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What are units considered?

ZENKAI, 1% UNITS, AND LEGENDS LIMITED UNIT EXPLANATION

IMPORTANT NOTES

  • 1% banner units = ~7 stars
  • .25% Legends Limited units = ~3 stars
  • Every Legends Limited explanation has where they would be at 6 stars

Tier Z

What makes a Fighter ‘Z Tier’?

The absolute best Fighters in the game. Zenkais have really changed how the landscape of the game work. Fighters in this Tier not only own an Ability that exerts control over core game systems as well as multiple Teams that work with them, but very high base stats that make them incredibly difficult to deal with on many sides of the field, at any point of the Match.

SP Super Saiyan 2 Youth Gohan (Red)
Explanation

Stats

HP 2847058
Strike ATK 266231
Blast ATK 301574
Strike DEF 192054
Blast DEF 190156

Why this Tier?

  • He's the second LF unit to get a Zenkai boost, and it's made him the best all-around unit in the game. He brings damage, support, defense, and has been running rampant in PVP for what seems like an eternity at this point.
     
  • His Zenkai alone has completely revamped the tier list, and shifted the entire meta. It's hard to imagine what can even attempt to remove him from Z Tier.

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

Why this Tier?

  • He's the second LF unit to get a Zenkai boost, and it's made him the best all-around unit in the game. He brings damage, support, defense, and has been running rampant in PVP for what seems like an eternity at this point.
     
  • His Zenkai alone has completely revamped the tier list, and shifted the entire meta. It's hard to imagine what can even attempt to remove him from Z Tier.

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

SP Android #18 (Yellow)
Explanation

Stats

HP 2669782
Strike ATK 285018
Blast ATK 244141
Strike DEF 171396
Blast DEF 179590

Why this Tier?

  • Her Zenkai 7 buff has made her oppressive Offensively.

  • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter, but her Extra Move can switch her Blast Arts Cards to Strike Arts Cards.

Discussion:

Android #18 had been wreaking havoc in PVP ever since her Zenkai, and without a Blue unit all the while. SP Android #21 BLU’s Zenkai boost helps alleviate her weakness to Reds, and also unfathomably gives her an even higher Damage output. Most Reds were not safe from her onslaught to begin with. Her Z-Ability still targets Female Warriors, but it actually doesn’t hurt the Tag so much given the various #21 variants on Android.

Why this Tier?

  • Her Zenkai 7 buff has made her oppressive Offensively.

  • SP Android #18 YEL brings two Blast Arts Cards as a Strike heavy Offense Fighter, but her Extra Move can switch her Blast Arts Cards to Strike Arts Cards.

Discussion:

Android #18 had been wreaking havoc in PVP ever since her Zenkai, and without a Blue unit all the while. SP Android #21 BLU’s Zenkai boost helps alleviate her weakness to Reds, and also unfathomably gives her an even higher Damage output. Most Reds were not safe from her onslaught to begin with. Her Z-Ability still targets Female Warriors, but it actually doesn’t hurt the Tag so much given the various #21 variants on Android.

SP Super Saiyan 3 Goku (Purple)
Explanation

Stats

HP 2733962
Strike ATK 290672
Blast ATK 278412
Strike DEF 179856
Blast DEF 173365

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game, and fixed his lack of durability.
  • Son Family and Saiyan are now some of the better teams in the game thanks to him.

Discussion:

SP SSJ3 Goku PUR was long overdue for a Zenkai boost, and now that it's finally come he's become the diabolical offensive fighter he was in his prime. He and SP SSJ2 Gohan RED can rip through the entire game. His ability to draw a Strike Arts Card and enough Ki to use it on entry is one of the more ridiculous things he can do. He's an outrageously powerful Offensive pivot.

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game, and fixed his lack of durability.
  • Son Family and Saiyan are now some of the better teams in the game thanks to him.

 

Discussion:

SP SSJ3 Goku PUR was long overdue for a Zenkai boost, and now that it's finally come he's become the diabolical offensive fighter he was in his prime. He and SP SSJ2 Gohan RED can rip through the entire game. His ability to draw a Strike Arts Card and enough Ki to use it on entry is one of the more ridiculous things he can do. He's an outrageously powerful Offensive pivot.

SP Super Gogeta (Red)
Explanation

Stats

HP 2849548
Strike ATK 292724
Blast ATK 274277
Strike DEF 180557
Blast DEF 183602

Why this Tier?

  • He’s been Zenkai boosted.
  • He’s become a hellacious Offensive force with some decent survivability as well.

Discussion:

Super Gogeta has almost everything a unit would want Offensively. When he comes in, he restores Ki, has a 50% Damage buff, and maybe most importantly: increases his Arts Card draw speed. He does have a bit of “scaling” up to do in the sense that he needs to use Strike or Blast arts cards to get some additional Damage inflicted Buffs, but even before then he’s still phenomenal off the bat.

His Extra Move was among one of the most difficult to use with little incentive to actually use it. After his Zenkai, if he’s able to land his Extra Move he gets a huge Damage inflicted Buff, clears Enemy Attribute Upgrades, and is now finally able to combo off of it.


He and SP SSJ Bardock BLU are finally reunited, and form a deadly duo capable of tearing through anyone, even their respective color disadvantages if the stars align for them.

Why this Tier?

  • He’s been Zenkai boosted.
  • He’s become a hellacious Offensive force with some decent survivability as well.

 

Discussion:

Super Gogeta has almost everything a unit would want Offensively. When he comes in, he restores Ki, has a 50% Damage buff, and maybe most importantly: increases his Arts Card draw speed. He does have a bit of “scaling” up to do in the sense that he needs to use Strike or Blast arts cards to get some additional Damage inflicted Buffs, but even before then he’s still phenomenal off the bat.

His Extra Move was among one of the most difficult to use with little incentive to actually use it. After his Zenkai, if he’s able to land his Extra Move he gets a huge Damage inflicted Buff, clears Enemy Attribute Upgrades, and is now finally able to combo off of it.


He and SP SSJ Bardock BLU are finally reunited, and form a deadly duo capable of tearing through anyone, even their respective color disadvantages if the stars align for them.

 

SP Super Saiyan Bardock (Blue)
Explanation

Stats

HP 2781378
Strike ATK 284130
Blast ATK 256319
Strike DEF 182659
Blast DEF 184856

Why this Tier?

  • He's received a Zenkai boost, bolstering his stats and giving him some extra solid unique abilities.

  • He's still the engine behind devastating Super Saiyan based teams.

Discussion:

He was pretty significantly held back by his team when his Zenkai first dropped, but now he and SP Super Gogeta RED are back together, and able to rip through most units in the game. He's the leader of the Super Saiyan team due to his switch out Buffs, but he himself is a devastating offensive force with some survivability thrown in just in case. He has changed the landscape of the game on multiple occasions now.

Why this Tier?

  • He's received a Zenkai boost, bolstering his stats and giving him some extra solid unique abilities.

  • He's still the engine behind devastating Super Saiyan based teams.

Discussion:

He was pretty significantly held back by his team when his Zenkai first dropped, but now he and SP Super Gogeta RED are back together, and able to rip through most units in the game. He's the leader of the Super Saiyan team due to his switch out Buffs, but he himself is a devastating offensive force with some survivability thrown in just in case. He has changed the landscape of the game on multiple occasions now.

Tier S

What makes a Fighter 'S Tier'?

Not too drastically different from the Fighters in Z Tier, these Fighters have a few minuscule flaws that don’t let them take over the game consistently, or lack proper Tag Support which in turn compromises how well they perform. For the most part, these Fighters are consistently brought into PVP matches on S or Z Tier Teams.

SP Super Saiyan 3 Goku (Green)
Explanation

Stats

HP 2783591
Strike ATK 273500
Blast ATK 293140
Strike DEF 189907
Blast DEF 187700

Why this Tier?

  • His Zenkai boost has finally done him justice, as he’s a formidable fighter in multiple facets of PVP
  • PVP matches can quickly get out of hand if he’s able to force enough switches.

Discussion

SP SSJ3 Goku GRN misses out on Z Tier simply due to the fact that the units in Z Tier are a bit more game-changing and oppressive than him. SP SSJ3 Goku GRN is more of a well-rounded unit, but one that can be hard to master. His Extra Move is vastly improved, but does take some skill and patience to land.

He still possesses his Cover:Rescue which puts a lot of pressure on the opposing Team. Most importantly, his Ultimate Move  -- supplemented by his Main Ability nullifying color disadvantage -- is now one of the hardest hitting Ultimate Moves in the game. Not many can afford to stand in it’s way, especially if he’s managed to build up some Buffs via his “Thank you, Dragon Balls!” Unique Ability.

Why this Tier?

  • His Zenkai boost has finally done him justice, as he’s a formidable fighter in multiple facets of PVP
  • PVP matches can quickly get out of hand if he’s able to force enough switches.

 

Discussion

SP SSJ3 Goku GRN misses out on Z Tier simply due to the fact that the units in Z Tier are a bit more game-changing and oppressive than him. SP SSJ3 Goku GRN is more of a well-rounded unit, but one that can be hard to master. His Extra Move is vastly improved, but does take some skill and patience to land.

He still possesses his Cover:Rescue which puts a lot of pressure on the opposing Team. Most importantly, his Ultimate Move  -- supplemented by his Main Ability nullifying color disadvantage -- is now one of the hardest hitting Ultimate Moves in the game. Not many can afford to stand in it’s way, especially if he’s managed to build up some Buffs via his “Thank you, Dragon Balls!” Unique Ability.

 

SP Super Saiyan 2 Trunks (Blue)
Explanation

Stats

HP 2619321
Strike ATK 265085
Blast ATK 278263
Strike DEF 169768
Blast DEF 171273

Why this Tier?

  • He’s one of the best Damage dealers in the game, and his sub-count Uniques make him and his Team very hard to play against.
  • He’s a bit more fragile than other Zenkais, his Card Draw Speed is situational and has no Ki Restore when swapped into the battlefield.

Discussion

SP SSJ2 Trunks BLU is a devastating Offensive powerhouse, but the lack of consistent card draw speed and no Ki Restore on switch in is something an Offensive unit like this desperately needs. Due to those considerable (albeit not too debilitating) flaws, he just misses out on Z Tier.


That being said, he’s an absolute mainstay on Future and Hybrid Saiyans, and his Ranged focus is perfect for the entire Future squad, and also for pairing with SP SSJ2 Gohan RED

Why this Tier?

  • He’s one of the best Damage dealers in the game, and his sub-count Uniques make him and his Team very hard to play against.
  • He’s a bit more fragile than other Zenkais, his Card Draw Speed is situational and has no Ki Restore when swapped into the battlefield.

Discussion

SP SSJ2 Trunks BLU is a devastating Offensive powerhouse, but the lack of consistent card draw speed and no Ki Restore on switch in is something an Offensive unit like this desperately needs. Due to those considerable (albeit not too debilitating) flaws, he just misses out on Z Tier.


That being said, he’s an absolute mainstay on Future and Hybrid Saiyans, and his Ranged focus is perfect for the entire Future squad, and also for pairing with SP SSJ2 Gohan RED

SP Angry Goku (Blue)
Explanation

Stats

HP 2203690
Strike ATK 208260
Blast ATK 235084
Strike DEF 141826
Blast DEF 143008

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can inflict some serious, game-changing Damage.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful on the bench of many Teams on top of his excellent core viability.

Discussion:

SP Angry Goku BLU received a Zenkai 7 Boost, and while he's not FSK Gohan levels good, he's still among the best units in the game. There still seems to be a schism between him and the 3 units in Z Tier when it comes to consistent overall damage as well as how good he is in the hands of the average player, which is why he lands at the top of S Tier


SP SSJ3 Goku PUR, for example, has more consistent damage throughout the entire match whereas SP Angry Goku BLU is slightly slow to start, and really picks up most of his steam when he’s completely last-man standing. By comparison, SP SSJ3 Goku PUR is devastating at any point in the game, and serves as the best offensive pivot in the entire game as well.

Why this Tier?

  • His iconic Special Move - Angry Kamehameha - can inflict some serious, game-changing Damage.

  • He Buffs the Super Saiyan Tag at 3 stars, making him extremely powerful on the bench of many Teams on top of his excellent core viability.

Discussion:

SP Angry Goku BLU received a Zenkai 7 Boost, and while he's not FSK Gohan levels good, he's still among the best units in the game. There still seems to be a schism between him and the 3 units in Z Tier when it comes to consistent overall damage as well as how good he is in the hands of the average player, which is why he lands at the top of S Tier


SP SSJ3 Goku PUR, for example, has more consistent damage throughout the entire match whereas SP Angry Goku BLU is slightly slow to start, and really picks up most of his steam when he’s completely last-man standing. By comparison, SP SSJ3 Goku PUR is devastating at any point in the game, and serves as the best offensive pivot in the entire game as well.

 

SP Perfect Form Cell (Revived) (Red)
Explanation

Stats

HP 1719581
Strike ATK 198728
Blast ATK 196762
Strike DEF 75994
Blast DEF 76742

Why this Tier?

  • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
  • His transformation after reviving makes him incredibly powerful, and the recent battle changes have made him insufferable to play against due to his sub count reduction/revive mechanic.

Discussion

In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration, Future and Android as their primary red.

Why this Tier?

  • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
  • His transformation after reviving makes him incredibly powerful, and the recent battle changes have made him insufferable to play against due to his sub count reduction/revive mechanic.

Discussion

In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration, Future and Android as their primary red.

SP Majin Buu: Good (Green)
Explanation

Stats

HP 2703928
Strike ATK 239811
Blast ATK 243812
Strike DEF 188370
Blast DEF 185237

Why this Tier?

  • At Zenkai Level 7, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability, and is generally incredibly hard to take down.

  • His lock-in can potentially be game-changing, especially with the constant cover changing now due to the battle changes.

Discussion

His recent Zenkai Awakening makes him as durable as ever, and Regeneration has been getting a ton of love in multiple updates in a row, making him even more effective. It's very hard to defeat Good Buu in a war of attrition, and he has plenty of defensive and offensive pivots at his disposal.

Why this Tier?

  • At Zenkai Level 7, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability, and is generally incredibly hard to take down.

  • His lock-in can potentially be game-changing, especially with the constant cover changing now due to the battle changes.

Discussion

His recent Zenkai Awakening makes him as durable as ever, and Regeneration has been getting a ton of love in multiple updates in a row, making him even more effective. It's very hard to defeat Good Buu in a war of attrition, and he has plenty of defensive and offensive pivots at his disposal.

SP Super #17 (Green)
Explanation

Stats

HP 2669936
Strike ATK 248308
Blast ATK 270178
Strike DEF 184372
Blast DEF 183803

Why this Tier?

  • His Zenkai has made him even more annoying to play against than ever before.
  • He pairs excellently with SP Android #18 YEL

Discussion

SP Super #17 GRN is intolerably durable. Whether it’s his innate survivability via high base stats, his Unique Abilities, his crippling energy-absorbing Extra Move, or his Ultimate Move which paralyzes the entire Team, fighting this unit is like fighting in quicksand.

His Offensively capabilities take a few prerequisites to unlock, but for a monstrous tank/disruptor type, he can output some very serviceable Damage, especially after his Main Ability. There’s plenty of Ranged Blue units in this Meta, and Super 17 completely nullifies them. Alternatively, he draws out Purples due to how hard he is to kill otherwise, which feeds right into what SP Android #18 YEL wants.

Why this Tier?

  • His Zenkai has made him even more annoying to play against than ever before.
  • He pairs excellently with SP Android #18 YEL

 

Discussion

SP Super #17 GRN is intolerably durable. Whether it’s his innate survivability via high base stats, his Unique Abilities, his crippling energy-absorbing Extra Move, or his Ultimate Move which paralyzes the entire Team, fighting this unit is like fighting in quicksand.

