SP Legendary Super Saiyan Broly (Green)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,437,132
Strike ATK 229,811
Blast ATK 215,727
Strike DEF 159,020
Blast DEF 155,895
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held

Where to Obtain

Clear Rewards


This is an old school Broly variant with plenty of new tricks.

It takes a lot to bring him down and his toolkit will make Enemies think twice before initiating an Attack. With the kind of Synergy that lets him fit into Plenty of Teams, SP LSSJ Broly GRN is likely to stick around for a while.

However, his obnoxious counters in the Meta and the fact that Sagas Warriors is not in a good spot right now, make him more difficult to play with.


Incredible Tank

SP LSSJ Broly GRN is an extremely effective Tank through his Cover-like Unique Ability and Barrier Extra Move that can be drawn the first two times he is switched in. Couple this with his already high Health and Defensive stats, and he essentially becomes a brick wall that hits back.

Extra Special Combo

By switching into Combat and immediately activating his Main Ability, SP LSSJ Broly GRN has the ability to counter everything but Rising Rushes and in turn land massive amounts of Boosted Damage.


Tough Opponents

While SP LSSJ Broly GRN is generally an incredible Tank, he’s countered by both SP Super Vegito PUR and SP SSB Vegeta PUR due to color disadvantage. These two also happen to be some of the strongest and most played Fighters in the Meta, so SP LSSJ Broly GRN is in for trouble

Inconsistent Offense

Despite his Special Move being a great nuke, this Fighter’s Offense is really underwhelming due to his below average Strike and Blast Attack stats, and also due to him not having any Offensive Unique Abilities. His Main Ability is the silver lining, but it’s not enough to make him consistent overall.

Team Synergy

Sagas Warrior

This is the only viable option for him at the moment. Given that he’s the only reliable Tank for this Team. Once Sagas Warrior becomes great again, he might still be a valuable Fighter for this Team, but only if the Player is missing SP Goku GRN

Super Saiyan

He’s a great Green option for this Team, but that would also mean dropping SP SSJ Bardock BLU or one of the two most popular and powerful Fighters in the game: SP Gogeta BLU and SP SSJ Broly PUR.

This is of course by no means a deal breaker and worst case scenario, SP LSSJ Broly GRN Buffs from the bench with his dual stat Z-Ability since two of the three main core Fighters are also Sagas Warriors.


While they don’t provide the same level of Synergy as Sagas Warriors, this is still a great choice and even shares some Fighters with the latter.

Equippable Items

Main Ability

It's Pointless!

Draw a Special Move Arts Card next. -15 to own Special Move Arts cost for 25 timer counts. +40% to Strike damage inflicted for 25 timer counts. Requirements: 20 timer counts must elapse.

Unique Ability

It's Futile!

Draw a Special Arts Card next when this character enters the battlefield (activates 2 times).

Gigantic Throw

Reduces damage received by 50% until combo ends when changing cover. Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (Available during assists). Inflicts all enemies with Attribute Downgrade "-80% to Ki Recovery" for 10 timer counts when activated. +5 to own substitution count when activated. [Arts with Pursuit] Special Move Arts

Z Ability

+19% to "Episode: Sagas From the Movies" base Strike Defense during battle. Character(s) Affected
+22% to "Episode: Sagas From the Movies" base Strike Defense during battle. Character(s) Affected
+23% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle. Character(s) Affected
+25% to "Episode: Sagas From the Movies" base Strike & Blast Defense during battle. Character(s) Affected


Eraser Cannon Can Teach

Deals massive Explode damage. +15% to damage inflicted for 15 timer counts upon activation.

Cost 50



Nullifies enemy attacks, excluding certain moves like Rising Rush. Shock wave released when Barrier ends knocks back enemy to long range on hit. Applies the following Attribute Upgrades to self when this character uses a Special Arts. Reduces next damage sustained by 20% (cannot be cancelled, cannot be stacked). +50% to next Special Move Arts damage (cannot be cancelled, cannot be stacked). [Arts with Pursuit] Special Move Arts

Cost 15



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600%
Health 21428 44376 78348 120920 174612 243720 243720
Strike Attack 1849 3829 6766 10447 15087 21063 21063
Blast Attack 1807 3741 6605 10194 14722 20550 20550
Strike Defense 1532 3173 5605 8654 12501 17452 17452
Blast Defense 1500 3109 5494 8483 12256 17112 17112
Critical 142 314 572 858 1174 1504 1504
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts