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What are units considered?

ZENKAI AND 1% UNITS EXPLANATION

IMPORTANT NOTES

  • 1% Banner Fighters = 9*
  • EX Rarity Fighters = ~6*
  • Zenkai Fighters featured in Master Pack Banners and Tutorial Missions = 14* 
  • Zenkai Fighters NOT featured in Master Pack Banners and Tutorial Missions = 9*
  • F2P Fighters and F2P Zenkai Fighters = 14* 
  • Zenkai Legends Limited Fighters = 7*

Tier Z

What makes a Fighter ‘Z Tier’?

The absolute best Fighters in the game. Zenkais have really changed how the landscape of the game work. Fighters in this Tier not only own an Ability that exerts control over core game systems as well as multiple Teams that work with them, but very high base stats that make them incredibly difficult to deal with on many sides of the field, at any point of the Match.

SP Super Saiyan 2 Youth Gohan (Red)
Explanation

Stats

HP 2847058
Strike ATK 266231
Blast ATK 301574
Strike DEF 192054
Blast DEF 190156

Why this Tier?

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match, and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

Why this Tier?

Discussion:

Historically, SP SSJ2 Gohan RED took a bit of time or a dead ally to really get going, but with his Zenkai 7 boost, he can take many fighters out even at the very onset of the match. His Zenkai boost has bolstered basically everything he did exceptionally well in his prime, fixed his problems early on the match, and even threw in some support qualities for good measure. Even blue units are not safe from SP SSJ2 Gohan RED.

SP Super Saiyan Gohan (Youth) (Purple) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • He’s the best LF released in recent memory, when it comes to not only stats but toolkit as well, even at 3 stars.
  • His toolkit is overall excellent, but the incredibly oppressive Revive mechanic puts him over the edge.

Discussion

SP Super Saiyan 2 Youth Gohan PUR has drastically changed the landscape of the game due to his kit but also the teams he fits into. SP SSJ2 Gohan RED was already considered one of the best units in the game, but now that he has a buzzsaw like this Reviving Gohan by his side, these two are going to share the top spot for a very long time.
 

There’s really no wrong answer as far as who is better than the other as they both compliment each other perfectly.


 

Why this Tier?

  • He’s the best LF released in recent memory, when it comes to not only stats but toolkit as well, even at 3 stars.
  • His toolkit is overall excellent, but the incredibly oppressive Revive mechanic puts him over the edge.

 

Discussion

SP Super Saiyan 2 Youth Gohan PUR has drastically changed the landscape of the game due to his kit but also the teams he fits into. SP SSJ2 Gohan RED was already considered one of the best units in the game, but now that he has a buzzsaw like this Reviving Gohan by his side, these two are going to share the top spot for a very long time.
 

There’s really no wrong answer as far as who is better than the other as they both compliment each other perfectly.


 

SP Super Saiyan 3 Goku (Green)
Explanation

Stats

HP 2783591
Strike ATK 273500
Blast ATK 293140
Strike DEF 189907
Blast DEF 187700

Why this Tier?

  • His Zenkai boost has finally done him justice, as he’s a formidable fighter in multiple facets of PVP
  • PVP matches can quickly get out of hand if he’s able to force enough switches.

Discussion

SP SSJ3 Goku GRN was a bit underrated on release. While seemingly “balanced,” he’s still an exceptional all around unit that has a ton of durability, and a nuclear bomb Ultimate that’s hard to survive.

He still possesses his Cover:Rescue which puts a lot of pressure on the opposing Team. Most importantly, his Ultimate Move  -- supplemented by his Main Ability nullifying color disadvantage -- is now one of the hardest hitting Ultimate Moves in the game. Not many can afford to stand in it’s way, especially if he’s managed to build up some Buffs via his “Thank you, Dragon Balls!” Unique Ability.

Why this Tier?

  • His Zenkai boost has finally done him justice, as he’s a formidable fighter in multiple facets of PVP
  • PVP matches can quickly get out of hand if he’s able to force enough switches.

 

Discussion

SP SSJ3 Goku GRN was a bit underrated on release. While seemingly “balanced,” he’s still an exceptional all around unit that has a ton of durability, and a nuclear bomb Ultimate that’s hard to survive.

He still possesses his Cover:Rescue which puts a lot of pressure on the opposing Team. Most importantly, his Ultimate Move  -- supplemented by his Main Ability nullifying color disadvantage -- is now one of the hardest hitting Ultimate Moves in the game. Not many can afford to stand in it’s way, especially if he’s managed to build up some Buffs via his “Thank you, Dragon Balls!” Unique Ability.

 

SP LL Super Saiyan Gohan (Yellow) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • He really conveys the character from the anime, someone with an indomitable fighting spirit who can do everything he can to help his Team win.
  • His base stats are on the lower side, but he and his teammates more than makeup for it.

Discussion

Gohan’s toolkit is simply sensational. Very high Damage inflicted boosts, Endurance, permanent Card Draw Speed, and tons of Support all wrapped in one. Most notably, he's right alongside insane units like SP SSJ Youth Gohan PUR and SP SSJ2 Gohan RED. His Endurance and Support are absolutely invaluable for these two, and Gohan more than holds his own on the field himself. Hybrid Saiyans have been (almost inexplicably) getting a multitude of additions and buffs, and Future Gohan has benefitted from them all. Due to being such a vital part of the best team in the game, he deserves Z Tier for this update.

Why this Tier?

  • He really conveys the character from the anime, someone with an indomitable fighting spirit who can do everything he can to help his Team win.
  • His base stats are on the lower side, but he and his teammates more than makeup for it.

Discussion

Gohan’s toolkit is simply sensational. Very high Damage inflicted boosts, Endurance, permanent Card Draw Speed, and tons of Support all wrapped in one. Most notably, he's right alongside insane units like SP SSJ Youth Gohan PUR and SP SSJ2 Gohan RED. His Endurance and Support are absolutely invaluable for these two, and Gohan more than holds his own on the field himself. Hybrid Saiyans have been (almost inexplicably) getting a multitude of additions and buffs, and Future Gohan has benefitted from them all. Due to being such a vital part of the best team in the game, he deserves Z Tier for this update.

Tier S

What makes a Fighter 'S Tier'?

Not too drastically different from the Fighters in Z Tier, these Fighters have a few minuscule flaws that don’t let them take over the game consistently, or lack proper Tag Support which in turn compromises how well they perform. For the most part, these Fighters are consistently brought into PVP matches on upper S or Z Tier Teams.

SP Majin Buu: Good (Green)
Explanation

Stats

HP 2703928
Strike ATK 239811
Blast ATK 243812
Strike DEF 188370
Blast DEF 185237

Why this Tier?

  • At Zenkai Level 7, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability, and is generally incredibly hard to take down.

  • His lock-in/ability to lock Strike arts can potentially be game-changing

Discussion

Good Buu doesn't seem like he'll ever age barring the PVP changes that are due to come at the end of the year, seemingly intended to tone down Zenkai units. Until then, he'll continue being the backbone of Regeneration.

Why this Tier?

  • At Zenkai Level 7, he Heals for a tremendous amount from his Main Ability and Soft Body Unique Ability, and is generally incredibly hard to take down.

  • His lock-in/ability to lock Strike arts can potentially be game-changing

Discussion

Good Buu doesn't seem like he'll ever age barring the PVP changes that are due to come at the end of the year, seemingly intended to tone down Zenkai units. Until then, he'll continue being the backbone of Regeneration.

SP Super Saiyan God Super Saiyan Goku (Blue)
Explanation

Stats

HP 2766306
Strike ATK 266478
Blast ATK 281892
Strike DEF 188314
Blast DEF 181795

Why this Tier?

  • His Zenkai Boost has made him similar to his prime -- durable to start the match and devastating to end the match.
     
  • God Ki's lack of a red hurt the team as a whole, but LF Merged Zamasu has changed that

Discussion:

He operates pretty similar to his release. Granted the landscape of the game is much different, but he's still exceptionally well rounded. He's extremely resilient, hard to catch with his Main Ability recovering his entire Vanish Gauge, his Ultimate Move is devastating, and he's great late game as well.

Why this Tier?

  • His Zenkai Boost has made him similar to his prime -- durable to start the match and devastating to end the match.
     
  • God Ki's lack of a red hurt the team as a whole, but LF Merged Zamasu has changed that

Discussion:

He operates pretty similar to his release. Granted the landscape of the game is much different, but he's still exceptionally well rounded. He's extremely resilient, hard to catch with his Main Ability recovering his entire Vanish Gauge, his Ultimate Move is devastating, and he's great late game as well.

 

EX Gokua (Blue)
Explanation

Stats

HP 2424976
Strike ATK 240146
Blast ATK 228926
Strike DEF 155968
Blast DEF 160104

Why this Tier?

  • He’s the best Extreme to ever release in Dragon Ball Legends.
  • He completely destroys Hybrid Saiyans but is effective against any Tag too.

Discussion

EX Gokua BLU is a strange choice for such a ridiculous EX unit, but he does it all. He’s a direct counter to one of the best teams in the entire game in Hybrid Saiyan -- most notably obliterating SP SSJ2 Gohan RED -- and unlike other EX units has ridiculously good stats to back it up. Through his locks, absolutely devastating Special Move, hand refill upon Transforming, and Health Z-Ability for Sagas, Gokua will remain relevant quite possibly from now until the end of time.

Why this Tier?

  • He’s the best Extreme to ever release in Dragon Ball Legends.
  • He completely destroys Hybrid Saiyans but is effective against any Tag too.

Discussion

EX Gokua BLU is a strange choice for such a ridiculous EX unit, but he does it all. He’s a direct counter to one of the best teams in the entire game in Hybrid Saiyan -- most notably obliterating SP SSJ2 Gohan RED -- and unlike other EX units has ridiculously good stats to back it up. Through his locks, absolutely devastating Special Move, hand refill upon Transforming, and Health Z-Ability for Sagas, Gokua will remain relevant quite possibly from now until the end of time.

 

SP Super Saiyan Bardock (Blue)
Explanation

Stats

HP 2781378
Strike ATK 284130
Blast ATK 256319
Strike DEF 182659
Blast DEF 184856

Why this Tier?

Discussion:

He was pretty significantly held back by his team when his Zenkai first dropped, but he's seen a consistent amount of play after a few releases. As long as Super Saiyans are released, Bardock will be relevant. Funnily enough, there seems to be a somewhat reoccurring theme of new Super Saiyan releases having stats that aren't the greatest, with Bardocks effectiveness being thought of as the main culprit.

Why this Tier?

Discussion:

He was pretty significantly held back by his team when his Zenkai first dropped, but he's seen a consistent amount of play after a few releases. As long as Super Saiyans are released, Bardock will be relevant. Funnily enough, there seems to be a somewhat reoccurring theme of new Super Saiyan releases having stats that aren't the greatest, with Bardocks effectiveness being thought of as the main culprit.

SP Super Saiyan 4 Goku (Purple)
Explanation

Stats

HP 2650239
Strike ATK 280511
Blast ATK 246324
Strike DEF 179680
Blast DEF 179804

Why this Tier?

  • He’s a solid all around unit with formidable defenses.
  • His cover nullification is insanely valuable in this meta.

Discussion

SP SSJ4 Goku PUR continues the theme of Zenkais who weren’t changed too drastically, but didn’t need too much anyway. His ability to nullify Cover Change when he hops onto the battlefield is an exceptional addition considering how prevalent they are in the Meta. GT now has a complete color wheel and he's a huge part of their success.

Why this Tier?

  • He’s a solid all around unit with formidable defenses.
  • His cover nullification is insanely valuable in this meta.

Discussion

 

SP SSJ4 Goku PUR continues the theme of Zenkais who weren’t changed too drastically, but didn’t need too much anyway. His ability to nullify Cover Change when he hops onto the battlefield is an exceptional addition considering how prevalent they are in the Meta. GT now has a complete color wheel and he's a huge part of their success.

SP Boujack (Red)
Explanation

Stats

HP 2537964
Strike ATK 232965
Blast ATK 232940
Strike DEF 162069
Blast DEF 166353

Why this Tier?

  • He’s a transforming Defense type, which is something a team like Sagas From The Movies and especially Powerful Opponent needed.
  • His Awakened Arts Card is basically unavoidable and does mind-boggling damage.

Discussion

Despite the fact that he and SP SSJ Youth Gohan PUR had a fierce rivalry, these two compliment each other marvelously. These two can seemingly cycle between each other endlessly in the average game, covering each others weaknesses and stalling until they are both fully built up and ready to go. Boujack crucially lowers his teammates sub count when an opposing Rising Rush is about to hit, making him and a Revive unit like Gohan a lethal and game-winning combination.

His role on Powerful Opponent is simple but effective. The team has traditionally been hyper-offensive and urgently needed a Tank.

Why this Tier?

  • He’s a transforming Defense type, which is something a team like Sagas From The Movies and especially Powerful Opponent needed.
  • His Awakened Arts Card is basically unavoidable and does mind-boggling damage.

Discussion

Despite the fact that he and SP SSJ Youth Gohan PUR had a fierce rivalry, these two compliment each other marvelously. These two can seemingly cycle between each other endlessly in the average game, covering each others weaknesses and stalling until they are both fully built up and ready to go. Boujack crucially lowers his teammates sub count when an opposing Rising Rush is about to hit, making him and a Revive unit like Gohan a lethal and game-winning combination.

 

His role on Powerful Opponent is simple but effective. The team has traditionally been hyper-offensive and urgently needed a Tank.

 

SP Buu: Kid (Blue) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • His Extra Move makes him incredibly hard to hit and to play against in general. He gains Ki every few timer counts he stays on the battlefield, pairing well with his aforementioned Extra Move. 

Discussion

He’s one of the more annoying units in the game to go up against, but also deals some of the most damage, especially if limit broken a considerable amount. On top of his constant Debuffs and seemingly endless Combo potential, his Main Ability can remove Attribute Upgrades which can cripple certain units.Regeneration has plenty of support around him to help as well.

Why this Tier?

  • His Extra Move makes him incredibly hard to hit and to play against in general. He gains Ki every few timer counts he stays on the battlefield, pairing well with his aforementioned Extra Move. 

Discussion

He’s one of the more annoying units in the game to go up against, but also deals some of the most damage, especially if limit broken a considerable amount. On top of his constant Debuffs and seemingly endless Combo potential, his Main Ability can remove Attribute Upgrades which can cripple certain units.Regeneration has plenty of support around him to help as well.

SP Super Saiyan 2 Trunks (Blue)
Explanation

Stats

HP 2619321
Strike ATK 265085
Blast ATK 278263
Strike DEF 169768
Blast DEF 171273

Why this Tier?

  • He’s one of the best Damage dealers in the game, and his sub-count Uniques make him and his Team very hard to play against.
  • He’s a bit more fragile than other Zenkais, his Card Draw Speed is situational and has no Ki Restore when swapped into the battlefield.

Discussion

SP SSJ2 Trunks BLU is a devastating Offensive powerhouse, but the lack of consistent card draw speed and no Ki Restore on switch in is something an Offensive unit like this desperately needs. Luckily for him, he's part of the best team in the game in Hybrid Saiyans, so these flaws don't seem as noticeable.

There’s really no wrong choice between SP Super Saiyan Teen Gohan BLU and Trunks. Gohan fits a more defensive and sustain-based playstyle whereas Trunks favors a more Offensive style with an incentive on picking units off with his Main Ability + Special Move.

Why this Tier?

  • He’s one of the best Damage dealers in the game, and his sub-count Uniques make him and his Team very hard to play against.
  • He’s a bit more fragile than other Zenkais, his Card Draw Speed is situational and has no Ki Restore when swapped into the battlefield.

Discussion

SP SSJ2 Trunks BLU is a devastating Offensive powerhouse, but the lack of consistent card draw speed and no Ki Restore on switch in is something an Offensive unit like this desperately needs. Luckily for him, he's part of the best team in the game in Hybrid Saiyans, so these flaws don't seem as noticeable.

There’s really no wrong choice between SP Super Saiyan Teen Gohan BLU and Trunks. Gohan fits a more defensive and sustain-based playstyle whereas Trunks favors a more Offensive style with an incentive on picking units off with his Main Ability + Special Move.

SP Piccolo (Yellow)
Explanation

Stats

HP 2618150
Strike ATK 240206
Blast ATK 251469
Strike DEF 185048
Blast DEF 183541

Why this Tier?

  • His Zenkai boost gave him a big stat buff and went a long way in terms of rectifying his low Strike Attack.
  • His Zenkai was ultimately unnecessary at first as we still preferred SP Demon King Piccolo YEL on the core, but there's a solid Ranged-centric Regen team now.

Discussion

It’s unclear why Piccolo was given the Zenkai with much older units around in dire need of one instead, but for what it’s worth it has made him a pretty solid unit once again. SP Kid Buu BLU and SP Demon King Piccolo PUR lead the way for the Blast-regen variation, and SP Piccolo YEL synergizes very well with all of them.

Why this Tier?

  • His Zenkai boost gave him a big stat buff and went a long way in terms of rectifying his low Strike Attack.
  • His Zenkai was ultimately unnecessary at first as we still preferred SP Demon King Piccolo YEL on the core, but there's a solid Ranged-centric Regen team now.

Discussion

It’s unclear why Piccolo was given the Zenkai with much older units around in dire need of one instead, but for what it’s worth it has made him a pretty solid unit once again. SP Kid Buu BLU and SP Demon King Piccolo PUR lead the way for the Blast-regen variation, and SP Piccolo YEL synergizes very well with all of them.

 

SP Super Saiyan God SS Evolved Vegeta (Yellow) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • His Ki battery when he drops below 35 Ki gives him a steady stream of Ki and a seemingly non-stop increase in Damage inflicted.
  • His color is a bit of a strange choice and creates a lateral move at best in a few of his team options, but he’s still great in God Ki.

Discussion

He has a lot of competition on Universe Survival Saga with SP Android #17 YEL and on Vegeta Family/Saiyan with SP Vegeta YEL, but creates an interesting dynamic in God Ki in comparison to SP Gogeta Blue YEL. Truthfully, there is no wrong answer here. Vegeta seems to have a more consistent damage output from start to finish and some more survivability, whereas Gogeta Blue is not too far behind damage wise, but has the opportunity to land a potential game-changing Extra Move. Both can share S Tier since the debate between the two is so close.

Why this Tier?

  • His Ki battery when he drops below 35 Ki gives him a steady stream of Ki and a seemingly non-stop increase in Damage inflicted.
  • His color is a bit of a strange choice and creates a lateral move at best in a few of his team options, but he’s still great in God Ki.

Discussion

He has a lot of competition on Universe Survival Saga with SP Android #17 YEL and on Vegeta Family/Saiyan with SP Vegeta YEL, but creates an interesting dynamic in God Ki in comparison to SP Gogeta Blue YEL. Truthfully, there is no wrong answer here. Vegeta seems to have a more consistent damage output from start to finish and some more survivability, whereas Gogeta Blue is not too far behind damage wise, but has the opportunity to land a potential game-changing Extra Move. Both can share S Tier since the debate between the two is so close.

SP LL Vegeta (Red) 6*
Explanation

Stats

HP
Strike ATK
Blast ATK
Strike DEF
Blast DEF

Why this Tier?

  • He’s an upgrade to the Saiyan red slot, and they were already a strong team.
  • He’s great all-around but most importantly brings along Endurance.

Discussion

He doesn’t necessarily blow anyone away in one single aspect, but brings multiple elements to Saiyan that they really appreciate, namely Endurance and an AoE Extra Move. The red slot was the only thing one could point to as a minor flaw for Saiyan, seeing as Super Gogeta didn’t buff the Tag and Ultra Goku was a bit of a weak link, but now they’ve been propelled even more despite already being one of the best teams in the game.

Why this Tier?

  • He’s an upgrade to the Saiyan red slot, and they were already a strong team.
  • He’s great all-around but most importantly brings along Endurance.

Discussion

He doesn’t necessarily blow anyone away in one single aspect, but brings multiple elements to Saiyan that they really appreciate, namely Endurance and an AoE Extra Move. The red slot was the only thing one could point to as a minor flaw for Saiyan, seeing as Super Gogeta didn’t buff the Tag and Ultra Goku was a bit of a weak link, but now they’ve been propelled even more despite already being one of the best teams in the game.

