Gray.
Step 25
# Quest Notes Event Drops
25
Fifth Singularity
(5 AP)
A single wave with three Servants: a Lancer (289k), an Archer (268k), and a Caster (242k HP). None
Mission Progress - Cleared:
Mission 78: Clear 5 types of Reminiscence quests.
Mission 73: Defeat 10 Luck A or higher Servants.
Mission 74: Defeat 15 Luck A or higher Servants.
Step 26
# Quest Notes Event Drops
26
Castle Csejte Pyramid Himeji
(5 AP)
A single wave with two Berserker mobs (118k, 118k HP) and a break bar Ruler Servant (174k, 186k, 202k HP). The boss gains permanent Ignore Invincible on first break, and gains 5 stacks of NP damage up on second break. A field effect occurs each turn, where frontline Servants receive 500 HP damage and a DEF down debuff, while also gaining the benefit of an ATK and NP Gain buff. None
Step 27
# Quest Notes Event Drops
27
Christmas in the Underworld
(40 AP)
Goal:
Mission 61: Defeat 15 Lawful Servants.

Run 6 times.
Try to reach 100% Rare Spawn rate with Meeting of the Heirs for these runs.
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 27: Defeat 10 Rare Enemies.
Mission 31: Defeat 3 Steam Ghost (Rare).
Mission 38: Defeat 20 Spellbook-type Enemies.
Mission 49: Defeat 40 Wild Beast enemies.
Mission 60: Defeat 10 Lawful Servants.
Mission 76: Clear Memory Reenactment quests 20 times.
Mission 85: Gather 400 Dandy Rabbits.
Step 28
# Quest Notes Event Drops
28
Onigashima
(5 AP)
Goal:
Mission 79: Clear 7 types of Reminiscence quests.

A single wave with a Lancer Servant (420k HP) and a Caster Servant (380k HP).
None
Mission Progress - Cleared:
Mission 79: Clear 7 types of Reminiscence quests.
Mission 97: Clear 50 missions.
Mission 46: Defeat 90 Demonic enemies.
Mission 70: Defeat 10 Magic A or higher Servants.
Mission 71: Defeat 15 Magic A or higher Servants.
Mission 72: Defeat 20 Magic A or higher Servants.
Step 29
# Quest Notes Event Drops
29
Celtic Prison
(5 AP)
Two waves, the first with three Lancer mobs (26-35k HP), and the second with a break bar Rider Servant (152k, 139k HP), a break bar Berserker Servant (177k, 162k HP), and a Lancer mob (76k HP). The Rider will increase ATK for all allies and enemies after break; the Berserker will boost HP Recovery for all allies and enemies and buff their own Heal effectiveness. None
Mission Progress - Cleared:
Mission 75: Defeat 20 Luck A or higher Servants.
Step 30
# Quest Notes Event Drops
30
Sixth Singularity (White Wall)
(5 AP)
A single Saber Servant (479k HP). None
Mission Progress - Cleared:
Mission 52: Defeat 10 Saber Servants.
Mission 61: Defeat 15 Lawful Servants.
Step 31
# Quest Notes Event Drops
31
Saber Wars (Spacecraft)
(5 AP)
A single wave with 8 Assassin Servants (35k HP each) and a last Foreigner Servant (202k HP). None
Mission Progress - Cleared:
Mission 54: Defeat 5 Assassin Servants.
Mission 69: Defeat 7 Dragon Servants.
Mission 98: Clear 70 missions.
Mission 55: Defeat 10 Assassin Servants.
Step 32
# Quest Notes Event Drops
32
Third Singularity (Stormy Sea)
(5 AP)
Two waves, the first with three Archer mobs (30k HP), and the second with two Servants, a Berserker (205k HP) and a Caster (183k HP). None
Step 33
# Quest Notes Event Drops
33
Accel Zero Order (Red Bridge)
(5 AP)
A single break bar Avenger Servant (229k, 250k HP). The boss will start by inflicting Curse on all frontliners. After break, they will gain Invincible for one turn and charge their NP Gauge by 1. None
Mission Progress - Cleared:
Mission 5: Clear Stormy Sea, Spacecraft, White Wall, and Red Bridge Quests
Step 34
# Quest Notes Event Drops
34
Seventh Singularity (Dark Sea)
(5 AP)
A single Servant with a class that is neutral to all other classes (185k HP). The Servant can summon a clone at the start of each turn, who will apply Target Focus on itself. Clones cannot create further clones; max clones on screen is 2. Note a field effect will shuffle the frontline first turn, and decrease HP for all frontliners by 1200 each turn. None
Step 35
# Quest Notes Event Drops
35
Santa Alter
(5 AP)
Two waves, the first with seven Assassins (29k HP each), and the second wave with a Ruler Servant (307k HP) and an Assassin mob (920k HP). None
Step 36
# Quest Notes Event Drops
36
Pagoda
(5 AP)
A single wave with a break bar Berserker (225k, 409k HP) and six Berserkers accompanying (68k HP each). The boss starts by buffing their own Crit Strength, and will "eat" one of the other Berserkers. Whenever one of the six smaller Berserkers dies, it will inflict Burn and Burn Damage Up on all frontline Servants. After break, the boss can remove buffs when normal attacking. None
Mission Progress - Cleared:
Mission 59: Defeat 20 Berserker Servants.
Step 37
# Quest Notes Event Drops
37
Luluhawa
(5 AP)
A single wave with a break bar Berserker (236k, 291k HP) and a Saber Servant (272k HP). The Berserker will apply Evade (2 times) and increase its DEF upon break. None
Mission Progress - Cleared:
Mission 80: Clear all Reminiscence quests.
The next section unlocks 5/5/2021 21:00 PDT.
There are a few Free Quests remaining that can be left until after the time gate, although if AP is still available before then, they can be farmed as indicated in the Post-Epilogue Farming section.
* Please note, if skipping ahead, that some Missions will be unavailable until 5/5/2021 21:00 PDT.

