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SP LL Majin Vegeta (Blue)

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Table of Contents

Character Tier
S

DBL26-06S

Character Stats

Base Majin Vegeta
☆☆☆☆☆☆☆
☆☆☆☆☆☆☆
Soul Boost
Advanced
Power Level
HP 2,388,463
Strike ATK 241,559
Blast ATK 230,643
Strike DEF 163,512
Blast DEF 161,100
Critical
1,370
Ki Restore Speed
2,360

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

Majin Vegeta makes his long awaited return as a Legends Limited Fighter! This time around he brings devastating Offensive capabilities equipped with Damage Reductions making him no pushover.

From excessive Damage Inflicted Buffs to a Special Move with the capability to cripple the majority of all Fighters, Majin Vegeta certainly lives up to the hype and shows his Opponents the same courtesy shown to SSJ2 Goku from the anime.

Taking everything into account, Majin Vegeta is a monstrous Fighter capable of taking down many Fighters alone; he has a firm foot into the core Saiyan and Vegeta Family Team.

Strengths

Oppressive Damage

In addition to being a Transforming Fighter, which provides Majin Vegeta with a considerable Stat Buff, this Fighter has a variety of methods to gain Damage Inflicted Buffs.

On every switch in, this Fighter gains 80% Strike Damage Inflicted as well as 50% Blast Damage Inflicted unconditionally. Similar to the anime, this Fighter gains an additional 40% Inflicted vs Goku Fighters which reduces down to 30% for 20 counts on every switch once their Goku is either dead or they did not bring a Goku at all. This provides Vegeta with some of the highest switch-in Damage Inflicted in the game.

The way I was before!

This Fighter’s transformed Special Arts Card is among the best in the game; it’s an AoE combo starter additionally force drawing another card with 30 Ki as well as a sizeable 20% Damage Inflicted. Together, this Arts Card is the start of a deadly Combo.

Final Atonement

Majin Vegeta’s Special Move is also among the best Melee Special Moves in the game. Equipped with Blast Armour, a full -100% to Enemy Cover Cut and scaling very well with this Fighter’s large Strike Stat and numerous Buffs, this Special Move is certainly one you want to avoid.

Combining this with his Main Ability, providing Vegeta with a monstrous 100% Damage Inflicted for the next Special Move, force drawing a Special Move with 50 Ki and most importantly, grants Vegeta immunity to special Cover Changes for 10 counts rendering all combo-stopping Cover Changes useless for the remainder of that devastating Combo.

Sustainability

Majin Vegeta enters the field with an unconditional 30% Damage Reduction. However, for every Arts Card your opponent uses, this grants Vegeta with an additional 10% Damage Reduction for 5 counts as well as 20% Damage Inflicted for 20 counts. This results in Vegeta having a minimum of 40% Damage Reduction at all times which can be even higher depending on your opponent’s Combo length.

Combined with Vegeta’s Transformation cleansing Attribute Downgrades and healing 30% HP, this Unique Ability can result in Majin Vegeta having an enormous number of Damage Inflicted Buffs and assert his Offensive dominance in his next Combo.

Weaknesses

Combo Length

Majin Vegeta lacks a Buff to Card Draw Speed as well as Ki Recovery like many other Top Tier Fighters resulting in Vegeta being unable to extend his Combo Length.

Equippable Items

Main Ability

Realized Evil Spirit

Transform into "Majin Vegeta".
Restores own health by 30%.
Cancels own Attribute Downgrades.

Requirements: 15 timer counts must elapse.

Zenkai Main Abilities

Realized Evil Spirit
Transform into "Majin Vegeta". Restores own health by 40%. Cancels own Attribute Downgrades. Requirements: 15 timer counts must elapse. Character(s) Affected

Unique Ability

Long-Awaited Showdown

+40% to damage inflicted against "Character: Goku" (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:

+50% to damage inflicted for 20 timer counts.
Reduces damage received by 30% for 20 timer counts.

