GamePress

Top Powerful Opponent Team

Submit Feedback or Error

Team

Note: none of the builds below is the definitive best out of the suggested ones, the fighters highlighted below are just all strong enough to put up a serious argument to be on the team, so they're all listed. Also, "Bench" Fighters aren't necessarily worse than the "Core" Fighters, as the choice of which ones to use is dependant on the matchup.

The Dragon Balls in the LF icons indicate the stars required for them to be considered Core options. If a LF doesn't have the Dragon Ball, it means it's core regardless of Stars.

Core
Bench
Core
Bench

Core - Leader

Core

HP 2,653,154
Strike ATK 279,922
Blast ATK 264,835
Strike DEF 166,579
Blast DEF 164,938
Critical
1,400
Ki Restore Speed
2,521
HP 2,461,242
Strike ATK 275,802
Blast ATK 248,860
Strike DEF 166,128
Blast DEF 161,266
Critical
1,335
Ki Restore Speed
2,521
  • He's a death machine. Huge Offensive Buffs, pretty much permanent neutral typing against Teams that have at least a Super Saiyan, and devastating Lock-In Effects are all he needs to wreck havoc in the most wicked way possible. 

  • His Ultimate Move is on the weaker side, and he's not the most Durable Fighters, so beware of that.

HP 2,289,609
Strike ATK 250,582
Blast ATK 261,376
Strike DEF 158,722
Blast DEF 160,297
Critical
1,389
Ki Restore Speed
2,334
  • Before his revival, he's not that great of a Fighter, due to his all around below average Offensive Power and average Defensive capabilities. Still, on this particular Team he's able to do plenty of Damage nonetheless, thanks to all the Support he gets. One thing to note is that he has some pretty nifty Support Effects that further increase this Team's Offensive potential.
  • After Revival, he's just incredibly good. Right off the bat, he's able to activate his Main Ability after just 5 counts and steal 2 of the opponent's Dragon Balls, which in a way seems something meant to counter SP SSJ4 Gogeta GRN's Anti-Revival Effects. For the rest, he gains an Element Disadvantage Removal Effect for 30 counts, and becomes much better Offensively - mainly thanks to his powerful Special Move -, to the point he can be considered this Team's main Offensive weapon after Revival.
HP 2,513,419
Strike ATK 250,469
Blast ATK 261,275
Strike DEF 170,278
Blast DEF 171,120
Critical
1,338
Ki Restore Speed
2,296
  • The gorgeous pair of Androids makes an incredibly dynamic duo that can stack up Offensive Effects, as well as continuous Debuffs on opponents, which makes them really consistent at manipulating their flow of the Game. It's just really hard to stop them from having any kind of positive impact on a Match.
  • The Type Switch mechanic is still arguably the most powerful thing currently in the game, more so on a Fighter that would be amazing even without such as this one.
HP 2,358,960
Strike ATK 254,070
Blast ATK 238,312
Strike DEF 164,685
Blast DEF 164,693
Critical
1,374
Ki Restore Speed
2,422
  • His Support Effects are some of the best in the Game, as he Buffs his allies' Strike Damage by a ton while also providing Healing, and various other types of utility like reducing his own Sub Count by 10 when the opponent uses a Rising Rush, which means you'll most likely be able to throw Tapion in against it.
  • His Death Effects are pretty solid, at worst he's cutting all opponents' HPs by 15/20%, at best he's cutting it by about half ( if he's killed by a purple ). In general, Tapion is not just a great Support, but he's also a good Tank and a strong Damage dealer ( specifically when he uses an Extra Move ).

Alternate Core Members

HP 2,365,199
Strike ATK 267,945
Blast ATK 262,712
Strike DEF 165,747
Blast DEF 161,550
Critical
1,303
Ki Restore Speed
2,198
HP 2,486,914
Strike ATK 263,670
Blast ATK 251,452
Strike DEF 162,526
Blast DEF 162,518
Critical
1,360
Ki Restore Speed
2,304
HP 2,411,526
Strike ATK 250,405
Blast ATK 262,569
Strike DEF 157,308
Blast DEF 158,883
Critical
1,397
Ki Restore Speed
2,384
HP 2,436,283
Strike ATK 248,336
Blast ATK 268,265
Strike DEF 161,495
Blast DEF 161,503
Critical
1,328
Ki Restore Speed
2,289
HP 2,400,583
Strike ATK 241,783
Blast ATK 237,041
Strike DEF 165,406
Blast DEF 163,786
Critical
1,459
Ki Restore Speed
2,344

Alternate Bench Members

1
+25% to "Element: YEL" base Strike Attack & Blast Defense during battle.
2
+35% to "Element: YEL" base Strike Attack & Blast Defense during battle.
3
+40% to "Element: YEL" or "Element: BLU" base Strike Attack & Blast Defense during battle.
4
+50% to "Element: YEL" or "Element: BLU" base Strike Attack & Blast Defense during battle.
1
+19% to "Tag: Regeneration" base Blast Attack during battle.
2
+22% to "Tag: Regeneration" base Blast Attack
+18% to "Tag: Powerful Opponent" base Blast Defense during battle.
3
+26% to "Tag: Regeneration" base Blast Attack
+22% to "Tag: Powerful Opponent" base Blast Defense during battle.
4
+32% to "Tag: Regeneration" base Blast Attack
+26% to "Tag: Powerful Opponent" base Blast Defense during battle.
1
+19% to "Episode: Sagas From the Movies" base Blast Attack during battle.
2
+22% to "Episode: Sagas From the Movies" base Blast Attack during battle.
+18% to "Tag: Powerful Opponent" base Strike Attack during battle.
3
+26% to "Episode: Sagas From the Movies" base Blast Attack during battle.
+22% to "Tag: Powerful Opponent" base Strike Attack during battle.
4
+32% to "Episode: Sagas From the Movies" base Blast Attack during battle.
+26% to "Tag: Powerful Opponent" base Strike Attack during battle.
1
+20% to "Episode: Sagas From the Movies" base Strike Attack & Defense during battle.
2
+22% to "Episode: Sagas From the Movies" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
3
+24% to "Episode: Sagas From the Movies" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
4
+26% to "Episode: Sagas From the Movies" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
1
+20% to "Tag: Lineage of Evil" base Strike & Blast Defense during battle.
2
+22% to "Tag: Lineage of Evil" or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
3
+24% to "Tag: Lineage of Evil" or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
4
+26% to "Tag: Lineage of Evil" or "Tag: Powerful Opponent" base Strike & Blast Defense during battle.
1
+20% to "Tag: GT" base Blast Attack & Defense during battle.
2
+24% to "Tag: GT" or "Tag: Saiyan" base Blast Attack & Defense during battle.
3
+28% to "Tag: GT" or "Tag: Saiyan" base Blast Attack & Defense during battle.
4
+32% to "Tag: GT" or "Tag: Saiyan" base Blast Attack & Defense during battle.
1
+24% to "Tag: Rival Universe" base Strike Attack during battle.
2
+26% to "Tag: Rival Universe" or "Tag: Powerful Opponent" base Strike Attack during battle.
3
+30% to "Tag: Rival Universe" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
4
+35% to "Tag: Rival Universe" or "Tag: Powerful Opponent" base Strike Attack & Defense during battle.
1
+22% to "Tag: Powerful Opponent" base Strike Attack during battle.
2
+24% to "Tag: Powerful Opponent" or "Episode: Sagas From the Movies" base Strike Attack during battle.
3
+28% to "Tag: Powerful Opponent" or "Episode: Sagas From the Movies" base Strike Attack & Defense
+15% to characters that are both "Tag: Powerful Opponent" and "Episode: Sagas From the Movies" base Blast Attack during battle.
4
+32% to "Tag: Powerful Opponent" or "Episode: Sagas From the Movies" base Strike Attack & Defense
+18% to characters that are both "Tag: Powerful Opponent" and "Episode: Sagas From the Movies" base Blast Attack during battle.
Enjoyed the article?
Consider supporting GamePress and the author of this article by joining GamePress Boost!
Join!

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.