Draconic Aura

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Inheritable Restrictions?

No Staff

Skillsets that use skill

This is My Girlfriend, Nyna, and this is Nyna’s Boyfriend, Camus. (Standard Player Phase)

rage, rage against the dying of the light (Aether Raids Defense)

Ymir, Everliving A Atk/Spd Catch 4
Alternate: Atk/Def Catch 4
Alternate: Rally Assist
B Guard 3
Alternate: Sweep Skills
Draconic Aura
Alternate: Lethality
C Blue Feud 3
Alternate: C Feud 3
SP1410SAtk/Spd Solo 3
Alternate: Atk/Def Catch 3

Changing Fate, One Era At a Time (Speed-Invested Enemy Phase)

I Can Now Stop This Thing! (Damage-Focused)

The ugly ba---- (Melee Specialist)

Wunderwaffe DG-2 (Offensive Nuke)

Vassal of the Blue (Base Skills / Special Spiral / Damage Focus)

I've never met a girl whose heart was so clear... (General Offense)

Mininerva (Generalist)

He Wants to Order (Offensive Nuke)

Battle Ready Bunny (Player Phase Offense)

Rabbit of Caerbannog (OHKO Player Phase)

Bathhouse Beatdown (Offensive)

Ouch Pouch+ (+Atk) A Life and Death 3
Alternate: Fury 3
Alternate: Draw Back
B Chill Def 3
Alternate: Vantage 3
Draconic Aura
Alternate: Glimmer
C Hone Fliers
Alternate: Def Tactic 3
SP1485SQuickened Pulse

Bursty Ninja (Offensive)

Bloody Stream (Enemy Phase Melee)

Last Minute Present (Brave Lance Budget)

Hibiscus Bloom (Offensive Support)

Bouquet Snatcher (Brave)

Sterling Cyclone (Offensive Nuke)

Gladiator of Talys (Offensive)

Attack Scaling Specials


Similar to skills that scale from defensive stats, Draconic Aura and Dragon Fang scale directly off a unit’s attack stat. What separates these abilities from their defensive brethren is that they also factor in a unit’s weapon, making them scale much harder. To balance this, they have lower raw values, only providing a 30% and 50% boost to attack when it triggers. Draconic Aura and Dragon Fang are less popular than other specials, due to them falling into a viability gap between the fast-charging Moonbow and the powerful defensive stat specials.


Offensive units with high speed generally opt for fast-charging specials, whereas slower, more defensive units love the nuke potential from specials such as Bonfire and Glacies. A unit’s statline is the most important factor when choosing to run these specials. Draconic Aura and Dragon Fang are both nuking specials and can be used interchangeably with Bonfire/Ignis and Iceberg/Glacies, depending on the actual stat numbers of your units. If you want to opt for a nuke special on a low-defense and resistance unit, such as one running Life and Death, then Draconic Aura/Dragon Fang are premiere options. Heavy Blade can shorten the charge time significantly, and is a great skill to run in tandem as they are both dependent on high attack.


These specials share many of the same weaknesses as Bonfire/Ignis and Iceberg/Glacies. Their longer charge times make them vulnerable to units with faster specials. As the defensive scaling specials have better multipliers, they are picked more often, and scale better with fixed stat increases such as those from merging, Fury or boons.