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What are units considered?

ZENKAI, 1% UNITS, AND LEGENDS LIMITED UNIT EXPLANATION

IMPORTANT NOTES

  • 7k CC Zenkais, F2P Zenkai units = Zenkai 7
  • Old "gacha" Zenkai units who debuted before the 7k CC rework = Zenkai 1
  • 1% banner units = ~7 stars
  • .25% Legends Limited units = ~3 stars

Tier Z

What makes a Fighter ‘Z Tier’?

The absolute best Fighters in the game. These Fighters have a team or multiple Teams built around them, and have full Team support which allows them to accentuate how powerful their toolkits are. They also own an Ability that exerts control over core game systems and forces Enemy Teams to play around a single Fighter.

SP Super Saiyan 2 Youth Gohan (Red)
Explanation

Stats

HP 2847058
Strike ATK 266231
Blast ATK 301574
Strike DEF 192054
Blast DEF 190156

Why this Tier?

  • He's the second LF unit to get a Zenkai boost, and it's made him the best all-around unit in the game. He brings damage, support, defense, and more or less completely invalidates Regeneration when matched up against them.
     
  • His Zenkai alone has completely revamped the tier list, and shifted the entire meta.

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

Why this Tier?

  • He's the second LF unit to get a Zenkai boost, and it's made him the best all-around unit in the game. He brings damage, support, defense, and more or less completely invalidates Regeneration when matched up against them.
     
  • His Zenkai alone has completely revamped the tier list, and shifted the entire meta.

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

SP Android #18 (Yellow)
Explanation

Stats

HP 2669782
Strike ATK 285018
Blast ATK 244141
Strike DEF 171396
Blast DEF 179590

Why this Tier?

  • Her Zenkai 7 buff has made her oppressive Offensively.

  • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter, but her Extra Move can switch her Blast Arts Cards to Strike Arts Cards.

Discussion:

Her Zenkai 7 update continues the trend of super-charging ancient units with a wide array of Damage buffs. While her Z-Ability still hasn't changed and can't benefit a lot of Android Fighters other than Android #21 variants, it doesn't even hurt the team too much. Her Damage is just way too much to handle. Female Warriors are starting to creep back to relevancy as well thanks to her.

Why this Tier?

  • Her Zenkai 7 buff has made her oppressive Offensively.

  • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter, but her Extra Move can switch her Blast Arts Cards to Strike Arts Cards.

Discussion:

Her Zenkai 7 update continues the trend of super-charging ancient units with a wide array of Damage buffs. While her Z-Ability still hasn't changed and can't benefit a lot of Android Fighters other than Android #21 variants, it doesn't even hurt the team too much. Her Damage is just way too much to handle. Female Warriors are starting to creep back to relevancy as well thanks to her.

SP Super Saiyan 3 Goku (Purple)
Explanation

Stats

HP 2158707
Strike ATK 240433
Blast ATK 236125
Strike DEF 138419
Blast DEF 133294

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game, and fixed his lack of durability.
  • Son Family and Saiyan are now some of the better teams in the game thanks to him.

Discussion:

SP SSJ3 Goku PUR was long overdue for a Zenkai boost, and now that it's finally come he's become the diabolical offensive fighter he was in his prime. He and SP SSJ2 Gohan RED have invalidated Regeneration, but these 2 paired together on Son Family can destroy anyone. It’s not just limited to Regeneration. From himself being oppressive to his teams being incredibly powerful, he’s earned the Z Tier spot.
 

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game, and fixed his lack of durability.
  • Son Family and Saiyan are now some of the better teams in the game thanks to him.

 

Discussion:

SP SSJ3 Goku PUR was long overdue for a Zenkai boost, and now that it's finally come he's become the diabolical offensive fighter he was in his prime. He and SP SSJ2 Gohan RED have invalidated Regeneration, but these 2 paired together on Son Family can destroy anyone. It’s not just limited to Regeneration. From himself being oppressive to his teams being incredibly powerful, he’s earned the Z Tier spot.
 

Tier S

What makes a Fighter 'S Tier'?

Not too drastically different from the Fighters in Z Tier, these Fighters have a few minuscule flaws that don’t let them take over the game consistently, or lack proper Tag Support which in turn compromises how well they perform. For the most part, these Fighters are consistently brought into PVP matches on S or Z Tier Teams.

SP Super Saiyan God SS Vegito (Blue)
Explanation

Stats

HP 2494268
Strike ATK 259278
Blast ATK 245773
Strike DEF 160539
Blast DEF 160240

Why this Tier?

  • He does basically everything.
  • No, seriously, he does everything barring Support and Endurance.

Discussion:

SP SSGSS Vegito BLU still does a phenomenal job accelerating Rising Rush, extending Combos, and laying waste to other units with his destructive Ultimate Move, but this recent trend of Zenkai 7 units has put a clear schism between their overall damage, and his. 

SP SSJ3 Goku PUR, SP Android #18 YEL, and especially SP SSJ2 Gohan RED are on another level when it comes to damage. These units being bolstered significantly toolkit and stats wise has also made all 3 of them very durable. It's crucial to note that LF units have always been considered ~3 stars for the Tier list.

Why this Tier?

  • He does basically everything.
  • No, seriously, he does everything barring Support and Endurance.

Discussion:

SP SSGSS Vegito BLU still does a phenomenal job accelerating Rising Rush, extending Combos, and laying waste to other units with his destructive Ultimate Move, but this recent trend of Zenkai 7 units has put a clear schism between their overall damage, and his. 

SP SSJ3 Goku PUR, SP Android #18 YEL, and especially SP SSJ2 Gohan RED are on another level when it comes to damage. These units being bolstered significantly toolkit and stats wise has also made all 3 of them very durable. It's crucial to note that LF units have always been considered ~3 stars for the Tier list.

SP Goku Black (Green)
Explanation

Stats

HP 2504208
Strike ATK 239958
Blast ATK 246853
Strike DEF 159257
Blast DEF 160856

Why this Tier?

  • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
  • He’s preferable on the Future core over SP SSGSS Vegeta GRN

Discussion

A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

Why this Tier?

  • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
  • He’s preferable on the Future core over SP SSGSS Vegeta GRN

Discussion

A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

SP Perfect Form Cell (Revived) (Red)
Explanation

Stats

HP 1719581
Strike ATK 198728
Blast ATK 196762
Strike DEF 75994
Blast DEF 76742

Why this Tier?

  • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
  • His transformation after reviving makes him incredibly powerful, with damage output similar to SP Vegito YEL

Discussion

In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration and Android as their primary red -- two teams which are improving exponentially.

Why this Tier?

  • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
  • His transformation after reviving makes him incredibly powerful, with damage output similar to SP Vegito YEL

Discussion

In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration and Android as their primary red -- two teams which are improving exponentially.

SP Super Saiyan 2 Kefla (Green)
Explanation

Stats

HP 2347101
Strike ATK 260173
Blast ATK 233605
Strike DEF 154770
Blast DEF 151425

Why this Tier?

  • She has maybe the best Damage and longest, most effective Combo potential in the game.
  • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

Discussion

SP SSJ2 Kefla GRN’s addition to Fusion Warrior and Female Warriors skyrockets their Offensive firepower. Unfortunately even with her Damage reduction Unique Ability, she is a liability Defensively. Her constantly being at risk of getting killed in just one or two Combos hurts her viability and keeps her out of Z.

Why this Tier?

  • She has maybe the best Damage and longest, most effective Combo potential in the game.
  • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

Discussion

SP SSJ2 Kefla GRN’s addition to Fusion Warrior and Female Warriors skyrockets their Offensive firepower. Unfortunately even with her Damage reduction Unique Ability, she is a liability Defensively. Her constantly being at risk of getting killed in just one or two Combos hurts her viability and keeps her out of Z.

SP Android #16 (Green)
Explanation

Stats

HP 2490086
Strike ATK 206832
Blast ATK 143308
Strike DEF 157852
Blast DEF 161353

Why this Tier?

  • His Zenkai 7 boost has turned him into one of the better fighters in game, and Androids got a lot better overall as well.
  • Outside of Blast Attack, he’s incredibly well rounded. His iconic suicide kills most of the game from 100-0.

Discussion

The release of SP Perfect Form Cell (Revived) RED and Zenkai 7 buff for SP Android #18 YEL has given the Android team a massive boost in effectiveness. These three work well with each other as they can be incredibly annoying to play against in the average combat loop. Cell’s revive must be played around, #18 does a ton of damage, and #16 is able to tank just about everything.

Why this Tier?

  • His Zenkai 7 boost has turned him into one of the better fighters in game, and Androids got a lot better overall as well.
  • Outside of Blast Attack, he’s incredibly well rounded. His iconic suicide kills most of the game from 100-0.

Discussion

The release of SP Perfect Form Cell (Revived) RED and Zenkai 7 buff for SP Android #18 YEL has given the Android team a massive boost in effectiveness. These three work well with each other as they can be incredibly annoying to play against in the average combat loop. Cell’s revive must be played around, #18 does a ton of damage, and #16 is able to tank just about everything.

 

SP Super Saiyan God SS Vegeta (Future) (Purple)
Explanation

Stats

HP 2519333
Strike ATK 221485
Blast ATK 249842
Strike DEF 158650
Blast DEF 162150

Why this Tier?

  • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
  • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

Discussion:

He and SP Fusion Zamasu PUR are basically 1A and 1B on Future, which ultimately depends on how fast the Meta is. Alternatively, SP SSGSS Vegeta (Future) PUR and SP Fusion Zamasu PUR work as starters on other top tier teams, like Vegeta Family and God Ki respectively.


SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

Why this Tier?

  • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
  • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

Discussion:

He and SP Fusion Zamasu PUR are basically 1A and 1B on Future, which ultimately depends on how fast the Meta is. Alternatively, SP SSGSS Vegeta (Future) PUR and SP Fusion Zamasu PUR work as starters on other top tier teams, like Vegeta Family and God Ki respectively.


SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

SP Goten (Kid) (Yellow)
Explanation

Stats

HP 2304329
Strike ATK 240477
Blast ATK 220760
Strike DEF 164505
Blast DEF 158728

Why this Tier?

  • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
  • His Transformation only lasts 40 timer counts.

Discussion

He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

Why this Tier?

  • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
  • His Transformation only lasts 40 timer counts.

 

Discussion

He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

SP LL Vegeta (Majin) BLU
Explanation

Stats

HP 2404980
Strike ATK 236917
Blast ATK 227186
Strike DEF 166334
Blast DEF 164196

Why this Tier?

  • He slots into Vegeta Family which was already one of the better teams in the game, but he’s also fantastic in Saiyan.
  • After Transforming, his main ability thereafter is able to kill many fighters in one shot. His Extra Move is also arguably the best in the game.

Discussion

SP LL Vegeta (Majin) BLU is flat out oppressive in terms of damage. His Pride-Staked Assault special move does mind boggling damage, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going.

Why this Tier?

  • He slots into Vegeta Family which was already one of the better teams in the game, but he’s also fantastic in Saiyan.
  • After Transforming, his main ability thereafter is able to kill many fighters in one shot. His Extra Move is also arguably the best in the game.

Discussion

SP LL Vegeta (Majin) BLU is flat out oppressive in terms of damage. His Pride-Staked Assault special move does mind boggling damage, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going.

SP Trunks (Kid) (Green)
Explanation

Stats

HP 2245653
Strike ATK 236917
Blast ATK 232904
Strike DEF 157141
Blast DEF 155902

Why this Tier?

  • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
  • He’s extremely fragile.

Discussion

His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

Why this Tier?

  • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
  • He’s extremely fragile.

Discussion

His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

SP Youth Goku (Yellow)
Explanation

Stats

HP 2533537
Strike ATK 266146
Blast ATK 227745
Strike DEF 168611
Blast DEF 166375

Why this Tier?

  • Despite the grinding required to unlock him, he’s technically free to play and can be limit broken to 14 stars, with Zenkai 7.
  • He does some of the highest Damage in the game and has Support built into his toolkit as well

Discussion

SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR. He'll move up to S Tier due to Son Family and Saiyan being a much more significant threat.

Why this Tier?

  • Despite the grinding required to unlock him, he’s technically free to play and can be limit broken to 14 stars, with Zenkai 7.
  • He does some of the highest Damage in the game and has Support built into his toolkit as well

Discussion

SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR. He'll move up to S Tier due to Son Family and Saiyan being a much more significant threat.

 

Tier 1

What Makes a Fighter 'Tier 1'?

 Fighters that make up for their minuscule or moderately noticeable flaws by being good choices in solid Teams, they still have very strong above average toolkits but are not extremely over the top powerful. These Fighters are a lot more matchup dependent than the Fighters in S Tier, so sometimes they might not see consistent play due to a decent amount of bad matchups.

They are usually part of S or Z Tier teams, so even if a Fighter is a core option on a certain team, if they are not overall good in the Meta they can see a drop to Tier 2. Tier 1 is not a participation medal for being part of a good team, either. If they can't carry their weight, they can still be dropped.

EX Gogeta (Red)
Explanation

Stats

HP 2424941
Strike ATK 237812
Blast ATK 214960
Strike DEF 159881
Blast DEF 161997

Why this Tier?

  • He’s hard to pull, but superior to SP SSJ Gotenks RED on the core.
  • He has excellent Support, Defensive, and Offensive capabilities.

Discussion

He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

Why this Tier?

  • He’s hard to pull, but superior to SP SSJ Gotenks RED on the core.
  • He has excellent Support, Defensive, and Offensive capabilities.

 

Discussion

He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

SP Demon King Piccolo (Yellow)
Explanation

Stats

HP 2127782
Strike ATK 225645
Blast ATK 202997
Strike DEF 149002
Blast DEF 138301

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

Discussion:

He outright replaces SP Piccolo YEL on the Regeneration core. He’s strike based, does significantly more damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. He’s taken a bit of a fall recently just because SP SSJ2 Gohan RED has gotten more and more effective. 

While he can alleviate SP SSJ3 Goku PUR somewhat, the rest of his team gets absolutely stomped beyond comprehension. Regeneration takes a massive hit this update, so he’s down to Tier 1.

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

 

Discussion:

He outright replaces SP Piccolo YEL on the Regeneration core. He’s strike based, does significantly more damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. He’s taken a bit of a fall recently just because SP SSJ2 Gohan RED has gotten more and more effective. 

 

While he can alleviate SP SSJ3 Goku PUR somewhat, the rest of his team gets absolutely stomped beyond comprehension. Regeneration takes a massive hit this update, so he’s down to Tier 1.

 

SP Super Saiyan Bardock (Blue)
Explanation

Stats

HP 2781378
Strike ATK 284130
Blast ATK 256319
Strike DEF 182659
Blast DEF 184856

Why this Tier?

  • He's received a Zenkai boost, bolstering his stats and giving him some extra solid unique abilities.

  • He has debilitating team issues.

Discussion:

While many were dreading the day this unit got a Zenkai boost, he's still significantly held back by his team. It's important to note that Tier 1 is reserved for solid options in PVP, but they are much more matchup reliant/inconsistent than those in S Tier. SP SSJ Bardock BLU's Super Saiyan/Fusion amalgamation teams are simply not in the upper echelon of teams, so he's placed in Tier 1 for now.

He does have arguably the most potential of any unit to move up a tier, but he needs a reliable defensive pivot.

Why this Tier?

  • He's received a Zenkai boost, bolstering his stats and giving him some extra solid unique abilities.

  • He has debilitating team issues.

Discussion:

While many were dreading the day this unit got a Zenkai boost, he's still significantly held back by his team. It's important to note that Tier 1 is reserved for solid options in PVP, but they are much more matchup reliant/inconsistent than those in S Tier. SP SSJ Bardock BLU's Super Saiyan/Fusion amalgamation teams are simply not in the upper echelon of teams, so he's placed in Tier 1 for now.

He does have arguably the most potential of any unit to move up a tier, but he needs a reliable defensive pivot.

SP Vegito (Yellow)
Explanation

Stats

HP 2370394
Strike ATK 233439
Blast ATK 247147
Strike DEF 155199
Blast DEF 153069

Why this Tier?

  • He has excellent base stats after Transforming, and is well-rounded Offensively
  • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

Discussion:


His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around. This sequence is eerily similar to the one-shot potential SP SSJ Youth Gohan YEL had in his prime.

SP SSJ2 Gohan RED’s Zenkai Boost presents a massive danger to him, and since he’s now a lot more matchup dependent, falls to Tier 1.

Why this Tier?

  • He has excellent base stats after Transforming, and is well-rounded Offensively
  • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

 

Discussion:


His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around. This sequence is eerily similar to the one-shot potential SP SSJ Youth Gohan YEL had in his prime.

SP SSJ2 Gohan RED’s Zenkai Boost presents a massive danger to him, and since he’s now a lot more matchup dependent, falls to Tier 1.

SP Fusion Zamasu (Purple)
Explanation

Stats

HP 2519333
Strike ATK 232880
Blast ATK 252994
Strike DEF 161017
Blast DEF 160539

Why this Tier?

  • He’s a hellacious Ranged Fighter but also has many Defensive aspects in his toolkit.
  • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

Discussion

The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He pairs nicely with SP SSB Vegito BLU as he protects him from Green Fighters, and both Fighters have a form of Cover to act as a reliable Defensive pivot.

For the time being, it seems like SP SSGSS Vegeta PUR has solidified himself as the primary Purple. SP Merged Zamasu PUR is a little bit more conditional than Vegeta, and Vegeta also pairs a bit better with SP Goku Black GRN

Why this Tier?

  • He’s a hellacious Ranged Fighter but also has many Defensive aspects in his toolkit.
  • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

Discussion

The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He pairs nicely with SP SSB Vegito BLU as he protects him from Green Fighters, and both Fighters have a form of Cover to act as a reliable Defensive pivot.

For the time being, it seems like SP SSGSS Vegeta PUR has solidified himself as the primary Purple. SP Merged Zamasu PUR is a little bit more conditional than Vegeta, and Vegeta also pairs a bit better with SP Goku Black GRN

SP Super Saiyan Trunks (Adult) (Rage) (Yellow)
Explanation

Stats

HP 2545299
Strike ATK 219195
Blast ATK 243352
Strike DEF 169608
Blast DEF 166281

Why this Tier?

  • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
  • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

Discussion

Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage, and slots into arguably the best Team in the game currently in Future. He also has a nice additional Damage Buff against any God Ki as well as Regeneration characters, both of which are going to be quite common in the Meta

The better SP SSJ2 Gohan RED and his teams get, the less incentive there is to use him. He’s still phenomenal with a lot of potential to move back up to S Tier, but there’s no doubt he’s significantly more matchup dependent than he was when he was the king of S Tier after the anniversary.

Why this Tier?

  • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
  • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

Discussion

Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage, and slots into arguably the best Team in the game currently in Future. He also has a nice additional Damage Buff against any God Ki as well as Regeneration characters, both of which are going to be quite common in the Meta

The better SP SSJ2 Gohan RED and his teams get, the less incentive there is to use him. He’s still phenomenal with a lot of potential to move back up to S Tier, but there’s no doubt he’s significantly more matchup dependent than he was when he was the king of S Tier after the anniversary.

HE Shallot (Light)
Explanation

Stats

HP 1443116
Strike ATK 151348
Blast ATK 147388
Strike DEF 96521
Blast DEF 94422

Why this Tier?

  • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
  • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

Discussion

Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

Why this Tier?

  • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
  • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

 

Discussion

Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

SP Basil (Blue)
Explanation

Stats

HP
Strike ATK
Blast ATK
Strike DEF
Blast DEF

Why this Tier

  • He has an incredible Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
  • He has some team problems.

Discussion

Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

SP Basil BLU himself is extraordinarily strong Offensively, and currently solidifies himself as the best of the Trio for the time being.

Why this Tier

  • He has an incredible Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
  • He has some team problems.

Discussion

Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

 

SP Basil BLU himself is extraordinarily strong Offensively, and currently solidifies himself as the best of the Trio for the time being.

SP Super Saiyan God SS Vegeta (Green)
Explanation

Stats

HP 2423944
Strike ATK 240279
Blast ATK 231492
Strike DEF 159148
Blast DEF 160280

Why this Tier?

  • He’s an excellent all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
     
  • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
     
     

Discussion:

SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. He still has God Ki, but his one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

Why this Tier?

  • He’s an excellent all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
     
  • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
     
     

Discussion:

SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. He still has God Ki, but his one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

SP Bergamo (Red)
Explanation

Stats

HP
Strike ATK
Blast ATK
Strike DEF
Blast DEF

Why this Tier

  • He kind of operates similar to SP SSJ Rage Trunks YEL. While Trunks has the superior team, Bergamo is the better individual unit by a noticeable margin. He’s also a superior color for this meta, currently.
  • He has some team and matchup problems.

Discussion

SP Bergamo RED toolkit wise seemed like the best of the Trio de Dangers to most, but due to his color and how his toolkit functions, he has some matchup issues. He can only really build up reliably vs Androids due to their lack of a blue. That being said, he’s still a solid option to bring along even against other teams.

Why this Tier

  • He kind of operates similar to SP SSJ Rage Trunks YEL. While Trunks has the superior team, Bergamo is the better individual unit by a noticeable margin. He’s also a superior color for this meta, currently.
  • He has some team and matchup problems.

Discussion

SP Bergamo RED toolkit wise seemed like the best of the Trio de Dangers to most, but due to his color and how his toolkit functions, he has some matchup issues. He can only really build up reliably vs Androids due to their lack of a blue. That being said, he’s still a solid option to bring along even against other teams.

SP Super Saiyan Teen Trunks (Red)
Explanation

Stats

HP 2356038
Strike ATK 198438
Blast ATK 196452
Strike DEF 159086
Blast DEF 159309

Why this Tier?

  • He recently received a Zenkai 7 boost.
  • He’s arguably the most durable unit in the game, but his Damage is still not great.

Discussion


He’s good, but not overly great. He’s extremely durable, but his Damage is still excessively low even for a Zenkai 7 unit, and he’s always at the mercy of SP SSGSS Vegito BLU Extra Move’ing his Cover away and pulverizing him.

Why this Tier?

  • He recently received a Zenkai 7 boost.
  • He’s arguably the most durable unit in the game, but his Damage is still not great.

Discussion


He’s good, but not overly great. He’s extremely durable, but his Damage is still excessively low even for a Zenkai 7 unit, and he’s always at the mercy of SP SSGSS Vegito BLU Extra Move’ing his Cover away and pulverizing him.

SP Gohan (Adult) (Blue)
Explanation

Stats

HP 2346767
Strike ATK 231155
Blast ATK 234744
Strike DEF 157313
Blast DEF 154527

Why this Tier?

  • He’s good, but not overly great. He’s a solid addition to Son Family and helps phase the team away from the “all Goku” variation.
  • He synergizes well with SP SSJ2 Gohan RED

Discussion

SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, he’s now a lot more matchup dependent than before and falls to Tier 1.

Why this Tier?

  • He’s good, but not overly great. He’s a solid addition to Son Family and helps phase the team away from the “all Goku” variation.
  • He synergizes well with SP SSJ2 Gohan RED

Discussion

SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, he’s now a lot more matchup dependent than before and falls to Tier 1.

SP Youth Trunks (Blue)
Explanation

Stats

HP 2416389
Strike ATK 228504
Blast ATK 189558
Strike DEF 161966
Blast DEF 164656

Why this Tier?

  • He’s arguably the best Legends Road Fighter ever, relative to his release, and just got a huge Zenkai 7 boost.
     

  • He has excellent synergy with multiple top tier Teams.

Discussion:

SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

He's fallen from S Tier to Tier 1 due to some unfortunate circumstances. The blue slot on Future and Vegeta Family are firmly held by SP SSGSS Vegito BLU and SP LL Vegeta (Majin) BLU.He could still easily move back up when Legends Road gets its third core member, but for now he’s a small notch behind units that are too oppressive to not use over him.

Why this Tier?

  • He’s arguably the best Legends Road Fighter ever, relative to his release, and just got a huge Zenkai 7 boost.
     

  • He has excellent synergy with multiple top tier Teams.

Discussion:

SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

He's fallen from S Tier to Tier 1 due to some unfortunate circumstances. The blue slot on Future and Vegeta Family are firmly held by SP SSGSS Vegito BLU and SP LL Vegeta (Majin) BLU.He could still easily move back up when Legends Road gets its third core member, but for now he’s a small notch behind units that are too oppressive to not use over him.

SP Teen Trunks (Purple)
Explanation

Stats

HP 2318549
Strike ATK 244941
Blast ATK 207414
Strike DEF 147244
Blast DEF 144047

Why this Tier?

  • His only weakness in Combat is Blast Attack, but he more than makes up for it everywhere else.
     

  • His Strike Attack, Special Move Damage and Supportive Abilities are all exceptional.
     

Discussion:

He’s a devastating Offensive powerhouse with an outrageously powerful Special Move. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, but he still has a lot of appeal on Hybrid Saiyan.

