EX SSJ Broly YEL joins the recent trend of Fighters who are making Color-Counter Teams more and more viable, namely the Yellow Color Counter Team in his case. When switched out, he Buffs Blue and Yellow Fighters, but that’s not all he does.
True to the chaotic nature of Brolyvariants, EX SSJ Broly YEL deals a ridiculous amount of damage, especially for someone of EXRarity. Just hopping into the battlefield gives him a Damage inflicted Buff, while simultaneously inflicting Enemies with a Damage Received Debuff.
He lays waste to Hybrid Saiyans and Saiyans with an extra 35% Blast Damage inflicted, and naturally towards Goku variants with 35% Strike Damage towards him.
EX SSJ Broly YEL does sickening amounts of Damage to some of the more popular Tags in the game, those being: Hybrid Saiyan, Saiyan, Goku variants. This will make him an excellent counter pick against these Tags for the foreseeable future.
He’s not a traditional Support Fighter, but he does give Yellow and Blue Fighters a very nice Damage inflicted Buff when he’s switched out of the battlefield, as well as inflicting Enemy. with Attribute Downgrade "+5 to Strike & Blast Arts cost" for 10 timer counts.
This helps his Teammates both on the Offensive and Defensive side of things.
High Z-Ability Percentage
While it’s geared towards a Color Counter Team, if he’s limit broken a considerable amount, he gives Yellow and Blue Fighters a mind-bogglingly large Buff to their Strike Attack and Blast Defense.
His Z-Ability is still reasonable when this Fighter is acquired, but EX Rarity Fighters continue to be very hard to pull, limiting his full potential significantly.
He’ll still do good Damage against other Tags, but is not nearly the destructive force he would normally be when not faced with a Hybrid Saiyan, Saiyan, or Goku variant.
Androids are one of the most popular Teams in the game at the moment, and SP Fusion Android #13 RED not only has a color advantage over him but has an innate 30% Damage inflicted to Super Saiyans, making this an extremely hard matchup for him.
Yellow Color Counter
He pairs nicely with SP Hit YEL and a Blue Fighter of the Player’s choosing, but should be used with caution as replacing SP FP FF Frieza YEL in the core gives this Team zero safe Defensive pivots.
There are many other variations of Yellow Color Counter Teams however, such as one centered around SP SSJ Gohan Youth YEL.
While this Team is a bit jumbled and just has a lot of strong Fighters thrown together, he works nicely here as their primary Yellow Fighter.
Sagas From The Movies
He makes a case for their primary Yellow Fighter, especially if SP SSJ Gohan Youth YEL has not been acquired.
An Equip with both Offenses being Boosted is excellent and is exactly what he wants to do.
I'm getting stronger... yes... much stronger!
Restores own Ki by 70. Increases Arts Card Draw Speed by 1 level for 30 timer counts. -15 to own Blast Arts cost for 30 timer counts. Requirements: 15 timer counts must elapse.
The bloodbath starts with you.
The following effects occur when this character enters the battlefield: +30% to damage inflicted for 20 timer counts. Inflicts all enemies with "No Switching" for 3 timer counts (activates twice). Inflicts enemy with Attribute Downgrade "+35% to Damage Received" for 20 timer counts.
+35% to Strike damage inflicted against "Character: Goku" (cannot be cancelled). +35% to Blast damage inflicted against "Tag: Saiyan" or "Tag: Hybrid Saiyan" (cannot be cancelled). The following effects occur when this character is switched to standby: +25% to damage inflicted by allied "Element: YEL" or "Element: BLU" for 15 timer counts. Inflicts enemy with Attribute Downgrade "+5 to Strike & Blast Arts cost" for 10 timer counts.