GamePress

Top Regeneration Team

Submit Feedback or Error
Community Posts with Keyword Top Regeneration Team All

Team

Core
Bench

Core

HP 2,387,656
Strike ATK 214,739
Blast ATK 249,309
Strike DEF 154,285
Blast DEF 157,397
Critical
1,358
Ki Restore Speed
2,454

Synergy

+126%
+66%
+78%
+53%
  • He’s pretty solid on the field. His durability is not bad thanks to his decent stats and his Healing Extra Move, and his Offense is quite good thanks to his overall toolkit. 

  • His utility is great. Mainly, his “Namekian’s Hope” Unique Ability considerably strengthens his allies once he gets Defeated, but there are also other things that make him a good Team Fighter, like his great Z-Abilities and his Extra move.

HP 2,388,702
Strike ATK 242,779
Blast ATK 219,851
Strike DEF 149,801
Blast DEF 149,808
Critical
1,457
Ki Restore Speed
2,462

Synergy

+126%
+66%
+78%
+53%
  • He has a great Strike oriented toolkit that makes him fit very well in this Team. His Offensive Boosts get higher once an Enemy vanishes or switches to standby, which is great considering his Extra Move permits him to stay on the field for an extended amount of time.

  • While it may not seem like it, this Fighter has the best Healing out of any Regeneration Fighter. In fact, His Extra Move is very easy to use and potentially Heals him by 15% each time.

HP 2,388,399
Strike ATK 243,664
Blast ATK 217,364
Strike DEF 157,894
Blast DEF 154,797
Critical
1,368
Ki Restore Speed
2,299

Synergy

+126%
+66%
+78%
+53%
  • He’s very good in the first part of a Match thanks to his Extra Moves that keep his Damage output high. Later on, he can’t get those consistently anymore, thus his Offensive Effectiveness has a drop. 

  • He has some useful utility, through Paralyze Debuff on Strike Cards, Damage Reduction and Healing through Arts Cards.

Bench

1
+17% to Tag: Regeneration base Strike Defense during battle.
2
+20% to Tag: Regeneration base Strike Defense during battle.
3
+22% to Tag: Regeneration base Strike & Blast Defense during battle.
4
+25% to Tag: Regeneration base Strike & Blast Defense during battle.
1
+24% to "Tag: Android" base Strike Attack during battle.
2
+26% to "Tag: Android" base Strike Attack during battle.
3
+33% to "Tag: Android" or "Tag: Regeneration" base Strike Attack during battle.
4
+35% to "Tag: Android" or "Tag: Regeneration" base Strike Attack during battle.
1
+19% to "Tag: Regeneration" base Blast Defense during battle.
2
+22% to "Tag: Regeneration" base Blast Defense during battle.
3
+26% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+28% to "Tag: Regeneration" base Strike & Blast Defense during battle.

Discussion

Regeneration has been subpar for a while, but thanks to SP Buu:Kid RED release they can finally be competitive again. Although not amazingly powerful by any means, he’s a great addition with a typing that the Build was severely lacking.

Tactically wise, the substance doesn’t change. In fact, ever since SP UGA Buu GRN, Regeneration has been a Offensive-focused Team and SP Buu:Kid RED only strengthens that attribute of the Build.

It’s hard to dispute how crucial EX Nail PUR is for this Team. Not only is he a very good offensive Fighter, but also his Defeated Buffs are extremely important, considering SP Buu:Kid RED’s Damage falls off in late stages of a Match, when he can’t get Extra Moves consistently anymore.

SP UGA Buu GRN and SP Buu:Kid RED are made to be together, since the latter can benefit from the former’s production of Extra Moves. However, there can be situations where those start to be too many, and it’s good in that case to use some on EX Nail PUR to make the whole Team recover Health.

SP Perfect Cell YEL is on the bench, but he’s still great and he can be used in Sagas Warriors and Saiyan matchups. 

Overall, the Team got better, but the lack of total diversity and of a Health Z-Abilities make it unfit for top tier placements.

Alternate Core Members

HP 2,301,104
Strike ATK 248,248
Blast ATK 226,826
Strike DEF 145,114
Blast DEF 146,552
Critical
1,363
Ki Restore Speed
2,331

His Damage output is still great, and his versatile toolkit makes him a very good option for the Team overall.

HP 2,111,180
Strike ATK 206,874
Blast ATK 239,304
Strike DEF 145,946
Blast DEF 148,859
Critical
1,435
Ki Restore Speed
2,428

He's quite bad as a standalone Fighter, however his Supportive Unique Abilities make him decent enough to be considered as an Alternative Core option.

HP 2,168,181
Strike ATK 249,170
Blast ATK 252,919
Strike DEF 147,687
Blast DEF 143,387
Critical
1,248
Ki Restore Speed
2,127

His Unique Abilities give him ok Damage potential and Debuff the Enemy Team significantly, allowing his Teammates to hit much harder.

He’s a decent Tanking option, although he’s not the oppressive presence he was some months ago. His Offense is awful nowadays, however he can still be useful thanks to his Team Healing and Endurance.

Alternate Bench Members

1
+19% to "Tag: Regeneration" base Blast Attack during battle.
2
+22% to "Tag: Regeneration" base Blast Attack during battle.
3
+26% to "Tag: Regeneration" base Blast Attack & Defense during battle.
4
+28% to "Tag: Regeneration" base Blast Attack & Defense during battle.
1
+24% to "Tag: Future" base Strike Attack during battle.
2
+26% to "Tag: Future" base Strike Attack during battle.
3
+31% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
4
+33% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
1
+17% to Tag: Regeneration base Strike Defense during battle.
2
+20% to Tag: Regeneration base Strike Defense during battle.
3
+22% to Tag: Regeneration base Strike & Blast Defense during battle.
4
+25% to Tag: Regeneration base Strike & Blast Defense during battle.
1
+17% to "Tag: Regeneration" base Blast Defense during battle.
2
+19% to "Tag: Regeneration" base Blast Defense during battle.
3
+22% to "Tag: Regeneration" base Strike & Blast Defense during battle.
4
+25% to "Tag: Regeneration" base Strike & Blast Defense during battle.

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.