Why this Tier?

  • His only weakness in Combat is Blast Attack, but he more than makes up for it everywhere else.
     

  • His Strike Attack, Special Move Damage and Supportive Abilities are all exceptional.
     

Discussion:

He’s a devastating Offensive powerhouse with an outrageously powerful Special Move. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, but he still has a lot of appeal on Hybrid Saiyan.

SP Super Saiyan Goku (RoC) (Green)
Explanation

Stats

HP 2238513
Strike ATK 239033
Blast ATK 227563
Strike DEF 163062
Blast DEF 168516

Why this Tier?

  • Movies finally got a new Green, but he’ll see a lot more play on Saiyan/all Goku based Teams.
  • His Special Move is absolutely devastating, and he pairs phenomenally with Zenkai 7 SP Kid Goku YEL

Discussion

His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

Why this Tier?

  • Movies finally got a new Green, but he’ll see a lot more play on Saiyan/all Goku based Teams.
  • His Special Move is absolutely devastating, and he pairs phenomenally with Zenkai 7 SP Kid Goku YEL

Discussion

His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

SP Android #21: Evil (Purple)
Explanation

Stats

HP 2449593
Strike ATK 241103
Blast ATK 217639
Strike DEF 155594
Blast DEF 156827

Why this Tier?

  • Her stats are among some of the best in the game after she Transforms
     
  • She has many viable Tags and her Offense is similar to a prime SP SSB Vegeta PUR, but better
     

Discussion

With her great Strike Damage, wealth of Tags, excellent synergy with these Tags, excellent base stats, and Extra Move which heals her and permanently stacks Damage inflicted Buffs, she was among the best in the game on release. While she’s still good, Regeneration is going to be taking a bit of a backseat to Teams like Future and whatever team SP SSJ2 Gohan RED finds himself in.

Why this Tier?

  • Her stats are among some of the best in the game after she Transforms
     
  • She has many viable Tags and her Offense is similar to a prime SP SSB Vegeta PUR, but better
     

Discussion

With her great Strike Damage, wealth of Tags, excellent synergy with these Tags, excellent base stats, and Extra Move which heals her and permanently stacks Damage inflicted Buffs, she was among the best in the game on release. While she’s still good, Regeneration is going to be taking a bit of a backseat to Teams like Future and whatever team SP SSJ2 Gohan RED finds himself in.

 

SP Super Kaioken Goku (Green)
Explanation

Stats

HP 2469666
Strike ATK 236074
Blast ATK 246240
Strike DEF 152141
Blast DEF 150954

Why this Tier?

  • He can actually output some consistently great Damage, but he’s extremely fragile.
  • There's some incentive to use him as an alternative to SP SSJ4 Goku GRN

Discussion

His mixed cards and Z-Ability have some appeal, and his damage is a lot more consistent than SP SSJ4 Goku GRN's so there is plenty of justification for using him as an alternative on Saiyans, but Son Family is starting to creep back which is great news for him as well.

Why this Tier?

  • He can actually output some consistently great Damage, but he’s extremely fragile.
  • There's some incentive to use him as an alternative to SP SSJ4 Goku GRN

 

Discussion

His mixed cards and Z-Ability have some appeal, and his damage is a lot more consistent than SP SSJ4 Goku GRN's so there is plenty of justification for using him as an alternative on Saiyans, but Son Family is starting to creep back which is great news for him as well.

SP Super Vegito (Purple)
Explanation

Stats

HP 2429091
Strike ATK 241038
Blast ATK 218164
Strike DEF 154266
Blast DEF 151555

Why this Tier?

  • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

  • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

Discussion

SP SSB Vegito BLU’s addition to the game continues to help the Fusion Warrior Tag grow, and SP Super Vegito PUR benefits tremendously. His Z-Ability is crucial for the Tag, and his Unique Abilities continue to keep him consistently strong. However, he does not have the same effectiveness as the current Z-Tier Fighters, and if SP SSB Vegito BLU can’t catapult him into Z, his days there are certainly finished. It's gotten to the point where he's just a good purple option, but Fusion Warriors have many better options to bring along into a match more often than not.

Why this Tier?

  • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

  • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

Discussion

SP SSB Vegito BLU’s addition to the game continues to help the Fusion Warrior Tag grow, and SP Super Vegito PUR benefits tremendously. His Z-Ability is crucial for the Tag, and his Unique Abilities continue to keep him consistently strong. However, he does not have the same effectiveness as the current Z-Tier Fighters, and if SP SSB Vegito BLU can’t catapult him into Z, his days there are certainly finished. It's gotten to the point where he's just a good purple option, but Fusion Warriors have many better options to bring along into a match more often than not.

SP Super Saiyan God SS Goku (Red)
Explanation

Stats

HP 2494393
Strike ATK 241684
Blast ATK 217723
Strike DEF 163312
Blast DEF 167930

Why this Tier?

  • Despite being a one-dimensional Red in a SP SSGSS Vegito BLU Meta, he’s quite sensational.
  • He’s a pulverizing striker with some survivability, as well as one of the better Extra Moves in the game.

Discussion

He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

Why this Tier?

  • Despite being a one-dimensional Red in a SP SSGSS Vegito BLU Meta, he’s quite sensational.
  • He’s a pulverizing striker with some survivability, as well as one of the better Extra Moves in the game.

Discussion

He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

SP Super Saiyan 4 Goku (Purple)
Explanation

Stats

HP 2364695
Strike ATK 243762
Blast ATK 215849
Strike DEF 158876
Blast DEF 159827

Why this Tier?

  • He has monstrous Damage, Combo, and Defensive potential.

  • It’s hard to point out a huge flaw he has. His Extra Move isn’t oppressive, but that’s not necessarily a flaw either.

Discussion:

SP SSJ4 Goku PUR popping onto the battlefield means trouble for anyone who stands in his way. With massive Damage inflicted, Ki Restore on entry, Damage reduction, an Ultimate Move, and a Special Move that traps his opponent, he does it all and  has a ton of sustain to stay in the fight.

Why this Tier?

  • He has monstrous Damage, Combo, and Defensive potential.

  • It’s hard to point out a huge flaw he has. His Extra Move isn’t oppressive, but that’s not necessarily a flaw either.

 

Discussion:

SP SSJ4 Goku PUR popping onto the battlefield means trouble for anyone who stands in his way. With massive Damage inflicted, Ki Restore on entry, Damage reduction, an Ultimate Move, and a Special Move that traps his opponent, he does it all and  has a ton of sustain to stay in the fight.

SP Super Full Power Saiyan 4 Goku (Green)
Explanation

Stats

HP 2377852
Strike ATK 237893
Blast ATK 249132
Strike DEF 164060
Blast DEF 164037

Why this Tier:

  • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
  • He’s pretty one dimensional Offensively, and his Team could use some better Z-Ability synergy.

Discussion:

SP Super Saiyan Goku (RoC) GRN gives him a ton of competition, but he still has a home on GT and the Saiyan based team that likes to use the Blast-based Shallot.

Why this Tier:

  • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
  • He’s pretty one dimensional Offensively, and his Team could use some better Z-Ability synergy.

 

Discussion:

 

SP Super Saiyan Goku (RoC) GRN gives him a ton of competition, but he still has a home on GT and the Saiyan based team that likes to use the Blast-based Shallot.

SP Omega Shenron (Red)
Explanation

Stats

HP 2479753
Strike ATK 243452
Blast ATK 240310
Strike DEF 159918
Blast DEF 161852

Why this Tier?

  • He some huge Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
  • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

Discussion:

SP Omega Shenron RED is definitely someone that has to be played around and has some serious game-changing potential. That being said, he must be kept far, far away from SP SSB Vegito BLU as he not only owns a color advantage over him but an additional Damage Buff against Fusion Warriors

Why this Tier?

  • He some huge Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
  • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

Discussion:

SP Omega Shenron RED is definitely someone that has to be played around and has some serious game-changing potential. That being said, he must be kept far, far away from SP SSB Vegito BLU as he not only owns a color advantage over him but an additional Damage Buff against Fusion Warriors

SP Majin Buu: Good (Green)
Explanation

Stats

HP 2703928
Strike ATK 239811
Blast ATK 243812
Strike DEF 188370
Blast DEF 185237

Why this Tier?

  • At Zenkai Level 1, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability.

  • He alongside someone like SP Super Baby 2 BLU make Regeneration a slog to fight against.

Discussion

His recent Zenkai Awakening makes him as durable as ever, and makes Regeneration back into the Team that wins PVP Matches via long, drawn out attrition. If Zenkai 1 has not been achieved, he's still an excellent bench.

Why this Tier?

  • At Zenkai Level 1, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability.

  • He alongside someone like SP Super Baby 2 BLU make Regeneration a slog to fight against.

Discussion

His recent Zenkai Awakening makes him as durable as ever, and makes Regeneration back into the Team that wins PVP Matches via long, drawn out attrition. If Zenkai 1 has not been achieved, he's still an excellent bench.

HE World Champion Hercule (Blue)
Explanation

Stats

HP 1782920
Strike ATK 150255
Blast ATK 121510
Strike DEF 123535
Blast DEF 125389

Why this Tier?

  • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
  • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

Discussion

In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

Why this Tier?

  • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
  • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

Discussion

In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

EX Videl (Red)
Explanation

Stats

HP 2283067
Strike ATK 231088
Blast ATK 210472
Strike DEF 159859
Blast DEF 162787

Why this Tier?

  • She’s a resilient fighter with a ton of Strike Attack buffs, which fits the currently mold of Female Warriors
  • She’s relevant in more ways than one thanks to SP Android #18 YEL

Discussion

She’s actually a solid core option for Female Warriors, albeit a bit more matchup dependent. SP Android #18 YEL’s Zenkai 7 Buff goes a long way in terms of making Female Warriors more relevant, and EX Videl RED herself is capable of halting #18’s oppressive damage if faced off against her.

 

Why this Tier?

  • She’s a resilient fighter with a ton of Strike Attack buffs, which fits the currently mold of Female Warriors
  • She’s relevant in more ways than one thanks to SP Android #18 YEL

Discussion

She’s actually a solid core option for Female Warriors, albeit a bit more matchup dependent. SP Android #18 YEL’s Zenkai 7 Buff goes a long way in terms of making Female Warriors more relevant, and EX Videl RED herself is capable of halting #18’s oppressive damage if faced off against her.

SP Lavender (Purple)
Explanation

Stats

HP
Strike ATK
Blast ATK
Strike DEF
Blast DEF

Why this Tier

  • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
  • They have some team problems currently.

Discussion

SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

Even despite his flaws, he has potential to move up once he gets some team help.

Why this Tier

  • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
  • They have some team problems currently.

Discussion

SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

 

Even despite his flaws, he has potential to move up once he gets some team help.

EX Nappa (Red)
Explanation

Stats

HP 1883496
Strike ATK 202493
Blast ATK 121201
Strike DEF 96134
Blast DEF 123795

Why this Tier?

  • He recently got a Zenkai 7 boost.

  • He's the primary Saiyan red for the time being.

Discussion:

He's good, but nothing to write home about. Being the primary red for Saiyan -- which is picking up a lot of steam lately -- will put him in Tier 1, but he likely won't stay here too drastically long.

Why this Tier?

  • He recently got a Zenkai 7 boost.

  • He's the primary Saiyan red for the time being.

Discussion:

He's good, but nothing to write home about. Being the primary red for Saiyan -- which is picking up a lot of steam lately -- will put him in Tier 1, but he likely won't stay here too drastically long.

SP Android #21 (Blue)
Explanation

Stats

HP 2259921
Strike ATK 223590
Blast ATK 214820
Strike DEF 159674
Blast DEF 159681

Why this Tier?

  • Her Support works with 4 Tags: Regeneration, Android, Female Warrior, and Transforming Warrior. These can also stack depending on the Fighter’s shared Tags.
     

  • Her Damage is a bit on the lower side until her Debuffs can stack up, but the rest of her toolkit is phenomenal.
     

Discussion:

For a free Fighter, she’s sensational. She has excellent synergy with SP Android #21 PUR, as well as many other popular Fighters. Even for a Support, her Damage is quite noticeable. SP Android #18 YEL’s Zenkai 7 boost has made both of her best Teams a lot more viable, and she’s their best Blue unit.

Why this Tier?

  • Her Support works with 4 Tags: Regeneration, Android, Female Warrior, and Transforming Warrior. These can also stack depending on the Fighter’s shared Tags.
     

  • Her Damage is a bit on the lower side until her Debuffs can stack up, but the rest of her toolkit is phenomenal.
     

Discussion:

For a free Fighter, she’s sensational. She has excellent synergy with SP Android #21 PUR, as well as many other popular Fighters. Even for a Support, her Damage is quite noticeable. SP Android #18 YEL’s Zenkai 7 boost has made both of her best Teams a lot more viable, and she’s their best Blue unit.

Tier 2

What makes a Fighter 'Tier 2'?

Where Fighters in Tier 1 are good primary choices, these are secondary choices . Fighters in this Tier have likely been replaced in the core of their best primary Team, but still have a good enough toolkit to see play if the need truly arises.

SP Final Form Cooler (Blue)
Explanation

Stats

HP 2614031
Strike ATK 271041
Blast ATK 254737
Strike DEF 171816
Blast DEF 172986

Why this Tier?

  • He wasn’t even bad before, but recently received a Zenkai Awakening making him feel like he’s back in his prime, and then some.
     
  • He’s still a bit fragile at Zenkai 1, but his monstrous Damage potential possessed by him and his team, as well as quite a few Defensive pivots on Lineage of Evil makes up for it.
     

Discussion:

There's only so much neglect a team can take. While he's still very core on Lineage of Evil, they have been out of the meta and largely irrelevant for quite a while. Since his team can no longer carry their own weight, they'll all be seeing a drop to Tier 2.

Why this Tier?

  • He wasn’t even bad before, but recently received a Zenkai Awakening making him feel like he’s back in his prime, and then some.
     
  • He’s still a bit fragile at Zenkai 1, but his monstrous Damage potential possessed by him and his team, as well as quite a few Defensive pivots on Lineage of Evil makes up for it.
     

Discussion:

There's only so much neglect a team can take. While he's still very core on Lineage of Evil, they have been out of the meta and largely irrelevant for quite a while. Since his team can no longer carry their own weight, they'll all be seeing a drop to Tier 2.

 

SP Saiyan Saga Goku (Blue)
Explanation

Stats

HP 2341416
Strike ATK 228012
Blast ATK 222024
Strike DEF 164494
Blast DEF 162680

Why this Tier?

  • Saiyans get a much-needed Support Fighter with his addition, most notably a potentially permanent 40% Damage inflicted for him and his allies if he’s switched out a few times.

  • While he doesn’t have Damage reduction in his toolkit, he does have many ways to sustain himself via Healing.

Discussion

His “You let your guard down” Unique Ability is what makes this Fighter outrageously good. If switched out enough, he provides his Teammates and himself a permanent 40% Damage Buff which cannot be cancelled. His “Resolute Fighting Spirit” gives him plenty of Damage Uniques for himself to ensure he’s not simply a pure Support.

Why this Tier?

  • Saiyans get a much-needed Support Fighter with his addition, most notably a potentially permanent 40% Damage inflicted for him and his allies if he’s switched out a few times.

  • While he doesn’t have Damage reduction in his toolkit, he does have many ways to sustain himself via Healing.

Discussion

His “You let your guard down” Unique Ability is what makes this Fighter outrageously good. If switched out enough, he provides his Teammates and himself a permanent 40% Damage Buff which cannot be cancelled. His “Resolute Fighting Spirit” gives him plenty of Damage Uniques for himself to ensure he’s not simply a pure Support.

SP Cooler (Purple)
Explanation

Stats

HP 2423941
Strike ATK 211749
Blast ATK 202635
Strike DEF 159355
Blast DEF 165019

Why this Tier?

  • He’s an absolute behemoth Defensively, and since he takes so much effort to take down, he gets a lot of usage out of his Unique Ability which increases both his and his allies Damage inflicted when he takes Damage.
     
  • He’s everything Lineage of Evil needed. A Purple that is exceptional late-game will keep them relevant for quite a while.
     

Discussion

SP FF Cooler BLU’s Zenkai 1 Awakening is one of the best things that could’ve happened for SP Cooler PUR. He’s still just as much of a brick wall Defensively as before, but now his early Damage problems are alleviated once again. Alternatively, he draws Extra Moves for SP FF Cooler BLU, who’s Extra Move is now a permanent Damage stacking Buff.

SP Cooler PUR is still everything Lineage of Evil and Sagas could want, but these two teams are struggling mightly to find a place in the meta, as most of the new releases have been focused on basically every other team. He'll see a fall to Tier 2, but maybe only for now.

Why this Tier?

  • He’s an absolute behemoth Defensively, and since he takes so much effort to take down, he gets a lot of usage out of his Unique Ability which increases both his and his allies Damage inflicted when he takes Damage.
     
  • He’s everything Lineage of Evil needed. A Purple that is exceptional late-game will keep them relevant for quite a while.
     

Discussion

 

SP FF Cooler BLU’s Zenkai 1 Awakening is one of the best things that could’ve happened for SP Cooler PUR. He’s still just as much of a brick wall Defensively as before, but now his early Damage problems are alleviated once again. Alternatively, he draws Extra Moves for SP FF Cooler BLU, who’s Extra Move is now a permanent Damage stacking Buff.

 

SP Cooler PUR is still everything Lineage of Evil and Sagas could want, but these two teams are struggling mightly to find a place in the meta, as most of the new releases have been focused on basically every other team. He'll see a fall to Tier 2, but maybe only for now.

 

SP Super Saiyan Gotenks (Red)
Explanation

Stats

HP 2304579
Strike ATK 236079
Blast ATK 226380
Strike DEF 164313
Blast DEF 156672

Why this Tier?

  • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
  • He might’ve just gotten replaced by an EX-Rarity Fighter.

Discussion

SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core.

Why this Tier?

  • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
  • He might’ve just gotten replaced by an EX-Rarity Fighter.

Discussion

SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core.

 

SP Super Saiyan 4 Vegeta (Red)
Explanation

Stats

HP 2258511
Strike ATK 226630
Blast ATK 250566
Strike DEF 160153
Blast DEF 156986

Why this Tier?

  • He’s one of the better Offensive Ranged Fighters this game will see relative to their release. His Blast Attack Buffs are outstanding and he comes with an innate increased Card Draw speed that cannot be canceled.
     
  • He’s very fragile, and has been replaced on all of his best Teams.
     

Discussion:

Zenkai 7 SP SSJ Trunks RED kicks him out of Vegeta Family, and SP Omega Shenron RED kicks him out of the GT core. That being said, top of Tier 2 is really nothing to be ashamed of, his Damage is still a serious threat to anyone.

Why this Tier?

  • He’s one of the better Offensive Ranged Fighters this game will see relative to their release. His Blast Attack Buffs are outstanding and he comes with an innate increased Card Draw speed that cannot be canceled.
     
  • He’s very fragile, and has been replaced on all of his best Teams.
     

Discussion:

Zenkai 7 SP SSJ Trunks RED kicks him out of Vegeta Family, and SP Omega Shenron RED kicks him out of the GT core. That being said, top of Tier 2 is really nothing to be ashamed of, his Damage is still a serious threat to anyone.

 

 

 

SP Super Baby 2 (Blue)
Explanation

Stats

HP 2454042
Strike ATK 216672
Blast ATK 225894
Strike DEF 163817
Blast DEF 166780

Why this Tier?

  • His Support qualities are remarkable, most notably giving a Team-wide Heal of 10% every time he’s switched out.
     
     
  • Regen is starting to fall a bit behind.
     

Discussion:

He's still currently a starting core unit on Regeneration, but it's rarely if ever a good idea to even bring him along. He's starting to become downright detrimental to bring into matches consistently.

Why this Tier?

  • His Support qualities are remarkable, most notably giving a Team-wide Heal of 10% every time he’s switched out.
     
     
  • Regen is starting to fall a bit behind.
     

Discussion:

He's still currently a starting core unit on Regeneration, but it's rarely if ever a good idea to even bring him along. He's starting to become downright detrimental to bring into matches consistently.

 

SP Great Saiyaman 1 & 2 (Assist) (Red)
Explanation

Stats

HP 2365530
Strike ATK 243759
Blast ATK 223369
Strike DEF 160214
Blast DEF 157067

Why This Tier?

  • They provide good support and are underrated in terms of damage relative to other support units.
  • They have pretty significant team issues.

Discussion:

While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

They do have a lot of potential to move up if Sagas gets more help.

Why This Tier?

  • They provide good support and are underrated in terms of damage relative to other support units.
  • They have pretty significant team issues.

Discussion:

While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

They do have a lot of potential to move up if Sagas gets more help.

EX Super Saiyan 2 Goku (Purple)
Explanation

Stats

HP 2301967
Strike ATK 244080
Blast ATK 214376
Strike DEF 159699
Blast DEF 158348

Why this Tier?

  • SP SSJ4 Goku PUR is a lot more versatile and durable and is preferable on the core, but EX SSJ2 Goku PUR does have a much better Z-Ability
  • He can accumulate massive amounts of Strike Attack

Discussion

While we value SP SSJ4 Goku PUR a bit more as the primary Purple, there could be a 1A-1B thing going on here. EX SSJ2 Goku PUR is a formidable melee unit that can get out of control if he’s able to stick around, but that does tend to be a problem for him as he's not overly durable.

Why this Tier?

  • SP SSJ4 Goku PUR is a lot more versatile and durable and is preferable on the core, but EX SSJ2 Goku PUR does have a much better Z-Ability
  • He can accumulate massive amounts of Strike Attack

Discussion

While we value SP SSJ4 Goku PUR a bit more as the primary Purple, there could be a 1A-1B thing going on here. EX SSJ2 Goku PUR is a formidable melee unit that can get out of control if he’s able to stick around, but that does tend to be a problem for him as he's not overly durable.

EX Android #14 (Blue)
Explanation

Stats

HP 2277109
Strike ATK 232860
Blast ATK 213452
Strike DEF 160892
Blast DEF 155841

Why this Tier?

  • His toolkit is not bad, but he's not suggested on the core over much stronger Fighters.

  • His Z-Ability could help his team a bit more.

Discussion:

SP Android #21 BLU is recommended on the core of Androids currently, but he’s a nice secondary choice.

Why this Tier?

  • His toolkit is not bad, but he's not suggested on the core over much stronger Fighters.

  • His Z-Ability could help his team a bit more.

Discussion:

SP Android #21 BLU is recommended on the core of Androids currently, but he’s a nice secondary choice.

EX Whis (Red)
Explanation

Stats

HP 2142957
Strike ATK 225109
Blast ATK 237817
Strike DEF 158691
Blast DEF 158691

Why this Tier?

  • His stats and toolkit are still serviceable.

  • He’s part of one of the better Tags in the game.

Discussion:

EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

Why this Tier?

  • His stats and toolkit are still serviceable.

  • He’s part of one of the better Tags in the game.

Discussion:

EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

EX Legendary Super Saiyan Broly (Yellow)
Explanation

Stats

HP 2399987
Strike ATK 230005
Blast ATK 242893
Strike DEF 153514
Blast DEF 150739

Why this Tier?

  • He has a good Damage output against many popular Tags

  • He works well with SP SSJ Bardock BLU

Discussion:

EX SSJ Broly YEL is a destructive anti-Saiyan, anti-Hybrid, anti-Goku Fighter with some Support qualities thrown in for good measure. His Z-Ability is a bit awkward outside of a Yellow Color Counter Team, but he does synergize with SP SSJ Bardock BLU after his Zenkai boost

Why this Tier?

  • He has a good Damage output against many popular Tags

  • He works well with SP SSJ Bardock BLU

Discussion:

EX SSJ Broly YEL is a destructive anti-Saiyan, anti-Hybrid, anti-Goku Fighter with some Support qualities thrown in for good measure. His Z-Ability is a bit awkward outside of a Yellow Color Counter Team, but he does synergize with SP SSJ Bardock BLU after his Zenkai boost

SP Super Saiyan Rosé Goku Black (Red)
Explanation

Stats

HP 2478590
Strike ATK 237266
Blast ATK 234413
Strike DEF 152910
Blast DEF 153839

Why this Tier?

  • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
     
  • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
     

Discussion

Tier 1 is no longer a participation medal for being part of a good team. While he's arguably still the starting Red unit on God Ki, he's largely carried by his teammates. He's been on many banners so he's been limit broken quite a bit, but it's still not enough.

Why this Tier?

  • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
     
  • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
     

Discussion

Tier 1 is no longer a participation medal for being part of a good team. While he's arguably still the starting Red unit on God Ki, he's largely carried by his teammates. He's been on many banners so he's been limit broken quite a bit, but it's still not enough.

 

SP Perfect Form Cell (Red)
Explanation

Stats

HP 2829617
Strike ATK 264074
Blast ATK 300639
Strike DEF 183350
Blast DEF 183335

Why this Tier?

  • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

  • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

Discussion:

SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, so he’s down to Tier 2.

Why this Tier?

  • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

  • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

Discussion:

 

SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, so he’s down to Tier 2.

SP Bardock (Red)
Explanation

Stats

HP 2469664
Strike ATK 235342
Blast ATK 229101
Strike DEF 154604
Blast DEF 154272

Why this Tier?

  • He’s one of the best Fighters in the game when transformed, but has to wait either 50 timer counts or for an ally to die.
     
  • True to his character, he’s an incredible last man standing Fighter.
     

Discussion

Bardock having to wait for his Transformation is a bit of a detriment. He has quite a few difficult matchups in the Meta, and his Team sometimes cannot afford to wait too long for his Transformation. SP SSGSS Vegito BLU poses a massive problem to his slower, attrition based playstyle.

Still, once he does Transform, not many can afford to stand in his way. Through high base stats, high Damage uniques, ability to nullify color disadvantage and also restore his Vanish Gauge 100%, he has the capability of ripping through anyone if the stars align for him while also being very hard to catch. He pairs nicely with the new Saiyan team led by SP LL Vegeta (Majin) BLU.

Why this Tier?

  • He’s one of the best Fighters in the game when transformed, but has to wait either 50 timer counts or for an ally to die.
     
  • True to his character, he’s an incredible last man standing Fighter.
     

Discussion

Bardock having to wait for his Transformation is a bit of a detriment. He has quite a few difficult matchups in the Meta, and his Team sometimes cannot afford to wait too long for his Transformation. SP SSGSS Vegito BLU poses a massive problem to his slower, attrition based playstyle.

Still, once he does Transform, not many can afford to stand in his way. Through high base stats, high Damage uniques, ability to nullify color disadvantage and also restore his Vanish Gauge 100%, he has the capability of ripping through anyone if the stars align for him while also being very hard to catch. He pairs nicely with the new Saiyan team led by SP LL Vegeta (Majin) BLU.

 

SP Turles (Yellow)
Explanation

Stats

HP 2370908
Strike ATK 224846
Blast ATK 247019
Strike DEF 161200
Blast DEF 162817

Why this Tier?

  • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
  • He has problems with his team.

Discussion

He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, Movies still needs a lot of help to be up to par with some of the better teams in the game, and a Powerful Opponent team has not materialized yet.

His banner SP Super Saiyan Goku (RoC) GRN has options outside of Movies, which is why they are currently a Tier apart.

Why this Tier?

 

  • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
  • He has problems with his team.

Discussion

He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, Movies still needs a lot of help to be up to par with some of the better teams in the game, and a Powerful Opponent team has not materialized yet.

His banner SP Super Saiyan Goku (RoC) GRN has options outside of Movies, which is why they are currently a Tier apart.

SP Vegeta (Super Saiyan) (Blue)
Explanation

Stats

HP 2212288
Strike ATK 218206
Blast ATK 209586
Strike DEF 137841
Blast DEF 140377

Why this Tier?

Discussion

He found a somewhat unconventional home in Sagas in his prime, but Sagas fell off and had no releases for quite a while. The aforementioned releases definitely go a long way in helping revive Movies, but they still need a bit more. SP Broly: Cheelai BLU also has a lot of appeal as the primary blue on the team over him, seeing as they actually buff the Tag. They are very susceptible to buff wiping abilities however, so maybe SP Vegeta BLU could be preferable.

Why this Tier?

Discussion

He found a somewhat unconventional home in Sagas in his prime, but Sagas fell off and had no releases for quite a while. The aforementioned releases definitely go a long way in helping revive Movies, but they still need a bit more. SP Broly: Cheelai BLU also has a lot of appeal as the primary blue on the team over him, seeing as they actually buff the Tag. They are very susceptible to buff wiping abilities however, so maybe SP Vegeta BLU could be preferable.

SP Piccolo (Yellow)
Explanation

Stats

HP 2384145
Strike ATK 214673
Blast ATK 225369
Strike DEF 164200
Blast DEF 163512

Why this Tier?

  • He excels at many aspects of combat and has a good Team in Regeneration

  • He brings his iconic Special Beam Cannon which can also have it’s Damaged boosted via his Extra Move, and can constitute as a Legendary Finish

Discussion

SP Demon King Piccolo YEL is the superior choice in Regeneration, and it’s not even that debatable. It’s outright power creep, and his blast focus is not preferred for most Regeneration fighters to boot. While he’s still better individually than some units above him, he’s now a secondary choice which fits the Tier 2 description.

Why this Tier?

  • He excels at many aspects of combat and has a good Team in Regeneration

  • He brings his iconic Special Beam Cannon which can also have it’s Damaged boosted via his Extra Move, and can constitute as a Legendary Finish

Discussion

SP Demon King Piccolo YEL is the superior choice in Regeneration, and it’s not even that debatable. It’s outright power creep, and his blast focus is not preferred for most Regeneration fighters to boot. While he’s still better individually than some units above him, he’s now a secondary choice which fits the Tier 2 description.

SP Super Saiyan Kid Goten (Purple)
Explanation

Stats

HP 2365779
Strike ATK 230260
Blast ATK 243770
Strike DEF 151574
Blast DEF 156468

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.
     
  • He draws an Ultimate Arts Card which deals massive amounts of Damage and Buffs any Gohan Variant Teammate on top of being the second Legendary Finish added to Dragon Ball Legends.
     

Discussion:

SP SSJ Kid Goten PUR needs a specific Team around him to really shine, but if provided with the right Teammates, he can unleash a ton of Blast Damage.

He’s still quite situational and matchup dependent, but he’s good enough and synergizes well enough with SP SSJ2 Gohan RED to see some pretty consistent play.

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.
     
  • He draws an Ultimate Arts Card which deals massive amounts of Damage and Buffs any Gohan Variant Teammate on top of being the second Legendary Finish added to Dragon Ball Legends.
     

Discussion:

SP SSJ Kid Goten PUR needs a specific Team around him to really shine, but if provided with the right Teammates, he can unleash a ton of Blast Damage.

He’s still quite situational and matchup dependent, but he’s good enough and synergizes well enough with SP SSJ2 Gohan RED to see some pretty consistent play.

 

EX Raditz (Blue)
Explanation

Stats

HP 1773015
Strike ATK 175687
Blast ATK 186099
Strike DEF 101745
Blast DEF 99524

Why this Tier?

  • He’s received a Zenkai 7 buff, and his damage is actually considerably high.
  • He’s still well behind SP LL Vegeta (Majin) BLU as the main blue unit on Saiyan

Discussion

He’s an excellent consolation prize for those who couldn’t get Majin Vegeta. That being said, he’s just good, but not great. He also has some competition with SP Saiyan Saga Goku BLU, but that’s a pretty close call. These two can share a Tier 2 slot for the time being.

Why this Tier?

  • He’s received a Zenkai 7 buff, and his damage is actually considerably high.
  • He’s still well behind SP LL Vegeta (Majin) BLU as the main blue unit on Saiyan

Discussion

He’s an excellent consolation prize for those who couldn’t get Majin Vegeta. That being said, he’s just good, but not great. He also has some competition with SP Saiyan Saga Goku BLU, but that’s a pretty close call. These two can share a Tier 2 slot for the time being.

 

SP Gohan (Green)
Explanation

Stats

HP 2232879
Strike ATK 204704
Blast ATK 228844
Strike DEF 141090
Blast DEF 144168

Why this Tier?

  • He has excellent Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

  • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

Discussion: 

SP Gohan GRN is a great Offensive Fighter whether it’s through his innate extra Damage to Androids, his multiple Blast Attack Buffs, and his Main Ability nullifying unfavorable Element factors for 30 timer counts. However, for a Transforming Fighter, he isn’t very durable.

Why this Tier?

  • He has excellent Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

  • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

Discussion: 

SP Gohan GRN is a great Offensive Fighter whether it’s through his innate extra Damage to Androids, his multiple Blast Attack Buffs, and his Main Ability nullifying unfavorable Element factors for 30 timer counts. However, for a Transforming Fighter, he isn’t very durable.

SP Angry Goku (Blue)
Explanation

Stats

HP 2203690
Strike ATK 208260
Blast ATK 235084
Strike DEF 141826
Blast DEF 143008

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can inflict some serious, game-changing Damage.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful on the bench of many Teams on top of his excellent core viability.

Discussion:

SP Angry Goku BLU is still a phenomenal Fighter, but ultimately the Saiyan Team synergizes much more with the Support-focused SP Saiyan Saga Goku BLU.SP Angry Goku BLU simply does not have the effectiveness he did on release, and his Team would much prefer a Strike-based Team at the moment. Truthfully, it's not nearly as strenuous to play around his Special Move as it once was, and in a hyper-Offensive Meta, he can take a bit too long to help his Team.

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can inflict some serious, game-changing Damage.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful on the bench of many Teams on top of his excellent core viability.

Discussion:

SP Angry Goku BLU is still a phenomenal Fighter, but ultimately the Saiyan Team synergizes much more with the Support-focused SP Saiyan Saga Goku BLU.SP Angry Goku BLU simply does not have the effectiveness he did on release, and his Team would much prefer a Strike-based Team at the moment. Truthfully, it's not nearly as strenuous to play around his Special Move as it once was, and in a hyper-Offensive Meta, he can take a bit too long to help his Team.

 

SP Final Form Frieza: Full Power (Yellow)
Explanation

Stats

HP 2445644
Strike ATK 225373
Blast ATK 227232
Strike DEF 161774
Blast DEF 166034

Why this Tier?

  • He’s incredibly hard to take down as his Cover reduces Damage taken by 50% and. reduces Enemy Ki by 35%.
     

  • His Special Move spam enables him to do a ton of Damage despite his low base Attack stats.

Discussion:

SP FF Cooler BLU's Zenkai Awakening makes him devastating with his Special Move, and gives him a very nice Defensive pivot to shield him from any punishment.

That being said, Lineage of Evil has been extremely neglected, and he's also been naturally power crept. It will be a very uphill battle for him to escape Tier 2.

Why this Tier?

  • He’s incredibly hard to take down as his Cover reduces Damage taken by 50% and. reduces Enemy Ki by 35%.
     

  • His Special Move spam enables him to do a ton of Damage despite his low base Attack stats.

Discussion:

SP FF Cooler BLU's Zenkai Awakening makes him devastating with his Special Move, and gives him a very nice Defensive pivot to shield him from any punishment.

That being said, Lineage of Evil has been extremely neglected, and he's also been naturally power crept. It will be a very uphill battle for him to escape Tier 2.

SP Perfect Cell (Yellow)
Explanation

Stats

HP 2335315
Strike ATK 242066
Blast ATK 224077
Strike DEF 150581
Blast DEF 151465

Why this Tier?

  • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.
     
  • His Ultimate Move Solar Kamehameha is a destructive attack and has a chance to inflict the dreaded faint.
     

Discussion:

SP Perfect Cell YEL has lasted for what has seemed like forever. He’s still a great Melee Fighter with some good utility, but Regeneration has taken a step back. He was also consistently threatened for the main Yellow core spot by SP Piccolo YEL, which hurts his placement even more.

Why this Tier?

  • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.
     
  • His Ultimate Move Solar Kamehameha is a destructive attack and has a chance to inflict the dreaded faint.
     

Discussion:

SP Perfect Cell YEL has lasted for what has seemed like forever. He’s still a great Melee Fighter with some good utility, but Regeneration has taken a step back. He was also consistently threatened for the main Yellow core spot by SP Piccolo YEL, which hurts his placement even more.

SP Super Saiyan Youth Gohan (Yellow)
Explanation

Stats

HP 2210898
Strike ATK 222921
Blast ATK 206816
Strike DEF 155201
Blast DEF 154969

Why this Tier?

  • He’s extremely durable, has one of the best Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
     

  • He has many Team options when limit broken to 5 stars.
     

Discussion

SP SSJ Gohan Youth YEL is still agood Fighter, and his iconic Combo which can take out some Fighters in a single blow if the stars align for him is still quite oppressive, but Sagas From The Movies as a whole has been hurt by the recent updates. They've not had many new releases, and are simply not as effective as other Teams like Future, God Ki, or even Saiyans and GT. He still works in Hybrid Saiyans, but they have better options in the yellow slot in SP Goten YEL now

Why this Tier?

  • He’s extremely durable, has one of the best Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
     

  • He has many Team options when limit broken to 5 stars.
     

Discussion

SP SSJ Gohan Youth YEL is still agood Fighter, and his iconic Combo which can take out some Fighters in a single blow if the stars align for him is still quite oppressive, but Sagas From The Movies as a whole has been hurt by the recent updates. They've not had many new releases, and are simply not as effective as other Teams like Future, God Ki, or even Saiyans and GT. He still works in Hybrid Saiyans, but they have better options in the yellow slot in SP Goten YEL now

SP 1st Form Frieza (Purple)
Explanation

Stats

HP 2354147
Strike ATK 217639
Blast ATK 237402
Strike DEF 159188
Blast DEF 159188

Why this Tier?

  • He’s an excellent Support with a high-Damage dealing Ultimate Move.
  • He really should’ve been a different color for Lineage of Evil’s sake, but he’s still a worthwhile addition.

Discussion:

He can work with SP FF Cooler BLU, but SP FF Cooler BLU usually prefers SP Cooler PUR. SP 1F Frieza PUR holds a Blast and Special Move, whereas SP FF Cooler BLU prefers Strike Attack. Alternatively, SP Cooler PUR draws SP FF Cooler BLU some extra Moves, which give him a permanent stacking Buff at Zenkai 1. He was already fighting for a spot on his best possible team, but the team in general has been a barren wasteland in terms of releases. He's down to Tier 2, and it'll be a challenge for him to move back up.


 

Why this Tier?

  • He’s an excellent Support with a high-Damage dealing Ultimate Move.
  • He really should’ve been a different color for Lineage of Evil’s sake, but he’s still a worthwhile addition.

 

Discussion:

He can work with SP FF Cooler BLU, but SP FF Cooler BLU usually prefers SP Cooler PUR. SP 1F Frieza PUR holds a Blast and Special Move, whereas SP FF Cooler BLU prefers Strike Attack. Alternatively, SP Cooler PUR draws SP FF Cooler BLU some extra Moves, which give him a permanent stacking Buff at Zenkai 1. He was already fighting for a spot on his best possible team, but the team in general has been a barren wasteland in terms of releases. He's down to Tier 2, and it'll be a challenge for him to move back up.


 

SP God of Destruction Beerus (Green)
Explanation

Stats

HP 2843474
Strike ATK 259837
Blast ATK 286645
Strike DEF 183105
Blast DEF 181264

Why this Tier?

  • At Zenkai Level 1, he finally gets access to a Damage inflicted Buff.

  • His Extra Move clears Buffs 3 times.

  • His Main Ability provides an excellent combination of effects that can potentially turn a game around.

Discussion

At this point, SP SSGSS Vegeta GRN has pulled away and solidified himself on the starter of any team SP GoD Beerus GRN would like to be on. It’s very important to note he’s considered at Zenkai 1 on this tier list as a way to reflect what the average player could have, although he’s clearly superior at Zenkai 7.

Why this Tier?

  • At Zenkai Level 1, he finally gets access to a Damage inflicted Buff.

  • His Extra Move clears Buffs 3 times.

  • His Main Ability provides an excellent combination of effects that can potentially turn a game around.

 

Discussion

At this point, SP SSGSS Vegeta GRN has pulled away and solidified himself on the starter of any team SP GoD Beerus GRN would like to be on. It’s very important to note he’s considered at Zenkai 1 on this tier list as a way to reflect what the average player could have, although he’s clearly superior at Zenkai 7.

SP Golden Frieza (Green)
Explanation

Stats

HP 2300086
Strike ATK 234616
Blast ATK 245568
Strike DEF 152379
Blast DEF 148828

Why this Tier?

  • He functions like SP SSJ Kid Goku GRN on steroids. He’s incredibly oppressive for the first 60 timer counts, but unlike SP SSJ Kid Goku GRN he’s still great afterward.

  • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

Discussion:

SP Golden Frieza GRN is a downright terrifying Offensive Fighter. Anti-Saiyan Damage inflicted Uniques will always keep a Fighter in the mix, but he combines this trait with a 50% Damage inflicted Buff from the start of the Match for 60 timer counts while always inflicting Enemies with Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he comes into the battlefield


SP Golden Frieza GRN is still one of the better Offensively Fighters in the game, but doesn’t set the world on fire like he did when Lineage of Evil became a top Team.

Why this Tier?

  • He functions like SP SSJ Kid Goku GRN on steroids. He’s incredibly oppressive for the first 60 timer counts, but unlike SP SSJ Kid Goku GRN he’s still great afterward.

  • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

Discussion:

SP Golden Frieza GRN is a downright terrifying Offensive Fighter. Anti-Saiyan Damage inflicted Uniques will always keep a Fighter in the mix, but he combines this trait with a 50% Damage inflicted Buff from the start of the Match for 60 timer counts while always inflicting Enemies with Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he comes into the battlefield


SP Golden Frieza GRN is still one of the better Offensively Fighters in the game, but doesn’t set the world on fire like he did when Lineage of Evil became a top Team.

SP Full Power Boujack (Purple)
Explanation

Stats

HP 2439472
Strike ATK 251175
Blast ATK 231930
Strike DEF 157025
Blast DEF 156416

Why this Tier?

  • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

  • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty, but is negated by  SP SSGSS Vegito BLU

Discussion

SP Boujack PUR was incredibly hard to deal with in his prime, but SP SSGSS Vegito BLU is everywhere in this Meta and his ability to run through SP Boujack PUR's iconic Cover is a serious issue for him. His Team got a nice boost with the additions of SP Super Saiyan Goku (RoC) GRN and SP Turles YEL, but Movies still need a lot of help. He’s at the tail end of Tier 1 for now, but if Movies don’t get other additions soon he can fall right back down.

Why this Tier?

  • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

  • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty, but is negated by  SP SSGSS Vegito BLU

Discussion

SP Boujack PUR was incredibly hard to deal with in his prime, but SP SSGSS Vegito BLU is everywhere in this Meta and his ability to run through SP Boujack PUR's iconic Cover is a serious issue for him. His Team got a nice boost with the additions of SP Super Saiyan Goku (RoC) GRN and SP Turles YEL, but Movies still need a lot of help. He’s at the tail end of Tier 1 for now, but if Movies don’t get other additions soon he can fall right back down.

SP Broly: Cheelai (Assist) (Blue)
Explanation

Stats

HP 2493024
Strike ATK 240486
Blast ATK 236800
Strike DEF 156028
Blast DEF 157279

Why this Tier?

  • His Damage potential after he’s switched out a few times is extremely high.
  • He’s not just all brute strength, his partner Cheelai gives him utility and survivability as well.

Discussion

Their “Cheelai’s Support” Unique Ability gives Broly an incredibly high Damage ceiling, and the additions of  SP Super Saiyan Goku (RoC) GRN and SP Turles YEL help Movies a ton. He does have a problem with SP Vegeta BLU competing for his spot on the Team, however. Truth be told, both options are correct as the primary Blue for the team.

Why this Tier?

  • His Damage potential after he’s switched out a few times is extremely high.
  • He’s not just all brute strength, his partner Cheelai gives him utility and survivability as well.

Discussion

Their “Cheelai’s Support” Unique Ability gives Broly an incredibly high Damage ceiling, and the additions of  SP Super Saiyan Goku (RoC) GRN and SP Turles YEL help Movies a ton. He does have a problem with SP Vegeta BLU competing for his spot on the Team, however. Truth be told, both options are correct as the primary Blue for the team.

SP Super Saiyan Teen Trunks: Battle Armor (Red)
Explanation

Stats

HP 2327978
Strike ATK 247313
Blast ATK 220938
Strike DEF 161655
Blast DEF 162619

Why this Tier?

  • He's an excellent Melee Fighter with a devastating Ultimate Ability.
  • He could potentially justify a starting spot on Vegeta Family.

Discussion:

It's quite difficult to activate his "Eradicate Evil" stay-in Buffs in a Meta where so many units are susceptible to being killed in one or two Combos, but he still has many other ways of amounting very high Strike Damage. Luckily for him, most Vegeta Family core Fighters prefer this method of Attack.

Why this Tier?

  • He's an excellent Melee Fighter with a devastating Ultimate Ability.
  • He could potentially justify a starting spot on Vegeta Family.

Discussion:

It's quite difficult to activate his "Eradicate Evil" stay-in Buffs in a Meta where so many units are susceptible to being killed in one or two Combos, but he still has many other ways of amounting very high Strike Damage. Luckily for him, most Vegeta Family core Fighters prefer this method of Attack.

SP Final Form Frieza (Red)
Explanation

Stats

HP 2345813
Strike ATK 229554
Blast ATK 217416
Strike DEF 157100
Blast DEF 155067

Why this Tier?

  • He absolutely annihilates Goku variants, and enables his Teammates to destroy Saiyans with a nice switch-out Damage buff against Saiyans for them.

  • This in turn does make him a bit situational, but he’s still an excellent primary Red for his Team

Discussion:

SP FP Frieza RED makes PVP matches against Saiyans significantly easier, and with a 50% Strike Buff on entry, can remain relevant even against non-Saiyan Teams. His Transformation does come with a timer, but 45 timer counts is decently long. He has some especially good appeal with SP Youth Goku YEL running around at Zenkai 7. SP FF Cooler BLU at Zenkai 1 accentuates his Damage potential that much more. That being said, even though he's the primary Red for Lineage of Evil, he's still not advisable to bring along too often due to how the Meta does a disservice to him. He'll fall to Tier 2 for now, but maybe only temporarily.

Why this Tier?

  • He absolutely annihilates Goku variants, and enables his Teammates to destroy Saiyans with a nice switch-out Damage buff against Saiyans for them.

  • This in turn does make him a bit situational, but he’s still an excellent primary Red for his Team

Discussion:

SP FP Frieza RED makes PVP matches against Saiyans significantly easier, and with a 50% Strike Buff on entry, can remain relevant even against non-Saiyan Teams. His Transformation does come with a timer, but 45 timer counts is decently long. He has some especially good appeal with SP Youth Goku YEL running around at Zenkai 7. SP FF Cooler BLU at Zenkai 1 accentuates his Damage potential that much more. That being said, even though he's the primary Red for Lineage of Evil, he's still not advisable to bring along too often due to how the Meta does a disservice to him. He'll fall to Tier 2 for now, but maybe only temporarily.

SP Super Saiyan God Super Saiyan Goku (Yellow)
Explanation

Stats

HP 2286451
Strike ATK 226929
Blast ATK 203099
Strike DEF 138078
Blast DEF 138739

Why this Tier?

  • He’s incredibly powerful after activating his Main Ability, and accentuates it with his Extra Move
     

  • His Transformation only lasts 30 timer counts, and he’s very vulnerable when it expires.
     

Discussion:

SP SSBKK Goku YEL is an underrated Fighter, but still must be used wisely. He’s exceptional when switched in and after Transforming, but his Transformation is very short. After it expires, his Strike & Blast Arts cost increases by 15 for 20 timer counts, and his base stats in his original form are very low as well.

Why this Tier?

  • He’s incredibly powerful after activating his Main Ability, and accentuates it with his Extra Move
     

  • His Transformation only lasts 30 timer counts, and he’s very vulnerable when it expires.
     

Discussion:

SP SSBKK Goku YEL is an underrated Fighter, but still must be used wisely. He’s exceptional when switched in and after Transforming, but his Transformation is very short. After it expires, his Strike & Blast Arts cost increases by 15 for 20 timer counts, and his base stats in his original form are very low as well.

EX Kakunsa (Green)
Explanation

Stats

HP
Strike ATK
Blast ATK
Strike DEF
Blast DEF

Why this Tier?

  • Her toolkit is pretty basic, but her Z-Ability does buff the Rival Universe Tag which gives her some appeal.
  • She’s behind SP SSJ2 Kefla GRN on every possible team.

Discussion

Kefla doesn’t buff Rival Universe, but is still vastly superior to EX Kakunsa. She’s a pretty unfortunate color, but her Z-Ability should keep her very relevant and will age nicely.

Why this Tier?

  • Her toolkit is pretty basic, but her Z-Ability does buff the Rival Universe Tag which gives her some appeal.
  • She’s behind SP SSJ2 Kefla GRN on every possible team.

 

Discussion

Kefla doesn’t buff Rival Universe, but is still vastly superior to EX Kakunsa. She’s a pretty unfortunate color, but her Z-Ability should keep her very relevant and will age nicely.

SP Gogeta (Blue)
Explanation

Stats

HP 2278327
Strike ATK 224004
Blast ATK 235123
Strike DEF 149322
Blast DEF 149632

Why this Tier?

  • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
      
  • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
      

Discussion:

SP Gogeta BLU still has some of the best stats in the game after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now, as hard as it might be to imagine.

Why this Tier?

  • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
      
  • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
      

Discussion:

SP Gogeta BLU still has some of the best stats in the game after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now, as hard as it might be to imagine.

 

SP Goku (Green)
Explanation

Stats

HP 2359306
Strike ATK 220373
Blast ATK 224516
Strike DEF 154587
Blast DEF 155351

Why this Tier?

  • He’s one of the most durable Fighters in the game.
     

  • He struggles to do consistent Damage before 45 timer counts, but does do extra Damage to Androids and has an obscenely powerful Ultimate Move
     

Discussion: 

SP Goku GRN’s lack of reduced cost for Blast Arts Cards as a Ranged Fighter, and the fact that he can struggle to do Damage early in the game holds him back a bit. He’s also exceptionally vulnerable to any Fighter in the game that can remove Attribute Upgrades.

Still, he’s outrageously durable, and gets increasingly scary the longer the game goes on. His Ultimate Move has the potential to kill some Fighters in one blow

Why this Tier?

  • He’s one of the most durable Fighters in the game.
     

  • He struggles to do consistent Damage before 45 timer counts, but does do extra Damage to Androids and has an obscenely powerful Ultimate Move
     

Discussion: 

SP Goku GRN’s lack of reduced cost for Blast Arts Cards as a Ranged Fighter, and the fact that he can struggle to do Damage early in the game holds him back a bit. He’s also exceptionally vulnerable to any Fighter in the game that can remove Attribute Upgrades.

Still, he’s outrageously durable, and gets increasingly scary the longer the game goes on. His Ultimate Move has the potential to kill some Fighters in one blow

SP Syn Shenron (Yellow)
Explanation

Stats

HP 2443658
Strike ATK 234013
Blast ATK 232867
Strike DEF 164591
Blast DEF 165585

Why this Tier?

  • He receives a permanent 50% Damage inflicted Buff, as well as a huge 100% Boost to his Ki Recovery after a Rising Rush is used

  • His Damage until that point is very low

Discussion

He’s a solid starter on GT. He provides them a Defensive pivot as well as a way to deal with troublesome Purple Fighters all over the meta, like SP Fusion Zamasu PUR. The release of SP Omega Shenron RED was a huge help for him as well.

Why this Tier?

  • He receives a permanent 50% Damage inflicted Buff, as well as a huge 100% Boost to his Ki Recovery after a Rising Rush is used

  • His Damage until that point is very low

 

Discussion

He’s a solid starter on GT. He provides them a Defensive pivot as well as a way to deal with troublesome Purple Fighters all over the meta, like SP Fusion Zamasu PUR. The release of SP Omega Shenron RED was a huge help for him as well.

EX Ribrianne (Yellow)
Explanation

Stats

HP 2332514
Strike ATK 219026
Blast ATK 228779
Strike DEF 157346
Blast DEF 155516

Why this Tier?

  • She’s the primary Rival Universe Yellow for now, but should actually almost never see play.
  • Her toolkit is not very good, and she’s not the best color currently.

Discussion

While she’s the starter on Rival Universe for now, she does not earn a Tier 1 spot. She would simply be getting a participation medal by getting carried by the other units, and she doesn’t feel that great in practice either due to her horrible base stats among other things.

Why this Tier?

  • She’s the primary Rival Universe Yellow for now, but should actually almost never see play.
  • Her toolkit is not very good, and she’s not the best color currently.

Discussion

While she’s the starter on Rival Universe for now, she does not earn a Tier 1 spot. She would simply be getting a participation medal by getting carried by the other units, and she doesn’t feel that great in practice either due to her horrible base stats among other things.

Tier 3

What makes a Fighter 'Tier 3'?

Generally older Fighters, they might still have respectable toolkits or niche Abilities, but their stats are too old to consistently compete, and they have been replaced in their best possible Teams many times over.

SP Super Gogeta (Green)
Explanation

Stats

HP 2360259
Strike ATK 232572
Blast ATK 241416
Strike DEF 158954
Blast DEF 154578

Why this Tier?

  • He’s a good Ranged Fighter, although some of his best Teams don’t really prioritize Blast over Strike.
     
  • His stats are actually a bit low for a newer Fighter.
     

Discussion:

SP Super Gogeta GRN starts off the Match with 50% Blast Damage inflicted, then gets some huge Buffs after 40 timer counts. Still, his stats are a bit on the lower side and he’s not overly impressive until 40 timer counts. He does however make a good last-man standing Fighter.

Unfortunately for him, SP SSJ2 Kefla GRN just effortlessly kicked him off the core, making him a secondary choice at best. It seems to be over for him just as soon as it began.

Why this Tier?

  • He’s a good Ranged Fighter, although some of his best Teams don’t really prioritize Blast over Strike.
     
  • His stats are actually a bit low for a newer Fighter.
     

Discussion:

SP Super Gogeta GRN starts off the Match with 50% Blast Damage inflicted, then gets some huge Buffs after 40 timer counts. Still, his stats are a bit on the lower side and he’s not overly impressive until 40 timer counts. He does however make a good last-man standing Fighter.

Unfortunately for him, SP SSJ2 Kefla GRN just effortlessly kicked him off the core, making him a secondary choice at best. It seems to be over for him just as soon as it began.

SP Super Saiyan God Goku (Purple)
Explanation

Stats

HP 2472701
Strike ATK 221320
Blast ATK 227285
Strike DEF 158664
Blast DEF 161860

Why this Tier?

  • He slotted into one of the better Teams in the game -- God Ki -- as their primary Purple, but was just replaced by SP Fusion Zamasu PUR
  • He brings some nice durability to the Tag and one of the better Extra Moves in the game.
     

Discussion

SP SSG Goku PUR has a lot of niftiness in his toolkit. From utility, to support, to durability, to some scaling Damage, he’s a nice addition to an already powerful Tag. It’s quite a shame SP Fusion Zamasu PUR and SP SSGSS Vegeta PUR have the same color, because SP SSG Goku PUR is still phenomenal. He just simply fits the Tier 3 description now.

Why this Tier?

  • He slotted into one of the better Teams in the game -- God Ki -- as their primary Purple, but was just replaced by SP Fusion Zamasu PUR
  • He brings some nice durability to the Tag and one of the better Extra Moves in the game.
     

Discussion

SP SSG Goku PUR has a lot of niftiness in his toolkit. From utility, to support, to durability, to some scaling Damage, he’s a nice addition to an already powerful Tag. It’s quite a shame SP Fusion Zamasu PUR and SP SSGSS Vegeta PUR have the same color, because SP SSG Goku PUR is still phenomenal. He just simply fits the Tier 3 description now.

 

SP Super Janemba (Red)
Explanation

Stats

HP 2389204
Strike ATK 239143
Blast ATK 215754
Strike DEF 162694
Blast DEF 163380

Why this Tier?

  • He destroys Sagas from the Movies Fighters, but his Damage output depends on how viable they are at the time.

  • He’s also their best Red Fighter.

Discussion:

SP Super Janemba RED is an excellent counter-pick to Sagas from the Movies, but also slots in as their best Red. He’s also good in Regeneration, although SP Omega Shenron RED is superior on the core here.

Why this Tier?

  • He destroys Sagas from the Movies Fighters, but his Damage output depends on how viable they are at the time.

  • He’s also their best Red Fighter.

 

Discussion:

SP Super Janemba RED is an excellent counter-pick to Sagas from the Movies, but also slots in as their best Red. He’s also good in Regeneration, although SP Omega Shenron RED is superior on the core here.

EX Gohan (Kid) (Purple)
Explanation

Stats

HP 2115410
Strike ATK 237015
Blast ATK 237563
Strike DEF 152169
Blast DEF 147086

Why this Tier?

  • He's a solid Ranged fighter that actually fits the mold of the current Hybrid Saiyans, but there's just better options
  • He has an excellent Z-Ability

Discussion

He's a quintessential Tier 2/3 esque unit. Solid, has a home if the player is missing a few core fighters, but there are simply superior choices in both of his best Teams.

Why this Tier?

  • He's a solid Ranged fighter that actually fits the mold of the current Hybrid Saiyans, but there's just better options
  • He has an excellent Z-Ability

Discussion

He's a quintessential Tier 2/3 esque unit. Solid, has a home if the player is missing a few core fighters, but there are simply superior choices in both of his best Teams.

SP Super Saiyan God Super Saiyan Vegeta (Purple)
Explanation

Stats

HP 2342310
Strike ATK 241485
Blast ATK 222738
Strike DEF 148518
Blast DEF 148818

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.

     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.
     

Discussion:

He’s not going to see play on SP Fusion Zamasu PUR on the core, but he’s actually aged pretty magnificently. His lock in and high Strike Damage can take out opposing SP SSJ2 Kefla GRN extremely fast.

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.

     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.
     

Discussion:

He’s not going to see play on SP Fusion Zamasu PUR on the core, but he’s actually aged pretty magnificently. His lock in and high Strike Damage can take out opposing SP SSJ2 Kefla GRN extremely fast.

 

SP Ultimate Gohan Absorbed Buu: Super (Green)
Explanation

Stats

HP 2400824
Strike ATK 236838
Blast ATK 218704
Strike DEF 154438
Blast DEF 154759

Why this Tier?

  • His “Seems I Got Even Stronger” Unique Ability gives him permanent Buffs when he enters the battlefield or when the Enemy switches out.
  • He Draws an Extra Arts Card when his attacks are evaded with Vanishing Step, which has a bit of a clunkiness aspect to it.

Discussion:

Akin to the anime, SP UGA Super Buu GRN has a bit of a chaotic toolkit but the payoff can be tremendous. At full stacks, he’s an Offensive force with a great means to defend himself with his Extra Move Barrier.

Regeneration always seems to take a seat behind another Team every Anniversary, and it just happened to poor SP UGA Super Buu GRN again. Future and God Ki are simply better options to use at this point, and SP Good Buu GRN was always the preferable Green for Regeneration anyway.

Why this Tier?

  • His “Seems I Got Even Stronger” Unique Ability gives him permanent Buffs when he enters the battlefield or when the Enemy switches out.
  • He Draws an Extra Arts Card when his attacks are evaded with Vanishing Step, which has a bit of a clunkiness aspect to it.

Discussion:

Akin to the anime, SP UGA Super Buu GRN has a bit of a chaotic toolkit but the payoff can be tremendous. At full stacks, he’s an Offensive force with a great means to defend himself with his Extra Move Barrier.

Regeneration always seems to take a seat behind another Team every Anniversary, and it just happened to poor SP UGA Super Buu GRN again. Future and God Ki are simply better options to use at this point, and SP Good Buu GRN was always the preferable Green for Regeneration anyway.

 

SP Kakarot Goku (Red)
Explanation

Stats

HP 2472786
Strike ATK 233637
Blast ATK 218742
Strike DEF 157286
Blast DEF 158550

Why this Tier?

  • He has excellent synergy in the Saiyan Team.
  • He's a resilient Fighter and brings a coveted HP Z-Ability to Goku variant

Discussion:

F2P Fighters are no longer throwaway gimmick units, SP Kakarot Goku RED has some serious Damage potential and some annoying, game changing components in his toolkit.

Why this Tier?

  • He has excellent synergy in the Saiyan Team.
  • He's a resilient Fighter and brings a coveted HP Z-Ability to Goku variant

Discussion:

F2P Fighters are no longer throwaway gimmick units, SP Kakarot Goku RED has some serious Damage potential and some annoying, game changing components in his toolkit.

SP Gotenks Absorbed Buu: Super (Blue)
Explanation

Stats

HP 2300922
Strike ATK 221420
Blast ATK 247684
Strike DEF 158894
Blast DEF 162398

Why this Tier?

  • His damage falls out rapidly, he’s wildly inconsistent, and he’s fragile.
  • Despite his recent downward spiral, SP Super Baby 2 BLU is still the core blue on Regeneration over him.

Discussion

SP Gotenks Absorbed Buu BLU can certainly pack a significant punch at the very beginning of the match, but fizzles out quickly. He can’t take a hit reliably, and his team really didn’t need what he brings to the table at all. He does provide interesting additional Z-Ability support to Powerful Opponent, but that team is still materializing.

Why this Tier?

  • His damage falls out rapidly, he’s wildly inconsistent, and he’s fragile.
  • Despite his recent downward spiral, SP Super Baby 2 BLU is still the core blue on Regeneration over him.

Discussion

SP Gotenks Absorbed Buu BLU can certainly pack a significant punch at the very beginning of the match, but fizzles out quickly. He can’t take a hit reliably, and his team really didn’t need what he brings to the table at all. He does provide interesting additional Z-Ability support to Powerful Opponent, but that team is still materializing.

SP Super Saiyan God Super Saiyan Goku (Blue)
Explanation

Stats

HP 2342287
Strike ATK 230103
Blast ATK 234344
Strike DEF 158007
Blast DEF 152015

Why this Tier?

  • He reduces Damage received by a huge 35% for the first 45 timer counts and simultaneously gets progressively stronger Damage inflicted Buffs the longer the Match lasts.

     
     
  • His Main Ability instantly restores Vanish Gauge and draws an Ultimate Arts Card, which hits like a truck.
     

Discussion:

Everyone expected SP SSB Goku BLU to move up accordingly when God Ki got some more support, but he was  even better than advertised. Unfortunately, he should be used only if the Player is missing SP SSB Vegito BLU. He’s secondary on God Ki now.

Why this Tier?

  • He reduces Damage received by a huge 35% for the first 45 timer counts and simultaneously gets progressively stronger Damage inflicted Buffs the longer the Match lasts.

     
     
  • His Main Ability instantly restores Vanish Gauge and draws an Ultimate Arts Card, which hits like a truck.
     

Discussion:

Everyone expected SP SSB Goku BLU to move up accordingly when God Ki got some more support, but he was  even better than advertised. Unfortunately, he should be used only if the Player is missing SP SSB Vegito BLU. He’s secondary on God Ki now.

 

SP Vegeta (Purple)
Explanation

Stats

HP 2318821
Strike ATK 202183
Blast ATK 241391
Strike DEF 151094
Blast DEF 147581

Why this Tier?

  • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

  • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

Discussion

SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

Why this Tier?

  • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

  • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

 

Discussion

SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

SP Super #17 (Green)
Explanation

Stats

HP 2341894
Strike ATK 215721
Blast ATK 236694
Strike DEF 162666
Blast DEF 162360

Why this Tier?

  • He’s insufferable to play against and is great Defensively.

  • He has perhaps the most game-changing Ultimate Move in the entire game.

Discussion

Simply put, SP Super #17 GRN is a Defense Fighter first and foremost, but unlocking his Damage potential isn’t too hard either. His Main Ability gives him a massive 50% Blast Attack, and killing just one Enemy Fighter with him gives him great Damage Buffs when switched onto the battlefield from that point on.

His Ultimate Move paralyzes every single person on the Enemy Team, which is one of the most powerful effects currently in the game. His Extra Move and Cover can also Absorb Ki Blasts, Tap Blasts, and Ranged Special Moves.

Why this Tier?

  • He’s insufferable to play against and is great Defensively.

  • He has perhaps the most game-changing Ultimate Move in the entire game.

Discussion

Simply put, SP Super #17 GRN is a Defense Fighter first and foremost, but unlocking his Damage potential isn’t too hard either. His Main Ability gives him a massive 50% Blast Attack, and killing just one Enemy Fighter with him gives him great Damage Buffs when switched onto the battlefield from that point on.

His Ultimate Move paralyzes every single person on the Enemy Team, which is one of the most powerful effects currently in the game. His Extra Move and Cover can also Absorb Ki Blasts, Tap Blasts, and Ranged Special Moves.

SP Super Saiyan Vegeta (Blue)
Explanation

Stats

HP 2234187
Strike ATK 204960
Blast ATK 237934
Strike DEF 148091
Blast DEF 152028

Why this Tier?

  • The main trait of his toolkit is elongated Combos, which doesn’t bode well for him considering how Damage mitigation works depending on how long the Combo is.

  • It’s hard for him to core in any Team, and he’s also very fragile.

Discussion

SP SSJ Vegeta BLU has a good toolkit, but it’s very hard for him to find a place on the theoretical best Teams as both Vegeta Family and God Ki have a wide variety of better options. He synergizes very well with the new SP SSGSS Vegeta (Future) PUR, so he’s bumped up to Tier 2. SP Youth Trunks BLU is still better on the core.

Why this Tier?

  • The main trait of his toolkit is elongated Combos, which doesn’t bode well for him considering how Damage mitigation works depending on how long the Combo is.

  • It’s hard for him to core in any Team, and he’s also very fragile.

 

Discussion

SP SSJ Vegeta BLU has a good toolkit, but it’s very hard for him to find a place on the theoretical best Teams as both Vegeta Family and God Ki have a wide variety of better options. He synergizes very well with the new SP SSGSS Vegeta (Future) PUR, so he’s bumped up to Tier 2. SP Youth Trunks BLU is still better on the core.

EX Super Trunks (Purple)
Explanation

Stats

HP 2340262
Strike ATK 244284
Blast ATK 226856
Strike DEF 147271
Blast DEF 149666

Why this Tier?

Discussion

His Strike and Blast arts are powerful, and he gets exponentially stronger if a Vegeta variant is killed, unfortunately he’s a third wheel on Vegeta Family. Alternatively, there’s better choices on Hybrid Saiyans as well. He’s really just a replacement for superior core fighters, but he’s not bad at all.

Why this Tier?

 

Discussion

His Strike and Blast arts are powerful, and he gets exponentially stronger if a Vegeta variant is killed, unfortunately he’s a third wheel on Vegeta Family. Alternatively, there’s better choices on Hybrid Saiyans as well. He’s really just a replacement for superior core fighters, but he’s not bad at all.

 

SP Super Saiyan Teen Gohan (Green)
Explanation

Stats

HP 2327008
Strike ATK 231814
Blast ATK 217748
Strike DEF 153557
Blast DEF 155399

Why this Tier?

  • He gives good Buffs to Hybrid Saiyans and has some pretty formidable Strike Attack himself after a few timer counts have passed.

  • With his Zenkai looming, keep an eye out on this unit.

Discussion:

Simply put, he gives nice Support to his Teammates and his Strike Attack is good. Once his Zenaki hits, he'll be able to slot into two excellent teams in Hybrid Saiyans and Legends Road.

Why this Tier?

  • He gives good Buffs to Hybrid Saiyans and has some pretty formidable Strike Attack himself after a few timer counts have passed.

  • With his Zenkai looming, keep an eye out on this unit.

 

Discussion:

Simply put, he gives nice Support to his Teammates and his Strike Attack is good. Once his Zenaki hits, he'll be able to slot into two excellent teams in Hybrid Saiyans and Legends Road.

EX Super Vegeta (Green)
Explanation

Stats

HP 2279319
Strike ATK 220349
Blast ATK 235269
Strike DEF 149994
Blast DEF 148225

Why this Tier?

  • He’ll be stuck behind SP SSGSS Vegeta GRN and SP Trunks (Kid) GRN  from now until the end of time.
  • He’s actually still quite useful as a replacement, and his Main Ability is very hard to play around.

Discussion

EX Super Vegeta GRN’s Main Ability takes away the opposing units Vanish Gauge completely and leaves them open to a devastating Special Move. He also has some Support in his toolkit. His real problem lies with a Legends Limited fighter sharing his color, which will always keep him in Tier 2 or lower.

Why this Tier?

  • He’ll be stuck behind SP SSGSS Vegeta GRN and SP Trunks (Kid) GRN  from now until the end of time.
  • He’s actually still quite useful as a replacement, and his Main Ability is very hard to play around.

Discussion

EX Super Vegeta GRN’s Main Ability takes away the opposing units Vanish Gauge completely and leaves them open to a devastating Special Move. He also has some Support in his toolkit. His real problem lies with a Legends Limited fighter sharing his color, which will always keep him in Tier 2 or lower.

 

SP Super Saiyan Gohan (Yellow)
Explanation

Stats

HP 2389628
Strike ATK 223038
Blast ATK 214847
Strike DEF 146493
Blast DEF 150610

Why this Tier?

  • He provides the Team with massive and permanent Buffs upon his death.

  • He also brings some much needed Strike Arts Cards to the Future Tag.

Discussion:

His Special Move increases Enemy Strike Damage received by 25%, his Extra Move removes Debuffs in addition to self-healing when Teamed with Trunks variants, and his drawable Ultimate Move removes Enemy Attribute Upgrades. All of this makes him extremely flexible in Combat.

The Zenkai 7 of SP Teen Trunks BLU does make him a bit more enticing now, but make no mistake: he needs to be the first to die in a Match.

Why this Tier?

  • He provides the Team with massive and permanent Buffs upon his death.

  • He also brings some much needed Strike Arts Cards to the Future Tag.

Discussion:

His Special Move increases Enemy Strike Damage received by 25%, his Extra Move removes Debuffs in addition to self-healing when Teamed with Trunks variants, and his drawable Ultimate Move removes Enemy Attribute Upgrades. All of this makes him extremely flexible in Combat.

The Zenkai 7 of SP Teen Trunks BLU does make him a bit more enticing now, but make no mistake: he needs to be the first to die in a Match.

SP Vegito (Red)
Explanation

Stats

HP 2429007
Strike ATK 214166
Blast ATK 218081
Strike DEF 161302
Blast DEF 161924

Why this Tier?

  • He’s a brick wall of a Tank for the first 30 timer counts. After 30 timer counts, his stats still remain Defensive but his playstyle will shift to an Offensive one.

  • His Main Ability prevents switching for 10 timer counts, allowing him to control the Combat Loop very effectively.

Discussion:

SP Vegito RED is pretty straightforward, he takes a few moments to warm up and then begins his Offensive assault. Despite the 30% Damage inflicted Buff he receives after 30 timer counts, his base attack stats aren’t great so he can struggle to do Damage at times.

At this point, he’s a tertiary choice for Fusion Warrior behind SP SSJ Gotenks RED and EX Gogeta RED.

Why this Tier?

  • He’s a brick wall of a Tank for the first 30 timer counts. After 30 timer counts, his stats still remain Defensive but his playstyle will shift to an Offensive one.

  • His Main Ability prevents switching for 10 timer counts, allowing him to control the Combat Loop very effectively.

Discussion:

SP Vegito RED is pretty straightforward, he takes a few moments to warm up and then begins his Offensive assault. Despite the 30% Damage inflicted Buff he receives after 30 timer counts, his base attack stats aren’t great so he can struggle to do Damage at times.

At this point, he’s a tertiary choice for Fusion Warrior behind SP SSJ Gotenks RED and EX Gogeta RED.

SP Goku Black (Yellow)
Explanation

Stats

HP 2558777
Strike ATK 232236
Blast ATK 263884
Strike DEF 175567
Blast DEF 179645

Why this Tier?

  • His Anti-Saiyan and Anti-Hybrid Saiyan Unique Ability makes his Damage output decent against those Tags.
     

  • He’s been power crept to death, but recently received a Zenkai Awakening.
     

Discussion:

Future got a huge boost in viability with the release of SP Super Saiyan Rosé Goku Black RED, but unless he's at Zenkai level 1, SP Goku Black YEL has no spot on the Team for a multitude of reasons. He can’t utilize SP Super Saiyan Rose Goku Black RED’s held Strike Arts Cards effectively and he’s also notably worse than SP Perfect Cell YEL and SP SSJ Gohan YEL

That being said, at Zenkai level 1 he's a lot more viable, but a bit of a "win-more" Fighter, which can be situational.

Why this Tier?

  • His Anti-Saiyan and Anti-Hybrid Saiyan Unique Ability makes his Damage output decent against those Tags.
     

  • He’s been power crept to death, but recently received a Zenkai Awakening.
     

Discussion:

Future got a huge boost in viability with the release of SP Super Saiyan Rosé Goku Black RED, but unless he's at Zenkai level 1, SP Goku Black YEL has no spot on the Team for a multitude of reasons. He can’t utilize SP Super Saiyan Rose Goku Black RED’s held Strike Arts Cards effectively and he’s also notably worse than SP Perfect Cell YEL and SP SSJ Gohan YEL

That being said, at Zenkai level 1 he's a lot more viable, but a bit of a "win-more" Fighter, which can be situational.

SP Super Saiyan 2 Youth Gohan (Purple)
Explanation

Stats

HP 2742956
Strike ATK 253286
Blast ATK 221780
Strike DEF 169262
Blast DEF 168680

Why this Tier?

  • His toolkit requires him to take Damage to unleash his full potential, which bodes terribly for his power crept stats.
  • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

Discussion:

SP SSJ2 Gohan PUR’s toolkit was always susceptible to power creep, and that’s exactly why he’s no longer justifiable on any core or bench, unless he's Zenkai limit broken.

Why this Tier?

