Overview
Shallot has surpassed his limits and reached Super Saiyan God! Not only does it substantially increase his power after he transforms, it also further justifies teaching him a Special Move of your choice. After transforming, Shallot becomes a powerful Fighter to use in every game mode, competing with some of the best Fighters in the game!
Before teaching Shallot a Special Move from an eligible Fighter, the Fighter’s Friendship level must first be at least level two. The daily Let’s Fight Bonus Battles are the fastest way to raise Friendship Level.
Ranged Special Moves

This attack is the highest Damage Dealing Special Move for Super Saiyan God Shallot! However, to unlock this Fighter's Best Special Move, you must Zenkai Awaken him before teaching to Shallot.

Despite SP Legendary Super Saiyan Broly (Green)'s Special Move being slightly weaker than Zenkai Awakened SP Super Saiyan Goku (Red), it is still among some of the highest Damage Dealing Special Moves. This is due to the "Massive" multiplier on the Special Move, as well as the additional Damage Inflicted upon activation.
Another option here is SP Golden Frieza (Green), this is another high Damage Dealing Special Move with the additional effect of Heavy Bleed.

This Fighter offers a Major Damage Special Move with an additional effect of a large 30% chance to inflict Faint, which can have devastating consequences for your opponent if the Faint lands.

Dash Melee Special Moves


This Fighter has the only teachable Special Move which can inflict Forced Switching on the opponent, as well as additionally having Blast Armour. This move meshes very well with Super Saiyan God Shallot's ability to draw a Special Move on main.

Area of Attack Special Moves

Similar to SP Super Saiyan Goku (Red), this Fighter must be Zenkai Awakened to unlock this upgraded Special Move. This Special deals major Explode Damage, causes the enemy to receive 20% more Strike Damage as well as having an additional 20% chance to inflict Faint.


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Deals major Explode damage. Restores Vanishing Gauge by 50% on hit. Cost 50 |