- Default
- Attack
- Special
- Injured
- S.Default
- S.Attack
- S.Special
- S.Injured








Caeda - Talys's Heart |
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Related Heroes
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 16 | 5 | 8 | 4 | 9 |
Middle | 17 | 6 | 9 | 5 | 10 |
High | 18 | 7 | 10 | 6 | 11 |
HP | ATK | SPD | DEF | RES | |
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Low | 33 | 22 | 34 | 21 | 31 |
Middle | 36 | 25 | 37 | 24 | 34 |
High | 40 | 29 | 40 | 28 | 37 |
IV Sets
Key stats worth increasing through nature if possible. | |
Complementary stats that matter, but not to the point of picking them over key stats for nature increase. | |
Relatively worthless stat that can safely be decreased through nature. |
HP | ATK | SPD | DEF | RES |
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Skill Sets
Shadow Dragon’s MVP (Aggressive Flier)
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Wing Sword (+Eff) Alternate: Wing Sword |
A | Swift Sparrow (2 or 3) Alternate: Atk/Spd Solo 3 |
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Positional Assist | B | Dive-Bomb 3 Alternate: Desperation 3 |
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Moonbow Alternate: Galeforce |
C | Spd/Def Rein 3 Alternate: Odd Atk Wave 3 |
IVs | +ATK or +SPD / -HP | S | Swift Sparrow 2 Alternate: Quickened Pulse |
Preferred IV: +SPD or +ATK / -HP
Weapon: Wing Sword (Eff+)
Assist: Positional Assist
Special: Moonbow / Galeforce
Passive A: Swift Sparrow / Atk/Spd Solo / Life and Death / Atk/Spd Push
Passive B: Dive-Bomb / Desperation
Passive C: Spd/Def Rein / Odd Atk Wave
Sacred Seal: Swift Sparrow / Quickened Pulse
- This is a high-investment set that sees Caeda function at her absolute best, by using new, powerful skills to synergize with her still-relevant weapon.
- Due to Caeda's naturally high Speed, coupled with her Wing Sword and the Dive Bomb skill, she is capable of outputting a lot of damage despite her low Attack. This set functions to allow her to double attack her opponent before they can retaliate using Dive-Bomb, while the Special acceleration in Wing Sword allows her to proc a Moonbow attack on the second hit.
- Of course, this is only if she can naturally double and her and her foe's HP meets the Dive-Bomb requirements, so you'll want to take care that her Speed isn't debuffed by her foe.
- Spd/Def Rein is the logical choice in C slot, as it grants Caeda even more Attack and Speed power over her foe.
- Alternatively, she can run a Galeforce set, utilizing Quickened Pulse in her S slot to activate Galeforce after a single combat, so long as she doubles naturally.
Mage Duelist (Distant Counter Tank)
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Wing Sword (+Eff) | A | Distant Counter Alternate: Distant Ward |
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Positional Assist | B | Guard Bearing 3 Alternate: Quick Riposte 3 |
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Iceberg Alternate: Aether |
C | Atk/Spd Rein 3 Alternate: Atk Ploy 3 |
IVs | +ATK or +SPD / -HP | S | Spd/Res Solo 3 Alternate: Distant Def 3 |
Preferred IV: +ATK or +SPD / -HP
Weapon: Wing Sword (Eff+)
Assist: Positional Assist
Special: Iceberg / Aether
Passive A: Distant Counter / Distant Ward
Passive B: Guard Bearing / Quick Riposte
Passive C: Atk/Spd Rein / Atk Ploy
Sacred Seal: Spd/Res Solo / Distant Def
- This set utilizes Caeda's high Speed and Resistance to become a counter to mages in addition to her natural anti-armor and anti-cavalry weapon.
- Her low defense makes her terrible at countering archers anyway, so she doesn't care for Iote's Shield - in fact, she could actually take Distant Ward if available to further specialize in magic tanking.
- Guard Bearing is extremely helpful in her B, as it will activate no matter her foe and help her to survive an enemy attack in either phase.
- Atk/Spd Rein is the more expensive of her C slot options, but further increases the likelihood that she will survive an engagement while also doubling her opponent.
- While Quick Riposte may seem out of place on such a fast unit, Caeda struggles to keep up with fast mages such as Lysithea and will appreciate the bit of extra help in doubling her in return.
Strengths
Wing Sword
The weapon that currently defines Caeda, dealing effective damage against both armored and cavalry units.
The popularity of these two archetypes ensure that Wing Sword is extremely relevant in the Arena, particularly against problem units like Legendary Edelgard.
She also gets built in Flashing Blade, helping her to build her Specials much faster due to her decent Speed stat.
Decent Speed
Sitting at 37 speed at neutral, Caeda can generally keep up with most units in Arena, though she may require a Drive Speed buff to avoid being doubled by insanely fast units such as Summer Byleth.
This synergizes well with Wing Sword’s Flashing Blade refinement, which grants her additional Special cooldown as long as she is faster than her foe.
Good Resistance
Caeda has 34 Resistance at neutral, enabling her to be a fantastic Ploy user for your team.
The magical bulk also aids her in dueling mages, especially in a Distant Counter build.
Finally, she is excellent at dueling dragons, particularly the armored dragons which are commonly seen in Arena.
Weaknesses
Low Physical Bulk
With a mediocre 24 Defense at base, Caeda will keel over against any bows or high Attack units.
Her HP isn’t helping matters, making repeated melee encounters difficult without a skill like Dive-Bomb or Desperation.
Low Attack
Her native attack at 25 is one of the lowest natural Attack stats in the game.
Fortunately, her Wing Sword's effectiveness against armor and dragon units helps to counteract this, but if she's not facing off against an opponent she has effectiveness against, or if she does not have a Special charged, then Caeda will not be doing much damage at all.
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Only Inheritable by Sword Units.
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50 | 1 | 6 |
![]() Learns by default at 3 ★
Only Inheritable by Sword Units.
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100 | 1 | 8 |
![]() Effective against armored units. Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Sword Units.
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200 | 1 | 8 |
![]() Effective against armored units. Learns by default at 5 ★ Unlocks at 5 ★
Only Inheritable by Sword Units.
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300 | 1 | 12 |
![]() Effective against cavalry and armored foes. Unlocks at 5 ★
Non-Inheritable skill.
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400 | 1 | 16 |
Support Skills
Support Skills | Rng. | SP |
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![]() Grants Spd +4 to an adjacent ally until the end of the turn Learns by default at 4 ★ |
1 | 150 |
Passive Skills
Passive Skills | SP | Slot |
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![]() If unit initiates combat, grants Spd+2 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
50 | A |
![]() If unit initiates combat, grants Spd+4 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
100 | A |
![]() If unit initiates combat, grants Spd+6 during combat.
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
200 | A |
![]() Grants adajacent allies Res+2 through their next actions at the start of each turn.
Inheritable by all units.
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50 | C |
![]() Grants adajacent allies Res+3 through their next actions at the start of each turn.
Inheritable by all units.
Unlocks at 3 ★ |
100 | C |
![]() Grants adjacent flying allies Def/Res+6 through their next actions at the start of each turn.
Only inheritable by flier units.
Unlocks at 4 ★ |
200 | C |
Other Info
Origin |
Fire Emblem: Mystery of the Emblem
Fire Emblem: New Mystery of the Emblem
Fire Emblem: Shadow Dragon
Fire Emblem: Shadow Dragon and the Blade of Light
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