His Offensively capabilities take a few prerequisites to unlock, but for a monstrous tank/disruptor type, he can output some very serviceable Damage, especially after his Main Ability. There’s plenty of Ranged Blue units in this Meta, and Super 17 completely nullifies them. Alternatively, he draws out Purples due to how hard he is to kill otherwise, which feeds right into what SP Android #18 YEL wants.

 

SP Toppo (Blue)
Explanation

Stats

HP 2448977
Strike ATK 236168
Blast ATK 229093
Strike DEF 160474
Blast DEF 166665

Why this Tier?

  • He’s Defense, Support, and a bit of Damage all rolled into one.
  • The addition of SP Hit PUR makes Rival Universe a well rounded team.

Discussion

He’s a 1% unit done right. He’s durable, he helps his team, he has Endurance, and his Damage can ramp up too. On top of the aforementioned qualities, his Ultimate Move also possesses a lock-in, subsequently being able to trap and take out a crucial enemy unit.

Why this Tier?

  • He’s Defense, Support, and a bit of Damage all rolled into one.
  • The addition of SP Hit PUR makes Rival Universe a well rounded team.

Discussion

He’s a 1% unit done right. He’s durable, he helps his team, he has Endurance, and his Damage can ramp up too. On top of the aforementioned qualities, his Ultimate Move also possesses a lock-in, subsequently being able to trap and take out a crucial enemy unit.

SP Piccolo (Yellow)
Explanation

Stats

HP 2618150
Strike ATK 240206
Blast ATK 251469
Strike DEF 185048
Blast DEF 183541

Why this Tier?

  • His Zenkai boost gave him a big stat buff and went a long way in terms of rectifying his low Strike Attack.
  • His Zenkai was ultimately unnecessary at first as we still preferred SP Demon King Piccolo YEL on the core, but there's a solid Ranged-centric Regen team now.

Discussion

It’s unclear why Piccolo was given the Zenkai with much older units around in dire need of one instead, but for what it’s worth it has made him a pretty solid unit once again. SP Kid Buu BLU and SP Demon King Piccolo PUR lead the way for the Blast-regen variation, and SP Piccolo YEL synergizes very well with all of them.

Why this Tier?

  • His Zenkai boost gave him a big stat buff and went a long way in terms of rectifying his low Strike Attack.
  • His Zenkai was ultimately unnecessary at first as we still preferred SP Demon King Piccolo YEL on the core, but there's a solid Ranged-centric Regen team now.

Discussion

It’s unclear why Piccolo was given the Zenkai with much older units around in dire need of one instead, but for what it’s worth it has made him a pretty solid unit once again. SP Kid Buu BLU and SP Demon King Piccolo PUR lead the way for the Blast-regen variation, and SP Piccolo YEL synergizes very well with all of them.

 

SP Demon King Piccolo (Yellow)
Explanation

Stats

HP 2127782
Strike ATK 225645
Blast ATK 202997
Strike DEF 149002
Blast DEF 138301

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

Discussion:

He and SP Piccolo YEL are interchangeable on the Regeneration core. He’s strike based,does great damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. Alternatively, Piccolo is much more Ranged-focus and offers a bit more support and survivability. Either one can work, it ultimately depends on which units the Player has or prefers on the core. It is important to note Piccolo works better with the new SP Demon King Piccolo PUR

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

 

Discussion:

He and SP Piccolo YEL are interchangeable on the Regeneration core. He’s strike based,does great damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. Alternatively, Piccolo is much more Ranged-focus and offers a bit more support and survivability. Either one can work, it ultimately depends on which units the Player has or prefers on the core. It is important to note Piccolo works better with the new SP Demon King Piccolo PUR

 

SP Super Saiyan God Super Saiyan Goku (Blue)
Explanation

Stats

HP 2766306
Strike ATK 266478
Blast ATK 281892
Strike DEF 188314
Blast DEF 181795

Why this Tier?

  • His Zenkai Boost has made him similar to his prime -- durable to start the match and devastating to end the match.
     
  • God Ki's lack of a red is starting to hurt the team as a whole.

Discussion:

He operates pretty similar to his release. Granted the landscape of the game is much different, but he's still exceptionally well rounded. He's extremely resilient, hard to catch with his Main Ability recovering his entire Vanish Gauge, his Ultimate Move is devastating, and he's great late game as well.

Why this Tier?

  • His Zenkai Boost has made him similar to his prime -- durable to start the match and devastating to end the match.
     
  • God Ki's lack of a red is starting to hurt the team as a whole.

Discussion:

He operates pretty similar to his release. Granted the landscape of the game is much different, but he's still exceptionally well rounded. He's extremely resilient, hard to catch with his Main Ability recovering his entire Vanish Gauge, his Ultimate Move is devastating, and he's great late game as well.

 

SP Goku Black (Green)
Explanation

Stats

HP 2504208
Strike ATK 239958
Blast ATK 246853
Strike DEF 159257
Blast DEF 160856

Why this Tier?

  • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
  • It's hard to convey how good this unit is, really. He's held up phenomenally well in a game littered with oppressive Zenkais.

Discussion

A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

Why this Tier?

  • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
  • It's hard to convey how good this unit is, really. He's held up phenomenally well in a game littered with oppressive Zenkais.

Discussion

A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

SP Hit (Purple)
Explanation

Stats

HP 2384977
Strike ATK 259123
Blast ATK 236217
Strike DEF 150667
Blast DEF 154912

Why this Tier?

  • His Damage potential is mind-boggling, and he actually has a good team this time around.
  • He’s a bit fragile.

Discussion: 

SP Hit PUR rounds out the Rival Universe team quite nicely with a much needed Purple Damage dealer. They now have a full color wheel, and a multitude of Defensive pivots to keep Hit safe and allow him to do what he does best when the time is right. His Special and Ultimate Move can legitimately kill even the tankiest Zenkais in a single blow if the stars align for him.

Why this Tier?

  • His Damage potential is mind-boggling, and he actually has a good team this time around.
  • He’s a bit fragile.

 

Discussion: 

 

SP Hit PUR rounds out the Rival Universe team quite nicely with a much needed Purple Damage dealer. They now have a full color wheel, and a multitude of Defensive pivots to keep Hit safe and allow him to do what he does best when the time is right. His Special and Ultimate Move can legitimately kill even the tankiest Zenkais in a single blow if the stars align for him.

SP Android #21 (Blue)
Explanation

Stats

HP 2606697
Strike ATK 254460
Blast ATK 245426
Strike DEF 181210
Blast DEF 181221

Why this Tier?

  • Both Regeneration and Androids were in dire need of a Blue
  • She’s an absolutely ridiculous Support that remains relevant at any point of the Match, even after her death

Discussion

#21’s great support was to be expected after her Zenkai boost, but she does a great job stalling for her teammates now due to her increased card draw speed. When killed, she provides a Team-wide heal and increases her Teams Dragon Ball count by 2. 


Paired with someone like SP Demon King Piccolo YEL, their combined Dragon Ball manipulation can be completely game-changing. On Androids, she makes the infamous SP Android #18 YEL that much better, and gives her someone that can alleviate her weakness to Blue units. SP Perfect Cell RED appreciates the Special Move cost reduction and Damage increase as well.
 

Why this Tier?

  • Both Regeneration and Androids were in dire need of a Blue
  • She’s an absolutely ridiculous Support that remains relevant at any point of the Match, even after her death

Discussion

 

#21’s great support was to be expected after her Zenkai boost, but she does a great job stalling for her teammates now due to her increased card draw speed. When killed, she provides a Team-wide heal and increases her Teams Dragon Ball count by 2. 


Paired with someone like SP Demon King Piccolo YEL, their combined Dragon Ball manipulation can be completely game-changing. On Androids, she makes the infamous SP Android #18 YEL that much better, and gives her someone that can alleviate her weakness to Blue units. SP Perfect Cell RED appreciates the Special Move cost reduction and Damage increase as well.
 

SP Demon King Piccolo (Aged) (Purple)
Explanation

Stats

HP 2428144
Strike ATK 229922
Blast ATK 245481
Strike DEF 161969
Blast DEF 161804

Why This Tier?

  • His Transformation has to meet one of 2 conditions, so he has to hold out and stall until that point.
  • After Transforming, he’s one of the best units in the entire game.

Discussion

He needs to wait 30 timer counts or until he’s amassed 5 Dragon Balls in order to Transform, but afterwards he’s a devastating Offensive powerhouse. Through his Transformation completely refilling his Ki and hand, to debilitating Debuffs, to high Damage inflicted and card draw speed on entry, SP Demon King Piccolo PUR will be extremely hard to stop.

Why This Tier?

  • His Transformation has to meet one of 2 conditions, so he has to hold out and stall until that point.
  • After Transforming, he’s one of the best units in the entire game.

Discussion

He needs to wait 30 timer counts or until he’s amassed 5 Dragon Balls in order to Transform, but afterwards he’s a devastating Offensive powerhouse. Through his Transformation completely refilling his Ki and hand, to debilitating Debuffs, to high Damage inflicted and card draw speed on entry, SP Demon King Piccolo PUR will be extremely hard to stop.

Tier 1

What Makes a Fighter 'Tier 1'?

 Fighters that make up for their minuscule or moderately noticeable flaws by being good choices in solid Teams, they still have very strong above average toolkits but are not extremely over the top powerful. These Fighters are a lot more matchup dependent than the Fighters in S Tier, so sometimes they might not see consistent play due to a decent amount of bad matchups.

They are usually part of S or Z Tier teams, so even if a Fighter is a core option on a certain team, if they are not overall good in the Meta they can see a drop to Tier 2. Tier 1 is not a participation medal for being part of a good team, either. If they can't carry their weight, they can still be dropped.

SP Vados (Green)
Explanation

Stats

HP 2404647
Strike ATK 234255
Blast ATK 225738
Strike DEF 147025
Blast DEF 152234

Why this Tier?

  • She’s an absolutely phenomenal support unit.
  • Her stats are quite low, and her survivability is a massive flaw.

Discussion

SP Vados GRN has a wealth of team choices at her disposal, even giving some slight incentive to Green Color Counter teams due to a lot of units who share these colors having a lot of synergy with her.

Her fragility can be a big problem, as her “Brisk Council” requires her to be switched in and out quite often. One mistake can be the end of her or put her teammates at serious risk. All that being said, she has a plethora of other uniques that more than make up for it. There’s a seemingly never-ending debate between her and Beerus on the God Ki core. It looks like she just took the lead due to how well she works with SP SSG Vegeta YEL

Why this Tier?

  • She’s an absolutely phenomenal support unit.
  • Her stats are quite low, and her survivability is a massive flaw.

 

Discussion

SP Vados GRN has a wealth of team choices at her disposal, even giving some slight incentive to Green Color Counter teams due to a lot of units who share these colors having a lot of synergy with her.

Her fragility can be a big problem, as her “Brisk Council” requires her to be switched in and out quite often. One mistake can be the end of her or put her teammates at serious risk. All that being said, she has a plethora of other uniques that more than make up for it. There’s a seemingly never-ending debate between her and Beerus on the God Ki core. It looks like she just took the lead due to how well she works with SP SSG Vegeta YEL

SP Android #21: Good (Green)
Explanation

Stats

HP 2449712
Strike ATK 233063
Blast ATK 246093
Strike DEF 158830
Blast DEF 162317

Why this Tier?

  • A Green damage dealer is actually a welcome addition to every Tag she owns.
  • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

Discussion

On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

Why this Tier?

  • A Green damage dealer is actually a welcome addition to every Tag she owns.
  • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

Discussion

On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

SP Super Saiyan God Vegeta (Yellow)
Explanation

Stats

HP 2761182
Strike ATK 283017
Blast ATK 238680
Strike DEF 176714
Blast DEF 172626

Why this Tier?

  • His Zenkai Boost kicks SP SSGSS Gogeta YEL off the core of God Ki and Sagas.
  • He’s an extremely hard hitting Melee Fighter but serves as a defensive pivot as well.

Discussion

SP SSG Vegeta YEL on release always had a decent toolkit, his real big problem was his very low base stats. His Zenkai boost rectifies that and then some, giving him access to some pulverizing Strike Attack and some nice base Health and Defenses, allowing him to come in as a very reliable Defensive pivot.


He works marvelously with SP Vados GRN due to her healing, seeing as Vegeta works best when he pops into the battlefield with a higher Health ratio than his opponent.

Why this Tier?

  • His Zenkai Boost kicks SP SSGSS Gogeta YEL off the core of God Ki and Sagas.
  • He’s an extremely hard hitting Melee Fighter but serves as a defensive pivot as well.

Discussion

SP SSG Vegeta YEL on release always had a decent toolkit, his real big problem was his very low base stats. His Zenkai boost rectifies that and then some, giving him access to some pulverizing Strike Attack and some nice base Health and Defenses, allowing him to come in as a very reliable Defensive pivot.


He works marvelously with SP Vados GRN due to her healing, seeing as Vegeta works best when he pops into the battlefield with a higher Health ratio than his opponent.

SP Buu: Kid (Blue)
Explanation

Stats

HP 2453210
Strike ATK 242311
Blast ATK 259267
Strike DEF 164044
Blast DEF 164682

Why this Tier?

  • It’s unfortunate him being an LF unit limits him to ~3 stars for the Tier List, he’s excellent Offensively otherwise.
  • Even at 3 stars, he’s hard to catch and can deal some serious Damage.

Discussion

Kid Buu would be S Tier at 6 stars

His toolkit works very well with itself in the sense that he has ways to increase his Vanish Gauge recovery, but also Debuffs the enemy/receives Ki the longer he stays on the field. He’s one of the most annoying Fighters in the game to face, but also one of the harder hitting ones especially if limit broken.


Due to limit breaks, we still prefer SP Android #21 BLU on the Regeneration core, but the Blast-based Regeneration team with Kid Buu and SP Piccolo YEL is not far off. Alternatively, we like Kid Buu as the primary blue for Power Opponent.

Why this Tier?

  • It’s unfortunate him being an LF unit limits him to ~3 stars for the Tier List, he’s excellent Offensively otherwise.
  • Even at 3 stars, he’s hard to catch and can deal some serious Damage.

Discussion

Kid Buu would be S Tier at 6 stars

His toolkit works very well with itself in the sense that he has ways to increase his Vanish Gauge recovery, but also Debuffs the enemy/receives Ki the longer he stays on the field. He’s one of the most annoying Fighters in the game to face, but also one of the harder hitting ones especially if limit broken.


Due to limit breaks, we still prefer SP Android #21 BLU on the Regeneration core, but the Blast-based Regeneration team with Kid Buu and SP Piccolo YEL is not far off. Alternatively, we like Kid Buu as the primary blue for Power Opponent.

SP Super Saiyan God SS Vegeta (Future) (Purple)
Explanation

Stats

HP 2519333
Strike ATK 221485
Blast ATK 249842
Strike DEF 158650
Blast DEF 162150

Why this Tier?

  • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
  • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

Discussion:

SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

The recent battle changes have made his death buffs that much more crippling, as Rising Rushes are not as easy to get. Vegeta taking away Dragon Balls at a critical point of the match can seal the other players fate.

Why this Tier?

  • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
  • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

Discussion:

SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

The recent battle changes have made his death buffs that much more crippling, as Rising Rushes are not as easy to get. Vegeta taking away Dragon Balls at a critical point of the match can seal the other players fate.

