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Team

Note: none of the builds below is the definitive best out of the suggested ones, the fighters highlighted below are just all strong enough to put up a serious argument to be on the team, so they're all listed. Also, "Bench" Fighters aren't necessarily worse than the "Core" Fighters, as the choice of which ones to use is dependant on the matchup.

The Dragon Balls in the LF icons indicate the stars required for them to be considered Core options. If a LF doesn't have the Dragon Ball, it means it's core regardless of Stars.

Core
Bench

Core - Leader

Core

HP 2,500,637
Strike ATK 271,664
Blast ATK 266,353
Strike DEF 163,056
Blast DEF 160,510
Critical
1,426
Ki Restore Speed
2,447
  • He's a quite strong Offensive Fighter with stalling capabilities that are basically unmatched in the Meta, as his Gauge-tied Dodge mechanic is a powerful tool to control the opponents' moves, that he's able to frequently take advantage of since he can generate his Gauge quite easily.
  • While he might not have never-ending Offensive resources of other Fighters in the Meta, he can still be really Effective Damage wise thanks to his strong Special/Ultimate Moves, and consistent Damage Buffs all around.
HP 2,335,535
Strike ATK 215,717
Blast ATK 215,738
Strike DEF 156,059
Blast DEF 153,773
Critical
1,508
Ki Restore Speed
2,629
  • He's the perfect Fighter to pair with incredible Fighters such as Gogeta, as he can magnify their potential greatly through Death Effects for the most part, while also providing nigh-foolproof coverage for as long as he's alive thanks to his Sub Count reduction mechanics. 
  • His Offensive power is just average, but he still got some decent upgrades in that regard after his Zenkai so don't treat him as if he's completely worthless in that regard.
HP 2,449,391
Strike ATK 268,992
Blast ATK 251,547
Strike DEF 163,072
Blast DEF 159,871
Critical
1,453
Ki Restore Speed
2,423
HP 2,460,780
Strike ATK 261,569
Blast ATK 251,957
Strike DEF 154,508
Blast DEF 156,052
Critical
1,428
Ki Restore Speed
2,311
HP 2,411,767
Strike ATK 263,899
Blast ATK 243,164
Strike DEF 157,324
Blast DEF 157,316
Critical
1,299
Ki Restore Speed
2,283
  • He's lost some charm, especially pre-revive where his Damage decreased noticeably, but he can still definitely put in some work. It goes without saying that Revive can be a really clutch Ability in a Match, despite the fact that some fighters like SP SSJ4 Gogeta GRN can counter pretty well through Anti-Revive Effects. 
  • After Revive his Offensive power is still great, although it's not outlandish anymore now that there are Fighters in the Meta even more impressive than him in that regard.

Alternate Core Members

HP 2,335,419
Strike ATK 234,783
Blast ATK 250,319
Strike DEF 147,064
Blast DEF 151,494
Critical
1,379
Ki Restore Speed
2,304
HP 2,341,700
Strike ATK 234,724
Blast ATK 253,121
Strike DEF 153,311
Blast DEF 151,804
Critical
1,322
Ki Restore Speed
2,285

Alternate Bench Members

1
+19% to "Tag: Female Warrior" base Strike Attack during battle.
2
+22% to "Tag: Female Warrior" base Strike Attack during battle.
3
+24% to "Tag: Female Warrior" or "Tag: Son Family" base Strike Attack during battle.
4
+28% to "Tag: Female Warrior" or "Tag: Son Family" base Strike Attack during battle.
1
+24% to "Tag: Son Family" base Blast Attack during battle.
2
+26% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
3
+33% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
4
+35% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
1
+19% to "Element: BLU" base Strike Attack & Defense during battle.
2
+22% to "Element: BLU" base Strike Attack & Defense during battle.
3
+30% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle.
4
+33% to "Element: BLU" or "Tag: Son Family" base Strike Attack & Defense during battle.
1
+17% to "Tag: Son Family" base Blast Attack during battle.
2
+20% to "Tag: Son Family" base Blast Attack during battle.
3
+22% to "Tag: Son Family" base Blast Attack during battle.
4
+23% to "Tag: Son Family" base Blast Attack during battle.
1
+17% to "Tag: GT" base Strike Attack during battle.
2
+19% to "Tag: GT" or "Tag: Son Family" base Strike Attack during battle.
3
+22% to "Tag: GT" or "Tag: Son Family" base Strike Attack & Defense during battle.
4
+25% to "Tag: GT" or "Tag: Son Family" base Strike Attack & Defense during battle.
1
+22% to "Tag: GT" base Strike Attack during battle.
2
+28% to "Tag: GT" or "Tag: Son Family" base Strike Attack during battle.
3
+35% to "Tag: GT" or "Tag: Son Family" base Strike Attack during battle.
4
+38% to "Tag: GT" or "Tag: Son Family" base Strike Attack during battle.
1
+22% to "Tag: Future" base Strike Attack during battle.
2
+28% to "Tag: Future" or "Tag: Son Family" base Strike Attack during battle.
3
+30% to "Tag: Future" or "Tag: Son Family" base Strike Attack & Defense during battle.
4
+35% to "Tag: Future" or "Tag: Son Family" base Strike Attack & Defense during battle.
1
+19% to "Tag: Son Family" base Blast Attack during battle.
2
+22% to "Tag: Son Family" or "Element: RED" base Blast Attack during battle.
3
+25% to "Tag: Son Family" or "Element: RED" base Blast Attack & Defense during battle.
4
+28% to "Tag: Son Family" or "Element: RED" base Blast Attack & Defense during battle.
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About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.