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Tier Z

What makes a Fighter ‘Z Tier’?

The absolute best Fighters in the game. These Fighters have a team or multiple Teams built around them, and have full Team support which allows them to accentuate how powerful their toolkits are. They also own an Ability that exerts control over core game systems and forces Enemy Teams to play around a single Fighter.

SP Super Vegito (Purple)
Explanation

Stats

HP 2412373
Strike ATK 247440
Blast ATK 219638
Strike DEF 149591
Blast DEF 146660

Why this Tier?

  • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount Damage inflicted Buffs.

  • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

Discussion:

SP Super Vegito PUR reclaims the throne as best Fighter in the game due to a more diverse, not predominantly Yellow Meta. His Main Ability wiping Attribute Upgrades is crucial for crippling Fighters such as SP SSJ2 Gohan RED, SP Goku GRN SP UGA Super Buu GRN, SP Buu: Kid RED, and SP Ribrianne BLU.

Why this Tier?

  • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount Damage inflicted Buffs.

  • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

Discussion:

SP Super Vegito PUR reclaims the throne as best Fighter in the game due to a more diverse, not predominantly Yellow Meta. His Main Ability wiping Attribute Upgrades is crucial for crippling Fighters such as SP SSJ2 Gohan RED, SP Goku GRN SP UGA Super Buu GRN, SP Buu: Kid RED, and SP Ribrianne BLU.

SP Angry Goku (Blue)
Explanation

Stats

HP 2277634
Strike ATK 218663
Blast ATK 251266
Strike DEF 143681
Blast DEF 145119

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can legitimately kill some Fighters in one hit if he’s managed to stack some Buffs.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful in Son Family Teams.

Discussion:

Like many other Transforming Fighters, SP Angry Goku BLU gains an insane amount of Buffs after turning Super Saiyan. He hits hard, he’s durable, and his Special Move can be used as a Counter on top of being the fourth Legendary Finish added to Dragon Ball Legends.

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can legitimately kill some Fighters in one hit if he’s managed to stack some Buffs.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful in Son Family Teams.

 

Discussion:

Like many other Transforming Fighters, SP Angry Goku BLU gains an insane amount of Buffs after turning Super Saiyan. He hits hard, he’s durable, and his Special Move can be used as a Counter on top of being the fourth Legendary Finish added to Dragon Ball Legends.

SP Cooler (Purple)
Explanation

Stats

HP 2411464
Strike ATK 212284
Blast ATK 201685
Strike DEF 156141
Blast DEF 161686

Why this Tier?

  • He’s an absolute behemoth Defensively, and since he takes so much effort to take down, he gets a lot of usage out of his Unique Ability which increases both his and his allies Damage inflicted when he takes Damage.

  • He’s everything Lineage of Evil needed. A Purple that is exceptional late-game will keep them relevant for quite a while.

Discussion

SP Cooler PUR is continuing the trend of powerful UST Fighters, bringing Lineage of Evil a Tank, last-man standing Fighter and someone with Supportative qualities all in one.

Why this Tier?

  • He’s an absolute behemoth Defensively, and since he takes so much effort to take down, he gets a lot of usage out of his Unique Ability which increases both his and his allies Damage inflicted when he takes Damage.

  • He’s everything Lineage of Evil needed. A Purple that is exceptional late-game will keep them relevant for quite a while.

 

Discussion

SP Cooler PUR is continuing the trend of powerful UST Fighters, bringing Lineage of Evil a Tank, last-man standing Fighter and someone with Supportative qualities all in one.

SP Super Saiyan Youth Gohan YEL
Explanation

Stats

HP 2288397
Strike ATK 236319
Blast ATK 217082
Strike DEF 159794
Blast DEF 159802

Why this Tier?

  • He’s extremely durable, has one of the best Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
     

  • He has many Team options when limit broken to 5 stars.
     

Discussion

SP SSJ Gohan Youth YEL is a phenomenal Fighter, and his Team continues to get better too. He synergizes excellently with either SP Boujack PUR or SP Cooler PUR. SP Cooler PUR is especially enticing, as he gives (through his toolkit) SP SSJ Gohan Youth YEL those annoying Extra Moves he loves to utilize.

Alternatively, SP SSJ Gohan Youth YEL himself is more or less a necessity to take out other SP Boujack PUR’s and SP Cooler PUR’s. His Main Ability lock along with his second Main Ability has the potential to take out some Fighters in a single Combo if the stars align correctly for him.

Why this Tier?

  • He’s extremely durable, has one of the best Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
     

  • He has many Team options when limit broken to 5 stars.
     

Discussion

SP SSJ Gohan Youth YEL is a phenomenal Fighter, and his Team continues to get better too. He synergizes excellently with either SP Boujack PUR or SP Cooler PUR. SP Cooler PUR is especially enticing, as he gives (through his toolkit) SP SSJ Gohan Youth YEL those annoying Extra Moves he loves to utilize.

Alternatively, SP SSJ Gohan Youth YEL himself is more or less a necessity to take out other SP Boujack PUR’s and SP Cooler PUR’s. His Main Ability lock along with his second Main Ability has the potential to take out some Fighters in a single Combo if the stars align correctly for him.

SP Full Power Boujack (Purple)
Explanation

Stats

HP 2435677
Strike ATK 258616
Blast ATK 235927
Strike DEF 152561
Blast DEF 152569

Why this Tier?

  • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

  • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty

Discussion

SP Boujack PUR does everything. His Damage output and high and very consistent, his Cover provides his Team with a way to protect themselves, and he gives allied Sagas From the Movies Fighters a 25% Damage inflicted Buff when switched. He also takes 20% reduced Damage from Super Saiyans.

His Cover does come with a drawback as his Teammate being switched out will take 15% of their Health as Damage, but this Cover is so effective and he himself is so well rounded that it more than makes up for it.

Why this Tier?

  • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

  • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty

Discussion

SP Boujack PUR does everything. His Damage output and high and very consistent, his Cover provides his Team with a way to protect themselves, and he gives allied Sagas From the Movies Fighters a 25% Damage inflicted Buff when switched. He also takes 20% reduced Damage from Super Saiyans.

His Cover does come with a drawback as his Teammate being switched out will take 15% of their Health as Damage, but this Cover is so effective and he himself is so well rounded that it more than makes up for it.

SP Super Saiyan 2 Youth Gohan (Red)
Explanation

Stats

HP 2341700
Strike ATK 234724
Blast ATK 253121
Strike DEF 153311
Blast DEF 151804

Why this Tier?

  • His Blast Attack and Defensive stats are incredible, and the former is further Boosted by a powerful toolkit.
     
     

  • He's devastating as the last Fighter alive.
     
     

Discussion:

SP SSJ2 Gohan RED’s Team is starting to really feel the lack of Z-Ability support. Son Family didn’t give him any support with the release of SP Goku GRN and SP SSJ3 Goku GRN. Alternatively, Hybrid Saiyans have been in no-mans land for what seems like an eternity now.

He’s still an exceptional Fighter, but is in serious danger of falling out of Z-Tier if his Teams continue to completely stagnate like this.

Why this Tier?

  • His Blast Attack and Defensive stats are incredible, and the former is further Boosted by a powerful toolkit.
     
     

  • He's devastating as the last Fighter alive.
     
     

Discussion:

SP SSJ2 Gohan RED’s Team is starting to really feel the lack of Z-Ability support. Son Family didn’t give him any support with the release of SP Goku GRN and SP SSJ3 Goku GRN. Alternatively, Hybrid Saiyans have been in no-mans land for what seems like an eternity now.

He’s still an exceptional Fighter, but is in serious danger of falling out of Z-Tier if his Teams continue to completely stagnate like this.

Tier S

What makes a Fighter 'S Tier'?

Not too drastically different from the Fighters in Z Tier, these Fighters have a few minuscule flaws that don’t let them take over the game consistently, or lack proper Tag Support which in turn compromises how well they perform, but are still on the cusp of Z Tier.

SP Fusion Android #13 (Red)
Explanation

Stats

HP 2334744
Strike ATK 245686
Blast ATK 231566
Strike DEF 159701
Blast DEF 156545

Why this Tier?

  • He’s held back by a few minor things, but excels at multiple facets of combat, at any point of the game

  • He joins arguably the best Tag in the game, Androids, a Team that has an excellent Fighter in every color slot

Discussion:

SP Fusion Android #13 RED is held back by a few things. Namely, his base Strike is higher than his base Blast Attack while he’s in a Team that holds many Blast Arts Cards, and his Damage inflicted Buff requires a pesky 3 timer counts to activate.

Still, he’s very strong Offensively, has Cover against any Strike Attack, a devastating Ultimate Move and is one of the scariest last-man standing Fighters in the game. Super Saiyan Fighters are increasingly popular in the Meta, and he owns an innate 30% Damage inflicted to that Tag.

Why this Tier?

  • He’s held back by a few minor things, but excels at multiple facets of combat, at any point of the game

  • He joins arguably the best Tag in the game, Androids, a Team that has an excellent Fighter in every color slot

Discussion:

SP Fusion Android #13 RED is held back by a few things. Namely, his base Strike is higher than his base Blast Attack while he’s in a Team that holds many Blast Arts Cards, and his Damage inflicted Buff requires a pesky 3 timer counts to activate.

Still, he’s very strong Offensively, has Cover against any Strike Attack, a devastating Ultimate Move and is one of the scariest last-man standing Fighters in the game. Super Saiyan Fighters are increasingly popular in the Meta, and he owns an innate 30% Damage inflicted to that Tag.

SP Vegeta (Blue)
Explanation

Stats

HP 2277948
Strike ATK 231252
Blast ATK 219928
Strike DEF 139255
Blast DEF 142067

Why this Tier?

  • He has an insanely oppressive Melee-focused toolkit along with a Special Move that restores his Health every time it lands.
     

  • He’s found a nice home and excellent synergy in the Sagas from The Movies Team that usually includes SP Boujack PUR and SP SSJ Youth Gohan YEL.
     

Discussion

He’s found a somewhat unconventional home in Sagas. It’s a shame he doesn’t Buff the Tag, seeing as the Vegeta Family Tag he Buffs has been more or less irrelevant ever since it came along.

Why this Tier?

  • He has an insanely oppressive Melee-focused toolkit along with a Special Move that restores his Health every time it lands.
     

  • He’s found a nice home and excellent synergy in the Sagas from The Movies Team that usually includes SP Boujack PUR and SP SSJ Youth Gohan YEL.
     

Discussion

He’s found a somewhat unconventional home in Sagas. It’s a shame he doesn’t Buff the Tag, seeing as the Vegeta Family Tag he Buffs has been more or less irrelevant ever since it came along.

SP Final Form Frieza: Full Power (Yellow)
Explanation

Stats

HP 2424348
Strike ATK 228401
Blast ATK 230660
Strike DEF 158717
Blast DEF 163511

Why this Tier?

  • He’s incredibly hard to take down as his Cover reduces Damage taken by 50% and. reduces Enemy Ki by 35%.
     

  • Much like SP Zamasu RED, he restores 20% of his Health when it reaches 0.
     

Discussion:

SP FP FF Frieza is starting to get the SP Zamasu RED treatment, as his Team is starting to get little to no support, and Fighters that nullify his endurance are being released more and more.

Still, SP FP FF Frieza provides Lineage of Evil with a much needed Defense Fighter. He can struggle to do Damage at times and has to pick and choose very carefully how long he stays on the battlefield due to his Unique Ability Buffing his Damage by only 10 timer counts, as well as the +2 to his substitution count after using Cover.

Why this Tier?

  • He’s incredibly hard to take down as his Cover reduces Damage taken by 50% and. reduces Enemy Ki by 35%.
     

  • Much like SP Zamasu RED, he restores 20% of his Health when it reaches 0.
     

Discussion:

SP FP FF Frieza is starting to get the SP Zamasu RED treatment, as his Team is starting to get little to no support, and Fighters that nullify his endurance are being released more and more.

Still, SP FP FF Frieza provides Lineage of Evil with a much needed Defense Fighter. He can struggle to do Damage at times and has to pick and choose very carefully how long he stays on the battlefield due to his Unique Ability Buffing his Damage by only 10 timer counts, as well as the +2 to his substitution count after using Cover.

SP Final Form Frieza (Red)
Explanation

Stats

HP 2311114
Strike ATK 233482
Blast ATK 218729
Strike DEF 152448
Blast DEF 150181

Why this Tier?

  • He absolutely annihilates Goku variants, and enables his Teammates to destroy Saiyans with a nice switch-out Damage buff against Saiyans for them.

  • This in turn does make him a bit situational, but he’s still an excellent primary Red for his Team

Discussion:

SP FP Frieza RED makes PVP matches against Saiyans significantly easier, and with a 50% Strike Buff on entry, can remain relevant even against non-Saiyan Teams. His Transformation does come with a timer, but 45 timer counts is decently long.

Why this Tier?

  • He absolutely annihilates Goku variants, and enables his Teammates to destroy Saiyans with a nice switch-out Damage buff against Saiyans for them.

  • This in turn does make him a bit situational, but he’s still an excellent primary Red for his Team

Discussion:

SP FP Frieza RED makes PVP matches against Saiyans significantly easier, and with a 50% Strike Buff on entry, can remain relevant even against non-Saiyan Teams. His Transformation does come with a timer, but 45 timer counts is decently long.

SP Super Saiyan 3 Goku (Green)
Explanation

Stats

HP 2265445
Strike ATK 236040
Blast ATK 265251
Strike DEF 157901
Blast DEF 157909

Why this Tier?

  • He’s like SP Perfect Cell YEL in his prime, but for Saiyans. High Damage, disrupting Abilities and an Ultimate Move nuke will keep him relevant for a while.

  • His Health stat is excessively low, and his best theoretical Teams are rare and require limit breaks to mask his fragility.

Discussion:

SP SSJ3 Goku GRN is not what some people were expecting, as he doesn’t seem to be as flat out oppressive as his counterparts on release, such as SP Angry Goku BLU, SP Super Vegito PUR, and SP SSJ2 Gohan RED

Most notably, he’s very fragile and his Extra Move is a Counter that only works on Blast Attacks, and he can only use a Special Move to Combo off of it.Still, he’s a very solid Fighter that excels at most facets of combat, and has a few game-changing components in his toolkit that can make up for some of his flaws.

Why this Tier?

  • He’s like SP Perfect Cell YEL in his prime, but for Saiyans. High Damage, disrupting Abilities and an Ultimate Move nuke will keep him relevant for a while.

  • His Health stat is excessively low, and his best theoretical Teams are rare and require limit breaks to mask his fragility.

 

Discussion:

 

SP SSJ3 Goku GRN is not what some people were expecting, as he doesn’t seem to be as flat out oppressive as his counterparts on release, such as SP Angry Goku BLU, SP Super Vegito PUR, and SP SSJ2 Gohan RED

 

Most notably, he’s very fragile and his Extra Move is a Counter that only works on Blast Attacks, and he can only use a Special Move to Combo off of it.Still, he’s a very solid Fighter that excels at most facets of combat, and has a few game-changing components in his toolkit that can make up for some of his flaws.

SP Ultimate Gohan Absorbed Buu: Super (Green)
Explanation

Stats

HP 2388702
Strike ATK 242779
Blast ATK 219851
Strike DEF 149801
Blast DEF 149808

Why this Tier?

  • His “Seems I Got Even Stronger” Unique Ability gives him permanent Buffs when he enters the battlefield or when the Enemy switches out.
  • He Draws an Extra Arts Card when his attacks are evaded with Vanishing Step, which has a bit of a clunkiness aspect to it.

Discussion:

Akin to the anime, SP UGA Super Buu GRN has a bit of a chaotic toolkit but the payoff can be tremendous. At full stacks, he’s an Offensive force with a great means to defend himself with his Extra Move Barrier.

The release of SP Buu: Kid RED has made Regeneration a solid Team once again.

Why this Tier?

  • His “Seems I Got Even Stronger” Unique Ability gives him permanent Buffs when he enters the battlefield or when the Enemy switches out.
  • He Draws an Extra Arts Card when his attacks are evaded with Vanishing Step, which has a bit of a clunkiness aspect to it.

Discussion:

Akin to the anime, SP UGA Super Buu GRN has a bit of a chaotic toolkit but the payoff can be tremendous. At full stacks, he’s an Offensive force with a great means to defend himself with his Extra Move Barrier.

The release of SP Buu: Kid RED has made Regeneration a solid Team once again.

SP Golden Frieza (Green)
Explanation

Stats

HP 2266253
Strike ATK 239191
Blast ATK 252503
Strike DEF 147298
Blast DEF 142983

Why this Tier?

  • He functions like SP SSJ Kid Goku GRN on steroids. He’s incredibly oppressive for the first 60 timer counts, but unlike SP SSJ Kid Goku GRN he’s still great afterward.

  • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

Discussion:

SP Golden Frieza GRN is a downright terrifying Offensive Fighter. Anti-Saiyan Damage inflicted Uniques will always keep a Fighter in the mix, but he combines this trait with a 50% Damage inflicted Buff from the start of the Match for 60 timer counts while always inflicting Enemies with Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he comes into the battlefield


SP Golden Frieza GRN is still one of the best Fighters in the game, but doesn’t set the world on fire like he did when Lineage of Evil became a top Team.

Why this Tier?

  • He functions like SP SSJ Kid Goku GRN on steroids. He’s incredibly oppressive for the first 60 timer counts, but unlike SP SSJ Kid Goku GRN he’s still great afterward.

  • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

Discussion:

SP Golden Frieza GRN is a downright terrifying Offensive Fighter. Anti-Saiyan Damage inflicted Uniques will always keep a Fighter in the mix, but he combines this trait with a 50% Damage inflicted Buff from the start of the Match for 60 timer counts while always inflicting Enemies with Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he comes into the battlefield


SP Golden Frieza GRN is still one of the best Fighters in the game, but doesn’t set the world on fire like he did when Lineage of Evil became a top Team.

SP Teen Trunks (Purple)
Explanation

Stats

HP 2288700
Strike ATK 251039
Blast ATK 206572
Strike DEF 140283
Blast DEF 137534

Why this Tier?

  • His only weakness in Combat is Blast Attack, but he more than makes up for it everywhere else.

  • His Strike Attack, Special Move Damage and Supportive Abilities are all exceptional.

Discussion:

Even with his somewhat suboptimal Team options, he himself is such a devastating Offensive Fighter that he can make up for it. His “Preparations for the Future” Unique Ability is an insane Buff to his Teammates.

Once the Vegeta Family Tag get more Fighters, he’ll be ready to lead them to the top of PVP. He also works in a Super Saiyan Team with SP SSJ Bardock BLU, although that Team is very fragile. Hybrid Saiyans are generally Blast-based but he’s still great there too.

Why this Tier?

  • His only weakness in Combat is Blast Attack, but he more than makes up for it everywhere else.

  • His Strike Attack, Special Move Damage and Supportive Abilities are all exceptional.

Discussion:

Even with his somewhat suboptimal Team options, he himself is such a devastating Offensive Fighter that he can make up for it. His “Preparations for the Future” Unique Ability is an insane Buff to his Teammates.

Once the Vegeta Family Tag get more Fighters, he’ll be ready to lead them to the top of PVP. He also works in a Super Saiyan Team with SP SSJ Bardock BLU, although that Team is very fragile. Hybrid Saiyans are generally Blast-based but he’s still great there too.

SP Buu: Kid (Red)
Explanation

Stats

HP 2388399
Strike ATK 243664
Blast ATK 217364
Strike DEF 157894
Blast DEF 154797

Why this Tier?

  • He’s insufferable to play against. He Heals with every Arts landed, has a 30% chance to Paralyze on all of his Strikes, and reduces Ki by 30 every time he uses an Extra Move.

  • His Blast Attack and Ki Restore Speed are awful.

Discussion:

SP Buu: Kid RED basically brings Regeneration back to life as they were dying for a Red. He does pair nicely with SP UGA Super Buu GRN, but both also have problems with drawing too many Extra Moves. He misses out on Z Tier due to some very noticeable flaws in his toolkit, such as his Blast Attack and Ki Restore Speed being very bad by even average Sparking standards, and the aspect of clunkiness that naturally comes with Drawing Extra Moves.

Still, with proper setup, SP Buu: Kid RED can do devastating amounts of Damage, and is very hard to take out as he constantly Heals, and takes 20% reduced Damage at all times.

Why this Tier?

  • He’s insufferable to play against. He Heals with every Arts landed, has a 30% chance to Paralyze on all of his Strikes, and reduces Ki by 30 every time he uses an Extra Move.

  • His Blast Attack and Ki Restore Speed are awful.

 

Discussion:

SP Buu: Kid RED basically brings Regeneration back to life as they were dying for a Red. He does pair nicely with SP UGA Super Buu GRN, but both also have problems with drawing too many Extra Moves. He misses out on Z Tier due to some very noticeable flaws in his toolkit, such as his Blast Attack and Ki Restore Speed being very bad by even average Sparking standards, and the aspect of clunkiness that naturally comes with Drawing Extra Moves.

 

Still, with proper setup, SP Buu: Kid RED can do devastating amounts of Damage, and is very hard to take out as he constantly Heals, and takes 20% reduced Damage at all times.

SP Perfect Cell (Yellow)
Explanation

Stats

HP 2301104
Strike ATK 248248
Blast ATK 226826
Strike DEF 145114
Blast DEF 146552

Why this Tier?

  • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.

  • His Ultimate Move Solar Kamehameha is capable of KO’ing Fighters in a single blow, and has a chance to inflict faint.

Discussion:

SP Perfect Cell YEL is one of the main reasons the S Tier was introduced. While he doesn’t set the world on fire like he did on release, he still comes out of the gates quickly and can be a game-changer.


He’s a core Fighter on both Regeneration and Androids, the latter of which have 4 other powerful core Fighters and forms arguably the best Team in the game

Why this Tier?

  • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.

  • His Ultimate Move Solar Kamehameha is capable of KO’ing Fighters in a single blow, and has a chance to inflict faint.

Discussion:

SP Perfect Cell YEL is one of the main reasons the S Tier was introduced. While he doesn’t set the world on fire like he did on release, he still comes out of the gates quickly and can be a game-changer.


He’s a core Fighter on both Regeneration and Androids, the latter of which have 4 other powerful core Fighters and forms arguably the best Team in the game

SP Super #17 (Green)
Explanation

Stats

HP 2311735
Strike ATK 215985
Blast ATK 242161
Strike DEF 159802
Blast DEF 159794

Why this Tier?

  • He’s insufferable to play against and is great Defensively.

  • He has perhaps the most game-changing Ultimate Move in the entire game.

Discussion

Simply put, SP Super #17 GRN is a Defense Fighter first and foremost, but unlocking his Damage potential isn’t too hard either. His Main Ability gives him a massive 50% Blast Attack, and killing just one Enemy Fighter with him gives him great Damage Buffs when switched onto the battlefield from that point on.

His Ultimate Move paralyzes every single person on the Enemy Team, which is one of the most powerful effects currently in the game. His Extra Move and Cover can also Absorb Ki Blasts, Tap Blasts, and Ranged Special Moves.

Why this Tier?

  • He’s insufferable to play against and is great Defensively.

  • He has perhaps the most game-changing Ultimate Move in the entire game.

Discussion

Simply put, SP Super #17 GRN is a Defense Fighter first and foremost, but unlocking his Damage potential isn’t too hard either. His Main Ability gives him a massive 50% Blast Attack, and killing just one Enemy Fighter with him gives him great Damage Buffs when switched onto the battlefield from that point on.

His Ultimate Move paralyzes every single person on the Enemy Team, which is one of the most powerful effects currently in the game. His Extra Move and Cover can also Absorb Ki Blasts, Tap Blasts, and Ranged Special Moves.

SP Goku (Green)
Explanation

Stats

HP 2460701
Strike ATK 233886
Blast ATK 238597
Strike DEF 158894
Blast DEF 159685

Why this Tier?

  • He’s quite possibly the most durable Fighter in the game.

  • He struggles to do consistent Damage before 45 timer counts, but does do extra Damage to Androids and has an obscenely powerful Ultimate Move

Discussion: 

SP Goku GRN is held out of Z Tier due to his Z-Ability, lack of reduced cost for Blast Arts Cards, and the fact that he can struggle to do Damage early in the game. He’s also exceptionally vulnerable to any Fighter in the game that can remove Attribute Upgrades.

Still, he’s outrageously durable, and gets increasingly scary the longer the game goes on. His Ultimate Move has the potential to kill some Fighters in one blow

Why this Tier?

  • He’s quite possibly the most durable Fighter in the game.

  • He struggles to do consistent Damage before 45 timer counts, but does do extra Damage to Androids and has an obscenely powerful Ultimate Move

 

Discussion: 

SP Goku GRN is held out of Z Tier due to his Z-Ability, lack of reduced cost for Blast Arts Cards, and the fact that he can struggle to do Damage early in the game. He’s also exceptionally vulnerable to any Fighter in the game that can remove Attribute Upgrades.

 

Still, he’s outrageously durable, and gets increasingly scary the longer the game goes on. His Ultimate Move has the potential to kill some Fighters in one blow

SP Super Saiyan Kid Goten (Purple)
Explanation

Stats

HP 2335419
Strike ATK 234783
Blast ATK 250319
Strike DEF 147064
Blast DEF 151494

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.

  • He draws an Ultimate Arts Card which deals massive amounts of Damage and Buffs any Gohan Variant Teammate on top of being the second Legendary Finish added to Dragon Ball Legends.

Discussion:

SP SSJ Kid Goten PUR needs a specific Team around him to really shine, but if provided with the right Teammates, he can unleash a hellacious torrent of Damage. He also has respectable Defenses to back himself up.

He moves up to S Tier due to the release of the Awakened Family Kamehameha  Equip as well as Yellow Fighters not being as common as before.

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.

  • He draws an Ultimate Arts Card which deals massive amounts of Damage and Buffs any Gohan Variant Teammate on top of being the second Legendary Finish added to Dragon Ball Legends.

Discussion:

SP SSJ Kid Goten PUR needs a specific Team around him to really shine, but if provided with the right Teammates, he can unleash a hellacious torrent of Damage. He also has respectable Defenses to back himself up.

He moves up to S Tier due to the release of the Awakened Family Kamehameha  Equip as well as Yellow Fighters not being as common as before.

SP Gogeta (Blue)
Explanation

Stats

HP 2234476
Strike ATK 226736
Blast ATK 239809
Strike DEF 143582
Blast DEF 143575

Why this Tier?

  • He’s part of one of the better Teams in the game, and partners nicely with SP Super Vegito PUR

  • He has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.

Discussion:

SP Gogeta BLU still has some of the best stats in the game after Transforming into a Super Saiyan. The Fusion Warrior Team has stagnated a bit unit wise, however, and SP Gogeta BLU is not on the same level as the newer Z-Tier Fighters, so his reign there comes to an end.

Why this Tier?

  • He’s part of one of the better Teams in the game, and partners nicely with SP Super Vegito PUR

  • He has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.

 

Discussion:

SP Gogeta BLU still has some of the best stats in the game after Transforming into a Super Saiyan. The Fusion Warrior Team has stagnated a bit unit wise, however, and SP Gogeta BLU is not on the same level as the newer Z-Tier Fighters, so his reign there comes to an end.

SP Ribrianne (Blue)
Explanation

Stats

HP 2460152
Strike ATK 246620
Blast ATK 217754
Strike DEF 149541
Blast DEF 154098

Why this Tier?

  • She’s categorized as a Defense Fighter but through a multitude of Damage received Debuffs and a devastating Ultimate Move, SP Ribrianne BLU can punch a hole through almost anyone.

  • When her Teammates start dying--specifically Female Warriors--her Strike Damage becomes terrifying.

Discussion:

SP Ribrianne BLU always had one of the best toolkits in the game, but her viability hinges on how good Female Warriors are. Once again, it seems like Female Warriors are starting to be neglected, so SP Ribrianne BLU hasn’t been seen much.

Why this Tier?

  • She’s categorized as a Defense Fighter but through a multitude of Damage received Debuffs and a devastating Ultimate Move, SP Ribrianne BLU can punch a hole through almost anyone.

  • When her Teammates start dying--specifically Female Warriors--her Strike Damage becomes terrifying.

Discussion:

SP Ribrianne BLU always had one of the best toolkits in the game, but her viability hinges on how good Female Warriors are. Once again, it seems like Female Warriors are starting to be neglected, so SP Ribrianne BLU hasn’t been seen much.

Tier 1

What Makes a Fighter 'Tier 1'?

 Fighters that make up for their minuscule or moderately noticeable flaws by being good choices in solid Teams, they still have very strong above average toolkits but are not extremely over the top powerful. They can still be the go-to Fighters to form a consistently strong Team around.

SP Hit (Yellow)
Explanation

Stats

HP 2323216
Strike ATK 261729
Blast ATK 211825
Strike DEF 138004
Blast DEF 142187

Why this Tier?

  • He gets a wealth of Offensive Buffs that can’t be cancelled, making him arguably the hardest hitter in the game.

  • He’s incredibly fragile, has limited Team options, and one dimensional Offense.  A proper Universe 6 Team however could skyrocket him into Z Tier.

Discussion: 

SP Hit YEL suffers from the same thing SP SSJ2 Gohan RED suffered from on release as his Team options are suboptimal for the moment. Unlike SP SSJ2 Gohan RED, however, SP Hit YEL’s very low base Defenses and Health make him very fragile on top of it all.

SP Hit YEL might be popular, but the fact remains that his Team options and his base stats are incredibly bare. There’s absolutely zero incentive to run Yellow Color Counter Teams with him since not a single Team in the game relies on a Purple anymore. Even Fusion Warriors perform well against Yellow Color Counter Teams now due to the addition of SP Super #17 GRN.

Why this Tier?

  • He gets a wealth of Offensive Buffs that can’t be cancelled, making him arguably the hardest hitter in the game.

  • He’s incredibly fragile, has limited Team options, and one dimensional Offense.  A proper Universe 6 Team however could skyrocket him into Z Tier.

Discussion: 

SP Hit YEL suffers from the same thing SP SSJ2 Gohan RED suffered from on release as his Team options are suboptimal for the moment. Unlike SP SSJ2 Gohan RED, however, SP Hit YEL’s very low base Defenses and Health make him very fragile on top of it all.

SP Hit YEL might be popular, but the fact remains that his Team options and his base stats are incredibly bare. There’s absolutely zero incentive to run Yellow Color Counter Teams with him since not a single Team in the game relies on a Purple anymore. Even Fusion Warriors perform well against Yellow Color Counter Teams now due to the addition of SP Super #17 GRN.

SP Kakunsa (Purple)
Explanation

Stats

HP 2288020
Strike ATK 253917
Blast ATK 207986
Strike DEF 153888
Blast DEF 152359

Why this Tier?

  • Her, SP Rozie YEL and SP Ribrianne BLU form an extremely powerful trio.

  • She’s a bit one dimensional in her Attack and somewhat fragile, but her Damage output is absolutely devastating.

Discussion

SP Kakunsa PUR is similar to SP Golden Frieza GRN in the sense that she’s very early-game oriented, but she also manages to stay relevant the entire game regardless, even in death as she permanently Buffs and Heals Teammates when killed.

Similar to SP Ribrianne BLU, she has access to one of the most powerful Extra Moves in the game - Lovely Pose. This Extra Move Debuffs the entire opposing Team while simultaneously Buffing her own allies.

Why this Tier?

  • Her, SP Rozie YEL and SP Ribrianne BLU form an extremely powerful trio.

  • She’s a bit one dimensional in her Attack and somewhat fragile, but her Damage output is absolutely devastating.

Discussion

SP Kakunsa PUR is similar to SP Golden Frieza GRN in the sense that she’s very early-game oriented, but she also manages to stay relevant the entire game regardless, even in death as she permanently Buffs and Heals Teammates when killed.

Similar to SP Ribrianne BLU, she has access to one of the most powerful Extra Moves in the game - Lovely Pose. This Extra Move Debuffs the entire opposing Team while simultaneously Buffing her own allies.

SP Android #13 (Blue)
Explanation

Stats

HP 2335030
Strike ATK 219284
Blast ATK 248564
Strike DEF 146559
Blast DEF 150989

Why this Tier?

  • He finally gives Android Teams the Blue Fighter they were dying for.

  • He has excellent Blast Attack and Crisis-esque Abilities.

Discussion


SP Android #13 BLU is a bit of a one dimensional Fighter as he’s almost entirely Blast oriented, but he becomes truly terrifying when his Teammates are killed. He also has a Unique Ability that inflicts more Damage to Goku variants, which will always be relevant and is especially useful now with SP SSB Goku BLU, SP SSBKK Goku YEL, and SP Angry Goku BLU seeing a lot of play.

Why this Tier?

  • He finally gives Android Teams the Blue Fighter they were dying for.

  • He has excellent Blast Attack and Crisis-esque Abilities.

 

Discussion


SP Android #13 BLU is a bit of a one dimensional Fighter as he’s almost entirely Blast oriented, but he becomes truly terrifying when his Teammates are killed. He also has a Unique Ability that inflicts more Damage to Goku variants, which will always be relevant and is especially useful now with SP SSB Goku BLU, SP SSBKK Goku YEL, and SP Angry Goku BLU seeing a lot of play.

SP Android #17 (Purple)
Explanation

Stats

HP 2322914
Strike ATK 214718
Blast ATK 231453
Strike DEF 160318
Blast DEF 163549

Why this Tier?

  • He was recently on the receiving end of Balance Changes and has vastly improved stats and a versatile toolkit to go along with it.
  • He does a little bit of everything for his Team, whether Offensively or Defensively.
  • Discussion:

    SP Android #17 PUR controls the Combat Loop very effectively with his well-rounded toolkit. He’ll save his Teammates, cripple the Enemy Team and dish out destructive amounts of Damage while they’re vulnerable all at the same time. Awakened This Should Be Fun! coming into the game makes him that much harder to play against as well.

Why this Tier?

  • He was recently on the receiving end of Balance Changes and has vastly improved stats and a versatile toolkit to go along with it.
  • He does a little bit of everything for his Team, whether Offensively or Defensively.
  • Discussion:

    SP Android #17 PUR controls the Combat Loop very effectively with his well-rounded toolkit. He’ll save his Teammates, cripple the Enemy Team and dish out destructive amounts of Damage while they’re vulnerable all at the same time. Awakened This Should Be Fun! coming into the game makes him that much harder to play against as well.

SP Super Saiyan God Super Saiyan Goku (Blue)
Explanation

Stats

HP 2312225
Strike ATK 234593
Blast ATK 239304
Strike DEF 153544
Blast DEF 146855

Why this Tier?

  • He reduces Damage received by a huge 35% for the first 45 timer counts and simultaneously gets progressively stronger Damage inflicted Buffs the longer the Match lasts.
     
     

  • His Main Ability instantly restores Vanish Gauge and draws an Ultimate Arts Card, which hits like a truck.
     
