Core - Leaders

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Ki Restore Speed |
- This Fighter is just an unstoppable force of nature. The switch mechanic alone is a terrifying Ability since allows Goku & Vegeta to be dangerous in any matchup through the Element Advantage swap, but the reason this Fighter is tremendous is not so simple. It's the combination of Offensive Buffs, constant Arts Draw Speed and Ki Regain, incredibly powerful Special Move and anti - Special Cover mechanic that provide essential contribution to make this Fighter so unbelievably good.
- You'd think that impeccable Offense would be balanced through abysmal durability, but that's not the case. Not only this Fighter can withstand a lot of hits thanks to his Damage Reduction, he's also able to heal himself consistently, making him ideal in protracted battles despite the lack of Last Man Standing Abilities.

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Ki Restore Speed |
- This Fighter combines unfair Offensive Capabilities with overpowered Match control Abilities such as Vanish Regain and Strike Card lock to become a threat that's very hard to play around.
- What truly makes him unique is the fact he just always keeps going once he gets a combo in, thanks to multitude of Green cards he draws even throughout a single sequence, and the Arts Draw Speed Effects he's able to stack up, so don't ever expect him to be out of ammo.
Core

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Ki Restore Speed |
- While you might think Trunks is a Tank, in reality he's just an incredibly well rounded Fighter that excels at everything, so he doesn't really have a specific role. In terms of Defense, his stats and Damage Reduction make him reliable at taking hits, and his Healing + Endurance provide him Rising Rush control and ensure he reaches the late stages of a Match consistently.
- Offensively, he starts off a bit slow as especially his Blast Damage is not impressive right off the bat, but his Strike Damage and first Arts Card after a switch Damage is high enough that he's at least more than respectable in that regard at any point of a Match. Once his gauge gets filled, he becomes incredibly powerful, and his Ultimate Move will easily be able to kill opponents even if their HP are high.

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Ki Restore Speed |
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The Ability Bonus he gets on this Team is just absurd, since he can benefit from both his Zenkai Ability and Z7 Trunks'. This makes him almost unstoppable at times.
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He re-defines the concept of Damage thanks to his incredibly high Buffs and Support. Not only that, but in late Game he becomes a cheat code if not countered with a Rising Rush.

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Ki Restore Speed |
- His capability to control the Match with his Revive Ability is really oppressive, and not just due to the Revival itself: the fact he can continuously lower his sub counts through Extra Moves makes it hard for the opponent to predict when he'll be able to come in again after a switch.
- His Offensive potential is just immense after Transformation, as he can stack up plenty of Damage Buffs, his Special Move turns into a One-shot tool after Main Ability among other things. Before Transformation he's no slouch either, as he's Effectively a considerably tuned down version of his Transformed variant, which is still pretty good.

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Ki Restore Speed |
- Not many Fighters in the game are as versatile as this guy. SP LL SSJ Gohan YEL is just a jack of all trades: he can do decent Damage right off the bat, his Defensive utility often comes in handy, and his Support is a nice plus.
- That said, he's not top tier at anything at 3*, in fact his limits are pretty apparent when he's compared to Zenkai Fighters that have much bigger stats than him. At 6*, he becomes much harder to handle for any Team, as his Damage starts being meaningful by then and his Tankiness can really be felt, as he's really hard to take down all things considered. He excels in a Strike focused comp mainly, but thanks to all the support he gets here he can do nice Damage even with Blast Cards.
Bench
+14% to Tag: "Hybrid Saiyan" max base Health during battle. | |
+17% to Tag: "Hybrid Saiyan" max base Health during battle. | |
+19% to Tag: "Hybrid Saiyan" max base Health during battle. | |
+20% to Tag: "Hybrid Saiyan" max base Health during battle. |
Alternate Core Members

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Ki Restore Speed |
Supportive Effects and great Offensive-Defensive Buffs after Transformation make him a good and versatile option for the Team overall.

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Ki Restore Speed |
He's a good Strike Damage dealer that scales well into late Game thanks to his Crisis Buffs, but he's also quite one-dimensional.

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Ki Restore Speed |
He's the definition of average, as he doesn't have any noticeable weakness, but he won't have an impact on matches most of the time either.
Alternate Bench Members
+17% to Tag: Hybrid Saiyan base Strike Attack during battle. | |
+20% to Tag: Hybrid Saiyan base Strike Attack during battle. | |
+22% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle. | |
+23% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle. |
+14% to "Tag: Fusion Warrior" max base health during battle. | |
+16% to "Tag: Fusion Warrior" max base health during battle. | |
+18% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle. | |
+20% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle. |
+19% to "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+22% to "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+29% to "Tag: Hybrid Saiyan" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. | |
+31% to "Tag: Hybrid Saiyan" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. |
+24% to "Tag: Son Family" base Strike Defense during battle. | |
+26% to "Tag: Son Family" base Strike Defense during battle. | |
+33% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Strike Defense during battle. | |
+35% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Strike Defense during battle. |
+17% to Tag: Hybrid Saiyan base Blast Attack during battle. | |
+20% to Tag: Hybrid Saiyan base Blast Attack during battle. | |
+22% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle. | |
+23% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle. |
+19% to "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+21% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle. | |
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle. | |
+32% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Attack during battle. |
+17% to "Element: GRN" base Blast Attack during battle. | |
+19% to "Element: GRN" base Blast Attack during battle. | |
+30% to "Element: GRN" or "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+35% to "Element: GRN" or "Tag: Hybrid Saiyan" base Blast Attack during battle. |
+20% to "Tag: Vegeta Family" base Strike Attack during battle. | |
+25% to "Tag: Vegeta Family" or "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle. | |
+30% to "Tag: Vegeta Family" or "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle. | |
+32% to "Tag: Vegeta Family" or "Tag: Hybrid Saiyan" base Strike Attack & Defense during battle. |
+20% to "Tag: Hybrid Saiyan" base Strike & Blast Defense during battle. | |
+22% to "Tag: Hybrid Saiyan" base Strike & Blast Defense during battle. | |
+24% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Defense during battle. | |
+28% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Strike & Blast Defense during battle. |
+19% to "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+22% to "Tag: Hybrid Saiyan" base Blast Attack during battle. | |
+29% to "Tag: Hybrid Saiyan" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. | |
+31% to "Tag: Hybrid Saiyan" or "Episode: Frieza Saga (Z)" base Strike & Blast Attack during battle. |
+19% to "Episode: Sagas From the Movies" base Blast Defense during battle. | |
+21% to "Episode: Sagas From the Movies" or "Tag: Hybrid Saiyan" base Blast Defense during battle. | |
+28% to "Episode: Sagas From the Movies" or "Tag: Hybrid Saiyan" base Strike & Blast Defense during battle. | |
+32% to "Episode: Sagas From the Movies" or "Tag: Hybrid Saiyan" base Strike & Blast Defense during battle. |
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle. | |
+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle. | |
+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. | |
+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. |