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Top Hybrid Saiyan Team

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Team

Core
Bench

Core

HP 2,288,397
Strike ATK 236,319
Blast ATK 217,082
Strike DEF 159,794
Blast DEF 159,802
Critical
1,338
Ki Restore Speed
2,354

Synergy

+20% (Max)
+35%
+70%
+67%
  • He works very well in this Team with SP Teen Trunks PUR, whose Buffs make SP SSJ Youth Gohan YEL incredibly powerful and allow the two to round out a Strike-focused variant with SP SSJ Teen Gohan BLU.

  • He’s quite the Tank in the early Game and he needs to take Damage in order to unlock some of his Offensive Unique Abilities. The Health Z-Ability on the Team's bench and SP SSJ Teen Gohan BLU’s Team Healing Main Ability allow SP SSJ Teen Gohan YEL to take a beating early and recover with little difficulty.

HP 2,412,656
Strike ATK 234,795
Blast ATK 221,140
Strike DEF 157,453
Blast DEF 162,199
Critical
1,395
Ki Restore Speed
2,452

Synergy

+20% (Max)
+35%
+70%
+67%
  • This excellent and underrated Defensive Fighter works especially well with SP Super Saiyan Youth Gohan YEL, who he can Defend from problem Red foes. His unique potential to act as a Defender and a Crisis Fighter gives him a lot of value on this Team.
     
  • SP Teen Trunks PUR's Support makes up for the Damage loss he incurs by not being in a Team with 2 other Son Family Fighters.
     
  • Gohan's absurd Main Ability can Heal his entire party and completely erase their Substitution Counts, fully altering the match's momentum in one fell swoop.  
HP 2,288,700
Strike ATK 251,039
Blast ATK 206,572
Strike DEF 140,283
Blast DEF 137,534
Critical
1,390
Ki Restore Speed
2,423

Synergy

+20% (Max)
+35%
+7%
+67%
  • SP Teen Trunks PUR is among the hardest hitting Support Fighters in the Meta, and on this Team, he does nothing but impress. His +35% Support Buff is what keeps this Team's Damage high in every stage of the match, and after Trunks goes Super Saiyan, he's capable of dishing out devastating blows himself.
  • Trunks' Main Ability after he Transforms is the star of his Kit, giving the Time Traveler a full hand of Cards instantly and the Ki required to use them in a Combo, as well as a sizable Heal and a Strike Damage Buff. 

  • With Zenkai 1 SP SSJ2 Gohan PUR's Zenkai Ability backing him up, this Trunks' Damage output is further augmented. With all of this Team's Defensive Z-Abilities and his Transformed Stats, Trunks is even able to function as a Defensive Pivot in specific instances. 

HP 2,288,296
Strike ATK 236,230
Blast ATK 219,133
Strike DEF 149,094
Blast DEF 150,585
Critical
1,442
Ki Restore Speed
2,295

Synergy

+20% (Max)
+35%
+7%
+67%
  • Being a Green Fighter with Damage Buffs that stack throughout the match, SP Super Saiyan Teen Gohan GRN can operate as a Last Man Standing when paired with SP Super Saiyan Youth Gohan YEL, who is being able to trap troublesome Purple Fighters, letting his Teen counterpart rampage.
     
  • While this Gohan variant's Crisis utility is overshadowed by his Teammates, he doesn't need them to fall in combat to Buff his Damage. Whether or not they're defeated, this Gohan stacks Damage Buffs that will result in absurd Damage output in the late stages of a Fight. 
     
  • Gohan's Support Buffs that he provides with his Main Ability and on entrance give his Teammates extra impact when they switch in.

Bench

1
+14% to "Tag: Fusion Warrior" max base health during battle.
2
+16% to "Tag: Fusion Warrior" max base health during battle.
3
+18% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle.
4
+20% to "Tag: Fusion Warrior" or "Tag: Hybrid Saiyan" max base Health during battle.
1
+19% to Tag: Hybrid Saiyan base Strike Attack during battle.
2
+22% to Tag: Hybrid Saiyan base Strike Attack during battle.
3
+26% to Tag: Hybrid Saiyan base Strike Attack during battle.
4
+28% to Tag: Hybrid Saiyan base Strike Attack during battle.

Discussion

This diverse, powerful, high-skill Team thrives off of its roster of Supporters and Crisis Fighters. 

The Hybrid Saiyan Tag Team's durability is quite high thanks to the numerous Defensive brawlers that it has access to. On Core, both SP Super Saiyan Youth Gohan YEL and SP Super Saiyan Teen Gohan BLU are able to switch in and soak up Damage like sponges. Both of these Fighters transition to devastating Offensive Fighters later in the match, so they can suit the roles they fill to the situation at hand. 

The star of this Team is SP Teen Trunks PUR, who is Supported by Zenkai 1 SP SSJ2 Youth Gohan PUR's Zenkai Ability, giving him incredible durability and Damage in equal measure. His Support forms the backbone of this Team's game-plan, as his two Teammates turn into Offensive juggernauts when he switches into them.