SP Super Gogeta (Red)
Explanation

Stats

HP 2849548
Strike ATK 292724
Blast ATK 274277
Strike DEF 180557
Blast DEF 183602

Why this Tier?

  • He's a solid Offensive powerhouse with some decent durability.
  • While he's still a force without SP SSJ Bardock BLUthe difference without him is palpable.

Discussion:

Super Gogeta has almost everything a unit would want Offensively. When he comes in, he restores Ki, has a 50% Damage buff, and maybe most importantly: increases his Arts Card draw speed. He does have a bit of “scaling” up to do in the sense that he needs to use Strike or Blast arts cards to get some additional Damage inflicted Buffs, but even before then, he’s still phenomenal off the bat.

His Extra Move was among one of the most difficult to use with little incentive to actually use it. After his Zenkai, if he’s able to land his Extra Move he gets a huge Damage inflicted Buff, clears Enemy Attribute Upgrades, and is now finally able to combo off of it.


He and SP SSJ Bardock BLU do form an excellent duo, but it's become very apparent at this point that Super Gogeta needs Bardock more than Bardock needs him. The Super Saiyan crit-based team has gone away from its traditional set-up and now either has a Blue-Blue-Purple or Hybrid-centric setup. 

Why this Tier?

  • He's a solid Offensive powerhouse with some decent durability.
  • While he's still a force without SP SSJ Bardock BLUthe difference without him is palpable.

 

Discussion:

Super Gogeta has almost everything a unit would want Offensively. When he comes in, he restores Ki, has a 50% Damage buff, and maybe most importantly: increases his Arts Card draw speed. He does have a bit of “scaling” up to do in the sense that he needs to use Strike or Blast arts cards to get some additional Damage inflicted Buffs, but even before then, he’s still phenomenal off the bat.

His Extra Move was among one of the most difficult to use with little incentive to actually use it. After his Zenkai, if he’s able to land his Extra Move he gets a huge Damage inflicted Buff, clears Enemy Attribute Upgrades, and is now finally able to combo off of it.


He and SP SSJ Bardock BLU do form an excellent duo, but it's become very apparent at this point that Super Gogeta needs Bardock more than Bardock needs him. The Super Saiyan crit-based team has gone away from its traditional set-up and now either has a Blue-Blue-Purple or Hybrid-centric setup. 

 

SP God of Destruction Toppo (Green)
Explanation

Stats

HP 2521468
Strike ATK 232780
Blast ATK 256213
Strike DEF 163217
Blast DEF 166716

Why this Tier?

  • His 4 lock-ins are potentially game-changing, allowing him to Rising Rush or use his Ultimate Move on someone of his choosing.
  • He does work well in God Ki, but the team has no support without Vados, who is also Green.

Discussion

GoD Toppo is an excellent addition to God Ki, providing even more Rising Rush control, this time on the Offensive side of things. With so many Endurance and Revive units in the meta, his locks are exceptionally beneficial to the team.

While he’s a better standalone unit than Vados, her healing/support capabilities are pretty vital to the team, so God Ki -- despite being solid -- still feels like there’s a small element missing regardless of which green is used. Either way, Toppo’s game-changing lock-in abilities justifies his placement in S Tier for now.

Why this Tier?

  • His 4 lock-ins are potentially game-changing, allowing him to Rising Rush or use his Ultimate Move on someone of his choosing.
  • He does work well in God Ki, but the team has no support without Vados, who is also Green.

Discussion

GoD Toppo is an excellent addition to God Ki, providing even more Rising Rush control, this time on the Offensive side of things. With so many Endurance and Revive units in the meta, his locks are exceptionally beneficial to the team.

 

While he’s a better standalone unit than Vados, her healing/support capabilities are pretty vital to the team, so God Ki -- despite being solid -- still feels like there’s a small element missing regardless of which green is used. Either way, Toppo’s game-changing lock-in abilities justifies his placement in S Tier for now.

 

SP Half-Corrupted Fusion Zamasu (Red) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • He’s a debilitating Damage dealer that can catch people in a tandem that constantly forces them down and keeps them down, via his card destruction after killing an Enemy.
  • At both 3 and 6 stars he’s a bit fragile, but most of his teams can help keep him healthy.

Discussion

While Zamasu’s most glaring flaw is his survivability, his God Ki and especially Regeneration teammates can help him stay alive and do what he does best with a multitude of Cover Changes as well as Healing capabilities. One of the most notable parts of his toolkit is his AOE Extra Move which locks the opponent in and also puts him at type neutral for a few timer counts. This can outright win the game in some instances if he’s able to trap an important unit, which subsequently allows him to keep destroying cards after defeating an Enemy, constantly giving him the upper hand.

Why this Tier?

  • He’s a debilitating Damage dealer that can catch people in a tandem that constantly forces them down and keeps them down, via his card destruction after killing an Enemy.
  • At both 3 and 6 stars he’s a bit fragile, but most of his teams can help keep him healthy.

Discussion

While Zamasu’s most glaring flaw is his survivability, his God Ki and especially Regeneration teammates can help him stay alive and do what he does best with a multitude of Cover Changes as well as Healing capabilities. One of the most notable parts of his toolkit is his AOE Extra Move which locks the opponent in and also puts him at type neutral for a few timer counts. This can outright win the game in some instances if he’s able to trap an important unit, which subsequently allows him to keep destroying cards after defeating an Enemy, constantly giving him the upper hand.

SP Angry Goku (Blue)
Explanation

Stats

HP 2203690
Strike ATK 208260
Blast ATK 235084
Strike DEF 141826
Blast DEF 143008

Why this Tier?

  • He's a stat-beast of a Zenkai with an excellent supporting cast on every team he's played on.

  • He's woeful for the first 15 timer counts due to needing to Transform, his Special Move is not that difficult to play around in most instances, and he's predominantly a last-man-standing fighter.

Discussion:

SP Angry Goku BLU is still good, but by no means the oppressive force he used to be. While he's hard to take down and is on some of the best teams in the game, he has his fair share of flaws as well. Needing to wait multiple timer counts to Transform,  needing to wait multiple timer counts for a significant Damage increase, his clunky force-switch Extra Move, one-dimensional form of Attack as well as the fact that he needs teammates to start dying in order to really inflict some serious punishment really holds him back.

SP Angry Goku BLU does work well on a Blast variation of Saiyan, but really slows down the Bardock-led Super Saiyan team due to his 15 timer count prerequisite in order to actually turn into a Super Saiyan. Alternatively, if he's used on Son Family, it's preferable the Last Man Standing unit is SP SSJ2 Gohan RED, which in turn is simply another flaw for SP Angry Goku BLU. It's hard to shine and be at his best when another unit on his team should be the last unit alive in almost every instance.

Why this Tier?

  • He's a stat-beast of a Zenkai with an excellent supporting cast on every team he's played on.

  • He's woeful for the first 15 timer counts due to needing to Transform, his Special Move is not that difficult to play around in most instances, and he's predominantly a last-man-standing fighter.

Discussion:

SP Angry Goku BLU is still good, but by no means the oppressive force he used to be. While he's hard to take down and is on some of the best teams in the game, he has his fair share of flaws as well. Needing to wait multiple timer counts to Transform,  needing to wait multiple timer counts for a significant Damage increase, his clunky force-switch Extra Move, one-dimensional form of Attack as well as the fact that he needs teammates to start dying in order to really inflict some serious punishment really holds him back.

SP Angry Goku BLU does work well on a Blast variation of Saiyan, but really slows down the Bardock-led Super Saiyan team due to his 15 timer count prerequisite in order to actually turn into a Super Saiyan. Alternatively, if he's used on Son Family, it's preferable the Last Man Standing unit is SP SSJ2 Gohan RED, which in turn is simply another flaw for SP Angry Goku BLU. It's hard to shine and be at his best when another unit on his team should be the last unit alive in almost every instance.

 

SP Demon King Piccolo (Aged) (Purple)
Explanation

Stats

HP 2428144
Strike ATK 229922
Blast ATK 245481
Strike DEF 161969
Blast DEF 161804

Why This Tier?

  • His Transformation has to meet one of 2 conditions, so he has to hold out and stall until that point.
  • After Transforming, he’s one of the best units in the entire game.

Discussion

He needs to wait 30 timer counts or until he’s amassed 5 Dragon Balls in order to Transform, but afterwards he’s a devastating Offensive powerhouse. Through his Transformation completely refilling his Ki and hand, to debilitating Debuffs, to high Damage inflicted and card draw speed on entry, SP Demon King Piccolo PUR will be extremely hard to stop.

Why This Tier?

  • His Transformation has to meet one of 2 conditions, so he has to hold out and stall until that point.
  • After Transforming, he’s one of the best units in the entire game.

Discussion

He needs to wait 30 timer counts or until he’s amassed 5 Dragon Balls in order to Transform, but afterwards he’s a devastating Offensive powerhouse. Through his Transformation completely refilling his Ki and hand, to debilitating Debuffs, to high Damage inflicted and card draw speed on entry, SP Demon King Piccolo PUR will be extremely hard to stop.

SP Android #18 (Yellow)
Explanation

Stats

HP 2669782
Strike ATK 285018
Blast ATK 244141
Strike DEF 171396
Blast DEF 179590

Why this Tier?

  • She can absolutely devastate Saiyan teams, especially off of an SP Android #21 BLU switch.

  • Androids aren't necessarily being neglected, but have taken a backseat in terms of meta relevance and popularity.

Discussion:

Android #18 had been wreaking havoc in PVP ever since her Zenkai, but the Android team has not changed much in quite a few updates. Games with her can still get out of hand, but Androids really need a complete color wheel. The "Girls" Tag might have a better color wheel but historically has always been wildly unpopular. She has all the potential in the world to go back up to Z Tier, but for now, she'll remain in S.

Why this Tier?

  • She can absolutely devastate Saiyan teams, especially off of an SP Android #21 BLU switch.

  • Androids aren't necessarily being neglected, but have taken a backseat in terms of meta relevance and popularity.

Discussion:

Android #18 had been wreaking havoc in PVP ever since her Zenkai, but the Android team has not changed much in quite a few updates. Games with her can still get out of hand, but Androids really need a complete color wheel. The "Girls" Tag might have a better color wheel but historically has always been wildly unpopular. She has all the potential in the world to go back up to Z Tier, but for now, she'll remain in S.

SP Demon King Piccolo (Yellow)
Explanation

Stats

HP 2127782
Strike ATK 225645
Blast ATK 202997
Strike DEF 149002
Blast DEF 138301

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

Discussion:

He and SP Piccolo YEL are interchangeable on the Regeneration core. He’s strike based,does great damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. Alternatively, Piccolo is much more Ranged-focus and offers a bit more support and survivability. Either one can work, it ultimately depends on which units the Player has or prefers on the core. 

Why this Tier?

  • His Countdown to Despair Main Ability can swing the tides of a Match by stealing dragon balls from the Enemy and giving them to the Player.

  • His Zenkai 7 makes him among the hardest hitters in the entire game.

 

Discussion:

He and SP Piccolo YEL are interchangeable on the Regeneration core. He’s strike based,does great damage, and his Dragon Ball manipulation helps take advantage of one of the more powerful mechanics in the game in Rising Rushes. Alternatively, Piccolo is much more Ranged-focus and offers a bit more support and survivability. Either one can work, it ultimately depends on which units the Player has or prefers on the core. 

 

SP Vegeta (Yellow)
Explanation

Stats

HP 2453333
Strike ATK 225365
Blast ATK 228350
Strike DEF 158070
Blast DEF 160280

Why this Tier?

  • He’s a basic, but conventional Support.
  • He’s fragile, and his damage is lacking.

Discussion

He shouldn’t really be seeing the field too often as he’s mostly a Ki Battery with some bits and pieces of Damage and Defensive thrown into the mix, but his base stats and low percentages don’t really allow him to thrive in these situations. He’s an excellent Support through the aforementioned Ki Restore + Damage Inflicted when swapped out, but also due to his Team-wide Heal and and sub count reduction.

Why this Tier?

  • He’s a basic, but conventional Support.
  • He’s fragile, and his damage is lacking.

Discussion

He shouldn’t really be seeing the field too often as he’s mostly a Ki Battery with some bits and pieces of Damage and Defensive thrown into the mix, but his base stats and low percentages don’t really allow him to thrive in these situations. He’s an excellent Support through the aforementioned Ki Restore + Damage Inflicted when swapped out, but also due to his Team-wide Heal and and sub count reduction.

SP Super Saiyan 4 Vegeta (Red)
Explanation

Stats

HP 2565029
Strike ATK 253321
Blast ATK 282245
Strike DEF 181527
Blast DEF 177797

Why this Tier?

  • He’s an excellent Ranged damage dealer that goes a long way in terms of reviving GT, but also keeps Vegeta Family going with their relatively new Ranged focus.
  • He actually adds a different dimension to Saiyan, essentially splitting the Team into two variations, both of which work equally well.

Discussion

For a while now, Saiyan has been predominantly led by SP SSJ Bardock BLU with the red unit being SP Super Gogeta RED. SP SSJ4 Vegeta RED much prefers a Blast variation with SP Angry Goku BLU and SP SSJ3 Goku GRN.

While SSJ4 Vegeta and Super Gogeta are a close call when comparing each other directly, both variations of Saiyan work just as well, with each having strengths and flaws that balance each other out. As a result, SP SSJ4 Vegeta RED has created a new ripple in the Tier list by putting some of the stronger Saiyan units on par with each other, and leaving Z Tier reserved for only the absolute best

Why this Tier?

  • He’s an excellent Ranged damage dealer that goes a long way in terms of reviving GT, but also keeps Vegeta Family going with their relatively new Ranged focus.
  • He actually adds a different dimension to Saiyan, essentially splitting the Team into two variations, both of which work equally well.

 

Discussion

For a while now, Saiyan has been predominantly led by SP SSJ Bardock BLU with the red unit being SP Super Gogeta RED. SP SSJ4 Vegeta RED much prefers a Blast variation with SP Angry Goku BLU and SP SSJ3 Goku GRN.

 

While SSJ4 Vegeta and Super Gogeta are a close call when comparing each other directly, both variations of Saiyan work just as well, with each having strengths and flaws that balance each other out. As a result, SP SSJ4 Vegeta RED has created a new ripple in the Tier list by putting some of the stronger Saiyan units on par with each other, and leaving Z Tier reserved for only the absolute best

SP Super #17 (Green)
Explanation

Stats

HP 2669936
Strike ATK 248308
Blast ATK 270178
Strike DEF 184372
Blast DEF 183803

Why this Tier?

  • His Zenkai has made him even more annoying to play against than ever before.
  • He pairs excellently with SP Android #18 YEL

Discussion

SP Super #17 GRN is intolerably durable. Whether it’s his innate survivability via high base stats, his Unique Abilities, his crippling energy-absorbing Extra Move, or his Ultimate Move which paralyzes the entire Team, fighting this unit is like fighting in quicksand.

His Offensively capabilities take a few prerequisites to unlock, but for a monstrous tank/disruptor type, he can output some very serviceable Damage, especially after his Main Ability. There’s plenty of Ranged Blue units in this Meta, and Super 17 completely nullifies them. Alternatively, he draws out Purples due to how hard he is to kill otherwise, which feeds right into what SP Android #18 YEL wants.

Why this Tier?

  • His Zenkai has made him even more annoying to play against than ever before.
  • He pairs excellently with SP Android #18 YEL

 

Discussion

SP Super #17 GRN is intolerably durable. Whether it’s his innate survivability via high base stats, his Unique Abilities, his crippling energy-absorbing Extra Move, or his Ultimate Move which paralyzes the entire Team, fighting this unit is like fighting in quicksand.

His Offensively capabilities take a few prerequisites to unlock, but for a monstrous tank/disruptor type, he can output some very serviceable Damage, especially after his Main Ability. There’s plenty of Ranged Blue units in this Meta, and Super 17 completely nullifies them. Alternatively, he draws out Purples due to how hard he is to kill otherwise, which feeds right into what SP Android #18 YEL wants.

 

SP Majuub (Yellow)
Explanation

Stats

HP 2452712
Strike ATK 240237
Blast ATK 240977
Strike DEF 162239
Blast DEF 168198

Why this Tier?

  • He has an annoying AoE Extra Move, Endurance, a Strike lock and much more.
  • His damage is quite low.

Discussion

Majuub is a much-welcomed addition to GT and especially Fusion Warriors, doing a little bit of everything for both teams. His Extra Move is especially powerful not only due to being an AoE but also because it draws him a card. Fusion Warriors especially needed the support element and team heal aspect of his toolkit. On GT, he pairs excellently with SP Super #17 GRN as well as his banner mate SP SSJ3 Goku BLU. Super 17 draws both of these units those Extra Moves they desire while also being a brick wall of a tank himself, and also providing some scary damage late game.

Why this Tier?

  • He has an annoying AoE Extra Move, Endurance, a Strike lock and much more.
  • His damage is quite low.

Discussion

Majuub is a much-welcomed addition to GT and especially Fusion Warriors, doing a little bit of everything for both teams. His Extra Move is especially powerful not only due to being an AoE but also because it draws him a card. Fusion Warriors especially needed the support element and team heal aspect of his toolkit. On GT, he pairs excellently with SP Super #17 GRN as well as his banner mate SP SSJ3 Goku BLU. Super 17 draws both of these units those Extra Moves they desire while also being a brick wall of a tank himself, and also providing some scary damage late game.

 

SP 1st Form Frieza (Purple)
Explanation

Stats

HP 2354147
Strike ATK 217639
Blast ATK 237402
Strike DEF 159188
Blast DEF 159188

Why this Tier?

  • His Zenkai boost made him a brick wall on Defense and gave him some other notable utilities.
  • He helps try and bring Lineage of Evil back, but also works pretty well with SP LL Vegeta RED on a pseudo Frieza Force setup.

Discussion

He, SP LL FF Frieza YEL and the aforementioned Vegeta actually form an unconventional Frieza Force/Powerful Opponent setup which is pretty effective. The other 2 colors are a bit of a weak point, but one can get by with this trio in most matchups. Even in traditional Lineage of Evil, this Frieza bolsters their viability a ton with a ton of tanking and stalling due to his Zenkai boost giving him card draw speed.


 

Why this Tier?

  • His Zenkai boost made him a brick wall on Defense and gave him some other notable utilities.
  • He helps try and bring Lineage of Evil back, but also works pretty well with SP LL Vegeta RED on a pseudo Frieza Force setup.

Discussion

He, SP LL FF Frieza YEL and the aforementioned Vegeta actually form an unconventional Frieza Force/Powerful Opponent setup which is pretty effective. The other 2 colors are a bit of a weak point, but one can get by with this trio in most matchups. Even in traditional Lineage of Evil, this Frieza bolsters their viability a ton with a ton of tanking and stalling due to his Zenkai boost giving him card draw speed.


 

SP Super Saiyan God SS Gogeta (Yellow) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • He’s an excellent beatstick with a potentially game-changing Extra Move, and his cover nullification is extremely valuable in this meta.
  • He’s excessively fragile, has no card draw speed, and needs some time to build up his Damage uniques.

Discussion

At 3 stars, he really struggles against some of the better Teams in the game which are filled with Zenkai units with massive base stats. He can’t take a hit, and it takes him a few Combos to really get going. No card draw speed also really hurts a unit like this, who relies on using cards as much/quickly as possible whether it’s via stacking his Unique or eliminating an opposing unit after landing his Extra Move.

His Extra Move can borderline eliminate a lot of opposing units, but one mistake here can be disastrous for him. His Extra Move is too much of a double edged sword, and while it's similar to SP Super Gogeta RED's Extra Move, Super Gogeta can at least afford to take Damage. 

At 6 stars, his damage improves significantly and his Cover nullification has a much larger impact on the outcome of the game.

Why this Tier?

  • He’s an excellent beatstick with a potentially game-changing Extra Move, and his cover nullification is extremely valuable in this meta.
  • He’s excessively fragile, has no card draw speed, and needs some time to build up his Damage uniques.

Discussion

At 3 stars, he really struggles against some of the better Teams in the game which are filled with Zenkai units with massive base stats. He can’t take a hit, and it takes him a few Combos to really get going. No card draw speed also really hurts a unit like this, who relies on using cards as much/quickly as possible whether it’s via stacking his Unique or eliminating an opposing unit after landing his Extra Move.

