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Increase Attack

Increases target's Attack.

Associated Skills

Increases Attack of the caster for 2 turns and activates Dancing Blade when an enemy is defeated by Sweep or Blade Ascent.

Dancing Blade (Acquire 1 Soul): Attacks all enemies with a swordstorm.


Awaken
Increases Attack of the caster for 2 turns and activates Dancing Blade when an enemy is defeated by Sweep or Blade Ascent. Increases Combat Readiness of the caster by 20% when an enemy is defeated.

Dancing Blade (Acquire 1 Soul): Attacks all enemies with a swordstorm.

When attacked, the caster gains 10 Fighting Spirit and is granted increased Attack and Defense for 1 turn.

When attacked on the casters turn, acquired Fighting Spirit is doubled. Increased Attack and Defense can only be granted once per turn.

Attacks with a dragon howl, dispelling one buff from all enemies, with a 75% chance to silence for 1 turn, before granting increased Attack and Speed to the caster for 2 turns.
Attacks the enemy by exploding the Archdemon's Might contained within the sword. When the enemy is defeated, extends the duration of any buffs granted to the caster by 1 turn. Damage dealt increases proportional to the caster's lost Health.
Awaken
Attacks the enemy by exploding the Archdemon's Might contained within the sword, before increasing Attack of the caster for 2 turns. When the enemy is defeated, extends the duration of any buffs already granted to the caster by 1 turn. Damage dealt increases proportional to the caster's lost Health.
Buffs all allies with a drone and increases Attack for 2 turns.
Awaken
Buffs all allies with a drone and increases Attack and Speed for 2 turns.
Grants increased Attack and Critical Hit Chance to the caster and an ally for 2 turns.
Awaken
Grants increased Attack and Critical Hit Chance to the caster and an ally for 2 turns, and increases Combat Readiness by 30%.
Attacks all enemies with a catalytic explosion, making them unhealable for 2 turns before increasing Attack of all allies for 2 turns.
Drops Moon of Nightmare on all enemies, with a 70% chance each to decrease Defense for 2 turns and put them to sleep for 1 turn, before increasing Attack of the caster for 2 turns.

Soul Burn Effect
-10 Souls

Increases damage dealt.
(Tamarinne) Heals all allies with a peaceful melody. Amount recovered increases proportional to the caster's max Health. Decreases cooldown of Shining Star by 1 turn.

(Idol) With a powerful performance, increases Attack of all allies for 2 turns and increases Combat Readiness by 30%, recovering Health. Amount recovered increases proportional to the caster's max Health.

A miracle of the Goddess manifests, increasing Attack of all allies for 3 turns, before increasing the caster's Combat Readiness by 50%.
Attacks all enemies with a powerful ground pound, with a 50% chance to decrease Defense for 2 turns.
Entertains all allies with VIP Treatment, reviving all dead allies to 20% Health, and granting revive for 3 turns to all living allies.
Awaken
Entertains all allies with VIP Treatment, reviving all dead allies to 20% Health, and granting revive for 3 turns to all living allies. Increases Attack of all allies for 3 turns.
Gives blessing to all allies, increasing Attack for 1 turn, and Combat Readiness by 15%.
Absorbs the enemy's Attack, increasing Attack of the caster for 2 turns, with a 60% chance to decrease Attack of the enemy for 2 turns.
Attacks all enemies by releasing spells of the Last Spellbook. Increases Combat Readiness by 20% according to the number of critical hits made.
Attacks with a magic sphere, increasing caster's Combat Readiness by 15%.
Injects an ally except for the caster with Mana, increasing Attack for 2 turns and Combat Readiness by 80%.
Awaken
Injects an ally with mana, increasing Attack for 2 turns and increasing Combat Readiness by 80%, before granting the caster increased Attack for 2 turns and a 30% increase in Combat Readiness.
When the caster is free of debuffs, has a 80% chance each to be granted increase Attack for 1 turn at the beginning of turn, and stealth for 1 turn at the end of the turn.
Gives the command to charge, dealing damage to all enemies, with a 75% chance each to stun two random enemies for 1 turn. Damage dealt increases proportional to the caster's max Health.
Grants immortality for 1 turn and increased Attack for 2 turns when the caster receives lethal damage.

Can only be activated once every 8 turn(s).

Corrects stance, increasing Attack for 2 turns, and Combat Readiness by 30%.
Encourages allies, increasing Attack for 2 turns.

Soul Burn Effect
-10 Souls

Extends duration of buffs granted by this skill by 1 turn.
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% when a Dual Attack is triggered.
Awaken
Increases chance of Dual Attack by 5%. Combat Readiness of all allies increases by 25% and the caster is granted increased Attack for 1 turn when a Dual Attack is triggered.
Uses strengthening magic to recover Health and increase Attack of all allies for 1 turn. Amount recovered is proportional to the caster's Attack and the target's max Health.
Recovers Health and increases Defense of all allies for 2 turns with strengthening magic. Amount recovered increases proportional to the target's max Health.
Encourages all allies, dispelling one debuff.
Awaken
Encourages all allies, dispelling one debuff, and increases Attack of the caster for 2 turns.
Caster recovers 30% Health and is granted an extra turn.
Awaken
Caster recovers 30% Health and is granted increased Attack for 2 turns and an extra turn.
Attacks the enemy, dispelling all buffs, and increasing Attack and Defense of the caster for 2 turns.

Soul Burn Effect
-10 Souls

Extends duration of buffs granted by this skill by 1 turn.
Increases Attack by 20% and Speed by 0% when the caster is debuffed. Grants immunity to stun, sleep, and provoke.
Encourages allies by increasing Attack of the target and all other allies for 1 turn, before recovering Health of all allies. When the target is a Fire elemental Hero, grants the target increased Attack (Greater) instead. Amount recovered increases proportional to the target's max Health and the caster's Attack.
Awaken
Encourages allies by increasing Attack of the target and all allies for 2 turns, before recovering Health of all allies. When the target is a Fire elemental Hero, grants the target increased Attack (Greater) instead. Amount recovered increases proportional to the target's max Health and the caster's Attack.

Soul Burn Effect
-10 Souls

Extends duration of buffs granted by this skill by 1 turn.
Attacks all enemies with a swordstorm, increasing Attack of all allies for 2 turns. When there are three or fewer enemies, damage dealt increases as enemies become fewer.
Heals an ally and the caster with sacred power, granting invincibility for 1 turn and increasing Attack for 2 turns. Amount recovered increases proportional to the caster's Attack.

Soul Burn Effect
-20 Souls

Extends the duration of Sacred Power granted to the caster by 1 turn and grants an extra turn.
All debuffs are dispelled and Burning Vitality is activated if attacked while debuffed. Can only be activated once every 3 turn(s).

Burning Vitality: Increases Attack of the caster for 2 turns.