Walkthrough - Part 3 (Section 10 (2/3) + Raid - Epilogue) ~ 5/5/2021 21:00 PDT

Step 38
# Quest Notes Event Drops
38a
Section 10-2-1
(0 AP)
Story only. None
38b
Section 10-2-2
(5 AP)
A single Assassin boss (500k HP). At battle start, randomly debuffs the party's Quick/Arts/Buster/HP Recovery, or buffs own Crit Rate. Their normal attacks and NP both hit AoE. It is also capable of Skill Sealing a single target, charging its NP Gauge by 1, and granting itself Ignore Invincible for 3 turns. None
Step 39
# Quest Notes Event Drops
39
Raid
(30 AP)
Raid unlocks after completing 10 (2/3), requires Mission 5 + Seventh Singularity Reminiscence quest!
The same encounter as before, the Raid Boss must be defeated a total of 50,000,000 across all Masters before the story can continue. Note if he is already defeated, the next quest will automatically unlock.
Note this raid is an excellent opportunity to farm several Ascension Materials, Assassin Gems, and QP at great drop rates. Check out the quest for drop rate details.
A community thread for 1-turn team setups can be found here!
None
Step 40
# Quest Notes Event Drops
40
Section 10-3
(5 AP)
A final fight with the Assassin Raid boss (500k HP). Its effects are the same as before, except that it does not use the random battle start buffs/debuffs. None
Mission Progress - Cleared:
Mission 6: Clear Section 10 (3/3)
Step 41
# Quest Notes Event Drops
41a
Section 11-1
(5 AP)
A scripted fight against a break bar Rider (224k, 257k, 284k HP) that will end when the enemy uses their NP. The boss has a passive that provides 100% damage resistance and grants it debuff immunity. None
41b
Section 11-2
(0 AP)
Story only. None
41c
Section 11-3
(5 AP)
A difficult rematch against the break bar Rider (224k, 257k, 284k HP). They have 50% damage resistance, and will summon a shadow Caster Servant (80k HP) every turn if there is none on the field. Their normal attacks hit AoE, and their NP removes buffs before dealing AoE damage. Note they can drain NP by 20%, and either Skill Seal or NP Seal a target for 3 turns each.
With each break, the boss drains NP for all frontliners by 50%, and will do a 1-turn NP Seal (1st break) or Skill Seal (2nd break).
* Note the Shadow Servant does not have to be defeated to complete the encounter.

