Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Defense | |
Arts Cards Held | |
Tags | |
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Overview
SP Super Janemba PUR was the primary reason for Goku and Vegeta fusing in Dragon Ball Z: Fusion Reborn. Much like SP Super Gogeta RED, this is a fairly balanced Fighter: only this one’s Extra Move counters Ranged Attacks instead of Melee.
At the time of release, the Meta got a major shake-up that benefited three of this character's primary tags. Players got a huge advantage from summoning this Fighter. Unfortunately, he's far too old, has been replaced in the Regeneration Tag multiple times over, and can only be saved with a Balance Change at this point.
Strengths
Good Defense
Despite his age, SP Janemba PUR some reasonable Defenses with a very high Health stat. If the Player has no other choice but to use him, he can still defend himself admirably.
Weaknesses
Tricky Moves
Despite the value and effectiveness of SP Super Janemba PUR’s Special and Extra Moves, they are a little tricky to pull off and thus require a lot of skill. His Special Move is midrange, so while it cannot be dodged, it often requires wasting a move to get a little closer to the Enemy.
His Extra Move is even harder, circumstantial, and basically acts as Vanish Step. It requires keeping a careful eye on the enemy to predict when they are going to use a Blast Arts Card or tap Blasts. This isn’t impossible, but it takes a lot of skill. If wasted, it also opens SP Super Janemba PUR to counterattacks. Try not to use this if Vanish isn’t on cooldown. While his moves can be tricky to pull off, in the hands of a master SP Super Janemba PUR can be frustrating to fight.
Power creep
Despite his decent Tank capabilities, his Unique Abilities and Attack stats leave much to be desired, and he needs a balance change.
Team Synergy
Regeneration
Still a solid bench option if limit broken to 5 stars, but that's the only recommended place for him for the time being.
Equippable Items
You Making Fun of Me?!
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Type | Gold |
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Equip Condition | Sagas From the Movies | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 15% |
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![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Strike Attack UP
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6% - 15% |
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This Fighter, much like SP Good Buu GRN, is a brick wall of a Tank but with slightly less in the way of Strike and Blast Attack. This Equip gives him a Boost in both of those, as well as the Boost in the seemingly invaluable Strike Defense stat.
I'll Send It Back!
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Type | Gold |
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Equip Condition | Regeneration | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Health UP
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4% - 10% |
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![]() Blast Defense UP for each Element: Yellow battle member.
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6% - 15% |
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While SP Super Janemba PUR can dole-out some punishment on Offense, he is still primarily a Defense Fighter. This Equip gives him a massive Boost in every possible Defensive stat, making him that much harder to take out.
No way...
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Type | Gold |
---|---|---|
Equip Condition | Sagas From the Movies | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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5% - 12.5% |
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![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Health UP
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4% - 10% |
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This Equip was a marvelous addition for this Fighter, Boosting him at what he does best: being a formidable Tank.
Main Ability
Spatial Control |
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Draw a Special Arts Card next. Requirements: 10 timer counts must elapse. |
Zenkai Main Abilities
Spatial Control
Draw a Special Arts Card next.
+50% to Ki Recovery for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+15 to Strike Arts cost" for 15 timer counts.
Requirements: 10 timer counts must elapse.
Character(s) Affected
Unique Ability
Nullify: Attribute Downgrade
Nullifies own Attribute Downgrades for 10 timer counts every time this character enters the battlefield.
Boost: Inflicted Damage UP
+20% to damage inflicted per defeated enemy when this character enters the battlefield.
Effect resets after character switch.
Justice Medal (Gold) +1
+1 to Justice Medals (Gold) dropped during the Legends Road - Great Saiyaman 1 - Event.
Active Period: -
Zenkai Unique Abilities
Battle-Ready Stance
Applies the following effects to self when this character enters the battlefield:
Nullifies Attribute Downgrades for 15 timer counts.
Reduces damage received by 15% for 5 timer counts.
While this character is on the battlefield, seals enemy Strike Arts when enemy switches characters.
The sealed Arts cannot be used for 3 timer counts.
Relentless Attack
Applies the following effects to self when this character enters the battlefield:
Restores Ki by 20.
+20% to damage inflicted (cannot be stacked).
Additional +20% to damage inflicted per defeated enemy.
Effect resets after character switch.
