Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Obtain
SP LSSJ Broly BLU, the Legendary Super Saiyan, makes his appearance on Dragon Ball Legends as a Strike Offense Fighter.
At this point of the game, he’s a total glass jaw Fighter because of his extremely low Defensive stats. He can't even really hold his own against some of the new Extremes.
However, among the presence of powerful Sagas Warriors Fighters, he has gained some viability as a bench Support.
High Damage Potential
With the recent popularity of Super Saiyan Teams, SP LSSJ Broly BLU creates a huge advantage thanks to his incredibly high base stat and various Damage Buffing Abilities.
He doesn’t hold a candle to SP SSJ Bardock BLU, but he can still represent a valid substitute for Players who don’t have all the top tier Fighters from this Tag.
Versatile Team Synergy
The Super Saiyans and Sagas Warriors are some of the strongest Tags current Meta, and SP LSSJ Broly BLU Synergizes pretty well with both.
It’s currently possible to run a Team comprised entirely of Broly variants. With Fighters like SP SSJ Broly PUR, SP LSSJ Broly GRN, and SP Broly: Fury RED available, SP LSSJ Broly BLU would most likely be passed over as a core member, although he can be brought in for color advantage.
Beyond Strike Attack, SP LSSJ Broly BLU’s stats range from poor to just plain bad. Unless Players have owned and poured a lot into Soul Boosting him already, it's not worth the Souls that could go to a better Fighter.
His Z-Ability boosts Blast Defense and even at the highest level, a 23% increase to only one stat just isn’t that useful, especially in the current Meta where most of the powerful Fighters favor Strike Damage.
While this Tag is filled with top tier Fighters, SP SSJ Bardock BLU’s Boost is so high that even a Fighter like SP LSSJ Broly BLU can shine in the right setup--but he requires a lot of Support.
This Tag is quickly becoming very popular in PVP, and SP LSSJ Broly BLU fits well here if needed.
His Z-Ability isn’t that useful even if it Boosts the Team, but it is worth noting that with the recent addition of SP Boujack YEL to the game, it could be useful to add a Blue Fighter to protect him against Red Enemies.
Awakened Haah! No. １
|Equip Condition||Sagas From the Movies|
|Base Strike Defense UP||10% - 18%|
|Base Blast Defense UP||10% - 18%|
|Base Strike Attack UP||10% - 20%|
As a Melee Fighter and pure glass-cannon, SP LSSJ Broly BLU should lay down as much Strike Damage as possible.
|Base Strike Attack UP||6% - 15%|
|Base Blast Defense UP||6% - 15%|
|Green Strike Damage received DOWN when Health is below 50%||10% - 50%|
This Equip fits SP LSSJ Broly BLU perfectly. It obviously gives him the Strike Attack he needs as well as Blast Defense--a stat that SP LSSJ Broly BLU is currently weak in.
The potential 50% Damage reduction from Green Fighters when his Health is below 50% makes this Fighter a lot more resilient and essentially negates color disadvantage when he’s low.
|Base Blast Defense UP||13% - 13%|
|Base Strike Defense UP||13% - 13%|
|Base Strike Attack UP||13% - 13%|
This further Boosts his Strike Attack and aids his lackluster Blast Defenses too.
Draw the Ultimate Arts Card "Gigantic Meteor" next. Requirements: 25 timer counts must elapse.
|Intimidate: Ki Recovery DOWN|
Inflicts enemy with Attribute Downgrade "-15% to Ki Recovery" for 15 timer counts every time this character enters the battlefield.
|Fate (Goku): Strike Atk UP|
+20% to Strike damage inflicted for 15 timer counts when faced with enemy "Character: Goku".Character(s) Affected
+17% to "Episode: Sagas From the Movies" base Blast Defense during battle.
+20% to "Episode: Sagas From the Movies" base Blast Defense during battle.
+22% to "Episode: Sagas From the Movies" base Blast Defense during battle.
+23% to "Episode: Sagas From the Movies" base Blast Defense during battle.
|Blaster Shell Can Teach|
Deals major Explode damage. Inflicts enemy with Attribute Downgrade "+15% to Strike Damage Received" for 15 timer counts on hit. 30% chance to inflict Faint on hit.
+15% to own Ki Recovery for 20 timer counts upon activation. Inflicts Forced Switching on hit.
Deals major Explode damage.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5||5|
|Blast Art Level||2||3||4||5||5||5|
|Special Art Level||1||1||2||2||2||2|
|Extra Art Level||1||1||2||2||2||2|
|Ultimate Art Level||1||1||2||2||2||2|