SP Bergamo (Red)
Explanation

Stats

HP 2429674
Strike ATK 236157
Blast ATK 239317
Strike DEF 165442
Blast DEF 166749

Why this Tier

Discussion

Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

Why this Tier

Discussion

Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

SP Legendary Super Saiyan Broly (Green)
Explanation

Stats

HP 2893369
Strike ATK 270463
Blast ATK 252605
Strike DEF 194058
Blast DEF 190252

Why this tier?

  • He’s a very good Defensive pivot and extremely hard to kill.
  • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

Discussion:

He's actually a bit underrated in the sense that most were disappointed with his Zenkai on release, but he's slowly but surely seeing a lot more play and an increase in viability. The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo.

    Why this tier?

    • He’s a very good Defensive pivot and extremely hard to kill.
    • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

    Discussion:

    He's actually a bit underrated in the sense that most were disappointed with his Zenkai on release, but he's slowly but surely seeing a lot more play and an increase in viability. The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo.

    SP Goten (Kid) (Yellow)
    Explanation

    Stats

    HP 2304329
    Strike ATK 240477
    Blast ATK 220760
    Strike DEF 164505
    Blast DEF 158728

    Why this Tier?

    • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
    • His Transformation only lasts 40 timer counts.

    Discussion

    He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

    Why this Tier?

    • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
    • His Transformation only lasts 40 timer counts.

     

    Discussion

    He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

    SP LL Super Saiyan Gohan (Yellow)
    Explanation

    Stats

    HP 2506938
    Strike ATK 245932
    Blast ATK 233879
    Strike DEF 173561
    Blast DEF 169840

    Why this Tier?

    • He really conveys the character from the anime, someone with an indomitable fighting spirit who can do everything he can to help his Team win.
    • His base stats are on the lower side, which will hurt his placement a bit as he’s considered 3 stars.

    Discussion

    He’s being considered 3 stars for the Tier List. At 6 stars, SP LL SSJ Gohan YEL would likely be mid S Tier.

    Gohan’s toolkit is simply sensational. Very high Damage inflicted boosts, Endurance, permanent Card Draw Speed, and tons of Support all wrapped in one. Unfortunately, his problem lies with his base stats. His Attack stats are remarkably low for a brand new Melee unit, especially one that carries a Legendary Finish. He has some decent survivability, but overall his base stats are not great.


    The landscape of the game really doesn’t change with the addition of this unit. The Future core will remain the same in most matchups, and we value SP Goten YEL more on the core of Son Family.

    Why this Tier?

    • He really conveys the character from the anime, someone with an indomitable fighting spirit who can do everything he can to help his Team win.
    • His base stats are on the lower side, which will hurt his placement a bit as he’s considered 3 stars.

    Discussion

    He’s being considered 3 stars for the Tier List. At 6 stars, SP LL SSJ Gohan YEL would likely be mid S Tier.

     

    Gohan’s toolkit is simply sensational. Very high Damage inflicted boosts, Endurance, permanent Card Draw Speed, and tons of Support all wrapped in one. Unfortunately, his problem lies with his base stats. His Attack stats are remarkably low for a brand new Melee unit, especially one that carries a Legendary Finish. He has some decent survivability, but overall his base stats are not great.


    The landscape of the game really doesn’t change with the addition of this unit. The Future core will remain the same in most matchups, and we value SP Goten YEL more on the core of Son Family.

    SP Ultra Instinct -Sign- Goku (Purple)
    Explanation

    Stats

    HP 2322904
    Strike ATK 268134
    Blast ATK 261015
    Strike DEF 151559
    Blast DEF 148891

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

    Discussion

    He's considered 3 stars for the Tier List. At 6 stars, UI Goku would be top of Tier 1, and arguably S Tier.

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

     

    Discussion

    He's considered 3 stars for the Tier List. At 6 stars, UI Goku would be top of Tier 1, and arguably S Tier.

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

    SP Super Saiyan 2 Caulifla (Purple)
    Explanation

    Stats

    HP 2745988
    Strike ATK 290297
    Blast ATK 250531
    Strike DEF 181287
    Blast DEF 177537

    Why this Tier?

    • She’s a good anti-Saiyan Melee Fighter.

    • She doesn’t excel as consistently against non-Saiyan teams

    Discussion:

    This isn’t necessarily an Android #18 YEL situation where SP SSJ2 Caulifla PUR is oppressive against any and all Tags. She’s actually pretty balanced, and doesn’t punish enemies as much as when enemies switch out. The aforementioned Android #18 can also make quick work of the Purple Saiyan. Due to her matchup dependency, she’s an easy Tier 1.

    Why this Tier?

    • She’s a good anti-Saiyan Melee Fighter.

    • She doesn’t excel as consistently against non-Saiyan teams

    Discussion:

    This isn’t necessarily an Android #18 YEL situation where SP SSJ2 Caulifla PUR is oppressive against any and all Tags. She’s actually pretty balanced, and doesn’t punish enemies as much as when enemies switch out. The aforementioned Android #18 can also make quick work of the Purple Saiyan. Due to her matchup dependency, she’s an easy Tier 1.

    SP Super Saiyan Broly: Full Power (Blue)
    Explanation

    Stats

    HP 2527890
    Strike ATK 256272
    Blast ATK 245290
    Strike DEF 165082
    Blast DEF 161529

    Why this Tier?

    • He’s an absolutely devastating Offensive force that punishes the opponent for just about everything.
    • He’s a bit too fragile, and while he pairs nicely with SP SSJ Bardock BLU, SP Angry Goku BLU is still superior on the core of the SSJ Team.

    Discussion

    He’s being considered at 3 stars on the Tier List. At 6 stars, SP FPSSJ Broly BLU would be low to mid S.
     

    Don’t be discouraged by Broly being Tier 1, he just has the unfortunate reality of being behind several transforming units and Zenkai units with astronomically high base stats. At 3 stars, he’s still right up there with some great units, and is the clear cut starter on Sagas. It is important to note that while he does work with Bardock, the aforementioned "Nameku" has solidified his spot on the SSJ team, which ultimately hurts Broly's placement.

    Broly is a diabolical feast or famine kind of Fighter, and games with him can get out of hand very quickly. He has a seemingly endless amount of card draw speed, Blast Armor on everything which is beneficial for keeping him in even when he has no Vanish Gauge, and a devastating Ultimate Move that actually forces switch out if it doesn't kill the enemy, tying into his other Uniques quite nicely.

    Why this Tier?

    • He’s an absolutely devastating Offensive force that punishes the opponent for just about everything.
    • He’s a bit too fragile, and while he pairs nicely with SP SSJ Bardock BLU, SP Angry Goku BLU is still superior on the core of the SSJ Team.

    Discussion

    He’s being considered at 3 stars on the Tier List. At 6 stars, SP FPSSJ Broly BLU would be low to mid S.
     

    Don’t be discouraged by Broly being Tier 1, he just has the unfortunate reality of being behind several transforming units and Zenkai units with astronomically high base stats. At 3 stars, he’s still right up there with some great units, and is the clear cut starter on Sagas. It is important to note that while he does work with Bardock, the aforementioned "Nameku" has solidified his spot on the SSJ team, which ultimately hurts Broly's placement.

    Broly is a diabolical feast or famine kind of Fighter, and games with him can get out of hand very quickly. He has a seemingly endless amount of card draw speed, Blast Armor on everything which is beneficial for keeping him in even when he has no Vanish Gauge, and a devastating Ultimate Move that actually forces switch out if it doesn't kill the enemy, tying into his other Uniques quite nicely.

    SP Vegeta (Yellow)
    Explanation

    Stats

    HP 2453333
    Strike ATK 225365
    Blast ATK 228350
    Strike DEF 158070
    Blast DEF 160280

    Why this Tier?

    • He’s a basic, but conventional Support.
    • He’s fragile, and his damage is lacking.

    Discussion

    He shouldn’t really be seeing the field too often as he’s mostly a Ki Battery with some bits and pieces of Damage and Defensive thrown into the mix, but his base stats and low percentages don’t really allow him to thrive in these situations. He’s an excellent Support through the aforementioned Ki Restore + Damage Inflicted when swapped out, but also due to his Team-wide Heal and and sub count reduction.

    Why this Tier?

    • He’s a basic, but conventional Support.
    • He’s fragile, and his damage is lacking.

    Discussion

    He shouldn’t really be seeing the field too often as he’s mostly a Ki Battery with some bits and pieces of Damage and Defensive thrown into the mix, but his base stats and low percentages don’t really allow him to thrive in these situations. He’s an excellent Support through the aforementioned Ki Restore + Damage Inflicted when swapped out, but also due to his Team-wide Heal and and sub count reduction.

    SP God of Destruction Champa (Yellow)
    Explanation

    Stats

    HP 2404232
    Strike ATK 230241
    Blast ATK 252008
    Strike DEF 159863
    Blast DEF 157022

    Why this Tier?

    • He’s a devastating Offensive powerhouse, with some pseudo-Support qualities.
    • While he can negate color disadvantage with his main ability, he must be kept far away from SP SSJ2 Gohan RED

    Discussion

    He’s a solid all around Ranged fighter with a debilitating main ability that Debuffs all enemies, but he's pretty bland overall. Due to the aforementioned Gohan and his blase toolkit, he's not expected to age gracefully.

    Why this Tier?

    • He’s a devastating Offensive powerhouse, with some pseudo-Support qualities.
    • While he can negate color disadvantage with his main ability, he must be kept far away from SP SSJ2 Gohan RED

    Discussion

    He’s a solid all around Ranged fighter with a debilitating main ability that Debuffs all enemies, but he's pretty bland overall. Due to the aforementioned Gohan and his blase toolkit, he's not expected to age gracefully.

    SP Super Saiyan Broly (Purple)
    Explanation

    Stats

    HP 2738992
    Strike ATK 243152
    Blast ATK 266351
    Strike DEF 166915
    Blast DEF 164042

    Why this Tier?

    • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

    • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

    Discussion:

    SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

    SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

    Why this Tier?

    • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

    • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

    Discussion:

    SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

    SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

    SP Metal Cooler (Red)
    Explanation

    Stats

    HP 2854910
    Strike ATK 243724
    Blast ATK 245409
    Strike DEF 173277
    Blast DEF 174920

    Why this Tier?

    • After his Zenkai Buff, he has huge Defensive base stats
    • His Damage is still lackluster, but his Team heal is invaluable. 

    Discussion

    Funnily enough, despite getting a Zenkai in a drastically different reality and Meta as his release, he plays about the same as he did on release. His Damage is not great unless paired with SP FF Cooler BLU, he is durable half of the time, but his Main is exceptional for any Team he works on. SP FF DBS Frieza RED is still superior on the Lineage of Evil core, but Metal Cooler is a great alternative if a more Defensive approach is warranted.


     

    Why this Tier?

    • After his Zenkai Buff, he has huge Defensive base stats
    • His Damage is still lackluster, but his Team heal is invaluable. 

    Discussion

    Funnily enough, despite getting a Zenkai in a drastically different reality and Meta as his release, he plays about the same as he did on release. His Damage is not great unless paired with SP FF Cooler BLU, he is durable half of the time, but his Main is exceptional for any Team he works on. SP FF DBS Frieza RED is still superior on the Lineage of Evil core, but Metal Cooler is a great alternative if a more Defensive approach is warranted.


     

    SP Final Form Frieza: DBS (Red)
    Explanation

    Stats

    HP 2424372
    Strike ATK 237850
    Blast ATK 248103
    Strike DEF 164456
    Blast DEF 163142

    Why this Tier?

    • Unexpectedly, his standalone toolkit is arguably the very best of the units released in his particular update.
    • His Extra Move is ridiculously powerful, as it takes away a Dragon Ball and adds it to his own count, and inflicts Paralysis

    Discussion

    Frieza can not only dish out great Damage, but indirectly helps his Team via Debuffs and Dragon Ball manipulation. Even if he starts off a PVP Match in a rough spot, his Ultimate Move heals him for a whopping 40% of his Health. His problem is a common one among Lineage of Evil Fighters - their Team is commonly neglected.

    Why this Tier?

    • Unexpectedly, his standalone toolkit is arguably the very best of the units released in his particular update.
    • His Extra Move is ridiculously powerful, as it takes away a Dragon Ball and adds it to his own count, and inflicts Paralysis

    Discussion

    Frieza can not only dish out great Damage, but indirectly helps his Team via Debuffs and Dragon Ball manipulation. Even if he starts off a PVP Match in a rough spot, his Ultimate Move heals him for a whopping 40% of his Health. His problem is a common one among Lineage of Evil Fighters - their Team is commonly neglected.

    SP Super Saiyan Teen Trunks (Red)
    Explanation

    Stats

    HP 2356038
    Strike ATK 198438
    Blast ATK 196452
    Strike DEF 159086
    Blast DEF 159309

    Why this Tier?

    • He's the core Red on Vegeta Family, providing them with a much needed Defensive pivot.
    • His Damage is serviceable, but that's about it.

    Discussion

    He provides Vegeta Family with some nice Defensive capabilities. His one Unique Ability does require the presence of a Hybrid Saiyan, but luckily he works well with SP SSJ2 Trunks BLU

    Why this Tier?

    • He's the core Red on Vegeta Family, providing them with a much needed Defensive pivot.
    • His Damage is serviceable, but that's about it.

    Discussion

    He provides Vegeta Family with some nice Defensive capabilities. His one Unique Ability does require the presence of a Hybrid Saiyan, but luckily he works well with SP SSJ2 Trunks BLU

    SP Trunks: Mai (Assist) (Red)
    Explanation

    Stats

    HP 2388963
    Strike ATK 241019
    Blast ATK 240273
    Strike DEF 163255
    Blast DEF 160210

    Why this Tier?

    • They’re a solid all around unit with serviceable damage, survivability, and some support qualities as well.
    • They have a home in Vegeta Family.

    Discussion

    These two had no shot of replacing Revive Cell on Future, but have a solid argument for the Vegeta Family core. Vegeta Family’s Red is currently SP SSJ Trunks RED, who does provide a ton of durability, but SP Trunks: Mai (Assist) RED are a bit more flexible and well rounded. They don’t excel anywhere specifically, but can hold their own anywhere.

    Why this Tier?

    • They’re a solid all around unit with serviceable damage, survivability, and some support qualities as well.
    • They have a home in Vegeta Family.

    Discussion

    These two had no shot of replacing Revive Cell on Future, but have a solid argument for the Vegeta Family core. Vegeta Family’s Red is currently SP SSJ Trunks RED, who does provide a ton of durability, but SP Trunks: Mai (Assist) RED are a bit more flexible and well rounded. They don’t excel anywhere specifically, but can hold their own anywhere.

    SP Launch (Red)
    Explanation

    Stats

    HP 2452751
    Strike ATK 239776
    Blast ATK 252698
    Strike DEF 158108
    Blast DEF 162594

    Why this Tier?

    • She’s a bit awkward on Female Warrior, but still their best red.
    • She has a hard time standing up to Zenkai units, but has a nifty toolkit.

    Discussion

    SP Launch RED has a pretty versatile Extra Move and some decent Blast Damage, but ultimately she’s just a serviceable 1% unit in a PVP landscape completely dominated by Zenkais. Her toolkit does a lot for the team and makes her a hilariously slippery LMS unit, but often times she will simply get smashed by the horde of Zenkais running around, a lot of which happen to be Blue.

    Why this Tier?

    • She’s a bit awkward on Female Warrior, but still their best red.
    • She has a hard time standing up to Zenkai units, but has a nifty toolkit.

    Discussion

    SP Launch RED has a pretty versatile Extra Move and some decent Blast Damage, but ultimately she’s just a serviceable 1% unit in a PVP landscape completely dominated by Zenkais. Her toolkit does a lot for the team and makes her a hilariously slippery LMS unit, but often times she will simply get smashed by the horde of Zenkais running around, a lot of which happen to be Blue.