     

Discussion:

Truthfully, he’s an S Tier Fighter stuck on a Team that is serviceable, but still needs a lot of help. He’s the leader on God Ki and primed to move up after the next release.

Why this Tier?

  • He reduces Damage received by a huge 35% for the first 45 timer counts and simultaneously gets progressively stronger Damage inflicted Buffs the longer the Match lasts.
     
     

  • His Main Ability instantly restores Vanish Gauge and draws an Ultimate Arts Card, which hits like a truck.
     
     

Discussion:

Truthfully, he’s an S Tier Fighter stuck on a Team that is serviceable, but still needs a lot of help. He’s the leader on God Ki and primed to move up after the next release.

SP Android #14 (Green)
Explanation

Stats

HP 2436627
Strike ATK 246090
Blast ATK 181304
Strike DEF 153268
Blast DEF 151754

Why this Tier?

  • He’s an extremely hard hitting Melee Fighter.
     

  • He holds two Blast Arts Cards, but luckily changes any Blast Arts Cards to Strike Arts Cards when he enters the battlefield.

Discussion:

SP Android #14 GRN is a pulverizing Melee Fighter with exceptionally high Strike Attack, Strike Buffs, and a multitude of ways to inflict faint. While the Blast-centric Android Team would seem problematic for him, he swaps any Blast Arts Card to a Strike Arts Card when he enters the battlefield, ensuring he’ll be able to do what he does best.

He has a lot of competition now with SP Super #17 GRN’s release, but he’s still exceptional and makes a case for their primary Green Fighter

Why this Tier?

  • He’s an extremely hard hitting Melee Fighter.
     

  • He holds two Blast Arts Cards, but luckily changes any Blast Arts Cards to Strike Arts Cards when he enters the battlefield.

 

Discussion:

SP Android #14 GRN is a pulverizing Melee Fighter with exceptionally high Strike Attack, Strike Buffs, and a multitude of ways to inflict faint. While the Blast-centric Android Team would seem problematic for him, he swaps any Blast Arts Card to a Strike Arts Card when he enters the battlefield, ensuring he’ll be able to do what he does best.

He has a lot of competition now with SP Super #17 GRN’s release, but he’s still exceptional and makes a case for their primary Green Fighter

SP Super Saiyan God Super Saiyan Vegeta (Purple)
Explanation

Stats

HP 2312240
Strike ATK 247541
Blast ATK 226119
Strike DEF 142969
Blast DEF 142969

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.
     
     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.

Discussion:

With the resurgence of Regeneration, his Healing Reduction from his Main Ability along with the potential to absolutely annihilate SP UGA Super Buu GRN in one Combo increase his stock quite a bit.

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.
     
     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.

Discussion:

With the resurgence of Regeneration, his Healing Reduction from his Main Ability along with the potential to absolutely annihilate SP UGA Super Buu GRN in one Combo increase his stock quite a bit.

 

SP Rozie (Yellow)
Explanation

Stats

HP 2210543
Strike ATK 216466
Blast ATK 234553
Strike DEF 148589
Blast DEF 148596

Why this Tier?

  • Her, SP Kakunsa PUR and SP Ribrianne BLU form an extremely powerful trio.

  • Despite being a Ranged Fighter which is antithetical to what her Teammates prefer, she still has game-changing components in her toolkit.

Discussion

SP Rozie YEL preferring to use Blast Arts Cards shouldn’t be too big of a problem due to her Main Ability which  changes her own Strike Arts Cards to Blast Arts Cards. She also draws a Special Move Arts Card, enough Ki to use it, and it can inflict Faint to make matters worse.

Another nifty part of her toolkit is the fact that she Heals her Teammates when she kills an Enemy. Similar to SP Kakunsa PUR, she also Heals and permanently Buffs her Teammates when killed herself.

Why this Tier?

  • Her, SP Kakunsa PUR and SP Ribrianne BLU form an extremely powerful trio.

  • Despite being a Ranged Fighter which is antithetical to what her Teammates prefer, she still has game-changing components in her toolkit.

Discussion

SP Rozie YEL preferring to use Blast Arts Cards shouldn’t be too big of a problem due to her Main Ability which  changes her own Strike Arts Cards to Blast Arts Cards. She also draws a Special Move Arts Card, enough Ki to use it, and it can inflict Faint to make matters worse.

Another nifty part of her toolkit is the fact that she Heals her Teammates when she kills an Enemy. Similar to SP Kakunsa PUR, she also Heals and permanently Buffs her Teammates when killed herself.

SP Goku (Red)
Explanation

Stats

HP 2448563
Strike ATK 238710
Blast ATK 221162
Strike DEF 158212
Blast DEF 161384

Why this Tier?

  • He has great, consistent Damage output and absurdly high Defense stats for an Offensive Fighter.

  • He has Team problems in more ways than one.

Discussion:

SP Goku RED is a pretty straightforward Fighter, he possesses a 40% Damage inflicted Buff when entering the battlefield, his Extra Move can increase Card Draw speed, and every Strike and Blast he uses improves his Ultimate Move Damage.


That being said, the primary Son Family Team is still centered around Blast, and he’s competing with SP SSJ2 Gohan RED. He’ll likely go up in value when Son Family inevitably gets more Strike oriented Fighters.

Why this Tier?

  • He has great, consistent Damage output and absurdly high Defense stats for an Offensive Fighter.

  • He has Team problems in more ways than one.

Discussion:

SP Goku RED is a pretty straightforward Fighter, he possesses a 40% Damage inflicted Buff when entering the battlefield, his Extra Move can increase Card Draw speed, and every Strike and Blast he uses improves his Ultimate Move Damage.


That being said, the primary Son Family Team is still centered around Blast, and he’s competing with SP SSJ2 Gohan RED. He’ll likely go up in value when Son Family inevitably gets more Strike oriented Fighters.

SP Vegito (Red)
Explanation

Stats

HP 2412272
Strike ATK 215222
Blast ATK 219537
Strike DEF 158507
Blast DEF 158515

Why this Tier?

  • He’s a brick wall of a Tank for the first 30 timer counts. After 30 timer counts, his stats still remain Defensive but his playstyle will shift to an Offensive one.

  • His Main Ability prevents switching for 10 timer counts, allowing him to control the Combat Loop very effectively.

Discussion:

SP Vegito RED is pretty straightforward, he takes a few moments to warm up and then begins his Offensive assault. Despite the 30% Damage inflicted Buff he receives after 30 timer counts, his base attack stats aren’t great so he can struggle to do Damage at times.

Why this Tier?

  • He’s a brick wall of a Tank for the first 30 timer counts. After 30 timer counts, his stats still remain Defensive but his playstyle will shift to an Offensive one.

  • His Main Ability prevents switching for 10 timer counts, allowing him to control the Combat Loop very effectively.

Discussion:

SP Vegito RED is pretty straightforward, he takes a few moments to warm up and then begins his Offensive assault. Despite the 30% Damage inflicted Buff he receives after 30 timer counts, his base attack stats aren’t great so he can struggle to do Damage at times.

SP Final Form Coora (Blue)
Explanation

Stats

HP 2188634
Strike ATK 244399
Blast ATK 225429
Strike DEF 139429
Blast DEF 140833

Why this Tier?

Discussion:


SP FF Coora BLU’s Coldhearted Family Unique Ability enables the two aforementioned Frieza variants to lay waste to many Teams in PVP.

Why this Tier?

Discussion:


SP FF Coora BLU’s Coldhearted Family Unique Ability enables the two aforementioned Frieza variants to lay waste to many Teams in PVP.

SP Super Saiyan God Super Saiyan Goku (Yellow)
Explanation

Stats

HP 2370132
Strike ATK 241190
Blast ATK 212890
Strike DEF 138690
Blast DEF 140075

Why this Tier?

  • He’s incredibly powerful after activating his Main Ability, and accentuates it with his Extra Move

  • His Transformation only lasts 30 timer counts, and he’s very vulnerable when it expires.

Discussion:

SP SSBKK Goku YEL must be used wisely. He’s exceptional when switched in and after Transforming, but his Transformation is very short. After it expires, his Strike & Blast Arts cost increases by 15 for 20 timer counts, and his base stats in his original form are very low as well.

That being said, for those 30 timer counts he’s in Kaioken, he’s a force to be reckoned with.

Why this Tier?

  • He’s incredibly powerful after activating his Main Ability, and accentuates it with his Extra Move

  • His Transformation only lasts 30 timer counts, and he’s very vulnerable when it expires.

 

Discussion:

SP SSBKK Goku YEL must be used wisely. He’s exceptional when switched in and after Transforming, but his Transformation is very short. After it expires, his Strike & Blast Arts cost increases by 15 for 20 timer counts, and his base stats in his original form are very low as well.

 

That being said, for those 30 timer counts he’s in Kaioken, he’s a force to be reckoned with.

SP Super Saiyan Teen Gohan (Blue)
Explanation

Stats

HP 2412656
Strike ATK 234795
Blast ATK 221140
Strike DEF 157453
Blast DEF 162199

Why this Tier?

  • He’s an exceptional Tank with formidable Strike Attack to go along with it.
     

  • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
     

Discussion:

True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

The release of Strike-oriented SP SSJ Gohan Youth YEL was a great boon to him, as he was always a phenomenal Fighter, just one with a Strike based toolkit which was not what Son Family Teams typically wanted to do.

Why this Tier?

  • He’s an exceptional Tank with formidable Strike Attack to go along with it.
     

  • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
     

Discussion:

True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

The release of Strike-oriented SP SSJ Gohan Youth YEL was a great boon to him, as he was always a phenomenal Fighter, just one with a Strike based toolkit which was not what Son Family Teams typically wanted to do.

SP Gohan (Green)
Explanation

Stats

HP 2311100
Strike ATK 214516
Blast ATK 244182
Strike DEF 143491
Blast DEF 146382

Why this Tier?

  • He has excellent Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

  • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

Discussion: 

SP Gohan GRN is a great Offensive Fighter whether it’s through his innate extra Damage to Androids, his multiple Blast Attack Buffs, and his Main Ability nullifying unfavorable Element factors for 30 timer counts. However, for a Transforming Fighter, he isn’t very durable.

Why this Tier?

  • He has excellent Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

  • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

Discussion: 

SP Gohan GRN is a great Offensive Fighter whether it’s through his innate extra Damage to Androids, his multiple Blast Attack Buffs, and his Main Ability nullifying unfavorable Element factors for 30 timer counts. However, for a Transforming Fighter, he isn’t very durable.

SP Goku Captain Ginyu (Red)
Explanation

Stats

HP 2311302
Strike ATK 238496
Blast ATK 210196
Strike DEF 139457
Blast DEF 143686

Why this Tier?

  • He provides good Strike Damage, an exceptional Extra Move, and a powerful Main Ability that takes Dragon Balls away from the Enemy and adds them to his own.

  • He’s fragile and his primary Team is not too great in PVP unless limit broken to 5 stars, which is very hard to do.

Discussion

Akin to the anime, Captain Ginyu wasn’t used to Goku's body, and this is reflected in Dragon Ball Legends as he continually Debuffs himself the longer he stays on the battlefield. 

That being said, his Extra Move provides multiple Buffs and clears Attribute Downgrades. As he’s a Rising Battle Fighter, he will be limit broken to 7 stars so his low base Defenses won’t seem as bad.

Why this Tier?

  • He provides good Strike Damage, an exceptional Extra Move, and a powerful Main Ability that takes Dragon Balls away from the Enemy and adds them to his own.

  • He’s fragile and his primary Team is not too great in PVP unless limit broken to 5 stars, which is very hard to do.

 

Discussion

Akin to the anime, Captain Ginyu wasn’t used to Goku's body, and this is reflected in Dragon Ball Legends as he continually Debuffs himself the longer he stays on the battlefield. 

 

That being said, his Extra Move provides multiple Buffs and clears Attribute Downgrades. As he’s a Rising Battle Fighter, he will be limit broken to 7 stars so his low base Defenses won’t seem as bad.

Tier 2

What makes a Fighter 'Tier 2'?

Where Fighters in Tier 1 are good primary choices, these are secondary choices. While not ideal in PVP, they still hold above average toolkits or their flaws can be hidden due to solid Team options. Fighters in this Tier might also have great toolkits, but their Team options are extremely bare.

SP Android #15 (Purple)
Explanation

Stats

HP 2311706
Strike ATK 212980
Blast ATK 212991
Strike DEF 153175
Blast DEF 153175

Why this Tier?

  • He’s Purple, for some reason. This makes him hard to justify as a core member over SP Android #17 PUR.
     

  • He has some nice Support qualities, but his stats leave a lot to be desired.
     

Discussion

The release of SP Super #17 GRN gives a lot more appeal, as he can seemingly spam Extra Moves. The first of which Debuffs the opposing Fighters Blast Defense, followed by the second Extra Move used giving his Teammates 25% Blast Damage permanently.

From that point on, his Extra Move will continuously increase Enemy Blast Arts cost by 3, which can flat out cripple them.

Why this Tier?

  • He’s Purple, for some reason. This makes him hard to justify as a core member over SP Android #17 PUR.
     

  • He has some nice Support qualities, but his stats leave a lot to be desired.
     

Discussion

The release of SP Super #17 GRN gives a lot more appeal, as he can seemingly spam Extra Moves. The first of which Debuffs the opposing Fighters Blast Defense, followed by the second Extra Move used giving his Teammates 25% Blast Damage permanently.

From that point on, his Extra Move will continuously increase Enemy Blast Arts cost by 3, which can flat out cripple them.

SP Super Saiyan 3 Gotenks (Yellow)
Explanation

Stats

HP 2080097
Strike ATK 236068
Blast ATK 216894
Strike DEF 164730
Blast DEF 161502

Why this Tier?

Discussion:

His Ultimate Move was recently bug-fixed, so he no longer hits faint 100% of the time. This hurts his viability, as his Health was always too low to reliably tank and his Damage was also inconsistent.

Why this Tier?

Discussion:

His Ultimate Move was recently bug-fixed, so he no longer hits faint 100% of the time. This hurts his viability, as his Health was always too low to reliably tank and his Damage was also inconsistent.

SP Metal Coora (Red)
Explanation

Stats

HP 2436788
Strike ATK 215616
Blast ATK 219952
Strike DEF 146963
Blast DEF 148425

Why this tier?

  • He’s not a conventional Tank, his Defensive capabilities mostly lie with his Ability to increase Card costs as well as restoring 5% of his Health when he enters the battlefield.

  • His stats--namely his Offensive stats--are very lackluster.

Discussion:

SP Metal Cooler RED has had quite the redemption arc. He was underwhelming on release, but had found his place in the Meta as the primary Lineage of Evil Red. While SP FF Frieza RED has overtaken him there, he’s still a nifty choice to use in Sagas From the Movies with the new SP Goku GRN

He still struggles heavily to do Damage, but is useful Defensively and provides a Team Heal

Why this tier?

  • He’s not a conventional Tank, his Defensive capabilities mostly lie with his Ability to increase Card costs as well as restoring 5% of his Health when he enters the battlefield.

  • His stats--namely his Offensive stats--are very lackluster.

Discussion:

SP Metal Cooler RED has had quite the redemption arc. He was underwhelming on release, but had found his place in the Meta as the primary Lineage of Evil Red. While SP FF Frieza RED has overtaken him there, he’s still a nifty choice to use in Sagas From the Movies with the new SP Goku GRN

 

He still struggles heavily to do Damage, but is useful Defensively and provides a Team Heal

SP Super Namekian Lord Slug (Blue)
Explanation

Stats

HP 2359396
Strike ATK 237542
Blast ATK 214022
Strike DEF 143676
Blast DEF 142274

Why this Tier?

  • His dragon ball theft and Paralysis are really powerful and definitely give him a place on most Regeneration Teams, but the low odds of these effects actually being activated hurt him tactically.

  • He has tons of potent and flexible Strike Damage Buffs, but his base Strike Attack stat is pretty average.

Discussion:

SP Lord Slug BLU is a great addition to the Regeneration Team and has a lot of Synergy with them. However, his Blast Attack is low enough to put him at a disadvantage when forced to use those Attacks and his low average Defenses combined with his Health-related Damage Buffs make it a risky move to let him dip that low. 

Why this Tier?

  • His dragon ball theft and Paralysis are really powerful and definitely give him a place on most Regeneration Teams, but the low odds of these effects actually being activated hurt him tactically.

  • He has tons of potent and flexible Strike Damage Buffs, but his base Strike Attack stat is pretty average.

Discussion:

SP Lord Slug BLU is a great addition to the Regeneration Team and has a lot of Synergy with them. However, his Blast Attack is low enough to put him at a disadvantage when forced to use those Attacks and his low average Defenses combined with his Health-related Damage Buffs make it a risky move to let him dip that low. 

SP Young Nappa (Purple)
Explanation

Stats

HP 2311302
Strike ATK 214718
Blast ATK 216870
Strike DEF 149743
Blast DEF 152763

Why this Tier?

  • He gives Damage inflicted and restores Ki when he's swapped out.
  • His stats are a bit on the low side.

Discussion:

SP Young Nappa PUR fits the mold of a traditional Support, with excellent Buffs to his Teammates as well as an amazing Z-Ability at 5 stars. He himself is not so great in combat however.

Why this Tier?

  • He gives Damage inflicted and restores Ki when he's swapped out.
  • His stats are a bit on the low side.

Discussion:

SP Young Nappa PUR fits the mold of a traditional Support, with excellent Buffs to his Teammates as well as an amazing Z-Ability at 5 stars. He himself is not so great in combat however.

SP Great Saiyaman 2 (Red)
Explanation

Stats

HP 2322409
Strike ATK 242679
Blast ATK 213169
Strike DEF 142469
Blast DEF 145345

Why this Tier?

  • Her “Hammer of Justice” Unique Ability gives her a 10% Damage inflicted Buff per Teammate and an additional 15% for each Purple Teammate.

  • Her Z-Ability doesn’t Buff herself until she’s limit broken to 5 stars.

Discussion:

She has an above average toolkit that does a little bit of everything but doesn’t excel at anything in particular either. Her "Hammer of Justice" Unique Ability does give her a lot of Damage but she’s still held back by her Z-Ability and Team options, which are not ideal.

Why this Tier?

  • Her “Hammer of Justice” Unique Ability gives her a 10% Damage inflicted Buff per Teammate and an additional 15% for each Purple Teammate.

  • Her Z-Ability doesn’t Buff herself until she’s limit broken to 5 stars.

Discussion:

She has an above average toolkit that does a little bit of everything but doesn’t excel at anything in particular either. Her "Hammer of Justice" Unique Ability does give her a lot of Damage but she’s still held back by her Z-Ability and Team options, which are not ideal.

SP Goku Black (Purple)
Explanation

Stats

HP 2312009
Strike ATK 217566
Blast ATK 217576
Strike DEF 161897
Blast DEF 160299

Why this Tier?

  • He’s a decent Defensive Fighter.
     

  • While his base Attack stats are quite low, he has quite a few Unique Abilities that make his Damage good.
     

Discussion:

SP Goku Black PUR is an excellent representation of the Goku Black in the anime, as he’s hard to take out and gets progressively stronger the more Damage he takes. Most notably, he receives a 50% Damage Inflicted Buff every time he takes Damage.

Future has been completely neglected and his anti-Saiyan Unique Ability is less useful, which has hurt his stock badly.

Why this Tier?

  • He’s a decent Defensive Fighter.
     

  • While his base Attack stats are quite low, he has quite a few Unique Abilities that make his Damage good.
     

Discussion:

SP Goku Black PUR is an excellent representation of the Goku Black in the anime, as he’s hard to take out and gets progressively stronger the more Damage he takes. Most notably, he receives a 50% Damage Inflicted Buff every time he takes Damage.

Future has been completely neglected and his anti-Saiyan Unique Ability is less useful, which has hurt his stock badly.

SP Mai (Green)
Explanation

Stats

HP 2020913
Strike ATK 189851
Blast ATK 219044
Strike DEF 144228
Blast DEF 144235

Why this Tier?

  • Her instant Ki Restoration and Damage inflicted Buffs when switched in and out of the battlefield enable long Combos.
  • Her toolkit, Equip options, and Support qualities make her very versatile as she can fit into many Teams.

Discussion:

SP Mai GRN is still a serviceable Support Fighter, most notably due to the instant Ki Restore she gives the Team when switched in and out of the battlefield.

She drops down to Tier 2 because of the fact that she’s replaced as the core Fighter in Future by SP Gohan GRN, and because of her fragility due to power creep.

Why this Tier?

  • Her instant Ki Restoration and Damage inflicted Buffs when switched in and out of the battlefield enable long Combos.
  • Her toolkit, Equip options, and Support qualities make her very versatile as she can fit into many Teams.

Discussion:

SP Mai GRN is still a serviceable Support Fighter, most notably due to the instant Ki Restore she gives the Team when switched in and out of the battlefield.

She drops down to Tier 2 because of the fact that she’s replaced as the core Fighter in Future by SP Gohan GRN, and because of her fragility due to power creep.

SP Android #18 (Red)
Explanation

Stats

HP 2288410
Strike ATK 210589
Blast ATK 236218
Strike DEF 162090
Blast DEF 161291

Why this Tier?

  • Her Precise Assist Main Ability provides Damage to allies when switched, and also Heals them, which is an absurdly powerful Support quality.

  • She has zero Damage Uniques and very low base Attack stats, as well as low Health.

Discussion

SP Android #18 RED should really be categorized as a Support Fighter, not a Defense Fighter. Her low Health makes it hard for her to reliably Tank, and her most effective trait is his Precise Assist Main Ability, which helps Teammates significantly.

While Support or Defense Fighters tend not to have the best attack, SP Android #18 RED suffers tremendously here. Her low Attack stats and barren wasteland of useful Uniques to help bolster her Damage make her incredibly one dimensional, and very vulnerable to power creep.

Why this Tier?

  • Her Precise Assist Main Ability provides Damage to allies when switched, and also Heals them, which is an absurdly powerful Support quality.

  • She has zero Damage Uniques and very low base Attack stats, as well as low Health.

Discussion

SP Android #18 RED should really be categorized as a Support Fighter, not a Defense Fighter. Her low Health makes it hard for her to reliably Tank, and her most effective trait is his Precise Assist Main Ability, which helps Teammates significantly.

 

While Support or Defense Fighters tend not to have the best attack, SP Android #18 RED suffers tremendously here. Her low Attack stats and barren wasteland of useful Uniques to help bolster her Damage make her incredibly one dimensional, and very vulnerable to power creep.

SP Fused with Kami Piccolo (Yellow)
Explanation

Stats

HP 2111180
Strike ATK 206874
Blast ATK 239304
Strike DEF 145946
Blast DEF 148859

Why this Tier?

Discussion:

SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, his extremely low base Health ensures he’ll not be relied on to take any Damage, and his Team-wide Buff when killed doesn't last for the rest of the Match.

Why this Tier?

Discussion:

SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, his extremely low base Health ensures he’ll not be relied on to take any Damage, and his Team-wide Buff when killed doesn't last for the rest of the Match.

SP Hyper Meta-Rilldo (Red)
Explanation

Stats

HP 2190165
Strike ATK 251771
Blast ATK 215929
Strike DEF 153210
Blast DEF 153202

Why this Tier?

  • His “Weapon of Extermination” Unique Ability provides him with a significant Damage Boost every time he enters the battlefield and as well as a nice insurance policy against SP Zamasu RED.

  • His Main Ability draws a Strike Arts Card and increases his Damage inflicted, which is a ridiculously powerful tempo-play.

Discussion:

SP Rilldo RED has a phenomenal toolkit, allowing him to drill his opponents into the ground with a variety of Strike Damage Buffs. What keeps him from being even higher is a lack of Tags, which limit his Team options significantly.

Why this Tier?

  • His “Weapon of Extermination” Unique Ability provides him with a significant Damage Boost every time he enters the battlefield and as well as a nice insurance policy against SP Zamasu RED.

  • His Main Ability draws a Strike Arts Card and increases his Damage inflicted, which is a ridiculously powerful tempo-play.

Discussion:

SP Rilldo RED has a phenomenal toolkit, allowing him to drill his opponents into the ground with a variety of Strike Damage Buffs. What keeps him from being even higher is a lack of Tags, which limit his Team options significantly.

SP Super Saiyan 2 Caulifla (Purple)
Explanation

Stats

HP 2188752
Strike ATK 252916
Blast ATK 211381
Strike DEF 146618
Blast DEF 143716

Why this Tier?

  • SP SSJ2 Caulifla PUR has incredible Damage potential thanks to her Anti-Saiyan Damage Buffs and the rest of her toolkit.

  • Her Z and secondary Unique Ability tie her more strongly to the Female Warrior Tag than Universe 6 or Saiyans, which could become a problem as more Fighters are released.

Discussion:

Despite concerns over how Tag loyalty will affect her in the future, SP SSJ2 Caulifla PUR is a solid Melee Fighter with tons of Damage Buffs and Ki Restoration. She actually punishes the Teammates of Enemies who would try and run away from her lethal Attacks.

Why this Tier?

  • SP SSJ2 Caulifla PUR has incredible Damage potential thanks to her Anti-Saiyan Damage Buffs and the rest of her toolkit.

  • Her Z and secondary Unique Ability tie her more strongly to the Female Warrior Tag than Universe 6 or Saiyans, which could become a problem as more Fighters are released.

Discussion:

Despite concerns over how Tag loyalty will affect her in the future, SP SSJ2 Caulifla PUR is a solid Melee Fighter with tons of Damage Buffs and Ki Restoration. She actually punishes the Teammates of Enemies who would try and run away from her lethal Attacks.

SP 1st Form Frieza (Blue)
Explanation

Stats

HP 2358874
Strike ATK 200984
Blast ATK 250319
Strike DEF 143984
Blast DEF 144710

Why this Tier?

  • His Special Move is a nuclear missile.
  • His Anti-Saiyan Unique Ability gives him a lot of longevity.

Discussion:

He recently received some Buffs in the recent Balance Changes, bolstering his Special Move Damage and overall stats. While he’s devastating Offensively against Saiyans, he and his Frieza Force Team can feel lackluster against non-Saiyans.

Why this Tier?

  • His Special Move is a nuclear missile.
  • His Anti-Saiyan Unique Ability gives him a lot of longevity.

Discussion:

He recently received some Buffs in the recent Balance Changes, bolstering his Special Move Damage and overall stats. While he’s devastating Offensively against Saiyans, he and his Frieza Force Team can feel lackluster against non-Saiyans.

SP Super Saiyan Gohan (Yellow)
Explanation

Stats

HP 2358975
Strike ATK 227094
Blast ATK 216039
Strike DEF 141413
Blast DEF 145668

Why this Tier?

  • He provides the Team with massive and permanent Buffs upon his death.

  • He also brings some much needed Strike Arts Cards to the Future Tag.

Discussion:

His Special Move increases Enemy Strike Damage received by 25%, his Extra Move removes Debuffs in addition to self-healing when Teamed with Trunks variants, and his drawable Ultimate Move removes Enemy Attribute Upgrades. All of this makes him extremely flexible in Combat.

The additions of SP Teen Trunks PUR and SP Goku Black PUR have given him a noticeable uptick in viability.

Why this Tier?

  • He provides the Team with massive and permanent Buffs upon his death.

  • He also brings some much needed Strike Arts Cards to the Future Tag.

Discussion:

His Special Move increases Enemy Strike Damage received by 25%, his Extra Move removes Debuffs in addition to self-healing when Teamed with Trunks variants, and his drawable Ultimate Move removes Enemy Attribute Upgrades. All of this makes him extremely flexible in Combat.

The additions of SP Teen Trunks PUR and SP Goku Black PUR have given him a noticeable uptick in viability.

SP Super Saiyan Bardock (Blue)
Explanation

Stats

HP 2132092
Strike ATK 241315
Blast ATK 218215
Strike DEF 139903
Blast DEF 142009

Why this Tier?

  • After 5 stars, he Buffs Strike Attack and Defense for Super Saiyans, through his Z-Ability and Damage, Critical Rate, and Critical Damage through his Unique Ability.

  • His own stats are no longer that impressive, but he continues to receive excellent Teammates such as SP Super Vegito PUR

Discussion:

His Buffs to allied Super Saiyans can enable them to do sickening amounts of Damage, but he himself can be a burden in most games specifically due to his Defenses.

It’s at the point now where SP SSJ Bardock BLU doesn’t need to be used on the core of a Super Saiyan Team, so he falls to Tier 2.

Why this Tier?

  • After 5 stars, he Buffs Strike Attack and Defense for Super Saiyans, through his Z-Ability and Damage, Critical Rate, and Critical Damage through his Unique Ability.

  • His own stats are no longer that impressive, but he continues to receive excellent Teammates such as SP Super Vegito PUR

Discussion:

His Buffs to allied Super Saiyans can enable them to do sickening amounts of Damage, but he himself can be a burden in most games specifically due to his Defenses.

It’s at the point now where SP SSJ Bardock BLU doesn’t need to be used on the core of a Super Saiyan Team, so he falls to Tier 2.

SP Super Saiyan Kid Goku (Green)
Explanation

Stats

HP 2200960
Strike ATK 218966
Blast ATK 249069
Strike DEF 138725
Blast DEF 140096

Why this Tier?

  • Ranged Fighters have always been a step behind Melee Fighters due to how hard it can be to use Blast Arts Cards effectively, but SP SSJ Kid Goku GRN makes utilizing his Ranged toolkit a breeze.

  • He gains Damage Buffs for every Blast Arts Card drawn. Coupled with his Main Ability which increases Card draw speed, this allows him to do significant amounts of Damage.

Discussion:

While still a destructive Ranged Fighter, he and his Teams are feeling the effect of power creep. He’s been replaced by SP Gohan GRN in Son Family, and the SP SSJ Bardock BLU-led Super Saiyan Team is incredibly fragile at this point.

Why this Tier?

  • Ranged Fighters have always been a step behind Melee Fighters due to how hard it can be to use Blast Arts Cards effectively, but SP SSJ Kid Goku GRN makes utilizing his Ranged toolkit a breeze.

  • He gains Damage Buffs for every Blast Arts Card drawn. Coupled with his Main Ability which increases Card draw speed, this allows him to do significant amounts of Damage.

Discussion:

While still a destructive Ranged Fighter, he and his Teams are feeling the effect of power creep. He’s been replaced by SP Gohan GRN in Son Family, and the SP SSJ Bardock BLU-led Super Saiyan Team is incredibly fragile at this point.

SP Zamasu (Red)
Explanation

Stats

HP 2461386
Strike ATK 211487
Blast ATK 213608
Strike DEF 147025
Blast DEF 149219

Why this Tier?

  • Despite his base Attack stat values, SP Zamasu RED has a deceptively high and Meta countering Damage output thanks to his Utopia’s Beginning Unique Ability.
  • His “Immortal Body” Unique Ability makes him very durable and puts a ton of pressure on Enemies who intend to use Rising Rush, as he restores his own Health by 20% when it reaches 0.

Discussion:

SP Zamasu RED was a revolutionary Fighter on release, as he was incredibly hard to take out and could dish out some punishment himself as well.

Unfortunately, or fortunately depending on who's asked, he’s free falling due to constant releases of new powerful Fighters that are either Blue, anti-Regeneration, or nullify Endurance. Power creep has not done him any favors either.

SP Angry Goku BLU especially makes work of SP Zamasu RED instantaneously, making him a flat out liability considering how popular he will be.

Why this Tier?

  • Despite his base Attack stat values, SP Zamasu RED has a deceptively high and Meta countering Damage output thanks to his Utopia’s Beginning Unique Ability.
  • His “Immortal Body” Unique Ability makes him very durable and puts a ton of pressure on Enemies who intend to use Rising Rush, as he restores his own Health by 20% when it reaches 0.

 

Discussion:

SP Zamasu RED was a revolutionary Fighter on release, as he was incredibly hard to take out and could dish out some punishment himself as well.

Unfortunately, or fortunately depending on who's asked, he’s free falling due to constant releases of new powerful Fighters that are either Blue, anti-Regeneration, or nullify Endurance. Power creep has not done him any favors either.

SP Angry Goku BLU especially makes work of SP Zamasu RED instantaneously, making him a flat out liability considering how popular he will be.

SP Super Saiyan Vegeta (Red)
Explanation

Stats

HP 2009502
Strike ATK 235612
Blast ATK 206563
Strike DEF 165265
Blast DEF 156884

Why this Tier?

  • He can grind anyone to powder if given the opportunity with a predominantly Strike-heavy Team.
  • His mixed Arts Cards and low Health can put him in a sub-optimal position quite often.

Discussion

SP SSJ Vegeta RED is as pure of a Melee Fighter as it gets. He reduces his Strike Arts Card cost and has multiple Unique Abilities that give him tons of Strike Damage. He’s also the first Fighter in the game to Boost Vegeta Family with his Z-Ability.

That being said, he’s very one dimensional in his Attack, has quite low Health, and still doesn’t have the most solid of Teams until more Vegeta Family Fighters arrive. The addition of SP Teen Trunks PUR helps, but SP SSJ Vegeta RED’s mixed Arts Cards don’t do SP Teen Trunks PUR any favors at all.

Why this Tier?

 

  • He can grind anyone to powder if given the opportunity with a predominantly Strike-heavy Team.
  • His mixed Arts Cards and low Health can put him in a sub-optimal position quite often.

 

Discussion

 

SP SSJ Vegeta RED is as pure of a Melee Fighter as it gets. He reduces his Strike Arts Card cost and has multiple Unique Abilities that give him tons of Strike Damage. He’s also the first Fighter in the game to Boost Vegeta Family with his Z-Ability.

That being said, he’s very one dimensional in his Attack, has quite low Health, and still doesn’t have the most solid of Teams until more Vegeta Family Fighters arrive. The addition of SP Teen Trunks PUR helps, but SP SSJ Vegeta RED’s mixed Arts Cards don’t do SP Teen Trunks PUR any favors at all.

SP Super Saiyan Broly (Purple)
Explanation

Stats

HP 2436122
Strike ATK 211734
Blast ATK 238608
Strike DEF 138912
Blast DEF 136167

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR was an iconic Fighter and had his time at the top for many months. The fact that he's been replaced in Sagas 3 times over, the replacement of him in the Super Saiyan Team by SP Super Vegito PUR, power creep, the nerf to Blast Armor and his lack of Damage Unique Abilities relative to other newer Fighters have caused him to fall to Tier 2.

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR was an iconic Fighter and had his time at the top for many months. The fact that he's been replaced in Sagas 3 times over, the replacement of him in the Super Saiyan Team by SP Super Vegito PUR, power creep, the nerf to Blast Armor and his lack of Damage Unique Abilities relative to other newer Fighters have caused him to fall to Tier 2.

SP Otherworld Super Saiyan Goku (Yellow)
Explanation

Stats

HP 2335535
Strike ATK 215717
Blast ATK 215738
Strike DEF 156059
Blast DEF 153773

Why this Tier?

