Damage from unit's staff will be calculated the same as other weapons.
Units with Skill
Unlocks at 5 ★
Skillsets that use skill
No seriously Linhardt is good, recruit him in your 3h runs. (Offense)
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Dazzling Witchy Wand+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo (3 or 4) Alternate: Atk/Res Push 4 |
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Restore+ | B | Wrathful Staff 3 |
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Miracle | C | Joint Drive Atk Alternate: Savage Blow 3 |
SP | 1760 | S | Live to Serve 3 Alternate: Savage Blow 3 |
At least they waited five months before basically Re-Releasing Lena (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo (3 or 4) Alternate: Atk/Spd Solo (3 or 4) |
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Restore+ Alternate: Recover+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Joint Hone Atk Alternate: Time's Pulse 3 |
SP | 2010 | S | Live to Serve 3 Alternate: Spd/Res Solo 3 |
Tearing Shadows (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Spd Solo (3 or 4) Alternate: Atk/Spd Push (3 or 4) |
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Restore+ | B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 |
SP | 1410 | S | Live to Serve 3 |
Wrys with an Attack stat again(Seriously? They couldn’t even wait 2 months for this?) (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 4 Alternate: Atk/Res Push 4 |
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Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Joint Hone Atk Alternate: Time's Pulse 3 |
SP | 2010 | S | Live to Serve 3 Alternate: Attack +3 |
Wrys With An Attack Stat (Offensive Support)
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Dazzling Melancholy+ Alternate: Dazzling Pain+ |
A | Atk/Res Solo 4 Alternate: Atk/Res Push 4 |
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Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Joint Drive Atk Alternate: Time's Pulse 3 |
SP | 1560 | S | Live to Serve 3 Alternate: Attack +3 |
Redemption of a Fallen Grace (Offensive)
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Dazzling Pain+ | A | Atk/Spd Push 4 Alternate: Atk/Spd Bond (3 or 4) |
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Martyr+ Alternate: Recover+ |
B | Wrathful Staff 3 |
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Miracle | C | Savage Blow 3 |
SP | 1760 | S | Savage Blow 3 Alternate: Atk/Spd Bond 3 |
Fashionista Regalia (Bulky Offense)
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Dazzling Pain+ Alternate: Dazzling Panic+ |
A | Atk/Res Push 4 Alternate: Atk/Spd Solo 3 |
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Martyr+ Alternate: Physic+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Heavenly Light Alternate: Fireflood Balm+ |
C | Hone Cavalry Alternate: Savage Blow 3 |
SP | 1785 | S | Attack/Res 2 Alternate: Chill Res 3 |
CaraMila (Offensive Support)
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Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 3 Alternate: Atk/Res Bond 3 |
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Martyr+ Alternate: Recover+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Miracle Alternate: Heavenly Light |
C | Savage Blow 3 Alternate: Spd Opening 3 |
SP | 1320 | S | Savage Blow 3 Alternate: Atk/Res Bond 3 |
Smooth as Silque (Defensive Support)
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Dazzling Rapport Wand+ Alternate: Dazzling Melancholy+ |
A | Fort. Def/Res 3 Alternate: Close Counter |
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Martyr+ Alternate: Recover+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Heavenly Light Alternate: Miracle |
C | Spd Opening 3 |
SP | 1200 | S | Live to Serve 3 Alternate: Def/Res Bond 3 |
Salt Drinker (Offensive)
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Sanngriðr Alternate: Dazzling Pain+ |
A | Atk/Spd Push 4 |
---|---|---|---|
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Restore+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Windfire Balm+ Alternate: Fireflood Balm+ |
C | Savage Blow 3 |
SP | 1590 | S | Savage Blow 3 Alternate: Drive Atk 2 |
Not so fluffy (Offensive/Utility)
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Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Res Solo 3 Alternate: Attack +3 |
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Restore+ Alternate: Recover+ |
B | Wrathful Staff 3 |
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Fireflood Balm+ | C | Savage Blow 3 Alternate: Hone Cavalry |
SP | 1650 | S | Savage Blow 3 |
Scattered Cherry Blossoms (Offensive Support)
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Dazzling Pain+ | A | Atk/Spd Bond 3 Alternate: Speed +3 |
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Recover+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Fireflood Balm+ | C | Savage Blow 3 Alternate: Spd Opening 3 |
SP | 1650 | S | Guidance 3 |
Fiery Festivities (Offensive Support)
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Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Spd Solo 3 Alternate: Atk/Spd Bond 3 |
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Recover+ Alternate: Rehabilitate+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Earthfire Balm+ |
C | Savage Blow 3 Alternate: Hone Cavalry |
SP | 1650 | S | Savage Blow 3 |
Mother of the Dark (Offensive Utility)
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Dazzling Flash+ Alternate: Wrathful Flash+ |
A | Atk/Spd Solo 3 Alternate: Speed +3 |
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Recover+ Alternate: Martyr+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Windfire Balm+ Alternate: Heavenly Light |
C | Savage Blow 3 Alternate: Infantry Rush 3 |
SP | 1920 | S | Savage Blow 3 Alternate: Attack +3 |
Witch’s WAHnd (Offensive Support)
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Dazzling Witchy Wand+ Alternate: Dazzling Gravity+ |
A | Atk/Spd Bond 3 Alternate: Atk/Spd Push 3 |
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Recover+ | B | Wrathful Staff 3 |
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Windfire Balm+ Alternate: Miracle |
C | Hone Fliers Alternate: Guidance 3 |
SP | 1220 | S | Flier Formation 3 |
The Blood Of Baldr (Offensive)