His Extra Move can borderline eliminate a lot of opposing units, but one mistake here can be disastrous for him. His Extra Move is too much of a double edged sword, and while it's similar to SP Super Gogeta RED's Extra Move, Super Gogeta can at least afford to take Damage. 

At 6 stars, his damage improves significantly and his Cover nullification has a much larger impact on the outcome of the game.

SP LL Final Form Frieza: Full Power (Yellow) 6*
Explanation

Stats

HP 0
Strike ATK 0
Blast ATK 0
Strike DEF 0
Blast DEF 0

Why this Tier?

  • He gives Powerful Opponent a much needed Yellow unit that buffs the tag, and helps bring Frieza Force back into relevancy.
  • He follows the theme of LF units that were released before SP SSJ Gohan (Youth) PUR in the sense that he needs many limit breaks.

Discussion

Frieza is an excellent Offensive powerhouse with some Support qualities sprinkled into his toolkit, as well as Unique Abilities that don’t really rely on needing massive base stats. Ideally, however, he’d still like to reach approximately 6 stars and above to really start taking off. He’s simply way too fragile to be used very consistently at 2-3 stars.

Why this Tier?

  • He gives Powerful Opponent a much needed Yellow unit that buffs the tag, and helps bring Frieza Force back into relevancy.
  • He follows the theme of LF units that were released before SP SSJ Gohan (Youth) PUR in the sense that he needs many limit breaks.

Discussion

Frieza is an excellent Offensive powerhouse with some Support qualities sprinkled into his toolkit, as well as Unique Abilities that don’t really rely on needing massive base stats. Ideally, however, he’d still like to reach approximately 6 stars and above to really start taking off. He’s simply way too fragile to be used very consistently at 2-3 stars.

SP Super Saiyan 3 Goku (Purple)
Explanation

Stats

HP 2733962
Strike ATK 290672
Blast ATK 278412
Strike DEF 179856
Blast DEF 173365

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game and fixed his lack of durability.
  • He's excellent on a Strike-based Saiyan team but is pretty one-dimensional both in forms of attack and what he's able to provide to a team.

Discussion:

He's an incredible Offensive pivot due to the Ki restore on entry and the ability to draw a Strike card. He's very slightly fallen off in terms of popularity, but Saiyan teams are surrounded by powerful Zenkais and he's still a great core choice.

Why this Tier?

  • His Zenkai 7 boost has made him one of the hardest hitters in the entire game and fixed his lack of durability.
  • He's excellent on a Strike-based Saiyan team but is pretty one-dimensional both in forms of attack and what he's able to provide to a team.

 

Discussion:

He's an incredible Offensive pivot due to the Ki restore on entry and the ability to draw a Strike card. He's very slightly fallen off in terms of popularity, but Saiyan teams are surrounded by powerful Zenkais and he's still a great core choice.

Tier 1

What Makes a Fighter 'Tier 1'?

 Fighters that make up for their minuscule or moderately noticeable flaws by being good choices in solid Teams, they still have very strong above average toolkits but are not extremely over the top powerful. These Fighters are a lot more matchup dependent than the Fighters in S Tier, so sometimes they might not see consistent play due to a decent amount of bad matchups.

They are usually part of S or Z Tier teams, so even if a Fighter is a core option on a certain team, if they are not overall good in the Meta they can see a drop to Tier 2. Tier 1 is not a participation medal for being part of a good team, either. If they can't carry their weight, they can still be dropped.

SP Super Saiyan Kid Goten (Purple)
Explanation

Stats

HP 2467731
Strike ATK 244468
Blast ATK 256727
Strike DEF 152864
Blast DEF 157798

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.
     
  • Despite being an LF Zenkai which might seem daunting, he has some team problems.

Discussion:

Keep in mind the tier list has the best theoretical teams in mind. If this is the case, there is no real reason to use Goten over SP SSJ Youth Gohan PUR. Clearly, Goten has S-Tier effectiveness but is primarily going to only make the core on a Purple-Purple-Red Hybrid setup. While a good team, you’d just be better off bringing SP LL Super Saiyan Gohan YEL for the invaluable Endurance and more complete color wheel. Of course, if Revive Gohan has not been acquired, absolutely use Goten as the primary core Purple.

Why this Tier?

  • He has a ridiculous amount of Unique Abilities that increase his Damage output, as well as Restore his Ki.
     
  • Despite being an LF Zenkai which might seem daunting, he has some team problems.

Discussion:

Keep in mind the tier list has the best theoretical teams in mind. If this is the case, there is no real reason to use Goten over SP SSJ Youth Gohan PUR. Clearly, Goten has S-Tier effectiveness but is primarily going to only make the core on a Purple-Purple-Red Hybrid setup. While a good team, you’d just be better off bringing SP LL Super Saiyan Gohan YEL for the invaluable Endurance and more complete color wheel. Of course, if Revive Gohan has not been acquired, absolutely use Goten as the primary core Purple.

 

SP Android #17: DBS (Yellow)
Explanation

Stats

HP 2453045
Strike ATK 253506
Blast ATK 235430
Strike DEF 162887
Blast DEF 164734

Why this Tier?

  • He’s an excellent all around unit with a potentially game-changing Main Ability, which draws a locking Special Move
  • Universe Survival Saga is still a work in progress and he needs limit breaks to surpass Android #18

Discussion

It’s unfortunate he shares the same color as SP Android #18 YEL — one of the most oppressive units this game has ever seen — as he would’ve been a solid addition to Android, helping them complete a full color wheel.

Luckily for him, while Universe Survival Saga could still use a little more, he likely won’t have to wait long for reinforcements. He will likely start being more common once he returns, as he's only been on o few banners. He's very close to S.

Why this Tier?

  • He’s an excellent all around unit with a potentially game-changing Main Ability, which draws a locking Special Move
  • Universe Survival Saga is still a work in progress and he needs limit breaks to surpass Android #18

Discussion

 

It’s unfortunate he shares the same color as SP Android #18 YEL — one of the most oppressive units this game has ever seen — as he would’ve been a solid addition to Android, helping them complete a full color wheel.

 

Luckily for him, while Universe Survival Saga could still use a little more, he likely won’t have to wait long for reinforcements. He will likely start being more common once he returns, as he's only been on o few banners. He's very close to S.

SP Legendary Super Saiyan Broly (Green)
Explanation

Stats

HP 2893369
Strike ATK 270463
Blast ATK 252605
Strike DEF 194058
Blast DEF 190252

Why this tier?

  • He’s a very good Defensive pivot and extremely hard to kill.
  • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

Discussion:

The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo. Despite the new SP SSJ Trunks GRN, Broly’s stats seem to make him the primary core choice in most instances on Sagas,. He and SP Boujack RED are able to switch between each other endlessly, while SP Super Saiyan Gohan (Youth) PUR waits in the wings to take a potentially fatal attack or Rising Rush.

    Why this tier?

    • He’s a very good Defensive pivot and extremely hard to kill.
    • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

    Discussion:

    The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo. Despite the new SP SSJ Trunks GRN, Broly’s stats seem to make him the primary core choice in most instances on Sagas,. He and SP Boujack RED are able to switch between each other endlessly, while SP Super Saiyan Gohan (Youth) PUR waits in the wings to take a potentially fatal attack or Rising Rush.

    SP Metal Cooler (Green)
    Explanation

    Stats

    HP 2375012
    Strike ATK 240167
    Blast ATK 241458
    Strike DEF 161328
    Blast DEF 160689

    Why this Tier?

    • Despite being a regular 1% banner unit (read: Not a Zenkai unit), he actually holds up quite alright in the meta. His Main Ability into Ultimate Move can be devastating.
    • Sagas has gotten a lot of help recently and Metal Cooler is a bit more enticing now.

    Discussion

    The releases of SP SSJ Youth Gohan PUR and SP Boujack RED are an enormous boon for someone like Metal Cooler. He’s not exactly going to set the world on fire but he’s a sold, situational choice fighting for their top Green slot. His Ultimate is still devastating, and he provides a monstrous Z-Ability buff for Boujack especially.

    Why this Tier?

    • Despite being a regular 1% banner unit (read: Not a Zenkai unit), he actually holds up quite alright in the meta. His Main Ability into Ultimate Move can be devastating.
    • Sagas has gotten a lot of help recently and Metal Cooler is a bit more enticing now.

     

    Discussion

    The releases of SP SSJ Youth Gohan PUR and SP Boujack RED are an enormous boon for someone like Metal Cooler. He’s not exactly going to set the world on fire but he’s a sold, situational choice fighting for their top Green slot. His Ultimate is still devastating, and he provides a monstrous Z-Ability buff for Boujack especially.

    SP Vados (Green)
    Explanation

    Stats

    HP 2404647
    Strike ATK 234255
    Blast ATK 225738
    Strike DEF 147025
    Blast DEF 152234

    Why this Tier?

    • She’s an absolutely phenomenal support unit.
    • Her stats are quite low, and her survivability is a massive flaw.

    Discussion

    SP Vados GRN has a wealth of team choices at her disposal, even giving some slight incentive to Green Color Counter teams due to a lot of units who share these colors having a lot of synergy with her.

    Her fragility can be a big problem, as her “Brisk Council” requires her to be switched in and out quite often. One mistake can be the end of her or put her teammates at serious risk. All that being said, she has a plethora of other uniques that more than make up for it.

    Why this Tier?

    • She’s an absolutely phenomenal support unit.
    • Her stats are quite low, and her survivability is a massive flaw.

     

    Discussion

    SP Vados GRN has a wealth of team choices at her disposal, even giving some slight incentive to Green Color Counter teams due to a lot of units who share these colors having a lot of synergy with her.

    Her fragility can be a big problem, as her “Brisk Council” requires her to be switched in and out quite often. One mistake can be the end of her or put her teammates at serious risk. All that being said, she has a plethora of other uniques that more than make up for it.

    SP Super Saiyan God SS Vegito (Purple)
    Explanation

    Stats

    HP 2468836
    Strike ATK 240559
    Blast ATK 242972
    Strike DEF 160319
    Blast DEF 166832

    Why this Tier?

    • He follows the trend set by SP Android #17 YEL and SP Toppo BLU as exceptionally well-rounded 1% units.
    • He has a little bit of everything in his toolkit from survivability, to offense, to support.

    Discussion

    While he’s only considered 7 stars on the list, he still performs excellently in all facets of combat with no particular weaknesses. Past 7 stars, he really starts to take over games and scales better than most units. Barring a looming SP Super Vegito PUR Zenkai, he’s looking like the mainstay on all of the teams he buffs for a long time.

    Why this Tier?

    • He follows the trend set by SP Android #17 YEL and SP Toppo BLU as exceptionally well-rounded 1% units.
    • He has a little bit of everything in his toolkit from survivability, to offense, to support.

     

    Discussion

    While he’s only considered 7 stars on the list, he still performs excellently in all facets of combat with no particular weaknesses. Past 7 stars, he really starts to take over games and scales better than most units. Barring a looming SP Super Vegito PUR Zenkai, he’s looking like the mainstay on all of the teams he buffs for a long time.

     

    SP Super Saiyan Teen Gohan (Blue)
    Explanation

    Stats

    HP 2845996
    Strike ATK 260741
    Blast ATK 250891
    Strike DEF 185202
    Blast DEF 190782

    Why this Tier?

    • He was an exceptional Tank with high Strike Damage and utility.
       

    • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
       

    Discussion:

    True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

    He slots into one of the best teams in the game in Hybrid Saiyans as their stat-beast of a tank. Zenkai SSJ2 Trunks is a good Hybrid choice as well due to his hellacious Offense, but there's really no wrong answer here.

    Why this Tier?

    • He was an exceptional Tank with high Strike Damage and utility.
       

    • He draws an Ultimate Arts Card that deals massive Damage and effectively removes the substitution count of his Teammates.
       

    Discussion:

    True to the nature of most Gohan variants, SP SSJ Teen Gohan BLU is incredibly resilient and doesn’t go down without a fight. His Cover only gets stronger if someone on his Team is defeated, and he trades his Cover Ability in for Damage inflicted when he’s the last one alive.

    He slots into one of the best teams in the game in Hybrid Saiyans as their stat-beast of a tank. Zenkai SSJ2 Trunks is a good Hybrid choice as well due to his hellacious Offense, but there's really no wrong answer here.

    SP Toppo (Blue)
    Explanation

    Stats

    HP 2448977
    Strike ATK 236168
    Blast ATK 229093
    Strike DEF 160474
    Blast DEF 166665

    Why this Tier?

    • He’s Defense, Support, and a bit of Damage all rolled into one.
    • The addition of GoD Toppo GRN makes Rival Universe a well rounded team.

    Discussion

    He’s a 1% unit done right. He’s durable, he helps his team, he has Endurance, and his Damage can ramp up too. On top of the aforementioned qualities, his Ultimate Move also possesses a lock-in, subsequently being able to trap and take out a crucial enemy unit.

    Why this Tier?

    • He’s Defense, Support, and a bit of Damage all rolled into one.
    • The addition of GoD Toppo GRN makes Rival Universe a well rounded team.

    Discussion

    He’s a 1% unit done right. He’s durable, he helps his team, he has Endurance, and his Damage can ramp up too. On top of the aforementioned qualities, his Ultimate Move also possesses a lock-in, subsequently being able to trap and take out a crucial enemy unit.

    SP Super Saiyan God SS Goku (Blue) (Revived)
    Explanation

    Stats

    HP 2398787
    Strike ATK 239479
    Blast ATK 226200
    Strike DEF 161018
    Blast DEF 163304

    Why this Tier?

    • His Revive mechanic puts a ton of pressure on the opposing team.
    • His damage is low, and needs to be limit broken quite a bit.

    Discussion:

    SP Angry Goku BLU is a devastating and deceptively durable Last Man Standing fighter for Saiyans, and SP SSGSS Goku BLU is sensational all-around for God Ki. A Blue Color Counter (BBP) team is not recommended in high-level PVP. 

    That being said, the new LF Merged Zamasu really appreciates such a defensive Stallworth like Revive Goku. In most instances, the aforementioned SSGSS Goku BLU is better, but Revive Goku does serve a bit of a more important role now. 
     

    Why this Tier?

     

    • His Revive mechanic puts a ton of pressure on the opposing team.
    • His damage is low, and needs to be limit broken quite a bit.

    Discussion:

    SP Angry Goku BLU is a devastating and deceptively durable Last Man Standing fighter for Saiyans, and SP SSGSS Goku BLU is sensational all-around for God Ki. A Blue Color Counter (BBP) team is not recommended in high-level PVP. 

     

    That being said, the new LF Merged Zamasu really appreciates such a defensive Stallworth like Revive Goku. In most instances, the aforementioned SSGSS Goku BLU is better, but Revive Goku does serve a bit of a more important role now. 
     

    SP Hit (Purple)
    Explanation

    Stats

    HP 2384977
    Strike ATK 259123
    Blast ATK 236217
    Strike DEF 150667
    Blast DEF 154912

    Why this Tier?

    • His Damage potential is mind-boggling, and he actually has a good team this time around.
    • He’s a bit fragile.

    Discussion: 

    SP Hit PUR rounds out the Rival Universe team quite nicely with a much needed Purple Damage dealer. They now have a full color wheel, and a multitude of Defensive pivots to keep Hit safe and allow him to do what he does best when the time is right. His Special and Ultimate Move can legitimately kill even the tankiest Zenkais in a single blow if the stars align for him.

    Why this Tier?

    • His Damage potential is mind-boggling, and he actually has a good team this time around.
    • He’s a bit fragile.

     

    Discussion: 

     

    SP Hit PUR rounds out the Rival Universe team quite nicely with a much needed Purple Damage dealer. They now have a full color wheel, and a multitude of Defensive pivots to keep Hit safe and allow him to do what he does best when the time is right. His Special and Ultimate Move can legitimately kill even the tankiest Zenkais in a single blow if the stars align for him.

    EX Jiren (Blue)
    Explanation

    Stats

    HP 2491310
    Strike ATK 239701
    Blast ATK 242309
    Strike DEF 159406
    Blast DEF 159941

    Why this Tier?

    • He’s continuing the trend of insane EX rarity units alongside EX Gokua BLU, with an exceptional well-rounded toolkit and Uniques that target the most popular tags in the game.
    • He needs just a little bit of team help, but will likely see a rise very soon once he gets it.

    Discussion

    Rival Universe already had a stud Blue unit in Toppo so he’s more of a lateral move here at worst, and Universe Survival Saga needs a few more colors to complete their color wheel. Once that happens, Jiren will likely see S Tier unless the theme of releases inexplicably shies away from the current theme of Universe Survival Saga/Rival Universe.

    Why this Tier?

    • He’s continuing the trend of insane EX rarity units alongside EX Gokua BLU, with an exceptional well-rounded toolkit and Uniques that target the most popular tags in the game.
    • He needs just a little bit of team help, but will likely see a rise very soon once he gets it.

    Discussion

    Rival Universe already had a stud Blue unit in Toppo so he’s more of a lateral move here at worst, and Universe Survival Saga needs a few more colors to complete their color wheel. Once that happens, Jiren will likely see S Tier unless the theme of releases inexplicably shies away from the current theme of Universe Survival Saga/Rival Universe.

     

    SP Super Saiyan 4 Gogeta (Green) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • Despite his role being primarily Defense, he can output a surprising amount of Damage at times. His Cover Change can be hard to play against and can turn the tide of a Match quickly.
    • He has some very slight team problems at lower stars.

    Discussion

    At ~3 stars, SSJ4 Gogeta’s team problems stem from SP SSJ3 Goku GRN being the primary Saiyan Green unit, and SP Super #17 GRN with his behemoth Zenkai stats/stalling capabilities being able to perform better at 7 (and potentially higher) stars in most instances. While SP SSJ3 Goku GRN still keeps the advantage over him when SSJ4 Gogeta is 6 stars, he closes the gap significantly with Super #17 as the main GT and Fusion Warrior green.

    In general, SP SSJ4 Gogeta GRN is an excellent all-around unit that controls the combat loop very effectively, but simply needs a few limit breaks to really shine.

    Why this Tier?

    • Despite his role being primarily Defense, he can output a surprising amount of Damage at times. His Cover Change can be hard to play against and can turn the tide of a Match quickly.
    • He has some very slight team problems at lower stars.

     

    Discussion

    At ~3 stars, SSJ4 Gogeta’s team problems stem from SP SSJ3 Goku GRN being the primary Saiyan Green unit, and SP Super #17 GRN with his behemoth Zenkai stats/stalling capabilities being able to perform better at 7 (and potentially higher) stars in most instances. While SP SSJ3 Goku GRN still keeps the advantage over him when SSJ4 Gogeta is 6 stars, he closes the gap significantly with Super #17 as the main GT and Fusion Warrior green.

     

    In general, SP SSJ4 Gogeta GRN is an excellent all-around unit that controls the combat loop very effectively, but simply needs a few limit breaks to really shine.

    SP Super Saiyan 3 Goku (Blue)
    Explanation

    Stats

    HP 2364974
    Strike ATK 242649
    Blast ATK 229120
    Strike DEF 160938
    Blast DEF 167685

    Why this Tier?

    • His Extra Move provides sub-count reduction, and his double card draw speed can accelerate Rising Rush quickly.
    • His stats are quite low and he requires many limit breaks.

    Discussion

    Despite these issues, he's arguably the best blue on GT. Son Family has better options in the Blue slot, but he does have some small incentive due to the sub-count reduction which pairs nicely with SP SSJ Youth Gohan PUR and his Revive mechanic.

    Why this Tier?

    • His Extra Move provides sub-count reduction, and his double card draw speed can accelerate Rising Rush quickly.
    • His stats are quite low and he requires many limit breaks.

    Discussion

    Despite these issues, he's arguably the best blue on GT. Son Family has better options in the Blue slot, but he does have some small incentive due to the sub-count reduction which pairs nicely with SP SSJ Youth Gohan PUR and his Revive mechanic.

    SP Super Saiyan 2 Caulifla: Kale (Assist) (Yellow)
    Explanation

    Stats

    HP 2448348
    Strike ATK 243950
    Blast ATK 244045
    Strike DEF 154608
    Blast DEF 154972

    Why this Tier?