Additional +30% to damage inflicted for 20 timer counts if your opponent does not have a remaining "Character: Goku" battle member.

Indispensable Pride

Applies Buff Effect "Nullify Abnormal Conditions up to 3 times" to self when battle starts.

Applies the following effects to self every time an enemy uses a Strike, Blast, or Special Move Arts attack while this character is on the battlefield:
+20% to damage inflicted for 20 timer counts.
Reduces damage received by 10% for 5 timer counts.

Zenkai Unique Abilities

Unyielding Decision
+40% to damage inflicted against "Character: Goku" (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Restores Ki by 40. +50% to damage inflicted (cannot be stacked) (cannot be cancelled). Reduces damage received by 30% (cannot be stacked) (cannot be cancelled). Additional +30% to damage inflicted for 20 timer counts if your opponent does not have a remaining "Character: Goku" battle member.
Clashing Pride
+30% to Strike damage inflicted after transforming (cannot be cancelled). Applies the following effects to self every time an enemy uses a Strike, Blast, or Special Move Arts attack while this character is on the battlefield: +20% to damage inflicted for 20 timer counts. Reduces damage received by 10% for 5 timer counts.
Proud Warrior (Unlocks at Adept)
Applies the following effects to self from battle start until transformation: -2 to Strike & Blast Arts costs (cannot be cancelled). +20% to Ki Recovery (cannot be cancelled). Restores own health by 5% when changing cover.
Unleashed Power (Unlocks at Powerful)
Applies the following effects to self upon landing a Strike Arts hit: Restores health by 3%. Restores Ki by 3. -3 to Special Move Arts cost for 10 timer counts. Applies the following effects to all enemies when this character enters the battlefield if there is a "Character: Trunks" battle member in the party: Inflicts Attribute Downgrade "+15% to Strike Damage Received" for 10 timer counts. Inflicts Attribute Downgrade "+3 to Strike & Blast Arts costs" for 10 timer counts.

Z Ability

1
+22% to "Tag: Saiyan" base Strike Attack during battle. Character(s) Affected
2
+24% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
3
+30% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
4
+35% to "Tag: Saiyan" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following stats of characters that are both "Element: BLU" and "Tag: Vegeta Clan" during battle: +20% to base Strike Attack. +15% to base Blast Attack. +15% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
2
Increases the following stats of characters that are both "Element: BLU" and "Tag: Vegeta Clan" during battle: +25% to base Strike Attack. +20% to base Blast Attack. +20% to base Strike Defense. +25% to base Blast Defense. Character(s) Affected
3
Increases the following stats of characters that are both "Element: BLU" and "Tag: Vegeta Clan" during battle: +35% to base Strike Attack. +30% to base Blast Attack. +30% to base Strike Defense. +35% to base Blast Defense. Character(s) Affected
4
Increases the following stats of characters that are both "Element: BLU" and "Tag: Vegeta Clan" during battle: +40% to base Strike Attack. +35% to base Blast Attack. +35% to base Strike Defense. +40% to base Blast Defense. Character(s) Affected

Special

Double Galick Cannon

Deals massive Impact damage.
Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts upon activation.
*Blast Armor when charging forward.


Cost 50

Extra

Switch-Break

The following effects occur on hit:

Destroys all of your enemy's cards.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 10 timer counts.
Inflicts enemy with Attribute Downgrade "+20% to Strike Damage Received" for 20 timer counts.

[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts


Cost 20

Resistance

Slice
100
Pierce
102
Impact
97
Explode
101

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44372 78340 120908 174596 243704 323464
Strike Attack 1856 3843 6790 10485 15145 21145 28073
Blast Attack 1821 3773 6659 10280 14848 20732 27522
Strike Defense 1546 3201 5657 8734 12620 17617 23389
Blast Defense 1539 3187 5632 8695 12556 18300 23276
Critical 168 370 674 1012 1384 1772 2172
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts