Content Summary
- New Skills:
- New Weapons:
- The new Duo Heroes Skill has been added.
- Infantry and armored allies within 2 spaces of unit (including unit) can move 1 extra space. (That turn only. Does not stack.)
- New Accesories:
- Chief's Headband
- Sage's Ornament
- Dancer's Frill
- Renewal Charm
- EX variants of the above four
- New weapons and refines for Gordin, Female Kana, Athena, and Subaki.
- Thee new Concert Hall songs from Mystery of the Emblem, Radiant Dawn, and Three Houses.
- New Story Chapter:
- Book III, Chapter 13: Marvelous Dream
- New Grand Hero Battle:
- Aloof Lanceman: Cormag
- 28th Assault and the "Squad Ace AB" Sacred Seal.
- New Tactics Drils:
- Grandmaster 43: Flooded with Support
- Skill Studies 69: Of Princes and Mercs
- New quests:
- Quest for Alfonse.
- Quests for Røkkr Sieges
- Quests for Chapter 13
- New Lost Lore.
- Space was allocated for 4 new Summoning Focuses.
Assets
Arena Season Bonus Heroes
(Note: No new Arena Season Bonus Heroes included in this update.)
Tempest Trials Bonus Heroes
(Note: No new Tempest Trials Bonus Heroes included in this update.)
Aether Raids Season Bonus Heroes
Upcoming Røkkr Bosses
(Note: No new Røkkr Bosses included in this update.)
Content
New Heroes
Ephraim: Dynastic Duo
The princes of Renais and Grado. As heirs to allied kingdoms, they were raised with a strong bond with one another. They appear in Fire Emblem: The Sacred Stones.
VOICE: Greg Chun + Mark P. Whitten
ILLUST: Yamada Kotaro (山田孝太郎)
Internal Name: 比翼エフラム (Note: Hiyoku Efuramu, "Pair of Wings Ephraim")
Internal String: EPHRAM_PAIR01
Four-star unlock skill(s): Odd Atk Wave 3
Gerik: Desert Tiger
A veteran soldier who leads his own mercenary band, Gerik's Mercenaries. He's the commander of Tethys, Ewan, Marisa, and others. Appears in Fire Emblem: The Sacred Stones.
VOICE: Nathaniel Lane
ILLUST: Suekane Kumiko (スエカネクミコ)
Internal Name: ジスト (Note: Jisuto, "Xyst")
Internal String: XYST
Four-star unlock skill(s): Sudden Panic 3
Ewan: Eager Student
A member of Gerik's Mercenaries. Tethys's brother. He reveres Saleh, his teacher. Appears in Fire Emblem: The Sacred Stones.
VOICE: Andrew Buck
ILLUST: azu‐taro (azuタロウ)
Internal Name: ユアン (Note: Yuan, "Ewan")
Internal String: EWAN
Four-star unlock skill(s): Swift Stance 2
Tethys: Beloved Dancer
A member of Gerik's Mercenaries who is a talented and charming dancer. Together with her dear brother Ewan, she strives to survive a life torn apart by war. Appears in Fire Emblem: The Sacred Stones.
VOICE: Jennifer Losi
ILLUST: tokki
Internal Name: テティス (Note: Tetisu, "Tethys")
Internal String: TETHYS
Four-star unlock skill(s): Spd/Res Bond 3
Ross: His Father's Son
Son of Garcia, a warrior of Renais. A very straightforward and honest lad raised without a mother. He greatly admires his father's skill. Appears in Fire Emblem: The Sacred Stones.
VOICE: Zeno Robinson
ILLUST: Meka (めか)
Internal Name: ロス (Note: Rosu, "Ross")
Internal String: ROSS
Skill(s): Brave Axe+, Smite, Fire Boost 3, Threaten Def 3
Four-star unlock skill(s): Fire Boost 3
Cormag: Aloof Lanceman
A wyvern knight of Grado and younger brother of the Sunstone, Glen. Although he left his army behind, he fights with love and pride for his homeland. Appears in Fire Emblem: The Sacred Stones.
VOICE: Brad Venable
ILLUST: argon / Exys Inc.
Internal Name: クーガー (Note: Kūgā, "Cugar")
Internal String: CUGAR
Skill(s): Slaying Lance+, Ignis, Dull Close 3, Def Opening 3
Four-star unlock skill(s): Dull Close 3
New Weapons & Refines
異邦の秘剣: Concealed Blade
異邦の秘剣: Deals +10 damage when Special triggers.
Refine: Desperation 3
-
SP: 400
-
Inheritance: Not inheritable
ツバキの金薙刀: Golden Naginata
ツバキの金薙刀: Accelerates Special trigger (cooldown count-1). At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat.
Refine: 完璧主義R (Note: Perfectionism): At the start of combat, if unit's HP ≥ 70%, deals +7 damage.
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SP: 400
-
Inheritance: Not inheritable
弓騎士の名弓: Renowned Bow
弓騎士の名弓: Effective against flying foes. Inflicts Spd-5. If unit initiates combat, unit attacks twice.
Refine: 周囲弱化R攻守4 (Note: Weakening Aura R Atk Def 4): Inflicts Atk/Def-4 on foe within 2 spaces during combat.
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SP: 400
-
Inheritance: Not inheritable
白夜の竜石: Sun Dragonstone
白夜の竜石: If foe initiates combat or if a bonus granted by a skill like Rally or Hone is not active on foe, grants Atk/Spd/Def/Res+4 to unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res
Refine: Lull Atk/Spd 3
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SP: 400
-
Inheritance: Not inheritable
レギンレイヴ: Reginleif
レギンレイヴ: Effective against armored and cavalry foes. Grants Atk+3. If unit’s Atk > foe’s Atk and/or extra movement granted by another skill is active on unit, unit makes a guaranteed follow-up attack.