    SP Super Saiyan 2 Youth Gohan (Purple)
    Explanation

    Stats

    HP 2742956
    Strike ATK 253286
    Blast ATK 221780
    Strike DEF 169262
    Blast DEF 168680

    Why this Tier?

    • He slots into a good team in Hybrid Saiyans
    • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

    Discussion:

    He pairs nicely with SP SSJ2 Gohan RED. Hybrid Saiyans have needed an update at the Purple slot for quite a while now, and at Zenkai 7 he fills that void. He’s a serviceable damage dealer, support, and crisis Fighter that not only helps pave the way for SP SSJ2 Gohan RED, but can hold his own in case things go terribly wrong.

    Why this Tier?

    • He slots into a good team in Hybrid Saiyans
    • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

     

    Discussion:

    He pairs nicely with SP SSJ2 Gohan RED. Hybrid Saiyans have needed an update at the Purple slot for quite a while now, and at Zenkai 7 he fills that void. He’s a serviceable damage dealer, support, and crisis Fighter that not only helps pave the way for SP SSJ2 Gohan RED, but can hold his own in case things go terribly wrong.

    SP Final Form Cooler (Blue)
    Explanation

    Stats

    HP 2614031
    Strike ATK 271041
    Blast ATK 254737
    Strike DEF 171816
    Blast DEF 172986

    Why this Tier?

    • At Zenkai 7, he operates similar to SP SSJ Bardock BLU
       
    • Lineage of Evil was neglected for a bit, but is starting to get some help here and there.

    Discussion:

    SP Metal Cooler GRN and especially SP FF Frieza: DBS RED have been great additions to the team, but they still need just a little bit more. SP FF Cooler BLU has still held up well despite his age.

    Why this Tier?

    • At Zenkai 7, he operates similar to SP SSJ Bardock BLU
       
    • Lineage of Evil was neglected for a bit, but is starting to get some help here and there.

    Discussion:

    SP Metal Cooler GRN and especially SP FF Frieza: DBS RED have been great additions to the team, but they still need just a little bit more. SP FF Cooler BLU has still held up well despite his age.

     

    SP Final Form Frieza (Yellow)
    Explanation

    Stats

    HP 2790081
    Strike ATK 285142
    Blast ATK 256205
    Strike DEF 172129
    Blast DEF 174016

    Why this Tier?

    • He's an excellent anti-Saiyan tech option
    • He's not underwhelming in the grand scheme of things, but relative to other previous Zenkais, he can seem lackluster.

    Discussion

    His Damage is good, but not great. Lineage of Evil actually provides him with all the support in the world via SP FF Cooler BLU,   SP 1F Frieza PUR, and even some from SP FF DBS Frieza RED, but even then it’s nothing to write home about. Against non-Saiyan teams, he’s still adequate, but not nearly as effective as units in the upper echelon of the tier list. He’s a perfect choice for Tier 1 due to his matchup dependency.

    Why this Tier?

    • He's an excellent anti-Saiyan tech option
    • He's not underwhelming in the grand scheme of things, but relative to other previous Zenkais, he can seem lackluster.

    Discussion

    His Damage is good, but not great. Lineage of Evil actually provides him with all the support in the world via SP FF Cooler BLU,   SP 1F Frieza PUR, and even some from SP FF DBS Frieza RED, but even then it’s nothing to write home about. Against non-Saiyan teams, he’s still adequate, but not nearly as effective as units in the upper echelon of the tier list. He’s a perfect choice for Tier 1 due to his matchup dependency.

    SP God of Destruction Beerus (Green)
    Explanation

    Stats

    HP 2843474
    Strike ATK 259837
    Blast ATK 286645
    Strike DEF 183105
    Blast DEF 181264

    Why this Tier?

    • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

    • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

    Discussion

    Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago, but his Damage is starting to fall behind. Still relevant, although a bit more matchup dependent and not necessary in most games.

    Why this Tier?

    • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

    • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

     

    Discussion

    Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago, but his Damage is starting to fall behind. Still relevant, although a bit more matchup dependent and not necessary in most games.

    SP Super Saiyan God SS Vegito (Blue)
    Explanation

    Stats

    HP 2494268
    Strike ATK 259278
    Blast ATK 245773
    Strike DEF 160539
    Blast DEF 160240

    Why this Tier?

    • The recent battle changes have hurt him in a multitude of ways.
    • Truth be told, he's starting to fall off as well.

    Discussion:

    He's considered 3 stars for the Tier List. At 6 stars, Vegito Blue would be top of Tier 1, and arguably low S.

    SP SSGSS Vegito BLU still does a phenomenal job accelerating Rising Rush, extending Combos, and laying waste to other units with his destructive Ultimate Move, but this recent trend of Zenkai 7 units has put a clear schism between their overall damage, and his. 

    SP SSJ3 Goku PUR, SP Android #18 YEL, and especially SP SSJ2 Gohan RED are on another level when it comes to damage. These units being bolstered significantly toolkit and stats wise has also made all 3 of them very durable. It's crucial to note that LF units have always been considered ~3 stars for the Tier list.

    Alternatively, the recent battle changes made Rising Rush farming significantly harder, Good Buu is finally available to Zenkai 7 boost, and SP SSB Goku BLU is a legitimate alternative to him on God Ki.

    Why this Tier?

    • The recent battle changes have hurt him in a multitude of ways.
    • Truth be told, he's starting to fall off as well.

    Discussion:

    He's considered 3 stars for the Tier List. At 6 stars, Vegito Blue would be top of Tier 1, and arguably low S.

    SP SSGSS Vegito BLU still does a phenomenal job accelerating Rising Rush, extending Combos, and laying waste to other units with his destructive Ultimate Move, but this recent trend of Zenkai 7 units has put a clear schism between their overall damage, and his. 

    SP SSJ3 Goku PUR, SP Android #18 YEL, and especially SP SSJ2 Gohan RED are on another level when it comes to damage. These units being bolstered significantly toolkit and stats wise has also made all 3 of them very durable. It's crucial to note that LF units have always been considered ~3 stars for the Tier list.

    Alternatively, the recent battle changes made Rising Rush farming significantly harder, Good Buu is finally available to Zenkai 7 boost, and SP SSB Goku BLU is a legitimate alternative to him on God Ki.

    SP Super Saiyan God SS Gogeta (Yellow)
    Explanation

    Stats

    HP 2468253
    Strike ATK 263145
    Blast ATK 257215
    Strike DEF 161004
    Blast DEF 160682

    Why this Tier?

    • He’s an excellent beatstick with a potentially game-changing Extra Move.
    • He’s excessively fragile, has no card draw speed, and needs some time to build up his Damage uniques.

    Discussion

    He’s being considered 3 stars on the Tier List. At 6 stars, SP SSGSS Gogeta YEL would be top of Tier 1.

    At 3 stars, he really struggles against some of the better Teams in the game which are filled with Zenkai units with massive base stats. He can’t take a hit, and it takes him a few Combos to really get going. No card draw speed also really hurts a unit like this, who relies on using cards as much/quickly as possible whether it’s via stacking his Unique or eliminating an opposing unit after landing his Extra Move.

    His Extra Move can borderline eliminate a lot of opposing units, but one mistake here can be disastrous for him. His Extra Move is too much of a double edged sword, and while it's similar to SP Super Gogeta RED's Extra Move, Super Gogeta can atleast afford to take Damage.

    Why this Tier?

    • He’s an excellent beatstick with a potentially game-changing Extra Move.
    • He’s excessively fragile, has no card draw speed, and needs some time to build up his Damage uniques.

    Discussion

    He’s being considered 3 stars on the Tier List. At 6 stars, SP SSGSS Gogeta YEL would be top of Tier 1.

     

    At 3 stars, he really struggles against some of the better Teams in the game which are filled with Zenkai units with massive base stats. He can’t take a hit, and it takes him a few Combos to really get going. No card draw speed also really hurts a unit like this, who relies on using cards as much/quickly as possible whether it’s via stacking his Unique or eliminating an opposing unit after landing his Extra Move.

     

    His Extra Move can borderline eliminate a lot of opposing units, but one mistake here can be disastrous for him. His Extra Move is too much of a double edged sword, and while it's similar to SP Super Gogeta RED's Extra Move, Super Gogeta can atleast afford to take Damage.

    SP Metal Cooler (Green)
    Explanation

    Stats

    HP 2375012
    Strike ATK 240167
    Blast ATK 241458
    Strike DEF 161328
    Blast DEF 160689

    Why this Tier?

    • Despite being a regular 1% banner unit (read: Not a Zenkai unit), he actually holds up quite alright in the meta. His Main Ability into Ultimate Move can be devastating.
    • He’s got a lot of team problems, although they are sure to be rectified soon.

    Discussion

    Sagas and Lineage of Evil have gotten a ton of help recently which is beneficial for Metal Cooler, but both could use just a few more releases to really put them on the map.

    Why this Tier?

    • Despite being a regular 1% banner unit (read: Not a Zenkai unit), he actually holds up quite alright in the meta. His Main Ability into Ultimate Move can be devastating.
    • He’s got a lot of team problems, although they are sure to be rectified soon.

     

    Discussion

    Sagas and Lineage of Evil have gotten a ton of help recently which is beneficial for Metal Cooler, but both could use just a few more releases to really put them on the map.

    Tier 2

    What makes a Fighter 'Tier 2'?

    Where Fighters in Tier 1 are good primary choices, these are secondary choices . Fighters in this Tier have likely been replaced in the core of their best primary Team, but still have a good enough toolkit to see play if the need truly arises.

    SP Super Saiyan God SS Goku (Blue) (Revived)
    Explanation

    Stats

    HP 2398787
    Strike ATK 239479
    Blast ATK 226200
    Strike DEF 161018
    Blast DEF 163304

    Why this Tier?

    • His Revive mechanic puts a ton of pressure on the opposing team.
    • His damage is low, and he’s a secondary choice on both of his best teams.

    Discussion:

    It might be surprising to see a unit with such a powerful mechanic like Revival in Tier 2, but it really goes to show how good the two blues on God Ki and Son Family are.

    SP Angry Goku BLU is a devastating and deceptively durable Last Man Standing fighter for Saiyans, and SP SSGSS Goku BLU is sensational all-around for God Ki. A Blue Color Counter (BBP) team is not recommended in high-level PVP.  As hard as it is to believe, this Revival Goku fits the Tier 2 description.
     

    Why this Tier?

     

    • His Revive mechanic puts a ton of pressure on the opposing team.
    • His damage is low, and he’s a secondary choice on both of his best teams.

    Discussion:

     

    It might be surprising to see a unit with such a powerful mechanic like Revival in Tier 2, but it really goes to show how good the two blues on God Ki and Son Family are.

     

    SP Angry Goku BLU is a devastating and deceptively durable Last Man Standing fighter for Saiyans, and SP SSGSS Goku BLU is sensational all-around for God Ki. A Blue Color Counter (BBP) team is not recommended in high-level PVP.  As hard as it is to believe, this Revival Goku fits the Tier 2 description.
     

    SP Jiren (Green)
    Explanation

    Stats

    HP 2409420
    Strike ATK 265197
    Blast ATK 223461
    Strike DEF 163508
    Blast DEF 158401

    Why this Tier?

    • He has big damage potential, and Blast Armor on basically everything.
    • He has some slight team issues.

    Discussion

    Pride Troopers are susceptible to being counter-picked due to their limited amount of units. Alternatively, Rival Universe did get some help with the addition of SP Hit PUR, but this team much prefers SP Vados GRN.

    Why this Tier?

    • He has big damage potential, and Blast Armor on basically everything.
    • He has some slight team issues.

    Discussion

    Pride Troopers are susceptible to being counter-picked due to their limited amount of units. Alternatively, Rival Universe did get some help with the addition of SP Hit PUR, but this team much prefers SP Vados GRN.

    SP Gotenks (Green)
    Explanation

    Stats

    HP 2762833
    Strike ATK 265289
    Blast ATK 239959
    Strike DEF 191495
    Blast DEF 187061

    Why this Tier?

    • He's a great Damage sponge, but unimpressive otherwise.
       

    • Fusion Warriors do really need the Defensive help, however.
       

    Discussion:


    Fusion Warriors really needed the defensive pivot for a while, but at the same time Gotenks is ultimately not very impressive. He does a decent job at stalling, tanking, and has some small support qualities, but perhaps just going with a feast or famine type of setup with SP SSJ2 Kefla GRN would be preferable.

    While still a good tank, SP Super #17 GRN just kicked him off the core for good.

    Why this Tier?

    • He's a great Damage sponge, but unimpressive otherwise.
       

    • Fusion Warriors do really need the Defensive help, however.
       

    Discussion:


    Fusion Warriors really needed the defensive pivot for a while, but at the same time Gotenks is ultimately not very impressive. He does a decent job at stalling, tanking, and has some small support qualities, but perhaps just going with a feast or famine type of setup with SP SSJ2 Kefla GRN would be preferable.

     

    While still a good tank, SP Super #17 GRN just kicked him off the core for good.

    SP Trunks (Kid) (Green)
    Explanation

    Stats

    HP 2245653
    Strike ATK 236917
    Blast ATK 232904
    Strike DEF 157141
    Blast DEF 155902

    Why this Tier?

    • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
    • He’s extremely fragile.

    Discussion

    His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

    Why this Tier?

    • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
    • He’s extremely fragile.

    Discussion

    His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

    SP Android #16 (Green)
    Explanation

    Stats

    HP 2898198
    Strike ATK 272163
    Blast ATK 206215
    Strike DEF 191144
    Blast DEF 195568

    Why this Tier?

    • Androids finally have the Blue they were looking for in SP Android #21 BLU
    • Outside of Blast Attack, he’s well rounded, but does take a bit too long to really get revved up.

    Discussion

    #16’s durability is still excellent, just not needed as much as before. #21 GRN has access to 2 Cover: Rescue’s, the other Zenkais on the Team can act as a pseudo Defensive pivot due to high base stats, and SP Perfect Cell RED definitely doesn’t mind eating Rising Rushes in his base form. The blast-heavy deck also lowers his Damage output, which was already an issue for him.

    While still a good tank,
    SP Super #17 GRN just kicked him off the core for good.

    Why this Tier?

    • Androids finally have the Blue they were looking for in SP Android #21 BLU
    • Outside of Blast Attack, he’s well rounded, but does take a bit too long to really get revved up.

    Discussion

    #16’s durability is still excellent, just not needed as much as before. #21 GRN has access to 2 Cover: Rescue’s, the other Zenkais on the Team can act as a pseudo Defensive pivot due to high base stats, and SP Perfect Cell RED definitely doesn’t mind eating Rising Rushes in his base form. The blast-heavy deck also lowers his Damage output, which was already an issue for him.

    While still a good tank,
    SP Super #17 GRN just kicked him off the core for good.

     

    SP Super Saiyan 2 Kefla (Green)
    Explanation

    Stats

    HP 2347101
    Strike ATK 260173
    Blast ATK 233605
    Strike DEF 154770
    Blast DEF 151425

    Why this Tier?

    • She still has some good Damage and longest, more effective Combo potential in the game.
    • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

    Discussion

    SP SSJ2 Kefla GRN's wealth of Tags gave her a lot of team options, but she is being power crept. She's been able to hang onto Tier 1 for quite a while which is very impressive, but really, she's hanging on by a thread at this point. One more Green addition to Fusion Warriors can see her drop.

    SP Super #17 GRN doesn’t buff the Tag, but he’s still vastly superior to Kefla at this point, dropping her to Tier 2.

    Why this Tier?