    • She has a deceptively powerful Extra Move and a good Damage output.
    • She's very fragile and has team issues.

    Discussion

    It's pretty surprising that Kale and Caulifla buff the Saiyan Tag, but sadly SP Vegeta YEL is way too vital to this Team due to his support capabilities. Alternatively, Zenkai Android #18 is flat out better on Girls as well. She does fit on Rival Universe which is still a solid team, although isn’t the most common. Despite the fact that they aren’t too common, it still justifies her spot in high Tier 1 as a situational and matchup dependant unit, but a very good one at that.

    Why this Tier?

    • She has a deceptively powerful Extra Move and a good Damage output.
    • She's very fragile and has team issues.

    Discussion

    It's pretty surprising that Kale and Caulifla buff the Saiyan Tag, but sadly SP Vegeta YEL is way too vital to this Team due to his support capabilities. Alternatively, Zenkai Android #18 is flat out better on Girls as well. She does fit on Rival Universe which is still a solid team, although isn’t the most common. Despite the fact that they aren’t too common, it still justifies her spot in high Tier 1 as a situational and matchup dependant unit, but a very good one at that.

    SP Goku Black (Green)
    Explanation

    Stats

    HP 2504208
    Strike ATK 239958
    Blast ATK 246853
    Strike DEF 159257
    Blast DEF 160856

    Why this Tier?

    • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
    • It's hard to convey how good this unit is, really. He's held up phenomenally well in a game littered with oppressive Zenkais.

    Discussion

    A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

    True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

    Why this Tier?

    • SP Goku Black GRN can transform into Super Saiyan Rose, amplifying his Damage and bolstering his stats altogether, making him very hard to deal with on both sides of the field.
    • It's hard to convey how good this unit is, really. He's held up phenomenally well in a game littered with oppressive Zenkais.

    Discussion

    A lot of his toolkit revolves around his “The Pain Etched in Me” Unique Ability, which restores 10 Ki and gives him 10% damage inflicted when he draws a card. His Extra Move might not seem like much at face value due to it simply “destroying cards and redrawing them”, but due to the aforementioned Unique Ability, it’s currently one of the more effective Extra Moves in the game.

    True to the nature of most Transforming units, his base stats are also incredible. This paired with his amazing Unique Abilities makes SP Goku Black GRN a mainstay on Future and a consistent core unit. He's naturally a very hard hitter, but has tons of survivability in his toolkit as well.

    SP Fused with Kami Piccolo (Blue)
    Explanation

    Stats

    HP 2850237
    Strike ATK 250711
    Blast ATK 284119
    Strike DEF 182563
    Blast DEF 183056

    Why this Tier?

    • He’s an excellent Ranged damage dealer.
    • We still value 6 star Kid Buu on the core.

    Discussion

    Kamicolo is a pretty scary Damage dealer with color disadvantage nullification on his Main Ability, but ultimately was not needed on Regen. He has an argument over Kid Buu at certain star levels and possibly certain Teams due to his color-null and anti-Android/Future capabilities, but in most instances, Kid Buu will be superior.

    Why this Tier?

    • He’s an excellent Ranged damage dealer.
    • We still value 6 star Kid Buu on the core.

    Discussion

    Kamicolo is a pretty scary Damage dealer with color disadvantage nullification on his Main Ability, but ultimately was not needed on Regen. He has an argument over Kid Buu at certain star levels and possibly certain Teams due to his color-null and anti-Android/Future capabilities, but in most instances, Kid Buu will be superior.

     

    SP Android #18: DBS (Blue)
    Explanation

    Stats

    HP 2465448
    Strike ATK 243427
    Blast ATK 242031
    Strike DEF 164611
    Blast DEF 164817

    Why this Tier?

    • She has a lot of long combo potential, especially with her Main Ability, but she can struggle with Ki and lack of card draw speed at times.
    • She has a lot of competition on her Tags.

    Discussion:

    SP Android #21 BLU and SP Toppo BLU do give her a run for her money as the primary blue on her Tags, but an argument could be made in both instances. 

    While #21 has the superior stats and support, SP Android #18 BLU can be used if a superior damage output is preferred. For Universe Survival Saga, #18 has phenomenal synergy with SP Android #17 YEL, and also buffs the Tag unlike Toppo. It could be argued that SP Bergamo RED can take care of the Tank duties in place of Toppo as well if #18 is used on the core.


     

    Why this Tier?

    • She has a lot of long combo potential, especially with her Main Ability, but she can struggle with Ki and lack of card draw speed at times.
    • She has a lot of competition on her Tags.

    Discussion:

     

    SP Android #21 BLU and SP Toppo BLU do give her a run for her money as the primary blue on her Tags, but an argument could be made in both instances. 

     

    While #21 has the superior stats and support, SP Android #18 BLU can be used if a superior damage output is preferred. For Universe Survival Saga, #18 has phenomenal synergy with SP Android #17 YEL, and also buffs the Tag unlike Toppo. It could be argued that SP Bergamo RED can take care of the Tank duties in place of Toppo as well if #18 is used on the core.


     

    SP Super Saiyan God Vegeta (Yellow)
    Explanation

    Stats

    HP 2761182
    Strike ATK 283017
    Blast ATK 238680
    Strike DEF 176714
    Blast DEF 172626

    Why this Tier?

    • His Zenkai Boost buffs SP SSGSS Gogeta YEL, who might be preferable at this point due to the Cover nullification he provides.
    • He’s an extremely hard hitting Melee Fighter but serves as a defensive pivot as well.

    Discussion

    SP SSG Vegeta YEL on release always had a decent toolkit, his real big problem was his very low base stats. His Zenkai boost rectifies that and then some, giving him access to some pulverizing Strike Attack and some nice base Health and Defenses, allowing him to come in as a very reliable Defensive pivot.


    He works marvelously with SP Vados GRN due to her healing, seeing as Vegeta works best when he pops into the battlefield with a higher Health ratio than his opponent.

    Why this Tier?

    • His Zenkai Boost buffs SP SSGSS Gogeta YEL, who might be preferable at this point due to the Cover nullification he provides.
    • He’s an extremely hard hitting Melee Fighter but serves as a defensive pivot as well.

    Discussion

    SP SSG Vegeta YEL on release always had a decent toolkit, his real big problem was his very low base stats. His Zenkai boost rectifies that and then some, giving him access to some pulverizing Strike Attack and some nice base Health and Defenses, allowing him to come in as a very reliable Defensive pivot.


    He works marvelously with SP Vados GRN due to her healing, seeing as Vegeta works best when he pops into the battlefield with a higher Health ratio than his opponent.

    SP Android #21 (Blue)
    Explanation

    Stats

    HP 2606697
    Strike ATK 254460
    Blast ATK 245426
    Strike DEF 181210
    Blast DEF 181221

    Why this Tier?

    • Both Regeneration and Androids were in dire need of a Blue
    • She’s an absolutely ridiculous Support that remains relevant at any point of the Match, even after her death

    Discussion

    #21’s great support was to be expected after her Zenkai boost, but she does a great job stalling for her teammates now due to her increased card draw speed. When killed, she provides a Team-wide heal and increases her Teams Dragon Ball count by 2. 


    Paired with someone like SP Demon King Piccolo YEL, their combined Dragon Ball manipulation can be completely game-changing. On Androids, she makes the infamous SP Android #18 YEL that much better, and gives her someone that can alleviate her weakness to Blue units. SP Perfect Cell RED appreciates the Special Move cost reduction and Damage increase as well.
     

    Why this Tier?

    • Both Regeneration and Androids were in dire need of a Blue
    • She’s an absolutely ridiculous Support that remains relevant at any point of the Match, even after her death

    Discussion

     

    #21’s great support was to be expected after her Zenkai boost, but she does a great job stalling for her teammates now due to her increased card draw speed. When killed, she provides a Team-wide heal and increases her Teams Dragon Ball count by 2. 


    Paired with someone like SP Demon King Piccolo YEL, their combined Dragon Ball manipulation can be completely game-changing. On Androids, she makes the infamous SP Android #18 YEL that much better, and gives her someone that can alleviate her weakness to Blue units. SP Perfect Cell RED appreciates the Special Move cost reduction and Damage increase as well.
     

    SP Super Saiyan Broly: Full Power (Blue) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • He’s a pretty good damage dealer that punishes the opponent for just about everything.
    • He’s a bit too fragile, and while he pairs nicely with SP SSJ Bardock BLU, there are better choices for Bardock.

    Discussion

    Broly is a quintessential feast or famine type of Fighter. He either goes down quickly or is able to catch teams in his tandem of forcing switches both with color advantage and his Ultimate Move. However, Broly is the type of fighter that urgently needs limit breaks. At around 3 stars, he's pretty unimpressive.

    Why this Tier?

    • He’s a pretty good damage dealer that punishes the opponent for just about everything.
    • He’s a bit too fragile, and while he pairs nicely with SP SSJ Bardock BLU, there are better choices for Bardock.

     

    Discussion

    Broly is a quintessential feast or famine type of Fighter. He either goes down quickly or is able to catch teams in his tandem of forcing switches both with color advantage and his Ultimate Move. However, Broly is the type of fighter that urgently needs limit breaks. At around 3 stars, he's pretty unimpressive.

    UL Vegeta (Purple)
    Explanation

    Stats

    HP 2442092
    Strike ATK 250736
    Blast ATK 252152
    Strike DEF 167099
    Blast DEF 161502

    Why this Tier?

    • He has an excellent Damage output through his natural Damage inflicted and non-stop Debuffs.
    • He can only reach his maximum potential in a very specific team.

    Discussion

    He definitely works well on general Saiyan teams but ultimately would like a Namek Saga team, but that is currently a work in progress. As of now, he’s a situational but very good damage dealer with some potential to move up if his team actually gets some more releases.

    Why this Tier?

    • He has an excellent Damage output through his natural Damage inflicted and non-stop Debuffs.
    • He can only reach his maximum potential in a very specific team.

     

    Discussion

    He definitely works well on general Saiyan teams but ultimately would like a Namek Saga team, but that is currently a work in progress. As of now, he’s a situational but very good damage dealer with some potential to move up if his team actually gets some more releases.

     

    EX Yajirobe (Purple)
    Explanation

    Stats

    HP
    Strike ATK
    Blast ATK
    Strike DEF
    Blast DEF

    Why this Tier?

    • He's likely going to be good, but needs to be given time for the playerbase to properly Z Power him.
    • He's situational and Saiyan Saga needs a bit more help.

    Discussion

    Saiyan Saga reinforcements are on the way, and after they have a complete color wheel there will be a better indication of how good Yajirobe is. Still, however, he will always be a bit situational and matchup dependent.

    Why this Tier?

    • He's likely going to be good, but needs to be given time for the playerbase to properly Z Power him.
    • He's situational and Saiyan Saga needs a bit more help.

    Discussion

    Saiyan Saga reinforcements are on the way, and after they have a complete color wheel there will be a better indication of how good Yajirobe is. Still, however, he will always be a bit situational and matchup dependent.

    SP Perfect Form Cell (Revived) (Red)
    Explanation

    Stats

    HP 1719581
    Strike ATK 198728
    Blast ATK 196762
    Strike DEF 75994
    Blast DEF 76742

    Why this Tier?

    • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
    • His transformation after reviving makes him incredibly powerful, and the recent battle changes have made him insufferable to play against due to his sub count reduction/revive mechanic.

    Discussion

    In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

    In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration, Future and Android as their primary red.

    Why this Tier?

    • His base form is beyond fragile, so while he’s good Rising Rush bait, he’s a bit underwhelming until that point.
    • His transformation after reviving makes him incredibly powerful, and the recent battle changes have made him insufferable to play against due to his sub count reduction/revive mechanic.

    Discussion

    In the average game, Cell might not seem too effective as the average player might not use him optimally, getting him killed way too early. With the right team around him and a player skilled enough to control the combat loop, his presence alone can be very oppressive.

    In base form, he can’t take a hit, but offensively he’s actually pretty serviceable. After transforming, he outputs ridiculous damage. He slots into Regeneration, Future and Android as their primary red.

    SP Super Saiyan Trunks (Teen) (Green)
    Explanation

    Stats

    HP 2404315
    Strike ATK 246480
    Blast ATK 238238
    Strike DEF 164040
    Blast DEF 165367

    Why this Tier?

    • He has a pretty strong Special Move.
    • He’s on some of the best Teams in the game.

    Discussion

    Trunks isn’t exactly mind blowing, but he’s a solid 1% unit. Sagas and Hybrid Saiyans have a lot of competition for the top Green spot, but Trunks has an argument for it and has an incredible Z-Ability to boot. He goes a long way in enabling SP SSJ Youth Gohan PUR which is ultimately what’s important.

    Why this Tier?

    • He has a pretty strong Special Move.
    • He’s on some of the best Teams in the game.

    Discussion

    Trunks isn’t exactly mind blowing, but he’s a solid 1% unit. Sagas and Hybrid Saiyans have a lot of competition for the top Green spot, but Trunks has an argument for it and has an incredible Z-Ability to boot. He goes a long way in enabling SP SSJ Youth Gohan PUR which is ultimately what’s important.

    EX Gohan (Green)
    Explanation

    Stats

    HP 2534083
    Strike ATK 230732
    Blast ATK 256277
    Strike DEF 167821
    Blast DEF 168886

    Why this Tier?

    • His Zenkai boost made him incredibly durable with a coveted Team-wide heal for Hybrids.
    • He relies on being paired with a Trunks unit which can hinder him at times.

    Discussion

    Extreme or not, EX Future Gohan GRN is an exceptional fighter despite the Zenkai being a bit unexpected. He adds an element to Hybrid Saiyan that was crucially needed, and does a phenomenal job at protecting the infamous SP SSJ2 Gohan RED

    Why this Tier?

    • His Zenkai boost made him incredibly durable with a coveted Team-wide heal for Hybrids.
    • He relies on being paired with a Trunks unit which can hinder him at times.

    Discussion

    Extreme or not, EX Future Gohan GRN is an exceptional fighter despite the Zenkai being a bit unexpected. He adds an element to Hybrid Saiyan that was crucially needed, and does a phenomenal job at protecting the infamous SP SSJ2 Gohan RED

     

    SP Gogeta (Blue)
    Explanation

    Stats

    HP 2551442
    Strike ATK 248291
    Blast ATK 259613
    Strike DEF 169305
    Blast DEF 169766

    Why this Tier?

    • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
        
    • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
        

    Discussion:

    SP Gogeta BLU still has good stats after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now.

    Why this Tier?

    • He was part of one of the better Teams in the game, but was replaced by SP SSB Vegito BLU
        
    • He still has excellent base stats after Transforming, with an emphasis on a very powerful Special Move.
        

    Discussion:

    SP Gogeta BLU still has good stats after Transforming into a Super Saiyan, which kept him viable despite his age. Even now he’s still fine to use, but only if the Player does not own SP SSB Vegito BLU. He’s simply a secondary choice now.

     

    EX Roberry (Red)
    Explanation

    Stats

    HP 2336101
    Strike ATK 221170
    Blast ATK 227413
    Strike DEF 162707
    Blast DEF 160515

    Why this Tier?

    • He’s ridiculously tanky at 14 stars.
    • He’s also hard to play against due to his anti-Rising Rush mechanic

    Discussion

    Roberry is a very good Tank, but that’s honestly all about he does. He can sponge up damage, has endurance, and provides a team heal, but is woeful offensively and his Team isn’t the greatest. He’s still a very solid unit, especially considering he was free.

    Why this Tier?

    • He’s ridiculously tanky at 14 stars.
    • He’s also hard to play against due to his anti-Rising Rush mechanic

    Discussion

    Roberry is a very good Tank, but that’s honestly all about he does. He can sponge up damage, has endurance, and provides a team heal, but is woeful offensively and his Team isn’t the greatest. He’s still a very solid unit, especially considering he was free.

     

    SP Super Saiyan Rosé Goku Black (Purple) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • His toolkit does an excellent job of targeting enemy units on substitution via Extreme Bleed and an AoE Special.
    • Most of his potential teams have a more synergistic or flat-out superior Purple, but at 6 stars he works well on the strike variation of Powerful Opponent alongside SP Corrupted Zamasu RED.

    Discussion:

    Rose is not as bad as advertised at times, just not what most were expecting. SP Corrupted Zamasu RED and him form a devastating feast-or-famine Powerful Opponent team and also pair nicely together on Future, breathing new life into the once disappointing LF Rose.

    Why this Tier?

    • His toolkit does an excellent job of targeting enemy units on substitution via Extreme Bleed and an AoE Special.
    • Most of his potential teams have a more synergistic or flat-out superior Purple, but at 6 stars he works well on the strike variation of Powerful Opponent alongside SP Corrupted Zamasu RED.

    Discussion:

    Rose is not as bad as advertised at times, just not what most were expecting. SP Corrupted Zamasu RED and him form a devastating feast-or-famine Powerful Opponent team and also pair nicely together on Future, breathing new life into the once disappointing LF Rose.

    SP Final Form Cooler (Blue)
    Explanation

    Stats

    HP 2614031
    Strike ATK 271041
    Blast ATK 254737
    Strike DEF 171816
    Blast DEF 172986

    Why this Tier?

    • At Zenkai 7, he operates similar to SP SSJ Bardock BLU
       
    • The tandem of Powerful Opponent/Frieza Force units are starting to get some more attention

    Discussion:

     Cooler is a bit older even for a Zenkai, but his toolkit is always going to be valuable for his Tags due to his devastating Support buffs. SP LL FP Frieza YEL is an especially nice addition to the team.

    Why this Tier?

    • At Zenkai 7, he operates similar to SP SSJ Bardock BLU
       
    • The tandem of Powerful Opponent/Frieza Force units are starting to get some more attention

    Discussion:

     Cooler is a bit older even for a Zenkai, but his toolkit is always going to be valuable for his Tags due to his devastating Support buffs. SP LL FP Frieza YEL is an especially nice addition to the team.

     

     

    SP Final Form Frieza: DBS (Red)
    Explanation

    Stats

    HP 2424372
    Strike ATK 237850
    Blast ATK 248103
    Strike DEF 164456
    Blast DEF 163142

    Why this Tier?

    • Frieza Force is a little bit more enticing now.
    • His Extra Move is ridiculously powerful, as it takes away a Dragon Ball and adds it to his own count, and inflicts Paralysis

    Discussion

    Frieza can not only dish out great Damage, but indirectly helps his Team via Debuffs and Dragon Ball manipulation. Even if he starts off a PVP Match in a rough spot, his Ultimate Move heals him for a whopping 40% of his Health.

    Why this Tier?

    • Frieza Force is a little bit more enticing now.
    • His Extra Move is ridiculously powerful, as it takes away a Dragon Ball and adds it to his own count, and inflicts Paralysis

    Discussion

    Frieza can not only dish out great Damage, but indirectly helps his Team via Debuffs and Dragon Ball manipulation. Even if he starts off a PVP Match in a rough spot, his Ultimate Move heals him for a whopping 40% of his Health.

    SP Super Saiyan God SS Vegito (Blue) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • Third anniversary has brought Vegito Blue some much needed help on the strike variant of Fusion Warrior, and on a lesser note, Future.
    • He has aged a bit and his damage is not what it once was, but he still serves an important role.

    Discussion

    Accelerating Rising Rush by drawing Strike Cards, clearing buffs with his Extra Move and quickly trapping and destroying SP Corrupted Zamasu RED with a Special Move has given this old dog some new tricks. He still has the same problems with fragility and lack of damage output at 3 stars, but he gets a little better at 6+ stars.

    Why this Tier?

    • Third anniversary has brought Vegito Blue some much needed help on the strike variant of Fusion Warrior, and on a lesser note, Future.
    • He has aged a bit and his damage is not what it once was, but he still serves an important role.

    Discussion

    Accelerating Rising Rush by drawing Strike Cards, clearing buffs with his Extra Move and quickly trapping and destroying SP Corrupted Zamasu RED with a Special Move has given this old dog some new tricks. He still has the same problems with fragility and lack of damage output at 3 stars, but he gets a little better at 6+ stars.

    SP Bergamo (Red)
    Explanation

    Stats

    HP 2429674
    Strike ATK 236157
    Blast ATK 239317
    Strike DEF 165442
    Blast DEF 166749

    Why this Tier

    Discussion

    Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

    Why this Tier

    Discussion

    Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

    SP Ultra Instinct -Sign- Goku (Purple) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

    Discussion

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

     

    Discussion

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

    SP Super Saiyan 2 Kefla (Red)
    Explanation

    Stats

    HP 2486313
    Strike ATK 251192
    Blast ATK 246075
    Strike DEF 160431
    Blast DEF 157470

    Why this Tier?

    • She’s a great damage dealer, but hard to master.
    • She has some team problems, and she’s fragile.

    Discussion

    There’s no doubt Kefla is the main Girls red unit for a while, but she really doesn’t do enough to outright replace someone like SP Bergamo RED on Rival Universe and certainly has no shot of replacing SP Super Gogeta RED on Fusion Warrior.

    Teams aside, she can output some devastating Damage, but her Vanish Restore Unique Ability requires a lot of expertise to pull off consistently. Similar to her green counterpart, she does have a lot of problems with survivability.

    Why this Tier?

    • She’s a great damage dealer, but hard to master.
    • She has some team problems, and she’s fragile.

    Discussion

    There’s no doubt Kefla is the main Girls red unit for a while, but she really doesn’t do enough to outright replace someone like SP Bergamo RED on Rival Universe and certainly has no shot of replacing SP Super Gogeta RED on Fusion Warrior.

     

    Teams aside, she can output some devastating Damage, but her Vanish Restore Unique Ability requires a lot of expertise to pull off consistently. Similar to her green counterpart, she does have a lot of problems with survivability.

     

    SP Metal Cooler (Red)
    Explanation

    Stats

    HP 2854910
    Strike ATK 243724
    Blast ATK 245409
    Strike DEF 173277
    Blast DEF 174920

    Why this Tier?

    • After his Zenkai Buff, he has huge Defensive base stats
    • His Damage is still lackluster, but his Team heal is invaluable. 

    Discussion

    Funnily enough, despite getting a Zenkai in a drastically different reality and Meta as his release, he plays about the same as he did on release. His Damage is not great unless paired with SP FF Cooler BLU, he is durable half of the time, but his Main is exceptional for any Team he works on. SP FF DBS Frieza RED is still superior on the Lineage of Evil core, but Metal Cooler is a great alternative if a more Defensive approach is warranted.


     

    Why this Tier?

    • After his Zenkai Buff, he has huge Defensive base stats
    • His Damage is still lackluster, but his Team heal is invaluable. 

    Discussion

    Funnily enough, despite getting a Zenkai in a drastically different reality and Meta as his release, he plays about the same as he did on release. His Damage is not great unless paired with SP FF Cooler BLU, he is durable half of the time, but his Main is exceptional for any Team he works on. SP FF DBS Frieza RED is still superior on the Lineage of Evil core, but Metal Cooler is a great alternative if a more Defensive approach is warranted.


     

    SP Goten (Kid) (Yellow)
    Explanation

    Stats

    HP 2304329
    Strike ATK 240477
    Blast ATK 220760
    Strike DEF 164505
    Blast DEF 158728

    Why this Tier?

    • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
    • His Transformation only lasts 40 timer counts.

    Discussion

    He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

    Why this Tier?

    • He has a well-rounded toolkit, most importantly he provides support for SP SSJ2 Gohan RED
    • His Transformation only lasts 40 timer counts.

     

    Discussion

    He and his banner partner SP Trunks (Kid) GRN have their fair share of flaws, but the star of the show is SP SSJ2 Gohan RED. Any unit that can funnel resources into SP SSJ2 Gohan RED and overall make his teams better are a valuable, meta-relevant asset.

    SP God of Destruction Beerus (Green)
    Explanation

    Stats

    HP 2843474
    Strike ATK 259837
    Blast ATK 286645
    Strike DEF 183105
    Blast DEF 181264

    Why this Tier?

    • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

    • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

    Discussion

    Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago. The seemingly age-less Beerus also works very well with SP SSBE Vegeta YEL, breathing new life into him and giving him  even more incentive over the fragile SP Vados GRN.

    Why this Tier?

    • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

    • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

     

    Discussion

    Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago. The seemingly age-less Beerus also works very well with SP SSBE Vegeta YEL, breathing new life into him and giving him  even more incentive over the fragile SP Vados GRN.

    EX Ramon (Green)
    Explanation

    Stats

    HP 2301413
    Strike ATK 230061
    Blast ATK 241351
    Strike DEF 150493
    Blast DEF 156332

    Why this Tier?

    • He's a solid Blast Damage dealer.
    • His team isn't the best, and it's probably as good as it's gonna get.

    Discussion

    Frieza Force got a ton of new Minion-based additions, and while Ramon is alright and can output some surprising Damage with an increased Critical rate, he's nothing more than a situational Damage dealer for the team with some death buffs.

    Why this Tier?

    • He's a solid Blast Damage dealer.
    • His team isn't the best, and it's probably as good as it's gonna get.

    Discussion

    Frieza Force got a ton of new Minion-based additions, and while Ramon is alright and can output some surprising Damage with an increased Critical rate, he's nothing more than a situational Damage dealer for the team with some death buffs.

    SP Super Saiyan Broly (Purple)
    Explanation

    Stats

    HP 2738992
    Strike ATK 243152
    Blast ATK 266351
    Strike DEF 166915
    Blast DEF 164042

    Why this Tier?

    • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

    • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

    Discussion:

    SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

    SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

    Why this Tier?

    • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

    • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

    Discussion:

    SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

    SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

    Tier 2

    What makes a Fighter 'Tier 2'?

    Where Fighters in Tier 1 are good primary choices, these are secondary choices . Fighters in this Tier have likely been replaced in the core of their best primary Team, but this by no means whatsoever means they are not up to par. On the best theoretical teams, these Fighters might be "secondary," but if the Player has not pulled the primary core Fighter, these units are highly recommended in the core.

    SP LL Majin Vegeta (Blue) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • SP SSJ2 Trunks BLU just replaced him on the core

    • After Transforming, his main ability thereafter is able to kill some fighters in one shot. His Extra Move is also arguably the best in the game.

    Discussion

    His Pride-Staked Assault special move does excellent, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


    His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going. SP SSJ2 Trunks BLU just replaced him on the core, however, which has significantly hindered his viability.

    Why this Tier?

    • SP SSJ2 Trunks BLU just replaced him on the core

    • After Transforming, his main ability thereafter is able to kill some fighters in one shot. His Extra Move is also arguably the best in the game.

    Discussion

    His Pride-Staked Assault special move does excellent, which is amplified significantly by his main ability after transforming into Majin Vegeta. 


    His Extra Move makes him ridiculously hard to play against as well, as it is an AOE -- similar to SP Omega Shenron RED and SP SSJ Youth Gohan YEL -- but Majin Vegeta draws a random card when he does it too, which can often ensure he can keep his combo going. SP SSJ2 Trunks BLU just replaced him on the core, however, which has significantly hindered his viability.

    SP Super Saiyan Cabba (Green)
    Explanation

    Stats

    HP 2334435
    Strike ATK 214603
    Blast ATK 230751
    Strike DEF 150092
    Blast DEF 154034

    Why this Tier?

    • He provides a nice Health Z-Ability

    • He's really not optimal on any team.

    Discussion:

    SP SSJ Cabba GRN is just an OK Zenkai boost, but his biggest problem lies with the fact that there's no reason to use him on the best theoretical setup on any team

    Why this Tier?

    • He provides a nice Health Z-Ability

    • He's really not optimal on any team.

     

    Discussion:

    SP SSJ Cabba GRN is just an OK Zenkai boost, but his biggest problem lies with the fact that there's no reason to use him on the best theoretical setup on any team

    EX Captain Ginyu (Purple)
    Explanation

    Stats

    HP 2574612
    Strike ATK 251674
    Blast ATK 251064
    Strike DEF 167400
    Blast DEF 166446

    Why this Tier?

    • He’s a good Support Fighter for the Ginyu Force

    • His Main Ability prevents switching for both Teams, although this will usually be advantageous for him.

    Discussion:


    EX Ginyu PUR is rewarded simply for being paired with other Ginyu Force Fighters, by increasing his own Damage, Ki Recovery Speed, and decreasing the cost of both his Strike and Blast Arts Cards. He in turn gives his Teammates some Damage Buffs when switched to standby, as well as the capability of trapping an Enemy Fighter. All of this is great for an EX Rarity Fighter, but the Ginyu Force is not what it once was.

    Why this Tier?

    • He’s a good Support Fighter for the Ginyu Force

    • His Main Ability prevents switching for both Teams, although this will usually be advantageous for him.

    Discussion:


    EX Ginyu PUR is rewarded simply for being paired with other Ginyu Force Fighters, by increasing his own Damage, Ki Recovery Speed, and decreasing the cost of both his Strike and Blast Arts Cards. He in turn gives his Teammates some Damage Buffs when switched to standby, as well as the capability of trapping an Enemy Fighter. All of this is great for an EX Rarity Fighter, but the Ginyu Force is not what it once was.

    SP Turles (Purple)
    Explanation

    Stats

    HP 2707658
    Strike ATK 266260
    Blast ATK 279650
    Strike DEF 176700
    Blast DEF 178233

    Why this Tier?

    • He has huge base stats after his Zenkai and valuable anti-Son Family Uniques.
    • He has some team issues.

    Discussion

    SP Demon King Piccolo PUR and especially SP SSJ Gohan (Youth) PUR are going to be the primary Purple on Powerful Opponent and Sagas respectively, but he does have a small argument on Powerful Opponent simply due to his anti-Son Family Unique Abilities and sustain via his Extra Moves.

    Why this Tier?

    • He has huge base stats after his Zenkai and valuable anti-Son Family Uniques.
    • He has some team issues.

    Discussion

    SP Demon King Piccolo PUR and especially SP SSJ Gohan (Youth) PUR are going to be the primary Purple on Powerful Opponent and Sagas respectively, but he does have a small argument on Powerful Opponent simply due to his anti-Son Family Unique Abilities and sustain via his Extra Moves.

    SP God of Destruction Champa (Yellow)
    Explanation

    Stats

    HP 2404232
    Strike ATK 230241
    Blast ATK 252008
    Strike DEF 159863
    Blast DEF 157022

    Why this Tier?

    • He’s a devastating Offensive powerhouse, with some pseudo-Support qualities.
    • While he can negate color disadvantage with his main ability, he must be kept far away from SP SSJ2 Gohan RED

    Discussion

    He’s a solid all around Ranged fighter with a debilitating main ability that Debuffs all enemies, but he's pretty bland overall. Due to the aforementioned Gohan and his blase toolkit, he's not expected to age gracefully.

    Why this Tier?

    • He’s a devastating Offensive powerhouse, with some pseudo-Support qualities.
    • While he can negate color disadvantage with his main ability, he must be kept far away from SP SSJ2 Gohan RED

    Discussion

    He’s a solid all around Ranged fighter with a debilitating main ability that Debuffs all enemies, but he's pretty bland overall. Due to the aforementioned Gohan and his blase toolkit, he's not expected to age gracefully.

    SP Super Saiyan 2 Caulifla (Purple)
    Explanation

    Stats

    HP 2745988
    Strike ATK 290297
    Blast ATK 250531
    Strike DEF 181287
    Blast DEF 177537

    Why this Tier?

    • She’s a good anti-Saiyan Melee Fighter.

    • She doesn’t excel as consistently against non-Saiyan teams

    Discussion:

    This isn’t necessarily an Android #18 YEL situation where SP SSJ2 Caulifla PUR is oppressive against any and all Tags. She’s actually pretty balanced, and doesn’t punish enemies as much as when enemies switch out. The aforementioned Android #18 can also make quick work of the Purple Saiyan. Due to her matchup dependency, she’s an easy Tier 1.

    Why this Tier?

    • She’s a good anti-Saiyan Melee Fighter.

    • She doesn’t excel as consistently against non-Saiyan teams

    Discussion:

    This isn’t necessarily an Android #18 YEL situation where SP SSJ2 Caulifla PUR is oppressive against any and all Tags. She’s actually pretty balanced, and doesn’t punish enemies as much as when enemies switch out. The aforementioned Android #18 can also make quick work of the Purple Saiyan. Due to her matchup dependency, she’s an easy Tier 1.

    SP Android #21: Good (Green)
    Explanation

    Stats

    HP 2449712
    Strike ATK 233063
    Blast ATK 246093
    Strike DEF 158830
    Blast DEF 162317

    Why this Tier?

    • A Green damage dealer is actually a welcome addition to every Tag she owns.
    • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

    Discussion

    On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


    That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

    Why this Tier?

    • A Green damage dealer is actually a welcome addition to every Tag she owns.
    • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

    Discussion

    On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


    That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

    SP Nuova Shenron (Yellow)
    Explanation

    Stats

    HP 2384009
    Strike ATK 249614
    Blast ATK 227054
    Strike DEF 163715
    Blast DEF 166874

    Why this Tier?

    • He has a potentially game-changing element in his toolkit with his Main Ability but is not easy to pull off consistently.
    • He’s one-dimensional in his Attack, and also fragile.

    Discussion

    If utilized correctly SP Nuova Shenron YEL can have a card draw speed advantage over his opponent with no cards in hand for either, allowing him to get the upper hand and take out a unit of his choice, but will be hard to pull off perfectly in a lot of instances, especially at high-rank PVP.

    His Extra Move is an excellent means of stalling, but outside of that Nuova is lacking survivability. His extremely Strike-centric focus can also feel clunky if he’s unfortunate enough to draw Blast Cards after his Main Ability, or just in general.

    Why this Tier?

    • He has a potentially game-changing element in his toolkit with his Main Ability but is not easy to pull off consistently.
    • He’s one-dimensional in his Attack, and also fragile.

    Discussion

    If utilized correctly SP Nuova Shenron YEL can have a card draw speed advantage over his opponent with no cards in hand for either, allowing him to get the upper hand and take out a unit of his choice, but will be hard to pull off perfectly in a lot of instances, especially at high-rank PVP.

    His Extra Move is an excellent means of stalling, but outside of that Nuova is lacking survivability. His extremely Strike-centric focus can also feel clunky if he’s unfortunate enough to draw Blast Cards after his Main Ability, or just in general.

     

    SP Eis Shenron (Blue)
    Explanation

    Stats

    HP 2369824
    Strike ATK 239445
    Blast ATK 250675
    Strike DEF 158357
    Blast DEF 164157

    Why this Tier?

    • He can flat out cripple opposing Girls, but even against non-Girls Teams he still has debilitating Debuffs and a potentially game-changing Main-Ability.
    • He’s very fragile, and his Damage is not the greatest.

    Discussion

    This is not to say his Damage is particularly bad, but it will be hard for someone like Eis to measure up to a meta filled with high-stat Zenkai units. Despite this, he has quite a few sneaky aspects in his toolkit that can help him control the combat loop and unexpectedly take a unit out. Most notably, his Main Ability depletes the Enemy's Vanish Gauge entirely and draws him a Special Move with enough Ki to use it.

    Why this Tier?

    • He can flat out cripple opposing Girls, but even against non-Girls Teams he still has debilitating Debuffs and a potentially game-changing Main-Ability.
    • He’s very fragile, and his Damage is not the greatest.

    Discussion

    This is not to say his Damage is particularly bad, but it will be hard for someone like Eis to measure up to a meta filled with high-stat Zenkai units. Despite this, he has quite a few sneaky aspects in his toolkit that can help him control the combat loop and unexpectedly take a unit out. Most notably, his Main Ability depletes the Enemy's Vanish Gauge entirely and draws him a Special Move with enough Ki to use it.

     

    SP Super Saiyan God SS Vegeta (Future) (Purple)
    Explanation

    Stats

    HP 2519333
    Strike ATK 221485
    Blast ATK 249842
    Strike DEF 158650
    Blast DEF 162150

    Why this Tier?

    • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
    • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

    Discussion:

    SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

    The recent battle changes have made his death buffs that much more crippling, as Rising Rushes are not as easy to get. Vegeta taking away Dragon Balls at a critical point of the match can seal the other players fate.

    Why this Tier?

    • He has a phenomenal toolkit which synergizes extremely well in this hyper-Offensive Meta.
    • He’s a bit fragile, but due to his incredible death Buffs, even that flaw is not too detrimental.

    Discussion:

    SP SSGSS Vegeta (Future) PUR starts off the game with huge damage potential for the first 50 timer counts, but that meshes together very well with his permanent death Buffs. He also has some Support qualities in his toolkit that function similarly to SP SSGSS Vegeta GRN.

    The recent battle changes have made his death buffs that much more crippling, as Rising Rushes are not as easy to get. Vegeta taking away Dragon Balls at a critical point of the match can seal the other players fate.

    SP Trunks (Kid) (Green)
    Explanation

    Stats

    HP 2245653
    Strike ATK 236917
    Blast ATK 232904
    Strike DEF 157141
    Blast DEF 155902

    Why this Tier?

    • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
    • He’s extremely fragile.

    Discussion

    His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

    Why this Tier?

    • He can output significant amounts of Damage, and he locks the enemy in for 2 timer counts every single time he pops onto the battlefield.
    • He’s extremely fragile.

    Discussion

    His card draw speed increase for 5 timer counts with every Strike Arts used can string together long combos and help him control the combat loop effectively. His lock-in is also a huge nuisance to deal with. Ultimately, though, he’s a valued teammate of SP SSJ2 Gohan RED that can cover his weakness to Blue units.

    UL Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 2404567
    Strike ATK 257007
    Blast ATK 244732
    Strike DEF 164916
    Blast DEF 163977

    Why this Tier?

    • He’s not preferred over SP Super Gogeta RED or SP SSJ2 Gohan RED on the core.
    • He deals solid damage, but is starving for Ki at times.

    Discussion

    UL Goku RED is a pretty unfortunate color seeing as he has to deal with two of the best Reds in the entire game, but he’s recommended on the core if the aforementioned Reds have not been acquired. He can deal some serious Damage.

    Why this Tier?

    • He’s not preferred over SP Super Gogeta RED or SP SSJ2 Gohan RED on the core.
    • He deals solid damage, but is starving for Ki at times.

    Discussion

    UL Goku RED is a pretty unfortunate color seeing as he has to deal with two of the best Reds in the entire game, but he’s recommended on the core if the aforementioned Reds have not been acquired. He can deal some serious Damage.

    SP Launch (Red)
    Explanation

    Stats

    HP 2452751
    Strike ATK 239776
    Blast ATK 252698
    Strike DEF 158108
    Blast DEF 162594

    Why this Tier?

    • She’s a bit awkward on Female Warrior, but still their best red.
    • She has a hard time standing up to Zenkai units, but has a nifty toolkit.

    Discussion

    SP Launch RED has a pretty versatile Extra Move and some decent Blast Damage, but ultimately she’s just a serviceable 1% unit in a PVP landscape completely dominated by Zenkais. Her toolkit does a lot for the team and makes her a hilariously slippery LMS unit, but often times she will simply get smashed by the horde of Zenkais running around, a lot of which happen to be Blue.

    Why this Tier?

    • She’s a bit awkward on Female Warrior, but still their best red.
    • She has a hard time standing up to Zenkai units, but has a nifty toolkit.

    Discussion

    SP Launch RED has a pretty versatile Extra Move and some decent Blast Damage, but ultimately she’s just a serviceable 1% unit in a PVP landscape completely dominated by Zenkais. Her toolkit does a lot for the team and makes her a hilariously slippery LMS unit, but often times she will simply get smashed by the horde of Zenkais running around, a lot of which happen to be Blue.

    SP Goku (Blue)
    Explanation

    Stats

    HP 2776010
    Strike ATK 238069
    Blast ATK 241571
    Strike DEF 180739
    Blast DEF 181239

    Why this Tier?

    • He's received a Zenkai buff and is pretty durable now.

    • He has a ton of competition as the primary Saiyan blue.

    Discussion

    This Goku is definitely not bad by any stretch of the imagination, just not the best on the best theoretical teams. If the Player has not acquired some of the superior Saiyan blues it's advisable they Zenkai this unit.

    Why this Tier?

    • He's received a Zenkai buff and is pretty durable now.

    • He has a ton of competition as the primary Saiyan blue.

