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Top Saiyan Team

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Team

Core
Bench

Core

HP 2,277,634
Strike ATK 218,663
Blast ATK 251,266
Strike DEF 143,681
Blast DEF 145,119
Critical
1,336
Ki Restore Speed
2,336

Synergy

+18%
+100%
+35%
+33%
+33%
  • The built-in Counter in his Special Move Arts can catch unsuspecting Enemy off-guard and deal devastating amount of Damage.

  • Even though he’s a Ranged Fighter, his very high base stats and Damage Inflicted Buffs allow him to hit hard with any type of Arts Cards.

HP 2,334,121
Strike ATK 250,084
Blast ATK 216,399
Strike DEF 154,617
Blast DEF 156,169
Critical
1,416
Ki Restore Speed
2,527

Synergy

+18% (Max)
+100%
+73%
+33%
+33%
  • His presence on Saiyan makes SP Angry Goku BLU synergize with the Team better than ever before thanks to his Son Family Boost.

  •  He has basically no flaws, since he’s consistently going to hit the opponent hard and Tank well, while also offering some deceptive Support thanks to his Strike Cards’ Debuffs.

HP 2,210,433
Strike ATK 229,502
Blast ATK 258,354
Strike DEF 156,169
Blast DEF 153,073
Critical
1,345
Ki Restore Speed
2,325

Synergy

+18%
+100%
+73%
+33%
+33%
  •   Sting like a bee and fly like a butterfly, SP SSJ4 Vegeta RED is the most powerful Offensive Fighter in the Meta right now thanks to his high Damage output and tremendous Arts Draw Speed +1 - Ki Recover combination.

  • His Main Ability is incredibly impactful both as a Damage and a Support weapon.

HP 2,265,445
Strike ATK 236,040
Blast ATK 265,251
Strike DEF 157,901
Blast DEF 157,909
Critical
1,433
Ki Restore Speed
2,375

Synergy

+18% (Max)
+100%
+35%
+33%
+33%
  • His toolkit makes him a powerful Fighter for the whole Match. His Damage output is decent right off the bat and it increases as the timer count decreases and opponents switching out. His Ultimate Move’s Damage output is a bit deceptive, but for the most part it'll hurt the opponent badly.

  • He’s very good as a Dragon Balls farmer, since he gains one once the enemy swaps out for the first time, and with his Arts Draw Speed plus Ki Cost Reduction combination, he’ll be able to chain many cards together and quickly charge a Rising Rush as a consequence.

Bench

1
+12% to "Tag: Saiyan" max base health during battle.
2
+15% to "Tag: Saiyan" max base health during battle.
3
+17% to "Tag: Saiyan" max base health during battle.
4
+18% to "Tag: Saiyan" max base health during battle.
1
+19% to "Tag: Saiyan" base Strike Attack during battle.
2
+22% to "Tag: Saiyan" base Strike Attack during battle.
3
+24% to "Tag: Saiyan" base Strike Attack during battle.
4
+25% to "Tag: Saiyan" base Strike Attack during battle.

Discussion

This Team functions at a high pace, needing constant Fighter rotations to put pressure on the Enemy, thanks to the great Ki Recovery options both SSJ4 Fighters have. SP Angry Goku BLU might seem as a weak link for the first stages of a Match, since he can’t Support his comrades as well as SP Super Baby 2 BLU does on GT, however after his Transformation he already becomes a really good Offensive Fighter that will counter Red Fighters more Effectively than the GT Fighter does.

This Team is also pretty solid Defensively, boasting some decent Health values thanks to Saiyans’ Z-Abilities and Equips Boosting that Stat and even multiple Damage Reduction Unique Abilities. However, don’t expect this Team to consistently Tank Rising Rushes like Teams such as Lineage of Evil or God Ki.

Ultimately, what this Team excels at is that it will always have an amazing Offensive Fighter available, you’ll never be left dry, even in Last Man Standing situations as SP Angry Goku BLU becomes a war machine if he’s still alive at that point.

The lack of diversity options on the Team might turn up one’s nose, however the main trio is so powerful that any different choice made to color counter a particular opponent, would still make the Team worse in that situation.

Alternate Core Members

HP 2,412,373
Strike ATK 247,440
Blast ATK 219,638
Strike DEF 149,591
Blast DEF 146,660
Critical
1,490
Ki Restore Speed
2,562

He's still an amazing Fighter for this Team, especially when paired with SP Vegito RED. His ever-growing Offense and his Buffs Removal Main Ability make him beastly.

HP 2,412,272
Strike ATK 215,222
Blast ATK 219,537
Strike DEF 158,507
Blast DEF 158,515
Critical
1,411
Ki Restore Speed
2,423

He became a great Red option again after the Star System update made all F2P Fighters much more relevant than before. He pairs up with SP Super Vegito PUR spectacularly.

He's a good Tank and his Defeated Buffs are great as expected, however he's only an Alternative Core option since the main Trio is too stacked and there are better options than him for the Bench.

Alternate Bench Members

1
+17% to "Tag: Saiyan" base Strike Defense during battle.
2
+20% to "Tag: Saiyan" base Strike Defense during battle.
3
+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
4
+23% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
1
+17% to "Tag: Saiyan" base Blast Attack during battle.
2
+20% to "Tag: Saiyan" base Blast Attack during battle.
3
+22% to "Tag: Saiyan" base Blast Attack & Defense during battle.
4
+23% to "Tag: Saiyan" base Blast Attack & Defense during battle.
1
+19% to "Tag: Female Warrior" base Strike Defense during battle.
2
+22% to "Tag: Female Warrior" base Strike Defense during battle.
3
+32% to "Tag: Female Warrior" or "Tag: Saiyan" base Strike Defense during battle.
4
+37% to "Tag: Female Warrior" or "Tag: Saiyan" base Strike Defense during battle.
1
+19% to "Tag: Saiyan" base Blast Defense during battle.
2
+21% to "Tag: Saiyan" base Blast Defense during battle.
3
+22% to "Tag: Saiyan" base Strike Attack and Blast Defense during battle.
4
+23% to "Tag: Saiyan" base Strike Attack and Blast Defense during battle.

About the Author(s)

sAvE fOr GoGeTa BlUe
dblegends.gamepress.gg site lead. Childhood Dragon Ball fan, game designer by hobby, forever DM.

I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.