  • His toolkit requires him to take Damage to unleash his full potential, which bodes terribly for his power crept stats.
  • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

 

Discussion:

SP SSJ2 Gohan PUR’s toolkit was always susceptible to power creep, and that’s exactly why he’s no longer justifiable on any core or bench, unless he's Zenkai limit broken.

SP Android #18 (Red)
Explanation

Stats

HP 2214206
Strike ATK 201205
Blast ATK 222559
Strike DEF 156967
Blast DEF 156673

Why this Tier?

  • Her Precise Assist Main Ability provides Damage to allies when switched, and also Heals them, which is an absurdly powerful Support quality.

  • She has zero Damage Uniques and very low base Attack stats, as well as low Health, but the releases of SP Android #21 PUR and SP Android #21 BLU  have made her a lot more viable.

Discussion

SP Android #18 RED should really be categorized as a Support Fighter, not a Defense Fighter. Her low Health makes it hard for her to reliably Tank, and her most effective trait is his Precise Assist Main Ability, which helps Teammates significantly.

She synergizes very well with the new SP Android #21 PUR and SP Android #21 BLU and works both on a Female Warrior or Android-centric Team.

Why this Tier?

  • Her Precise Assist Main Ability provides Damage to allies when switched, and also Heals them, which is an absurdly powerful Support quality.

  • She has zero Damage Uniques and very low base Attack stats, as well as low Health, but the releases of SP Android #21 PUR and SP Android #21 BLU  have made her a lot more viable.

Discussion

SP Android #18 RED should really be categorized as a Support Fighter, not a Defense Fighter. Her low Health makes it hard for her to reliably Tank, and her most effective trait is his Precise Assist Main Ability, which helps Teammates significantly.

She synergizes very well with the new SP Android #21 PUR and SP Android #21 BLU and works both on a Female Warrior or Android-centric Team.

SP Goku Black (Purple)
Explanation

Stats

HP 2337727
Strike ATK 216824
Blast ATK 216468
Strike DEF 164705
Blast DEF 163074

Why this Tier?

  • He’s a good Defensive Fighter.
     
     

  • While his base Attack stats are quite low, he has quite a few Unique Abilities that make his Damage good.
     
     

Discussion:

SP Goku Black PUR is an excellent representation of the Goku Black in the anime, as he’s hard to take out and gets progressively stronger the more Damage he takes. Most notably, he receives a 50% Damage Inflicted Buff every time he takes Damage.

SP Fusion Zamasu PUR and SP Teen Trunks PUR are better on the core of Future, so he’s just a tertiary choice at this point, but he’s not unusable by any means.

Why this Tier?

  • He’s a good Defensive Fighter.
     
     

  • While his base Attack stats are quite low, he has quite a few Unique Abilities that make his Damage good.
     
     

Discussion:

SP Goku Black PUR is an excellent representation of the Goku Black in the anime, as he’s hard to take out and gets progressively stronger the more Damage he takes. Most notably, he receives a 50% Damage Inflicted Buff every time he takes Damage.

SP Fusion Zamasu PUR and SP Teen Trunks PUR are better on the core of Future, so he’s just a tertiary choice at this point, but he’s not unusable by any means.

SP Fusion Android #13 (Red)
Explanation

Stats

HP 2252334
Strike ATK 231062
Blast ATK 218464
Strike DEF 155125
Blast DEF 151830

Why this Tier?

  • He’s held back by a few minor things, but excels at most facets of combat.
     

  • Androids had many releases in a row, stagnated for a while, got two exceptional releases with SP Android #21 PUR and SP Android #21 BLU but have stagnated yet again.

Discussion:

SP Fusion Android #13 RED was always a great Fighter, and still is, but his viability has always been up and down. Androids get releases in big bunches then eventually get neglected, and it's happened to him yet again.


 

Why this Tier?

  • He’s held back by a few minor things, but excels at most facets of combat.
     

  • Androids had many releases in a row, stagnated for a while, got two exceptional releases with SP Android #21 PUR and SP Android #21 BLU but have stagnated yet again.

Discussion:

SP Fusion Android #13 RED was always a great Fighter, and still is, but his viability has always been up and down. Androids get releases in big bunches then eventually get neglected, and it's happened to him yet again.


 

SP Super Saiyan 3 Goku (Green)
Explanation

Stats

HP 2299421
Strike ATK 231293
Blast ATK 256425
Strike DEF 160490
Blast DEF 161425

Why this Tier?

  • He’s like SP Perfect Cell YEL, but for Saiyans. High Damage, disrupting Abilities and an Ultimate Move makes him a decent all-around Fighter.

  • His Health stat is excessively low, and his Damage is surprisingly ineffective.

Discussion:

SP SSJ3 Goku GRN is not what some people were expecting, and his situation continues to worsen. SP SSJ4 Goku GRN officially kicked him off the Saiyan core, but now even SP Super Kaioken Goku GRN is also superior on the core. It’s unfathomable that a LF Fighter might need a Zenkai, but that looks to be the case here.

Why this Tier?

  • He’s like SP Perfect Cell YEL, but for Saiyans. High Damage, disrupting Abilities and an Ultimate Move makes him a decent all-around Fighter.

  • His Health stat is excessively low, and his Damage is surprisingly ineffective.

 

Discussion:

 

SP SSJ3 Goku GRN is not what some people were expecting, and his situation continues to worsen. SP SSJ4 Goku GRN officially kicked him off the Saiyan core, but now even SP Super Kaioken Goku GRN is also superior on the core. It’s unfathomable that a LF Fighter might need a Zenkai, but that looks to be the case here.

SP Android #14 (Green)
Explanation

Stats

HP 2444644
Strike ATK 240869
Blast ATK 186624
Strike DEF 157290
Blast DEF 155433

Why this Tier?

  • He’s an extremely hard hitting Melee Fighter.
     

  • He holds two Blast Arts Cards, but luckily changes any Blast Arts Cards to Strike Arts Cards when he enters the battlefield.

Discussion:

SP Android #14 GRN is a pulverizing Melee Fighter with exceptionally high Strike Attack, Strike Buffs, and a multitude of ways to inflict faint. While the Blast-centric Android Team would seem problematic for him, he swaps any Blast Arts Card to a Strike Arts Card when he enters the battlefield, ensuring he’ll be able to do what he does best.

Androids have fallen off a bit so he hasn't been seen, however.

Why this Tier?

  • He’s an extremely hard hitting Melee Fighter.
     

  • He holds two Blast Arts Cards, but luckily changes any Blast Arts Cards to Strike Arts Cards when he enters the battlefield.

 

Discussion:

SP Android #14 GRN is a pulverizing Melee Fighter with exceptionally high Strike Attack, Strike Buffs, and a multitude of ways to inflict faint. While the Blast-centric Android Team would seem problematic for him, he swaps any Blast Arts Card to a Strike Arts Card when he enters the battlefield, ensuring he’ll be able to do what he does best.

Androids have fallen off a bit so he hasn't been seen, however.

SP Raditz (Green)
Explanation

Stats

HP 2364973
Strike ATK 220715
Blast ATK 237086
Strike DEF 158422
Blast DEF 156194

Why this Tier?

  • For someone who was such a problem for SP Saiyan Saga Goku BLU and SP Piccolo YEL, they didn’t really do him justice.

  • He’s still a solid Fighter for the first 60 timer counts, but falls off considerably and is very situational.

Discussion

His 60 timer count Damage Buffs and anti-Saiyan and anti-Regeneration Unique Abilities are solid and very relevant in the current Meta, but ultimately he’s still a bit too situational. He also faces tough competition within his Tag going up against SP SSJ4 Goku GRN

Why this Tier?

  • For someone who was such a problem for SP Saiyan Saga Goku BLU and SP Piccolo YEL, they didn’t really do him justice.

  • He’s still a solid Fighter for the first 60 timer counts, but falls off considerably and is very situational.

Discussion

His 60 timer count Damage Buffs and anti-Saiyan and anti-Regeneration Unique Abilities are solid and very relevant in the current Meta, but ultimately he’s still a bit too situational. He also faces tough competition within his Tag going up against SP SSJ4 Goku GRN

SP Baby Vegeta (Green)
Explanation

Stats

HP 2449710
Strike ATK 220537
Blast ATK 229659
Strike DEF 158411
Blast DEF 158082

Why this Tier? 

  • He could have trouble finding a home, considering he has a lot of competition in the primary Green slot on his Teams, but is good enough to justify himself as a starter

  • He’s an excellent Support Fighter, with some additional -- albeit situational -- tricks up his sleeve.

Discussion

He’s a solid Support Fighter that gives his Teammates Damage Inflicted and an instant 30 Ki when switched out. He does have some competition on his primary Team with SP SSJ4 Goku GRN

Why this Tier? 

  • He could have trouble finding a home, considering he has a lot of competition in the primary Green slot on his Teams, but is good enough to justify himself as a starter

  • He’s an excellent Support Fighter, with some additional -- albeit situational -- tricks up his sleeve.

 

Discussion

He’s a solid Support Fighter that gives his Teammates Damage Inflicted and an instant 30 Ki when switched out. He does have some competition on his primary Team with SP SSJ4 Goku GRN

SP Bardock (Yellow)
Explanation

Stats

HP 2505712
Strike ATK 233868
Blast ATK 233513
Strike DEF 155457
Blast DEF 153926

Why this Tier?

  • Reminiscent of his grandson from the Future, SP Bardock YEL's Defeated Ability plays a similar role to Saiyan Allies that SP Super Saiyan Gohan YEL provided for Future Fighters some months ago. 

  • His awkward placement on his secondary Tag leaves SP Bardock YEL with a single focus on his preferred Team.

Discussion:

Bardock variants have become notorious for prophesying a major Meta shift, and this one is no different. While SP Bardock YEL may be overshadowed by the latest Update, his Defensive and Support Abilities are welcome on the field, while he is on the field. His Z-Ability leaves much to be desired, but his presence brings out the best in his Saiyan Allies. 

Why this Tier?

  • Reminiscent of his grandson from the Future, SP Bardock YEL's Defeated Ability plays a similar role to Saiyan Allies that SP Super Saiyan Gohan YEL provided for Future Fighters some months ago. 

  • His awkward placement on his secondary Tag leaves SP Bardock YEL with a single focus on his preferred Team.

Discussion:

Bardock variants have become notorious for prophesying a major Meta shift, and this one is no different. While SP Bardock YEL may be overshadowed by the latest Update, his Defensive and Support Abilities are welcome on the field, while he is on the field. His Z-Ability leaves much to be desired, but his presence brings out the best in his Saiyan Allies. 

SP Hero Tapion (Red)
Explanation

Stats

HP 2360406
Strike ATK 240571
Blast ATK 207820
Strike DEF 159381
Blast DEF 154686

Why this Tier?

  • SP Hero Tapion RED brings a lot of useful abilities to the field, but still remains a secondary option to the main Core for Sagas Warriors

  • He does, however, fill the Red void for Sagas Warriors, making the Team more flexible altogether. 

Discussion:

SP Hero Tapion RED offers a similar switch Support like other members of Sagas Warriors, and his Crisis Ability can be the difference in the final moments. SP Hero Tapion RED's flaw is he is flanked by stellar Teammate options, namely SP Super Saiyan Youth Gohan YEL, SP Full Power Boujack PUR, and SP Vegeta BLU, which is a hard trio to break up.

Why this Tier?

  • SP Hero Tapion RED brings a lot of useful abilities to the field, but still remains a secondary option to the main Core for Sagas Warriors

  • He does, however, fill the Red void for Sagas Warriors, making the Team more flexible altogether. 

Discussion:

SP Hero Tapion RED offers a similar switch Support like other members of Sagas Warriors, and his Crisis Ability can be the difference in the final moments. SP Hero Tapion RED's flaw is he is flanked by stellar Teammate options, namely SP Super Saiyan Youth Gohan YEL, SP Full Power Boujack PUR, and SP Vegeta BLU, which is a hard trio to break up.

SP Android #13 (Blue)
Explanation

Stats

HP 2361047
Strike ATK 217508
Blast ATK 242905
Strike DEF 151158
Blast DEF 156051

Why this Tier?

  • He was the primary Blue for Androids until SP Android #21 BLU came along

  • He has excellent Blast Attack and Crisis-esque Abilities.
     

Discussion

SP Android #13 BLU is a bit of a one dimensional Fighter as he’s almost entirely Blast oriented, but he becomes truly terrifying when his Teammates are killed. He also has a Unique Ability that inflicts more Damage to Goku variants, which will always be relevant and is especially useful considering how popular he is.

Why this Tier?

  • He was the primary Blue for Androids until SP Android #21 BLU came along

  • He has excellent Blast Attack and Crisis-esque Abilities.
     

Discussion

 

SP Android #13 BLU is a bit of a one dimensional Fighter as he’s almost entirely Blast oriented, but he becomes truly terrifying when his Teammates are killed. He also has a Unique Ability that inflicts more Damage to Goku variants, which will always be relevant and is especially useful considering how popular he is.

SP Android #17 (Purple)
Explanation

Stats

HP 2357725
Strike ATK 214115
Blast ATK 227126
Strike DEF 163091
Blast DEF 166064

Why this Tier?

  • He was recently on the receiving end of Balance Changes and has vastly improved stats and a versatile toolkit to go along with it.
  • He does a little bit of everything for his Team, whether Offensively or Defensively.
  • Discussion:

    SP Android #17 PUR controls the Combat Loop very effectively with his well-rounded toolkit. He’ll save his Teammates, cripple the Enemy Team and dish out destructive amounts of Damage while they’re vulnerable all at the same time. Awakened This Should Be Fun! coming into the game makes him that much harder to play against as well.

Why this Tier?

  • He was recently on the receiving end of Balance Changes and has vastly improved stats and a versatile toolkit to go along with it.
  • He does a little bit of everything for his Team, whether Offensively or Defensively.
  • Discussion:

    SP Android #17 PUR controls the Combat Loop very effectively with his well-rounded toolkit. He’ll save his Teammates, cripple the Enemy Team and dish out destructive amounts of Damage while they’re vulnerable all at the same time. Awakened This Should Be Fun! coming into the game makes him that much harder to play against as well.

SP Legendary Super Saiyan Broly (Blue)
Explanation

Stats

HP 2680850
Strike ATK 287970
Blast ATK 212029
Strike DEF 180857
Blast DEF 173731

Why this Tier?

  • He has the means to stack Offensive Buffs and inflict quite decent Strike Damage, especially against a “Goku”.

  • His Blast Damage is awful, however he’s lucky enough to be in Strike Focused Teams like Sagas Warriors.

Discussion:

Zenkai 1 SP LSSJ Broly BLU is honestly a pretty nice Fighter, boasting good stats -- except his Blast Attack -- and a decent Offensive toolkit, however his best Team, Sagas Warriors, has better options than him with his same Color. Luckily, he’s still relevant thanks to his Zenkai Ability.

Why this Tier?

  • He has the means to stack Offensive Buffs and inflict quite decent Strike Damage, especially against a “Goku”.

  • His Blast Damage is awful, however he’s lucky enough to be in Strike Focused Teams like Sagas Warriors.

Discussion:

Zenkai 1 SP LSSJ Broly BLU is honestly a pretty nice Fighter, boasting good stats -- except his Blast Attack -- and a decent Offensive toolkit, however his best Team, Sagas Warriors, has better options than him with his same Color. Luckily, he’s still relevant thanks to his Zenkai Ability.

Tier 4

What makes a Fighter 'Tier 4'?

Not recommended in the Core by any means, this Tier is generally reserved for solid Z-Ability/bench Fighters.

SP Mai (Green)
Explanation

Stats

HP 2104793
Strike ATK 193485
Blast ATK 216774
Strike DEF 149424
Blast DEF 148816

Why this Tier?

  • Her instant Ki Restoration and Damage inflicted Buffs when switched in and out of the battlefield enable long Combos.
  • Her toolkit, Equip options, and Support qualities make her very versatile as she can fit into many Teams.

Discussion:

SP Mai GRN is still a serviceable Support Fighter, most notably due to the instant Ki Restore she gives the Team when switched in and out of the battlefield. She's been badly power crept, but luckily her Z-Ability will always be very relevant.

Why this Tier?

  • Her instant Ki Restoration and Damage inflicted Buffs when switched in and out of the battlefield enable long Combos.
  • Her toolkit, Equip options, and Support qualities make her very versatile as she can fit into many Teams.

Discussion:

SP Mai GRN is still a serviceable Support Fighter, most notably due to the instant Ki Restore she gives the Team when switched in and out of the battlefield. She's been badly power crept, but luckily her Z-Ability will always be very relevant.

 

SP Buu: Kid (Red)
Explanation

Stats

HP 2404968
Strike ATK 238116
Blast ATK 215928
Strike DEF 161733
Blast DEF 158548

Why this Tier?

  • He’s insufferable to play against. He Heals with every Arts landed, has a 30% chance to Paralyze on all of his Strikes, and reduces Ki by 30 every time he uses an Extra Move.
     

  • His Blast Attack and Ki Restore Speed are awful.
     

Discussion:

He was never great to begin with, and he's been replaced on Regeneration 3 times now. With best theoretical teams taken into account, he's lost his spot anywhere and is only good for his Z-Ability.

Why this Tier?

  • He’s insufferable to play against. He Heals with every Arts landed, has a 30% chance to Paralyze on all of his Strikes, and reduces Ki by 30 every time he uses an Extra Move.
     

  • His Blast Attack and Ki Restore Speed are awful.
     

Discussion:

He was never great to begin with, and he's been replaced on Regeneration 3 times now. With best theoretical teams taken into account, he's lost his spot anywhere and is only good for his Z-Ability.

 

SP Ribrianne (Blue)
Explanation

Stats

HP 2472870
Strike ATK 239606
Blast ATK 217177
Strike DEF 153926
Blast DEF 158289

Why this Tier?

  • She’s categorized as a Defense Fighter but through a multitude of Damage received Debuffs and a devastating Ultimate Move, SP Ribrianne BLU can punch a hole through almost anyone.

  • When her Teammates start dying--specifically Female Warriors--her Strike Damage becomes terrifying.

Discussion:

SP Ribrianne BLU always had one of the best toolkits in the game, but her viability hinges on how good Female Warriors are. Once again, it seems like Female Warriors are starting to be neglected, so SP Ribrianne BLU hasn’t been seen much.

Why this Tier?

  • She’s categorized as a Defense Fighter but through a multitude of Damage received Debuffs and a devastating Ultimate Move, SP Ribrianne BLU can punch a hole through almost anyone.

  • When her Teammates start dying--specifically Female Warriors--her Strike Damage becomes terrifying.

Discussion:

SP Ribrianne BLU always had one of the best toolkits in the game, but her viability hinges on how good Female Warriors are. Once again, it seems like Female Warriors are starting to be neglected, so SP Ribrianne BLU hasn’t been seen much.

SP Hit (Yellow)
Explanation

Stats

HP 2239550
Strike ATK 243827
Blast ATK 202491
Strike DEF 137034
Blast DEF 140477

Why this Tier?

  • He gets a wealth of Offensive Buffs that can’t be cancelled, making him arguably the hardest hitter in the game.

  • He’s incredibly fragile, has limited Team options, and one dimensional Offense.  A proper Universe 6 Team has taken too long to come and he's faded significantly.

Discussion: 

SP Hit YEL suffers from the same thing SP SSJ2 Gohan RED suffered from on release as his Team options are suboptimal for the moment. Unlike SP SSJ2 Gohan RED, however, SP Hit YEL’s very low base Defenses and Health make him very fragile on top of it all.

SP Hit YEL might be popular, but the fact remains that his Team options and his base stats are incredibly bare. There’s absolutely zero incentive to run Yellow Color Counter Teams with him since not a single Team in the game relies on a Purple anymore.

Why this Tier?

  • He gets a wealth of Offensive Buffs that can’t be cancelled, making him arguably the hardest hitter in the game.

  • He’s incredibly fragile, has limited Team options, and one dimensional Offense.  A proper Universe 6 Team has taken too long to come and he's faded significantly.

Discussion: 

SP Hit YEL suffers from the same thing SP SSJ2 Gohan RED suffered from on release as his Team options are suboptimal for the moment. Unlike SP SSJ2 Gohan RED, however, SP Hit YEL’s very low base Defenses and Health make him very fragile on top of it all.

SP Hit YEL might be popular, but the fact remains that his Team options and his base stats are incredibly bare. There’s absolutely zero incentive to run Yellow Color Counter Teams with him since not a single Team in the game relies on a Purple anymore.

SP Kakunsa (Purple)
Explanation

Stats

HP 2213890
Strike ATK 237677
Blast ATK 198762
Strike DEF 150103
Blast DEF 148622

Why this Tier?

  • Her, SP Rozie YEL and SP Ribrianne BLU form an extremely powerful trio.

  • She’s a bit one dimensional in her Attack and somewhat fragile, but her Damage output is absolutely devastating.

Discussion

SP Kakunsa PUR is similar to SP Golden Frieza GRN in the sense that she’s very early-game oriented, but she also manages to stay relevant the entire game regardless, even in death as she permanently Buffs and Heals Teammates when killed.

Similar to SP Ribrianne BLU, she has access to one of the most powerful Extra Moves in the game - Lovely Pose. This Extra Move Debuffs the entire opposing Team while simultaneously Buffing her own allies.

Why this Tier?

  • Her, SP Rozie YEL and SP Ribrianne BLU form an extremely powerful trio.

  • She’s a bit one dimensional in her Attack and somewhat fragile, but her Damage output is absolutely devastating.

Discussion

SP Kakunsa PUR is similar to SP Golden Frieza GRN in the sense that she’s very early-game oriented, but she also manages to stay relevant the entire game regardless, even in death as she permanently Buffs and Heals Teammates when killed.

Similar to SP Ribrianne BLU, she has access to one of the most powerful Extra Moves in the game - Lovely Pose. This Extra Move Debuffs the entire opposing Team while simultaneously Buffing her own allies.

SP Rozie (Yellow)
Explanation

Stats

HP 2150142
Strike ATK 205739
Blast ATK 221903
Strike DEF 145520
Blast DEF 146228

Why this Tier?

  • Her, SP Kakunsa PUR and SP Ribrianne BLU form an extremely powerful trio.

  • Despite being a Ranged Fighter which is antithetical to what her Teammates prefer, she still has game-changing components in her toolkit.

Discussion

SP Rozie YEL preferring to use Blast Arts Cards shouldn’t be too big of a problem due to her Main Ability which  changes her own Strike Arts Cards to Blast Arts Cards. She also draws a Special Move Arts Card, enough Ki to use it, and it can inflict Faint to make matters worse.

Another nifty part of her toolkit is the fact that she Heals her Teammates when she kills an Enemy. Similar to SP Kakunsa PUR, she also Heals and permanently Buffs her Teammates when killed herself.

Why this Tier?

  • Her, SP Kakunsa PUR and SP Ribrianne BLU form an extremely powerful trio.

  • Despite being a Ranged Fighter which is antithetical to what her Teammates prefer, she still has game-changing components in her toolkit.

Discussion

SP Rozie YEL preferring to use Blast Arts Cards shouldn’t be too big of a problem due to her Main Ability which  changes her own Strike Arts Cards to Blast Arts Cards. She also draws a Special Move Arts Card, enough Ki to use it, and it can inflict Faint to make matters worse.

Another nifty part of her toolkit is the fact that she Heals her Teammates when she kills an Enemy. Similar to SP Kakunsa PUR, she also Heals and permanently Buffs her Teammates when killed herself.

SP 1st Form Frieza (Blue)
Explanation

Stats

HP 2389547
Strike ATK 202059
Blast ATK 243770
Strike DEF 149518
Blast DEF 150565

Why this Tier?

  • His Special Move is a nuclear missile.
  • His Anti-Saiyan Unique Ability gives him a lot of longevity.

Discussion:

While he’s devastating Offensively against Saiyans, he doesn't feel as great vs other Tags. He does have great synergy with SP 1F Frieza PUR, but is a secondary choice to SP Broly: Cheelai BLU who is far more superior and consistent.

Why this Tier?

  • His Special Move is a nuclear missile.
  • His Anti-Saiyan Unique Ability gives him a lot of longevity.

Discussion:

While he’s devastating Offensively against Saiyans, he doesn't feel as great vs other Tags. He does have great synergy with SP 1F Frieza PUR, but is a secondary choice to SP Broly: Cheelai BLU who is far more superior and consistent.

SP Super Saiyan 3 Gotenks (Yellow)
Explanation

Stats

HP 2153543
Strike ATK 231103
Blast ATK 215328
Strike DEF 167205
Blast DEF 164549

Why this Tier?

Discussion:

He's been replaced on Fusion and now Hybrid Saiyans a few times over. He still has a solid Z-Ability which will remain relevant, but it's not advised he's used on the core.

Why this Tier?

Discussion:

He's been replaced on Fusion and now Hybrid Saiyans a few times over. He still has a solid Z-Ability which will remain relevant, but it's not advised he's used on the core.

