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27/07/2022 - Final Anni Update

  • Ultra Super Vegito is a very solid Z tier Fighter. The first 4 Z tier Fighters are basically equivalent if compared to each other, as they all generally have the same kind of relevance in the Meta. In particular, Vegito is really good because of his combo potential thanks to continuous Arts Draw Speed and Damage Buffs stacking capabilities, Endurance, and an Ultimate Move that does much more Damage than you would expect. His only real flaw is the lack of consistent Anti-Cover Effects, which somewhat limit the impact of his incredible Arts Draw Speed.
  • Half of Z tier got dropped to S tier, as Z tier is now filled with 4 Fighters that have kind of the same value + Tapion who is the best Support in the game, and Zenkai SSB Vegeta who is still hanging there thanks to his unparalleled kill potential generated by his Main Ability and overall consistency, on one of the best teams in the manga ( Future ). In comparison, Cell and Golden Frieza have gotten a bit worse in the current Meta, as the first has a kit that feels rather basic nowadays, and the second is just way too fragile. Ultra SSB Kaioken Goku also dropped, since he just doesn't have a place on many Teams anymore as the first option.
  • SP Future Gohan YEL and SP SSJ4 Gogeta GRN drop to Tier 1. Gohan has been a pretty great Fighter for a very long time thanks to his defensive utility and Support, but he just feels completely outdated now in terms of raw Defensive and Offensive capabilities, to the point that at times his utility can't even effectively apply to Matches. In comparison, SP SSJ4 Gogeta GRN has better raw capabilities, but SP LF SSJ3 Goku GRN's arrival pushed him out of most Saiyan Teams, and Fusion is basically the only Team he really fits in ( while still not being incredible there ).
  • SP Kid Buu BLU improved by quite a bit thanks to his Equip, as his Blast Damage is pretty threatening again, and his Vanish Gauge gimmicks are as annoying as ever, but he's going to need a bit more help on his main Teams if he wants to join S tier, since he's a clearly flawed Fighter when analyzed singularly: he's still very fragile and his Ultimate Move still hits like a wet noodle.

 

05/07/2022 - 3rd Anni Update

  • Tapion and SSJ3 Goku are both Z tier Fighters, as they make Sagas Warriors a very competitive Team, and they're incredibly effective Fighters in general. In particular, they make a hellacious duo in early Game thanks to the fact SSJ3 Goku ignores special covers during that time, so he can demolish opponents and build his gauge while benefitting from Tapion's Support. In  mid-late game, a phase of a Match where he's usually still alive thanks to Tapion's presence of the Team, he'll most likely be able to unleash his full power thanks to his filled gauge, which allows him to use the best Main Ability in the game primarily, and provides him of the firepower to oneshot virtually any opponent in the Game. That said, his Main Ability and Ultimate Moves are still very powerful when his Gauge isn't filled, so SSJ3 Goku is a very versatile Fighter. In the same way, Tapion is quite versatile, as he's not a one-dimensional Support, since he's also pretty tanky and his Strike Damage is deceptively good, especially when he uses an Extra Move. His Death Effect is really nice guaranteed Damage to the whole opponent Team, and in particular it can very easily be Game-defining if it activates against a Purple Fighter. Last but not least, these Fighters impact several Teams excluding Sagas Warriors, so they'll be consistent Meta threats for a while.
  • Ultra SSB Kaioken Goku keeps falling down, as the variant of God Ki with him on the Team is just not that great at the moment, while the RRP version of the Team is very competitive. USS also declined as a Team since Jiren ( the only Tank on the lineup ) just isn't great anymore, which makes the Tournament of Power build severely lacking in durability, and it results in poor consistency.
  • Lineage of Evil Fighters falling a bit. Now that the whole Team is out of PVP boost periods, it's starting to become less durable. It still can dish out incredible Damage at all points of a Match, but it just lost a step compared to other top teams in the Meta.
  • Revive Gohan PUR back in S tier. He might not be a core option on Sagas Warriors, but he does really well when he's used with Tapion, especially since anti-revival is not as frequent anymore. Excluding that option, he's also great on Son Family, a Team that's trending up after the latest Anniversary releases.
  • Tier 1 rearranged a bit, and F2P Gogeta added to high Tier 1, as his value is very similar to Super Vegito's

 

 

 

 

Tier God

What makes a Fighter ‘God Tier’?

God Tier represent those Fighter that are strong enough to determine the trajectory of the Meta by themselves. These are the Fighters that are generally considered "broken", as their set of Abilities is so remarkable that they're capable of winning matches on their own, which elevates their Teams to the very highest spots of the Meta.

Tier Z

What makes a Fighter ‘Z Tier’?

Some of the best Fighters in the game. Fighters in this Tier not only own an Ability that exerts control over core game systems as well as multiple Teams that work with them, but very good Abilities that make them incredibly difficult to deal with on many sides of the field, at any point of the Match.

Tier S

What makes a Fighter 'S Tier'?

