Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Obtain
SP SSJ Goten PUR joined alongside his father and brother in the recent Legends Step-Up Vol. 3 banner, and the three of them brought the a under-supported Son Family Tag into relevance. Even now, SP SSJ Goten PUR remains a staple of the Tag's arsenal, with his absurd levels of burst damage and unprecedented Tag support Abilities.
SP SSJ Goten PUR's existence is a boon the Hybrid Saiyan Tag as well, as he remains a fixture on Son Family-focused variants of the Team.
Every time a Goten variant is released, he seems to be a step ahead of the pack in terms of burst Damage, and that’s absolutely the case here. He’s an extremely volatile Ranged Fighter that will punish any mistake and likely take anyone down very quickly due to his absurd Damage output.
His Ultimate Move is the second Legendary Finish added to Dragon Ball Legends, and it’s as painful as it is aesthetically pleasing. SP SSJ Goten's utility seems to constantly expand. With the release of SP Goku GRN, SP SSJ Goten PUR's team options expand once again, now with a Sagas From the Movies variant.
SP SSJ Kid Goten PUR requires a specific Team to really show off his full potential, but this Team is not hard to formulate. He’s rewarded for being paired with any Gohan variant with a nice Damage inflicted Unique Ability, as well as an instant 50 Ki Restore on entry.
Any Son Family Teammate will activate even more Unique Abilities, targeting his Blast Damage specifically. A Dead Goku variant will give him a whopping 45% Blast Damage on top of it all.
All three of us!
His Ultimate Arts Card – Family Kamehameha – does a few things. It’s not just a nuclear bomb, it Buffs any Gohan variant when activated, giving him even more Damage inflicted and some increased Ki Recovery Speed as well.
It’s important to note that Family Kamehameha nullifies any “Endurance” Unique Ability for 3 timer counts when SP SSJ Goten PUR attack, which proves useful against SP Zamasu RED or SP FP FF Frieza YEL if he’s low enough.
SP SSJ Goten PUR’s stats and toolkit do an amazing job of destroying almost any Fighter, which is further bolstered by his Equip options. He can simultaneously be optimized to do obscene amounts of Blast Damage or make his Family Kamehameha that much more devastating.
Attached at the hip
While putting together a Team to help him shine is currently not difficult, such mechanics can have either him or his prerequisite Teammates in and out of the Meta at times. This can compromise one of his many Damage Unique Abilities, albeit slightly.
This is the obvious choice here; he benefits from other Son Family Fighters as well as a dead Goku variant tremendously. He Synergizes outrageously well with SP SSJ2 Youth Gohan RED. Both are Blast-focused, form a nice core color-wise, and have reduced Blast Arts Card costs which is a huge benefit to their held Blast Arts Cards. SP SSJ Goten PUR works incredibly well with the recently released Gokus, SP Angry Goku BLU and SP Goku GRN, who both benefit considerably from Goten’s Son Family Damage Support.
Essentially just a Son Family Team that foregoes any Goku variant. All SP SSJ Kid Goten PUR misses out on here is a Blast Attack Damage Buff if any Goku variant is killed, and SP Otherworld SSJ Goku YEL's Buff when he’s killed.
While that’s certainly valuable, it does also open up the door to a dual Z-Ability Buff on the bench from SP SSJ Kid Goten GRN or SP SSJ Kid Trunks YEL, or even a Health Z-Ability via SP SSJ3 Gotenks YEL or SP Kid Gohan YEL.
Sagas From the Movies
The release of SP Goku GRN makes a full Son Family team with Sagas From the Movies bench units a reality. SP SSJ Gohan PUR can be used alongside SP Goku GRN and SP Super Saiyan Goku YEL to incredible effect. Strong Bench options like SP SSJ Broly PUR and SP Cooler GRN allow the team to reach firepower arguably surpassing normal Son Family variants.
Unfortunately, the use of these Fighters on Bench restricts some battle options, as popular non-Sagas From the Movies Son Family Fighters cannot benefit from those Z abilities. Regardless, this team build is a great option for players looking to capitalize on SP Goku GRN's incredible tooklit.
Teams Featured In
|Equip Condition||Hybrid Saiyan|
|Base Strike Defense UP||6% - 15%|
|Base Blast Attack UP||6% - 15%|
|Strike Defense or Blast Attack UP||5% - 12.5%|
SP SSJ Goten PUR does disgusting amounts of Damage via Blast, so ideally two Blast Attack rolls on this Equip would be best.
Awakened Family Kamehameha No. １
|Equip Condition||Goten, DBL12-06S|
|Special Move Damage UP||10% - 21.5%|
|Ultimate Damage UP||10% - 21.5%|
|To own Strike & Blast Defense for each Tag: Son Family battle member. Up||5% - 10%|
|Restores own health by when the character is switched to standby. Up||3% - 5%|
|To Strike & Blast Attack for each "Tag: Son Family" battle member when character enters the battlefield. Up||5% - 8%|
His very own exclusive Equip is an absolute must have. His Ultimate Move and Blast Attacks become even more of a nuclear bomb, and it provides him with some excellent Defensive Boosts as well.
Awakened You Can Do It, Right, Gohan? No. １
|Equip Condition||Son Family, Super Saiyan|
|To Strike Defense for each Tag: Son Family battle member. Up||3% - 5%|
|Base Strike Attack UP||10% - 18%|
|Base Blast Attack UP||10% - 18%|
SP SSJ Goten PUR will almost certainly be used in a Son Family Team in the current Meta, making this the best option. If he’s instead used in a general Hybrid Saiyan Team, “Awakened !!!” is fine too. "I want to fight!" is good for survivability purposes, as well as helping his Ultimate Move become an even bigger nuke.
Draw the Ultimate Arts Card "Family Kamehameha" next. +50% to Ultimate damage inflicted for 15 timer counts if all 3 battle members are both "Tag: Son Family" and "Tag: Super Saiyan". Requirements: 25 timer counts must elapse.Character(s) Affected
If "Character: Gohan" is a battle member, restore own Ki by 50 when this character enters the battlefield. The following effects occur if 25 timer counts have elapsed from battle start: +25% to damage inflicted by allied "Tag: Son Family". -15 to Special Move Arts cost for allied "Character: Gohan". Applies Attribute Upgrade "Shorten substitution count by 2" to allied "Character: Gohan".Character(s) Affected
The following effects occur per "Tag: Son Family" battle member when this character enters the battlefield: +20% to Blast damage inflicted. +10% to own Ki Recovery. -2 to own Blast Arts cost. Additional +45% to Blast damage inflicted if allied "Character: Goku" is defeated.Character(s) Affected
+3 to Screws dropped during the Elite Soldier N Event. Active Period:<conv-datetime="2019/10/30 15:00"> - <conv-datetime="2019/11/20 15:00">"
+24% to "Tag: Son Family" base Blast Attack during battle.
+26% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
+33% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
+35% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
Deals major Impact damage. Restores own Vanishing Gauge by 40% upon activation.
|Unlock Ki: Form of Attack|
+20% to Blast damage inflicted for 20 timer counts. Changes own Strike Arts Cards to Blast Arts Cards.
Deals massive Impact damage. Applies the following effect to self upon activation: Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts when this character attacks. Also applies the following effects to allied "Character: Gohan" upon activation: +20% to damage inflicted for 20 timer counts. +25% to Ki Recovery for 20 timer counts. Cancels Attribute Downgrades.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5||5|
|Blast Art Level||2||3||4||5||5||5|
|Special Art Level||1||1||2||2||2||2|
|Extra Art Level||1||1||2||2||2||2|
|Ultimate Art Level||1||1||2||2||2||2|