SP Android #21: Evil (Purple)

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Table of Contents

Character Tier


Character Stats

Base Android #21: Transformed (Evil)
Soul Boost
Power Level
HP 2,437,313
Strike ATK 246,852
Blast ATK 218,115
Strike DEF 151,024
Blast DEF 152,522
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


The most ravenous Android has received her Zenkai Awakening and sadly, she doesn't hit the mark. They made her a stat behemoth but other than that she doesn't really do much as her teams don't need her at all.

Her Z-Ability will make her a long-lasting Fighter on Regen and Android teams but she won't see much play in battle and will just be relegated to the bench.


Voracious Combatant

The gluttonous Android's toolkit perfectly reflects her insatiable personality.

After a mere 15 Timer Counts, she receives her first permanent Inflicted Damage Buff, and then another once 30 Timer Counts elapse, this time coming part and parcel with a -5 Strike Arts Discount. Speaking of her Strike Arts, each time she uses one, her Ki Recovery is Buffed by 15% for 15 Timer Counts. 

To call this combination of Buffs ridiculous would be an understatement. When these Abilities coalesce with her post-Transformation Main Ability, which grants a Card Draw Speed Buff for 30 Timer Counts, SP Evil Android #21 PUR reaches levels of Combo Damage only matched by dedicated Offensive Fighters that can't do half of what she can. 

Can't Stay Away!

What is without a doubt the most threatening and oppressive thing the Majin Android can do is halve her Substitution Count 3 times post-Transformation. Being able to enter combat again after a mere 5 Timer Counts allows her to stack the Buffs she gives herself when taking to the field, as well as any Buffs she receives from her Supporting Allies. 

It cannot be stressed enough how beneficial this tempo advantage is for #21's Team. Teams she's a part of have the potential to corner any problem Fighter on the enemy squad by outpacing them.

Her instant Ki Restoration and Strike Arts draw on entrance ensure that she'll always have the capacity for a deadly Combo, even when dropping in on short notice. 

Plus, thanks to the absurd amount of extra Strike Cards #21 will be drawing in tandem with her switches, it's not uncommon for her Team to see Rising Rushes early and often. 

Stat Behemoth

As mentioned in the Overview, SP Android 21 PUR has monstrous stats across the board due to her being a transforming character. This helps her long-term as her stats are already above the norm that's been set in the game. If she ever gets platinum equipment that could help her general Damage inflicted, she could be a real monster.


Her Blast Attack is Only Good, not Stellar

This complaint is completely pedantic and barely worth mentioning, but #21's Blast Attack is not as high as her Strike Attack, and therefore she's not quite as overpowered on a Blast-oriented Team. Don't worry, she is still incredibly overpowered, just not as dominant as she would be on a Strike-oriented Team.  


Transformed Evil #21 in incentivized to use her Main Ability as fast as possible, to get her the additional Card Draw Speed it bestows. Unfortunately, it's entirely possible for the Extra Arts Card it draws to clog her hand, and multiple Extra Arts Cards are somewhat clunky when her goal is to string together fatally long Combos.

Of course, any of her Allies with strong Extra Arts Cards appreciate the surplus, but for #21 herself, overflowing with insatiable hunger can be problematic. 

Team Synergy


Great bench option for the team.


Great bench option for the team.

Equippable Items

Main Ability

It's snack time!

Transform into "Android #21: Transformed (Evil)". Gradually restores own health each timer count for 60 timer counts (cannot be cancelled). Requirements: 15 timer counts must elapse.

Unique Ability

Bon appétit!

Applies the following effects to self when this character enters the battlefield: Draw a Strike Arts Card next. Restores Ki by 30. +40% to Strike damage inflicted for 15 timer counts.

Insatiable Hunger

Applies the following effects to self, depending on the number of timer counts elapsed from battle start: 15 counts elapsed: +20% to damage inflicted (cannot be cancelled). 30 counts elapsed: +20% to damage inflicted and -5 to Strike Arts cost (cannot be cancelled).

Z Power [Android #21] +1

+1 to Z Power [Android #21] dropped during the "The Elegant Android" Event. Active Period: -

Z Ability

+13% to "Tag: Android" max base Health during battle. Character(s) Affected
+15% to "Tag: Android" max base Health during battle. Character(s) Affected
+18% to "Tag: Android" or "Tag: Regeneration" max base Health during battle. Character(s) Affected
+20% to "Tag: Android" or "Tag: Regeneration" max base Health during battle. Character(s) Affected


Total Detonation Ball

Deals major Explode damage. +20% to damage inflicted for 10 timer counts upon activation. Destroys all of your own cards upon activation. Increases Special Move damage inflicted based on the number of Arts Cards destroyed: 1 Card: +20% to Special Move damage inflicted for 3 timer counts. 2 Cards: +40% to Special Move damage inflicted for 3 timer counts. 3 Cards: +60% to Special Move damage inflicted for 3 timer counts.

Cost 50


Sweet Tooth

The following effects occur on hit: Restores own health by 10%. +10% to damage inflicted. Reduces enemy Ki by 30.

Cost 20



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21644 44820 79128 122124 176352 246152 326716
Strike Attack 1849 3829 6760 10441 15081 21053 27949
Blast Attack 1860 3850 6797 10492 15152 21152 28080
Strike Defense 1521 3155 5574 8605 12431 17358 23046
Blast Defense 1521 3155 5574 8605 12431 17358 23046
Critical 158 346 630 946 1294 1656 2028
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts

Buff it all. Consume Everything.