Not too drastically different from the Fighters in Z Tier, these Fighters have a few minuscule flaws that don’t let them take over the game consistently, or lack proper Tag Support which in turn compromises how well they perform. For the most part, these Fighters are consistently brought into PVP matches on upper S or Z Tier Teams.

SP LL Final Form Frieza: Full Power (Yellow)
Explanation

Stats

HP 2432842
Strike ATK 243618
Blast ATK 253830
Strike DEF 161236
Blast DEF 162526

 

 

 

SP Whis (Purple)
Explanation
SP Super Saiyan Gohan (Youth) (Purple)
Explanation

Stats

HP 2428592
Strike ATK 255505
Blast ATK 238238
Strike DEF 161249
Blast DEF 160922

 

 

 

Tier 1

What Makes a Fighter 'Tier 1'?

Fighters that are listed in tier 1 are generally solid enough to be used in the Meta, although most of them aren't nearly as impactful as S tier ones. Fighters that can be good, main options on Top Teams are favored in the ranking, however alternative Fighters aren't necessarily penalized, as their placement depends on how much worse the Team gets if they're on the Core, and how good they are in general.

Still, good Fighters for bad Teams are generally penalized, as having bad allies generally makes it harder for those Fighters to shine. For this reason, these types of Fighters need to have some really impactful Abilities to be on tier 1.

SP Buu: Kid (Blue)
Explanation

Stats

HP 2453210
Strike ATK 242311
Blast ATK 259267
Strike DEF 164044
Blast DEF 164682

 

 

 

SP Great Saiyaman 1 & 2 (Assist) (Red)
Explanation

Stats

HP 2365530
Strike ATK 243759
Blast ATK 223369
Strike DEF 160214
Blast DEF 157067

Why This Tier?

  • They provide good support and are underrated in terms of damage relative to other support units.
  • They have pretty significant team issues.

Discussion:

While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

Why This Tier?

  • They provide good support and are underrated in terms of damage relative to other support units.
  • They have pretty significant team issues.

Discussion:

While they have the Female Warrior Tag, they don’t actually buff the Tag. Sagas From The Movies are still a huge work in progress even after a few releases, and there’s absolutely no incentive to ever use them on Hybrid Saiyans over SP SSJ2 Gohan RED.

SP Super Saiyan God Super Saiyan Vegeta (Purple)
Explanation

Stats

HP 2342310
Strike ATK 241485
Blast ATK 222738
Strike DEF 148518
Blast DEF 148818

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.

     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.
     

Discussion:

He’s not going to see play on SP Fusion Zamasu PUR on the core, but he’s actually aged pretty magnificently. His lock in and high Strike Damage can take out opposing SP SSJ2 Kefla GRN extremely fast.

Why this Tier?

  • His “That Which Surpasses the Legendary Super Saiyan “ Unique Ability makes him a force to be reckoned with every time he enters the battlefield.

     

  • His Ultimate Move destroys all of his Cards upon activation but becomes a nuke based on the number of Cards destroyed.
     

Discussion:

He’s not going to see play on SP Fusion Zamasu PUR on the core, but he’s actually aged pretty magnificently. His lock in and high Strike Damage can take out opposing SP SSJ2 Kefla GRN extremely fast.

 

SP Majuub (Yellow)
Explanation

Stats

HP 2452712
Strike ATK 240237
Blast ATK 240977
Strike DEF 162239
Blast DEF 168198

 

 

 

SP Vados (Green)
Explanation
SP Boujack (Red)
Explanation

Stats

HP 2537964
Strike ATK 232965
Blast ATK 232940
Strike DEF 162069
Blast DEF 166353

 

 

 

SP Half-Corrupted Fusion Zamasu (Red)
Explanation

Stats

HP 2444159
Strike ATK 262814
Blast ATK 242998
Strike DEF 156652
Blast DEF 154482

 

 

 

SP Android #21: Evil (Purple)
Explanation

Stats

HP 2449593
Strike ATK 241103
Blast ATK 217639
Strike DEF 155594
Blast DEF 156827

 

 

 

HE World Champion Hercule (Blue)
Explanation

Stats

HP 1782920
Strike ATK 150255
Blast ATK 121510
Strike DEF 123535
Blast DEF 125389

Why this Tier?

  • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
  • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

Discussion

In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

Why this Tier?

  • This is not a joke by any means, HE World Champion Hercule BLU is intolerable to play against.
  • Of course he's excessively fragile and doesn't do damage, but his paralysis and lock-in via Main Ability make him viable.

Discussion

In a meta full of units that can kill most in one or two combos, Hercule's automatic paralysis inflicted on all enemies when he enters the battlefield (activates twice) can make all the difference. The Poison affliction doesn't hurt, either. His Main Ability also inflicts the enemy with "No Switching" for 10 timer counts, which can cause serious matchup issues for the opposing team.

Tier 2

What makes a Fighter 'Tier 2'?

