Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Melee | |
Arts Cards Held | |
Tags | |
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Overview
This fan favorite incarnation of Trunks has finally arrived, and while he's not overwhelming enough to carry his Main Tags to prominence by himself, he's a menage individually.Â
Trunks' high Strike Damage, Combo potential, and fantastic neutral tools let him flexibly fill roles on his Teams.Â
Aside from his generically strong Offensive Kit, his ability to hamper enemy Health Recovery Effects and deal additional Strike Damage to Regeneration Fighters makes him a killer in the current Meta.
Though SP SSJ Trunks: Battle Amror RED is held back by lackluster Team options and fierce competition, he remains a stellar option on Vegeta Family, Hybrid Saiyan, and Future Teams.
Strengths
Consistent Crusher
Trunks grants himself +20% unstackable Strike Damage and +30% Damage Inflicted the moment he enters the field, making him a great pivot, and his prowess increases drastically in proportion to the time he spends in combat.Â
All of his Arts Cards decrease in cost by 5 after 3 timer counts, and after 8 and 12 timer counts respectively, he gains an additional +30% Strike Damage and +20% Damage Inflicted. In Crisis scenarios, or scenarios where Trunks' Extra Arts Card is available, it is more than possible to reach these timer counts thresholds, at which point Trunks becomes a brutal attacker.Â
GET OUT OF MY TIMELINE!
Trunks' Main Ability is an absolute marvel. It provides him with +1 Card Draw speed, letting him facilitate long combos, and the Ultimate Arts Card, Heat Dome Attack, which nullifies Trunks' weakness to Blue Fighters for 3 Timer Counts.Â
Leading into this is simple with Trunks' borderline broken Extra Arts Card, a ranged projectile that begins a combo, restores his Vanishing Gauge by 60% the first two times it lands, and Restores Trunks' Ki by 50. The best part about this card is the fact that it inflicts all characters on Standby with 3 Substitution Counts on hit, essentially locking Trunks' target in.Â
These two abilities can very easily claim the life of Trunks' target. If his Extra Arts manages to land after Trunks has been on the field for some time, his scaling Offenses are all but guaranteed to seal the deal.Â
Purge the Unholy
SP SSJ Trunks: Battle Armor RED's efficacy against Regeneration Fighters is his most excellent aspect in the eyes of much of the playerbase. Not only does he hamper their core attrition gameplan by reducing the strength of all Health Restoration Effects by 40% on entrance, he also has an innate +30% Strike Damage against the Tag.Â
Weaknesses
Defensive Deficiency
Trunks' bulk isn't horrible, given that he has 15% Damage Mitigation for 15 Timer Counts when he enters the field and that his Z-Ability Buffs a Defensive Stat.Â
That being said, however, Trunks' Teams have very poor Defensive pivots in general. Enemy Blue Fighters that get the better of Trunks will be able to run roughshod over the rest of Trunks' Team, reducing his Defensive capacity overall.Â
Team Synergy
Hybrid Saiyan
Unfortunately for Trunks, a superior Red Fighter, SP SSJ Gotenks RED, functions better on this Team than him. Despite Trunks losing a direct comparison to Gotenks, Trunks still has some tricks up his sleeve.
His Z-Ability is superior to Gotenks, he has Crisis Utility, and his Anti-Regeneration utility gives him a niche. Alongside SP SSJ Youth Gohan YEL and SP Teen Trunks PUR, Trunks can very easily tear through any enemy.Â
The Support of the aforementioned SP Teen Trunks PUR, as well as SP SSJ Teen Gohan GRN each give Trunks serious firepower, with which he can carry this Tag to victory.
Vegeta Family
Trunks definitively turns the Vegeta Family Tag into a Strike-oriented Team. With his ascended father, SP SSGSS Vegeta GRN, Trunks simply shreds through his foes, and Vegeta guards him from problematic Blues.Â
SP Vegeta BLU and SP Teen Trunks PUR are the strongest tertiary core Fighters. The former's neutral dominance with Blast Armor and the latter's Support are each situationally brilliant, and ought to be relied on in specific match-ups.Â
Equippable Items
I want to fight!
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Type | Gold |
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Equip Condition | Hybrid Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Strike Defense or Blast Defense Up
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6% - 18% |
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![]() Special Move Damage UP
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5% - 12.5% |
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![]() Ultimate Damage UP
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5% - 12.5% |
![]() base Health or Damage to Regeneration UP
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5% - 12.5% |
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A must-have Equip, boosting Trunks survivability as well as his Ultimate Move.
Boundary Breaking Vegeta
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Type | Gold |
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Equip Condition | Vegeta Family | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Attack UP
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6% - 13% |
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![]() Special Move Damage UP
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5% - 10% |
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To Strike Attack for each "Tag: Vegeta Family" battle member. Up
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2% - 5% |
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A top priority Equip for the majority of Melee Vegeta Family Fighters,
Awakened Angry Super Saiyan! No. 1
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Type | Gold |
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Equip Condition | Super Saiyan, Red | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Attack UP
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10% - 15% |
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![]() Base Strike Defense UP
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8% - 13% |
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![]() Base Ki Restore Speed UP
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1% - 5% |
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![]() Base Strike Attack UP
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6% - 15% |
This Equip provides Trunks with a very large Base Strike Buff, alternatively This is the Kaioken can be used here.
Main Ability
The nightmare is over! |
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Draw the Ultimate Arts Card "Heat Dome Attack" next. Requirements: 25 timer counts must elapse. |
Unique Ability
The Final Battle for Peace |
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The following effects occur when this character enters the battlefield: +30% to damage inflicted (cannot be stacked). |
Eradicate Evil |
+30% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled). Applies the following effects to self according to the number of timer counts elapsed with current character: 3 counts elapsed: -5 to all Arts costs. Effects reset after character switch. |
Z Ability
+22% to "Tag: Hybrid Saiyan" base Strike Attack during battle.
Character(s) Affected
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+28% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack during battle.
Character(s) Affected
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+30% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Character(s) Affected
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+35% to "Tag: Hybrid Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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The following effects occur on hit: Restores own Ki by 50. [Comboable Arts] Cost 20 |
Ultimate Special
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Deals massive Impact damage. +50% to Ultimate damage inflicted for 3 timer counts. Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21644 | 44820 | 79129 | 122125 | 176353 | 246153 | 326717 |
Strike Attack | 1849 | 3829 | 6760 | 10441 | 15081 | 21053 | 27949 |
Blast Attack | 1839 | 3808 | 6726 | 10386 | 15002 | 20942 | 27803 |
Strike Defense | 1542 | 3190 | 5635 | 8698 | 12562 | 17538 | 23286 |
Blast Defense | 1521 | 3155 | 5574 | 8605 | 12431 | 17358 | 23046 |
Critical | 158 | 348 | 634 | 952 | 1302 | 1668 | 2044 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Ultimate Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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