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SP: 400
-
Inheritance: Not inheritable
火薙ぎの斧: Firesweep Axe
火薙ぎの斧: Unit and foe cannot counterattack.
火薙ぎの斧+: Firesweep Axe+
火薙ぎの斧+: Unit and foe cannot counterattack.
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SP: 300
-
Inheritance: Axe units Only
ラウアサーペント: Rauðrserpent
ラウアサーペント: If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.
ラウアサーペント+: Rauðrserpent+
ラウアサーペント+: If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.
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SP: 300
-
Inheritance: Red Tome units Only
New Skills
速さの混乱1: Sabotage Spd 1
速さの混乱1: At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-3 on that foe through its next action.
速さの混乱2: Sabotage Spd 2
速さの混乱2: At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-5 on that foe through its next action.
速さの混乱3: Sabotage Spd 3
速さの混乱3: At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-7 on that foe through its next action.
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SP: 240
-
Inheritance: No restrictions
暗器の経験1: Dagger Exp. 1
暗器の経験1: While unit lives and uses a dagger, unit gets 1.5x EXP. (Only highest value applied. Does not stack.)
暗器の経験2: Dagger Exp. 2
暗器の経験2: While unit lives, all dagger allies on team get 1.5x EXP. (Only highest value applied. Does not stack.)
暗器の経験3: Dagger Exp. 3
暗器の経験3: While unit lives, all dagger allies on team get 2x EXP. (Only highest value applied. Does not stack.)
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SP: 120
-
Inheritance: Dagger units only
暗器の経験1: Heavy Blade 4
暗器の経験1: If unit's Atk > foe's Atk, grants Special cooldown charge +1 and deals +5 damage to foe per unit's attack. (Only highest value applied. Does not stack.)
New Sacred Seals
第28迷宮の覇者1 Squad Ace AB 1
第28迷宮の覇者1: Grants Res+1.
第28迷宮の覇者2: Squad Ace AB 2
第28迷宮の覇者2: Grants Res+2.
第28迷宮の覇者3: Squad Ace AB 3
第28迷宮の覇者3: Grants Res+3.
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SP: 120
-
Inheritance: No restrictions
New Duo Skills
(Note: Duo Ephraim's Duo Skill)
比翼エフラム: Infantry and armored allies within 2 spaces of unit (including unit) can move 1 extra space. (That turn only. Does not stack.)
-
SP: 0
-
Inheritance: No restrictions
(Note: These parameters are probably default data and will never be used.)
New Concert Hall Music
MUSIC: MNS_FE03_01: Archanean Overture
MUSIC: MNS_FE10_02: Cats at Play
MUSIC: MNS_FE16_02: Life at Garreg Mach Monastery
New Story Chapter
Book III, Chapter 13: Marvelous Dream
Chapter 13-1: Obey Me
Chapter 13-2: On That Hill, Together
Chapter 13-3: Mere Playthings
Chapter 13-4: Don’t Struggle
Chapter 13-5: Ruler of the Dead
New Squad Assault
28th Assault
New Chain Challenge
Chapter 13
Chapter 13
New Tactics Drills
Grandmaster 43: Flooded with Support
Skill Studies 69: Of Princes and Mercs
New Grand Hero Battle
Aloof Lanceman: Cormag
New Quests
Alfonse
KO Foe
Defeat a foe with Alfonse: Prince of Askr.
KO Lvl. 20+ Foe
Defeat a foe that is level 20 or higher with Alfonse: Prince of Askr.
KO Lvl. 40+ Foe
Defeat a foe that is level 40 or higher with Alfonse: Prince of Askr.
Clear 13-1
Clear Book III, Chapter 13: Part 1 with Alfonse: Prince of Askr on your team. (Allies deployed as cohorts using Pair Up do not count.)
Clear 13-2
Clear Book III, Chapter 13: Part 2 with Alfonse: Prince of Askr on your team. (Allies deployed as cohorts using Pair Up do not count.)
Clear 13-3
Clear Book III, Chapter 13: Part 3 on Hard or higher difficulty with Alfonse: Prince of Askr on your team. (Allies deployed as cohorts using Pair Up do not count.)
Clear 13-4
Clear Book III, Chapter 13: Part 4 on Hard or higher difficulty with Alfonse: Prince of Askr on your team. (Allies deployed as cohorts using Pair Up do not count.)
Clear 13-5
Clear Book III, Chapter 13: Part 5 on Lunatic difficulty with Alfonse: Prince of Askr on your team. (Allies deployed as cohorts using Pair Up do not count.)
Røkkr Sieges
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Røkkr Sieges
Clear a battle in Røkkr Sieges.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower.
Win Arena Duels
Win Arena Duels at any difficulty.
Clear 13-4
Marvelous Dream
Clear 13-1 on Lunatic
Clear Book III, Chapter 13: Part 1 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 13-2 on Lunatic
Clear Book III, Chapter 13: Part 2 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 13-3 on Lunatic
Clear Book III, Chapter 13: Part 3 on Lunatic difficulty with an axe ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 13-4 on Lunatic
Clear Book III, Chapter 13: Part 4 on Lunatic difficulty with a sword ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Clear 13-5 on Lunatic
Clear Book III, Chapter 13: Part 5 on Lunatic difficulty with a lance ally on your team. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.