  • Similar to SP SSJ Gohan YEL, he’s excellent whether alive or dead.

  • His Main Ability can give him a surprising amount of Damage if paired with Son Family Fighters.

Discussion:

While he’s useful dead, he certainly serves a purpose when alive as well. Ki Restore 5 timer counts after entry, an Extra Move that shortens Teammates substitution count as well as a Special Move Arts Card that reduces Ki by 50 means he can control the combat-loop very well.

Why this Tier?

  • Similar to SP SSJ Gohan YEL, he’s excellent whether alive or dead.

  • His Main Ability can give him a surprising amount of Damage if paired with Son Family Fighters.

Discussion:

While he’s useful dead, he certainly serves a purpose when alive as well. Ki Restore 5 timer counts after entry, an Extra Move that shortens Teammates substitution count as well as a Special Move Arts Card that reduces Ki by 50 means he can control the combat-loop very well.

SP Super Saiyan Vegeta (Yellow)
Explanation

Stats

HP 2335970
Strike ATK 215940
Blast ATK 236145
Strike DEF 144905
Blast DEF 144898

Why this Tier?

  • While his stats are only a bit above average, he provides insane amounts of Debuffs for Enemy Fighters as well as gradually increasing his own Damage depending on what kind of Attack he decides to use.

  • His Intimidate permanently increases all Enemy Strike Arts Card cost by 3 every time he’s switched into Combat. This is stackable and can only be removed with Abilities that remove Attribute Downgrades--such as SP Zamasu RED's Main Ability or SP SSJ Gohan YEL’s Extra Move.

Discussion:

While categorized as a Ranged Fighter, SP SSJ Vegeta YEL has quite a bit of utility since he can continually Debuff the Enemy with either his Extra Move, Main Ability, or “Unfading Fighting Spirit” Unique Ability. He joins SP SSJ Kid Goku GRN as a new breed of Fighters that can make Blast Attack exceptionally effective.

Why this Tier?

  • While his stats are only a bit above average, he provides insane amounts of Debuffs for Enemy Fighters as well as gradually increasing his own Damage depending on what kind of Attack he decides to use.

  • His Intimidate permanently increases all Enemy Strike Arts Card cost by 3 every time he’s switched into Combat. This is stackable and can only be removed with Abilities that remove Attribute Downgrades--such as SP Zamasu RED's Main Ability or SP SSJ Gohan YEL’s Extra Move.

Discussion:

While categorized as a Ranged Fighter, SP SSJ Vegeta YEL has quite a bit of utility since he can continually Debuff the Enemy with either his Extra Move, Main Ability, or “Unfading Fighting Spirit” Unique Ability. He joins SP SSJ Kid Goku GRN as a new breed of Fighters that can make Blast Attack exceptionally effective.

Tier 3

What makes a Fighter 'Tier 3'?

Generally older Fighters, they might still have respectable toolkits or niche Abilities, but their stats are either too old to compete or they have been replaced in the Core by much superior Fighters

SP Youth Bunny Girl Bulma (Green)
Explanation

Stats

HP 2200051
Strike ATK 215905
Blast ATK 213753
Strike DEF 140256
Blast DEF 145951

Why this Tier?

  • She can increase allied Critical Rate and Critical Damage for 30 counts with her Main Ability, and has some good Support qualities

  • Her stats are abysmal even for a Support, her Extra Move also Buffs the Enemy, her self-Buffs are random and inconsistent, and her Z-Ability is inferior to what other Female Warriors bring.

Discussion

SP Bulma GRN on the surface might seem like a good Support, but is a considerably flawed Fighter. It’s true that Support Fighters tend to not have great stats, but even then she still manages to fall short.


SP Mai GRN brings superior and much more consistent Support -- specifically her Ki restoration -- and has an infinitely better Health Z-Ability to boot, and as such should be used over her in the core or bench. Either way, neither one of them can take a hit at this point, and should be used with caution.

Why this Tier?

  • She can increase allied Critical Rate and Critical Damage for 30 counts with her Main Ability, and has some good Support qualities

  • Her stats are abysmal even for a Support, her Extra Move also Buffs the Enemy, her self-Buffs are random and inconsistent, and her Z-Ability is inferior to what other Female Warriors bring.

 

Discussion

SP Bulma GRN on the surface might seem like a good Support, but is a considerably flawed Fighter. It’s true that Support Fighters tend to not have great stats, but even then she still manages to fall short.


SP Mai GRN brings superior and much more consistent Support -- specifically her Ki restoration -- and has an infinitely better Health Z-Ability to boot, and as such should be used over her in the core or bench. Either way, neither one of them can take a hit at this point, and should be used with caution.

SP Broly: Fury (Red)
Explanation

Stats

HP 2233566
Strike ATK 233251
Blast ATK 207968
Strike DEF 139316
Blast DEF 136571

Why this Tier?

  • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

  • He also has a good Melee toolkit and great Unique Abilities that make him an invaluable asset in Sagas Warrior Teams.

Discussion:

SP Fury Broly RED has amazing Synergy and Team options. He can fit into Saiyan, Sagas Warrior, or Frieza Force Teams. But he has a lot of competition in each Tag and isn't the strongest of any.

Why this Tier?

  • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

  • He also has a good Melee toolkit and great Unique Abilities that make him an invaluable asset in Sagas Warrior Teams.

Discussion:

SP Fury Broly RED has amazing Synergy and Team options. He can fit into Saiyan, Sagas Warrior, or Frieza Force Teams. But he has a lot of competition in each Tag and isn't the strongest of any.

SP Ultimate Gohan (Green)
Explanation

Stats

HP 2242392
Strike ATK 248804
Blast ATK 220723
Strike DEF 139281
Blast DEF 137896

Why this Tier?

  • He has a game-changing Cover Ability that can activate twice, and his Impact resistance gives him an additional 5% Defense against most Blast and Strike Attacks.

  • He’s incredibly fragile, one dimensional, and takes too long to ramp up.

Discussion:

For a Fighter that toyed with Super Buu in the anime, SP Ultimate Gohan GRN didn’t live up to the hype. His clunkiness, offputting Z-Ability, fragility, and one-dimensional Offensive output was a death sentence from his release, and he’s now being power crept to boot.

To make matters worse, he’s been flat out replaced by SP Gohan GRN in any Team he works best in.

Why this Tier?

  • He has a game-changing Cover Ability that can activate twice, and his Impact resistance gives him an additional 5% Defense against most Blast and Strike Attacks.

  • He’s incredibly fragile, one dimensional, and takes too long to ramp up.

 

Discussion:

For a Fighter that toyed with Super Buu in the anime, SP Ultimate Gohan GRN didn’t live up to the hype. His clunkiness, offputting Z-Ability, fragility, and one-dimensional Offensive output was a death sentence from his release, and he’s now being power crept to boot.

To make matters worse, he’s been flat out replaced by SP Gohan GRN in any Team he works best in.

SP Legendary Super Saiyan Broly (Green)
Explanation

Stats

HP 2437132
Strike ATK 229811
Blast ATK 215727
Strike DEF 159020
Blast DEF 155895

Why this tier?

  • He’s a brick wall of a Tank with a multitude of Defensive capabilities.
  • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

Discussion:

For such an iconic character, he’s been done dirty. EX Boujack GRN and SP Goku GRN both are superior options for the primary Green Fighter in Sagas From the Movies Teams.

He still performs admirably in PVP, but is only recommended if the Player is missing the aforementioned Fighters

    Why this tier?

    • He’s a brick wall of a Tank with a multitude of Defensive capabilities.
    • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

    Discussion:

    For such an iconic character, he’s been done dirty. EX Boujack GRN and SP Goku GRN both are superior options for the primary Green Fighter in Sagas From the Movies Teams.

    He still performs admirably in PVP, but is only recommended if the Player is missing the aforementioned Fighters

    SP Chilled (Purple)
    Explanation

    Stats

    HP 2265849
    Strike ATK 203507
    Blast ATK 201491
    Strike DEF 142024
    Blast DEF 140619

    Why this Tier?

    • Improvements to the Lineage of Evil Tag and his Anti-Super Saiyan +80% Damage reduction make this Fighter too good not to include in a Lineage of Evil Team, but he'll likely be on the bench more often than not.

    • While his secondary Unique Ability makes his death valuable, SP Chilled PUR’s toolkit makes him extremely useful while alive too.

    Discussion:

    Inherited Malice is one of the best Buffs in the game and his Paralyzing Strike Arts Card makes him quite useful in the core now that Lineage of Evil can hold its own without too much Frieza Force Support.

    But with the increased Meta diversity makes his Anti-Super Saiyan Buff less relevant.

    Why this Tier?

    • Improvements to the Lineage of Evil Tag and his Anti-Super Saiyan +80% Damage reduction make this Fighter too good not to include in a Lineage of Evil Team, but he'll likely be on the bench more often than not.

    • While his secondary Unique Ability makes his death valuable, SP Chilled PUR’s toolkit makes him extremely useful while alive too.

    Discussion:

    Inherited Malice is one of the best Buffs in the game and his Paralyzing Strike Arts Card makes him quite useful in the core now that Lineage of Evil can hold its own without too much Frieza Force Support.

    But with the increased Meta diversity makes his Anti-Super Saiyan Buff less relevant.

    SP Super Saiyan Berserk Kale (Red)
    Explanation

    Stats

    HP 2364829
    Strike ATK 211049
    Blast ATK 227426
    Strike DEF 159638
    Blast DEF 156513

    Why this Tier?

    • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

    • Low Damage (even as a Tank with self-Healing) holds her back a bit.

    Discussion:

    While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

    Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

    Why this Tier?

    • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

    • Low Damage (even as a Tank with self-Healing) holds her back a bit.

    Discussion:

    While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

    Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

    SP Videl (Yellow)
    Explanation

    Stats

    HP 2177654
    Strike ATK 233567
    Blast ATK 201738
    Strike DEF 141997
    Blast DEF 144859

    Why this Tier?

    • In addition to having such a high Strike Attack base stat, everything in her toolkit Buffs Strike Damage to incredible levels.

    • She has a great self-Healing Main Ability, but much of her toolkit relies on being the last Fighter alive and staying below 50% Health for maximum Damage output.

    Discussion:

    SP Videl YEL is an incredible Melee Fighter who pairs well with the Female Warrior defacto leaders SP SSJ2 Caulifla PUR and SP Ribrianne BLU as she brings the Strike Arts Cards and Tag Synergy needed to really take advantage of a heavy Strike mix.

    Why this Tier?

    • In addition to having such a high Strike Attack base stat, everything in her toolkit Buffs Strike Damage to incredible levels.

    • She has a great self-Healing Main Ability, but much of her toolkit relies on being the last Fighter alive and staying below 50% Health for maximum Damage output.

    Discussion:

    SP Videl YEL is an incredible Melee Fighter who pairs well with the Female Warrior defacto leaders SP SSJ2 Caulifla PUR and SP Ribrianne BLU as she brings the Strike Arts Cards and Tag Synergy needed to really take advantage of a heavy Strike mix.

    SP Super Saiyan Cabba (Green)
    Explanation

    Stats

    HP 2289178
    Strike ATK 215531
    Blast ATK 234698
    Strike DEF 145055
    Blast DEF 149463

    Why this Tier?

    • He provides a nice Health Z-Ability at 5 stars

    • The release of SP Hit YEL makes him a bit more enticing.

    Discussion:

    SP SSJ Cabba GRN isn't great, but he's serviceable. SP Hit YEL's release definitely makes him a bit more viable, but ideally he needs more Universe 6 Support.

    Why this Tier?

    • He provides a nice Health Z-Ability at 5 stars

    • The release of SP Hit YEL makes him a bit more enticing.

     

    Discussion:

    SP SSJ Cabba GRN isn't great, but he's serviceable. SP Hit YEL's release definitely makes him a bit more viable, but ideally he needs more Universe 6 Support.

    SP Youth Trunks (Blue)
    Explanation

    Stats

    HP 1928429
    Strike ATK 192292
    Blast ATK 145791
    Strike DEF 127091
    Blast DEF 129648

    Why this Tier?

    • His many Strike Buffs combined with powerful transformed stats makes him an insanely powerful burst Damage dealer.

    • His Synergy with the Future Tag is incredible, giving him tons of staying power.

    Discussion:

    He essentially replaces SP SSJ2 Trunks BLU on Future Teams since SP Youth Trunks BLU’s Damage output gains a total of 60% to Strike Damage and 30% to all Damage when SP SSJ Gohan YEL dies.

    Why this Tier?

    • His many Strike Buffs combined with powerful transformed stats makes him an insanely powerful burst Damage dealer.

    • His Synergy with the Future Tag is incredible, giving him tons of staying power.

    Discussion:

    He essentially replaces SP SSJ2 Trunks BLU on Future Teams since SP Youth Trunks BLU’s Damage output gains a total of 60% to Strike Damage and 30% to all Damage when SP SSJ Gohan YEL dies.

    SP Super Saiyan 2 Trunks (Blue)
    Explanation

    Stats

    HP 2189744
    Strike ATK 222198
    Blast ATK 236203
    Strike DEF 137490
    Blast DEF 138856

    Why this Tier?

    • His Guardian’s Resolve Unique Ability gives him a lot of flexibility both Offensively and Defensively.

    • His two Blast Arts Cards held were always a problem for his Teammates, but not anymore.

    Discussion:


    The release of SP Gohan GRN -- a Ranged Fighter with reduced Blast Arts Cards cost and a Damage Inflicted Buff when Trunks variants are killed -- has given him some renewed viability.

    Why this Tier?

    • His Guardian’s Resolve Unique Ability gives him a lot of flexibility both Offensively and Defensively.

    • His two Blast Arts Cards held were always a problem for his Teammates, but not anymore.

     

    Discussion:


    The release of SP Gohan GRN -- a Ranged Fighter with reduced Blast Arts Cards cost and a Damage Inflicted Buff when Trunks variants are killed -- has given him some renewed viability.

    SP Buu: Super (Purple)
    Explanation

    Stats

    HP 2168181
    Strike ATK 249170
    Blast ATK 252919
    Strike DEF 147687
    Blast DEF 143387

    Why this Tier?

    • His “I Can’t Let A Power Greater than Mine Exist…” Unique Ability Debuffs all Enemies after 25 timer counts have elapsed. These Attribute Downgrades compromise the opposing Team significantly.
       

    • He suffers from a lack of reliable Damage Unique Abilities and is fragile.

    Discussion:

    For such an iconic character, SP Super Buu PUR never lived up to the hype at all. His inconsistent Damage and fragility has made him hard to justify in a Match.

    Why this Tier?

    • His “I Can’t Let A Power Greater than Mine Exist…” Unique Ability Debuffs all Enemies after 25 timer counts have elapsed. These Attribute Downgrades compromise the opposing Team significantly.
       

    • He suffers from a lack of reliable Damage Unique Abilities and is fragile.

     

    Discussion:

    For such an iconic character, SP Super Buu PUR never lived up to the hype at all. His inconsistent Damage and fragility has made him hard to justify in a Match.

    SP Super Saiyan God Goku (Red)
    Explanation

    Stats

    HP 2334542
    Strike ATK 225882
    Blast ATK 215898
    Strike DEF 136066
    Blast DEF 140195

    Why this Tier?

    • When Teamed up with a Saiyan, SP SSJG Goku RED packs a punch thanks to his incredible second Unique Ability.
       

    • He also has a very inexpensive and helpful Extra Move that can set up his powerful Ultimate Move to deliver massive Damage to the Enemy.

    Discussion:

    SP SSJG Goku RED is a jack of all trades and master of none. Luckily for him, God Ki just received some incredibly powerful Fighters, and his Health Z-Ability is crucial.

    Why this Tier?

    • When Teamed up with a Saiyan, SP SSJG Goku RED packs a punch thanks to his incredible second Unique Ability.
       

    • He also has a very inexpensive and helpful Extra Move that can set up his powerful Ultimate Move to deliver massive Damage to the Enemy.

    Discussion:

    SP SSJG Goku RED is a jack of all trades and master of none. Luckily for him, God Ki just received some incredibly powerful Fighters, and his Health Z-Ability is crucial.

    SP Super Saiyan God Vegeta (Yellow)
    Explanation

    Stats

    HP 2232658
    Strike ATK 245162
    Blast ATK 200529
    Strike DEF 135864
    Blast DEF 133176

    Why this Tier?

    • His poor Defensive stats require a lot of Team Support.
       

    • His Strike Damage toolkit makes him a force to be reckoned with, but his Blast Attack is non-existent.

    Discussion:

    SP SSJG Vegeta YEL is very specialized and can perform well despite his many flaws if given enough Team Support. The good news is that God Ki received top tier Fighters and his dual Z-Ability is excellent. He can be brought along into a Match if the need arises as well.

    Why this Tier?

    • His poor Defensive stats require a lot of Team Support.
       

    • His Strike Damage toolkit makes him a force to be reckoned with, but his Blast Attack is non-existent.

    Discussion:

    SP SSJG Vegeta YEL is very specialized and can perform well despite his many flaws if given enough Team Support. The good news is that God Ki received top tier Fighters and his dual Z-Ability is excellent. He can be brought along into a Match if the need arises as well.

    SP Vegeta (Purple)
    Explanation

    Stats

    HP 2289030
    Strike ATK 199771
    Blast ATK 247428
    Strike DEF 145737
    Blast DEF 141466

    Why this Tier?

    Discussion

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. His newfound Z-Ability Buffs Frieza Force, but ideally should only be used with other Ranged Fighters as he provides nothing in the way of Strike Damage. Luckily he partners very well with SP Golden Frieza GRN.

    Why this Tier?

     

    Discussion

     

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. His newfound Z-Ability Buffs Frieza Force, but ideally should only be used with other Ranged Fighters as he provides nothing in the way of Strike Damage. Luckily he partners very well with SP Golden Frieza GRN.

    SP Super Gogeta (Red)
    Explanation

    Stats

    HP 2334946
    Strike ATK 238911
    Blast ATK 224833
    Strike DEF 137839
    Blast DEF 140598

    Why this Tier?

    • He provides an excellent Z-Ability for Fusion Warriors.
    • Power creep was already a problem for him, but now SP Vegito RED has flat out replaced him.

    Discussion

    His stats and Unique Abilities are still fairly good, but he’s very hard to justify in the core with SP Vegito RED being available to all Players and able to be limit broken to 7 stars.

    Why this Tier?

    • He provides an excellent Z-Ability for Fusion Warriors.
    • Power creep was already a problem for him, but now SP Vegito RED has flat out replaced him.

    Discussion

    His stats and Unique Abilities are still fairly good, but he’s very hard to justify in the core with SP Vegito RED being available to all Players and able to be limit broken to 7 stars.

     

    SP Captain Ginyu (Green)
    Explanation

    Stats

    HP 2288222
    Strike ATK 199010
    Blast ATK 219905
    Strike DEF 143840
    Blast DEF 146738

    Why this Tier?

    • He has a held Extra Card.

    • His Awakened Move now works at a distance.

    Discussion:

    The new Ginyu Force Fighters help his viability a bit, but he’s not great on the core due to SP Golden Frieza GRN. He can work on the bench over EX Guldo GRN.

    Why this Tier?

    • He has a held Extra Card.

    • His Awakened Move now works at a distance.

    Discussion:

    The new Ginyu Force Fighters help his viability a bit, but he’s not great on the core due to SP Golden Frieza GRN. He can work on the bench over EX Guldo GRN.

    SP Super Saiyan 3 Goku (Purple)
    Explanation

    Stats

    HP 2089079
    Strike ATK 246672
    Blast ATK 243000
    Strike DEF 130851
    Blast DEF 125721

    Why this Tier?

    • He still has a good Offensive toolkit, but is likely to die in a single Combo if he gets caught.
    • His Anti-Regeneration focus has become more valuable due to the shift in the Meta, but unfortunately for him, SP Perfect Cell YEL is one of the most common Regeneration Fighters.

    Discussion:

    SP SSJ3 Goku PUR, at this point, is a decent niche pick against RegenerationTeams if SP UGA Super Buu GRN is suspected to be brought along, but should probably just stay on the bench due to his fragility.

    Why this Tier?

    • He still has a good Offensive toolkit, but is likely to die in a single Combo if he gets caught.
    • His Anti-Regeneration focus has become more valuable due to the shift in the Meta, but unfortunately for him, SP Perfect Cell YEL is one of the most common Regeneration Fighters.

     

    Discussion:

    SP SSJ3 Goku PUR, at this point, is a decent niche pick against RegenerationTeams if SP UGA Super Buu GRN is suspected to be brought along, but should probably just stay on the bench due to his fragility.

    SP Boujack (Yellow)
    Explanation

    Stats

    HP 2346036
    Strike ATK 211532
    Blast ATK 232635
    Strike DEF 145299
    Blast DEF 146761

    Why this Tier?

    • His Unique and Main Abilities stack for good amounts of Damage to make his Blast Attacks hit hard.

    • He's very one-dimensional and situational, making him hard to along in most Matches.

    Discussion:

    The release of EX Boujack GRN and EX Zangya BLU help his stock a bit, but he still remains one of the most one dimensional Fighters in the game, as he’s only good against one Tag and only through Blast Attack.


    The Purple Super Saiyans he supposedly counters are almost religiously paired with powerful Red Fighters that make quick work of him.

    Why this Tier?

    • His Unique and Main Abilities stack for good amounts of Damage to make his Blast Attacks hit hard.

    • He's very one-dimensional and situational, making him hard to along in most Matches.

    Discussion:

    The release of EX Boujack GRN and EX Zangya BLU help his stock a bit, but he still remains one of the most one dimensional Fighters in the game, as he’s only good against one Tag and only through Blast Attack.


    The Purple Super Saiyans he supposedly counters are almost religiously paired with powerful Red Fighters that make quick work of him.

    SP Turles (Purple)
    Explanation

    Stats

    HP 2256711
    Strike ATK 233791
    Blast ATK 249241
    Strike DEF 138162
    Blast DEF 138845

    Why this Tier?

    • It would have been nice for the third balance update to let him Support Sagas Warriors instead of slightly increasing the potency of his Buff.

    • His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, and possibly the best in the game.

    Discussion:

    Despite a color-based Z-Ability, he fits nicely into a Purple Color Counter Team. Blast based Fighters can be hard to pull off, but SP Turles PUR gets the job done.

    Why this Tier?

    • It would have been nice for the third balance update to let him Support Sagas Warriors instead of slightly increasing the potency of his Buff.

    • His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, and possibly the best in the game.

    Discussion:

    Despite a color-based Z-Ability, he fits nicely into a Purple Color Counter Team. Blast based Fighters can be hard to pull off, but SP Turles PUR gets the job done.

    SP Great Saiyaman 1 (Purple)
    Explanation

    Stats

    HP 2166565
    Strike ATK 216375
    Blast ATK 237991
    Strike DEF 153007
    Blast DEF 148488

    Why this Tier?

    • He has one of the best Main Abilities in the entire game. Drawing a Special Move Arts Card with a 35% chance to inflict Faint, enough Ki to use it, and a Damage inflicted Buff to go along with it is game-changing.
    • His “Lover of Justice” Unique Ability gives him a 15% Damage inflicted Buff per Teammate when he enters the battlefield, adding to his already high Blast Attack stat.

    Discussion:

    SP Saiyaman 1 PUR has an excellent toolkit with some game-changing components. What keeps him from being a bit higher is a lack of top Team options, as there are only a select few Fighters in the game that would appreciate his two Blast Arts Cards.

    His Son Family Tag is something to look out for however, as this is something that can work with SP SSJ2 Gohan RED.

    Why this Tier?

    • He has one of the best Main Abilities in the entire game. Drawing a Special Move Arts Card with a 35% chance to inflict Faint, enough Ki to use it, and a Damage inflicted Buff to go along with it is game-changing.
    • His “Lover of Justice” Unique Ability gives him a 15% Damage inflicted Buff per Teammate when he enters the battlefield, adding to his already high Blast Attack stat.

    Discussion:

    SP Saiyaman 1 PUR has an excellent toolkit with some game-changing components. What keeps him from being a bit higher is a lack of top Team options, as there are only a select few Fighters in the game that would appreciate his two Blast Arts Cards.

    His Son Family Tag is something to look out for however, as this is something that can work with SP SSJ2 Gohan RED.

    SP Goku Black (Yellow)
    Explanation

    Stats

    HP 2111492
    Strike ATK 200111
    Blast ATK 236102
    Strike DEF 144951
    Blast DEF 147841

    Why this Tier?

    • His Anti-Saiyan and Anti-Hybrid Saiyan Unique Ability makes his Damage output great against those Tags.
       

    • He’s one dimensional Offensively and has a low Health stat.

    Discussion:

    SP Goku Black YEL has seen an uptick in viability considering he does well against Son Family. Additionally, he attempts to alleviate how oppressive SP SSJ Vegito PUR is considering his color advantage against him as well as the extra Damage inflicted towards Saiyans.

    Why this Tier?

    • His Anti-Saiyan and Anti-Hybrid Saiyan Unique Ability makes his Damage output great against those Tags.
       

    • He’s one dimensional Offensively and has a low Health stat.

    Discussion:

    SP Goku Black YEL has seen an uptick in viability considering he does well against Son Family. Additionally, he attempts to alleviate how oppressive SP SSJ Vegito PUR is considering his color advantage against him as well as the extra Damage inflicted towards Saiyans.

    SP Kaioken Goku (Blue)
    Explanation

    Stats

    HP 2041412
    Strike ATK 225540
    Blast ATK 196260
    Strike DEF 144127
    Blast DEF 137177

    Why this Tier?

    • SP Kaioken Goku BLU has an extremely powerful Transformation that lasts for 60 seconds and can really put the pressure on Enemies--and because of his “I’m Gettin’ Excited…!” Unique Ability, the more they evade him the stronger he becomes.

    • While transformed SP Kaioken Goku BLU is exceptional, the toll it takes and lackluster non-transformation stats mean he probably shouldn’t see the field for the first 10 timer counts.

    Discussion:

    Despite excellent stats after Transformation, his lack of Damage Uniques holds him back Offensively. That being said, he's still a good all-around Fighter that provides a vital Z-Ability at 5 stars for any potential Son Family Team.

    Why this Tier?

    • SP Kaioken Goku BLU has an extremely powerful Transformation that lasts for 60 seconds and can really put the pressure on Enemies--and because of his “I’m Gettin’ Excited…!” Unique Ability, the more they evade him the stronger he becomes.

    • While transformed SP Kaioken Goku BLU is exceptional, the toll it takes and lackluster non-transformation stats mean he probably shouldn’t see the field for the first 10 timer counts.

    Discussion:

    Despite excellent stats after Transformation, his lack of Damage Uniques holds him back Offensively. That being said, he's still a good all-around Fighter that provides a vital Z-Ability at 5 stars for any potential Son Family Team.

    Tier 4

    What makes a Fighter 'Tier 4'?

    Not recommended in the Core by any means, these Fighters have either been thoroughly replaced multiple times over in the Core, or their stats are too old to be viable. There is either only a smidgen of PVP viability left, or they might have necessary Z-Ability usage left making them a good Bench choice.

    SP Yardrat Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 2188550
    Strike ATK 218639
    Blast ATK 216466
    Strike DEF 150080
    Blast DEF 150073

    Why this Tier?

    • He’s insanely hard to catch as he Draws An Extra Arts Card which allows him to evade Attacks, and his Main Ability full restores his Vanish Gauge.

    • His stats and especially his Z-Ability are lackluster.

    Discussion:

    He’s an extremely versatile and crafty Fighter, but simply has a hard time finding a home in the current Meta. His Z-Ability simply doesn’t bring much to any of his potential Teams, especially considering that the Super Saiyan Team prefers as much Offense as possible.


    The release of SP Android #13 BLU hurts him tremendously, as he’s a popular Blue Fighter with a Damage inflicted Unique Ability against all Goku variants.

    Why this Tier?

    • He’s insanely hard to catch as he Draws An Extra Arts Card which allows him to evade Attacks, and his Main Ability full restores his Vanish Gauge.

    • His stats and especially his Z-Ability are lackluster.

     

    Discussion:

    He’s an extremely versatile and crafty Fighter, but simply has a hard time finding a home in the current Meta. His Z-Ability simply doesn’t bring much to any of his potential Teams, especially considering that the Super Saiyan Team prefers as much Offense as possible.


    The release of SP Android #13 BLU hurts him tremendously, as he’s a popular Blue Fighter with a Damage inflicted Unique Ability against all Goku variants.

    SP Fused with Kami Piccolo (Blue)
    Explanation

    Stats

    HP 2237635
    Strike ATK 179459
    Blast ATK 235391
    Strike DEF 130511
    Blast DEF 129342

    Why this Tier?

    • Regeneration Tag has stagnated, and even if they weren't dead, he'd still be unusable.

    • Anti-Android skills are very situational.

    Discussion:

    His toolkit and stats aren’t as effective as they were upon release. He's simply too one dimensional and old to compete anymore.

    Why this Tier?

    • Regeneration Tag has stagnated, and even if they weren't dead, he'd still be unusable.

    • Anti-Android skills are very situational.

    Discussion:

    His toolkit and stats aren’t as effective as they were upon release. He's simply too one dimensional and old to compete anymore.

    SP Android #18 (Blue)
    Explanation

    Stats

    HP 2166868
    Strike ATK 230346
    Blast ATK 209432
    Strike DEF 133595
    Blast DEF 136285

    Why this Tier?

    Discussion:

    The release of SP Android #13 BLU and existence of SP Ribrianne BLU has sealed her fate and makes her hard to justify on any core.

    Why this Tier?

    Discussion:

    The release of SP Android #13 BLU and existence of SP Ribrianne BLU has sealed her fate and makes her hard to justify on any core.

    SP Super Saiyan 3 Goku (Red)
    Explanation

    Stats

    HP 2190367
    Strike ATK 229108
    Blast ATK 250723
    Strike DEF 137178
    Blast DEF 133183

    Why this Tier?

    • He also has reduced Blast and Strike Card Costs and a faster draw speed every time he enters the field, and his Main Ability makes him similar to SP Super Gogeta RED and SP SSJ Berserk Kale RED However, SP SSJ3 Goku RED only has stacking Damage Buffs for 30 timer counts.

    • He has an excellent Z-Ability that Buffs Strike and Blast Attack at all star levels.

    Discussion:

    SP SSJ3 Goku RED’s toolkit is like the worst combination of SP SSJ3 Goku PUR and SP SSJ Goku YEL. He’s a glass cannon with some fairly powerful Damage Buffs, but his Ki Recovery Speed is terrible for a Ranged Fighter. Even though it’s increased by 30% for the first 45 timer counts, once that wears off his Ki Recovery Speed is halved for 15 timer counts. This makes him nearly unusable when there are so many better Red Saiyan options out there.

    Why this Tier?

    • He also has reduced Blast and Strike Card Costs and a faster draw speed every time he enters the field, and his Main Ability makes him similar to SP Super Gogeta RED and SP SSJ Berserk Kale RED However, SP SSJ3 Goku RED only has stacking Damage Buffs for 30 timer counts.

    • He has an excellent Z-Ability that Buffs Strike and Blast Attack at all star levels.

    Discussion:

    SP SSJ3 Goku RED’s toolkit is like the worst combination of SP SSJ3 Goku PUR and SP SSJ Goku YEL. He’s a glass cannon with some fairly powerful Damage Buffs, but his Ki Recovery Speed is terrible for a Ranged Fighter. Even though it’s increased by 30% for the first 45 timer counts, once that wears off his Ki Recovery Speed is halved for 15 timer counts. This makes him nearly unusable when there are so many better Red Saiyan options out there.

    SP God of Destruction Beerus (Green)
    Explanation

    Stats

    HP 2323045
    Strike ATK 208503
    Blast ATK 239703
    Strike DEF 138123
    Blast DEF 136747

    Why this tier?

    • SP GoD Beerus GRN is a Support Fighter, but is more or less restricted to a bench spot at this point.

    • However, his Aura of Destruction Unique Ability can seal away those powerful Main Abilities that seem to be dominating the Meta--like Transformations--preventing the entire Enemy Team from using them.

    Discussion:

    God Ki received a huge influx of excellent Fighters, so SP GoD Beerus GRN is a bit more viable. However, EX Zamasu GRN has replaced him both on the core and bench.

    Why this tier?

     

    • SP GoD Beerus GRN is a Support Fighter, but is more or less restricted to a bench spot at this point.

    • However, his Aura of Destruction Unique Ability can seal away those powerful Main Abilities that seem to be dominating the Meta--like Transformations--preventing the entire Enemy Team from using them.

     

    Discussion:

     

    God Ki received a huge influx of excellent Fighters, so SP GoD Beerus GRN is a bit more viable. However, EX Zamasu GRN has replaced him both on the core and bench.

    SP Super Saiyan Goku (Yellow)
    Explanation

    Stats

    HP 2000012
    Strike ATK 232460
    Blast ATK 227885
    Strike DEF 139980
    Blast DEF 137218

    Why this Tier?

    • His toolkit can be powerful at the beginning of a Match.
    • His stats are still not great, he still loses Health after every Arts Card used, and his color-locked Z-Ability makes him very hard to justify on most Teams.

    Discussion:

    Among the other Fighters that were Balance Changed recently, SP SSJ Goku YEL falls quite short. His toolkit is eerily similar to SP SSJ3 Goku RED but with worse Offensive stats overall, except SP SSJ3 Goku RED doesn’t slowly kill himself.

    Z-Abilities that don’t Buff a specific Tag will always hurt a Fighters viability as well, and that’s no different here.

    Why this Tier?

    • His toolkit can be powerful at the beginning of a Match.
    • His stats are still not great, he still loses Health after every Arts Card used, and his color-locked Z-Ability makes him very hard to justify on most Teams.

     

    Discussion:

    Among the other Fighters that were Balance Changed recently, SP SSJ Goku YEL falls quite short. His toolkit is eerily similar to SP SSJ3 Goku RED but with worse Offensive stats overall, except SP SSJ3 Goku RED doesn’t slowly kill himself.

     

    Z-Abilities that don’t Buff a specific Tag will always hurt a Fighters viability as well, and that’s no different here.

    SP Pan (Blue)
    Explanation

    Stats

    HP 2089786
    Strike ATK 237683
    Blast ATK 211885
    Strike DEF 146202
    Blast DEF 146195

    Why this Tier?

    • SP Pan BLU is way better at providing Damage Buffs while keeping her Team’s Ki high and the Enemy’s low.

    • Being able to Buff Son Family after 5 stars increase her Team Build options.

    Discussion:

    Female Warriors have stagnated significantly and SP Pan BLU has no place on the core anymore.

    Why this Tier?

    • SP Pan BLU is way better at providing Damage Buffs while keeping her Team’s Ki high and the Enemy’s low.

    • Being able to Buff Son Family after 5 stars increase her Team Build options.

    Discussion:

    Female Warriors have stagnated significantly and SP Pan BLU has no place on the core anymore.

    SP Gotenks (Green)
    Explanation

    Stats

    HP 2244209
    Strike ATK 218193
    Blast ATK 196556
    Strike DEF 147897
    Blast DEF 143582

    Why this Tier?

    • He has a decently tricky toolkit and his Main Ability creates the potential to continue a Combo after all the useful Arts Cards in a hand have been used by instantly re-drawing a full hand.

    • His Damage output is quite low with few limited Buffs and unimpressive base stats.

    Discussion:

    SP Gotenks GRN doesn't really do much Defensively despite being classified as a Defense Fighter other than a very situational Damage Received reduction Buff, which requires him to be switched out to activate. His Defense stats are pretty average--especially his Health, so the self-Healing from his Main Ability won’t go very far.

    Why this Tier?

    • He has a decently tricky toolkit and his Main Ability creates the potential to continue a Combo after all the useful Arts Cards in a hand have been used by instantly re-drawing a full hand.

    • His Damage output is quite low with few limited Buffs and unimpressive base stats.

    Discussion:

    SP Gotenks GRN doesn't really do much Defensively despite being classified as a Defense Fighter other than a very situational Damage Received reduction Buff, which requires him to be switched out to activate. His Defense stats are pretty average--especially his Health, so the self-Healing from his Main Ability won’t go very far.

    SP Super Saiyan Gotenks (Purple)
    Explanation

    Stats

    HP 2167474
    Strike ATK 223820
    Blast ATK 243807
    Strike DEF 131659
    Blast DEF 140706

    Why this Tier?

    • SP SSJ Gotenks PUR has pretty good Special Damage potential and his stats leave him with no weaknesses in that regard.

    • He's seen a small resurgence due to the release of SP Gogeta BLU and SP SSJ3 Gotenks YEL, but still falls short in terms of PVP viability.

    Discussion:

    When building Hybrid Saiyan Teams, SP SSJ Gotenks PUR has a hard time cracking the starting lineups due to large investment costs for limited payout, as well as his dual Blast Arts Cards.

    He also needs two Extra Moves and a Special Move to gain a 70% chance to inflict Faint. Fusion Warriors have a few new toy to play with, but other than his Z-Ability at 5 stars, SP SSJ Gotenks PUR can't really do too much to help out.

    Why this Tier?

    • SP SSJ Gotenks PUR has pretty good Special Damage potential and his stats leave him with no weaknesses in that regard.

    • He's seen a small resurgence due to the release of SP Gogeta BLU and SP SSJ3 Gotenks YEL, but still falls short in terms of PVP viability.

    Discussion:

    When building Hybrid Saiyan Teams, SP SSJ Gotenks PUR has a hard time cracking the starting lineups due to large investment costs for limited payout, as well as his dual Blast Arts Cards.

    He also needs two Extra Moves and a Special Move to gain a 70% chance to inflict Faint. Fusion Warriors have a few new toy to play with, but other than his Z-Ability at 5 stars, SP SSJ Gotenks PUR can't really do too much to help out.

    SP Final Form Frieza (Yellow)
    Explanation

    Stats

    HP 2243704
    Strike ATK 244236
    Blast ATK 204002
    Strike DEF 139720
    Blast DEF 142521

    Why this Tier?

    • Since his balance update, SP FF Frieza YEL has way better stats both in Defense and Strike Damage.

    • His biggest strength is his extra Strike Damage inflicted towards Saiyans.

    Discussion:

    His old stats, antithetical toolkit with the Blast-oriented Lineage of Evil, awful Z-Ability, and the fact that he’s been completely replaced in any viable Team by EX Chilled YEL, SP FF FP Frieza YEL and EX Burter YEL have caused SP FF Frieza YEL’s viability to fall off the face of the Earth.

    Why this Tier?

    • Since his balance update, SP FF Frieza YEL has way better stats both in Defense and Strike Damage.

    • His biggest strength is his extra Strike Damage inflicted towards Saiyans.

    Discussion:

    His old stats, antithetical toolkit with the Blast-oriented Lineage of Evil, awful Z-Ability, and the fact that he’s been completely replaced in any viable Team by EX Chilled YEL, SP FF FP Frieza YEL and EX Burter YEL have caused SP FF Frieza YEL’s viability to fall off the face of the Earth.

    SP Android #16 (Green)
    Explanation

    Stats

    HP 2486510
    Strike ATK 207397
    Blast ATK 129749
    Strike DEF 155218
    Blast DEF 158346

    Why this Tier?

    • His Self-Destruct Ability is no longer a guaranteed K.O, although it still does significant Damage.

    • He's immune to every effect.

    Discussion:

    Power creep and various strong Green Android Fighters have made him unusable on the core and debatable on the bench.

    Why this Tier?

    • His Self-Destruct Ability is no longer a guaranteed K.O, although it still does significant Damage.

    • He's immune to every effect.

    Discussion:

    Power creep and various strong Green Android Fighters have made him unusable on the core and debatable on the bench.

    SP Chi-Chi (Green)
    Explanation

    Stats

    HP 2131273
    Strike ATK 221828
    Blast ATK 225168
    Strike DEF 134722
    Blast DEF 137431

    Why this Tier?

    • Her Damage against Son Family Fighters is incredibly high with a bonus of +80%.
    • She’s still situational and fragile.

    Discussion:

    The recent Son Family additions definitely make SP Chi-Chi GRN much more enticing, but she’s still just as fragile as before, meaning even Son Family Fighters will be able to take her down. The fact that she’s only good against one Tag also limits her viability.

    Why this Tier?

    • Her Damage against Son Family Fighters is incredibly high with a bonus of +80%.
    • She’s still situational and fragile.

    Discussion:

    The recent Son Family additions definitely make SP Chi-Chi GRN much more enticing, but she’s still just as fragile as before, meaning even Son Family Fighters will be able to take her down. The fact that she’s only good against one Tag also limits her viability.

    SP Super Janemba (Purple)
    Explanation

    Stats

    HP 2448419
    Strike ATK 206827
    Blast ATK 211008
    Strike DEF 150214
    Blast DEF 151707

    Why this Tier?

    • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

    • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

    Discussion:

    His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

    Why this Tier?

    • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

    • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

    Discussion:

    His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

    SP Piccolo (Green)
    Explanation

    Stats

    HP 2346036
    Strike ATK 204992
    Blast ATK 200933
    Strike DEF 161926
    Blast DEF 158737

    Why this Tier?

    • SP Piccolo GRN’s Team-wide Healing, high Defensive stats, and Cover Unique Ability make him a good Tank.

    • His Damage output is very low.

    Discussion:

    This Fighter can Tank again and brings a nice Strike Defense Z-Ability for Regeneration at 5 stars. Unfortunately, that's about all he can do, as his only somewhat consistent source of Damage is extra Blast Damage inflicted to Saiyans. Many other Regeneration Fighters can do his job and actually pack a punch to go along with it.

    Why this Tier?

    • SP Piccolo GRN’s Team-wide Healing, high Defensive stats, and Cover Unique Ability make him a good Tank.

    • His Damage output is very low.

    Discussion:

    This Fighter can Tank again and brings a nice Strike Defense Z-Ability for Regeneration at 5 stars. Unfortunately, that's about all he can do, as his only somewhat consistent source of Damage is extra Blast Damage inflicted to Saiyans. Many other Regeneration Fighters can do his job and actually pack a punch to go along with it.

    SP Youth Bulma (Blue)
    Explanation

    Stats

    HP 2120671
    Strike ATK 191136
    Blast ATK 227439
    Strike DEF 134047
    Blast DEF 138127

    Why this Tier?

    • She provides a massive Damage Buff to Female Warrior Teammates when she’s switched out of Combat and has a toolkit to make sure that happens as much as possible.

    • None of her Damage Buffs help herself out. Her Attack stats weren’t high to begin with, but with low stats across the board, she lacks survivability if she’s forced to stay in Combat for too long.

    Discussion:

    Alongside SP Mai GRN as a great Support Fighter in the Female Warrior Tag, SP Youth Bulma BLU brings increased access to dragon balls, a faster paced Combat Loop through reduced substitution times, and excellent Damage buffs for Her Female Warrior Teammates.

    Why this Tier?

    • She provides a massive Damage Buff to Female Warrior Teammates when she’s switched out of Combat and has a toolkit to make sure that happens as much as possible.

    • None of her Damage Buffs help herself out. Her Attack stats weren’t high to begin with, but with low stats across the board, she lacks survivability if she’s forced to stay in Combat for too long.

    Discussion:

    Alongside SP Mai GRN as a great Support Fighter in the Female Warrior Tag, SP Youth Bulma BLU brings increased access to dragon balls, a faster paced Combat Loop through reduced substitution times, and excellent Damage buffs for Her Female Warrior Teammates.

    SP Vegeta (Green)
    Explanation

    Stats

    HP 2312124
    Strike ATK 235888
    Blast ATK 190383
    Strike DEF 147632
    Blast DEF 144742

    Why this Tier?

    • His Main Ability gives him a second chance at life and when coupled with his Crisis Ability, can pull a win out of a losing Match.

    • His base stats are fairly average.

    Discussion:

    SP Vegeta GRN has an interesting Melee kit which includes two held Strike Arts Cards, a powerful base stat, one of the best Main Abilities in the game, a devastating Extra Move, a bonus to Strike for using his Special Move, and Unique Abilities that when activated can help him rain down devastation.

    However, an influx of powerful Purple Fighters - all of which can negative Revive - has caused his stock to plummet.

    Why this Tier?

    • His Main Ability gives him a second chance at life and when coupled with his Crisis Ability, can pull a win out of a losing Match.

    • His base stats are fairly average.

    Discussion:

    SP Vegeta GRN has an interesting Melee kit which includes two held Strike Arts Cards, a powerful base stat, one of the best Main Abilities in the game, a devastating Extra Move, a bonus to Strike for using his Special Move, and Unique Abilities that when activated can help him rain down devastation.

    However, an influx of powerful Purple Fighters - all of which can negative Revive - has caused his stock to plummet.

    SP Paikuhan (Yellow)
    Explanation

    Stats

    HP 2335015
    Strike ATK 236833
    Blast ATK 197842
    Strike DEF 135734
    Blast DEF 137762

    Why this Tier?

    • Many of his Abilities now have increased durations and after 5 stars, his Z-Ability Buffs Sagas Warriors.

    • He’s been power crept out of core viability.

    Discussion:

    SP Paikuhan YEL remains a decent bench for some Teams, but is unusable in the core.

    Why this Tier?

    • Many of his Abilities now have increased durations and after 5 stars, his Z-Ability Buffs Sagas Warriors.

    • He’s been power crept out of core viability.

    Discussion:

    SP Paikuhan YEL remains a decent bench for some Teams, but is unusable in the core.

    SP Bardock (Green)
    Explanation

    Stats

    HP 2511626
    Strike ATK 217726
    Blast ATK 181088
    Strike DEF 138071
    Blast DEF 138071

    Why this Tier?

    • SP Bardock GRN’s Main Ability cages in the Enemy, preventing that Fighter from getting swapped out.

    • He has some pretty potent Damage Buffs, but those aren’t helping much in the face of power creep anymore.

    Discussion:

    SP SSJ Cabba GRN and SP Vegeta GRN make SP Bardock GRN a difficult play on Green Color Counter Teams and while his Main Ability is still incredible, all his stats but Health have been power crept pretty hard.

    Why this Tier?

    • SP Bardock GRN’s Main Ability cages in the Enemy, preventing that Fighter from getting swapped out.

    • He has some pretty potent Damage Buffs, but those aren’t helping much in the face of power creep anymore.

    Discussion:

    SP SSJ Cabba GRN and SP Vegeta GRN make SP Bardock GRN a difficult play on Green Color Counter Teams and while his Main Ability is still incredible, all his stats but Health have been power crept pretty hard.

    SP Coora (Green)
    Explanation

    Stats

    HP 2311605
    Strike ATK 201481
    Blast ATK 241315
    Strike DEF 144338
    Blast DEF 142911

    Why this Tier?

    • His Extra Move can slow down Enemies.

    • He still has a good Z-Ability.

    Discussion:

    SP Coora GRN even after his Balance Change is hard to justify in any Match, especially considering the fact that he's a Ranged Fighter with two Held Strike Arts Cards

    Why this Tier?

    • His Extra Move can slow down Enemies.

    • He still has a good Z-Ability.

    Discussion:

    SP Coora GRN even after his Balance Change is hard to justify in any Match, especially considering the fact that he's a Ranged Fighter with two Held Strike Arts Cards

    SP Android #18 (Yellow)
    Explanation

    Stats

    HP 1827954
    Strike ATK 215122
    Blast ATK 179259
    Strike DEF 125519
    Blast DEF 133274

    Why this Tier?

    • Her stats aren’t as competitive as other Android Fighters who do very similar things.

    • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter in an already Strike-centric Meta.

    Discussion:

    She no longer makes sense in the core of Android or Female Warrior Teams. None of her Abilities stand out as particularly impressive, so her only real use is on the bench of Female Warrior Teams.

    Why this Tier?

    • Her stats aren’t as competitive as other Android Fighters who do very similar things.

    • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter in an already Strike-centric Meta.

    Discussion:

    She no longer makes sense in the core of Android or Female Warrior Teams. None of her Abilities stand out as particularly impressive, so her only real use is on the bench of Female Warrior Teams.

    SP Super Saiyan Kid Goten (Green)
    Explanation

    Stats

    HP 2102147
    Strike ATK 234247
    Blast ATK 185285
    Strike DEF 130622
    Blast DEF 121380

    Why this Tier?

    • Hybrid Saiyans are growing, but he's been power crept.

    • He’s a Defensive liability when facing more Meta relevant Teams.

    Discussion:

    SP SSJ Goten GRN has been thoroughly power crept and provides nothing to a Team besides a nice Z-Ability at 5 stars.

    Why this Tier?

    • Hybrid Saiyans are growing, but he's been power crept.

    • He’s a Defensive liability when facing more Meta relevant Teams.

    Discussion:

    SP SSJ Goten GRN has been thoroughly power crept and provides nothing to a Team besides a nice Z-Ability at 5 stars.

    SP Super Saiyan Kid Trunks (Yellow)
    Explanation

    Stats

    HP 2081125
    Strike ATK 204750
    Blast ATK 235528
    Strike DEF 128042
    Blast DEF 126664

    Why this Tier?

    • He can reduce Enemy Ki Recovery Speed and increase his own Vanish Step gauge through his Main Ability.

    • Power creep has made this Fighter difficult to bring into PVP

    Discussion:

    What makes this Fighter great is his Synergy with Goten variants. Sadly, power creep makes that and his once potent Damage potential less viable in the Meta. His dual Z-Ability does make him a nice bench for Hybrid Saiyan and Son Family Teams considering how Blast focused they have become.

    Why this Tier?

    • He can reduce Enemy Ki Recovery Speed and increase his own Vanish Step gauge through his Main Ability.

    • Power creep has made this Fighter difficult to bring into PVP

    Discussion:

    What makes this Fighter great is his Synergy with Goten variants. Sadly, power creep makes that and his once potent Damage potential less viable in the Meta. His dual Z-Ability does make him a nice bench for Hybrid Saiyan and Son Family Teams considering how Blast focused they have become.

    SP Kid Gohan (Yellow)
    Explanation

    Stats

    HP 1883719
    Strike ATK 223729
    Blast ATK 143148
    Strike DEF 128111
    Blast DEF 126837

    Why this Tier?

    • The general decline of Hybrid Saiyans and power creep has hurt this Fighter’s viability.

    • Poor Arts Card mix really hurts SP Kid Gohan YEL. In order for him to be effective, he needs to be on a Team that can either use his Blast Arts Cards or compensate with four Strike Arts Cards.

    Discussion:

    SP Kid Gohan YEL has a great Z-Ability for Hybrid Saiyans, but sadly power creep has made that his only PVP strength.

    Why this Tier?

    • The general decline of Hybrid Saiyans and power creep has hurt this Fighter’s viability.

    • Poor Arts Card mix really hurts SP Kid Gohan YEL. In order for him to be effective, he needs to be on a Team that can either use his Blast Arts Cards or compensate with four Strike Arts Cards.

    Discussion:

    SP Kid Gohan YEL has a great Z-Ability for Hybrid Saiyans, but sadly power creep has made that his only PVP strength.

    Tier 5

    What makes a Fighter 'Tier 5'?

    Not recommended on the Bench or Core whatsoever.

    SP Majin Vegeta (Red)
    Explanation

    Stats

    HP 2167575
    Strike ATK 243921
    Blast ATK 225024
    Strike DEF 140807
    Blast DEF 140105

    Why this Tier?

    • His 50% Damage inflicted Buff when he comes into the battlefield is powerful, but he’s a double-edged sword due to his “Cold and Cruel Saiyan” Unique Ability.

    • HE Shallot LGT has some Super Saiyan 2 synergy, but SP Majin Vegeta RED still falls behind due to power creep.

    Discussion:

    SP Majin Vegeta RED’s toolkit is a double-edged sword; He comes with a cost that hurts his Teammates, so Players need to use him at the right times. Otherwise, he can be devastating to everyone but the Enemy.

    Why this Tier?

    • His 50% Damage inflicted Buff when he comes into the battlefield is powerful, but he’s a double-edged sword due to his “Cold and Cruel Saiyan” Unique Ability.

    • HE Shallot LGT has some Super Saiyan 2 synergy, but SP Majin Vegeta RED still falls behind due to power creep.

    Discussion:

    SP Majin Vegeta RED’s toolkit is a double-edged sword; He comes with a cost that hurts his Teammates, so Players need to use him at the right times. Otherwise, he can be devastating to everyone but the Enemy.