    • She still has some good Damage and longest, more effective Combo potential in the game.
    • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

    Discussion

    SP SSJ2 Kefla GRN's wealth of Tags gave her a lot of team options, but she is being power crept. She's been able to hang onto Tier 1 for quite a while which is very impressive, but really, she's hanging on by a thread at this point. One more Green addition to Fusion Warriors can see her drop.

     

    SP Super #17 GRN doesn’t buff the Tag, but he’s still vastly superior to Kefla at this point, dropping her to Tier 2.

    SP Android #21: Evil (Purple)
    Explanation

    Stats

    HP 2449593
    Strike ATK 241103
    Blast ATK 217639
    Strike DEF 155594
    Blast DEF 156827

    Why this Tier?

    • Her stats are among some of the best in the game after she Transforms
       
    • She has many viable Tags, and has some added incentive now with the recent #21 variant releases.
       

    Discussion


    SP Android #21 BLU's Zenkai has significantly increased SP Android #21 PUR’s effectiveness. She has still aged a bit and is definitely not the oppressive Offensive force she used to be, but the aforementioned Blue #21 does a sensational job enabling her with a very wide variety of switch out Buffs.

    Why this Tier?

    • Her stats are among some of the best in the game after she Transforms
       
    • She has many viable Tags, and has some added incentive now with the recent #21 variant releases.
       

    Discussion


    SP Android #21 BLU's Zenkai has significantly increased SP Android #21 PUR’s effectiveness. She has still aged a bit and is definitely not the oppressive Offensive force she used to be, but the aforementioned Blue #21 does a sensational job enabling her with a very wide variety of switch out Buffs.

     

    SP Super Saiyan Rosé Goku Black (Purple)
    Explanation

    Stats

    HP 2518668
    Strike ATK 252307
    Blast ATK 245108
    Strike DEF 158762
    Blast DEF 158928

    Why this Tier?

    • His toolkit does an excellent job of targeting enemy units on substitution via Extreme Bleed and an AoE Special.
    • All 3 of his potential teams have a more synergistic or flat out superior Purple, and he’s also fragile.

    Discussion:

    SP SSR Goku Black PUR is considered 3 stars for the Tier List. At 6 stars, he has a little bit more of an argument for Tier 1, but likely would remain Tier 2.

    Many were expecting this unit to be Red so he could at least slot onto the God Ki Team, and while Purple was likely the next best choice, he still can’t really cut it on the core of any Team.

    SP UI Goku PUR is superior on the God Ki core, which Rose does not even buff. SP SSGSS Vegeta PUR synergizes much better with Future due to the heavy Blast-centric focus they have, as well as the fact that Future is slow without Vegeta. SP DKP (Aged) PUR is just a flat out superior unit and Power Opponent’s Blast variation is superior to the Strike variation.

    On the best theoretical Teams, Rose simply fits the Tier 2 description.

    Why this Tier?

    • His toolkit does an excellent job of targeting enemy units on substitution via Extreme Bleed and an AoE Special.
    • All 3 of his potential teams have a more synergistic or flat out superior Purple, and he’s also fragile.

    Discussion:

    SP SSR Goku Black PUR is considered 3 stars for the Tier List. At 6 stars, he has a little bit more of an argument for Tier 1, but likely would remain Tier 2.

    Many were expecting this unit to be Red so he could at least slot onto the God Ki Team, and while Purple was likely the next best choice, he still can’t really cut it on the core of any Team.

    SP UI Goku PUR is superior on the God Ki core, which Rose does not even buff. SP SSGSS Vegeta PUR synergizes much better with Future due to the heavy Blast-centric focus they have, as well as the fact that Future is slow without Vegeta. SP DKP (Aged) PUR is just a flat out superior unit and Power Opponent’s Blast variation is superior to the Strike variation.

    On the best theoretical Teams, Rose simply fits the Tier 2 description.

    SP Super Saiyan Broly (Yellow)
    Explanation

    Stats

    HP 2448964
    Strike ATK 254545
    Blast ATK 242772
    Strike DEF 157122
    Blast DEF 159166

    Why this Tier?

    • He’s a good Melee Fighter with an atomic bomb for an Ultimate Move
    • He has some trouble finding a home, and his Damage inflicted is not too high for a 1% unit.

    Discussion

    SP SSJ Broly YEL does have a good toolkit, but it’s unfortunately attached to a non-Zenkai, non-Transforming unit. His Damage inflicted is a bit on the lower side unless he’s matched up against a Son Family unit, so he at least makes a nice counter to the likes of SP UI Goku PUR and SP SSJ3 Goku PUR

    If he’s not facing a Son Family team, his Ultimate which can scale up to an additional 80% Ultimate Move Damage inflicted can still make a dent in many units. Crucially, he does give Powerful Opponent a Health Z-Ability, which will keep him relevant in one way or another for a while.

    Why this Tier?

    • He’s a good Melee Fighter with an atomic bomb for an Ultimate Move
    • He has some trouble finding a home, and his Damage inflicted is not too high for a 1% unit.

    Discussion

    SP SSJ Broly YEL does have a good toolkit, but it’s unfortunately attached to a non-Zenkai, non-Transforming unit. His Damage inflicted is a bit on the lower side unless he’s matched up against a Son Family unit, so he at least makes a nice counter to the likes of SP UI Goku PUR and SP SSJ3 Goku PUR

    If he’s not facing a Son Family team, his Ultimate which can scale up to an additional 80% Ultimate Move Damage inflicted can still make a dent in many units. Crucially, he does give Powerful Opponent a Health Z-Ability, which will keep him relevant in one way or another for a while.

    SP Wasteland Bandit Yamcha (Green)
    Explanation

    Stats

    HP 2323320
    Strike ATK 256336
    Blast ATK 218764
    Strike DEF 165498
    Blast DEF 162925

    Why this Tier?

    • He has absolutely no Tags.
    • His barren wasteland of Tags means he will see almost no play.

    Discussion

    Dragon Ball Saga still has miles to go, but at the very least Yamcha can slide in there. Make no mistake however, the only reason the team can even begin to scratch the surface in terms of viability is almost entirely due to SP Demon King Piccolo YEL and SP Demon King Piccolo PUR

    Yamcha needs critical hits to do Damage, and even then it’s simply not enough. One of his Uniques also requires him to take Damage, which is the last thing a fragile unit like this would want to utilize.

    Why this Tier?

    • He has absolutely no Tags.
    • His barren wasteland of Tags means he will see almost no play.

    Discussion

    Dragon Ball Saga still has miles to go, but at the very least Yamcha can slide in there. Make no mistake however, the only reason the team can even begin to scratch the surface in terms of viability is almost entirely due to SP Demon King Piccolo YEL and SP Demon King Piccolo PUR

     

    Yamcha needs critical hits to do Damage, and even then it’s simply not enough. One of his Uniques also requires him to take Damage, which is the last thing a fragile unit like this would want to utilize.

    SP LL Majin Vegeta (Blue)
    Explanation

    Stats

    HP 2404980
    Strike ATK 236917
    Blast ATK 227186
    Strike DEF 166334
    Blast DEF 164196

    Why this Tier?

    • SP SSJ2 Trunks BLU just replaced him on the core

    • After Transforming, his main ability thereafter is able to kill some fighters in one shot. His Extra Move is also arguably the best in the game.

    Discussion

    He's considered 3 stars on the Tier List. At 6 stars, Majin Vegeta would still be Tier 2.

    His Pride-Staked Assault special move does excellent, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


    His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going. SP SSJ2 Trunks BLU just replaced him on the core, however, which has significantly hindered his viability.

    Why this Tier?

    • SP SSJ2 Trunks BLU just replaced him on the core

    • After Transforming, his main ability thereafter is able to kill some fighters in one shot. His Extra Move is also arguably the best in the game.

    Discussion

    He's considered 3 stars on the Tier List. At 6 stars, Majin Vegeta would still be Tier 2.

    His Pride-Staked Assault special move does excellent, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


    His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going. SP SSJ2 Trunks BLU just replaced him on the core, however, which has significantly hindered his viability.

    SP Ultimate Gohan Absorbed Buu: Super (Purple)
    Explanation

    Stats

    HP 2380353
    Strike ATK 215691
    Blast ATK 239033
    Strike DEF 156618
    Blast DEF 158805

    Why this Tier?

    • He’s a f2p unit that can be limit broken to 14 stars.
    • He’s a very one-dimensional Ranged Fighter, but very good at it.

    Discussion

    It’s unfortunate such an insane unit like SP Demon King Piccolo PUR was released shortly after BuuHan, as he was looking to be the primary Regen core purple. Still, he’s a great alternative in a Blast-focused Regeneration team.

    Why this Tier?

    • He’s a f2p unit that can be limit broken to 14 stars.
    • He’s a very one-dimensional Ranged Fighter, but very good at it.

     

    Discussion

    It’s unfortunate such an insane unit like SP Demon King Piccolo PUR was released shortly after BuuHan, as he was looking to be the primary Regen core purple. Still, he’s a great alternative in a Blast-focused Regeneration team.

    SP Gohan (Adult) (Blue)
    Explanation

    Stats

    HP 2346767
    Strike ATK 231155
    Blast ATK 234744
    Strike DEF 157313
    Blast DEF 154527

    Why this Tier?

    • He’s good, but not overly great. He’s a solid addition to Son Family and helps phase the team away from the “all Goku” variation.
    • He synergizes well with SP SSJ2 Gohan RED

    Discussion

    SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

    SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, as well as the fact that SP SSJ2 Trunks BLU just replaced him on Hybrids, he's now Tier 2.

    Why this Tier?

    • He’s good, but not overly great. He’s a solid addition to Son Family and helps phase the team away from the “all Goku” variation.
    • He synergizes well with SP SSJ2 Gohan RED

    Discussion

    SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

    SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, as well as the fact that SP SSJ2 Trunks BLU just replaced him on Hybrids, he's now Tier 2.

    SP 1st Form Frieza (Purple)
    Explanation

    Stats

    HP 2354147
    Strike ATK 217639
    Blast ATK 237402
    Strike DEF 159188
    Blast DEF 159188

    Why this Tier?

    • He’s an excellent Support with a high-Damage dealing Ultimate Move.
    • He's aging, slowly but surely.

    Discussion:

    He's considered at 3 stars on the Tier List. At 6 stars, he'd still likely be Tier 2, but has an argument for Tier 1.

    He can work with SP FF Cooler BLU and friends, but he's honestly starting to age. At the 3 stars he's considered for the list, he's still good and provides some decent Support, but his durability and offensive capabilities leave a lot to be desired.


     

    Why this Tier?

    • He’s an excellent Support with a high-Damage dealing Ultimate Move.
    • He's aging, slowly but surely.

     

    Discussion:

    He's considered at 3 stars on the Tier List. At 6 stars, he'd still likely be Tier 2, but has an argument for Tier 1.

    He can work with SP FF Cooler BLU and friends, but he's honestly starting to age. At the 3 stars he's considered for the list, he's still good and provides some decent Support, but his durability and offensive capabilities leave a lot to be desired.


     

    SP Youth Goku (Yellow)
    Explanation

    Stats

    HP 2533537
    Strike ATK 266146
    Blast ATK 227745
    Strike DEF 168611
    Blast DEF 166375

    Why this Tier?

    • He's starting to fall off a bit, and Son Family doesn't necessarily need him.
    • He's still very annoying to play against due to his Endurance and his Ki Battery.

    Discussion

    SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR.

    Son Familys core doesn't really need him as consistently as before. His support is still good, but when everyone else on the team already restores huge amounts of Ki on entry, it's a bit redundant. His damage has also started to take a big hit.

    Why this Tier?

    • He's starting to fall off a bit, and Son Family doesn't necessarily need him.
    • He's still very annoying to play against due to his Endurance and his Ki Battery.

    Discussion

    SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR.

    Son Familys core doesn't really need him as consistently as before. His support is still good, but when everyone else on the team already restores huge amounts of Ki on entry, it's a bit redundant. His damage has also started to take a big hit.

     

    EX 2nd Form Cell (Blue)
    Explanation

    Stats

    HP 2389340
    Strike ATK 232925
    Blast ATK 237564
    Strike DEF 167516
    Blast DEF 167511

    Why this Tier?

    • He slots into some of the better teams in the game in Regeneration and Android.

    • He’s a very good damage dealer, but will forever be stuck behind SP Android #21 BLU

    Discussion:

    EX 2nd Form Cell BLU can output significant amounts of Damage and has some extra inflicted against Saiyans and Androids, but the aforementioned #21 will keep him as a secondary choice on the best theoretical teams. Luckily, if she has not been acquired by the Player, 2F Cell can carry his own in the core.

    Why this Tier?

    • He slots into some of the better teams in the game in Regeneration and Android.

    • He’s a very good damage dealer, but will forever be stuck behind SP Android #21 BLU

    Discussion:

    EX 2nd Form Cell BLU can output significant amounts of Damage and has some extra inflicted against Saiyans and Androids, but the aforementioned #21 will keep him as a secondary choice on the best theoretical teams. Luckily, if she has not been acquired by the Player, 2F Cell can carry his own in the core.

    SP Dyspo (Red)
    Explanation

    Stats

    HP 2263947
    Strike ATK 238903
    Blast ATK 239054
    Strike DEF 150012
    Blast DEF 150312

    Why this Tier?

    • He has some of the longest Combo potential in the game, and packs a surprising punch.
    • He has some team issues, and his base stats are actually a bit low, requiring him to be limit broken a significant amount.

    Discussion

    Dyspo has an awesome toolkit, but his teams don’t have a complete color wheel. Most importantly: His defenses are absolutely horrific. While Dyspo can put together extremely long combinations, his presence as any kind of Defensive pivot is non-existent. If the player finds themselves not having priority often, Dyspo is a huge detriment as he can’t take many hits at all.

    Why this Tier?

    • He has some of the longest Combo potential in the game, and packs a surprising punch.
    • He has some team issues, and his base stats are actually a bit low, requiring him to be limit broken a significant amount.

    Discussion

    Dyspo has an awesome toolkit, but his teams don’t have a complete color wheel. Most importantly: His defenses are absolutely horrific. While Dyspo can put together extremely long combinations, his presence as any kind of Defensive pivot is non-existent. If the player finds themselves not having priority often, Dyspo is a huge detriment as he can’t take many hits at all.

    SP Broly: Fury (Red)
    Explanation

    Stats

    HP 2761969
    Strike ATK 278364
    Blast ATK 247467
    Strike DEF 178569
    Blast DEF 174464

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • His Zenkai boost is a huge boon for him, but he's still not the best Sagas red.

    Discussion:

    He’s still firmly behind SP Super Gogeta RED on the Sagas core. However, his toolkit still provides Sagas a lot of Support. He could be used in Android and Regeneration matchups alongside Super Gogeta due to their lack of a blue.

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • His Zenkai boost is a huge boon for him, but he's still not the best Sagas red.

    Discussion:

    He’s still firmly behind SP Super Gogeta RED on the Sagas core. However, his toolkit still provides Sagas a lot of Support. He could be used in Android and Regeneration matchups alongside Super Gogeta due to their lack of a blue.

    SP Youth Trunks (Blue)
    Explanation

    Stats

    HP 2416389
    Strike ATK 228504
    Blast ATK 189558
    Strike DEF 161966
    Blast DEF 164656

    Why this Tier?

    • He’s still a solid Zenkai fighter, but has aged.
       

    • He has good synergy with multiple top tier Teams.

    Discussion:

    SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

    Why this Tier?

    • He’s still a solid Zenkai fighter, but has aged.
       

    • He has good synergy with multiple top tier Teams.

    Discussion:

    SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

    SP Super Saiyan Trunks (Adult) (Rage) (Yellow)
    Explanation

    Stats

    HP 2545299
    Strike ATK 219195
    Blast ATK 243352
    Strike DEF 169608
    Blast DEF 166281

    Why this Tier?

    • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
    • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

    Discussion

    Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage. That being said, Rage Trunks works best with more limit breaks, and at the 7 stars he's considered for the Tier List, he's starting to age.

    Why this Tier?

    • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
    • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

    Discussion

    Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage. That being said, Rage Trunks works best with more limit breaks, and at the 7 stars he's considered for the Tier List, he's starting to age.

    SP Super Saiyan Vegeta (Purple)
    Explanation

    Stats

    HP 2531448
    Strike ATK 232079
    Blast ATK 227397
    Strike DEF 166226
    Blast DEF 166232

    Why this Tier?

    • He’s good, but not great. His base stats are very low, and his toolkit is umpressive.
    • He has a bit of appeal as some form of defensive pivot on a SP SSJ Bardock BLU led team.

    Discussion

    Months ago, SP SSJ Vegeta PUR would’ve been a solid all around unit -- and he still is to an extent -- but the fact of the matter is in a Meta that’s extremely top heavy with Zenkai units with monstrous base stats and toolkits, he barely scratches the surface in terms of effectiveness.

     

    Why this Tier?

    • He’s good, but not great. His base stats are very low, and his toolkit is umpressive.
    • He has a bit of appeal as some form of defensive pivot on a SP SSJ Bardock BLU led team.

    Discussion

    Months ago, SP SSJ Vegeta PUR would’ve been a solid all around unit -- and he still is to an extent -- but the fact of the matter is in a Meta that’s extremely top heavy with Zenkai units with monstrous base stats and toolkits, he barely scratches the surface in terms of effectiveness.

     

    SP Bulma (Youth) (Purple)
    Explanation

    Stats

    HP 2235971
    Strike ATK 220428
    Blast ATK 236212
    Strike DEF 161746
    Blast DEF 162730

    Why this Tier?

    • She might seem like a novelty character -- and in a way she is -- but she does provide excellent support for SP Android #18 YEL
    • She paralyzes the entire opposing team with her Main Ability.

    Discussion

    Despite her novelty factor, SP Bulma PUR does provide ARGUABLY the best fighter in the game in Android #18 with a wealth of Support and Damage inflicted. She shouldn’t see the field often, but really, she doesn’t have to.

    Why this Tier?

    • She might seem like a novelty character -- and in a way she is -- but she does provide excellent support for SP Android #18 YEL
    • She paralyzes the entire opposing team with her Main Ability.

    Discussion

     

    Despite her novelty factor, SP Bulma PUR does provide ARGUABLY the best fighter in the game in Android #18 with a wealth of Support and Damage inflicted. She shouldn’t see the field often, but really, she doesn’t have to.

    SP Super Kaioken Goku (Green)
    Explanation

    Stats

    HP 2469666
    Strike ATK 236074
    Blast ATK 246240
    Strike DEF 152141
    Blast DEF 150954

    Why this Tier?

    • He can actually output some consistently good Damage, but he’s extremely fragile.
    • There's no real reason to use him on Son Family.

    Discussion

    Even before SP SSJ3 Goku GRN received a Zenkai boost, there was no real reason to bring this unit in the core in most games. Now, he’s clearly the secondary choice on Son Family.

    Why this Tier?

    • He can actually output some consistently good Damage, but he’s extremely fragile.
    • There's no real reason to use him on Son Family.

     

    Discussion

    Even before SP SSJ3 Goku GRN received a Zenkai boost, there was no real reason to bring this unit in the core in most games. Now, he’s clearly the secondary choice on Son Family.

    SP Legendary Super Saiyan Broly (Blue)
    Explanation

    Stats

    HP 2680850
    Strike ATK 287970
    Blast ATK 212029
    Strike DEF 180857
    Blast DEF 173731

    Why this Tier?

    • His Zenkai banner re-released, giving him a home in Sagas, although he’s been outright replaced by SP FPSSJ Broly BLU

    • He's a bit one dimensional and has aged a bit.

    Discussion:

    Z7 Broly was a good addition to Sagas, but ultimately was replaced quickly by a much angrier variation of himself. Even still, he can still be used if LF Broly has not been acquired, or against Son Family alongside him to try and alleviate FSK Gohan

    Why this Tier?

    • His Zenkai banner re-released, giving him a home in Sagas, although he’s been outright replaced by SP FPSSJ Broly BLU

    • He's a bit one dimensional and has aged a bit.

    Discussion:

    Z7 Broly was a good addition to Sagas, but ultimately was replaced quickly by a much angrier variation of himself. Even still, he can still be used if LF Broly has not been acquired, or against Son Family alongside him to try and alleviate FSK Gohan

    HE Shallot (Light)
    Explanation

    Stats

    HP 1443116
    Strike ATK 151348
    Blast ATK 147388
    Strike DEF 96521
    Blast DEF 94422

    Why this Tier?

    • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
    • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

    Discussion

    Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

    Why this Tier?

    • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
    • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

     

    Discussion

    Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

    SP Vegito (Yellow)
    Explanation

    Stats

    HP 2370394
    Strike ATK 233439
    Blast ATK 247147
    Strike DEF 155199
    Blast DEF 153069

    Why this Tier?

    • He has excellent base stats after Transforming, and is well-rounded Offensively
    • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

    Discussion:


    His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around.

    SP Vegito YEL dropped to Tier 2 before SP SSGSS Gogeta YEL came out and flat out replaced him, but now his spot in Tier 2 is solidified.

    Why this Tier?

    • He has excellent base stats after Transforming, and is well-rounded Offensively
    • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

     

    Discussion:


    His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around.

    SP Vegito YEL dropped to Tier 2 before SP SSGSS Gogeta YEL came out and flat out replaced him, but now his spot in Tier 2 is solidified.

    SP Fusion Zamasu (Purple)
    Explanation

    Stats

    HP 2519333
    Strike ATK 232880
    Blast ATK 252994
    Strike DEF 161017
    Blast DEF 160539

    Why this Tier?

    • He’s a hellacious Ranged Fighter but also has many Defensive aspects in his toolkit.
    • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

    Discussion

    The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He's aged a bit, but still serves as a suitable replacement on his favorite teams.

    Why this Tier?

    • He’s a hellacious Ranged Fighter but also has many Defensive aspects in his toolkit.
    • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

    Discussion

    The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He's aged a bit, but still serves as a suitable replacement on his favorite teams.

    EX Gogeta (Red)
    Explanation

    Stats

    HP 2424941
    Strike ATK 237812
    Blast ATK 214960
    Strike DEF 159881
    Blast DEF 161997

    Why this Tier?

    • He’s hard to pull, SP Super Gogeta RED is better on the core.
    • He has excellent Support, Defensive, and Offensive capabilities.

    Discussion

    He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

    Why this Tier?

    • He’s hard to pull, SP Super Gogeta RED is better on the core.
    • He has excellent Support, Defensive, and Offensive capabilities.

     

    Discussion

    He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

    EX 1st Form Frieza (Blue)
    Explanation

    Stats

    HP 2076562
    Strike ATK 204941
    Blast ATK 240875
    Strike DEF 145974
    Blast DEF 147157

    Why this Tier?

    • He has a ton of Blast Attack potential.

    • He's not necessary in Lineage of Evil

    Discussion:

    EX 1F Frieza BLU can output a significant amount of Blast Damage, but his Tags already have so many powerful Blue Fighters that he has trouble finding his way onto the core. After his Zenkai boost, he’s a solid Ranged Fighter with some good support qualities as well. He’s good, but is a bit redundant with SP FF Cooler BLU

    Why this Tier?

    • He has a ton of Blast Attack potential.

    • He's not necessary in Lineage of Evil

    Discussion:

    EX 1F Frieza BLU can output a significant amount of Blast Damage, but his Tags already have so many powerful Blue Fighters that he has trouble finding his way onto the core. After his Zenkai boost, he’s a solid Ranged Fighter with some good support qualities as well. He’s good, but is a bit redundant with SP FF Cooler BLU

    SP Super Saiyan God SS Vegeta (Green)
    Explanation

    Stats

    HP 2423944
    Strike ATK 240279
    Blast ATK 231492
    Strike DEF 159148
    Blast DEF 160280

    Why this Tier?

    • He’s a good all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
       
    • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
       
       

    Discussion:

    He's considered 3 stars on the Tier List. At 6 stars, he'd still be Tier 2.

    SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. His one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

    Why this Tier?

    • He’s a good all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
       
    • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
       
       

    Discussion:

    He's considered 3 stars on the Tier List. At 6 stars, he'd still be Tier 2.

    SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. His one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

    SP Lavender (Purple)
    Explanation

    Stats

    HP 2356569
    Strike ATK 235590
    Blast ATK 238462
    Strike DEF 154022
    Blast DEF 152823

    Why this Tier

    • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
    • They have some team problems currently.

    Discussion

    SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

    Even despite his flaws, he has potential to move up once he gets some team help.

    Why this Tier

    • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
    • They have some team problems currently.

    Discussion

    SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

     

    Even despite his flaws, he has potential to move up once he gets some team help.

    SP Basil (Blue)
    Explanation

    Stats

    HP 2370594
    Strike ATK 248379
    Blast ATK 234211
    Strike DEF 150406
    Blast DEF 150411

    Why this Tier

    • He has a good Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
    • He has some team problems.

    Discussion

    Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

    Basil is still great, but SP Toppo BLU is way too good as the Rival Universe Blue.

    Why this Tier

    • He has a good Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
    • He has some team problems.

    Discussion

    Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

    Basil is still great, but SP Toppo BLU is way too good as the Rival Universe Blue.

    SP Hit (Yellow)
    Explanation

    Stats

    HP 2239550
    Strike ATK 243827
    Blast ATK 202491
    Strike DEF 137034
    Blast DEF 140477

    Why this Tier?

    • He gets a wealth of Offensive Buffs that can’t be cancelled, making him an excellent damage dealer even now.

    • He's a nice secondary choice on Rival Universe.

    Discussion: 

    He’s still hilariously fragile, but despite his age he has some new appeal as a secondary choice on Rival Universe after SP Champa YEL. He has a bit of appeal due to his ability to obliterate SP UI Goku PUR and other popular Purples.

    Why this Tier?

    • He gets a wealth of Offensive Buffs that can’t be cancelled, making him an excellent damage dealer even now.

    • He's a nice secondary choice on Rival Universe.

    Discussion: 

    He’s still hilariously fragile, but despite his age he has some new appeal as a secondary choice on Rival Universe after SP Champa YEL. He has a bit of appeal due to his ability to obliterate SP UI Goku PUR and other popular Purples.

    EX Whis (Red)
    Explanation

    Stats

    HP 2142957
    Strike ATK 225109
    Blast ATK 237817
    Strike DEF 158691
    Blast DEF 158691

    Why this Tier?

    • His stats and toolkit are still serviceable.

    • He’s part of one of the better Tags in the game.

    Discussion:

    EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

    Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

    Why this Tier?

    • His stats and toolkit are still serviceable.

    • He’s part of one of the better Tags in the game.

    Discussion:

    EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

    Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

    SP Teen Trunks (Purple)
    Explanation

    Stats

    HP 2318549
    Strike ATK 244941
    Blast ATK 207414
    Strike DEF 147244
    Blast DEF 144047

    Why this Tier?

    • This Fighter has aged pretty well.
       

    • His Strike Attack, Special Move Damage and Supportive Abilities are all still pretty solid.
       

    Discussion:

    He’s still a good Offensive unit. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, and Hybrid Saiyan doesn't really utilize him too much, but he's still a suitable replacement if need be.

    Why this Tier?

    • This Fighter has aged pretty well.
       

    • His Strike Attack, Special Move Damage and Supportive Abilities are all still pretty solid.
       

    Discussion:

    He’s still a good Offensive unit. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, and Hybrid Saiyan doesn't really utilize him too much, but he's still a suitable replacement if need be.

    SP Turles (Yellow)
    Explanation

    Stats

    HP 2370908
    Strike ATK 224846
    Blast ATK 247019
    Strike DEF 161200
    Blast DEF 162817

    Why this Tier?

    • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
    • He has problems with his team.

    Discussion

    He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, SP SSGSS Gogeta YEL just kicked him off the core of Sagas.

    Why this Tier?

     

    • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
    • He has problems with his team.

    Discussion

    He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, SP SSGSS Gogeta YEL just kicked him off the core of Sagas.

     

    SP Super Vegito (Purple)
    Explanation

    Stats

    HP 2429091
    Strike ATK 241038
    Blast ATK 218164
    Strike DEF 154266
    Blast DEF 151555

    Why this Tier?

    • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

    • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

    Discussion

    He's considered 3 stars on the Tier List. At 6 stars, Super Vegito is still Tier 2.

    Super Vegito is simply very old at this point. His toolkit was good enough to keep him afloat for an extremely long time, but his time as a consistent PVP unit is over.

    Why this Tier?

    • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

    • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

    Discussion

    He's considered 3 stars on the Tier List. At 6 stars, Super Vegito is still Tier 2.

    Super Vegito is simply very old at this point. His toolkit was good enough to keep him afloat for an extremely long time, but his time as a consistent PVP unit is over.

    SP Super Saiyan God SS Goku (Red)
    Explanation

    Stats

    HP 2494393
    Strike ATK 241684
    Blast ATK 217723
    Strike DEF 163312
    Blast DEF 167930

    Why this Tier?

    • Despite being a one-dimensional Red in a Meta with multiple Zenkai Blue units, he can hold his own at times.
    • He’s a pulverizing striker with some survivability, as well as a great Extra Move.

    Discussion

    He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

    Unfortunately, SP SSJ2 Gohan RED is the clear cut choice on Son Family, and despite not buffing the Tag, SP Perfect Form Cell (Revived) RED is preferred on Future as well. His Revive mechanic is simply too powerful. As a secondary choice on his best possible teams, he's Tier 2.

    Why this Tier?

    • Despite being a one-dimensional Red in a Meta with multiple Zenkai Blue units, he can hold his own at times.
    • He’s a pulverizing striker with some survivability, as well as a great Extra Move.

    Discussion

    He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

    Unfortunately, SP SSJ2 Gohan RED is the clear cut choice on Son Family, and despite not buffing the Tag, SP Perfect Form Cell (Revived) RED is preferred on Future as well. His Revive mechanic is simply too powerful. As a secondary choice on his best possible teams, he's Tier 2.

    EX Nappa (Red)
    Explanation

    Stats

    HP 1883496
    Strike ATK 202493
    Blast ATK 121201
    Strike DEF 96134
    Blast DEF 123795

    Why this Tier?

    • His Zenkai boost made him into a pulverizing Melee Fighter.

    • He's behind SP Super Gogeta RED on the core.

    Discussion:

    He's good, but only if the player has not gotten Super Gogeta for some reason.

    Why this Tier?

    • His Zenkai boost made him into a pulverizing Melee Fighter.

    • He's behind SP Super Gogeta RED on the core.

    Discussion:

    He's good, but only if the player has not gotten Super Gogeta for some reason.

    SP Vegeta (Purple)
    Explanation

    Stats

    HP 2318821
    Strike ATK 202183
    Blast ATK 241391
    Strike DEF 151094
    Blast DEF 147581

    Why this Tier?

    • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

    • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

    Discussion

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

    Why this Tier?

    • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

    • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

     

    Discussion

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

    SP Omega Shenron (Red)
    Explanation

    Stats

    HP 2479753
    Strike ATK 243452
    Blast ATK 240310
    Strike DEF 159918
    Blast DEF 161852

    Why this Tier?

    • He has some good Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
    • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

    Discussion:

    SP Omega Shenron RED has had one of the more unfortunate series of events happen to him despite being a great unit on release. SP SSB Vegito BLU completely gatekept him from thriving in a lot of games, GT rapidly fell off, and Regeneration started getting superior Reds like SP PF Cell Revived RED.