    Discussion

    This Goku is definitely not bad by any stretch of the imagination, just not the best on the best theoretical teams. If the Player has not acquired some of the superior Saiyan blues it's advisable they Zenkai this unit.

    SP Trunks: Mai (Assist) (Red)
    Explanation

    Stats

    HP 2388963
    Strike ATK 241019
    Blast ATK 240273
    Strike DEF 163255
    Blast DEF 160210

    Why this Tier?

    • They’re a solid all around unit with serviceable damage, survivability, and some support qualities as well.
    • SP SSJ4 Vegeta RED just kicked them off the Vegeta Family core.

    Discussion

    These two had no shot of replacing Revive Cell on Future, and SP SSJ4 Vegeta RED’s Zenkai also made their situation a bit worse. If the Player has not acquired either of the two aforementioned units, they are recommended on the core, however.

    Why this Tier?

    • They’re a solid all around unit with serviceable damage, survivability, and some support qualities as well.
    • SP SSJ4 Vegeta RED just kicked them off the Vegeta Family core.

    Discussion

    These two had no shot of replacing Revive Cell on Future, and SP SSJ4 Vegeta RED’s Zenkai also made their situation a bit worse. If the Player has not acquired either of the two aforementioned units, they are recommended on the core, however.

    EX Appule (Purple)
    Explanation

    Stats

    HP 2301302
    Strike ATK 228114
    Blast ATK 235845
    Strike DEF 148988
    Blast DEF 156040

    Why this Tier?

    • He's a solid support for Minion based teams, but EX Ginyu PUR is superior on Frieza Force.
    • He doesn't provide much else other than support.

    Discussion

    While a decent unit, especially considering he was free, the Zenkai of Captain Ginyu effectively sealed his fate to Tier 2.

    Why this Tier?

    • He's a solid support for Minion based teams, but EX Ginyu PUR is superior on Frieza Force.
    • He doesn't provide much else other than support.

    Discussion

    While a decent unit, especially considering he was free, the Zenkai of Captain Ginyu effectively sealed his fate to Tier 2.

    SP Gotenks (Green)
    Explanation

    Stats

    HP 2762833
    Strike ATK 265289
    Blast ATK 239959
    Strike DEF 191495
    Blast DEF 187061

    Why this Tier?

    • He's a great Damage sponge, but unimpressive otherwise.
       

    • Fusion Warriors do really need the Defensive help, however.
       

    Discussion:


    Fusion Warriors really needed the defensive pivot for a while, but at the same time Gotenks is ultimately not very impressive. He does a decent job at stalling, tanking, and has some small support qualities, but perhaps just going with a feast or famine type of setup with SP SSJ2 Kefla GRN would be preferable.

    While still a good tank, SP Super #17 GRN just kicked him off the core for good.

    Why this Tier?

    • He's a great Damage sponge, but unimpressive otherwise.
       

    • Fusion Warriors do really need the Defensive help, however.
       

    Discussion:


    Fusion Warriors really needed the defensive pivot for a while, but at the same time Gotenks is ultimately not very impressive. He does a decent job at stalling, tanking, and has some small support qualities, but perhaps just going with a feast or famine type of setup with SP SSJ2 Kefla GRN would be preferable.

     

    While still a good tank, SP Super #17 GRN just kicked him off the core for good.

    SP Super Saiyan 4 Goku (Yellow) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • He’s outrageously fragile, his force-switch out Greens can be clunky and don’t synergize with some of his teammates, and his Damage is unimpressive until a few switches or dead allies.
    • He provides a Cover Rescue and a hard hitting Ultimate Move.

    Discussion

    SP SSJ4 Goku YEL is one of the most disappointing LFs in recent memory. We value Nuova Shenron on the GT core over him, and highly recommend SP Goten YEL or SP Future Gohan YEL on the core of Son Family. There’s really no reason to bring him into a Son Family match in any consistent capacity when the rest of the core members are powerful Zenkai units he can’t hold a feather to.

    Why this Tier?

    • He’s outrageously fragile, his force-switch out Greens can be clunky and don’t synergize with some of his teammates, and his Damage is unimpressive until a few switches or dead allies.
    • He provides a Cover Rescue and a hard hitting Ultimate Move.

    Discussion

    SP SSJ4 Goku YEL is one of the most disappointing LFs in recent memory. We value Nuova Shenron on the GT core over him, and highly recommend SP Goten YEL or SP Future Gohan YEL on the core of Son Family. There’s really no reason to bring him into a Son Family match in any consistent capacity when the rest of the core members are powerful Zenkai units he can’t hold a feather to.

    SP Super Saiyan Teen Trunks (Red)
    Explanation

    Stats

    HP 2356038
    Strike ATK 198438
    Blast ATK 196452
    Strike DEF 159086
    Blast DEF 159309

    Why this Tier?

    • He's the core Red on Vegeta Family, providing them with a much needed Defensive pivot.
    • His Damage is serviceable, but that's about it.

    Discussion

    He provides Vegeta Family with some nice Defensive capabilities. His one Unique Ability does require the presence of a Hybrid Saiyan, but luckily he works well with SP SSJ2 Trunks BLU

    Why this Tier?

    • He's the core Red on Vegeta Family, providing them with a much needed Defensive pivot.
    • His Damage is serviceable, but that's about it.

    Discussion

    He provides Vegeta Family with some nice Defensive capabilities. His one Unique Ability does require the presence of a Hybrid Saiyan, but luckily he works well with SP SSJ2 Trunks BLU

    SP Jiren (Green)
    Explanation

    Stats

    HP 2409420
    Strike ATK 265197
    Blast ATK 223461
    Strike DEF 163508
    Blast DEF 158401

    Why this Tier?

    • He has big damage potential, and Blast Armor on basically everything.
    • He has some slight team issues.

    Discussion

    Pride Troopers are susceptible to being counter-picked due to their limited amount of units. Alternatively, Rival Universe did get some help with the addition of SP Hit PUR, but this team much prefers SP Vados GRN.

    Why this Tier?

    • He has big damage potential, and Blast Armor on basically everything.
    • He has some slight team issues.

    Discussion

    Pride Troopers are susceptible to being counter-picked due to their limited amount of units. Alternatively, Rival Universe did get some help with the addition of SP Hit PUR, but this team much prefers SP Vados GRN.

    SP Omega Shenron (Red)
    Explanation

    Stats

    HP 2479753
    Strike ATK 243452
    Blast ATK 240310
    Strike DEF 159918
    Blast DEF 161852

    Why this Tier?

    • He has some good Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
    • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

    Discussion:

    SP Omega Shenron RED has had one of the more unfortunate series of events happen to him despite being a great unit on release. SP SSB Vegito BLU completely gatekept him from thriving in a lot of games, GT rapidly fell off, and Regeneration started getting superior Reds like SP PF Cell Revived RED.

    Why this Tier?

    • He has some good Damage potential, an excellent Extra Move, Dragon Ball manipulation and an Ultimate Move that hits everyone on the opposing Team
    • His status ailments are a bit inconsistent, and he’s not too safe in the current Meta.

    Discussion:

    SP Omega Shenron RED has had one of the more unfortunate series of events happen to him despite being a great unit on release. SP SSB Vegito BLU completely gatekept him from thriving in a lot of games, GT rapidly fell off, and Regeneration started getting superior Reds like SP PF Cell Revived RED.

    SP Final Form Frieza (Yellow)
    Explanation

    Stats

    HP 2790081
    Strike ATK 285142
    Blast ATK 256205
    Strike DEF 172129
    Blast DEF 174016

    Why this Tier?

    • He's an excellent anti-Saiyan tech option
    • He's not underwhelming in the grand scheme of things, but relative to other previous Zenkais, he can seem lackluster.

    Discussion

    His Damage is good, but not great. Lineage of Evil actually provides him with all the support in the world via SP FF Cooler BLU,   SP 1F Frieza PUR, and even some from SP FF DBS Frieza RED, but even then it’s nothing to write home about. Against non-Saiyan teams, he’s still adequate, but not nearly as effective as units in the upper echelon of the tier list. He’s a perfect choice for Tier 1 due to his matchup dependency.

    Why this Tier?

    • He's an excellent anti-Saiyan tech option
    • He's not underwhelming in the grand scheme of things, but relative to other previous Zenkais, he can seem lackluster.

    Discussion

    His Damage is good, but not great. Lineage of Evil actually provides him with all the support in the world via SP FF Cooler BLU,   SP 1F Frieza PUR, and even some from SP FF DBS Frieza RED, but even then it’s nothing to write home about. Against non-Saiyan teams, he’s still adequate, but not nearly as effective as units in the upper echelon of the tier list. He’s a perfect choice for Tier 1 due to his matchup dependency.

    SP Goku (Red)
    Explanation

    Stats

    HP 2775383
    Strike ATK 270198
    Blast ATK 253618
    Strike DEF 182642
    Blast DEF 185687

    Why this Tier?

    • He has decent damage output against Androids.

    • He was completely unnecessary and SP SSJ4 Vegeta RED is outright better than him on any team variation of GT.

    Discussion:

    SP Goku RED was made to be a counter to Androids, but they are not too drastically common in the Meta and he himself is underwhelming to boot. Players can safely stay away from Zenkai'ing this unit.

    Why this Tier?

    • He has decent damage output against Androids.

    • He was completely unnecessary and SP SSJ4 Vegeta RED is outright better than him on any team variation of GT.

    Discussion:

    SP Goku RED was made to be a counter to Androids, but they are not too drastically common in the Meta and he himself is underwhelming to boot. Players can safely stay away from Zenkai'ing this unit.

    SP Super Saiyan 2 Kefla (Green)
    Explanation

    Stats

    HP 2347101
    Strike ATK 260173
    Blast ATK 233605
    Strike DEF 154770
    Blast DEF 151425

    Why this Tier?

    • She still has some good Damage and longest, more effective Combo potential in the game.
    • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

    Discussion

    SP SSJ2 Kefla GRN's wealth of Tags gave her a lot of team options, but she is being power crept.

    SP Super #17 GRN doesn’t buff the Tag, but he’s still vastly superior to Kefla at this point, dropping her to Tier 2. SP Gotenks GRN is also preferred on the core over her.

    Why this Tier?

    • She still has some good Damage and longest, more effective Combo potential in the game.
    • She’s excessively fragile, to the point where she takes punishment just as much as she gives it.

    Discussion

    SP SSJ2 Kefla GRN's wealth of Tags gave her a lot of team options, but she is being power crept.

     

    SP Super #17 GRN doesn’t buff the Tag, but he’s still vastly superior to Kefla at this point, dropping her to Tier 2. SP Gotenks GRN is also preferred on the core over her.

    SP Ultimate Gohan Absorbed Buu: Super (Purple)
    Explanation

    Stats

    HP 2380353
    Strike ATK 215691
    Blast ATK 239033
    Strike DEF 156618
    Blast DEF 158805

    Why this Tier?

    • He’s a f2p unit that can be limit broken to 14 stars.
    • He’s a very one-dimensional Ranged Fighter, but very good at it.

    Discussion

    It’s unfortunate such an insane unit like SP Demon King Piccolo PUR was released shortly after BuuHan, as he was looking to be the primary Regen core purple. Still, he’s a great alternative in a Blast-focused Regeneration team.

    Why this Tier?

    • He’s a f2p unit that can be limit broken to 14 stars.
    • He’s a very one-dimensional Ranged Fighter, but very good at it.

     

    Discussion

    It’s unfortunate such an insane unit like SP Demon King Piccolo PUR was released shortly after BuuHan, as he was looking to be the primary Regen core purple. Still, he’s a great alternative in a Blast-focused Regeneration team.

    SP Android #21: Evil (Purple)
    Explanation

    Stats

    HP 2449593
    Strike ATK 241103
    Blast ATK 217639
    Strike DEF 155594
    Blast DEF 156827

    Why this Tier?

    • Her stats are among some of the best in the game after she Transforms
       
    • She has many viable Tags, and has some added incentive now with the recent #21 variant releases.
       

    Discussion


    SP Android #21 BLU's Zenkai has significantly increased SP Android #21 PUR’s effectiveness. She has still aged a bit and is definitely not the oppressive Offensive force she used to be, but the aforementioned Blue #21 does a sensational job enabling her with a very wide variety of switch out Buffs.

    Why this Tier?

    • Her stats are among some of the best in the game after she Transforms
       
    • She has many viable Tags, and has some added incentive now with the recent #21 variant releases.
       

    Discussion


    SP Android #21 BLU's Zenkai has significantly increased SP Android #21 PUR’s effectiveness. She has still aged a bit and is definitely not the oppressive Offensive force she used to be, but the aforementioned Blue #21 does a sensational job enabling her with a very wide variety of switch out Buffs.

     

    SP Gohan (Adult) (Blue)
    Explanation

    Stats

    HP 2346767
    Strike ATK 231155
    Blast ATK 234744
    Strike DEF 157313
    Blast DEF 154527

    Why this Tier?

    • He’s good, but SP Angry Goku BLU is superior on the core.
    • He synergizes well with SP SSJ2 Gohan RED

    Discussion

    SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

    SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, as well as the fact that SP SSJ2 Trunks BLU just replaced him on Hybrids, he's now Tier 2.

    Why this Tier?

    • He’s good, but SP Angry Goku BLU is superior on the core.
    • He synergizes well with SP SSJ2 Gohan RED

    Discussion

    SP Gohan BLU has to take a bit of damage to get going, but once he does he’s an extremely formidable force. He does a little bit of everything for his team, but is not oppressive offensively like a lot of the top tier PVP units. Still, he pairs nicely with SP SSJ2 Gohan RED and can alleviate some damage from opposing Gohans.

    SP Goku Black GRN presents a horrific matchup for him. He’s common, has a color advantage over him and also innate damage against Hybrid Saiyans. Due to SP Gohan (Adult) BLU being highly recommended to be left off the core when matched up against Goku Black, as well as the fact that SP SSJ2 Trunks BLU just replaced him on Hybrids, he's now Tier 2.

    SP Super Saiyan Vegeta (Blue)
    Explanation

    Stats

    HP 2234187
    Strike ATK 204960
    Blast ATK 237934
    Strike DEF 148091
    Blast DEF 152028

    Why this Tier?

    • The main trait of his toolkit is elongated Combos, which doesn’t bode too well for him considering how Damage mitigation works depending on how long the Combo is.

    • It’s hard for him to core in any Team, and he’s also very fragile.

    Discussion

    Vegeta Family simply has way too many viable Blues at this point for him to ever see core play, but if the Player is missing quite a few units and has a Ranged-focus team, he can see some play.

    Why this Tier?

    • The main trait of his toolkit is elongated Combos, which doesn’t bode too well for him considering how Damage mitigation works depending on how long the Combo is.

    • It’s hard for him to core in any Team, and he’s also very fragile.

     

    Discussion

    Vegeta Family simply has way too many viable Blues at this point for him to ever see core play, but if the Player is missing quite a few units and has a Ranged-focus team, he can see some play.

    SP Fused with Kami Piccolo (Yellow)
    Explanation

    Stats

    HP 2566670
    Strike ATK 244150
    Blast ATK 272157
    Strike DEF 176302
    Blast DEF 180094

    Why this Tier?

    • His toolkit provides good Support for any Regeneration and Legends Road Fighters.

    • He’s one dimensional Offensively, and has a hard time finding a spot on the Regen core.

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, but he’s still a formidable unit on his own. It’s a bit disappointing his death buffs are still timed, he would’ve been much more interesting otherwise.

    Why this Tier?

    • His toolkit provides good Support for any Regeneration and Legends Road Fighters.

    • He’s one dimensional Offensively, and has a hard time finding a spot on the Regen core.

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, but he’s still a formidable unit on his own. It’s a bit disappointing his death buffs are still timed, he would’ve been much more interesting otherwise.

    SP Youth Goku (Yellow)
    Explanation

    Stats

    HP 2533537
    Strike ATK 266146
    Blast ATK 227745
    Strike DEF 168611
    Blast DEF 166375

    Why this Tier?

    • He's starting to fall off a bit, and Son Family doesn't necessarily need him.
    • He's still very annoying to play against due to his Endurance and his Ki Battery.

    Discussion

    SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR.

    Son Familys core doesn't really need him as consistently as before. His support is still good, but when everyone else on the team already restores huge amounts of Ki on entry, it's a bit redundant. His damage has also started to take a big hit.

    Why this Tier?

    • He's starting to fall off a bit, and Son Family doesn't necessarily need him.
    • He's still very annoying to play against due to his Endurance and his Ki Battery.

    Discussion

    SP Youth Goku YEL is starting to fall a bit behind in the sense that his primary teams are being overshadowed. SP SSJ2 Gohan RED still presents a terrifying matchup for him, but he also pairs amazingly with him, as well as the Zenkai 7 SP SSJ3 Goku PUR.

    Son Familys core doesn't really need him as consistently as before. His support is still good, but when everyone else on the team already restores huge amounts of Ki on entry, it's a bit redundant. His damage has also started to take a big hit.

     

    SP Perfect Form Cell (Red)
    Explanation

    Stats

    HP 2829617
    Strike ATK 264074
    Blast ATK 300639
    Strike DEF 183350
    Blast DEF 183335

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

    Discussion:

    SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, and Z7 Metal Cooler RED is also superior on the core. He's down to Tier 3 as a result.

    Why this Tier?

    • His Intimidate Unique Ability can drastically reduce Enemy Fighters’ resources and limit their Combo lengths.

    • His Zenkai 7 boost has made him relevant again, but really wasn't needed.

    Discussion:

     

    SP Perfect Form Cell RED has completely solidified himself as the starter on his best possible Teams, and Z7 Metal Cooler RED is also superior on the core. He's down to Tier 3 as a result.

    SP Dyspo (Red)
    Explanation

    Stats

    HP 2263947
    Strike ATK 238903
    Blast ATK 239054
    Strike DEF 150012
    Blast DEF 150312

    Why this Tier?

    • He has some of the longest Combo potential in the game, and packs a surprising punch.
    • SP Bergamo RED is superior on the core.

    Discussion

    Dyspo has an awesome toolkit, but his teams don’t have a complete color wheel. Most importantly: His defenses are absolutely horrific. While Dyspo can put together extremely long combinations, his presence as any kind of Defensive pivot is non-existent. If the player finds themselves not having priority often, Dyspo is a huge detriment as he can’t take many hits at all.

    Why this Tier?

    • He has some of the longest Combo potential in the game, and packs a surprising punch.
    • SP Bergamo RED is superior on the core.

    Discussion

    Dyspo has an awesome toolkit, but his teams don’t have a complete color wheel. Most importantly: His defenses are absolutely horrific. While Dyspo can put together extremely long combinations, his presence as any kind of Defensive pivot is non-existent. If the player finds themselves not having priority often, Dyspo is a huge detriment as he can’t take many hits at all.

    EX 1st Form Frieza (Blue)
    Explanation

    Stats

    HP 2076562
    Strike ATK 204941
    Blast ATK 240875
    Strike DEF 145974
    Blast DEF 147157

    Why this Tier?

    • He has a ton of Blast Attack potential.

    • He's not necessary in Lineage of Evil

    Discussion:

    EX 1F Frieza BLU can output a significant amount of Blast Damage, but his Tags already have so many powerful Blue Fighters that he has trouble finding his way onto the core. After his Zenkai boost, he’s a solid Ranged Fighter with some good support qualities as well. He’s good, but is a bit redundant with SP FF Cooler BLU

    Why this Tier?

    • He has a ton of Blast Attack potential.

    • He's not necessary in Lineage of Evil

    Discussion:

    EX 1F Frieza BLU can output a significant amount of Blast Damage, but his Tags already have so many powerful Blue Fighters that he has trouble finding his way onto the core. After his Zenkai boost, he’s a solid Ranged Fighter with some good support qualities as well. He’s good, but is a bit redundant with SP FF Cooler BLU

    SP Youth Trunks (Blue)
    Explanation

    Stats

    HP 2416389
    Strike ATK 228504
    Blast ATK 189558
    Strike DEF 161966
    Blast DEF 164656

    Why this Tier?

    • He’s still a solid Zenkai fighter, but has aged.
       

    • He has good synergy with multiple top tier Teams.

    Discussion:

    SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

    Why this Tier?

    • He’s still a solid Zenkai fighter, but has aged.
       

    • He has good synergy with multiple top tier Teams.

    Discussion:

    SP Teen Trunks BLU is very well rounded. While he's still primarily a Melee Fighter, his Blast Damage can reach very high levels as well. He's also durable, has some Support in his toolkit and is a last-man standing unit. His synergy with the Future and Vegeta Family Tags is also top notch, and his Zenkai gives Legends Road one more step towards viability.

    Tier 3

    What makes a Fighter 'Tier 3'?

    Generally older Fighters, these Fighters have either been replaced multiple times over, rarely if ever see play despite a decent enough toolkit, or might have some incentive due to their niche abilities. Think: an older unit that isn't good enough to see very consistent core play, but holds an Extra Move Arts Card which synergizes with top Tier units.

    SP Super Saiyan 2 Youth Gohan (Purple)
    Explanation

    Stats

    HP 2742956
    Strike ATK 253286
    Blast ATK 221780
    Strike DEF 169262
    Blast DEF 168680

    Why this Tier?

    • He slots into a good team in Hybrid Saiyans
    • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

    Discussion:

    He pairs nicely with SP SSJ2 Gohan RED. Hybrid Saiyans have needed an update at the Purple slot for quite a while now, and at Zenkai 7 he fills that void. He’s a serviceable damage dealer, support, and crisis Fighter that not only helps pave the way for SP SSJ2 Gohan RED, but can hold his own in case things go terribly wrong.

    Why this Tier?

    • He slots into a good team in Hybrid Saiyans
    • He did receive a Zenaki Awakening, which makes him great if limit broken enough.

     

    Discussion:

    He pairs nicely with SP SSJ2 Gohan RED. Hybrid Saiyans have needed an update at the Purple slot for quite a while now, and at Zenkai 7 he fills that void. He’s a serviceable damage dealer, support, and crisis Fighter that not only helps pave the way for SP SSJ2 Gohan RED, but can hold his own in case things go terribly wrong.

    EX 2nd Form Cell (Blue)
    Explanation

    Stats

    HP 2389340
    Strike ATK 232925
    Blast ATK 237564
    Strike DEF 167516
    Blast DEF 167511

    Why this Tier?

    • He slots into some of the better teams in the game in Regeneration and Android.

    • He’s a very good damage dealer, but will forever be stuck behind SP Android #21 BLU

    Discussion:

    EX 2nd Form Cell BLU can output significant amounts of Damage and has some extra inflicted against Saiyans and Androids, but the aforementioned #21 will keep him as a secondary choice on the best theoretical teams. Luckily, if she has not been acquired by the Player, 2F Cell can carry his own in the core.

    Why this Tier?

    • He slots into some of the better teams in the game in Regeneration and Android.

    • He’s a very good damage dealer, but will forever be stuck behind SP Android #21 BLU

    Discussion:

    EX 2nd Form Cell BLU can output significant amounts of Damage and has some extra inflicted against Saiyans and Androids, but the aforementioned #21 will keep him as a secondary choice on the best theoretical teams. Luckily, if she has not been acquired by the Player, 2F Cell can carry his own in the core.

    SP Android #16 (Green)
    Explanation

    Stats

    HP 2898198
    Strike ATK 272163
    Blast ATK 206215
    Strike DEF 191144
    Blast DEF 195568

    Why this Tier?

    • Androids finally have the Blue they were looking for in SP Android #21 BLU
    • Outside of Blast Attack, he’s well rounded, but does take a bit too long to really get revved up.

    Discussion

    #16’s durability is still excellent, just not needed as much as before. #21 GRN has access to 2 Cover: Rescue’s, the other Zenkais on the Team can act as a pseudo Defensive pivot due to high base stats, and SP Perfect Cell RED definitely doesn’t mind eating Rising Rushes in his base form. The blast-heavy deck also lowers his Damage output, which was already an issue for him.

    While still a good tank,
    SP Super #17 GRN just kicked him off the core for good.

    Why this Tier?

    • Androids finally have the Blue they were looking for in SP Android #21 BLU
    • Outside of Blast Attack, he’s well rounded, but does take a bit too long to really get revved up.

    Discussion

    #16’s durability is still excellent, just not needed as much as before. #21 GRN has access to 2 Cover: Rescue’s, the other Zenkais on the Team can act as a pseudo Defensive pivot due to high base stats, and SP Perfect Cell RED definitely doesn’t mind eating Rising Rushes in his base form. The blast-heavy deck also lowers his Damage output, which was already an issue for him.

    While still a good tank,
    SP Super #17 GRN just kicked him off the core for good.

     

    EX Super #17 (Purple)
    Explanation

    Stats

    HP 2404240
    Strike ATK 226093
    Blast ATK 239003
    Strike DEF 146099
    Blast DEF 150541

    Why this Tier?

    • He's technically the primary Android Purple, but still needs to be limit-broken a mind-boggling amount to even be considered for a PVP match.
    • Despite his low stats, he can output good Damage, but his Defense is subpar.

    Discussion

    It looks like there won't be an EX Gogeta RED of the third anniversary, as all of the Extremes released have some serious glaring flaws in one way or another. EX Super #17 PUR's problem is his low stats, pretty basic toolkit, and porous defenses. Funnily enough, he's still the main Android purple so he has some slight incentive for PVP usage.

    Why this Tier?

    • He's technically the primary Android Purple, but still needs to be limit-broken a mind-boggling amount to even be considered for a PVP match.
    • Despite his low stats, he can output good Damage, but his Defense is subpar.

    Discussion

    It looks like there won't be an EX Gogeta RED of the third anniversary, as all of the Extremes released have some serious glaring flaws in one way or another. EX Super #17 PUR's problem is his low stats, pretty basic toolkit, and porous defenses. Funnily enough, he's still the main Android purple so he has some slight incentive for PVP usage.

    EX Super Saiyan 3 Gotenks (Green)
    Explanation

    Stats

    HP 2364398
    Strike ATK 233339
    Blast ATK 243592
    Strike DEF 151671
    Blast DEF 148050

    Why this Tier?

    • He can actually output some serious blast damage and has great death buffs.
    • His stats are low, and his Z-Ability is color-based.

    Discussion

    It’s a shame he doesn’t buff Hybrid Saiyans, because he could’ve been a serious contender for primary Hybrid green. Instead, EX Gohan GRN will hold onto that spot due to his superior Zenkai stats.

    Why this Tier?

    • He can actually output some serious blast damage and has great death buffs.
    • His stats are low, and his Z-Ability is color-based.

    Discussion

    It’s a shame he doesn’t buff Hybrid Saiyans, because he could’ve been a serious contender for primary Hybrid green. Instead, EX Gohan GRN will hold onto that spot due to his superior Zenkai stats.

    SP Vegeta (Purple)
    Explanation

    Stats

    HP 2318821
    Strike ATK 202183
    Blast ATK 241391
    Strike DEF 151094
    Blast DEF 147581

    Why this Tier?

    • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

    • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

    Discussion

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

    Why this Tier?

    • He's billed as the "Prince of Blast" by the Dragon Ball Legends Twitter after his Zenkai Awakening, and while it's pretty good, it's nothing particularly exciting.

    • A Purple Vegeta variant with dual Blast Arts Cards held is not something any Team really needed.

     

    Discussion

    SP Vegeta PUR is as one dimensional as it gets, specializing in Blast Attack. He's got solid Damage and high stats, but his toolkit is underwhelming overall. There's also no top tier team he really fits on as the best possible choice, but he does make for a viable alternative if the player is missing some core fighters.

    SP Vegeta (Red)
    Explanation

    Stats

    HP 2384560
    Strike ATK 231922
    Blast ATK 249262
    Strike DEF 147025
    Blast DEF 151795

    Why this Tier?

    • He’s a good Red for Vegeta Family, and he brings a coveted Health Z-Ability
    • He's fragile.

    Discussion

    He’s a good Fighter with some neat Support, but that’s about it. He was clearly meant to be a serviceable addition to the Team, but ultimately a bench type in the near future.

    Why this Tier?

    • He’s a good Red for Vegeta Family, and he brings a coveted Health Z-Ability
    • He's fragile.

     

    Discussion

    He’s a good Fighter with some neat Support, but that’s about it. He was clearly meant to be a serviceable addition to the Team, but ultimately a bench type in the near future.

    SP Super Saiyan God SS Goku (Red)
    Explanation

    Stats

    HP 2494393
    Strike ATK 241684
    Blast ATK 217723
    Strike DEF 163312
    Blast DEF 167930

    Why this Tier?

    • Despite being a one-dimensional Red in a Meta with multiple Zenkai Blue units, he can hold his own at times.
    • He’s a pulverizing striker with some survivability, as well as a great Extra Move.

    Discussion

    He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

    Unfortunately, SP SSJ2 Gohan RED is the clear cut choice on Son Family, and despite not buffing the Tag, SP Perfect Form Cell (Revived) RED is preferred on Future as well. His Revive mechanic is simply too powerful. As a secondary choice on his best possible teams, he's Tier 2.

    Why this Tier?

    • Despite being a one-dimensional Red in a Meta with multiple Zenkai Blue units, he can hold his own at times.
    • He’s a pulverizing striker with some survivability, as well as a great Extra Move.

    Discussion

    He does a great job replicating Goku from the anime after the revelations he received from Zamasu. His Main Ability puts debilitating Debuffs on the other team, and draws him his patented Extra Move which increases his card draw speed permanently, increases the Damage of his next Strike or Special Move, increases his Ki by 50 and changes all of his pesky Blast Arts cards to Strike Arts cards.

    Unfortunately, SP SSJ2 Gohan RED is the clear cut choice on Son Family, and despite not buffing the Tag, SP Perfect Form Cell (Revived) RED is preferred on Future as well. His Revive mechanic is simply too powerful. As a secondary choice on his best possible teams, he's Tier 2.

    SP Super Saiyan Vegeta (Purple)
    Explanation

    Stats

    HP 2531448
    Strike ATK 232079
    Blast ATK 227397
    Strike DEF 166226
    Blast DEF 166232

    Why this Tier?

    • He’s good, but not great. His base stats are very low, and his toolkit is umpressive.
    • He has a bit of appeal as some form of defensive pivot on a SP SSJ Bardock BLU led team.

    Discussion

    Months ago, SP SSJ Vegeta PUR would’ve been a solid all around unit -- and he still is to an extent -- but the fact of the matter is in a Meta that’s extremely top heavy with Zenkai units with monstrous base stats and toolkits, he barely scratches the surface in terms of effectiveness.

     

    Why this Tier?

    • He’s good, but not great. His base stats are very low, and his toolkit is umpressive.
    • He has a bit of appeal as some form of defensive pivot on a SP SSJ Bardock BLU led team.

    Discussion

    Months ago, SP SSJ Vegeta PUR would’ve been a solid all around unit -- and he still is to an extent -- but the fact of the matter is in a Meta that’s extremely top heavy with Zenkai units with monstrous base stats and toolkits, he barely scratches the surface in terms of effectiveness.

     

    SP Super Saiyan Broly (Yellow)
    Explanation

    Stats

    HP 2448964
    Strike ATK 254545
    Blast ATK 242772
    Strike DEF 157122
    Blast DEF 159166

    Why this Tier?

    • He’s a good Melee Fighter with an atomic bomb for an Ultimate Move
    • He has some trouble finding a home, and his Damage inflicted is not too high for a 1% unit.

    Discussion

    SP SSJ Broly YEL does have a good toolkit, but it’s unfortunately attached to a non-Zenkai, non-Transforming unit. His Damage inflicted is a bit on the lower side unless he’s matched up against a Son Family unit, so he at least makes a nice counter to the likes of SP UI Goku PUR and SP SSJ3 Goku PUR

    If he’s not facing a Son Family team, his Ultimate which can scale up to an additional 80% Ultimate Move Damage inflicted can still make a dent in many units. Crucially, he does give Powerful Opponent a Health Z-Ability, which will keep him relevant in one way or another for a while.

    Why this Tier?

    • He’s a good Melee Fighter with an atomic bomb for an Ultimate Move
    • He has some trouble finding a home, and his Damage inflicted is not too high for a 1% unit.

    Discussion

    SP SSJ Broly YEL does have a good toolkit, but it’s unfortunately attached to a non-Zenkai, non-Transforming unit. His Damage inflicted is a bit on the lower side unless he’s matched up against a Son Family unit, so he at least makes a nice counter to the likes of SP UI Goku PUR and SP SSJ3 Goku PUR

    If he’s not facing a Son Family team, his Ultimate which can scale up to an additional 80% Ultimate Move Damage inflicted can still make a dent in many units. Crucially, he does give Powerful Opponent a Health Z-Ability, which will keep him relevant in one way or another for a while.

    SP Wasteland Bandit Yamcha (Green)
    Explanation

    Stats

    HP 2323320
    Strike ATK 256336
    Blast ATK 218764
    Strike DEF 165498
    Blast DEF 162925

    Why this Tier?

    • He has absolutely no Tags.
    • His barren wasteland of Tags means he will see almost no play.

    Discussion

    Dragon Ball Saga still has miles to go, but at the very least Yamcha can slide in there. Make no mistake however, the only reason the team can even begin to scratch the surface in terms of viability is almost entirely due to SP Demon King Piccolo YEL and SP Demon King Piccolo PUR

    Yamcha needs critical hits to do Damage, and even then it’s simply not enough. One of his Uniques also requires him to take Damage, which is the last thing a fragile unit like this would want to utilize.

    Why this Tier?

    • He has absolutely no Tags.
    • His barren wasteland of Tags means he will see almost no play.

    Discussion

    Dragon Ball Saga still has miles to go, but at the very least Yamcha can slide in there. Make no mistake however, the only reason the team can even begin to scratch the surface in terms of viability is almost entirely due to SP Demon King Piccolo YEL and SP Demon King Piccolo PUR

     

    Yamcha needs critical hits to do Damage, and even then it’s simply not enough. One of his Uniques also requires him to take Damage, which is the last thing a fragile unit like this would want to utilize.

    SP Bulma (Youth) (Purple)
    Explanation

    Stats

    HP 2235971
    Strike ATK 220428
    Blast ATK 236212
    Strike DEF 161746
    Blast DEF 162730

    Why this Tier?

    • She might seem like a novelty character -- and in a way she is -- but she does provide excellent support for SP Android #18 YEL
    • She paralyzes the entire opposing team with her Main Ability.

    Discussion

    Despite her novelty factor, SP Bulma PUR does provide ARGUABLY the best fighter in the game in Android #18 with a wealth of Support and Damage inflicted. She shouldn’t see the field often, but really, she doesn’t have to.

    Why this Tier?

    • She might seem like a novelty character -- and in a way she is -- but she does provide excellent support for SP Android #18 YEL
    • She paralyzes the entire opposing team with her Main Ability.

    Discussion

     

    Despite her novelty factor, SP Bulma PUR does provide ARGUABLY the best fighter in the game in Android #18 with a wealth of Support and Damage inflicted. She shouldn’t see the field often, but really, she doesn’t have to.

    SP Broly: Fury (Red)
    Explanation

    Stats

    HP 2761969
    Strike ATK 278364
    Blast ATK 247467
    Strike DEF 178569
    Blast DEF 174464

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • His Zenkai boost is a huge boon for him, but he's still not the best Sagas red.

    Discussion:

    He’s still firmly behind SP Super Gogeta RED on the Sagas core. However, his toolkit still provides Sagas a lot of Support. He could be used in Android and Regeneration matchups alongside Super Gogeta due to their lack of a blue.

    Why this Tier?

    • His "Chaining Power" Unique Ability helps his Teammates tremendously when he's switched to standby.

    • His Zenkai boost is a huge boon for him, but he's still not the best Sagas red.

    Discussion:

    He’s still firmly behind SP Super Gogeta RED on the Sagas core. However, his toolkit still provides Sagas a lot of Support. He could be used in Android and Regeneration matchups alongside Super Gogeta due to their lack of a blue.

    SP Super Saiyan Gotenks (Red)
    Explanation

    Stats

    HP 2304579
    Strike ATK 236079
    Blast ATK 226380
    Strike DEF 164313
    Blast DEF 156672

    Why this Tier?

    • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
    • He's been replaced on the core on multiple Teams.

    Discussion

    SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

    However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core as well as SP Super Gogeta RED

    Why this Tier?

    • He’s similar to Shallot in the sense that his Transformation is powerful despite being timed.
    • He's been replaced on the core on multiple Teams.

    Discussion

    SP SSJ Gotenks RED has amazing well rounded Damage potential, Combo potential, and a means to defend himself via his Cover and Ki Reduction. Outside of his timed Transformation, he does well in most aspects.

    However, the best theoretical Team is always taken into account for the Tier List, and while he might be hard to get, EX Gogeta RED is superior to him on the core as well as SP Super Gogeta RED

     

    SP Super Saiyan Trunks (Adult) (Rage) (Yellow)
    Explanation

    Stats

    HP 2545299
    Strike ATK 219195
    Blast ATK 243352
    Strike DEF 169608
    Blast DEF 166281

    Why this Tier?

    • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
    • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

    Discussion

    Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage. That being said, Rage Trunks works best with more limit breaks, and at the 7 stars he's considered for the Tier List, he's starting to age.

    Why this Tier?

    • He’s a great Defense Fighter that gets more Damage inflicted Buffs the more he or his Teammates are hit.
    • It’s not necessarily his primary job on the Team, but he can struggle to do Damage until he’s ramped up.

    Discussion

    Luckily for him, despite what Damage problems he might run into, he still draws an Ultimate Move that does a ton of Damage. That being said, Rage Trunks works best with more limit breaks, and at the 7 stars he's considered for the Tier List, he's starting to age.

    SP Super Kaioken Goku (Green)
    Explanation

    Stats

    HP 2469666
    Strike ATK 236074
    Blast ATK 246240
    Strike DEF 152141
    Blast DEF 150954

    Why this Tier?

    • He can actually output some consistently good Damage, but he’s extremely fragile.
    • There's no real reason to use him on Son Family.

    Discussion

    Even before SP SSJ3 Goku GRN received a Zenkai boost, there was no real reason to bring this unit in the core in most games. Now, he’s clearly the secondary choice on Son Family.

    Why this Tier?

    • He can actually output some consistently good Damage, but he’s extremely fragile.
    • There's no real reason to use him on Son Family.

     

    Discussion

    Even before SP SSJ3 Goku GRN received a Zenkai boost, there was no real reason to bring this unit in the core in most games. Now, he’s clearly the secondary choice on Son Family.

    SP Legendary Super Saiyan Broly (Blue)
    Explanation

    Stats

    HP 2680850
    Strike ATK 287970
    Blast ATK 212029
    Strike DEF 180857
    Blast DEF 173731

    Why this Tier?

    • His Zenkai banner re-released, giving him a home in Sagas, although he’s been outright replaced by SP FPSSJ Broly BLU

    • He's a bit one dimensional and has aged a bit.

    Discussion:

    Z7 Broly was a good addition to Sagas, but ultimately was replaced quickly by a much angrier variation of himself. Even still, he can still be used if LF Broly has not been acquired, or against Son Family alongside him to try and alleviate FSK Gohan

    Why this Tier?

    • His Zenkai banner re-released, giving him a home in Sagas, although he’s been outright replaced by SP FPSSJ Broly BLU

    • He's a bit one dimensional and has aged a bit.

    Discussion:

    Z7 Broly was a good addition to Sagas, but ultimately was replaced quickly by a much angrier variation of himself. Even still, he can still be used if LF Broly has not been acquired, or against Son Family alongside him to try and alleviate FSK Gohan

    HE Shallot (Light)
    Explanation

    Stats

    HP 1443116
    Strike ATK 151348
    Blast ATK 147388
    Strike DEF 96521
    Blast DEF 94422

    Why this Tier?

    • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
    • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

    Discussion

    Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

    Why this Tier?

    • He’s reached the Super Saiyan God form -- a Transformation which never expires -- and is excellent all around.
    • He might have a hard time finding his way into the core in some of the more premier matches, as the God Ki core was already sensational.

     

    Discussion

    Shallot's Light type can be both a blessing and a curse. While it's great not being weak to any color in particular, at times it might be more beneficial for him to have a color advantage. In the hands of a skilled player that gets the advantage often, that might even be preferable. Either way, he's an excellent God Ki core option. He's incredibly durable, great offensively, and can tailor his Special Move to whatever mold fits his team.

