Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Melee | |
Arts Cards Held | |
Tags | |
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Overview
This big, bold, and beautiful Fighter might seem like a meme at first, but that couldn't be further from the truth. EX Shugesh YEL is the Team Bardock Tag's premier Yellow, and has a few mean tricks up his nonexistent sleeves.Â
Shugesh's kit is centered around Strike Damage, Special Move Damage, and interesting Death Buffs. His Special Move's forced switching effect makes it an ideal way to cycle through enemy Fighters. Shugesh's low bulk gets his Team his Death Buffs quite quickly, and he can almost guarantee his own death with his strange Main Ability.
The muscle of Bardock's Squad might not be the most flexible Fighter, physically or mechanically, but he can turn the tides for his comrades in a pinch.
Strengths
Thick Power
The key aspect of Shugesh's Toolkit is his Special Arts Card, which possesses Blast Armor and forces switching. This Card can be augmented the first three times Shugesh Takes Damage, and if he does take Damage three times, its Damage is permanently Buffed by +75% and its Cost is permanently lowered by 15.Â
With this Ability, as well as his innate Buffs to Strike Damage and his Main Ability's Buff to Damage Inflicted, EX Shugesh YEL has the potential to shred huge portions of enemy Health while forcibly relegating them to the bench.Â
Big Supporter
Shugesh offers Support to Team Bardock comrades in two specific ways. His Extra Arts Card allows him to Buff all his Team Bardock Allies' Strike Attack by 15% for 30 Timer Counts, which is more than enough time to see some value.Â
When Shugesh falls in combat, he Buffs their Offense again, this time with a permanent +20% Buff to Damage Inflicted. He also Destroys 2 of the enemy's Dragon Balls, a fairly unique effect that has the potential to be game-deciding.Â
Weaknesses
Not Well Rounded
EX Shugesh YEL suffers from a kit that has no real direction. His Gigantic Catapult is very strong, and can absolutely impact games, but the rest of his combat offerings are confusing, or at worst, at odds with themselves.Â
Shugesh's Main Ability gives him that excellent +40% Damage Inflicted Buff, but it also prevents him from switching for 10 Timer Counts, all but ensuring that he'll get hit while it's active. While this Main Ability also reduces the Damage he sustains from the next hit he takes by 70%, it's not consistent enough to rely on.
Shugesh's ability to destroy Dragon Balls on death is contextually powerful, but if he's sacrificed to take a Rising Rush, it won't have any effect.Â
Yellow Blues
Shugesh is far from the best Yellow Saiyan in the game right now; even on the Team Bardock Team, Shugesh is by far the weakest link. SP Bardock YEL and SP SSGSS Goku YEL have much better showings compared to the round boy, which is a shame, but isn't surprising.Â
Team Synergy
Team Bardock
This Team of conquerors welcomes Shugesh as its resident Yellow bruiser. Shugesh and EX Borgos GRN are strong Offensive and Defensive pivots that each Buff the Team when they fall in combat, which in turn perfectly prepares SP Bardock RED to slaughter entire Teams by himself.
EX Fasha RED's Support and Healing let Shugesh stay in the fight longer, but that's a bit counter-intuitive when he's at his best when he gets to take advantage of his Death Buffs.Â
Teams Featured In
Parent ID: 142666
Equippable Items
I Think We've Got This!
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Type | Gold |
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Equip Condition | EXTREME, Yellow | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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5% - 25% |
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![]() Base Blast Defense UP
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5% - 25% |
![]() Base Strike Attack UP
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6% - 25% |
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![]() Base Blast Attack UP
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6% - 25% |
![]() Base Health UP
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5% - 12% |
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This excellent Equip is all Shugesh needs to supplement his low base stat total.
This is the Kaioken
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Type | Gold |
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Equip Condition | Melee Type | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Strike Attack UP
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5% - 12.5% |
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![]() Base Strike Attack UP
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5% - 18% |
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For a Strike Fighter like Shugesh who isn't terribly concerned with Defense, this Equip's massive Buff to Strike Damage is perfect.
I won't die!
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Type | Gold |
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Equip Condition | Yellow | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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5% - 13% |
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![]() Special Move Damage UP
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4% - 10% |
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![]() Base Strike Attack UP
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6% - 18% |
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This ironically named Equip for Shugesh augments his Special Move Damage, Strike Attack, and Strike Defense, which parallels his game plan.Â
Main Ability
Overflowing Confidence |
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Inflicts allies with "No Switching" for 10 timer counts. Requirements: 5 timer counts must elapse. |
Unique Ability
Savage Warrior Race |
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+30% to Strike damage inflicted for 20 timer counts when this character enters the battlefield. The following effects occur when this character is defeated: Reduces enemy's Dragon Balls by 2. |
Crazed Invader |
Applies the following effects to self after enemy attack is over: +25% to Special Move damage inflicted (activates three times). |
Z Ability
+20% to "Tag: Saiyan" base Strike Attack during battle.
Character(s) Affected
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+22% to "Tag: Saiyan" base Strike Attack
Character(s) Affected
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+20% to "Tag: Team Bardock" base Strike Defense
Character(s) Affected
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+26% to "Tag: Saiyan" base Strike Attack
Character(s) Affected
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+25% to "Tag: Team Bardock" base Strike Defense
Character(s) Affected
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+28% to "Tag: Saiyan" base Strike Attack
Character(s) Affected
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+28% to "Tag: Team Bardock" base Strike Defense
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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Changes own Blast Arts Cards to Strike Arts Cards. Cost 10 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 19476 | 40332 | 71212 | 109912 | 158720 | 221540 | 294052 |
Strike Attack | 1669 | 3462 | 6118 | 9446 | 13642 | 19046 | 25286 |
Blast Attack | 1648 | 3409 | 6023 | 9302 | 13434 | 18758 | 24903 |
Strike Defense | 1397 | 2893 | 5114 | 7902 | 11413 | 15938 | 21158 |
Blast Defense | 1373 | 2841 | 5017 | 7745 | 11186 | 15619 | 20739 |
Critical | 146 | 322 | 586 | 880 | 1204 | 1542 | 1890 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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