Tier 2 is for Fighters that aren't that impactful on their own in the meta, or Fighters that could shine if their team wasn't mediocre. Also, if a Fighter is in this tier, it doesn't necessarily mean he's objectively bad, as the reason could also be that the meta isn't very favorable for him at a specific point in time.

SP Demon King Piccolo (Yellow)
Explanation

Stats

HP 2127782
Strike ATK 225645
Blast ATK 202997
Strike DEF 149002
Blast DEF 138301

 

 

 

SP God of Destruction Toppo (Green)
Explanation

Stats

HP 2521468
Strike ATK 232780
Blast ATK 256213
Strike DEF 163217
Blast DEF 166716

 

 

 

SP Super Saiyan Kid Goten (Purple)
Explanation

Stats

HP 2467731
Strike ATK 244468
Blast ATK 256727
Strike DEF 152864
Blast DEF 157798

 

 

 

SP Piccolo (Yellow)
Explanation

Stats

HP 2618150
Strike ATK 240206
Blast ATK 251469
Strike DEF 185048
Blast DEF 183541

 

 

 

SP Super Saiyan Rosé Goku Black (Red)
Explanation

Stats

HP 2478590
Strike ATK 237266
Blast ATK 234413
Strike DEF 152910
Blast DEF 153839

Why this Tier?

  • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
     
  • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
     

Discussion

God Ki urgently needs a new Red, and this Rose variant just can't cut it anymore. He’s also got no chance to ever see play over SP PF Cell Revived RED on Future.

Why this Tier?

  • His Debuff to the entire Enemy Team makes it extremely hard to deal with him and his Teammates.
     
  • His Main Ability nullifies color disadvantage against Blues for 30 timer counts.
     

Discussion

God Ki urgently needs a new Red, and this Rose variant just can't cut it anymore. He’s also got no chance to ever see play over SP PF Cell Revived RED on Future.

 

SP Super Saiyan 3 Goku (Green)
Explanation

Stats

HP 2783591
Strike ATK 273500
Blast ATK 293140
Strike DEF 189907
Blast DEF 187700

 

 

 

SP Broly (Green)
Explanation
SP Super Gogeta (Red)
Explanation

Stats

HP 2849548
Strike ATK 292724
Blast ATK 274277
Strike DEF 180557
Blast DEF 183602

 

 

 

EX Android #17 (Red)
Explanation

Stats

HP 2502260
Strike ATK 256276
Blast ATK 224605
Strike DEF 166565
Blast DEF 170575

Why this Tier?

  • His double Offensive Z-Ability is optimal for Red Color Counter Teams.

  • He’s farmable, too.

Discussion:

Dual Offensive Z-Abilities can be hard to come by, but EX Android #17 RED provides just that for his respective Red Color Counter Team.

Why this Tier?

  • His double Offensive Z-Ability is optimal for Red Color Counter Teams.

  • He’s farmable, too.

Discussion:

Dual Offensive Z-Abilities can be hard to come by, but EX Android #17 RED provides just that for his respective Red Color Counter Team.

SP Toppo (Blue)
Explanation
SP Angry Goku (Blue)
Explanation

Stats

HP 2203690
Strike ATK 208260
Blast ATK 235084
Strike DEF 141826
Blast DEF 143008

 

 

 

EX Dyspo (Green)
Explanation
SP Super Saiyan 4 Vegeta (Red)
Explanation

Stats

HP 2565029
Strike ATK 253321
Blast ATK 282245
Strike DEF 181527
Blast DEF 177797

Why this Tier?

  • He’s an excellent Ranged damage dealer that goes a long way in terms of reviving GT, but also keeps Vegeta Family going with their relatively new Ranged focus.
  • He actually adds a different dimension to Saiyan, essentially splitting the Team into two variations, both of which work equally well.

Discussion

For a while now, Saiyan has been predominantly led by SP SSJ Bardock BLU with the red unit being SP Super Gogeta RED. SP SSJ4 Vegeta RED much prefers a Blast variation with SP Angry Goku BLU and SP SSJ3 Goku GRN.

While SSJ4 Vegeta and Super Gogeta are a close call when comparing each other directly, both variations of Saiyan work just as well, with each having strengths and flaws that balance each other out. As a result, SP SSJ4 Vegeta RED has created a new ripple in the Tier list by putting some of the stronger Saiyan units on par with each other, and leaving Z Tier reserved for only the absolute best

Why this Tier?

  • He’s an excellent Ranged damage dealer that goes a long way in terms of reviving GT, but also keeps Vegeta Family going with their relatively new Ranged focus.
  • He actually adds a different dimension to Saiyan, essentially splitting the Team into two variations, both of which work equally well.

 

Discussion

For a while now, Saiyan has been predominantly led by SP SSJ Bardock BLU with the red unit being SP Super Gogeta RED. SP SSJ4 Vegeta RED much prefers a Blast variation with SP Angry Goku BLU and SP SSJ3 Goku GRN.

 

While SSJ4 Vegeta and Super Gogeta are a close call when comparing each other directly, both variations of Saiyan work just as well, with each having strengths and flaws that balance each other out. As a result, SP SSJ4 Vegeta RED has created a new ripple in the Tier list by putting some of the stronger Saiyan units on par with each other, and leaving Z Tier reserved for only the absolute best

EX Kale (Blue)
Explanation
SP Super Saiyan Berserk Kale (Red)
Explanation

Stats

HP 2839929
Strike ATK 254514
Blast ATK 261011
Strike DEF 191309
Blast DEF 187545

Why this Tier?

  • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

  • Low Damage (even as a Tank with self-Healing) holds her back a bit.

Discussion:

While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

Why this Tier?

  • Her Hand destruction Cover Unique Ability in breaking Enemy Combos, but it doesn’t reduce Damage received.

  • Low Damage (even as a Tank with self-Healing) holds her back a bit.

Discussion:

While her Cover Unique Ability destroys cards, it does not completely flip the Combat Loop, even if a temporary Damage Buff does help.

Her Main Ability allows her to Debuff Enemies for the rest of the game, but as Ranged Tank whose Strike Attack base stat is pretty low, this doesn’t give her a significant advantage in the current Meta.

EX Jiren (Blue)
Explanation

Stats

HP 2491310
Strike ATK 239701
Blast ATK 242309
Strike DEF 159406
Blast DEF 159941

 

 

 

SP Super Janemba (Purple)
Explanation

Stats

HP 2494753
Strike ATK 224886
Blast ATK 228669
Strike DEF 155512
Blast DEF 156753

Why this Tier?

  • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

  • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

Discussion:

His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

Why this Tier?

  • His Extra Move redefines the risk in trying to bait or cancel when SP Super Janemba PUR is on the field.

  • All his Moves and Abilities are focused and play to his strengths, making him a formidable Tank.

Discussion:

His Extra Move is powerful and easy to use, but he is being power crept and other stronger Regeneration Tanks are being released.

SP Nappa (Blue)
Explanation
SP Super Saiyan God Super Saiyan Goku (Blue)
Explanation

Stats

HP 2766306
Strike ATK 266478
Blast ATK 281892
Strike DEF 188314
Blast DEF 181795

 

 

 

SP God of Destruction Beerus (Green)
Explanation

Stats

HP 2843474
Strike ATK 259837
Blast ATK 286645
Strike DEF 183105
Blast DEF 181264

Why this Tier?

  • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

  • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

Discussion

Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago. The seemingly age-less Beerus also works very well with SP SSBE Vegeta YEL, breathing new life into him and giving him  even more incentive over the fragile SP Vados GRN.

Why this Tier?

  • At Zenkai Level 7, he is now arguable on the God Ki core, alongside SP Vados GRN

  • He provides some excellent Damage, support, and a powerful Extra Move that removes Buffs as well as being able to combo off of.

 

Discussion

Beerus is still a solid God Ki choice who has actually aged very well considering his release was what seems like an eternity ago. The seemingly age-less Beerus also works very well with SP SSBE Vegeta YEL, breathing new life into him and giving him  even more incentive over the fragile SP Vados GRN.

EX Yurin (Green)
Explanation
SP Bergamo (Red)
Explanation

Stats

HP 2429674
Strike ATK 236157
Blast ATK 239317
Strike DEF 165442
Blast DEF 166749

Why this Tier

Discussion

Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

Why this Tier

Discussion

Rival Universe really needs some more to put them over the top, but Bergamo is phenomenal despite the Team not being overly good. He can tank, stall with his Extra Move, and eventually build up a ton of Damage uniques making him a very well rounded Fighter.

EX Gokua (Blue)
Explanation

Stats

HP 2424976
Strike ATK 240146
Blast ATK 228926
Strike DEF 155968
Blast DEF 160104

 

 

 

SP Super #17 (Green)
Explanation

Stats

HP 2669936
Strike ATK 248308
Blast ATK 270178
Strike DEF 184372
Blast DEF 183803

 

 

 

SP Super Trunks (Green)
Explanation

Stats

HP 1890008
Strike ATK 235973
Blast ATK 170197
Strike DEF 137490
Blast DEF 136871

Why this Tier?

  • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

  • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

Discussion:

SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

Why this Tier?

  • SP Super Trunks GRN’s true power lies in his Main Ability wherein he gets an incredible 75% Boost to Strike Damage for 10 counts.

  • High Card costs and low Ki Restore Speeds have crippled SP Super Trunks GRN in the long term, and the general decline of the Strike-heavy Hybrid Saiyan Teams doesn't help matters.

Discussion:

SP Super Trunks GRN is fragile, clunky, and doesn't even do much Damage anymore at this point. Even his Z-Ability is niche at best.

Tier 3

What makes a Fighter 'Tier 3'?