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Dazzling Pain+ Alternate: Dazzling Witchy Wand+ |
A | Atk/Spd Push 4 |
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Restore+ Alternate: Martyr+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 Alternate: Hone Cavalry |
SP | 1860 | S | Live to Serve 3 Alternate: Savage Blow 3 |
Fortune Favors the Bold (Offensive Support)
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Hliðskjálf (+Eff) | A | Atk/Spd Push 4 Alternate: Atk/Spd Solo (3 or 4) |
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Recover+ Alternate: Restore+ |
B | Wrathful Staff 3 |
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Miracle Alternate: Windfire Balm+ |
C | Savage Blow 3 Alternate: Close Guard 3 |
SP | 1290 | S | Savage Blow 3 |
Hel Bringer (Offensive/Utility)
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Dazzling Pain+ | A | Atk/Spd Solo 3 Alternate: Attack +3 |
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Recover+ | B | Wrathful Staff 3 |
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Windfire Balm+ Alternate: Heavenly Light |
C | Savage Blow 3 |
SP | 1920 | S | Savage Blow 3 |
Breaking Baaaad (Attack Investment)
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Springtime Staff (+Eff) | A | Atk/Res Push 4 Alternate: Atk/Res Push 3 |
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Rescue+ Alternate: Restore+ |
B | Wrathful Staff 3 |
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Windfire Balm+ | C | Time's Pulse 3 Alternate: Savage Blow 3 |
SP | 1950 | S | Savage Blow 3 Alternate: Atk/Res Bond 3 |
Hot Wheels, Bleat That (Speed Investment)
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Springtime Staff (+Eff) | A | Atk/Res Push 4 Alternate: Atk/Res Push 3 |
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Rescue+ Alternate: Restore+ |
B | Wrathful Staff 3 |
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Windfire Balm+ | C | Joint Drive Spd Alternate: Odd Spd Wave 3 |
SP | 2040 | S | Atk/Spd Solo 3 Alternate: Even Spd Wave 3 |
Jealous Streak (Offensive Support)
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Dazzling Pain+ Alternate: Dazzling Gravity+ |
A | Atk/Spd Push 3 Alternate: Atk/Spd 2 |
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Recover+ Alternate: Martyr+ |
B | Wrathful Staff 3 |
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Miracle | C | Savage Blow 3 Alternate: Hone Cavalry |
SP | 1770 | S | Savage Blow 3 |
Raymond's Confidant (Offensive Utility)
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Dazzling Gravity+ Alternate: Dazzling Slow+ |
A | Atk/Spd Bond 3 Alternate: Atk/Spd 2 |
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Recover+ Alternate: Physic+ |
B | Wrathful Staff 3 |
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Miracle | C | Spd Ploy 3 Alternate: Res Ploy 3 |
SP | 1730 | S | Res Ploy 3 |
Dazzling Princess (Team Crippler)
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Dazzling Gravity+ Alternate: Dazzling Pain+ |
A | Atk/Spd Solo 3 Alternate: Atk/Res Bond 3 |
---|---|---|---|
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Recover+ Alternate: Physic+ |
B | Wrathful Staff 3 Alternate: Vantage 3 |
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Heavenly Light | C | Savage Blow 3 |
SP | 1695 | S | Savage Blow 3 |
Offensive-leaning Healer
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Dazzling Pain+ Alternate: Wrathful Pain+ |
A | Attack +3 Alternate: Atk/Spd Bond 3 |
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Recover+ Alternate: Physic+ |
B | Wrathful Staff 3 Alternate: Dazzling Staff 3 |
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Imbue Alternate: Miracle |
C | Savage Blow 3 |
SP | 1215 | S | Savage Blow 3 |
Supportive-leaning Healer
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Dazzling Pain+ Alternate: Dazzling Absorb+ |
A | Attack +3 |
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Recover+ Alternate: Physic+ |
B | Wrathful Staff 3 Alternate: Live to Serve 3 |
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Swift-Winds Balm Alternate: Kindled-Fire Balm |
C | Atk Tactic 3 Alternate: Spd Tactic 3 |
SP | 1350 | S | Def Tactic 3 |
Wrathful Staff
Overview
A long-awaited skill for lovers of clerics, Wrathful Staff enables them to take on offensive roles. Normally, combat damage inflicted from staves is halved, but with Wrathful Staff, the damage is applied normally. While clerics typically do not have the stat lines or weapons to deal significant damage, Wrathful Staff allows them to deal reasonable damage. By providing meaningful damage alongside healing, they can support the team in more ways than just one.
Synergy
Wrathful Staff is only available on clerics, and assumes that the unit is building towards an offensive capability as opposed to a supportive one where possible. High attack and speed, as well as a decent resistance, allow for more damage and the potential for a double attack. Weapon choice varies depending on the Cleric's secondary role. Candlelight and Fear are decent choices to debuff enemies for an easier kill. Gravity in conjunction with Dazzling refinement lets your Cleric attack the enemy and retreat away for consistent chip damage.
Clerics have limited A slot skill choices, with Atk+3 or Spd+3 being relatively cheap and accessible. In general, offensive stat booster that is not Fire Boost should work well. The C slot depends largely on playstyle, but the recommended options are Breath of Life (+ the Breath of Life seal), Savage Blow or the traditional Hone or Fortify skill.
Once again, the Dazzling Staff refinement is an almost mandatory partner, as it allows your cleric to attack without risk of counterattack.
Weaknesses
Clerics themselves are not common units, due to their low stats and healing being less useful due to short match times. Regular mages deal normal damage without costing a skill slot, and on average have much better stat spreads for inflicting damage. However, the skill itself does not have any inherent weaknesses. Opposing clerics with Wrathful Staff can deal surprising damage, but often have very low defense stats, making them easy to KO with most physical damage dealers.
Without Dazzling Staff, however, your Cleric may meet a swift end if confronting a unit that can fight back.