SP 1st Form Cell (Green)
Explanation

Stats

HP 2417556
Strike ATK 224023
Blast ATK 235509
Strike DEF 150237
Blast DEF 154751

Why this Tier?

  • He’s pretty underwhelming by new SP release standards
  • He has a hard time finding a place in any core.

Discussion:

He isn’t the absolute worst, but there’s really no reason to use him over SP Super #17 GRN, SP Android #14 GRN, SP UGA Super Buu GRN or SP Buu: Good GRN. He doesn’t really add anything to these Teams that they would need or want.

Why this Tier?

  • He’s pretty underwhelming by new SP release standards
  • He has a hard time finding a place in any core.

Discussion:

He isn’t the absolute worst, but there’s really no reason to use him over SP Super #17 GRN, SP Android #14 GRN, SP UGA Super Buu GRN or SP Buu: Good GRN. He doesn’t really add anything to these Teams that they would need or want.

SP Super Saiyan Kid Goku (Green)
Explanation

Stats

HP 2248556
Strike ATK 217797
Blast ATK 242940
Strike DEF 145196
Blast DEF 146612

Why this Tier?

  • Ranged Fighters have always been a step behind Melee Fighters due to how hard it can be to use Blast Arts Cards effectively, but SP SSJ Kid Goku GRN makes utilizing his Ranged toolkit a breeze.

  • He gains Damage Buffs for every Blast Arts Card drawn. Coupled with his Main Ability which increases Card draw speed, this allows him to do significant amounts of Damage.

Discussion:

He's been power crept and replaced in his primary Team multiple times over, but his Z-Ability is still useful.

Why this Tier?

  • Ranged Fighters have always been a step behind Melee Fighters due to how hard it can be to use Blast Arts Cards effectively, but SP SSJ Kid Goku GRN makes utilizing his Ranged toolkit a breeze.

  • He gains Damage Buffs for every Blast Arts Card drawn. Coupled with his Main Ability which increases Card draw speed, this allows him to do significant amounts of Damage.

Discussion:

He's been power crept and replaced in his primary Team multiple times over, but his Z-Ability is still useful.

SP Goku (Red)
Explanation

Stats

HP 2461098
Strike ATK 234220
Blast ATK 218660
Strike DEF 161358
Blast DEF 163968

Why this Tier?

  • He has great, consistent Damage output and absurdly high Defense stats for an Offensive Fighter.

  • He has Team problems in more ways than one.

Discussion:

SP Goku RED is a pretty straightforward Fighter, he possesses a 40% Damage inflicted Buff when entering the battlefield, his Extra Move can increase Card Draw speed, and every Strike and Blast he uses improves his Ultimate Move Damage.


That being said, the primary Son Family Team is still centered around Blast, and he’s competing with SP SSJ2 Gohan RED. He’ll likely go up in value when Son Family inevitably gets more Strike oriented Fighters.

Why this Tier?

  • He has great, consistent Damage output and absurdly high Defense stats for an Offensive Fighter.

  • He has Team problems in more ways than one.

Discussion:

SP Goku RED is a pretty straightforward Fighter, he possesses a 40% Damage inflicted Buff when entering the battlefield, his Extra Move can increase Card Draw speed, and every Strike and Blast he uses improves his Ultimate Move Damage.


That being said, the primary Son Family Team is still centered around Blast, and he’s competing with SP SSJ2 Gohan RED. He’ll likely go up in value when Son Family inevitably gets more Strike oriented Fighters.

SP Super Saiyan Goku (Red)
Explanation

Stats

HP 2573117
Strike ATK 246943
Blast ATK 295640
Strike DEF 170514
Blast DEF 178630

Why this Tier?

  • He’s a good Last Man Standing Fighter, but for the most part his Buffs are either unreliable or focused against Lineage of Evil specifically.

  • His good stats are not enough to make him even a decent Fighter in early-mid Game.

Discussion:

Zenkai 1 SP SSJ Goku RED is much superior compared to his former self, but that’s not enough to make him competitive in the current Meta, due to his lack of relevant Buffs for the most part. Anyway, his Zenkai Ability still makes him a good Bench Fighter in some Teams like Saiyan.

Why this Tier?

  • He’s a good Last Man Standing Fighter, but for the most part his Buffs are either unreliable or focused against Lineage of Evil specifically.

  • His good stats are not enough to make him even a decent Fighter in early-mid Game.

Discussion:

Zenkai 1 SP SSJ Goku RED is much superior compared to his former self, but that’s not enough to make him competitive in the current Meta, due to his lack of relevant Buffs for the most part. Anyway, his Zenkai Ability still makes him a good Bench Fighter in some Teams like Saiyan.

SP Super Saiyan Vegeta (Yellow)
Explanation

Stats

HP 2366264
Strike ATK 214757
Blast ATK 231931
Strike DEF 150410
Blast DEF 150405

Why this Tier?

  • While his stats are only a bit above average, he provides insane amounts of Debuffs for Enemy Fighters as well as gradually increasing his own Damage depending on what kind of Attack he decides to use.

  • His Intimidate permanently increases all Enemy Strike Arts Card cost by 3 every time he’s switched into Combat. This is stackable and can only be removed with Abilities that remove Attribute Downgrades--such as SP Zamasu RED's Main Ability or SP SSJ Gohan YEL’s Extra Move.

Discussion:

He's been power crept and replaced in his primary Team multiple times over, but his Z-Ability is still useful.

Why this Tier?

  • While his stats are only a bit above average, he provides insane amounts of Debuffs for Enemy Fighters as well as gradually increasing his own Damage depending on what kind of Attack he decides to use.

  • His Intimidate permanently increases all Enemy Strike Arts Card cost by 3 every time he’s switched into Combat. This is stackable and can only be removed with Abilities that remove Attribute Downgrades--such as SP Zamasu RED's Main Ability or SP SSJ Gohan YEL’s Extra Move.

Discussion:

He's been power crept and replaced in his primary Team multiple times over, but his Z-Ability is still useful.

SP Otherworld Super Saiyan Goku (Yellow)
Explanation

Stats

HP 2361461
Strike ATK 215302
Blast ATK 214954
Strike DEF 160076
Blast DEF 157706

Why this Tier?

  • Similar to SP SSJ Gohan YEL, he’s excellent whether alive or dead.

  • His Main Ability can give him a surprising amount of Damage if paired with Son Family Fighters.

Discussion:

While he’s useful dead, he certainly serves a purpose when alive as well. Ki Restore 5 timer counts after entry, an Extra Move that shortens Teammates substitution count as well as a Special Move Arts Card that reduces Ki by 50 means he can control the combat-loop very well.

Why this Tier?

  • Similar to SP SSJ Gohan YEL, he’s excellent whether alive or dead.

  • His Main Ability can give him a surprising amount of Damage if paired with Son Family Fighters.

Discussion:

While he’s useful dead, he certainly serves a purpose when alive as well. Ki Restore 5 timer counts after entry, an Extra Move that shortens Teammates substitution count as well as a Special Move Arts Card that reduces Ki by 50 means he can control the combat-loop very well.

SP Young Nappa (Purple)
Explanation

Stats

HP 2337145
Strike ATK 214480
Blast ATK 216252
Strike DEF 153779
Blast DEF 156876

Why this Tier?

  • He gives Damage inflicted and restores Ki when he's swapped out.
  • His stats are a bit on the low side.

Discussion:

SP Young Nappa PUR fits the mold of a traditional Support, with excellent Buffs to his Teammates as well as an amazing Z-Ability at 5 stars. He himself is not so great in combat however.

Why this Tier?

  • He gives Damage inflicted and restores Ki when he's swapped out.
  • His stats are a bit on the low side.

Discussion:

SP Young Nappa PUR fits the mold of a traditional Support, with excellent Buffs to his Teammates as well as an amazing Z-Ability at 5 stars. He himself is not so great in combat however.

SP Super Saiyan Broly (Purple)
Explanation

Stats

HP 2444231
Strike ATK 211141
Blast ATK 232512
Strike DEF 144751
Blast DEF 142178

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR was an iconic Fighter and had his time at the top for many months. The fact that he's been replaced in Sagas 3 times over, power creep, the nerf to Blast Armor and his lack of Damage Unique Abilities relative to other newer Fighters have caused him to fall to Tier 4.

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR was an iconic Fighter and had his time at the top for many months. The fact that he's been replaced in Sagas 3 times over, power creep, the nerf to Blast Armor and his lack of Damage Unique Abilities relative to other newer Fighters have caused him to fall to Tier 4.

SP Buu: Super (Purple)
Explanation

Stats

HP 2219398
Strike ATK 243025
Blast ATK 245909
Strike DEF 153014
Blast DEF 149162

Why this Tier?

  • His “I Can’t Let A Power Greater than Mine Exist…” Unique Ability Debuffs all Enemies after 25 timer counts have elapsed. These Attribute Downgrades compromise the opposing Team significantly.
     

  • He suffers from a lack of reliable Damage Unique Abilities and is fragile.

Discussion:

For such an iconic character, SP Super Buu PUR never lived up to the hype at all. His inconsistent Damage and fragility has made him hard to justify in a Match. He's only good for his Z-Ability now.

Why this Tier?

  • His “I Can’t Let A Power Greater than Mine Exist…” Unique Ability Debuffs all Enemies after 25 timer counts have elapsed. These Attribute Downgrades compromise the opposing Team significantly.
     

  • He suffers from a lack of reliable Damage Unique Abilities and is fragile.

 

Discussion:

For such an iconic character, SP Super Buu PUR never lived up to the hype at all. His inconsistent Damage and fragility has made him hard to justify in a Match. He's only good for his Z-Ability now.

SP Super Namekian Lord Slug (Blue)
Explanation

Stats

HP 2381104
Strike ATK 233627
Blast ATK 213178
Strike DEF 149100
Blast DEF 147633

Why this Tier?

  • His dragon ball theft and Paralysis are really powerful and definitely give him a place on most Regeneration Teams, but the low odds of these effects actually being activated hurt him tactically.

  • He has tons of potent and flexible Strike Damage Buffs, but his base Strike Attack stat is pretty average.

Discussion:

SP Lord Slug BLU is an OK addition to the Regeneration Team and has a lot of Synergy with them if many other core Fighters are missing. However, his Blast Attack is low enough to put him at a disadvantage when forced to use those Attacks and his low average Defenses combined with his Health-related Damage Buffs make it a risky move to let him dip that low. 

At this point, he's simply only useful for his Z-Ability.

Why this Tier?

  • His dragon ball theft and Paralysis are really powerful and definitely give him a place on most Regeneration Teams, but the low odds of these effects actually being activated hurt him tactically.

  • He has tons of potent and flexible Strike Damage Buffs, but his base Strike Attack stat is pretty average.

Discussion:

SP Lord Slug BLU is an OK addition to the Regeneration Team and has a lot of Synergy with them if many other core Fighters are missing. However, his Blast Attack is low enough to put him at a disadvantage when forced to use those Attacks and his low average Defenses combined with his Health-related Damage Buffs make it a risky move to let him dip that low. 

At this point, he's simply only useful for his Z-Ability.

SP Super Gogeta (Red)
Explanation

Stats

HP 2360991
Strike ATK 233120
Blast ATK 221919
Strike DEF 143867
Blast DEF 146438

Why this Tier?

  • He provides an excellent Z-Ability for Fusion Warriors.
  • Power creep was already a problem for him, but now SP Vegito RED has flat out replaced him.

Discussion

His stats and Unique Abilities are still fairly good, but he’s very hard to justify in the core with SP Vegito RED being available to all Players and able to be limit broken to 7 stars.

Why this Tier?

  • He provides an excellent Z-Ability for Fusion Warriors.
  • Power creep was already a problem for him, but now SP Vegito RED has flat out replaced him.

Discussion

His stats and Unique Abilities are still fairly good, but he’s very hard to justify in the core with SP Vegito RED being available to all Players and able to be limit broken to 7 stars.

 

SP Android #15 (Purple)
Explanation

Stats

HP 2337478
Strike ATK 213419
Blast ATK 213060
Strike DEF 156915
Blast DEF 156915

Why this Tier?

  • He’s Purple, for some reason. This makes him hard to justify as a core member over SP Android #17 PUR.
     

  • He has some nice Support qualities, but his stats leave a lot to be desired.
     

Discussion

The release of SP Super #17 GRN gives a lot more appeal, as he can seemingly spam Extra Moves. The first of which Debuffs the opposing Fighters Blast Defense, followed by the second Extra Move used giving his Teammates 25% Blast Damage permanently.

From that point on, his Extra Move will continuously increase Enemy Blast Arts cost by 3, which can flat out cripple them.

Why this Tier?

  • He’s Purple, for some reason. This makes him hard to justify as a core member over SP Android #17 PUR.
     

  • He has some nice Support qualities, but his stats leave a lot to be desired.
     

Discussion

The release of SP Super #17 GRN gives a lot more appeal, as he can seemingly spam Extra Moves. The first of which Debuffs the opposing Fighters Blast Defense, followed by the second Extra Move used giving his Teammates 25% Blast Damage permanently.

From that point on, his Extra Move will continuously increase Enemy Blast Arts cost by 3, which can flat out cripple them.

SP Super Saiyan God Vegeta (Yellow)
Explanation

Stats

HP 2276831
Strike ATK 239361
Blast ATK 201511
Strike DEF 143149
Blast DEF 140009

Why this Tier?

  • His poor Defensive stats require a lot of Team Support.
     

  • His Strike Damage toolkit was great on release, but he's been badly power crept.

Discussion:

SP SSJG Vegeta YEL was honestly not that great on release due to him being very fragile and one dimensional, and he's been significantly power crept. He still sports a nice Z-Ability though, so Tier 4 is his home for now.

Why this Tier?

  • His poor Defensive stats require a lot of Team Support.
     

  • His Strike Damage toolkit was great on release, but he's been badly power crept.

Discussion:

SP SSJG Vegeta YEL was honestly not that great on release due to him being very fragile and one dimensional, and he's been significantly power crept. He still sports a nice Z-Ability though, so Tier 4 is his home for now.

SP Super Saiyan God Goku (Red)
Explanation

Stats

HP 2365057
Strike ATK 222041
Blast ATK 214567
Strike DEF 142095
Blast DEF 146107

Why this Tier?

  • When Teamed up with a Saiyan, SP SSJG Goku RED packs a punch thanks to his incredible second Unique Ability.
     

  • He also has a very inexpensive and helpful Extra Move that can set up his powerful Ultimate Move to deliver massive Damage to the Enemy.

Discussion:

SP SSJG Goku RED is a jack of all trades and master of none. Luckily for him, God Ki just received some incredibly powerful Fighters, and his Health Z-Ability is crucial.

Why this Tier?

  • When Teamed up with a Saiyan, SP SSJG Goku RED packs a punch thanks to his incredible second Unique Ability.
     

  • He also has a very inexpensive and helpful Extra Move that can set up his powerful Ultimate Move to deliver massive Damage to the Enemy.

Discussion:

SP SSJG Goku RED is a jack of all trades and master of none. Luckily for him, God Ki just received some incredibly powerful Fighters, and his Health Z-Ability is crucial.

SP Super Saiyan Vegeta (Red)
Explanation

Stats

HP 2097668
Strike ATK 230548
Blast ATK 207209
Strike DEF 167477
Blast DEF 160902

Why this Tier?

  • He can grind anyone to powder if given the opportunity with a predominantly Strike-heavy Team.
  • His mixed Arts Cards and low Health can put him in a sub-optimal position quite often.

Discussion

SP SSJ Vegeta RED is as pure of a Melee Fighter as it gets. He reduces his Strike Arts Card cost and has multiple Unique Abilities that give him tons of Strike Damage. He’s also the first Fighter in the game to Boost Vegeta Family with his Z-Ability.

That being said, he’s very one dimensional in his Attack, has quite low Health, and SP SSJ4 Vegeta RED just kicked him out of the core of the only Team he works in.

Why this Tier?

 

  • He can grind anyone to powder if given the opportunity with a predominantly Strike-heavy Team.
  • His mixed Arts Cards and low Health can put him in a sub-optimal position quite often.

 

Discussion

 

SP SSJ Vegeta RED is as pure of a Melee Fighter as it gets. He reduces his Strike Arts Card cost and has multiple Unique Abilities that give him tons of Strike Damage. He’s also the first Fighter in the game to Boost Vegeta Family with his Z-Ability.

That being said, he’s very one dimensional in his Attack, has quite low Health, and SP SSJ4 Vegeta RED just kicked him out of the core of the only Team he works in.

SP Legendary Super Saiyan Broly (Green)
Explanation

Stats

HP 2445059
Strike ATK 227096
Blast ATK 214582
Strike DEF 162339
Blast DEF 159154

Why this tier?

  • He’s a brick wall of a Tank with a multitude of Defensive capabilities.
  • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

Discussion:

For such an iconic character, he’s been done dirty. EX Boujack GRN and SP Goku GRN both are superior options for the primary Green Fighter in Sagas From the Movies Teams.

He still performs admirably in PVP, but is only recommended if the Player is missing the aforementioned Fighters

    Why this tier?

    • He’s a brick wall of a Tank with a multitude of Defensive capabilities.
    • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

    Discussion:

    For such an iconic character, he’s been done dirty. EX Boujack GRN and SP Goku GRN both are superior options for the primary Green Fighter in Sagas From the Movies Teams.

    He still performs admirably in PVP, but is only recommended if the Player is missing the aforementioned Fighters

    SP Captain Ginyu (Green)
    Explanation

    Stats

    HP 2318160
    Strike ATK 199933
    Blast ATK 217484
    Strike DEF 148805
    Blast DEF 151487

    Why this Tier?

    • He has a held Extra Card.

    • His Awakened Move now works at a distance.

    Discussion:

    The new Ginyu Force Fighters help his viability a bit, but he’s not great on the core due to SP Golden Frieza GRN. He can work on the bench over EX Guldo GRN.

    Why this Tier?

    • He has a held Extra Card.

    • His Awakened Move now works at a distance.

    Discussion:

    The new Ginyu Force Fighters help his viability a bit, but he’s not great on the core due to SP Golden Frieza GRN. He can work on the bench over EX Guldo GRN.

    SP Chilled (Purple)
    Explanation

    Stats

    HP 2299749
    Strike ATK 204720
    Blast ATK 202709
    Strike DEF 147311
    Blast DEF 145840

    Why this Tier?

    • Improvements to the Lineage of Evil Tag and his Anti-Super Saiyan +80% Damage reduction make this Fighter a nice tech option against the Tag.
       

    • He’s just a bench Fighter after being replaced by SP Cooler PUR, but he’s a very good one.
       

    Discussion:

    SP Chilled PUR has been replaced in the core by SP Cooler PUR, but his Z-Ability makes him an exceptional bench for the Tag.

    Why this Tier?

    • Improvements to the Lineage of Evil Tag and his Anti-Super Saiyan +80% Damage reduction make this Fighter a nice tech option against the Tag.
       

    • He’s just a bench Fighter after being replaced by SP Cooler PUR, but he’s a very good one.
       

    Discussion:

    SP Chilled PUR has been replaced in the core by SP Cooler PUR, but his Z-Ability makes him an exceptional bench for the Tag.

    SP Boujack (Yellow)
    Explanation

    Stats

    HP 2365722
    Strike ATK 211503
    Blast ATK 228866
    Strike DEF 150452
    Blast DEF 151652

    Why this Tier?

    • His Unique and Main Abilities stack for good amounts of Damage to make his Blast Attacks hit hard.

    • He's very one-dimensional and situational, making him hard to along in most Matches.

    Discussion:

    The release of EX Boujack GRN and EX Zangya BLU help his stock a bit, but he still remains one of the most one dimensional Fighters in the game, as he’s only good against one Tag and only through Blast Attack.


    The Purple Super Saiyans he supposedly counters are almost religiously paired with powerful Red Fighters that make quick work of him.

    Why this Tier?

    • His Unique and Main Abilities stack for good amounts of Damage to make his Blast Attacks hit hard.

    • He's very one-dimensional and situational, making him hard to along in most Matches.

    Discussion:

    The release of EX Boujack GRN and EX Zangya BLU help his stock a bit, but he still remains one of the most one dimensional Fighters in the game, as he’s only good against one Tag and only through Blast Attack.


    The Purple Super Saiyans he supposedly counters are almost religiously paired with powerful Red Fighters that make quick work of him.

    SP Kaioken Goku (Blue)
    Explanation

    Stats

    HP 2126124
    Strike ATK 222501
    Blast ATK 197312
    Strike DEF 149654
    Blast DEF 142719

    Why this Tier?

    • SP Kaioken Goku BLU has an extremely powerful Transformation that lasts for 60 seconds and can really put the pressure on Enemies--and because of his “I’m Gettin’ Excited…!” Unique Ability, the more they evade him the stronger he becomes.

    • While transformed SP Kaioken Goku BLU is exceptional, the toll it takes and lackluster non-transformation stats mean he probably shouldn’t see the field for the first 10 timer counts.

    Discussion:

    Despite excellent stats after Transformation, his lack of Damage Uniques holds him back Offensively. The theoretical best Son Family Team would never use him in the core over SP SSJ Teen Gohan BLU or SP Angry Goku BLU, so he’s just a bench at this point, albeit a very good one.

    Why this Tier?

    • SP Kaioken Goku BLU has an extremely powerful Transformation that lasts for 60 seconds and can really put the pressure on Enemies--and because of his “I’m Gettin’ Excited…!” Unique Ability, the more they evade him the stronger he becomes.

    • While transformed SP Kaioken Goku BLU is exceptional, the toll it takes and lackluster non-transformation stats mean he probably shouldn’t see the field for the first 10 timer counts.

    Discussion:

    Despite excellent stats after Transformation, his lack of Damage Uniques holds him back Offensively. The theoretical best Son Family Team would never use him in the core over SP SSJ Teen Gohan BLU or SP Angry Goku BLU, so he’s just a bench at this point, albeit a very good one.

    SP Super Saiyan Gotenks (Purple)
    Explanation

    Stats

    HP 2223205
    Strike ATK 220878
    Blast ATK 237148
    Strike DEF 138469
    Blast DEF 146525

    Why this Tier?

    • SP SSJ Gotenks PUR has pretty good Special Damage potential.
       

    • He’s simply just a bench for Fusion Warriors at this point.
       

    Discussion:

    SP SSJ Gotenks PUR never really saw consistent play even on release, but he’s found a nice spot as a bench for one of the most popular Teams in the game.

    Why this Tier?

    • SP SSJ Gotenks PUR has pretty good Special Damage potential.
       

    • He’s simply just a bench for Fusion Warriors at this point.
       

    Discussion:

    SP SSJ Gotenks PUR never really saw consistent play even on release, but he’s found a nice spot as a bench for one of the most popular Teams in the game.

    SP Super Janemba (Purple)
    Explanation

    Stats

    HP 2452148
    Strike ATK 206898
    Blast ATK 210337
    Strike DEF 154196
    Blast DEF 155424

    Why this Tier?

    • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

    • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

    Discussion:

    His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

    Why this Tier?

    • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

    • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

    Discussion:

    His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

    SP Cooler (Green)
    Explanation

    Stats

    HP 2341785
    Strike ATK 202706
    Blast ATK 235099
    Strike DEF 148900
    Blast DEF 147727

    Why this Tier?

    • His Extra Move can slow down Enemies.

    • He still has a good Z-Ability.

    Discussion:

    SP Coora GRN even after his Balance Change is hard to justify in any Match, especially considering the fact that he's a Ranged Fighter with two Held Strike Arts Cards

    Why this Tier?

    • His Extra Move can slow down Enemies.

    • He still has a good Z-Ability.

    Discussion:

    SP Coora GRN even after his Balance Change is hard to justify in any Match, especially considering the fact that he's a Ranged Fighter with two Held Strike Arts Cards

    SP Super Saiyan Kid Goten (Green)
    Explanation

    Stats

    HP 2169455
    Strike ATK 229663
    Blast ATK 188641
    Strike DEF 138543
    Blast DEF 130327

    Why this Tier?

    • Hybrid Saiyans are growing, but he's been power crept.

    • He’s a Defensive liability when facing more Meta relevant Teams.

    Discussion:

    SP SSJ Goten GRN has been thoroughly power crept and provides nothing to a Team besides a nice Z-Ability at 5 stars.

    Why this Tier?

    • Hybrid Saiyans are growing, but he's been power crept.

    • He’s a Defensive liability when facing more Meta relevant Teams.

    Discussion:

    SP SSJ Goten GRN has been thoroughly power crept and provides nothing to a Team besides a nice Z-Ability at 5 stars.

    SP Super Saiyan Kid Trunks (Yellow)
    Explanation

    Stats

    HP 2147770
    Strike ATK 205395
    Blast ATK 230711
    Strike DEF 135492
    Blast DEF 134974

    Why this Tier?

    • He can reduce Enemy Ki Recovery Speed and increase his own Vanish Step gauge through his Main Ability.

    • Power creep has made this Fighter difficult to bring into PVP

    Discussion:

    What makes this Fighter great is his Synergy with Goten variants. Sadly, power creep makes that and his once potent Damage potential less viable in the Meta. His dual Z-Ability does make him a nice bench for Hybrid Saiyan and Son Family Teams considering how Blast focused they have become.

    Why this Tier?

    • He can reduce Enemy Ki Recovery Speed and increase his own Vanish Step gauge through his Main Ability.

    • Power creep has made this Fighter difficult to bring into PVP

    Discussion:

    What makes this Fighter great is his Synergy with Goten variants. Sadly, power creep makes that and his once potent Damage potential less viable in the Meta. His dual Z-Ability does make him a nice bench for Hybrid Saiyan and Son Family Teams considering how Blast focused they have become.

    SP Kid Gohan (Yellow)
    Explanation

    Stats

    HP 1994148
    Strike ATK 219569
    Blast ATK 152563
    Strike DEF 135555
    Blast DEF 133930

    Why this Tier?

    • Power creep has hurt this Fighter’s viability.

    • Poor Arts Card mix really hurts SP Kid Gohan YEL. In order for him to be effective, he needs to be on a Team that can either use his Blast Arts Cards or compensate with four Strike Arts Cards.

    Discussion:

    SP Kid Gohan YEL has a great Z-Ability for Hybrid Saiyans, but sadly power creep has made that his only PVP strength.

    Why this Tier?

    • Power creep has hurt this Fighter’s viability.

    • Poor Arts Card mix really hurts SP Kid Gohan YEL. In order for him to be effective, he needs to be on a Team that can either use his Blast Arts Cards or compensate with four Strike Arts Cards.

    Discussion:

    SP Kid Gohan YEL has a great Z-Ability for Hybrid Saiyans, but sadly power creep has made that his only PVP strength.

    SP Videl (Yellow)
    Explanation

    Stats

    HP 2233808
    Strike ATK 229627
    Blast ATK 202684
    Strike DEF 147727
    Blast DEF 150372

    Why this Tier?

    • In addition to having such a high Strike Attack base stat, everything in her toolkit Buffs Strike Damage to decent levels.

    • She has a great self-Healing Main Ability, but much of her toolkit relies on being the last Fighter alive and staying below 50% Health for maximum Damage output.

    Discussion:

    SP Videl YEL was a solid Melee Fighter a time ago, but has been power crept badly and is only useful for her Z-Ability.

    Why this Tier?

    • In addition to having such a high Strike Attack base stat, everything in her toolkit Buffs Strike Damage to decent levels.

    • She has a great self-Healing Main Ability, but much of her toolkit relies on being the last Fighter alive and staying below 50% Health for maximum Damage output.

    Discussion:

    SP Videl YEL was a solid Melee Fighter a time ago, but has been power crept badly and is only useful for her Z-Ability.

    Tier 5

    What makes a Fighter 'Tier 5'?

    Not recommended on the Bench or Core whatsoever.

    SP Super Saiyan Teen Gohan (Blue)
    Explanation

    Stats

    HP 2424914
    Strike ATK 230269
    Blast ATK 219963
    Strike DEF 160435
    Blast DEF 165275

    Why this Tier?

    • He was an exceptional Tank with high Strike Damage on release, but he's been power crept.
       

    • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
       

    Discussion:

    True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

    He's in a very tough spot at the moment, as Son Family is essentially an all-Goku team. He receives very little Buffs via Z-Ability on this team. Alternatively, Hybrid Saiyans have many Trunks variants on them, so he suffers there too. It's hard to even consider him a backup to any units, he just does not fit the mold of any of these teams. He's no longer recommended on the core, and his Z-Ability was not good enough to keep him as a bench to begin with.

    Why this Tier?

    • He was an exceptional Tank with high Strike Damage on release, but he's been power crept.
       

    • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
       

    Discussion:

    True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

    He's in a very tough spot at the moment, as Son Family is essentially an all-Goku team. He receives very little Buffs via Z-Ability on this team. Alternatively, Hybrid Saiyans have many Trunks variants on them, so he suffers there too. It's hard to even consider him a backup to any units, he just does not fit the mold of any of these teams. He's no longer recommended on the core, and his Z-Ability was not good enough to keep him as a bench to begin with.

    SP Great Saiyaman 2 (Red)
    Explanation

    Stats

    HP 2352903
    Strike ATK 237306
    Blast ATK 212649
    Strike DEF 148890
    Blast DEF 150930

    Why this Tier?

    • Her “Hammer of Justice” Unique Ability gives her a 10% Damage inflicted Buff per Teammate and an additional 15% for each Purple Teammate.

    • Her Z-Ability doesn’t Buff herself until she’s limit broken to 5 stars.

    Discussion:

    She has an above average toolkit that does a little bit of everything but doesn’t excel at anything in particular either. Her "Hammer of Justice" Unique Ability does give her a lot of Damage but she’s still held back by her Z-Ability and Team options, which are not ideal. She also has a terrible time in this Meta, and all of her potential teams are just in a terrible spot. She's no longer recommended on the core or bench.

    Why this Tier?

    • Her “Hammer of Justice” Unique Ability gives her a 10% Damage inflicted Buff per Teammate and an additional 15% for each Purple Teammate.

    • Her Z-Ability doesn’t Buff herself until she’s limit broken to 5 stars.

    Discussion:

    She has an above average toolkit that does a little bit of everything but doesn’t excel at anything in particular either. Her "Hammer of Justice" Unique Ability does give her a lot of Damage but she’s still held back by her Z-Ability and Team options, which are not ideal. She also has a terrible time in this Meta, and all of her potential teams are just in a terrible spot. She's no longer recommended on the core or bench.

    SP Broly: Fury (Red)
    Explanation

    Stats

    HP 2277582
    Strike ATK 229192
    Blast ATK 206945
    Strike DEF 145384
    Blast DEF 142220

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • He also has a good Melee toolkit, but his stats have been badly power crept.

    Discussion:

    SP Fury Broly RED has been power crept badly, and his Z-Ability is not good enough to even be a bench spot anymore.

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • He also has a good Melee toolkit, but his stats have been badly power crept.

    Discussion:

    SP Fury Broly RED has been power crept badly, and his Z-Ability is not good enough to even be a bench spot anymore.

    SP Hyper Meta-Rilldo (Red)
    Explanation

    Stats

    HP 2237481
    Strike ATK 245543
    Blast ATK 215477
    Strike DEF 157558
    Blast DEF 156937

    Why this Tier?

    • His “Weapon of Extermination” Unique Ability provides him with a significant Damage Boost every time he enters the battlefield and as well as a nice insurance policy vs units with Endurance

    • His Main Ability draws a Strike Arts Card and increases his Damage inflicted, which is a ridiculously powerful tempo-play.

    Discussion:

    SP Rilldo RED has a phenomenal toolkit, allowing him to drill his opponents into the ground with a variety of Strike Damage Buffs. Unfortunately he's always had problems due to his lack of Tags, and with SP SSGSS Vegito BLU running the Meta for the foreseeable future, it's made his situation insurmountable. SP Rilldo RED is no longer recommended on the core and certainly not on the bench.

    Why this Tier?

    • His “Weapon of Extermination” Unique Ability provides him with a significant Damage Boost every time he enters the battlefield and as well as a nice insurance policy vs units with Endurance

    • His Main Ability draws a Strike Arts Card and increases his Damage inflicted, which is a ridiculously powerful tempo-play.

    Discussion:

    SP Rilldo RED has a phenomenal toolkit, allowing him to drill his opponents into the ground with a variety of Strike Damage Buffs. Unfortunately he's always had problems due to his lack of Tags, and with SP SSGSS Vegito BLU running the Meta for the foreseeable future, it's made his situation insurmountable. SP Rilldo RED is no longer recommended on the core and certainly not on the bench.

    SP Ultimate Gohan (Green)
    Explanation

    Stats

    HP 2280454
    Strike ATK 242524
    Blast ATK 219421
    Strike DEF 145783
    Blast DEF 144644

    Why this Tier?

    • He has a game-changing Cover Ability that can activate twice, and his Impact resistance gives him an additional 5% Defense against most Blast and Strike Attacks.

    • He’s incredibly fragile, one dimensional, and takes too long to ramp up.

    Discussion:

    For a Fighter that toyed with Super Buu in the anime, SP Ultimate Gohan GRN didn’t live up to the hype. His clunkiness, offputting Z-Ability, fragility, and one-dimensional Offensive output was a death sentence from his release, and he’s now being power crept to boot.

    His Z-Ability is not good enough for a bench spot, so he's landing in Tier 5.

    Why this Tier?

    • He has a game-changing Cover Ability that can activate twice, and his Impact resistance gives him an additional 5% Defense against most Blast and Strike Attacks.

    • He’s incredibly fragile, one dimensional, and takes too long to ramp up.

     

    Discussion:

    For a Fighter that toyed with Super Buu in the anime, SP Ultimate Gohan GRN didn’t live up to the hype. His clunkiness, offputting Z-Ability, fragility, and one-dimensional Offensive output was a death sentence from his release, and he’s now being power crept to boot.

    His Z-Ability is not good enough for a bench spot, so he's landing in Tier 5.

    SP Super Saiyan 2 Trunks (Blue)
    Explanation

    Stats

    HP 2237134
    Strike ATK 219543
    Blast ATK 231621
    Strike DEF 143267
    Blast DEF 145003

    Why this Tier?

    • His Guardian’s Resolve Unique Ability gives him a lot of flexibility both Offensively and Defensively.

    • He's been power crept.

    Discussion:


    Future got a huge boost recently, but he's just too old at this point.

    Why this Tier?

    • His Guardian’s Resolve Unique Ability gives him a lot of flexibility both Offensively and Defensively.

    • He's been power crept.

     

    Discussion:


    Future got a huge boost recently, but he's just too old at this point.

    SP Youth Bunny Girl Bulma (Green)
    Explanation

    Stats

    HP 2143200
    Strike ATK 205992
    Blast ATK 203929
    Strike DEF 138543
    Blast DEF 143693

    Why this Tier?

    • She can increase allied Critical Rate and Critical Damage for 30 counts with her Main Ability, and has some good Support qualities

    • Her stats are abysmal even for a Support, her Extra Move also Buffs the Enemy, her self-Buffs are random and inconsistent, and her Z-Ability is inferior to what other Female Warriors bring.

    Discussion

    SP Bulma GRN on the surface might seem like a good Support, but is a considerably flawed Fighter. It’s true that Support Fighters tend to not have great stats, but even then she still manages to fall short.


    SP Mai GRN brings superior and much more consistent Support -- specifically her Ki restoration -- and has an infinitely better Health Z-Ability to boot, and as such should be used over her in the core or bench. Either way, neither one of them can take a hit at this point, and should be used with caution.

    Why this Tier?

    • She can increase allied Critical Rate and Critical Damage for 30 counts with her Main Ability, and has some good Support qualities

    • Her stats are abysmal even for a Support, her Extra Move also Buffs the Enemy, her self-Buffs are random and inconsistent, and her Z-Ability is inferior to what other Female Warriors bring.

     

    Discussion

    SP Bulma GRN on the surface might seem like a good Support, but is a considerably flawed Fighter. It’s true that Support Fighters tend to not have great stats, but even then she still manages to fall short.


    SP Mai GRN brings superior and much more consistent Support -- specifically her Ki restoration -- and has an infinitely better Health Z-Ability to boot, and as such should be used over her in the core or bench. Either way, neither one of them can take a hit at this point, and should be used with caution.

    SP Super Saiyan 2 Caulifla (Purple)
    Explanation

    Stats

    HP 2240708
    Strike ATK 246112
    Blast ATK 210439
    Strike DEF 151997
    Blast DEF 148680

    Why this Tier?

    • SP SSJ2 Caulifla PUR has incredible Damage potential thanks to her Anti-Saiyan Damage Buffs and the rest of her toolkit.

    • Her Z and secondary Unique Ability tie her more strongly to the Female Warrior Tag than Universe 6 or Saiyans, which could become a problem as more Fighters are released.

    Discussion:

    Despite concerns over how Tag loyalty will affect her in the future, SP SSJ2 Caulifla PUR is a solid Melee Fighter with tons of Damage Buffs and Ki Restoration. She actually punishes the Teammates of Enemies who would try and run away from her lethal Attacks.

    Why this Tier?

    • SP SSJ2 Caulifla PUR has incredible Damage potential thanks to her Anti-Saiyan Damage Buffs and the rest of her toolkit.

    • Her Z and secondary Unique Ability tie her more strongly to the Female Warrior Tag than Universe 6 or Saiyans, which could become a problem as more Fighters are released.

    Discussion:

    Despite concerns over how Tag loyalty will affect her in the future, SP SSJ2 Caulifla PUR is a solid Melee Fighter with tons of Damage Buffs and Ki Restoration. She actually punishes the Teammates of Enemies who would try and run away from her lethal Attacks.

    SP Super Saiyan Berserk Kale (Red)
    Explanation

    Stats

    HP 2381183
    Strike ATK 211482
    Blast ATK 224395
    Strike DEF 163021
    Blast DEF 159835

    Why this Tier?

    • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

    • Low Damage (even as a Tank with self-Healing) holds her back a bit.

    Discussion:

    While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

    Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

    Why this Tier?

    • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

    • Low Damage (even as a Tank with self-Healing) holds her back a bit.

    Discussion:

    While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

    Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

    SP Goku Captain Ginyu (Red)
    Explanation

    Stats

    HP 2236363
    Strike ATK 224712
    Blast ATK 201429
    Strike DEF 138007
    Blast DEF 141487

    Why this Tier?

    • He provides good Strike Damage, an exceptional Extra Move, and a powerful Main Ability that takes Dragon Balls away from the Enemy and adds them to his own.

    • He can be fragile at times due to his continuous self-Debuff.

    Discussion

    Akin to the anime, Captain Ginyu wasn’t used to Goku's body, and this is reflected in Dragon Ball Legends as he continually Debuffs himself the longer he stays on the battlefield. 

    That being said, his Extra Move provides multiple Buffs and clears Attribute Downgrades. He pairs nicely with SP Broly: Cheelai BLU as both are great Offensively and manipulate Dragon Balls.

    Why this Tier?

    • He provides good Strike Damage, an exceptional Extra Move, and a powerful Main Ability that takes Dragon Balls away from the Enemy and adds them to his own.

    • He can be fragile at times due to his continuous self-Debuff.

     

    Discussion

    Akin to the anime, Captain Ginyu wasn’t used to Goku's body, and this is reflected in Dragon Ball Legends as he continually Debuffs himself the longer he stays on the battlefield. 

    That being said, his Extra Move provides multiple Buffs and clears Attribute Downgrades. He pairs nicely with SP Broly: Cheelai BLU as both are great Offensively and manipulate Dragon Balls.

    SP Fused with Kami Piccolo (Yellow)
    Explanation

    Stats

    HP 2068398
    Strike ATK 198696
    Blast ATK 225377
    Strike DEF 143346
    Blast DEF 146205

    Why this Tier?

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, his extremely low base Health ensures he’ll not be relied on to take any Damage, and his Team-wide Buff when killed doesn't last for the rest of the Match.

    Why this Tier?

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, his extremely low base Health ensures he’ll not be relied on to take any Damage, and his Team-wide Buff when killed doesn't last for the rest of the Match.

    SP Super Saiyan Cabba (Green)
    Explanation

    Stats

    HP 2334435
    Strike ATK 214603
    Blast ATK 230751
    Strike DEF 150092
    Blast DEF 154034

    Why this Tier?

    • He provides a nice Health Z-Ability at 5 stars

    • The release of SP Hit YEL makes him a bit more enticing.

    Discussion:

    SP SSJ Cabba GRN isn't great, but he's serviceable. SP Hit YEL's release definitely makes him a bit more viable, but ideally he needs more Universe 6 Support.

    Why this Tier?

    • He provides a nice Health Z-Ability at 5 stars

    • The release of SP Hit YEL makes him a bit more enticing.

     

    Discussion:

    SP SSJ Cabba GRN isn't great, but he's serviceable. SP Hit YEL's release definitely makes him a bit more viable, but ideally he needs more Universe 6 Support.

    SP Zamasu (Red)
    Explanation

    Stats

    HP 2469415
    Strike ATK 211097
    Blast ATK 212842
    Strike DEF 151548
    Blast DEF 153835

    Why this Tier?

    • He's been replaced on Future too many times, and his Z-Ability doesn't even justify a bench spot.
    • His stats as well as toolkit have been completely power crept.

    Discussion:

    SP Zamasu RED was a revolutionary Fighter on release, as he was incredibly hard to take out and could dish out some punishment himself as well.

    Unfortunately, or fortunately depending on who's asked, he’s simply too old to compete anymore. He's not durable due to power creep, and his Damage was always a tad bit inconsistent.

    Why this Tier?

    • He's been replaced on Future too many times, and his Z-Ability doesn't even justify a bench spot.
    • His stats as well as toolkit have been completely power crept.

     

    Discussion:

    SP Zamasu RED was a revolutionary Fighter on release, as he was incredibly hard to take out and could dish out some punishment himself as well.

    Unfortunately, or fortunately depending on who's asked, he’s simply too old to compete anymore. He's not durable due to power creep, and his Damage was always a tad bit inconsistent.

    SP Great Saiyaman 1 (Purple)
    Explanation

    Stats

    HP 2222454
    Strike ATK 215479
    Blast ATK 233264
    Strike DEF 157391
    Blast DEF 153673

    Why this Tier?

    • He has one of the best Main Abilities in the entire game. Drawing a Special Move Arts Card with a 35% chance to inflict Faint, enough Ki to use it, and a Damage inflicted Buff to go along with it is game-changing.
    • His “Lover of Justice” Unique Ability gives him a 15% Damage inflicted Buff per Teammate when he enters the battlefield, adding to his already high Blast Attack stat.

    Discussion:

    SP Saiyaman 1 PUR has an excellent toolkit with some game-changing components. What keeps him from being a bit higher is a lack of top Team options, as there are only a select few Fighters in the game that would appreciate his two Blast Arts Cards.

    His Son Family Tag is something to look out for however, as this is something that can work with SP SSJ2 Gohan RED.

    Why this Tier?

    • He has one of the best Main Abilities in the entire game. Drawing a Special Move Arts Card with a 35% chance to inflict Faint, enough Ki to use it, and a Damage inflicted Buff to go along with it is game-changing.
    • His “Lover of Justice” Unique Ability gives him a 15% Damage inflicted Buff per Teammate when he enters the battlefield, adding to his already high Blast Attack stat.

    Discussion:

    SP Saiyaman 1 PUR has an excellent toolkit with some game-changing components. What keeps him from being a bit higher is a lack of top Team options, as there are only a select few Fighters in the game that would appreciate his two Blast Arts Cards.

    His Son Family Tag is something to look out for however, as this is something that can work with SP SSJ2 Gohan RED.

    SP Metal Cooler (Red)
    Explanation

    Stats

    HP 2449177
    Strike ATK 214855
    Blast ATK 218787
    Strike DEF 151804
    Blast DEF 153307

    Why this tier?

    • He’s not a conventional Tank, his Defensive capabilities mostly lie with his Ability to increase Card costs as well as restoring 5% of his Health when he enters the battlefield.

    • His stats--namely his Offensive stats--are very lackluster.

    Discussion:

    SP Metal Cooler RED was a bit underwhelming on release, but eventually found himself a nice spot in Lineage of Evil as an annoying Defensive pivot. He's just a little too old to compete at this point, and SP SSGSS Vegito BLU presents a hard matchup for him. His Z-Ability was never good enough to justify a bench spot, so he's no longer recommended anywhere.

    Why this tier?

    • He’s not a conventional Tank, his Defensive capabilities mostly lie with his Ability to increase Card costs as well as restoring 5% of his Health when he enters the battlefield.

    • His stats--namely his Offensive stats--are very lackluster.

    Discussion:

    SP Metal Cooler RED was a bit underwhelming on release, but eventually found himself a nice spot in Lineage of Evil as an annoying Defensive pivot. He's just a little too old to compete at this point, and SP SSGSS Vegito BLU presents a hard matchup for him. His Z-Ability was never good enough to justify a bench spot, so he's no longer recommended anywhere.

    SP Yardrat Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 2240542
    Strike ATK 217341
    Blast ATK 215190
    Strike DEF 155305
    Blast DEF 154977

    Why this Tier?

    • He’s insanely hard to catch as he Draws An Extra Arts Card which allows him to evade Attacks, and his Main Ability full restores his Vanish Gauge.

    • His stats and especially his Z-Ability are lackluster.

    Discussion:

    He’s an extremely versatile and crafty Fighter, but simply has a hard time finding a home in the current Meta. His Z-Ability simply doesn’t bring much to any of his potential Teams, especially considering that the Super Saiyan Team prefers as much Offense as possible.


    The release of SP Android #13 BLU hurts him tremendously, as he’s a popular Blue Fighter with a Damage inflicted Unique Ability against all Goku variants.

    Why this Tier?

    • He’s insanely hard to catch as he Draws An Extra Arts Card which allows him to evade Attacks, and his Main Ability full restores his Vanish Gauge.

    • His stats and especially his Z-Ability are lackluster.

     

    Discussion:

    He’s an extremely versatile and crafty Fighter, but simply has a hard time finding a home in the current Meta. His Z-Ability simply doesn’t bring much to any of his potential Teams, especially considering that the Super Saiyan Team prefers as much Offense as possible.


    The release of SP Android #13 BLU hurts him tremendously, as he’s a popular Blue Fighter with a Damage inflicted Unique Ability against all Goku variants.

    SP Turles (Purple)
    Explanation

    Stats

    HP 2301054
    Strike ATK 229240
    Blast ATK 242716
    Strike DEF 144863
    Blast DEF 145914

    Why this Tier?

    • It would have been nice for the third balance update to let him Support Sagas Warriors instead of slightly increasing the potency of his Buff.
       

    • His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, but he himself as been power crept.

    Discussion:

    SP Turles PUR hasn’t been seen for what seems like an eternity now, and for good reason. His Z-Ability is tied to Purple Teams which is very much less than ideal, he has no home in Sagas Warriors Teams due to multiple better options, and he’s just been power crept yet again.
     

    Why this Tier?

    • It would have been nice for the third balance update to let him Support Sagas Warriors instead of slightly increasing the potency of his Buff.
       

    • His Extra Move--which can be drawn through his Main Ability--is incredibly useful now, but he himself as been power crept.

     

    Discussion:

    SP Turles PUR hasn’t been seen for what seems like an eternity now, and for good reason. His Z-Ability is tied to Purple Teams which is very much less than ideal, he has no home in Sagas Warriors Teams due to multiple better options, and he’s just been power crept yet again.
     

    SP Gotenks (Green)
    Explanation

    Stats

    HP 2281945
    Strike ATK 216975
    Blast ATK 198808
    Strike DEF 153187
    Blast DEF 149322

    Why this Tier?

    • He has a decently tricky toolkit and his Main Ability creates the potential to continue a Combo after all the useful Arts Cards in a hand have been used by instantly re-drawing a full hand.
       

    • His Damage output is quite low with few limited Buffs and unimpressive base stats.
       

    Discussion:


    SP Gotenks GRN was never that great to begin with, the Fusion Team has too many better bench spots to consider him there, and SP Super 17 GRN is miles better on the core

    Why this Tier?

    • He has a decently tricky toolkit and his Main Ability creates the potential to continue a Combo after all the useful Arts Cards in a hand have been used by instantly re-drawing a full hand.
       

    • His Damage output is quite low with few limited Buffs and unimpressive base stats.
       

    Discussion:


    SP Gotenks GRN was never that great to begin with, the Fusion Team has too many better bench spots to consider him there, and SP Super 17 GRN is miles better on the core

    SP Piccolo (Green)
    Explanation

    Stats

    HP 2372283
    Strike ATK 205939
    Blast ATK 202599
    Strike DEF 164283
    Blast DEF 161969

    Why this Tier?

    • SP Piccolo GRN’s Team-wide Healing, high Defensive stats, and Cover Unique Ability make him a good Tank.

    • His Damage output is very low.

    Discussion:

    He's been power crept. He does no Damage, gets destroyed by many popular Fighters in the Meta, and his Z-Ability isn't great either.

    Why this Tier?

    • SP Piccolo GRN’s Team-wide Healing, high Defensive stats, and Cover Unique Ability make him a good Tank.

    • His Damage output is very low.

    Discussion:

    He's been power crept. He does no Damage, gets destroyed by many popular Fighters in the Meta, and his Z-Ability isn't great either.

    SP Pikkon (Red)
    Explanation

    Stats

    HP 2385225
    Strike ATK 211496
    Blast ATK 240809
    Strike DEF 148854
    Blast DEF 154860

    Why this Tier?