Tier 3 is for Fighters that can be considered alternatives while not being at the same level as Tier 2 Fighters, and Fighters that are important for Teams that don't belong in the Meta at the current point in time. So generally, all these units are Off-Meta.

SP Hit (Purple)
Explanation
SP Gogeta (Blue)
Explanation

Stats

HP 2551442
Strike ATK 248291
Blast ATK 259613
Strike DEF 169305
Blast DEF 169766

 

 

 

EX Yajirobe (Purple)
Explanation

Stats

HP 2495634
Strike ATK 240166
Blast ATK 209121
Strike DEF 158737
Blast DEF 158159

Why this Tier?

  • He's likely going to be good, but needs to be given time for the playerbase to properly Z Power him.
  • He's situational.

Discussion

Saiyan Saga reinforcements give the team a full color wheel and Yajirobe may very well be worthy of S Tier, but the majority of the playerbase hasn't even begun to come close to 9 starring him, so he still needs some time.

Why this Tier?

  • He's likely going to be good, but needs to be given time for the playerbase to properly Z Power him.
  • He's situational.

Discussion

Saiyan Saga reinforcements give the team a full color wheel and Yajirobe may very well be worthy of S Tier, but the majority of the playerbase hasn't even begun to come close to 9 starring him, so he still needs some time.

SP Super Saiyan Broly (Purple)
Explanation

Stats

HP 2738992
Strike ATK 243152
Blast ATK 266351
Strike DEF 166915
Blast DEF 164042

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

Why this Tier?

  • SP SSJ Broly PUR heals after Transformation, offsetting any early mistakes and gaining a massive stat Boost.

  • He nullifies color disadvantage for 10 timer counts when he enters the battlefield 4 times total - twice before and after Transformation.

Discussion:

SP SSJ Broly PUR just received what many perceived to be a daunting Zenkai Boost, but really, they didn't touch him much. He got some much needed Damage inflicted Uniques, some Ki on entry, and some cheaper Blast Arts cards, but he's pretty underwhelming even by recent, "balanced" Zenkai standards. They had to be very careful when Zenkai boosting this unit, and they were.

SP SSJ3 Goku PUR still keeps his spot on Saiyans effortlessly, but at the very least, SP SSJ Broly PUR can slot into the Bardock-led Super Saiyan Team as a decent Offensive pivot. On Sagas, he doesn't feel nearly as great.

SP Legendary Super Saiyan Broly (Green)
Explanation

Stats

HP 2893369
Strike ATK 270463
Blast ATK 252605
Strike DEF 194058
Blast DEF 190252

Why this tier?

  • He’s a very good Defensive pivot and extremely hard to kill.
  • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

Discussion:

The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo. Despite the new SP SSJ Trunks GRN, Broly’s stats seem to make him the primary core choice in most instances on Sagas,. He and SP Boujack RED are able to switch between each other endlessly, while SP Super Saiyan Gohan (Youth) PUR waits in the wings to take a potentially fatal attack or Rising Rush.

    Why this tier?

    • He’s a very good Defensive pivot and extremely hard to kill.
    • He can struggle to do Damage unless he’s able to land Special Move Arts Cards.

    Discussion:

    The Super Saiyan team led by SP SSJ Bardock BLU is ripe with Offensive powerhouses, so Z7 Broly GRN really doesn’t need to fill that role. He can tank just about anything, and even put out surprisingly high Damage with his Extra Move into Special Move combo. Despite the new SP SSJ Trunks GRN, Broly’s stats seem to make him the primary core choice in most instances on Sagas,. He and SP Boujack RED are able to switch between each other endlessly, while SP Super Saiyan Gohan (Youth) PUR waits in the wings to take a potentially fatal attack or Rising Rush.

    SP Super Saiyan Trunks (Teen) (Green)
    Explanation

    Stats

    HP 2404315
    Strike ATK 246480
    Blast ATK 238238
    Strike DEF 164040
    Blast DEF 165367

    Why this Tier?

    • He has a pretty strong Special Move.
    • He’s on some of the best Teams in the game.

    Discussion

    Trunks isn’t exactly mind blowing, but he’s a solid 1% unit. Sagas and Hybrid Saiyans have a lot of competition for the top Green spot, but Trunks has an argument for it and has an incredible Z-Ability to boot. He goes a long way in enabling SP SSJ Youth Gohan PUR which is ultimately what’s important.

    Why this Tier?

    • He has a pretty strong Special Move.
    • He’s on some of the best Teams in the game.

    Discussion

    Trunks isn’t exactly mind blowing, but he’s a solid 1% unit. Sagas and Hybrid Saiyans have a lot of competition for the top Green spot, but Trunks has an argument for it and has an incredible Z-Ability to boot. He goes a long way in enabling SP SSJ Youth Gohan PUR which is ultimately what’s important.

    UL Super Saiyan Goku (Red)
    Explanation

    Stats

    HP 2404567
    Strike ATK 257007
    Blast ATK 244732
    Strike DEF 164916
    Blast DEF 163977

    Why this Tier?