Rapid Barrage (Unlocks at Adept)
Applies the following effects to self every time this character uses a Strike or Blast Arts:
+10% to Strike damage inflicted for 10 timer counts.
+10% to Special Move damage inflicted for 10 timer counts.
Increases Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked).
Cruel Intentions (Unlocks at Powerful)
Applies the following effects to self when battle starts:
+30% to damage inflicted (cannot be cancelled).
Reduces damage received by 15% (cannot be cancelled).
Z Ability
1
+17% to Tag: Regeneration base Strike Defense during battle.
Character(s) Affected
2
+20% to Tag: Regeneration base Strike Defense during battle.
Character(s) Affected
3
+22% to Tag: Regeneration base Strike & Blast Defense during battle.
Character(s) Affected
4
+25% to Tag: Regeneration base Strike & Blast Defense during battle.
Character(s) Affected
Zenkai Abilities
1
Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle: +15% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +20% to base Blast Defense.
Character(s) Affected
2
Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle: +20% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +25% to base Blast Defense.
Character(s) Affected
3
Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle: +30% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +35% to base Blast Defense.
Character(s) Affected
4
Increases the following stats of characters that are both "Element: PUR" and "Tag: Powerful Opponent" during battle: +35% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +40% to base Blast Defense.
Character(s) Affected
Special
Lightning Shower Rain
Can Teach
Deals major Explode damage.
Restores own Vanishing Gauge by 50% on hit.
Cost 50
Zenkai Special Ability
Spatial Control |
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Draw a Special Arts Card next.
+50% to Ki Recovery for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+15 to Strike Arts cost" for 15 timer counts.
Requirements: 10 timer counts must elapse.
Character(s) Affected
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Unique Ability
Nullify: Attribute Downgrade |
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Nullifies own Attribute Downgrades for 10 timer counts every time this character enters the battlefield. |
Boost: Inflicted Damage UP |
+20% to damage inflicted per defeated enemy when this character enters the battlefield. |
Justice Medal (Gold) +1 |
+1 to Justice Medals (Gold) dropped during the Legends Road - Great Saiyaman 1 - Event. |
Zenkai Unique Abilities
Battle-Ready Stance |
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Applies the following effects to self when this character enters the battlefield: Nullifies Attribute Downgrades for 15 timer counts. Reduces damage received by 15% for 5 timer counts. While this character is on the battlefield, seals enemy Strike Arts when enemy switches characters. The sealed Arts cannot be used for 3 timer counts. |
Relentless Attack |
Applies the following effects to self when this character enters the battlefield: Restores Ki by 20. +20% to damage inflicted (cannot be stacked). Additional +20% to damage inflicted per defeated enemy. Effect resets after character switch. |
Rapid Barrage (Unlocks at Adept) |
Applies the following effects to self every time this character uses a Strike or Blast Arts: +10% to Strike damage inflicted for 10 timer counts. +10% to Special Move damage inflicted for 10 timer counts. Increases Arts Card Draw Speed by 1 level for 10 timer counts (cannot be stacked). |
Cruel Intentions (Unlocks at Powerful) |
Applies the following effects to self when battle starts: +30% to damage inflicted (cannot be cancelled). Reduces damage received by 15% (cannot be cancelled). |
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Deals major Explode damage. Cost 50 |
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Deals major Explode damage.
Restores own Vanishing Gauge by 60% on hit.
Cost 50 |
Extra
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Counter will activate upon enemy's tap shot or Blast Arts attack while in fighting pose. [Arts with Pursuit] Cost 10 |
Zenkai Extra Ability
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Counter will activate upon enemy's tap shot or Blast Arts attack while in fighting pose.
Once the counter is activated, +30% to damage inflicted for 20 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Cost 10 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
---|---|---|---|---|---|---|---|
Health | 21320 | 44152 | 77956 | 120312 | 173736 | 242504 | 321876 |
Strike Attack | 1786 | 3695 | 6530 | 10084 | 14568 | 20344 | 27011 |
Blast Attack | 1786 | 3695 | 6530 | 10084 | 14568 | 20344 | 27011 |
Strike Defense | 1489 | 3080 | 5443 | 8404 | 12138 | 16952 | 22508 |
Blast Defense | 1489 | 3080 | 5443 | 8404 | 12138 | 16952 | 22508 |
Critical | 174 | 382 | 696 | 1044 | 1428 | 1830 | 2242 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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