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Top Hybrid Saiyan Team

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Team

Core
Bench

Core

HP 2,288,700
Strike ATK 251,039
Blast ATK 206,572
Strike DEF 140,283
Blast DEF 137,534
Critical
1,390
Ki Restore Speed
2,423

Synergy

+20% (Max)
+35%
+68%
+70%
  • This Fighter’s Damage output is terrifying. Not only does he have the highest Strike Attack stat value in the whole game when transformed, he also gains a 40% Damage Boost for 15 timer counts, which makes his Blast Damage valuable as well. On top of that, his Extra Move further increases his Damage and his Special Move is very powerful.

  • His “Preparations For the Future” Unique Ability massively improves his teammates’ Damage output, making the Team more consistent.

HP 2,288,397
Strike ATK 236,319
Blast ATK 217,082
Strike DEF 159,794
Blast DEF 159,802
Critical
1,338
Ki Restore Speed
2,354

Synergy

+20% (Max)
+35%
+68%
+70%
  • He works very well in this Team with SP Teen Trunks PUR, whose buffs make SP SSJ Youth Gohan YEL incredibly powerful. His addition is also useful for the Team’s Deck, that now is Strike-focused.

  • He’s quite the Tank in the early Game and he needs to take Damage in order to unlock some of his Offensive Unique Abilities. The Health Z-Ability and SP SSJ Teen Gohan BLU’s Team Healing Main Ability allow SP SSJ Teen Gohan YEL to take a beating early and recover nonetheless.

HP 2,412,656
Strike ATK 234,795
Blast ATK 221,140
Strike DEF 157,453
Blast DEF 162,199
Critical
1,395
Ki Restore Speed
2,452

Synergy

+20% (Max)
+35%
+68%
+70%
  • His Strike Damage output still quite high, and thanks to SP Teen Trunks PUR his Blast Damage is not a liability either, a factor that also increases SP SSJ Teen Gohan BLU’s Ultimate Move’s Damage.
  • His Defensive and Supportive Abilities are incredibly good. In fact, both his Cover and Team-Healing Abilities are really useful right off the bat, and their effects increase once his Teammates die.

Bench

1
+14% to "Tag: Fusion Warrior" max base health during battle.
2
+16% to "Tag: Fusion Warrior" max base health during battle.
3
+18% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle.
4
+20% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle.
1
+24% to "Tag: Future" base Blast Attack during battle.
2
+26% to "Tag: Future" base Blast Attack during battle.
3
+31% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
4
+33% to "Tag: Future" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
1
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
2
+26% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
3
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
4
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.

Discussion

This Build can benefit from a full-Color diversity Fighter wise, but compared to Androids for example, they don’t all fit together perfectly, due to how some of them are specialized in either Strike or Blast Damage. For this reason, SP Teen Trunks PUR is the most important Fighter in this Team, since his Team Support greatly enhances the Team’s Offense.

For the most part, this Build is very strong overall. With a Health Z-Ability and two Tanks on the Team – Although one of them is temporary --, the Team’s durability is quite high despite its Blast Defense due to the lack of Z-Abilities. On the other hand, adding those would compromise the Team’s practical effectiveness, as it would mean taking out one of the strong Fighters, so Hybrid Saiyan are in an odd spot right now.

SP Teen Trunks PUR should start the Match paired with any Fighter that fits the matchup better. The strategy around him should never change, since he’s supposed to switch in and out to make his Teammates constantly benefit from his Buff.

SP SSJ Youth Gohan YEL and SP SSJ Teen Gohan BLU are very good Offensive Fighters considering how the Team’s Deck is structured, but let’s not forget about SP SSJ2 Youth Gohan RED and SP Gohan GRN on the bench, who have the potential to hit hard regardless of which card gets used.

Overall, a high level Team that still lacks good Z-Ability Synergy, and for this reason it’s a bit worse than some of the strongest Meta Teams.

Alternate Core Members

He’s been replaced by SP Teen Trunks PUR on the main core. 

However, as an alternative he’s great, especially when paired with SP SSJ2 Youth Gohan RED, because before SP Teen Trunks PUR got released, Hybrid Saiyan were already a strong Team with those two in it.

HP 2,341,700
Strike ATK 234,724
Blast ATK 253,121
Strike DEF 153,311
Blast DEF 151,804
Critical
1,322
Ki Restore Speed
2,285

The king has fallen from the Team’s main trio. It’s not that SP SSJ2 Youth Gohan RED is worse than any of them toolkit wise, but rather that the Team is more coherent this way. The Deck’s composition determines the Team’s identity, and when SP SSJ2 Youth Gohan RED was there there were 5 Strike Cards and 7 Blast Cards, which didn’t felt right considering two Fighters were Strike-focused –SP Teen Trunks PUR, SP SSJ Teen Gohan BLU.

Having said this, he’s still very powerful as an Alternative, since his Crisis potential is as high as it gets.

HP 2,311,100
Strike ATK 214,516
Blast ATK 244,182
Strike DEF 143,491
Blast DEF 146,382
Critical
1,390
Ki Restore Speed
2,416

He pairs up really well with SP Teen Trunks PUR, who magnifies SP Gohan GRN's already high Damage. His fragility may be a problem, however he's a very good candidate for an alternative spot on this Team.

HP 2,211,967
Strike ATK 215,637
Blast ATK 242,855
Strike DEF 144,602
Blast DEF 145,307
Critical
1,372
Ki Restore Speed
2,350

This Fighter is a great Teammate for both SP SSJ2 Youth Gohan RED and SP SSJ Kid Goten PUR, as he offers Support by increasing Blast Damage for the whole Team and can still hold his own Offensively. Additionally, he has a Team-Healing Main Ability--although it only Heals by 15%.

Alternate Bench Members

1
+17% to Tag: Hybrid Saiyan base Strike Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Strike Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
1
+14% to Tag: "Hybrid Saiyan" max base Health during battle.
2
+17% to Tag: "Hybrid Saiyan" max base Health during battle.
3
+19% to Tag: "Hybrid Saiyan" max base Health during battle.
4
+20% to Tag: "Hybrid Saiyan" max base Health during battle.
1
+17% to Tag: Hybrid Saiyan base Blast Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Blast Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.
1
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
2
+26% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
3
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
4
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
1
+19% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
2
+24% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
3
+30% to "Tag: Hybrid Saiyan" or "Episode: Sagas From the Movies" base Strike Attack during battle.
4
+35% to "Tag: Hybrid Saiyan" or "Episode: Sagas From the Movies" base Strike Attack during battle.

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.