    • He’s not preferred over SP Super Gogeta RED or SP SSJ2 Gohan RED on the core.
    • He deals solid damage, but is starving for Ki at times.

    Discussion

    UL Goku RED is a pretty unfortunate color seeing as he has to deal with two of the best Reds in the entire game, but he’s recommended on the core if the aforementioned Reds have not been acquired. He can deal some serious Damage.

    Why this Tier?

    • He’s not preferred over SP Super Gogeta RED or SP SSJ2 Gohan RED on the core.
    • He deals solid damage, but is starving for Ki at times.

    Discussion

    UL Goku RED is a pretty unfortunate color seeing as he has to deal with two of the best Reds in the entire game, but he’s recommended on the core if the aforementioned Reds have not been acquired. He can deal some serious Damage.

    UL Vegeta (Purple)
    Explanation

    Stats

    HP 2442092
    Strike ATK 250736
    Blast ATK 252152
    Strike DEF 167099
    Blast DEF 161502

    Why this Tier?

    • He has an excellent Damage output through his natural Damage inflicted and non-stop Debuffs.
    • He can only reach his maximum potential in a very specific team.

    Discussion

    He definitely works well on general Saiyan teams but ultimately would like a Namek Saga team, but that is currently a work in progress. As of now, he’s a situational but very good damage dealer with some potential to move up if his team actually gets some more releases.

    Why this Tier?

    • He has an excellent Damage output through his natural Damage inflicted and non-stop Debuffs.
    • He can only reach his maximum potential in a very specific team.

     

    Discussion

    He definitely works well on general Saiyan teams but ultimately would like a Namek Saga team, but that is currently a work in progress. As of now, he’s a situational but very good damage dealer with some potential to move up if his team actually gets some more releases.

     

    SP Eis Shenron (Blue)
    Explanation

    Stats

    HP 2369824
    Strike ATK 239445
    Blast ATK 250675
    Strike DEF 158357
    Blast DEF 164157

    Why this Tier?

    • He can flat out cripple opposing Girls, but even against non-Girls Teams he still has debilitating Debuffs and a potentially game-changing Main-Ability.
    • He’s very fragile, and his Damage is not the greatest.

    Discussion

    This is not to say his Damage is particularly bad, but it will be hard for someone like Eis to measure up to a meta filled with high-stat Zenkai units. Despite this, he has quite a few sneaky aspects in his toolkit that can help him control the combat loop and unexpectedly take a unit out. Most notably, his Main Ability depletes the Enemy's Vanish Gauge entirely and draws him a Special Move with enough Ki to use it.

    Why this Tier?

    • He can flat out cripple opposing Girls, but even against non-Girls Teams he still has debilitating Debuffs and a potentially game-changing Main-Ability.
    • He’s very fragile, and his Damage is not the greatest.

    Discussion

    This is not to say his Damage is particularly bad, but it will be hard for someone like Eis to measure up to a meta filled with high-stat Zenkai units. Despite this, he has quite a few sneaky aspects in his toolkit that can help him control the combat loop and unexpectedly take a unit out. Most notably, his Main Ability depletes the Enemy's Vanish Gauge entirely and draws him a Special Move with enough Ki to use it.

     

    SP Nuova Shenron (Yellow)
    Explanation

    Stats

    HP 2384009
    Strike ATK 249614
    Blast ATK 227054
    Strike DEF 163715
    Blast DEF 166874

    Why this Tier?

    • He has a potentially game-changing element in his toolkit with his Main Ability but is not easy to pull off consistently.
    • He’s one-dimensional in his Attack, and also fragile.

    Discussion

    If utilized correctly SP Nuova Shenron YEL can have a card draw speed advantage over his opponent with no cards in hand for either, allowing him to get the upper hand and take out a unit of his choice, but will be hard to pull off perfectly in a lot of instances, especially at high-rank PVP.

    His Extra Move is an excellent means of stalling, but outside of that Nuova is lacking survivability. His extremely Strike-centric focus can also feel clunky if he’s unfortunate enough to draw Blast Cards after his Main Ability, or just in general.

    Why this Tier?

    • He has a potentially game-changing element in his toolkit with his Main Ability but is not easy to pull off consistently.
    • He’s one-dimensional in his Attack, and also fragile.

    Discussion

    If utilized correctly SP Nuova Shenron YEL can have a card draw speed advantage over his opponent with no cards in hand for either, allowing him to get the upper hand and take out a unit of his choice, but will be hard to pull off perfectly in a lot of instances, especially at high-rank PVP.

    His Extra Move is an excellent means of stalling, but outside of that Nuova is lacking survivability. His extremely Strike-centric focus can also feel clunky if he’s unfortunate enough to draw Blast Cards after his Main Ability, or just in general.