SP Super Saiyan Teen Gohan GRN can even join in on the action when his services are required, adding an additional layer of Support and late-game Utility that gives this Tag the edge in attrition match-ups. From a practical standpoint, this Tag's massive roster allows it to mix and match its core to the match-up. 

Overall, this is a high-level Team that possesses a ton of viable options. Its versatility and explosive late-game Damage give it a fighting chance in the current Meta, which is hostile to all but the best of the best.

Alternate Core Members

HP 2,335,419
Strike ATK 234,783
Blast ATK 250,319
Strike DEF 147,064
Blast DEF 151,494
Critical
1,379
Ki Restore Speed
2,304
  • This Fighter is still an incredible option on this Tag. The Support of Goten allows for the Tag's numerous Gohans to become significantly more powerful, and the presence of those Gohans turns Goten into one of the game's premier Offensive Pivots. 

  • Unfortunately, Goten's Blast-oriented play-style and lack of Defense limits his application on this Tag. He can still excel alongside strong Fighters like SP SSJ Teen Gohan GRN and SP SSJ2 Youth Gohan RED

HP 2,341,700
Strike ATK 234,724
Blast ATK 253,121
Strike DEF 153,311
Blast DEF 151,804
Critical
1,322
Ki Restore Speed
2,285
  • Both the Strike and Blast variants of this Team are very powerful and cohesive, so including SP Super Saiyan 2 Youth Gohan RED in the Alternative Core is a bit of a misnomer. This Team should be seen as a 5 man Core with every Teammate as a viable option to be brought into battle.
     
  • SP Super Saiyan 2 Youth Gohan RED has remained the Hybrid Saiyan king for quite awhile, but his early game weaknesses are signs of his age becoming apparent. This Gohan variant's Crisis Abilities are still top notch, as he is still a frightening single Fighter in the closing counts of a match.
HP 2,311,100
Strike ATK 214,516
Blast ATK 244,182
Strike DEF 143,491
Blast DEF 146,382
Critical
1,390
Ki Restore Speed
2,416
  • He pairs up really well with SP Teen Trunks PUR, who magnifies SP Gohan GRN's already high Damage. His fragility may be a problem, however he's a very good candidate for an alternative spot on this Team.
HP 2,211,967
Strike ATK 215,637
Blast ATK 242,855
Strike DEF 144,602
Blast DEF 145,307
Critical
1,372
Ki Restore Speed
2,350
  • This Fighter is a great Teammate for both SP SSJ2 Youth Gohan RED and SP SSJ Kid Goten PUR, as he offers Support by increasing Blast Damage for the whole Team and can still hold his own Offensively. Additionally, he has a Team-Healing Main Ability--although it only Heals by 15%.
HP 2,078,778
Strike ATK 219,043
Blast ATK 249,309
Strike DEF 155,837
Blast DEF 155,845
Critical
1,309
Ki Restore Speed
2,317
  • This underrated Fighter is rather strong in combat, but he truly excels on the bench. While most players aren't likely to have him at 6 stars and above, at those levels, he's one of this Team's best options - Buffing both Offenses. 

Alternate Bench Members

1
+17% to Tag: Hybrid Saiyan base Strike Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Strike Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Strike Attack & Defense during battle.
1
+14% to Tag: "Hybrid Saiyan" max base Health during battle.
2
+17% to Tag: "Hybrid Saiyan" max base Health during battle.
3
+19% to Tag: "Hybrid Saiyan" max base Health during battle.
4
+20% to Tag: "Hybrid Saiyan" max base Health during battle.
1
+17% to Tag: Hybrid Saiyan base Blast Attack during battle.
2
+20% to Tag: Hybrid Saiyan base Blast Attack during battle.
3
+22% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.
4
+23% to Tag: Hybrid Saiyan base Blast Attack & Defense during battle.
1
+24% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
2
+26% to "Tag: Hybrid Saiyan" base Blast Attack during battle.
3
+33% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
4
+35% to "Tag: Hybrid Saiyan" or "Tag: Son Family" base Blast Attack during battle.
1
+19% to "Episode: Sagas From the Movies" base Strike Attack during battle.
2
+22% to "Episode: Sagas From the Movies" base Strike Attack during battle.
3
+26% to "Episode: Sagas From the Movies" base Strike Attack & Defense during battle.
4
+28% to "Episode: Sagas From the Movies" base Strike Attack & Defense during battle.
1
+19% to "Episode: Sagas From the Movies" base Blast Attack during battle.
2
+21% to "Episode: Sagas From the Movies" base Blast Attack during battle.
3
+26% to "Episode: Sagas From the Movies" base Strike & Blast Attack during battle.
4
+30% to "Episode: Sagas From the Movies" base Strike & Blast Attack during battle.

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I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.

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