    SP Krillin (Blue)
    Explanation

    Stats

    HP 2131676
    Strike ATK 215946
    Blast ATK 232781
    Strike DEF 143817
    Blast DEF 143109

    Why this Tier?

    • Amazing group heal that also cancels Enemy Ki Recovery for 5 counts.

    • His long-range Flash is excellent for reversing the flow of Combat.

    Discussion:

    The third balance update did a lot to improve SP Krillin BLU’s stats and toolkit, but his lack of Synergy make bringing him into a Match extremely situational.

    Why this Tier?

    • Amazing group heal that also cancels Enemy Ki Recovery for 5 counts.

    • His long-range Flash is excellent for reversing the flow of Combat.

    Discussion:

    The third balance update did a lot to improve SP Krillin BLU’s stats and toolkit, but his lack of Synergy make bringing him into a Match extremely situational.

    SP Goku (Purple)
    Explanation

    Stats

    HP 2334626
    Strike ATK 199283
    Blast ATK 230660
    Strike DEF 151490
    Blast DEF 149258

    Why this Tier?

    • Excellent Element Group double Buff.

    • Difficult and ineffective Crisis Unique Abilities.

    Discussion:

    SP Goku PUR is too focused on special move buffs and last man standing. His stat re-balancing helped bring him back to PVP viability. He became more consistent, but he doesn’t make for the best Crisis Fighter.

    Why this Tier?

    • Excellent Element Group double Buff.

    • Difficult and ineffective Crisis Unique Abilities.

    Discussion:

    SP Goku PUR is too focused on special move buffs and last man standing. His stat re-balancing helped bring him back to PVP viability. He became more consistent, but he doesn’t make for the best Crisis Fighter.

    SP Majin Buu: Good (Green)
    Explanation

    Stats

    HP 2287919
    Strike ATK 208099
    Blast ATK 213362
    Strike DEF 158447
    Blast DEF 155320

    Why this Tier?

    • This is essentially a Support and Tank wrapped into one.

    • The Regeneration Tag has gotten a few new Tanks and Supports, pushing SP Good Buu GRN down the list.

    Discussion:

    SP Good Majin GRN is the weakest of the Sparking Regeneration Fighters and his Healing are comparatively less impressive due to increased Damage dealt on the newer Fighters.

    He lacks Damage output, making him a sponge who’s Health and Defenses aren’t able to withstand the newer Attack stats.

    Why this Tier?

    • This is essentially a Support and Tank wrapped into one.

    • The Regeneration Tag has gotten a few new Tanks and Supports, pushing SP Good Buu GRN down the list.

    Discussion:

    SP Good Majin GRN is the weakest of the Sparking Regeneration Fighters and his Healing are comparatively less impressive due to increased Damage dealt on the newer Fighters.

    He lacks Damage output, making him a sponge who’s Health and Defenses aren’t able to withstand the newer Attack stats.

    SP Super Saiyan 2 Goku (Yellow)
    Explanation

    Stats

    HP 2323216
    Strike ATK 212058
    Blast ATK 212048
    Strike DEF 152461
    Blast DEF 147982

    Why this Tier?

    • His Unique Abilities haven’t aged well, even with the release of newer Vegeta variants.

    • His Offensive stats have been power crept too far for his Abilities to compensate for.

    Discussion:

    SP SSJ2 Goku YEL heals himself and removes attribute upgrades through his Main Ability.  Despite the viability color counter Teams have gained, his Z-Ability limits him. He’s still a pretty good Tank, but his relevant Tags have many better options.

    Why this Tier?

    • His Unique Abilities haven’t aged well, even with the release of newer Vegeta variants.

    • His Offensive stats have been power crept too far for his Abilities to compensate for.

    Discussion:

    SP SSJ2 Goku YEL heals himself and removes attribute upgrades through his Main Ability.  Despite the viability color counter Teams have gained, his Z-Ability limits him. He’s still a pretty good Tank, but his relevant Tags have many better options.

    SP Super Saiyan 2 Vegeta (Purple)
    Explanation

    Stats

    HP 2212472
    Strike ATK 214001
    Blast ATK 226826
    Strike DEF 140871
    Blast DEF 145812

    Why this Tier?

    • He’s almost entirely Crisis oriented, which is a very situational and dangerous position to be in.

    • He has a lot of Synergy with Saiyans, Hybrid Saiyans, Bulma variants, Vegeta Family Fighters, and Purple and Red Fighters. This gives him tons of Team options but statistically, he’s not quite up to par.

    Discussion:

    His base stats aren’t impressive and he requires his Teammates to start dying before he packs a punch himself. Even his Z-Ability is outmatched by other Purple Fighters who can Buff multiple stats, where he only Buffs Strike Attack.

    Why this Tier?

    • He’s almost entirely Crisis oriented, which is a very situational and dangerous position to be in.

    • He has a lot of Synergy with Saiyans, Hybrid Saiyans, Bulma variants, Vegeta Family Fighters, and Purple and Red Fighters. This gives him tons of Team options but statistically, he’s not quite up to par.

    Discussion:

    His base stats aren’t impressive and he requires his Teammates to start dying before he packs a punch himself. Even his Z-Ability is outmatched by other Purple Fighters who can Buff multiple stats, where he only Buffs Strike Attack.

    SP Super Saiyan Goku (Blue)
    Explanation

    Stats

    HP 2203952
    Strike ATK 217284
    Blast ATK 182899
    Strike DEF 150623
    Blast DEF 152894

    Why this Tier?

    • SP SSJ Goku BLU’s drawable Special Move Arts Card has become more valuable with recent updates to the game.

    • Crisis Abilities are fairly situational, even more so for SP SSJ Goku BLU because Ultimate Fist takes a lot of set-up to actually land.

    Discussion:

    While his Z-Ability is still useful, power creep means he will likely never see the core in high ranking PVP.

    Why this Tier?

    • SP SSJ Goku BLU’s drawable Special Move Arts Card has become more valuable with recent updates to the game.

    • Crisis Abilities are fairly situational, even more so for SP SSJ Goku BLU because Ultimate Fist takes a lot of set-up to actually land.

    Discussion:

    While his Z-Ability is still useful, power creep means he will likely never see the core in high ranking PVP.

    SP Demon King Piccolo (Yellow)
    Explanation

    Stats

    HP 2051507
    Strike ATK 229370
    Blast ATK 202299
    Strike DEF 143519
    Blast DEF 131072

    Why this Tier?

    • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

    • His power crept Defensive stats make him a liability to the Regeneration Tag.

    Discussion:

    Power creep has made him completely unusable on the core as well as the bench.

    Why this Tier?

    • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

    • His power crept Defensive stats make him a liability to the Regeneration Tag.

     

    Discussion:

    Power creep has made him completely unusable on the core as well as the bench.

    SP Super Saiyan 2 Youth Gohan (Purple)
    Explanation

    Stats

    HP 2345338
    Strike ATK 222765
    Blast ATK 186584
    Strike DEF 135221
    Blast DEF 136580

    Why this Tier?

    • His toolkit requires him to take Damage to unleash his full potential, which bodes terribly for his power crept stats.
    • Hybrid Saiyans are now more Blast-centric, making him even harder to justify anywhere.

    Discussion:

    SP SSJ2 Gohan PUR’s toolkit was always susceptible to power creep, and that’s exactly why he’s no longer justifiable on any core or bench.

    Why this Tier?

    • His toolkit requires him to take Damage to unleash his full potential, which bodes terribly for his power crept stats.
    • Hybrid Saiyans are now more Blast-centric, making him even harder to justify anywhere.

     

    Discussion:

    SP SSJ2 Gohan PUR’s toolkit was always susceptible to power creep, and that’s exactly why he’s no longer justifiable on any core or bench.

    SP Perfect Form Cell (Red)
    Explanation

    Stats

    HP 2065086
    Strike ATK 215122
    Blast ATK 232420
    Strike DEF 130648
    Blast DEF 130642

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • This Fighter’s Anti-Super Saiyan Abilities are Meta relevant, but his stats aren’t.

    Discussion:

    The fact that he’s an Android and part of the Regeneration Tag means he used to have everything he needs to take out Enemy Fighters. But that’s changed recently due to issues of power creep. Only a Balance Change can save him at this point.

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • This Fighter’s Anti-Super Saiyan Abilities are Meta relevant, but his stats aren’t.

    Discussion:

    The fact that he’s an Android and part of the Regeneration Tag means he used to have everything he needs to take out Enemy Fighters. But that’s changed recently due to issues of power creep. Only a Balance Change can save him at this point.

    SP Taitans Yamcha (Purple)
    Explanation

    Stats

    HP 2389005
    Strike ATK 194436
    Blast ATK 190611
    Strike DEF 117146
    Blast DEF 120662

    Why this Tier?

    • He’s a novelty Fighter that hilariously becomes more powerful the more tap shot and Blast Attacks he can counter with his Extra Move.

    • Beyond Health, his stats are just bad.

    Discussion:

    SP Taitans Yamcha PUR joins SP WC Hercule RED as yet another novelty Fighter who can be quite a nuisance in certain Matches, but is still hard to use due to his poor stats.

    Why this Tier?

    • He’s a novelty Fighter that hilariously becomes more powerful the more tap shot and Blast Attacks he can counter with his Extra Move.

    • Beyond Health, his stats are just bad.

    Discussion:

    SP Taitans Yamcha PUR joins SP WC Hercule RED as yet another novelty Fighter who can be quite a nuisance in certain Matches, but is still hard to use due to his poor stats.

    SP Super Vegeta (Yellow)
    Explanation

    Stats

    HP 2237746
    Strike ATK 179259
    Blast ATK 227265
    Strike DEF 124264
    Blast DEF 131942

    Why this Tier?

    • For Saiyans who aren’t super new, power creep is always going to be an issue.
    • His Z-Ability is good for Super Saiyan Teams that like to utilize Critical.

    Discussion:

    SP Super Vegeta YEL was arguably the first Fighter in the game to very effectively utilize Blast Attack, but he's simply too old at this point to compete.

    Why this Tier?

    • For Saiyans who aren’t super new, power creep is always going to be an issue.
    • His Z-Ability is good for Super Saiyan Teams that like to utilize Critical.

    Discussion:

    SP Super Vegeta YEL was arguably the first Fighter in the game to very effectively utilize Blast Attack, but he's simply too old at this point to compete.

    SP Youth Goku (Yellow)
    Explanation

    Stats

    HP 2090796
    Strike ATK 238852
    Blast ATK 193844
    Strike DEF 135103
    Blast DEF 133778

    Why this Tier?

    • His Extra Move can be back dodged so he can’t follow up with a counter and will likely always be countered back.

    • His stats are pretty poor so even though his Unique Abilities mean he will always be Buffed, it won’t make much of a difference.

    Discussion:

    SP Youth Goku YEL was OK on release, but while waiting for some Team Support has faded into oblivion.

    Why this Tier?

    • His Extra Move can be back dodged so he can’t follow up with a counter and will likely always be countered back.

    • His stats are pretty poor so even though his Unique Abilities mean he will always be Buffed, it won’t make much of a difference.

     

    Discussion:

    SP Youth Goku YEL was OK on release, but while waiting for some Team Support has faded into oblivion.

    SP Super Saiyan Goku (Green)
    Explanation

    Stats

    HP 2193545
    Strike ATK 165322
    Blast ATK 203211
    Strike DEF 129342
    Blast DEF 126774

    Why this Tier?

    • His Cover and Main Ability allow him to break Combos and reset the Combat Loop but this Ability is no longer a PVP game-changer.

    • He’s able to steal priority from almost any Attack using his Special Move, has a chance to inflict Faint on an Enemy.

    Discussion:

    His toolkit is no longer as impressive and SP SSJ Goku GRN has been power-crept. His stats are not great and his all Damage modifiers are non-existent to the point that he’s too weak to both take hits or dish them out against the newer Tanking Fighters.

    He’s also burdened by his Z-Ability not being Saiyan and now his biggest attributes have fallen victim to a new Meta that makes them obsolete in most cases.

    Why this Tier?

    • His Cover and Main Ability allow him to break Combos and reset the Combat Loop but this Ability is no longer a PVP game-changer.

    • He’s able to steal priority from almost any Attack using his Special Move, has a chance to inflict Faint on an Enemy.

    Discussion:

    His toolkit is no longer as impressive and SP SSJ Goku GRN has been power-crept. His stats are not great and his all Damage modifiers are non-existent to the point that he’s too weak to both take hits or dish them out against the newer Tanking Fighters.

    He’s also burdened by his Z-Ability not being Saiyan and now his biggest attributes have fallen victim to a new Meta that makes them obsolete in most cases.

    SP Super Trunks (Green)
    Explanation

    Stats

    HP 1762490
    Strike ATK 241917
    Blast ATK 162867
    Strike DEF 129342
    Blast DEF 129335

    Why this Tier?

    • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

    • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

    Discussion:

    SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

    Why this Tier?

    • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

    • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

    Discussion:

    SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

    SP King of the Demon Realm Dabura (Blue)
    Explanation

    Stats

    HP 2110881
    Strike ATK 205919
    Blast ATK 233263
    Strike DEF 142812
    Blast DEF 140713

    Why this Tier?

    • This Fighter’s Extra Move held Arts Card, as well as the benefits the Move provides, are extremely valuable but it comes with the steep cost of increasing his Special Move cost by 10 the first three times the Extra Move is used.

    • He doesn’t have any Tags, limiting his Team viability and Equipment options.

    Discussion:

    SP King Dabura BLU is all about protecting the Team from debuffs while also debuffing the Enemy through paralysis and making some Arts Cards unusable.

    Unfortunately, he was practically dead-on-arrival- due to the lack of a Team, and now he's being power crept to make it worse.

    Why this Tier?

    • This Fighter’s Extra Move held Arts Card, as well as the benefits the Move provides, are extremely valuable but it comes with the steep cost of increasing his Special Move cost by 10 the first three times the Extra Move is used.

    • He doesn’t have any Tags, limiting his Team viability and Equipment options.

    Discussion:

    SP King Dabura BLU is all about protecting the Team from debuffs while also debuffing the Enemy through paralysis and making some Arts Cards unusable.

    Unfortunately, he was practically dead-on-arrival- due to the lack of a Team, and now he's being power crept to make it worse.

    SP Super Saiyan Teen Trunks (Red)
    Explanation

    Stats

    HP 1865069
    Strike ATK 161429
    Blast ATK 159814
    Strike DEF 125581
    Blast DEF 126199

    Why this Tier?

    • Top Players have found a workaround for Cover by dropping a Combo intentionally and waiting for the Cover Buffs to wear off. This makes that particular Ability less effective than it once was.

    • His stats are completely outdated at this point.

    Discussion:

    Everything that made him great before is no longer relevant due to age severe power creep.

    Why this Tier?

    • Top Players have found a workaround for Cover by dropping a Combo intentionally and waiting for the Cover Buffs to wear off. This makes that particular Ability less effective than it once was.

    • His stats are completely outdated at this point.

    Discussion:

    Everything that made him great before is no longer relevant due to age severe power creep.

    SP Legendary Super Saiyan Broly (Blue)
    Explanation

    Stats

    HP 1921582
    Strike ATK 241485
    Blast ATK 159104
    Strike DEF 124294
    Blast DEF 118232

    Why this Tier?

    • He has bad Defense, barely any Damage modifiers, and his Strike Attack stat is no longer nearly as impressive.

    • Expensive Extra Move and lacks Damage Buffs.

    Discussion:

    SP LSSJ Broly BLU’s toolkit has always been unimpressive, but this is made more so due to the increased release of Fighters.

    He's simply too old and needs to wait for a Balance Change.

    Why this Tier?

    • He has bad Defense, barely any Damage modifiers, and his Strike Attack stat is no longer nearly as impressive.

    • Expensive Extra Move and lacks Damage Buffs.

    Discussion:

    SP LSSJ Broly BLU’s toolkit has always been unimpressive, but this is made more so due to the increased release of Fighters.

    He's simply too old and needs to wait for a Balance Change.

    SP Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 1712386
    Strike ATK 180837
    Blast ATK 226973
    Strike DEF 109677
    Blast DEF 115300

    Why this Tier?

    • SP SSJ Goku RED brings two Strike Arts Cards and a Strike Buff to the Saiyan Tag, which is an OK bench option at the least.

    • He's entirely power crept.

    Discussion:

    SP SSJ Goku RED is too old to be used in any Match whatsoever, and even his Z-Ability is now not as useful.

    Why this Tier?

    • SP SSJ Goku RED brings two Strike Arts Cards and a Strike Buff to the Saiyan Tag, which is an OK bench option at the least.

    • He's entirely power crept.

    Discussion:

    SP SSJ Goku RED is too old to be used in any Match whatsoever, and even his Z-Ability is now not as useful.

    SP Goku (Blue)
    Explanation

    Stats

    HP 1883813
    Strike ATK 167822
    Blast ATK 154112
    Strike DEF 127956
    Blast DEF 134517

    Why this Tier?

    • Farmable SP that can be 7 starred.

    • The Saiyan Tag is so powerful that finding a spot for him on the bench, let alone on the starting line-up, is impossible.

    Discussion:

    SP Goku BLU has been entirely power crept and serves no purpose anywhere, he can only be saved with a Balance Change.

    Why this Tier?

    • Farmable SP that can be 7 starred.

    • The Saiyan Tag is so powerful that finding a spot for him on the bench, let alone on the starting line-up, is impossible.

    Discussion:

    SP Goku BLU has been entirely power crept and serves no purpose anywhere, he can only be saved with a Balance Change.

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