     

    SP Super Saiyan 2 Kefla (Red)
    Explanation

    Stats

    HP 2486313
    Strike ATK 251192
    Blast ATK 246075
    Strike DEF 160431
    Blast DEF 157470

    Why this Tier?

    • She’s a great damage dealer, but hard to master.
    • She has some team problems, and she’s fragile.

    Discussion

    There’s no doubt Kefla is the main Girls red unit for a while, but she really doesn’t do enough to outright replace someone like SP Bergamo RED on Rival Universe and certainly has no shot of replacing SP Super Gogeta RED on Fusion Warrior.

    Teams aside, she can output some devastating Damage, but her Vanish Restore Unique Ability requires a lot of expertise to pull off consistently. Similar to her green counterpart, she does have a lot of problems with survivability.

    Why this Tier?

    • She’s a great damage dealer, but hard to master.
    • She has some team problems, and she’s fragile.

    Discussion

    There’s no doubt Kefla is the main Girls red unit for a while, but she really doesn’t do enough to outright replace someone like SP Bergamo RED on Rival Universe and certainly has no shot of replacing SP Super Gogeta RED on Fusion Warrior.

     

    Teams aside, she can output some devastating Damage, but her Vanish Restore Unique Ability requires a lot of expertise to pull off consistently. Similar to her green counterpart, she does have a lot of problems with survivability.

     

    SP Android #21: Good (Green)
    Explanation

    Stats

    HP 2449712
    Strike ATK 233063
    Blast ATK 246093
    Strike DEF 158830
    Blast DEF 162317

    Why this Tier?

    • A Green damage dealer is actually a welcome addition to every Tag she owns.
    • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

    Discussion

    On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


    That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

    Why this Tier?

    • A Green damage dealer is actually a welcome addition to every Tag she owns.
    • On top of her high damage output, she owns up to 2 Cover:Rescue’s and her Ultimate has the capability of locking.

    Discussion

    On Regeneration, SP Good Buu GRN will remain the core option, but on Androids, she has a bit more incentive over SP Android #16 GRN. #16 is still an excellent tank and support, but he does take quite a bit to get going. The blast-heavy Android deck also does a disservice to #16, further lowering his damage output. Alternatively, #21 is a Ranged type, still has some survivability in her kit, a bit of utility, and of course her damage output is vastly superior.


    That’s not to say #16 cannot be used in the core over her. He’s still very good, but his durability is not overly needed, as #21 GRN has a Cover Rescue, #18 and #21 BLU have high base defenses, and Perfect Cell has access to Revive. If the Player is faced against a Blue Color Counter Team that does not have SP Super Gogeta RED on the bench, both can be brought along if need be, however.

    SP Legendary Super Saiyan Broly (Purple)
    Explanation

    Stats

    HP 2423987
    Strike ATK 248763
    Blast ATK 235728
    Strike DEF 156942
    Blast DEF 153538

    Why this Tier?

    • He's not bad for a F2p unit.
    • Another Broly with the same color fulfills his role already.

    Discussion

    This Broly variation is just an alternative to the original SSJ Broly that's been on the SSJ core ever since his Zenkai.

    Why this Tier?

    • He's not bad for a F2p unit.
    • Another Broly with the same color fulfills his role already.

    Discussion

    This Broly variation is just an alternative to the original SSJ Broly that's been on the SSJ core ever since his Zenkai.

    SP Super Saiyan Cabba (Green)
    Explanation

    Stats

    HP 2716814
    Strike ATK 260439
    Blast ATK 278436
    Strike DEF 177212
    Blast DEF 181512

    Why this Tier?

    • He provides a nice Health Z-Ability

    • He's really not optimal on any team.

    Discussion:

    SP SSJ Cabba GRN is just an OK Zenkai boost, but his biggest problem lies with the fact that there's no reason to use him on the best theoretical setup on any team

    Why this Tier?

    • He provides a nice Health Z-Ability

    • He's really not optimal on any team.

     

    Discussion:

    SP SSJ Cabba GRN is just an OK Zenkai boost, but his biggest problem lies with the fact that there's no reason to use him on the best theoretical setup on any team

    EX Mai (Red)
    Explanation
    EX Saibaman (Green)
    Explanation

    Stats

    HP 2425778
    Strike ATK 236392
    Blast ATK 206155
    Strike DEF 160402
    Blast DEF 159877

    Why this Tier?

    • He's the best Saibaman unit by a mile, and his Awakened Arts is a legitimate one-hit KO in many instances.
    • GRN Revive Gohan kicks him off the Saiyan Saga core, but he's still good on a Minion setup.

    Discussion

    Minion teams aren't the most common, but are definitely a formidable force. This Saibaman has timed damage buffs, then is designed to take someone down with him while subsequently buffing his entire team.

    Why this Tier?

    • He's the best Saibaman unit by a mile, and his Awakened Arts is a legitimate one-hit KO in many instances.
    • GRN Revive Gohan kicks him off the Saiyan Saga core, but he's still good on a Minion setup.

