Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Melee | |
Arts Cards Held | |
Tags | |
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Overview
The Hero among heroes, HE Nail GRN has arrived! This heroic Fighter has a simple gameplan - significantly Buffing the Heroism of other Hero Fighters. Kidding aside, HE Nail GRN has carved out a niche for himself thanks to the incredible power of HE Shallot LGT's Super Saiyan 3 Transformation, whose already overwhelming, peerless Damage output gets pushed into hydrogen bomb levels of carnage with Nail on the scene.Â
As a Hero Fighter, his stats and combat offerings are far from perfect, in fact they're also far from decent, but on Shallot Teams, he can work as a flex core choice in the incredibly rare mono-Blue match-up. Hero Nail boasts very minor Crisis Utility, a Hero-Damage Buffing Main Ability, and a Hero-Buffing Z-Ability, clearly cementing his application on Hero Teams...all 1 of them.Â
Strengths
Valiant Hero
HE Nail GRN's in-combat offerings may be negligible compared to what he provides from the bench, but he's not totally worthless in a scrap. His Toolkit is somewhat at odds with itself, as it gives him a Damage Buff for 45 Timer Counts from battle start and +20% Damage per fallen Ally.
On paper, these should give him the power to deal decent Damage in the Early and Late-game stages of a match, but his stats are simply too low to rely on. At the very least these Damage Buffs let him deal significant Damage to enemy Blue Fighters in fringe scenarios.Â
Hero Cheerleader
Nail's Main Ability and more importantly, his Z-Ability give Hero Allies insane Damage Buffs. The former gives a solid +50% Inflicted Damage Buff and the latter providing an astounding +100% Strike Damage Buff at 14 Stars. On Teams with Shallot, Nail's power as a bench-Supporter is almost worth the lack of Synergy provided to the other two, presumably non-Hero core members.Â
Weaknesses
Save your Heroics for the Bench
While HE Nail GRN isn't dead weight in combat, he's not turning any heads. Frankly, his stats are too poor to let him see core use, even as a Shallot Support Fighter. Though he can, in fact, function as one, it is better to leave him on the bench.Â
Team Synergy
HERO
HE Nail GRN wouldn't be worth discussing if not for HE Shallot LGT's rise to prominence. Shallot's power as an Offensive Pivot on Saiyan compositions is so great that it can be worthwhile to devote a bench slot to the underwhelming Hero Nail. It may not seem like a great use of a bench slot, but if Nail is limit broken, the massive Strike Damage he offers can make Shallot truly something to behold.Â
Equippable Items
Release your Ki!
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Type | Silver |
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Equip Condition | Hero | |
Sale Price | 10000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Health UP
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3% - 15% |
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![]() Base Strike Attack UP
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3% - 18% |
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![]() Base Blast Attack UP
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3% - 18% |
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If you are adamant about using Nail in combat, this Equip's offerings to his Bulk and Damage are unrivaled. It is important to mention that Nail usage is for masochists only. This Equip does soften the blow somewhat, however.Â
This is the Kaioken
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Type | Gold |
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Equip Condition | Melee Type | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Strike Attack UP
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5% - 12.5% |
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![]() Base Strike Attack UP
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5% - 18% |
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Again, masochists only. If it is paramount that Nail sees combat, this Equip's massive Buff to Strike Damage is sure to let him actually contribute to his Team's overall Damage.Â
I'll Send It Back!
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Type | Gold |
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Equip Condition | Regeneration | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Health UP
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4% - 10% |
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![]() Blast Defense UP for each Element: Yellow battle member.
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6% - 15% |
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While this Equip does require a Yellow Ally to fully activate its effects, the Health it provides is so important to a failure of a Fighter like Nail that it must be used. If space can be found for a Yellow Fighter on the core alongside Nail and Shallot, this Equip can help Nail stay in the Fight long enough to activate his Main Ability.Â
Main Ability
Loyal Warrior |
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Draw a Special Arts Card next. +50% to damage inflicted by allied "Rarity: HERO" for 20 timer counts. Requirements: 10 timer counts must elapse. |
Unique Ability
Assault: Strike Atk UP |
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+30% to Strike damage inflicted from battle start for 45 timer counts. |
Defeated: Inflicted Damage UP |
+20% to damage inflicted by allies for 20 timer counts when this character is defeated. |
Ghost Medal (Gold) +3 |
+3 to Ghost Medals (Gold) dropped during the Legends Road - Gotenks - event. Ability Use Period: <conv-datetime="2019/09/11 15:00"> - <conv-datetime="2019/10/01 15:00"> |
Z Ability
+30% to "Rarity: HERO" base Strike Attack during battle.
Character(s) Affected
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+40% to "Rarity: HERO" base Strike Attack during battle.
Character(s) Affected
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+50% to "Rarity: HERO" base Strike Attack during battle.
Character(s) Affected
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+100% to "Rarity: HERO" base Strike Attack during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Inflicts enemy with Attribute Downgrade "+10% to Strike Damage Received" for 15 timer counts on hit. Cost 50 |
Extra
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Restores own health by 10%. Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | |
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Health | 17228 | 35676 | 62992 | 97220 | 140388 | 195956 | 195956 |
Strike Attack | 1447 | 3000 | 5301 | 8184 | 11820 | 16508 | 16508 |
Blast Attack | 1447 | 3000 | 5301 | 8184 | 11820 | 16504 | 16504 |
Strike Defense | 1189 | 2470 | 4367 | 6742 | 9742 | 13603 | 13603 |
Blast Defense | 1232 | 2548 | 4503 | 6952 | 10040 | 14021 | 14021 |
Critical | 174 | 382 | 696 | 1044 | 1426 | 1586 | 1586 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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