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SP Zamasu: Goku Black (Assist) (Green)

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Table of Contents

Character Tier
1

DBL41-04S

Character Stats

Soul Boost
Advanced
Power Level
HP 2,664,962
Strike ATK 235,491
Blast ATK 237,880
Strike DEF 158,989
Blast DEF 160,586
Critical
1,436
Ki Restore Speed
2,437

Character Info

Battle Style
Defense
Arts Cards Held
Tags

Overview

You CANNOT Escape From Us! SP Zamasu: Goku Black(Assist) GRN is here to terrorize the PvP meta with their divine power. SP SP Zamasu: Goku Black(Assist) GRN is also one of the best GRN Fighters in the game currently alongside the new GRN SP Broly and Zamasu is an insanely annoying Fighter to go up against as he has a lot of disruption in his toolkit.

Zamasu excels at being an absolute wall to get through as his defensive capabilities are some of the strongest in the game. Offensively, they leave much to be desired as they don’t have much Damage inflicted and their stats aren’t great.

Strengths

Immortal Body Of The Gods

We are very lucky that SP Zamasu: Goku Black(Assist) GRN doesn’t have endurance because they’d be even more cancerous to fight against. SP Zamasu: Goku Black(Assist) GRN is one of the best defensive Fighters in the game as they have a lot of Damage Cut.

When the battle starts they have 60% Damage cut for 30 timer counts, 45% for 70 timer counts and 30% for the entirety of the battle. With this, they’ll be able to take a lot of hits from some of the highest Damage output Fighters in the game and their Main Ability allows them to heal up quite a lot as they restore health each timer count for 60 timers counts and they increase their health restoration by 50%.

Gods Of Disruption

SP Zamasu: Goku Black(Assist) GRN have the same ability as SP LL Beerus GRN where they seal the opposition’s Main Ability twice when they enter the battlefield. This is incredibly useful as Main Abilities are very important in PvP and being able to halt the opponent from using it is quite useful. Their Special Move Arts reduces the enemy’s Dragon Ball by 1 which is good for stalling out a Rising Rush.

Their Extra Arts removes the opponent’s vanish to 0 when it’s activated once. This is useful for getting a guaranteed attack on the opposition which puts you in an advantageous position.

Weaknesses

Loses Defense

The longer the battle goes on, the weaker SP Zamasu: Goku Black(Assist) GRN get defensively. This makes them a liability in drawn-out matches.

Weak Offense

As mentioned in the Overview, SP Zamasu: Goku Black(Assist) GRN don’t have much when it comes to offensive power. They rely on their allies to do most of the offense.

Team Synergy

Future

SP Zamasu: Goku Black(Assist) GRN is the best GRN Fighter for the Future team and they form one of the most toxic teams in the game to fight against - SP LL SSJ Trunks(Adult) BLU, SP LL SSJ Future Gohan YEL, and SP Zamasu: Goku Black(Assist). This team is almost unkillable as Zamasu can heal his allies on switch out and be the defensive wall for the team. 

God-Ki

SP Zamasu: Goku Black(Assist) GRN is a fantastic option for the God-Ki team but he has fierce competition between SP Toppo GRN and SP Vados GRN. Nevertheless, Zamasu can be a defensive wall for the team while giving the team minor support

Equippable Items

Main Ability

Resolute Annihilation

Draw a Special Move Arts Card next.
Restores own Ki by 50.
+30% to Special Move damage inflicted for 60 timer counts.
+50% to own Health Restoration for 60 timer counts.
Gradually restores own health each timer count for 60 timer counts.

Requirements: 10 timer counts must elapse.

Unique Ability

The Immortal Body of a God

Applies the following effects to self when battle starts:

Nullifies Attribute Downgrades for 30 timer counts (cannot be cancelled).
Reduces damage received by 15% for 30 timer counts (cannot be cancelled).
Reduces damage received by 15% for 70 timer counts (cannot be cancelled).
Reduces damage received by 30% (cannot be cancelled).

Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts every time an enemy uses a Strike or Blast Arts while this character is on the battlefield.

Applies the following effects to allies when this character is switched to standby:

Restores health by 5%.
+20% to Strike damage inflicted for 15 timer counts.

Blade of Divine Cleansing

The following effects occur when this character enters the battlefield:

+80% to damage inflicted (cannot be stacked).
Seals all enemies' Main Abilities for 10 timer counts (activates twice).

The following effects occur when changing cover:

Randomly destroys one of your own Cards and draws a Special Arts Card next (activates twice).
Increases own Arts Card Draw Speed by 2 levels for 15 timer counts.
Reduces enemy Ki by 30.

Z Ability

1
+22% to "Tag: Future" base Strike & Blast Defense during battle. Character(s) Affected
2
+26% to "Tag: Future" or "Tag: God Ki" base Strike & Blast Defense during battle. Character(s) Affected
3
+30% to "Tag: Future" or "Tag: God Ki" base Strike & Blast Defense Character(s) Affected
+15% to characters that are both "Tag: Future" and "Tag: Powerful Opponent" base Strike Attack during battle. Character(s) Affected
4
+35% to "Tag: Future" or "Tag: God Ki" base Strike & Blast Defense Character(s) Affected
+18% to characters that are both "Tag: Future" and "Tag: Powerful Opponent" base Strike Attack during battle. Character(s) Affected

Special

God-Rending Light Bullet

Deals massive Explode damage.
Reduces enemy's Dragon Balls by 1 on hit.


Cost 50

Extra

Rise of the Twin Gods

Restores own Ki by 30.
+20% to damage inflicted against "Tag: Saiyan" or "Tag: Hybrid Saiyan" (cannot be cancelled) (activates twice).
Inflicts all enemies with Attribute Downgrade "+15% to Damage Received" for 20 timer counts.
Reduces enemy Vanishing Gauge to 0% (activates once).


Cost 20

Resistance

Slice
99
Pierce
101
Impact
101
Explode
99

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21644 44820 79128 122124 176352 246160 326728
Strike Attack 1839 3808 6726 10382 14998 20938 27799
Blast Attack 1839 3808 6726 10386 15002 20942 27803
Strike Defense 1518 3141 5545 8559 12367 17269 22925
Blast Defense 1532 3169 5601 8650 12493 18209 23157
Critical 174 384 700 1050 1436 1840 2254
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts