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Bound Hero Battle: Alm & Celica

Map

  • Normal
  • Infernal

Map Enemies

  • Hard
  • Lunatic
  • Infernal
HP ATK SPD DEF RES
40 39 26 16 17
Weapon Ragnarok A Distant Def 3
Support B Renewal 3
Special Blazing Light C Spur Def 3
HP ATK SPD DEF RES
48 45 23 20 16
Weapon Falchion (Awakening) A Attack +3
Support B Windsweep 3
Special Draconic Aura C Threaten Spd 3
Seal Phantom Spd 1
HP ATK SPD DEF RES
36 35 18 19 23
Weapon Heavy Spear A Darting Blow 2
Support B Pass 2
Special Sacred Cowl C Threaten Res 3
HP ATK SPD DEF RES
29 37 18 12 27
Weapon Thoron A Warding Blow 3
Support B Bowbreaker 2
Special Moonbow C Breath of Life 2
HP ATK SPD DEF RES
34 33 25 15 20
Weapon Rexcalibur A Darting Blow 2
Support B Windsweep 3
Special Blazing Wind C Breath of Life 2
HP ATK SPD DEF RES
54 46 34 23 22
Weapon Ragnarok A Distant Def 3
Support B Renewal 3
Special Blazing Light C Spur Def 3
HP ATK SPD DEF RES
63 52 30 28 23
Weapon Falchion (Awakening) A Attack +3
Support B Windsweep 3
Special Draconic Aura C Threaten Spd 3
Seal Phantom Spd 1
HP ATK SPD DEF RES
49 47 25 26 30
Weapon Heavy Spear+ A Darting Blow 3
Support B Pass 3
Special Sacred Cowl C Threaten Res 3
HP ATK SPD DEF RES
40 49 26 17 35
Weapon Thoron+ A Warding Blow 3
Support B Bowbreaker 3
Special Moonbow C Breath of Life 3
HP ATK SPD DEF RES
45 44 32 20 28
Weapon Rexcalibur+ A Darting Blow 3
Support B Windsweep 3
Special Blazing Wind C Breath of Life 3
HP ATK SPD DEF RES
63 49 37 25 24
Weapon Ragnarok A Distant Def 3
Support B Renewal 3
Special Blazing Light C Spur Def 3
HP ATK SPD DEF RES
72 55 33 31 25
Weapon Falchion (Awakening) A Attack +3
Support B Windsweep 3
Special Draconic Aura C Threaten Spd 3
Seal Phantom Spd 1
HP ATK SPD DEF RES
57 50 27 28 33
Weapon Heavy Spear+ A Darting Blow 3
Support B Pass 3
Special Sacred Cowl C Threaten Res 3
HP ATK SPD DEF RES
46 52 28 19 38
Weapon Thoron+ A Warding Blow 3
Support B Bowbreaker 3
Special Moonbow C Breath of Life 3
HP ATK SPD DEF RES
52 47 35 22 31
Weapon Rexcalibur+ A Darting Blow 3
Support B Windsweep 3
Special Blazing Wind C Breath of Life 3
HP ATK SPD DEF RES
52 43 39 24 40
Weapon Emerald Axe+ A Iote's Shield
Support Reciprocal Aid B Drag Back
Special Iceberg C Hone Spd 3

User Submitted Teams

Horse Power-All 3 levels
07-06
Submitted by TG15
Show Explanation

This team has the following inherited skills:

Elise: rehabilitate, hone cavalry
Camus: reposition, ignis, fury 3, quick riposte 2, HP +3 seal
Xander: reposition, ignis, fury 3, quick riposte 2, fortify cavalry, speed +1 seal
Reinhardt: reposition, draconic aura, attack +1 seal

The first 2 difficulties can be beaten without breaking a sweat. Infernal is challenging, but doable if you make a flawless run.

Turn by turn on infernal:

Setup: E X R C

Move Xander up to the wall to bait the green mage, and place Elise under him. Camus must be on the left of Elise, Reinhardt on the right. Xander should decimate the green mage on enemy phase, and the blue cav mage should break the wall to your left. Send Camus to fight him and kill him instantly on player phase, and position Xander just barely within the reach of the blue lance cav, BUT NOT WITHIN ALM'S REACH. Heal Xander with Elise on the left side of Xander, and place Reinhardt within reach of Xander for Goad bonus. On enemy phase, Camus should take no damage, and should kill Celica with 9 hp to spare. The lance cav should attack Xander, and with a charged ignis, he should be at 4 hp, with fury taking Xander down to 5. On the next player phase, dispatch the lance cav with Reinhardt, position Camus 2 spaces below the defense tiles on the west, and heal him immediately. His ignis should also be charged at this time. On enemy phase, he will deal near lethal damage to alm, with the flying axe closing in close behind. On player phase, you can dispatch Alm with ease, reposition Camus out of there, place Xander in attack range and heal him immediately, and watch the battle end as the flying axe suicides to Xander on enemy phase.

3* Team + 4* Palla
07-06
Submitted by guocamole
Show Explanation

FTP Donnel and Narcian
Donnel had HP +3 SS
Narcian had Spur Def 1 SS
No SI

Desperate Blades
07-06
Submitted by VDD
Show Explanation

Made a picture guide that works better at showing off positioning as well as the stats and skills my team had

https://imgur.com/gallery/pNPPG

Spam Wizards Infernal
07-06
Submitted by AlexHam36
Show Explanation

5* Tharja
(must be + attack or +speed which makes it easier), life and death not recomended as she will need all resistance posible. Desperation 3 not necessary. Spur resistance 3

4* M Robin makes a tight map, 5* recomended. Triangle adept 2/3, QR 2/3, HONE SPEED if tharja is neutral speed. Hp +3 sel. Reposition needed

Any dancer with hone attack 3 and fortify resistance

5* nino
Fury 3, any b slot, hone attack 3, moonbow optional, attack seal, draw back.

Turn 1
Olivia, Tharja, Robin, Nino start arrangement
- move tharja 1 space to bait gren mage, move robin behind her and reposition olivia. Move olivia to the right of nino en draw back to keep nino close to robin.
Turn 2
-kill the axe pegasus with tharja, kill the lance cavalry with nino, dance tharja and move at the right of nino, reposition nino with ribin so she is left at the bridge
Turn 3
-Kill blue tome horse with nino, reposition nino with , dance robien, robin to the left of olivia, move tharje infront of nino.
Turn 4
-Kill the green mage with tharja, move robin infront of olivia - dance, then move him to the defensive infront of alm.
Turn 5
- finish celica with robin, kill alm with tharja-dance-tharja

Infernal Bound Hero Battle
07-06
Submitted by imasalesman
Show Explanation

Requirements, +SPD Nino, Darting Blow Tharja, Hone Spd+Rally Defense Ephraim, Triangle Adept Bridal Caeda

Use Ephraim to buff Nino and Tharja to have them tank and nuke their color advantages, Caeda tanks Celica and Alm.