Click here for a detailed boss guide for this encounter!
None
41d
Section 11-4
(0 AP)
Story only. None
Mission Progress - Cleared:
Mission 7: Clear Section 11
Step 42
# Quest Notes Event Drops
42
Epilogue
(0 AP)
Story only.
Congratulations! The Main Story has been completed.
Gray Gray joins permanently!
Obtain a Holy Grail Holy Grail!
None
Mission Progress - Cleared:
Mission 14: Defeat 60 Ghost-type Enemies.
Mission 47: Defeat 120 Demonic enemies.
At this point, all Main Quest sections are completed, and a few Missions and Free Quests remain to be cleared, which are in the Post-Epilogue section.

Walkthrough - Part 4 (Post-Epilogue)

Step 43
# Quest Notes Event Drops
43
Castle Csejte
(40 AP)
Goal:
Mission 43: Defeat 60 Blade Wing Insect-type Enemies.

Run 12 times.
Try to reach 100% Rare spawn bonus with Meeting of the Heirs. If 19 Rare Enemies is reached, can switch to currency bonus CEs instead.
Bonus CEs:
Winter's PrayerMeeting of the Heirs
Primary:
Dandy Rabbit
Mission Progress - Cleared:
Mission 41: Defeat 20 Blade Wing Insect-type Enemies.
Mission 42: Defeat 40 Blade Wing Insect-type Enemies.
Mission 43: Defeat 60 Blade Wing Insect-type Enemies.
Step 44
# Quest Notes Event Drops
44
Christmas in the Underworld
(40 AP)
Run 6 times.
Bonus CEs:
WhydunitWinter's PrayerEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Noble Timepiece
Secondary:
Dandy RabbitFormal Leaves
Mission Progress - Cleared:
Mission 39: Defeat 40 Spellbook-type Enemies.
Mission 40: Defeat 60 Spellbook-type Enemies.
Mission 50: Defeat 60 Wild Beast enemies.
Mission 62: Defeat 20 Lawful Servants.
Step 45
# Quest Notes Event Drops
45
Oniland
(40 AP)
Goal:
Mission 30: Defeat 3 Masked Ghost (Rare).

Run once.
Try to reach 100% Rare spawn rate with Meeting of the Heirs for this run if the rare spawn mission hasn't been completed yet.
Bonus CEs:
Winter's PrayerWhydunitEl-Melloi's ClassroomMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble TimepieceFormal Leaves
Mission Progress - Cleared:
Mission 28: Defeat 20 Rare Enemies.
Mission 30: Defeat 3 Masked Ghost (Rare).
Step 46
# Quest Notes Event Drops
46
Chocolate Hanging Garden
(40 AP)
Goal:
Mission 34: Defeat 60 Bone-type Enemies.

Run 12 times.
Bonus CEs:
WhydunitMeeting of the Heirs
Primary:
Noble Timepiece
Mission Progress - Cleared:
Mission 32: Defeat 20 Bone-type Enemies.
Mission 33: Defeat 40 Bone-type Enemies.
Mission 34: Defeat 60 Bone-type Enemies.
Mission 56: Defeat 15 Assassin Servants.
Mission 99: Clear 90 missions.
Step 47
# Quest Notes Event Drops
47
Shadow Island
(40 AP)
Goal:
Mission 11: Defeat 120 Machine-type Enemies.

Run ~7 times.
This quest has alternative enemy spawns, averaging about 4.5 Mechanical enemies per run (ranging from 3-6), which is still highest of available quests. This quest only needs to be run until 120 Mechanical enemies reached (5-10 runs, average 7). Sabers should also reach 15 by that time.
Bonus CEs:
Winter's PrayerWhydunitMeeting of the Heirs
Primary:
Dandy Rabbit
Secondary:
Noble Timepiece
Mission Progress - Cleared:
Mission 10: Defeat 90 Machine-type Enemies.
Mission 11: Defeat 120 Machine-type Enemies.
Mission 53: Defeat 15 Saber Servants.
Mission 81: Clear all quests.
Step 48
# Quest Notes Event Drops
48
Counterfeit Art Museum
(40 AP)
Goal:
Mission 37: Defeat 60 Golem-type Enemies.

Run 1 time.
Bonus CEs:
El-Melloi's ClassroomMeeting of the Heirs
Primary:
Formal Leaves
Mission Progress - Cleared:
Mission 37: Defeat 60 Golem-type Enemies.
Mission 100: Clear all missions.
Congratulations! All 100 Missions should be cleared at this point! At this point, Free Quests may be farmed freely. For farming tips / drop rates, check out the Quick Farming Guide!
The Challenge Quest should also unlock at this time, and Masters can try a shot at it if they are feeling daring.

Event Bonus CEs

Name How to Obtain Event Bonus

Meeting of the Heirs 5★
Event Shop (x4)
Noble Timepiece x400 (2)
Dandy Rabbit x200 (1)
Formal Leaves x200 (1)

Mission Reward (x1)
Mission 78: Clear 5 types of Memory Replay Quests
Quest Drop (Rare)
Misc_RareSpawn Rare Spawn +15% (MLB: +30%)

* Maxed out at +75%
(Base rate: 25%)

Whydunit 5★
Event Gacha Noble Timepiece +1 (MLB: +2)

Winter's Prayer 4★
Event Gacha Dandy Rabbit +1 (MLB: +2)

El-Melloi's Classroom 3★
Quest Clear Reward (x1)
Event Gacha
Friend Point Gacha
Formal Leaves +1 (MLB: +2)

Event Bonus Servants

Class Servants Event Bonus
Gold Rider Buff_Damage +100%
Buff_BondGold +50%
Gold Assassin
Gold Ruler
Gold Saber Buff_Damage +50%
Buff_BondGold +20%
Gold Archer
Gold Rider
Gold Caster
Gold Assassin
Gold Lancer Buff_Damage +30%
Gold Caster
Gold Assassin
Gold Berserker
Gold Avenger

Will I Need to use Apples?

  • For full 100 Mission completion (which includes NP5 / Max Ascension materials for the Welfare, Gray), and a no-Monuments/Fou/EXP shop clear, No. For a shop clear (with Fous/EXP or Monuments), Yes.
  • Natural Regen AP will be approximately 3980 AP throughout the event.
  • A first time clear for all 100 Missions is an average of 3215 AP with average luck (ranging from 3135 - 3335 AP depending on alternative spawn luck).
  • For clearing the Event Shop (no monuments, 3* Fous, or EXP), approximately 3535 AP will be required.
  • For clearing the Event Shop (no monuments, but with Fous and EXP), approximately 4695 AP will be required to clear the shop.
  • For a full Event Shop clear including monuments, this total reaches 5815 AP to clear all pieces and monuments.
  • The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
  • Assumptions for the above (uses "first timer worst case scenario with no Friend Point Gacha luck", AP reduced if more bonus available):
    • Up to +1 Noble Clock: From Non-MLB Friend Support Whydunit.
    • Up to +1 Dandy Rabbit: From Non-MLB Friend Support Prayer for Winter.
    • Up to +2 Formal Leaves: From the free quest reward copy of El-Melloi's Lecture Hall and a Non-MLB Friend Support.
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About the Author(s)

Twitter: @NorseFTX

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.

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