    Why this Tier?

    • He has some good Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
    • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

    Discussion:

    SP Omega Shenron RED has had one of the more unfortunate series of events happen to him despite being a great unit on release. SP SSB Vegito BLU completely gatekept him from thriving in a lot of games, GT rapidly fell off, and Regeneration started getting superior Reds like SP PF Cell Revived RED.

    HE World Champion Hercule (Blue)
    Explanation

    Stats

    HP 1782920
    Strike ATK 150255
    Blast ATK 121510
    Strike DEF 123535
    Blast DEF 125389

    Why this Tier?

    • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
    • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

    Discussion

    In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

    Why this Tier?

    • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
    • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

    Discussion

    In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

    SP Super Saiyan Vegeta (Blue)
    Explanation

    Stats

    HP 2234187
    Strike ATK 204960
    Blast ATK 237934
    Strike DEF 148091
    Blast DEF 152028

    Why this Tier?

    • The main trait of his toolkit is elongated Combos, which doesn’t bode too well for him considering how Damage mitigation works depending on how long the Combo is.

    • It’s hard for him to core in any Team, and he’s also very fragile.

    Discussion

    Vegeta Family simply has way too many viable Blues at this point for him to ever see core play, but if the Player is missing quite a few units and has a Ranged-focus team, he can see some play.

    Why this Tier?

    • The main trait of his toolkit is elongated Combos, which doesn’t bode too well for him considering how Damage mitigation works depending on how long the Combo is.

    • It’s hard for him to core in any Team, and he’s also very fragile.

     

    Discussion

    Vegeta Family simply has way too many viable Blues at this point for him to ever see core play, but if the Player is missing quite a few units and has a Ranged-focus team, he can see some play.

    EX Master Roshi (Blue)
    Explanation

    Stats

    HP 2278820
    Strike ATK 235103
    Blast ATK 230466
    Strike DEF 146825
    Blast DEF 147720

    Why this Tier?

    • He’s an OK Support and is a nice “tech” option against the Girls Tag
    • His stats are atrocious.

    Discussion

    He does have solid Support qualities, but he'll likely see only a microscopic bit of play on Dragon Ball Saga Teams until Players get fed up with him getting killed in 2 cards.

    Why this Tier?

    • He’s an OK Support and is a nice “tech” option against the Girls Tag
    • His stats are atrocious.

    Discussion

    He does have solid Support qualities, but he'll likely see only a microscopic bit of play on Dragon Ball Saga Teams until Players get fed up with him getting killed in 2 cards.

    Tier 3

    What makes a Fighter 'Tier 3'?

    Generally older Fighters, they might still have respectable toolkits or niche Abilities, but their stats are too old to consistently compete, and they have been replaced in their best possible Teams many times over.

    SP Vegeta (Red)
    Explanation

    Stats

    HP 2384560
    Strike ATK 231922
    Blast ATK 249262
    Strike DEF 147025
    Blast DEF 151795

    Why this Tier?

    • He’s a good Red for Vegeta Family, and he brings a coveted Health Z-Ability
    • He's fragile.

    Discussion

    He’s a good Fighter with some neat Support, but that’s about it. He was clearly meant to be a serviceable addition to the Team, but ultimately a bench type in the near future.

    Why this Tier?

    • He’s a good Red for Vegeta Family, and he brings a coveted Health Z-Ability
    • He's fragile.

     

    Discussion

    He’s a good Fighter with some neat Support, but that’s about it. He was clearly meant to be a serviceable addition to the Team, but ultimately a bench type in the near future.

    SP Golden Frieza (Green)
    Explanation

    Stats

    HP 2300086
    Strike ATK 234616
    Blast ATK 245568
    Strike DEF 152379
    Blast DEF 148828

    Why this Tier?

    • This Golden Frieza was easily one of the more oppressive Offensive units the game has ever seen, but he's ancient at this point.

    • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

    Discussion:

    SP Golden Frieza GRN was a downright terrifying Offensive Fighter, with his anti-Saiyan capabilities, high damage uniques and Debuffs, but he's seriously aged. SP Metal Cooler GRN is much better on the core now.


     

    Why this Tier?

    • This Golden Frieza was easily one of the more oppressive Offensive units the game has ever seen, but he's ancient at this point.

    • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

    Discussion:

    SP Golden Frieza GRN was a downright terrifying Offensive Fighter, with his anti-Saiyan capabilities, high damage uniques and Debuffs, but he's seriously aged. SP Metal Cooler GRN is much better on the core now.


     

    SP Super Saiyan Goku (RoC) (Green)
    Explanation

    Stats

    HP 2238513
    Strike ATK 239033
    Blast ATK 227563
    Strike DEF 163062
    Blast DEF 168516

    Why this Tier?

    • He's been replaced on all of his best teams at least twice, at this point.
    • His Special Move can still be devastating.

    Discussion

    His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team if he's used on Super Saiyan. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

    That being said, SSJ3 Goku GRN, Goku Black GRN, Metal Cooler GRN and Z7 Broly GRN have all replaced him on the core of his favorite teams multiple times.

    Why this Tier?

    • He's been replaced on all of his best teams at least twice, at this point.
    • His Special Move can still be devastating.

    Discussion

    His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team if he's used on Super Saiyan. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

    That being said, SSJ3 Goku GRN, Goku Black GRN, Metal Cooler GRN and Z7 Broly GRN have all replaced him on the core of his favorite teams multiple times.

    SP Cooler (Purple)
    Explanation

    Stats

    HP 2423941
    Strike ATK 211749
    Blast ATK 202635
    Strike DEF 159355
    Blast DEF 165019

    Why this Tier?

    • He’s still pretty solid Defensively.
    • He’s everything Lineage of Evil needed on release, but Lineage of Evil went through a long stretch of neglect which hurt his viability.
       

    Discussion

    His slow, Defensive, attrition based style was horrible to deal with in his prime, but Lineage of Evil fell off for quite a while. That kind of style is also susceptible to aging quickly with power creep. At this point, the Player might as well use SP 1F Frieza PUR for quicker, much more Offensive opportunities right out of the gate. Frieza’s strike cover stopping units dead in their tracks and stopping the Combo completely can come in handy much more nowadays.

    Why this Tier?

    • He’s still pretty solid Defensively.
    • He’s everything Lineage of Evil needed on release, but Lineage of Evil went through a long stretch of neglect which hurt his viability.
       

    Discussion

    His slow, Defensive, attrition based style was horrible to deal with in his prime, but Lineage of Evil fell off for quite a while. That kind of style is also susceptible to aging quickly with power creep. At this point, the Player might as well use SP 1F Frieza PUR for quicker, much more Offensive opportunities right out of the gate. Frieza’s strike cover stopping units dead in their tracks and stopping the Combo completely can come in handy much more nowadays.

     

    SP Perfect Form Cell (Red)
    Explanation

    Stats

    HP 2829617
    Strike ATK 264074
    Blast ATK 300639
    Strike DEF 183350
    Blast DEF 183335

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

    Discussion:

    SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, and Z7 Metal Cooler RED is also superior on the core. He's down to Tier 3 as a result.

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

    Discussion:

     

    SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, and Z7 Metal Cooler RED is also superior on the core. He's down to Tier 3 as a result.

    SP Super Full Power Saiyan 4 Goku (Green)
    Explanation

    Stats

    HP 2377852
    Strike ATK 237893
    Blast ATK 249132
    Strike DEF 164060
    Blast DEF 164037

    Why this Tier:

    • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
    • He’s pretty one dimensional Offensively, his Team could use some better Z-Ability synergy if he's used on it, he's been replaced on Son Family, and GT has been neglected.

    Discussion:

    This SSJ4 Goku variant was pretty good on release. He didn't set the world on fire, but he was able to unleash significant Blast damage and unleash a monstrous Ultimate Move that also healed him for a whopping 40% of his HP. He's not even necessarily old, he's just been completely neglected and forgotten about in more ways than one.

    Why this Tier:

    • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
    • He’s pretty one dimensional Offensively, his Team could use some better Z-Ability synergy if he's used on it, he's been replaced on Son Family, and GT has been neglected.

     

    Discussion:

    This SSJ4 Goku variant was pretty good on release. He didn't set the world on fire, but he was able to unleash significant Blast damage and unleash a monstrous Ultimate Move that also healed him for a whopping 40% of his HP. He's not even necessarily old, he's just been completely neglected and forgotten about in more ways than one.

    SP Super Saiyan 4 Goku (Purple)
    Explanation

    Stats

    HP 2364695
    Strike ATK 243762
    Blast ATK 215849
    Strike DEF 158876
    Blast DEF 159827

    Why this Tier?

    • He has good Damage, Combo, and Defensive potential.

    • He's aged a bit, Son Family has superior options, and GT has been beyond neglected.

    Discussion:

    On release, SP SSJ4 Goku PUR popping onto the battlefield meant trouble for anyone who stood in his way. With massive Damage inflicted, Ki Restore on entry, Damage reduction, an Ultimate Move, and a Special Move that traps his opponent, he did it all and  had a ton of sustain to stay in the fight. He's simply gotten too old at this point, and has gotten little to no support.

    SP SSJ3 Goku PUR effortlessly kicks him off any Son Family or Saiyan team, and GT continues to be a barren wasteland when it comes to releases. GT hasn’t been able to compete consistently despite him being a core member of the team, so he falls to Tier 3.

    Why this Tier?

    • He has good Damage, Combo, and Defensive potential.

    • He's aged a bit, Son Family has superior options, and GT has been beyond neglected.

     

    Discussion:

    On release, SP SSJ4 Goku PUR popping onto the battlefield meant trouble for anyone who stood in his way. With massive Damage inflicted, Ki Restore on entry, Damage reduction, an Ultimate Move, and a Special Move that traps his opponent, he did it all and  had a ton of sustain to stay in the fight. He's simply gotten too old at this point, and has gotten little to no support.

    SP SSJ3 Goku PUR effortlessly kicks him off any Son Family or Saiyan team, and GT continues to be a barren wasteland when it comes to releases. GT hasn’t been able to compete consistently despite him being a core member of the team, so he falls to Tier 3.

    EX Raditz (Blue)
    Explanation

    Stats

    HP 1773015
    Strike ATK 175687
    Blast ATK 186099
    Strike DEF 101745
    Blast DEF 99524

    Why this Tier?

    • He’s received a Zenkai 7 buff, and his damage is actually considerably high.
    • He's still not the first choice on any of his teams.

    Discussion

    He’s an excellent consolation prize for those who couldn’t get some of the more powerful Zenkai Blue units, and he has some appeal on Frieza Force, but he can't compete that consistently.

    Why this Tier?

    • He’s received a Zenkai 7 buff, and his damage is actually considerably high.
    • He's still not the first choice on any of his teams.

    Discussion

    He’s an excellent consolation prize for those who couldn’t get some of the more powerful Zenkai Blue units, and he has some appeal on Frieza Force, but he can't compete that consistently.

     

    EX Vegeta (Yellow)
    Explanation

    Stats

    HP 2111593
    Strike ATK 207480
    Blast ATK 226543
    Strike DEF 149446
    Blast DEF 144468

    Why this Tier?

    • He was recently Balance Changed, so statistically he’s much better than before.

    • His toolkit is still lackluster and he remains very one dimensional

    Discussion:

    EX Vegeta YEL has some inconsistent Damage output, but he does have some appeal on a Frieza Force team

    Why this Tier?

    • He was recently Balance Changed, so statistically he’s much better than before.

    • His toolkit is still lackluster and he remains very one dimensional

    Discussion:

    EX Vegeta YEL has some inconsistent Damage output, but he does have some appeal on a Frieza Force team

    SP Vegeta (Super Saiyan) (Blue)
    Explanation

    Stats

    HP 2212288
    Strike ATK 218206
    Blast ATK 209586
    Strike DEF 137841
    Blast DEF 140377

    Why this Tier?

    • He has an excellent Melee-focused toolkit along with a Special Move that restores his Health every time it lands.
       

    • Vegeta Family much prefers SP SSJ2 Trunks BLU, and Sagas much prefers SP FPSSJ Broly BLU. He’s simply been replaced too many times on his best possible teams. He can still be a nuisance with his Blast Armor and transforming stats, but that’s about it.

    Discussion

    He found a somewhat unconventional home in Sagas in his prime, but Sagas fell off and had no releases for quite a while. By the time they came back to relevancy, this Vegeta had been powercrept. Vegeta Family also had multiple strong Blue releases, worsening his effectiveness.

    Why this Tier?

    • He has an excellent Melee-focused toolkit along with a Special Move that restores his Health every time it lands.
       

    • Vegeta Family much prefers SP SSJ2 Trunks BLU, and Sagas much prefers SP FPSSJ Broly BLU. He’s simply been replaced too many times on his best possible teams. He can still be a nuisance with his Blast Armor and transforming stats, but that’s about it.

    Discussion

    He found a somewhat unconventional home in Sagas in his prime, but Sagas fell off and had no releases for quite a while. By the time they came back to relevancy, this Vegeta had been powercrept. Vegeta Family also had multiple strong Blue releases, worsening his effectiveness.

    SP Super Saiyan 4 Vegeta (Red)
    Explanation

    Stats

    HP 2258511
    Strike ATK 226630
    Blast ATK 250566
    Strike DEF 160153
    Blast DEF 156986

    Why this Tier?

    • He’s one of the better Offensive Ranged Fighters this game will see relative to their release. His Blast Attack Buffs are outstanding and he comes with an innate increased Card Draw speed that cannot be canceled.
       
    • He’s very fragile, and has been replaced on all of his best Teams.
       

    Discussion:

    He's been replaced on Vegeta Family as well as GT. What was once one of the more terrifying hyper-offensive units we've seen to date, he's simply too old at this point.

    Why this Tier?

    • He’s one of the better Offensive Ranged Fighters this game will see relative to their release. His Blast Attack Buffs are outstanding and he comes with an innate increased Card Draw speed that cannot be canceled.
       
    • He’s very fragile, and has been replaced on all of his best Teams.
       

    Discussion:

    He's been replaced on Vegeta Family as well as GT. What was once one of the more terrifying hyper-offensive units we've seen to date, he's simply too old at this point.

    EX Krillin (Purple)
    Explanation

    Stats

    HP 2489588
    Strike ATK 232272
    Blast ATK 252922
    Strike DEF 164352
    Blast DEF 170272

    Why this Tier?

    • He has good synergy with his good friend SP Angry Goku BLU
    • Outside of funneling resources into Angry Goku, he really has no other team at the moment.

    Discussion

    If the plan is to help out the Frieza Saga Team in the near future, Zenkai EX Krillin PUR is a nice start due to his synergy with SP Angry Goku BLU.

    Outside of funneling resources into Goku, however, he doesn’t serve much of a purpose for the time being. Goku variants would also just prefer to be used elsewhere than alongside Krillin, for example right next to SP SSJ3 Goku PUR. He’ll be placed in Tier 3 until he gets a more well-rounded Team, if that ever happens.

    Why this Tier?

    • He has good synergy with his good friend SP Angry Goku BLU
    • Outside of funneling resources into Angry Goku, he really has no other team at the moment.

    Discussion

    If the plan is to help out the Frieza Saga Team in the near future, Zenkai EX Krillin PUR is a nice start due to his synergy with SP Angry Goku BLU.

    Outside of funneling resources into Goku, however, he doesn’t serve much of a purpose for the time being. Goku variants would also just prefer to be used elsewhere than alongside Krillin, for example right next to SP SSJ3 Goku PUR. He’ll be placed in Tier 3 until he gets a more well-rounded Team, if that ever happens.

     

    SP Super Baby 2 (Blue)
    Explanation

    Stats

    HP 2454042
    Strike ATK 216672
    Blast ATK 225894
    Strike DEF 163817
    Blast DEF 166780

    Why this Tier?

    • His Support qualities are still good, most notably giving a Team-wide Heal of 10% every time he’s switched out.
       
       
    • He's been power crept.
       

    Discussion:

    Super Baby 2 went from an oppressive leader of Regen, to quickly falling off and never being recommended for PVP even when he was their only Blue. Now that SP Android #21 BLU and SP Kid Buu BLU much better on the core, he’s pretty much dead in the water

    Why this Tier?

    • His Support qualities are still good, most notably giving a Team-wide Heal of 10% every time he’s switched out.
       
       
    • He's been power crept.
       

    Discussion:

    Super Baby 2 went from an oppressive leader of Regen, to quickly falling off and never being recommended for PVP even when he was their only Blue. Now that SP Android #21 BLU and SP Kid Buu BLU much better on the core, he’s pretty much dead in the water

     

    SP Super Saiyan Rosé Goku Black (Red)
    Explanation

    Stats

    HP 2478590
    Strike ATK 237266
    Blast ATK 234413
    Strike DEF 152910
    Blast DEF 153839

    Why this Tier?

    • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
       
    • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
       

    Discussion

    God Ki urgently needs a new Red, and this Rose variant just can't cut it anymore. He’s also got no chance to ever see play over SP PF Cell Revived RED on Future.

    Why this Tier?

    • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
       
    • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
       

    Discussion

    God Ki urgently needs a new Red, and this Rose variant just can't cut it anymore. He’s also got no chance to ever see play over SP PF Cell Revived RED on Future.

     

    SP Full Power Boujack (Purple)
    Explanation

    Stats

    HP 2439472
    Strike ATK 251175
    Blast ATK 231930
    Strike DEF 157025
    Blast DEF 156416

    Why this Tier?

    • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

    • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty, but is negated by  SP SSGSS Vegito BLU And SP SSGSS Gogeta YEL

    Discussion

    SP Boujack PUR was incredibly hard to deal with in his prime, but units in the Meta can actually deal with his iconic Cover much easier now. Despite this, it can still be utilized against teams that do not have these units that negate it, but there are just better options on Sagas at this point. He lasted quite a while, but is now a secondary or tertiary choice.

    Why this Tier?

    • He’s meant to be an Offensive Fighter but seems to be Offense, Defense, and Support all wrapped in one.

    • His Cover is one of the more powerful effects in the game as it negates any Arts including Ultimate Moves, and has no substitution penalty, but is negated by  SP SSGSS Vegito BLU And SP SSGSS Gogeta YEL

    Discussion

    SP Boujack PUR was incredibly hard to deal with in his prime, but units in the Meta can actually deal with his iconic Cover much easier now. Despite this, it can still be utilized against teams that do not have these units that negate it, but there are just better options on Sagas at this point. He lasted quite a while, but is now a secondary or tertiary choice.

    SP Super Saiyan Teen Trunks: Battle Armor (Red)
    Explanation

    Stats

    HP 2327978
    Strike ATK 247313
    Blast ATK 220938
    Strike DEF 161655
    Blast DEF 162619

    Why this Tier?

    • He's a good Melee Fighter with a devastating Ultimate Ability.
    • He's been replaced too many times on both Teams he'd like to be on.

    Discussion:

    It's quite difficult to activate his "Eradicate Evil" stay-in Buffs in a Meta where so many units are susceptible to being killed in one or two Combos, but he still has many other ways of amounting very high Strike Damage. His problem is he's simply been replaced multiple times.

    His Ultimate Move has held up pretty nicely, as it can still do nuclear amounts of Damage in the right situation, but he's still aged considerably to be used consistently.

    Why this Tier?

    • He's a good Melee Fighter with a devastating Ultimate Ability.
    • He's been replaced too many times on both Teams he'd like to be on.

    Discussion:

    It's quite difficult to activate his "Eradicate Evil" stay-in Buffs in a Meta where so many units are susceptible to being killed in one or two Combos, but he still has many other ways of amounting very high Strike Damage. His problem is he's simply been replaced multiple times.

    His Ultimate Move has held up pretty nicely, as it can still do nuclear amounts of Damage in the right situation, but he's still aged considerably to be used consistently.

    SP Final Form Frieza: Full Power (Yellow)
    Explanation

    Stats

    HP 2445644
    Strike ATK 225373
    Blast ATK 227232
    Strike DEF 161774
    Blast DEF 166034

    Why this Tier?

    • He’s aged a lot, and SP FF Frieza YEL is superior on the core now.
       

    • His Special Move spam enables him to do a ton of Damage despite his low base Attack stats.

    Discussion:

    FP FF Frieza still has some use due to his disruptive capabilities and his Special Move which can do a good bit of Damage after a  FF Cooler switch, but that’s about it.

    Why this Tier?

    • He’s aged a lot, and SP FF Frieza YEL is superior on the core now.
       

    • His Special Move spam enables him to do a ton of Damage despite his low base Attack stats.

    Discussion:

    FP FF Frieza still has some use due to his disruptive capabilities and his Special Move which can do a good bit of Damage after a  FF Cooler switch, but that’s about it.

    SP Great Saiyaman 1 & 2 (Assist) (Red)
    Explanation

    Stats

    HP 2365530
    Strike ATK 243759
    Blast ATK 223369
    Strike DEF 160214
    Blast DEF 157067

    Why This Tier?

    • They provide good support and are underrated in terms of damage relative to other support units.
    • They have pretty significant team issues.

    Discussion:

    While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

    Why This Tier?

    • They provide good support and are underrated in terms of damage relative to other support units.
    • They have pretty significant team issues.

    Discussion:

    While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

    SP Saiyan Saga Goku (Blue)
    Explanation

    Stats

    HP 2341416
    Strike ATK 228012
    Blast ATK 222024
    Strike DEF 164494
    Blast DEF 162680

    Why this Tier?

    • Saiyans have a much-needed Support Fighter with his unit, most notably a potentially permanent 40% Damage inflicted for him and his allies if he’s switched out a few times.

    • While he doesn’t have Damage reduction in his toolkit, he does have many ways to sustain himself via Healing.

    Discussion

    His “You let your guard down” Unique Ability is what makes this Fighter pretty good. If switched out enough, he provides his Teammates and himself a permanent 40% Damage Buff which cannot be cancelled. His “Resolute Fighting Spirit” gives him plenty of Damage Uniques for himself to ensure he’s not simply a pure Support.

    He's a bit older and was fragile even on release, but he can still be used to funnel resources into much more powerful Saiyans, and do it somewhat reliably.

    Why this Tier?

    • Saiyans have a much-needed Support Fighter with his unit, most notably a potentially permanent 40% Damage inflicted for him and his allies if he’s switched out a few times.

    • While he doesn’t have Damage reduction in his toolkit, he does have many ways to sustain himself via Healing.

    Discussion

    His “You let your guard down” Unique Ability is what makes this Fighter pretty good. If switched out enough, he provides his Teammates and himself a permanent 40% Damage Buff which cannot be cancelled. His “Resolute Fighting Spirit” gives him plenty of Damage Uniques for himself to ensure he’s not simply a pure Support.

    He's a bit older and was fragile even on release, but he can still be used to funnel resources into much more powerful Saiyans, and do it somewhat reliably.

    SP Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 2573117
    Strike ATK 246943
    Blast ATK 295640
    Strike DEF 170514
    Blast DEF 178630

    Why this Tier?

    • He’s a good Last Man Standing Fighter, but for the most part his Buffs are either unreliable or focused against Lineage of Evil specifically.

    • His good stats are not enough to make him even a decent Fighter in early-mid Game.

    Discussion:

    Even at Zenkai 7, he's hard to justify over many other units. He's clearly the worst Zenkai stand-alone wise, and arguably worse than some of the EX units that were given Zenkai 7 boosts.


    He has an iota of incentive alongside SSJ Bardock, but nothing more.

    Why this Tier?

    • He’s a good Last Man Standing Fighter, but for the most part his Buffs are either unreliable or focused against Lineage of Evil specifically.

    • His good stats are not enough to make him even a decent Fighter in early-mid Game.

    Discussion:

    Even at Zenkai 7, he's hard to justify over many other units. He's clearly the worst Zenkai stand-alone wise, and arguably worse than some of the EX units that were given Zenkai 7 boosts.


    He has an iota of incentive alongside SSJ Bardock, but nothing more.

    SP Broly: Cheelai (Assist) (Blue)
    Explanation

    Stats

    HP 2493024
    Strike ATK 240486
    Blast ATK 236800
    Strike DEF 156028
    Blast DEF 157279

    Why this Tier?

    • His Damage potential after he’s switched out a few times is extremely high.
    • He’s not just all brute strength, his partner Cheelai gives him utility and survivability as well.

    Discussion

    SP FPSSJ Broly BLU kicks him off the core of Sagas, and he has way too much competition on Frieza Force as well.

    Why this Tier?

    • His Damage potential after he’s switched out a few times is extremely high.
    • He’s not just all brute strength, his partner Cheelai gives him utility and survivability as well.

    Discussion

    SP FPSSJ Broly BLU kicks him off the core of Sagas, and he has way too much competition on Frieza Force as well.

    SP Super Saiyan Gotenks (Red)
    Explanation

    Stats

    HP 2304579
    Strike ATK 236079
    Blast ATK 226380
    Strike DEF 164313
    Blast DEF 156672

    Why this Tier?

    • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
    • He's been replaced on the core on multiple Teams.

    Discussion

    SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

    However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core as well as SP Super Gogeta RED

    Why this Tier?

    • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
    • He's been replaced on the core on multiple Teams.

    Discussion

    SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

    However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core as well as SP Super Gogeta RED

     

    SP Bardock (Red)
    Explanation

    Stats

    HP 2469664
    Strike ATK 235342
    Blast ATK 229101
    Strike DEF 154604
    Blast DEF 154272

    Why this Tier?

    • He’s a lot better when transformed, but has to wait either 50 timer counts or for an ally to die.
       
    • True to his character, he’s an incredible last man standing Fighter.
       

    Discussion

    Bardock having to wait for his Transformation is a considerable detriment. With how quick and violently games can end in this Meta, his slow and attrition based style suffers moreso than other units. He's still a good secondary or tertiary choice on Saiyans, it ultimately depends on how many units the Player is missing.

    Why this Tier?

    • He’s a lot better when transformed, but has to wait either 50 timer counts or for an ally to die.
       
    • True to his character, he’s an incredible last man standing Fighter.
       

    Discussion

    Bardock having to wait for his Transformation is a considerable detriment. With how quick and violently games can end in this Meta, his slow and attrition based style suffers moreso than other units. He's still a good secondary or tertiary choice on Saiyans, it ultimately depends on how many units the Player is missing.

     

    SP Gohan (Green)
    Explanation

    Stats

    HP 2232879
    Strike ATK 204704
    Blast ATK 228844
    Strike DEF 141090
    Blast DEF 144168

    Why this Tier?

    • He has good Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

    • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

    Discussion: 

    SP Gohan GRN's anti-Android capabilities actually serve a purpose in this Meta considering how old he is, but there are better options at this point. Even on release, he was extremely fragile. If he's used, he has to be sheltered quite a bit.

    Why this Tier?

    • He has good Blast Attack, Crisis-esque Abilities even after only one Teammate has been killed, and controls the Combat Loop effectively with his Extra Move.

    • He’s actually quite fragile despite being able to Transform, unlike other Transforming Fighters.

    Discussion: 

    SP Gohan GRN's anti-Android capabilities actually serve a purpose in this Meta considering how old he is, but there are better options at this point. Even on release, he was extremely fragile. If he's used, he has to be sheltered quite a bit.

    SP Perfect Cell (Yellow)
    Explanation

    Stats

    HP 2335315
    Strike ATK 242066
    Blast ATK 224077
    Strike DEF 150581
    Blast DEF 151465

    Why this Tier?

    • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.
       
    • His Ultimate Move Solar Kamehameha is a destructive attack and has a chance to inflict the dreaded faint.
       

    Discussion:

    SP Perfect Cell YEL lasted for what seemed like forever. He's definitely aged considerably at this point, but his wealth of Tags as well as the few annoying capabilities in his toolkit are actually keeping him afloat. He's a secondary or tertiary choice in most cases.

    Why this Tier?

    • His “You look surprised…” Unique Ability provides him with a massive 45% Damage Inflicted Boost for 15 timer counts, while also sealing an Enemy Card slot when he enters the battlefield up to 3 times.
       
    • His Ultimate Move Solar Kamehameha is a destructive attack and has a chance to inflict the dreaded faint.
       

    Discussion:

    SP Perfect Cell YEL lasted for what seemed like forever. He's definitely aged considerably at this point, but his wealth of Tags as well as the few annoying capabilities in his toolkit are actually keeping him afloat. He's a secondary or tertiary choice in most cases.

    SP Goku Black (Yellow)
    Explanation

    Stats

    HP 2558777
    Strike ATK 232236
    Blast ATK 263884
    Strike DEF 175567
    Blast DEF 179645

    Why this Tier?

    Discussion

    He’s a nice consolation prize for those who don’t have the aforementioned Rage Trunks or LF Gohan at a decent enough star level, but even, he’s just flat out mediocre even at Z7. Even on Zenkai release, he was an underwhelming, win-more type of unit.

    Why this Tier?

    Discussion

    He’s a nice consolation prize for those who don’t have the aforementioned Rage Trunks or LF Gohan at a decent enough star level, but even, he’s just flat out mediocre even at Z7. Even on Zenkai release, he was an underwhelming, win-more type of unit.

    SP Super Saiyan Youth Gohan (Yellow)
    Explanation

    Stats

    HP 2210898
    Strike ATK 222921
    Blast ATK 206816
    Strike DEF 155201
    Blast DEF 154969

    Why this Tier?

    • He still has one of the better Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
       

    • He has many Team options when limit broken to 5 stars, but he's aged considerably.
       

    Discussion

    SP SSJ Gohan Youth YEL still has some incentive to see play if the Player is missing a few Yellow choices for their Sagas or Hybrid Saiyan team, but at this point he's simply too old to be used in any consistent capacity.

    Why this Tier?

    • He still has one of the better Extra Moves in the game, locks the Enemy in with his first Main Ability, and draws a Special Move Arts Card with enough Ki to use it from his second Main Ability.
       

    • He has many Team options when limit broken to 5 stars, but he's aged considerably.
       

    Discussion

    SP SSJ Gohan Youth YEL still has some incentive to see play if the Player is missing a few Yellow choices for their Sagas or Hybrid Saiyan team, but at this point he's simply too old to be used in any consistent capacity.

    SP Gogeta (Blue)
    Explanation

    Stats

    HP 2278327
    Strike ATK 224004
    Blast ATK 235123
    Strike DEF 149322
    Blast DEF 149632

    Why this Tier?

    • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
        
    • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
        

    Discussion:

    SP Gogeta BLU still has good stats after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now.

    Why this Tier?

    • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
        
    • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
        

    Discussion:

    SP Gogeta BLU still has good stats after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now.

     

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    About the Author(s)

    18-0 in both LBRs, top 1k in PVP ever since they started giving CC out for it, immune to anecdotal evidence, 250 pound bench press for reps

    Content Contributor and Former Sub-Site Lead

    I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.

    Dragon Ball Legends Writer. Son Family and Lineage of Evil addict. Consistent top 100 since the game's inception: highest rank in a season was 7th. I like long walks on the beach 

    dblegends.gamepress.gg site lead. Childhood Dragon Ball fan, game designer by hobby, forever DM.