    Discussion

    Minion teams aren't the most common, but are definitely a formidable force. This Saibaman has timed damage buffs, then is designed to take someone down with him while subsequently buffing his entire team.

    SP Gohan (Kid): Piccolo (Assist) (Green)
    Explanation

    Stats

    HP 2398332
    Strike ATK 242932
    Blast ATK 247970
    Strike DEF 162695
    Blast DEF 160425

    Why this Tier?

    • He’s an update to the green slot for Hybrid Saiyans, but also slots into Saiyan Saga nicely.
    • He’s hard to bring into the core in a lot of matchups.

    Discussion

    The Hybrid trio of purple Revive Gohan, Future Gohan, and SSJ2 Gohan will still be used in almost every matchup with the exception of Blue Color Counter Teams. While this green Revive Gohan brings another annoying element to the team, he’s hard to use over those 3 units. Even against Sagas -- while he’s a decent answer for Gokua -- all this does is give purple Revive Gohan an easier target to destroy.

    Why this Tier?

    • He’s an update to the green slot for Hybrid Saiyans, but also slots into Saiyan Saga nicely.
    • He’s hard to bring into the core in a lot of matchups.

    Discussion

    The Hybrid trio of purple Revive Gohan, Future Gohan, and SSJ2 Gohan will still be used in almost every matchup with the exception of Blue Color Counter Teams. While this green Revive Gohan brings another annoying element to the team, he’s hard to use over those 3 units. Even against Sagas -- while he’s a decent answer for Gokua -- all this does is give purple Revive Gohan an easier target to destroy.

    SP Fused with Kami Piccolo (Yellow)
    Explanation

    Stats

    HP 2566670
    Strike ATK 244150
    Blast ATK 272157
    Strike DEF 176302
    Blast DEF 180094

    Why this Tier?

    • His toolkit provides good Support for any Regeneration and Legends Road Fighters.

    • He’s one dimensional Offensively, and has a hard time finding a spot on the Regen core.

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, but he’s still a formidable unit on his own. It’s a bit disappointing his death buffs are still timed, he would’ve been much more interesting otherwise.

    Why this Tier?

    • His toolkit provides good Support for any Regeneration and Legends Road Fighters.

    • He’s one dimensional Offensively, and has a hard time finding a spot on the Regen core.

    Discussion:

    SP Kami Piccolo YEL is a decent, but very flawed Fighter. His Color ensures he’ll likely never see core play, but he’s still a formidable unit on his own. It’s a bit disappointing his death buffs are still timed, he would’ve been much more interesting otherwise.

    EX Roberry (Red)
    Explanation

    Stats

    HP 2336101
    Strike ATK 221170
    Blast ATK 227413
    Strike DEF 162707
    Blast DEF 160515

    Why this Tier?

    • He’s ridiculously tanky at 14 stars.
    • He’s also hard to play against due to his anti-Rising Rush mechanic

    Discussion

    Roberry is a very good Tank, but that’s honestly all about he does. He can sponge up damage, has endurance, and provides a team heal, but is woeful offensively and his Team isn’t the greatest. He’s still a very solid unit, especially considering he was free.

    Why this Tier?

    • He’s ridiculously tanky at 14 stars.
    • He’s also hard to play against due to his anti-Rising Rush mechanic

    Discussion

    Roberry is a very good Tank, but that’s honestly all about he does. He can sponge up damage, has endurance, and provides a team heal, but is woeful offensively and his Team isn’t the greatest. He’s still a very solid unit, especially considering he was free.

     

    SP Ultra Instinct -Sign- Goku (Purple)
    Explanation

    Stats

    HP 2322904
    Strike ATK 268134
    Blast ATK 261015
    Strike DEF 151559
    Blast DEF 148891

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

    Discussion

    He's considered 3 stars for the Tier List. At 6 stars, UI Goku would be top of Tier 1, and arguably S Tier.

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

    Why this Tier?

    • Easy to play, but exceptionally hard to master.
    • His auto evade is game-changing in more ways than one, but he’s still susceptible to being hit, and hit VERY hard.

     

    Discussion

    He's considered 3 stars for the Tier List. At 6 stars, UI Goku would be top of Tier 1, and arguably S Tier.

    If played perfectly, SP Ul Goku PUR is arguably the most difficult unit to play against in the game. However, he does have a ridiculously high skill cap. Despite his auto evade being beneficial for stalling, he can still be hit, and therein lies his biggest weakness by far: fragility. It’s not out of the realm of possibility for Goku to die in a single combo, even at neutral. His Extra Move has some of the best effects in the game, but is a “long” animation and can be played around, once again leaving him susceptible to heavy damage.

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    About the Author(s)

    I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.

    Dragon Ball Legends Youtuber(ZvG) Buuhan Shill
    dblegends.gamepress.gg site lead. Childhood Dragon Ball fan, game designer by hobby, forever DM.
    Day 1 DBL player waiting for LF Broly.