Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Ranged | |
Arts Cards Held | |
Tags | |
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Overview
SP SSJ Goten PUR joined alongside his father and brother in the recent Legends Step-Up Vol. 3 banner, and the three of them brought the a under-supported Son Family Tag into relevance. In the current Meta, SP SSJ Goten PUR's relevance has fallen to the wayside, as his main Tag has shifted to a more Strike-oriented focus.
This Goten variant is an extremely volatile Ranged Fighter that will punish any mistake and likely take anyone down very quickly due to his absurd Damage output. His Ultimate Move is the second Legendary Finish added to Dragon Ball Legends, and it’s as painful as it is aesthetically pleasing.
Goten might not be the best Son Family Supporter anymore, but what he offers his Team is still excellent and absolutely can find success in the current Meta.
Strengths
Family Bonding
SP SSJ Kid Goten PUR requires a specific Team to really show off his full potential, but this Team is not hard to formulate. He’s rewarded for being paired with any Gohan variant with a nice Damage inflicted Unique Ability, as well as an instant 50 Ki Restore on entry.
Per Son Family Fighter that's serving as a battle member, Goten receives +20% Blast Damage, +10% Ki Recovery, and -2 Blast Arts Cost. When this is active alongside the 50 Ki Restoration Goten gives himself when entering the battlefield with a Gohan Teammate, he's one of the best Offensive Pivots in the Meta.
All three of us!
His Ultimate Arts Card – Family Kamehameha – does a few things. It’s not just a nuclear bomb, it Buffs any Gohan variant when activated, giving him even more Damage inflicted and some increased Ki Recovery Speed as well.
It’s important to note that Family Kamehameha nullifies any “Endurance” Unique Ability for 3 timer counts when SP SSJ Goten PUR attack, which proves useful against SP Zamasu RED or SP FP FF Frieza YEL if he’s low enough.
Support Report
SP SSJ Goten PUR's greatest boon is his Team-wide Support Buffs. After 25 Timer Counts pass from Battle Start, all Son Family Fighters receive +25% Damage Inflicted, and Gohan variants in particular obtain -15 Special Arts Cost and -2 Substitution Count.
These Buffs even activate if Goten dies before the 25 Timer Count mark, which ensures that all Son Family Allies are made significantly stronger no matter what if he's deployed.
Weaknesses
Attached at the hip
While putting together a Team to help him shine is currently not difficult, he requires living Son Family Allies, as well as a living Gohan Ally, to function Offensively. In Crisis situations, Goten is next to useless unless a Goku Fighter dies prior to the Last Man Standing situation.
Essentially, all this equates to a Fighter that requires both Gohan and Goku to achieve his peak potential. Goten falters when he's in Team compositions without those Fighters.
Team Synergy
Son Family
This is the obvious choice here; he benefits from other Son Family Fighters as well as a dead Goku variant tremendously.
He Synergizes outrageously well with SP SSJ2 Youth Gohan RED. Both are Blast-focused, form a nice core Color-wise, and have reduced Blast Arts Card costs which is a huge benefit to their held Blast Arts Cards.
SP SSJ Goten PUR works incredibly well with the Game's best Gokus, SP Angry Goku BLU and SP Goku GRN, who both benefit considerably from Goten’s Son Family Damage Support. SP Saiyan Saga Goku BLU shores up Goten's weak Crisis Offense as well.
Hybrid Saiyan
Essentially just a Son Family Team that foregoes any Goku variant. On these Team comps, SP SSJ Kid Goten PUR misses out on the Blast Damage Buff that he gains if any Goku variant is killed, so without a Goku variant present, his Crisis utility is non-existent.
While that’s certainly valuable, it does also open up the door to a dual Z-Ability Buff on the bench from SP SSJ Kid Goten GRN or SP SSJ Kid Trunks YEL, or even a Health Z-Ability via SP SSJ3 Gotenks YEL or SP Kid Gohan YEL.
While they clash with his Blast-oriented play style, SP Super Saiyan Youth Gohan YEL and SP SSJ Teen Gohan GRN each provide amazing utility and enable Goten's Ki Restoration.