    • His toolkit is actually not that terrible, but everything else is.
    • He could legitimately be one of the worst Fighters ever in terms of effectiveness, relative to their release date.

    Discussion

    SP Pikkon RED’s release was almost as nonsensical and strange as the appearance of his head. Red Fighters already had a hard enough time in the Meta as it is with SP SSGSS Vegito BLU running the show, but to give SP Pikkon RED a barren wasteland of Tags and Red Color Counter synergy on top of it has made him completely dead on arrival. At the very least, he's a bench spot on the Super Warrior Team.

    Why this Tier?

    • His toolkit is actually not that terrible, but everything else is.
    • He could legitimately be one of the worst Fighters ever in terms of effectiveness, relative to their release date.

    Discussion

    SP Pikkon RED’s release was almost as nonsensical and strange as the appearance of his head. Red Fighters already had a hard enough time in the Meta as it is with SP SSGSS Vegito BLU running the show, but to give SP Pikkon RED a barren wasteland of Tags and Red Color Counter synergy on top of it has made him completely dead on arrival. At the very least, he's a bench spot on the Super Warrior Team.

    SP Fused with Kami Piccolo (Blue)
    Explanation

    Stats

    HP 2276536
    Strike ATK 184212
    Blast ATK 230600
    Strike DEF 137234
    Blast DEF 137177

    Why this Tier?

    • Regeneration is in need of a new Blue Fighter and he still can’t compete anymore.
       

    • Anti-Android skills are very situational.

    Discussion:

    His toolkit and stats aren’t as effective as they were upon release. He's simply too one dimensional and old to compete anymore. Regeneration also have many more potent Z-Ability Buffs so he can’t be used there either.

    Why this Tier?

    • Regeneration is in need of a new Blue Fighter and he still can’t compete anymore.
       

    • Anti-Android skills are very situational.

    Discussion:

    His toolkit and stats aren’t as effective as they were upon release. He's simply too one dimensional and old to compete anymore. Regeneration also have many more potent Z-Ability Buffs so he can’t be used there either.

    SP Youth Bulma (Blue)
    Explanation

    Stats

    HP 2189099
    Strike ATK 194534
    Blast ATK 224779
    Strike DEF 141034
    Blast DEF 144392

    Why this Tier?

    • She provides a good Damage Buff to Female Warrior Teammates when she’s switched out of Combat and has a toolkit to make sure that happens as much as possible.
       

    • She’s been power crept and her Team has been neglected.
       

    Discussion:

    EX Zangya BLU and SP Ribrianne BLU are better on the core, and the theoretical best Female Warrior Team can’t afford to keep her anywhere on the bench.

    Why this Tier?

    • She provides a good Damage Buff to Female Warrior Teammates when she’s switched out of Combat and has a toolkit to make sure that happens as much as possible.
       

    • She’s been power crept and her Team has been neglected.
       

    Discussion:

     

    EX Zangya BLU and SP Ribrianne BLU are better on the core, and the theoretical best Female Warrior Team can’t afford to keep her anywhere on the bench.

    SP Vegeta (Green)
    Explanation

    Stats

    HP 2342200
    Strike ATK 231008
    Blast ATK 193368
    Strike DEF 152223
    Blast DEF 149546

    Why this Tier?

    • His Main Ability gives him a second chance at life and when coupled with his Crisis Ability, can pull a win out of a losing Match.

    • His base stats are fairly average.

    Discussion:

    SP Vegeta GRN has an interesting Melee kit which includes two held Strike Arts Cards, a powerful base stat, one of the best Main Abilities in the game, a devastating Extra Move, a bonus to Strike for using his Special Move, and Unique Abilities that when activated can help him rain down devastation.

    However, an influx of powerful Purple Fighters - all of which can negative Revive - has caused his stock to plummet.

    Why this Tier?

    • His Main Ability gives him a second chance at life and when coupled with his Crisis Ability, can pull a win out of a losing Match.

    • His base stats are fairly average.

    Discussion:

    SP Vegeta GRN has an interesting Melee kit which includes two held Strike Arts Cards, a powerful base stat, one of the best Main Abilities in the game, a devastating Extra Move, a bonus to Strike for using his Special Move, and Unique Abilities that when activated can help him rain down devastation.

    However, an influx of powerful Purple Fighters - all of which can negative Revive - has caused his stock to plummet.

    SP Paikuhan (Yellow)
    Explanation

    Stats

    HP 2356655
    Strike ATK 231786
    Blast ATK 198972
    Strike DEF 142434
    Blast DEF 143951

    Why this Tier?

    • Many of his Abilities now have increased durations and after 5 stars, his Z-Ability Buffs Sagas Warriors.
       

    • He’s been power crept out of core viability.
       

    Discussion:

    He’s been power crept yet again and struggles to find a consistent spot on the bench as well.

    Why this Tier?

    • Many of his Abilities now have increased durations and after 5 stars, his Z-Ability Buffs Sagas Warriors.
       

    • He’s been power crept out of core viability.
       

    Discussion:

     

    He’s been power crept yet again and struggles to find a consistent spot on the bench as well.

    SP Bardock (Green)
    Explanation

    Stats

    HP 2506348
    Strike ATK 216419
    Blast ATK 185188
    Strike DEF 143745
    Blast DEF 143455

    Why this Tier?

    • SP Bardock GRN’s Main Ability cages in the Enemy, preventing that Fighter from getting swapped out.
       

    • He has some pretty potent Damage Buffs, but those aren’t helping much in the face of power creep anymore.
       

    Discussion:

    He’s still rocking some of the highest HP in the game, but he doesn’t do much of anything at this point. Saiyans have much more potent bench buffs, so he’s not recommended there anymore either.

    Why this Tier?

    • SP Bardock GRN’s Main Ability cages in the Enemy, preventing that Fighter from getting swapped out.
       

    • He has some pretty potent Damage Buffs, but those aren’t helping much in the face of power creep anymore.
       

    Discussion:

    He’s still rocking some of the highest HP in the game, but he doesn’t do much of anything at this point. Saiyans have much more potent bench buffs, so he’s not recommended there anymore either.

    SP Android #18 (Blue)
    Explanation

    Stats

    HP 2218313
    Strike ATK 226454
    Blast ATK 208867
    Strike DEF 140062
    Blast DEF 142276

    Why this Tier?

    Discussion:

    The release of SP Android #13 BLU and existence of SP Ribrianne BLU has sealed her fate and makes her hard to justify on any core. Her Z-Ability ties her to Blue Color Counter Teams which are simply not optimal, so she’s not even a good bench anymore either.

    Why this Tier?

    Discussion:

    The release of SP Android #13 BLU and existence of SP Ribrianne BLU has sealed her fate and makes her hard to justify on any core. Her Z-Ability ties her to Blue Color Counter Teams which are simply not optimal, so she’s not even a good bench anymore either.

    SP Super Saiyan 3 Goku (Red)
    Explanation

    Stats

    HP 2242037
    Strike ATK 225955
    Blast ATK 243739
    Strike DEF 144368
    Blast DEF 141082

    Why this Tier?

    • He also has reduced Blast and Strike Card Costs and a faster draw speed every time he enters the field, and his Main Ability makes him similar to SP Super Gogeta RED and SP SSJ Berserk Kale RED However, SP SSJ3 Goku RED only has stacking Damage Buffs for 30 timer counts.

    • He has an excellent Z-Ability that Buffs Strike and Blast Attack at all star levels.

    Discussion:

    SP SSJ3 Goku RED’s toolkit is like the worst combination of SP SSJ3 Goku PUR and SP SSJ Goku YEL. He’s a glass cannon with some fairly powerful Damage Buffs, but his Ki Recovery Speed is terrible for a Ranged Fighter. Even though it’s increased by 30% for the first 45 timer counts, once that wears off his Ki Recovery Speed is halved for 15 timer counts. This makes him nearly unusable when there are so many better Red Saiyan options out there.

    Why this Tier?

    • He also has reduced Blast and Strike Card Costs and a faster draw speed every time he enters the field, and his Main Ability makes him similar to SP Super Gogeta RED and SP SSJ Berserk Kale RED However, SP SSJ3 Goku RED only has stacking Damage Buffs for 30 timer counts.

    • He has an excellent Z-Ability that Buffs Strike and Blast Attack at all star levels.

    Discussion:

    SP SSJ3 Goku RED’s toolkit is like the worst combination of SP SSJ3 Goku PUR and SP SSJ Goku YEL. He’s a glass cannon with some fairly powerful Damage Buffs, but his Ki Recovery Speed is terrible for a Ranged Fighter. Even though it’s increased by 30% for the first 45 timer counts, once that wears off his Ki Recovery Speed is halved for 15 timer counts. This makes him nearly unusable when there are so many better Red Saiyan options out there.

    SP Super Saiyan Goku (Yellow)
    Explanation

    Stats

    HP 2087597
    Strike ATK 229446
    Blast ATK 224584
    Strike DEF 146995
    Blast DEF 143474

    Why this Tier?

    • His toolkit can be OK at the beginning of the Match.

    • His stats are still not great, he still loses Health after every Arts Card used, and his color-locked Z-Ability makes him very hard to justify on most Teams.

    Discussion:

    SP SSJ Goku YEL’s Balance Change was a huge waste of time as he never saw any competitive play for any reasonable amount of time. His Z-Ability ties him to Color Counter Teams, which only amplifies how bad he is.

    Why this Tier?

    • His toolkit can be OK at the beginning of the Match.

    • His stats are still not great, he still loses Health after every Arts Card used, and his color-locked Z-Ability makes him very hard to justify on most Teams.

    Discussion:

    SP SSJ Goku YEL’s Balance Change was a huge waste of time as he never saw any competitive play for any reasonable amount of time. His Z-Ability ties him to Color Counter Teams, which only amplifies how bad he is.

    SP Pan (Blue)
    Explanation

    Stats

    HP 2159286
    Strike ATK 233207
    Blast ATK 211610
    Strike DEF 151656
    Blast DEF 151347

    Why this Tier?

    • She’s been power crept even after her balance change.
       

    • Being able to Buff Son Family after 5 stars increase her Team Build options.
       

    Discussion:

    Female Warriors have stagnated significantly and SP Pan BLU has no place on the core anymore. Son Family has many more potent Z-Ability buffs and can’t afford to keep her on the bench either.

    Why this Tier?

    • She’s been power crept even after her balance change.
       

    • Being able to Buff Son Family after 5 stars increase her Team Build options.
       

    Discussion:

    Female Warriors have stagnated significantly and SP Pan BLU has no place on the core anymore. Son Family has many more potent Z-Ability buffs and can’t afford to keep her on the bench either.

    SP Final Form Frieza (Yellow)
    Explanation

    Stats

    HP 2281533
    Strike ATK 237883
    Blast ATK 204399
    Strike DEF 145416
    Blast DEF 147406

    Why this Tier?

    • Since his balance update, SP FF Frieza YEL has way better stats both in Defense and Strike Damage.

    • His biggest strength is his extra Strike Damage inflicted towards Saiyans.

    Discussion:

    His old statssituational toolkit, awful Z-Ability, and the fact that he’s been completely replaced in any viable Team by EX Chilled YEL, SP FF FP Frieza YEL and EX Burter YEL have caused SP FF Frieza YEL’s viability to fall off the face of the Earth.

    Why this Tier?

    • Since his balance update, SP FF Frieza YEL has way better stats both in Defense and Strike Damage.

    • His biggest strength is his extra Strike Damage inflicted towards Saiyans.

    Discussion:

    His old statssituational toolkit, awful Z-Ability, and the fact that he’s been completely replaced in any viable Team by EX Chilled YEL, SP FF FP Frieza YEL and EX Burter YEL have caused SP FF Frieza YEL’s viability to fall off the face of the Earth.

    SP Chi-Chi (Green)
    Explanation

    Stats

    HP 2197852
    Strike ATK 220163
    Blast ATK 222349
    Strike DEF 141907
    Blast DEF 143820

    Why this Tier?

    • Her Damage against Son Family Fighters is incredibly high with a bonus of +80%.
    • She’s still situational and fragile.

    Discussion:

    The recent Son Family additions definitely make SP Chi-Chi GRN much more enticing, but she’s still just as fragile as before, meaning even Son Family Fighters will be able to take her down. The fact that she’s only good against one Tag also limits her viability.

    Why this Tier?

    • Her Damage against Son Family Fighters is incredibly high with a bonus of +80%.
    • She’s still situational and fragile.

    Discussion:

    The recent Son Family additions definitely make SP Chi-Chi GRN much more enticing, but she’s still just as fragile as before, meaning even Son Family Fighters will be able to take her down. The fact that she’s only good against one Tag also limits her viability.

    SP Majin Vegeta (Red)
    Explanation

    Stats

    HP 2218899
    Strike ATK 237617
    Blast ATK 221694
    Strike DEF 146310
    Blast DEF 145879

    Why this Tier?

    • His 50% Damage inflicted Buff when he comes into the battlefield is powerful, but he’s a double-edged sword due to his “Cold and Cruel Saiyan” Unique Ability.

    • HE Shallot LGT has some Super Saiyan 2 synergy, but SP Majin Vegeta RED still falls behind due to power creep.

    Discussion:

    SP Majin Vegeta RED’s toolkit is a double-edged sword; He comes with a cost that hurts his Teammates, so Players need to use him at the right times. Otherwise, he can be devastating to everyone but the Enemy.

    Why this Tier?

    • His 50% Damage inflicted Buff when he comes into the battlefield is powerful, but he’s a double-edged sword due to his “Cold and Cruel Saiyan” Unique Ability.

    • HE Shallot LGT has some Super Saiyan 2 synergy, but SP Majin Vegeta RED still falls behind due to power creep.

    Discussion:

    SP Majin Vegeta RED’s toolkit is a double-edged sword; He comes with a cost that hurts his Teammates, so Players need to use him at the right times. Otherwise, he can be devastating to everyone but the Enemy.

    SP Krillin (Blue)
    Explanation

    Stats

    HP 2202623
    Strike ATK 214950
    Blast ATK 229174
    Strike DEF 149224
    Blast DEF 148801

    Why this Tier?

    • Amazing group heal that also cancels Enemy Ki Recovery for 5 counts.

    • His long-range Flash is excellent for reversing the flow of Combat.

    Discussion:

    The third balance update did a lot to improve SP Krillin BLU’s stats and toolkit, but his lack of Synergy make bringing him into a Match extremely situational.

    Why this Tier?

    • Amazing group heal that also cancels Enemy Ki Recovery for 5 counts.

    • His long-range Flash is excellent for reversing the flow of Combat.

    Discussion:

    The third balance update did a lot to improve SP Krillin BLU’s stats and toolkit, but his lack of Synergy make bringing him into a Match extremely situational.

    SP Goku (Purple)
    Explanation

    Stats

    HP 2360713
    Strike ATK 200517
    Blast ATK 225973
    Strike DEF 155872
    Blast DEF 153563

    Why this Tier?

    • Excellent Element Group double Buff.

    • Difficult and ineffective Crisis Unique Abilities.

    Discussion:

    SP Goku PUR is too focused on special move buffs and last man standing. His stat re-balancing helped bring him back to PVP viability. He became more consistent, but he doesn’t make for the best Crisis Fighter.

    Why this Tier?

    • Excellent Element Group double Buff.

    • Difficult and ineffective Crisis Unique Abilities.

    Discussion:

    SP Goku PUR is too focused on special move buffs and last man standing. His stat re-balancing helped bring him back to PVP viability. He became more consistent, but he doesn’t make for the best Crisis Fighter.

    SP Super Saiyan 2 Goku (Yellow)
    Explanation

    Stats

    HP 2353508
    Strike ATK 210668
    Blast ATK 211018
    Strike DEF 156198
    Blast DEF 152510

    Why this Tier?

    • His Unique Abilities haven’t aged well, even with the release of newer Vegeta variants.

    • His Offensive stats have been power crept too far for his Abilities to compensate for.

    Discussion:

    SP SSJ2 Goku YEL heals himself and removes attribute upgrades through his Main Ability.  Despite the viability color counter Teams have gained, his Z-Ability limits him. He’s still a pretty good Tank, but his relevant Tags have many better options.

    Why this Tier?

    • His Unique Abilities haven’t aged well, even with the release of newer Vegeta variants.

    • His Offensive stats have been power crept too far for his Abilities to compensate for.

    Discussion:

    SP SSJ2 Goku YEL heals himself and removes attribute upgrades through his Main Ability.  Despite the viability color counter Teams have gained, his Z-Ability limits him. He’s still a pretty good Tank, but his relevant Tags have many better options.

    SP Super Saiyan 2 Vegeta (Purple)
    Explanation

    Stats

    HP 2260224
    Strike ATK 213526
    Blast ATK 223713
    Strike DEF 146480
    Blast DEF 151646

    Why this Tier?

    • He’s almost entirely Crisis oriented, which is a very situational and dangerous position to be in.

    • He has a lot of Synergy with Saiyans, Hybrid Saiyans, Bulma variants, Vegeta Family Fighters, and Purple and Red Fighters. This gives him tons of Team options but statistically, he’s not quite up to par.

    Discussion:

    His base stats aren’t impressive and he requires his Teammates to start dying before he packs a punch himself. Even his Z-Ability is outmatched by other Purple Fighters who can Buff multiple stats, where he only Buffs Strike Attack.

    Why this Tier?

    • He’s almost entirely Crisis oriented, which is a very situational and dangerous position to be in.

    • He has a lot of Synergy with Saiyans, Hybrid Saiyans, Bulma variants, Vegeta Family Fighters, and Purple and Red Fighters. This gives him tons of Team options but statistically, he’s not quite up to par.

    Discussion:

    His base stats aren’t impressive and he requires his Teammates to start dying before he packs a punch himself. Even his Z-Ability is outmatched by other Purple Fighters who can Buff multiple stats, where he only Buffs Strike Attack.

    SP Super Saiyan Goku (Blue)
    Explanation

    Stats

    HP 2248823
    Strike ATK 215701
    Blast ATK 187036
    Strike DEF 154385
    Blast DEF 156401

    Why this Tier?

    • SP SSJ Goku BLU’s drawable Special Move Arts Card has become more valuable with recent updates to the game.

    • Crisis Abilities are fairly situational, even more so for SP SSJ Goku BLU because Ultimate Fist takes a lot of set-up to actually land.

    Discussion:

    He has no spot on any Teams core or bench.

    Why this Tier?

    • SP SSJ Goku BLU’s drawable Special Move Arts Card has become more valuable with recent updates to the game.

    • Crisis Abilities are fairly situational, even more so for SP SSJ Goku BLU because Ultimate Fist takes a lot of set-up to actually land.

    Discussion:

    He has no spot on any Teams core or bench.

    SP Taitans Yamcha (Purple)
    Explanation

    Stats

    HP 2405464
    Strike ATK 197794
    Blast ATK 193525
    Strike DEF 127572
    Blast DEF 130464

    Why this Tier?

    • He’s a novelty Fighter that hilariously becomes more powerful the more tap shot and Blast Attacks he can counter with his Extra Move.

    • Beyond Health, his stats are just bad.

    Discussion:

    SP Taitans Yamcha PUR joins SP WC Hercule RED as yet another novelty Fighter who can be quite a nuisance in certain Matches, but is still hard to use due to his poor stats.

    Why this Tier?

    • He’s a novelty Fighter that hilariously becomes more powerful the more tap shot and Blast Attacks he can counter with his Extra Move.

    • Beyond Health, his stats are just bad.

    Discussion:

    SP Taitans Yamcha PUR joins SP WC Hercule RED as yet another novelty Fighter who can be quite a nuisance in certain Matches, but is still hard to use due to his poor stats.

    SP Super Vegeta (Yellow)
    Explanation

    Stats

    HP 2289889
    Strike ATK 183325
    Blast ATK 224466
    Strike DEF 132095
    Blast DEF 139629

    Why this Tier?

    • For Saiyans who aren’t super new, power creep is always going to be an issue.
    • His Z-Ability is good for Super Saiyan Teams that like to utilize Critical.

    Discussion:

    SP Super Vegeta YEL was arguably the first Fighter in the game to very effectively utilize Blast Attack, but he's simply too old at this point to compete.

    Why this Tier?

    • For Saiyans who aren’t super new, power creep is always going to be an issue.
    • His Z-Ability is good for Super Saiyan Teams that like to utilize Critical.

    Discussion:

    SP Super Vegeta YEL was arguably the first Fighter in the game to very effectively utilize Blast Attack, but he's simply too old at this point to compete.

    SP Super Saiyan Goku (Green)
    Explanation

    Stats

    HP 2240262
    Strike ATK 173121
    Blast ATK 204129
    Strike DEF 137177
    Blast DEF 134159

    Why this Tier?

    • His Cover and Main Ability allow him to break Combos and reset the Combat Loop but this Ability is no longer a PVP game-changer.

    • He’s able to steal priority from almost any Attack using his Special Move, has a chance to inflict Faint on an Enemy.

    Discussion:

    His toolkit is no longer as impressive and SP SSJ Goku GRN has been power-crept. His stats are not great and his all Damage modifiers are non-existent to the point that he’s too weak to both take hits or dish them out against the newer Tanking Fighters.

    He’s also burdened by his Z-Ability not being Saiyan and now his biggest attributes have fallen victim to a new Meta that makes them obsolete in most cases.

    Why this Tier?

    • His Cover and Main Ability allow him to break Combos and reset the Combat Loop but this Ability is no longer a PVP game-changer.

    • He’s able to steal priority from almost any Attack using his Special Move, has a chance to inflict Faint on an Enemy.

    Discussion:

    His toolkit is no longer as impressive and SP SSJ Goku GRN has been power-crept. His stats are not great and his all Damage modifiers are non-existent to the point that he’s too weak to both take hits or dish them out against the newer Tanking Fighters.

    He’s also burdened by his Z-Ability not being Saiyan and now his biggest attributes have fallen victim to a new Meta that makes them obsolete in most cases.

    SP Super Trunks (Green)
    Explanation

    Stats

    HP 1890008
    Strike ATK 235973
    Blast ATK 170197
    Strike DEF 137490
    Blast DEF 136871

    Why this Tier?

    • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

    • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

    Discussion:

    SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

    Why this Tier?

    • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

    • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

    Discussion:

    SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

    SP King of the Demon Realm Dabura (Blue)
    Explanation

    Stats

    HP 2176631
    Strike ATK 205617
    Blast ATK 228848
    Strike DEF 148106
    Blast DEF 146533

    Why this Tier?

    • This Fighter’s Extra Move held Arts Card, as well as the benefits the Move provides, are extremely valuable but it comes with the steep cost of increasing his Special Move cost by 10 the first three times the Extra Move is used.

    • He doesn’t have any Tags, limiting his Team viability and Equipment options.

    Discussion:

    SP King Dabura BLU is all about protecting the Team from debuffs while also debuffing the Enemy through paralysis and making some Arts Cards unusable.

    Unfortunately, he was practically dead-on-arrival- due to the lack of a Team, and now he's being power crept to make it worse.

    Why this Tier?

    • This Fighter’s Extra Move held Arts Card, as well as the benefits the Move provides, are extremely valuable but it comes with the steep cost of increasing his Special Move cost by 10 the first three times the Extra Move is used.

    • He doesn’t have any Tags, limiting his Team viability and Equipment options.

    Discussion:

    SP King Dabura BLU is all about protecting the Team from debuffs while also debuffing the Enemy through paralysis and making some Arts Cards unusable.

    Unfortunately, he was practically dead-on-arrival- due to the lack of a Team, and now he's being power crept to make it worse.

    SP Goku (Blue)
    Explanation

    Stats

    HP 1994259
    Strike ATK 173204
    Blast ATK 162109
    Strike DEF 134546
    Blast DEF 140826

    Why this Tier?

    • Farmable SP that can be 7 starred.

    • The Saiyan Tag is so powerful that finding a spot for him on the bench, let alone on the starting line-up, is impossible.

    Discussion:

    SP Goku BLU has been entirely power crept and serves no purpose anywhere, he can only be saved with a Balance Change.

    Why this Tier?

    • Farmable SP that can be 7 starred.

    • The Saiyan Tag is so powerful that finding a spot for him on the bench, let alone on the starting line-up, is impossible.

    Discussion:

    SP Goku BLU has been entirely power crept and serves no purpose anywhere, he can only be saved with a Balance Change.

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    About the Author(s)

    18-0 in both LBRs, top 1k in PVP ever since they started giving CC out for it, immune to anecdotal evidence, 250 pound bench press for reps

    Content Contributor and Former Sub-Site Lead

    I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.

    Dragon Ball Legends Writer. Son Family and Lineage of Evil addict. Consistent top 100 since the game's inception: highest rank in a season was 7th. I like long walks on the beach 

    dblegends.gamepress.gg site lead. Childhood Dragon Ball fan, game designer by hobby, forever DM.