    SP Vegito (Yellow)
    Explanation

    Stats

    HP 2370394
    Strike ATK 233439
    Blast ATK 247147
    Strike DEF 155199
    Blast DEF 153069

    Why this Tier?

    • He has excellent base stats after Transforming, and is well-rounded Offensively
    • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

    Discussion:


    His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around.

    SP Vegito YEL dropped to Tier 2 before SP SSGSS Gogeta YEL came out and flat out replaced him, but now his spot in Tier 2 is solidified.

    Why this Tier?

    • He has excellent base stats after Transforming, and is well-rounded Offensively
    • His Main Ability after Transforming is absolutely devastating to any non-Red Fighter.

     

    Discussion:


    His “This is Super Vegito!!” Main Ability draws him an enhanced Special Arts Card after he’s used a few cards (which is ideally when it should be activated), which is something that must be played around.

    SP Vegito YEL dropped to Tier 2 before SP SSGSS Gogeta YEL came out and flat out replaced him, but now his spot in Tier 2 is solidified.

    SP Fusion Zamasu (Purple)
    Explanation

    Stats

    HP 2519333
    Strike ATK 232880
    Blast ATK 252994
    Strike DEF 161017
    Blast DEF 160539

    Why this Tier?

    • He’s a good Ranged Fighter but also has many Defensive aspects in his toolkit.
    • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

    Discussion

    The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He's aged a bit, but still serves as a suitable replacement on his favorite teams.

    Why this Tier?

    • He’s a good Ranged Fighter but also has many Defensive aspects in his toolkit.
    • SP SSGSS Vegeta PUR gives him an insane amount of competition as the primary Purple for his teams.

    Discussion

    The longer the Match goes, the stronger SP Merged Zamasu PUR becomes, but only a mere 15 timer counts need to pass for his most coveted Buff: 40% Damage inflicted which cannot be canceled. He's aged a bit, but still serves as a suitable replacement on his favorite teams.

    EX Gogeta (Red)
    Explanation

    Stats

    HP 2424941
    Strike ATK 237812
    Blast ATK 214960
    Strike DEF 159881
    Blast DEF 161997

    Why this Tier?

    • He’s hard to pull, SP Super Gogeta RED is better on the core.
    • He has excellent Support, Defensive, and Offensive capabilities.

    Discussion

    He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

    Why this Tier?

    • He’s hard to pull, SP Super Gogeta RED is better on the core.
    • He has excellent Support, Defensive, and Offensive capabilities.

     

    Discussion

    He’s basically like EX Whis RED of last year in terms of effectiveness. He gives Fusion Warriors a 10% Damage inflicted Buff (up to 30%) and restores Ki by 20 when switched to standby. He reduces Damage by 70% the first time he’s attacked, which can be deceptively effective if he’s kept on the sideline until the enemy uses a Rising Rush or Ultimate Move. His Extra Move also restores Vanish Gauge by 100% the first time it’s used.

    SP Lavender (Purple)
    Explanation

    Stats

    HP 2356569
    Strike ATK 235590
    Blast ATK 238462
    Strike DEF 154022
    Blast DEF 152823

    Why this Tier

    • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
    • SP Hit PUR and UI Goku have kicked him off any team he’d want to be on.

    Discussion

    SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

    Why this Tier

    • He’s good, but not great. He’s the clear weak link among the Trio de Dangers.
    • SP Hit PUR and UI Goku have kicked him off any team he’d want to be on.

    Discussion

    SP Lavender PUR is not the most appealing unit, but he does a serviceable job. Once his poison starts to ramp up, he can be a formidable force, but he’s still nothing to write home about.

    SP Super Saiyan God SS Vegeta (Green) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • He’s a good all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
       
    • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
       

    Discussion:

    SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. His one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

    Why this Tier?

    • He’s a good all-around Fighter. He shines Offensively with ferocious Combo potential and can defend himself as well.
       
    • His Main Ability is a borderline guaranteed kill at times, or at the very least keeps momentum going for his Team. He also reduces his card costs with every Strike or Blast Arts used.
       

    Discussion:

    SP Trunks (Kid) GRN  kicks him off the core of Vegeta Family, and SP Goku Black GRN kicks him off the core of Future. His one invaluable trait of fitting into 3 top tier teams as their consistent core unit has faded, along with his stats and effectiveness.

    SP Basil (Blue)
    Explanation

    Stats

    HP 2370594
    Strike ATK 248379
    Blast ATK 234211
    Strike DEF 150406
    Blast DEF 150411

    Why this Tier

    • He has a good Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
    • He has some team problems.

    Discussion

    Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

    Basil is still great, but SP Toppo BLU is way too good as the Rival Universe Blue.

    Why this Tier

    • He has a good Offensive toolkit. He does big damage, is hard to catch, and has a sensational Extra Move that keeps his Combos going.
    • He has some team problems.

    Discussion

    Like the rest of the Trio de Dangers, these 3 all need each other to function properly. Luckily for them, SP SSJ2 Kefla GRN can be used on the team as well as the primary Green option.

    Basil is still great, but SP Toppo BLU is way too good as the Rival Universe Blue.

    SP Hit (Yellow)
    Explanation

    Stats

    HP 2239550
    Strike ATK 243827
    Blast ATK 202491
    Strike DEF 137034
    Blast DEF 140477

    Why this Tier?

    • He gets a wealth of Offensive Buffs that can’t be cancelled, making him an excellent damage dealer even now.

    • He's a nice secondary choice on Rival Universe.

    Discussion: 

    He’s still hilariously fragile, but despite his age he has some new appeal as a secondary choice on Rival Universe after SP Champa YEL. He has a bit of appeal due to his ability to obliterate SP UI Goku PUR and other popular Purples.

    Why this Tier?

    • He gets a wealth of Offensive Buffs that can’t be cancelled, making him an excellent damage dealer even now.

    • He's a nice secondary choice on Rival Universe.

    Discussion: 

    He’s still hilariously fragile, but despite his age he has some new appeal as a secondary choice on Rival Universe after SP Champa YEL. He has a bit of appeal due to his ability to obliterate SP UI Goku PUR and other popular Purples.

    HE World Champion Hercule (Blue)
    Explanation

    Stats

    HP 1782920
    Strike ATK 150255
    Blast ATK 121510
    Strike DEF 123535
    Blast DEF 125389

    Why this Tier?

    • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
    • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

    Discussion

    In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

    Why this Tier?

    • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
    • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

    Discussion

    In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

    EX Krillin (Purple)
    Explanation

    Stats

    HP 2489588
    Strike ATK 232272
    Blast ATK 252922
    Strike DEF 164352
    Blast DEF 170272

    Why this Tier?

    • He has good synergy with his good friend SP Angry Goku BLU
    • Outside of funneling resources into Angry Goku, he really has no other team at the moment.

    Discussion

    If the plan is to help out the Frieza Saga Team in the near future, Zenkai EX Krillin PUR is a nice start due to his synergy with SP Angry Goku BLU.

    Outside of funneling resources into Goku, however, he doesn’t serve much of a purpose for the time being. Goku variants would also just prefer to be used elsewhere than alongside Krillin, for example right next to SP SSJ3 Goku PUR. He’ll be placed in Tier 3 until he gets a more well-rounded Team, if that ever happens.

    Why this Tier?

    • He has good synergy with his good friend SP Angry Goku BLU
    • Outside of funneling resources into Angry Goku, he really has no other team at the moment.

    Discussion

    If the plan is to help out the Frieza Saga Team in the near future, Zenkai EX Krillin PUR is a nice start due to his synergy with SP Angry Goku BLU.

    Outside of funneling resources into Goku, however, he doesn’t serve much of a purpose for the time being. Goku variants would also just prefer to be used elsewhere than alongside Krillin, for example right next to SP SSJ3 Goku PUR. He’ll be placed in Tier 3 until he gets a more well-rounded Team, if that ever happens.

     

    EX Whis (Red)
    Explanation

    Stats

    HP 2142957
    Strike ATK 225109
    Blast ATK 237817
    Strike DEF 158691
    Blast DEF 158691

    Why this Tier?

    • His stats and toolkit are still serviceable.

    • He’s part of one of the better Tags in the game.

    Discussion:

    EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

    Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

    Why this Tier?

    • His stats and toolkit are still serviceable.

    • He’s part of one of the better Tags in the game.

    Discussion:

    EX Whis RED actually had one of the longest runs in Z-Tier for any Fighter, it was just on the EX Tier List. Now that it's been disbanded, he's found his way onto the general tier list.

    Despite his age, he has a lot of appeal right now alongside SP Goku Black GRN. Goku Black very much appreciates the extra Ki Recovery as well as Extra Move Whis brings along.

    SP Teen Trunks (Purple)
    Explanation

    Stats

    HP 2318549
    Strike ATK 244941
    Blast ATK 207414
    Strike DEF 147244
    Blast DEF 144047

    Why this Tier?

    • This Fighter has aged pretty well.
       

    • His Strike Attack, Special Move Damage and Supportive Abilities are all still pretty solid.
       

    Discussion:

    He’s still a good Offensive unit. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, and Hybrid Saiyan doesn't really utilize him too much, but he's still a suitable replacement if need be.

    Why this Tier?

    • This Fighter has aged pretty well.
       

    • His Strike Attack, Special Move Damage and Supportive Abilities are all still pretty solid.
       

    Discussion:

    He’s still a good Offensive unit. SP SSGSS Vegeta (Future) PUR outright replaces him on the core of Vegeta Family, and Hybrid Saiyan doesn't really utilize him too much, but he's still a suitable replacement if need be.

    SP Turles (Yellow)
    Explanation

    Stats

    HP 2370908
    Strike ATK 224846
    Blast ATK 247019
    Strike DEF 161200
    Blast DEF 162817

    Why this Tier?

    • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
    • He has problems with his team.

    Discussion

    He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, SP SSGSS Gogeta YEL just kicked him off the core of Sagas.

    Why this Tier?

     

    • His toolkit revolves around his Ultimate Move activation, which gives him massive, permanent Buffs.
    • He has problems with his team.

    Discussion

    He’s very Blast-focused, which works against what almost every Movies unit would like to prioritize. Luckily his buffs don’t discriminate and are based on damage in general, so it’s not too detrimental. However, SP SSGSS Gogeta YEL just kicked him off the core of Sagas.

     

    EX Nappa (Red)
    Explanation

    Stats

    HP 1883496
    Strike ATK 202493
    Blast ATK 121201
    Strike DEF 96134
    Blast DEF 123795

    Why this Tier?

    • His Zenkai boost made him into a pulverizing Melee Fighter.

    • He's behind SP Super Gogeta RED on the core.

    Discussion:

    He's good, but only if the player has not gotten Super Gogeta for some reason.

    Why this Tier?

    • His Zenkai boost made him into a pulverizing Melee Fighter.

    • He's behind SP Super Gogeta RED on the core.

    Discussion:

    He's good, but only if the player has not gotten Super Gogeta for some reason.

    SP Super Vegito (Purple) 6*
    Explanation

    Stats

    HP 0
    Strike ATK 0
    Blast ATK 0
    Strike DEF 0
    Blast DEF 0

    Why this Tier?

    • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

    • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

    Discussion

    Super Vegito is simply very old at this point. His toolkit was good enough to keep him afloat for an extremely long time, but his time as a consistent PVP unit is over.

    Why this Tier?

    • Whether he’s entering the battlefield, drawing Cards, or on the receiving end of a Combo, he has a seemingly endless amount of Damage inflicted Buffs.

    • His Main Ability restores his own Health by a massive 30%, gives him 50 Ki instantly, increases his Damage inflicted and draws an Ultimate Arts Card. His Ultimate Move itself does massive Damage on top of it all.

    Discussion

    Super Vegito is simply very old at this point. His toolkit was good enough to keep him afloat for an extremely long time, but his time as a consistent PVP unit is over.

    EX Master Roshi (Blue)
    Explanation

    Stats

    HP 2278820
    Strike ATK 235103
    Blast ATK 230466
    Strike DEF 146825
    Blast DEF 147720

    Why this Tier?

    • He’s an OK Support and is a nice “tech” option against the Girls Tag
    • His stats are atrocious.

    Discussion

    He does have solid Support qualities, but he'll likely see only a microscopic bit of play on Dragon Ball Saga Teams until Players get fed up with him getting killed in 2 cards.

    Why this Tier?

    • He’s an OK Support and is a nice “tech” option against the Girls Tag
    • His stats are atrocious.

    Discussion

    He does have solid Support qualities, but he'll likely see only a microscopic bit of play on Dragon Ball Saga Teams until Players get fed up with him getting killed in 2 cards.

    SP Super Baby 2 (Blue)
    Explanation

    Stats

    HP 2454042
    Strike ATK 216672
    Blast ATK 225894
    Strike DEF 163817
    Blast DEF 166780

    Why this Tier?

    • His Support qualities are still good, most notably giving a Team-wide Heal of 10% every time he’s switched out.
       
       
    • He's been power crept.
       

    Discussion:

    Super Baby 2 went from an oppressive leader of Regen, to quickly falling off and never being recommended for PVP even when he was their only Blue. Now that SP Android #21 BLU and SP Kid Buu BLU much better on the core, he’s pretty much dead in the water

    Why this Tier?

    • His Support qualities are still good, most notably giving a Team-wide Heal of 10% every time he’s switched out.
       
       
    • He's been power crept.
       

    Discussion:

    Super Baby 2 went from an oppressive leader of Regen, to quickly falling off and never being recommended for PVP even when he was their only Blue. Now that SP Android #21 BLU and SP Kid Buu BLU much better on the core, he’s pretty much dead in the water

     

    SP Golden Frieza (Green)
    Explanation

    Stats

    HP 2300086
    Strike ATK 234616
    Blast ATK 245568
    Strike DEF 152379
    Blast DEF 148828

    Why this Tier?

    • This Golden Frieza was easily one of the more oppressive Offensive units the game has ever seen, but he's ancient at this point.

    • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

    Discussion:

    SP Golden Frieza GRN was a downright terrifying Offensive Fighter, with his anti-Saiyan capabilities, high damage uniques and Debuffs, but he's seriously aged. SP Metal Cooler GRN is much better on the core now.


     

    Why this Tier?

    • This Golden Frieza was easily one of the more oppressive Offensive units the game has ever seen, but he's ancient at this point.

    • His “Let Us Begin Our Revenge” Unique Ability increases Damage to Saiyans, and applies Attribute Downgrade "+35% to Damage Received" for 20 timer counts when he enters the battlefield.

    Discussion:

    SP Golden Frieza GRN was a downright terrifying Offensive Fighter, with his anti-Saiyan capabilities, high damage uniques and Debuffs, but he's seriously aged. SP Metal Cooler GRN is much better on the core now.


     

    SP Cooler (Purple)
    Explanation

    Stats

    HP 2423941
    Strike ATK 211749
    Blast ATK 202635
    Strike DEF 159355
    Blast DEF 165019

    Why this Tier?

    • He’s still pretty solid Defensively.
    • He’s everything Lineage of Evil needed on release, but Lineage of Evil went through a long stretch of neglect which hurt his viability.
       

    Discussion

    His slow, Defensive, attrition based style was horrible to deal with in his prime, but Lineage of Evil fell off for quite a while. That kind of style is also susceptible to aging quickly with power creep. At this point, the Player might as well use SP 1F Frieza PUR for quicker, much more Offensive opportunities right out of the gate. Frieza’s strike cover stopping units dead in their tracks and stopping the Combo completely can come in handy much more nowadays.

    Why this Tier?

    • He’s still pretty solid Defensively.
    • He’s everything Lineage of Evil needed on release, but Lineage of Evil went through a long stretch of neglect which hurt his viability.
       

    Discussion

    His slow, Defensive, attrition based style was horrible to deal with in his prime, but Lineage of Evil fell off for quite a while. That kind of style is also susceptible to aging quickly with power creep. At this point, the Player might as well use SP 1F Frieza PUR for quicker, much more Offensive opportunities right out of the gate. Frieza’s strike cover stopping units dead in their tracks and stopping the Combo completely can come in handy much more nowadays.

     

    SP Super Saiyan Goku (RoC) (Green)
    Explanation

    Stats

    HP 2238513
    Strike ATK 239033
    Blast ATK 227563
    Strike DEF 163062
    Blast DEF 168516

    Why this Tier?

    • He's been replaced on all of his best teams at least twice, at this point.
    • His Special Move can still be devastating.

    Discussion

    His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team if he's used on Super Saiyan. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

    That being said, SSJ3 Goku GRN, Goku Black GRN, Metal Cooler GRN and Z7 Broly GRN have all replaced him on the core of his favorite teams multiple times.

    Why this Tier?

    • He's been replaced on all of his best teams at least twice, at this point.
    • His Special Move can still be devastating.

    Discussion

    His Damage output can actually be a little inconsistent at times, but he’s supplemented very well by his team if he's used on Super Saiyan. His Main Ability provides an extremely dangerous situation if he gains priority, as it increases his Arts Card Draw speed by 2 levels and draws him his brutal Special Move. As an added bonus, he adds a Strike Card to the deck that heals 5% on hit.

    That being said, SSJ3 Goku GRN, Goku Black GRN, Metal Cooler GRN and Z7 Broly GRN have all replaced him on the core of his favorite teams multiple times.

    SP Super Full Power Saiyan 4 Goku (Green)
    Explanation

    Stats

    HP 2377852
    Strike ATK 237893
    Blast ATK 249132
    Strike DEF 164060
    Blast DEF 164037

    Why this Tier:

    • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
    • He’s pretty one dimensional Offensively, his Team could use some better Z-Ability synergy if he's used on it, he's been replaced on Son Family, and GT has been neglected.

    Discussion:

    This SSJ4 Goku variant was pretty good on release. He didn't set the world on fire, but he was able to unleash significant Blast damage and unleash a monstrous Ultimate Move that also healed him for a whopping 40% of his HP. He's not even necessarily old, he's just been completely neglected and forgotten about in more ways than one.

    Why this Tier:

    • He has quite similar aspects to someone like SP SSJ2 Kefla GRN, although he’s Blast oriented.
    • He’s pretty one dimensional Offensively, his Team could use some better Z-Ability synergy if he's used on it, he's been replaced on Son Family, and GT has been neglected.

     

    Discussion:

    This SSJ4 Goku variant was pretty good on release. He didn't set the world on fire, but he was able to unleash significant Blast damage and unleash a monstrous Ultimate Move that also healed him for a whopping 40% of his HP. He's not even necessarily old, he's just been completely neglected and forgotten about in more ways than one.

    SP Syn Shenron (Yellow)
    Explanation

    Stats

    HP 2443658
    Strike ATK 234013
    Blast ATK 232867
    Strike DEF 164591
    Blast DEF 165585

    Why this Tier?

    • He receives a permanent 50% Damage inflicted Buff, as well as a huge 100% Boost to his Ki Recovery after a Rising Rush is used

    • His Damage until that point is very low

    Discussion

    He’s a solid starter on GT. He provides them a Defensive pivot as well as a way to deal with troublesome Purple Fighters all over the meta, like SP Fusion Zamasu PUR. The release of SP Omega Shenron RED was a huge help for him as well.

    Why this Tier?

    • He receives a permanent 50% Damage inflicted Buff, as well as a huge 100% Boost to his Ki Recovery after a Rising Rush is used

    • His Damage until that point is very low

     

    Discussion

    He’s a solid starter on GT. He provides them a Defensive pivot as well as a way to deal with troublesome Purple Fighters all over the meta, like SP Fusion Zamasu PUR. The release of SP Omega Shenron RED was a huge help for him as well.

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    About the Author(s)

    18-0 in both LBRs, top 1k in PVP ever since they started giving CC out for it, immune to anecdotal evidence, 250 pound bench press for reps

    Content Contributor and Former Sub-Site Lead

    I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.

    Dragon Ball Legends Writer. Son Family and Lineage of Evil addict. Consistent top 100 since the game's inception: highest rank in a season was 7th. I like long walks on the beach 

    dblegends.gamepress.gg site lead. Childhood Dragon Ball fan, game designer by hobby, forever DM.
    Day 1 DBL player waiting for LF Broly.