Sagas From the Movies
The release of SP Goku GRN makes a full Son Family team with Sagas From the Movies bench units a reality. SP SSJ Gohan PUR can be used alongside SP Goku GRN and SP Super Saiyan Goku YEL to incredible effect. Strong Bench options like SP SSJ Broly PUR and SP Cooler GRN allow the team to reach firepower arguably surpassing normal Son Family variants.
Unfortunately, the use of these Fighters on Bench restricts some battle options, as popular non-Sagas From the Movies Son Family Fighters cannot benefit from those Z abilities. Regardless, this team build is a great option for players looking to capitalize on SP Goku GRN's incredible tooklit.
Teams Featured In
Parent ID: 133206
Equippable Items
Awakened Family Kamehameha No. 1
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Type | Unique |
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Equip Condition | Goten, DBL12-06S | |
Sale Price | 90000 |
- Slot 1
- Slot 2
- Slot 3
![]() Special Move Damage UP
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10% - 21.5% |
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![]() Ultimate Damage UP
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10% - 21.5% |
![]() To own Strike & Blast Defense for each Tag: Son Family battle member. Up
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5% - 10% |
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![]() Restores own health by when the character is switched to standby. Up
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3% - 5% |
![]() To Strike & Blast Attack for each "Tag: Son Family" battle member when character enters the battlefield. Up
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5% - 8% |
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His very own exclusive Equip is an absolute must have. His Ultimate Move and Blast Attacks become even more of a nuclear bomb, and it provides him with some excellent Defensive Boosts as well.
Aaaaaaaaah!
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Type | Gold |
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Equip Condition | Hybrid Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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6% - 15% |
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![]() Base Blast Attack UP
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6% - 15% |
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![]() Strike Defense or Blast Attack UP
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5% - 12.5% |
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SP SSJ Goten PUR does disgusting amounts of Damage via Blast, so ideally two Blast Attack rolls on this Equip would be best.
I want to fight!
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Type | Gold |
---|---|---|
Equip Condition | Hybrid Saiyan | |
Sale Price | 30000 |
- Slot 1
- Slot 2
- Slot 3
![]() Strike Defense or Blast Defense Up
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6% - 18% |
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![]() Special Move Damage UP
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5% - 12.5% |
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![]() Ultimate Damage UP
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5% - 12.5% |
![]() base Health or Damage to Regeneration UP
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5% - 12.5% |
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This is the optimal choice for Goten, boosting his survivability as well as his Ultimate Move.
Main Ability
Dad! |
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Draw the Ultimate Arts Card "Family Kamehameha" next. Requirements: 25 timer counts must elapse. |
Unique Ability
Gohan! |
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If "Character: Gohan" is a battle member, restore own Ki by 50 when this character enters the battlefield. The following effects occur if 25 timer counts have elapsed from battle start: +25% to damage inflicted by allied "Tag: Son Family". |
Family Bonds |
The following effects occur per "Tag: Son Family" battle member when this character enters the battlefield: +20% to Blast damage inflicted. Additional +45% to Blast damage inflicted if allied "Character: Goku" is defeated. |
Screw +3 |
+3 to Screws dropped during the Elite Soldier N Event. |
Z Ability
+24% to "Tag: Son Family" base Blast Attack during battle.
Character(s) Affected
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+26% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
Character(s) Affected
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+33% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
Character(s) Affected
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+35% to "Tag: Son Family" or "Tag: Hybrid Saiyan" base Blast Attack during battle.
Character(s) Affected
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Special
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Deals major Impact damage. Cost 50 |
Extra
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+20% to Blast damage inflicted for 20 timer counts. Cost 15 |
Ultimate Special
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Deals massive Impact damage. Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts when this character attacks. Also applies the following effects to allied "Character: Gohan" upon activation: +20% to damage inflicted for 20 timer counts. Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21644 | 44820 | 79129 | 122125 | 176353 | 246161 | 326729 |
Strike Attack | 1807 | 3741 | 6605 | 10194 | 14722 | 20550 | 27277 |
Blast Attack | 1842 | 3811 | 6732 | 10392 | 15008 | 20952 | 27813 |
Strike Defense | 1486 | 3077 | 5436 | 8397 | 12131 | 16938 | 22486 |
Blast Defense | 1549 | 3204 | 5660 | 8737 | 12623 | 17628 | 23404 |
Critical | 166 | 366 | 666 | 998 | 1364 | 1746 | 2140 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Ultimate Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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