GamePress

Top Future Team

Submit Feedback or Error
Community Posts with Keyword Top Future Team All

Team

Core
Bench
Core
Bench
Core
Bench
Core
Bench
Core
Bench

Core

HP 2,189,744
Strike ATK 222,198
Blast ATK 236,203
Strike DEF 137,490
Blast DEF 138,856
Critical
1,271
Ki Restore Speed
2,205
  • His Blast Damage is truly enormous. Right off the bat, his Buffs are extremely high, and although he doesn't have constant Arts Draw Speed, having SP SSB Vegeta PUR as a Support is enough for him to be consistently extremely powerful.
  • He's just terrifying as the Last Man Standing, as he's no slouch Defensively and by then his Damage Buffs become just absurd. At that point, if he's able to activate even 1 level of Arts Draw Speed, he can onecombo almost anybody.
HP 2,511,156
Strike ATK 224,160
Blast ATK 256,562
Strike DEF 155,308
Blast DEF 158,419
Critical
1,373
Ki Restore Speed
2,294
  • His Supportive Effects make this Team really fast paced compared to when SP Merged Zamasu PUR is here instead. While he doesn’t provide Defensive safety and long term effectiveness, he makes the Team flow so well; specifically he might be the best possible partner for SP SSB Vegito BLU in the Game at the moment.
  • Despite him being mainly a Support, all the Damage Buffs he provides for his allies apply on him as well, so he’s quite deadly, especially for the first 50 Timer Counts of a Match.
HP 2,498,268
Strike ATK 246,165
Blast ATK 253,635
Strike DEF 155,676
Blast DEF 157,236
Critical
1,477
Ki Restore Speed
2,301
  • After Transforming he becomes really powerful Offensively, as he’s able to chain together Combos while getting stronger as he draws more Card, which is incredibly easy in normal situations. As a plus, his Main Ability instantly makes him much stronger for a short period of time.
  • He’s deceptively good Defensively, as he has some useful Damage Reduction Buffs and a nice Ki Reduction mechanic that makes him great at taking Combos against Fighters that rely on Arts Draw Speed.
HP 2,090,082
Strike ATK 241,547
Blast ATK 239,157
Strike DEF 92,369
Blast DEF 93,278
Critical
1,508
Ki Restore Speed
2,514
  • He’s objectively one of the best Defensive Fighters in the Game,in that regard nobody can control the flow of the match as well as he does in early stages of a Match, both because he effectively resurrects and because he has an incredible Substitution Count reduction mechanic.
  • After Transforming, he becomes an overall powerhouse, since his Damage output skyrockets and his Special-Extra Moves become very oppressive.
HP 2,512,385
Strike ATK 252,058
Blast ATK 238,777
Strike DEF 171,903
Blast DEF 168,528
Critical
1,339
Ki Restore Speed
2,321
  • Not many Fighters in the game are as versatile as this guy. SP LL SSJ Gohan YEL is just a jack of all trades: he can do decent Damage right off the bat, his Defensive utility often comes in handy, and his Support is a nice plus.
  • That said, he's not top tier at anything, in fact his limits are pretty apparent when he's compared to Zenkai Fighters that have much bigger stats than him.

Bench

1
+15% to "Tag: Future" max base health during battle.
2
+18% to "Tag: Future" max base health during battle.
3
+23% to "Tag: Future" or "Tag: Female Warrior" max base health during battle.
4
+25% to "Tag: Future" or "Tag: Female Warrior" max base health during battle.

Discussion

Future is a really good Offensive Team thanks to its Fighters having constantly high Damage Buffs, and thanks to all their utility that makes hard for the opponent to get a clear advantage over them.

Z7 SP SSJ2 Trunks BLU is the most solid Fighter on the Team: his Damage output is high right off the bat - unlike SP Goku Black GRN's -, and he can even help the Team Defensively. Also, he can manipulate Sub Counts well, a factor that becomes pretty meaningful when paired with SP SSB Vegeta PUR's Main Ability, that also reduces allies' Sub Counts. This means it's easy for Future to maintain priority for long stretches, at least in early Game.

The Team's Blast identity is now clear, with Vegeta being the catalyst thanks to his impressive Support. Even excluding Trunks, Fighters like SP Goku Black GRN and SP Perfect Celll (Revived) RED just pair up incredibly well with him, as the three of them make a Blast Focused trio that can continuously stretch Combos - especially thanks to Goku Black - and easily gain advantages through unconventional Effects.

Defensively, the Team has multiple options, although overall it's not exactly super Durable. SP SSB Vegeta PUR is a good punching bag to throw in, as him getting defeated still disadvantages the opponent in some way, Cell has his Revival mechanic , Trunks can take some hits, and Gohan has a decent Cover plus Endurance.

Talking about SP SSJ Gohan YEL, he's a jack of all trades, and alhough he doesn't fit the Team super well since he's Strike Based, his utility kind of makes up for it. In some situations he can replace Vegeta and act as Defensive minded Support that can also deal some significant Damage. Using them together might be a  bad idea, since the Build would be worse Offensively compared to some other possible trios on Future .

Strenght in numbers, Future is a high level Team, and it's only lacking Durability to have an argument to stand at the top of the Meta.

Alternate Core Members

HP 2,510,348
Strike ATK 260,265
Blast ATK 251,969
Strike DEF 154,501
Blast DEF 155,276
Critical
1,430
Ki Restore Speed
2,385

While some parts of his toolkit are interesting, he's not that good Offensively as a whole, and Defensively he's just bad. Sure, his Ultimate Move is a nice Burst, his Bleed Effects can be problematic to handle for the opponents, and his Special Move can inflict unexpectedly high amounts of Damage AoE if used against a Green Fighter, but Rosè is just not as impactful as SP SSB Vegeta PUR for the Team.

HP 2,486,187
Strike ATK 269,191
Blast ATK 252,777
Strike DEF 156,852
Blast DEF 156,860
Critical
1,424
Ki Restore Speed
2,429

He fits better in a Strike Team than a Blast Team because of his Card Draw mechanic, but he's still a decent replacement for Z7 SP SSJ2 Trunks BLU considering how well he can control the flow of a match at times.

HP 2,550,952
Strike ATK 220,019
Blast ATK 250,292
Strike DEF 167,097
Blast DEF 163,831
Critical
1,346
Ki Restore Speed
2,294

This very Tanky Fighter has aged badly due to how slow its Offensive Effects are to stack up, and also due to its overall Defensive Effectiveness that took a hit as the Meta shifted. However, he's still a decent alternative, especially at very high stars.

HP 2,358,167
Strike ATK 246,998
Blast ATK 246,998
Strike DEF 159,186
Blast DEF 156,835
Critical
1,430
Ki Restore Speed
2,409

This Fighter is pretty balanced and won't slow the Team down if you decide to use him, as his Supportive Effects in particular are decent, however he won't outperform in SP Perfect Cell (Revived) RED in any situation.

Alternate Bench Members

1
+24% to "Tag: Future" base Strike Attack during battle.
2
+26% to "Tag: Future" base Strike Attack during battle.
3
+31% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
4
+33% to "Tag: Future" or "Tag: Regeneration" base Strike Attack during battle.
1
+17% to "Tag: Future" base Blast Defense during battle.
2
+20% to "Tag: Future" base Blast Defense during battle.
3
+22% to "Tag: Future" base Strike & Blast Defense during battle.
4
+23% to "Tag: Future" base Strike & Blast Defense during battle.
1
+19% to "Tag: Female Warrior" base Blast Attack during battle.
2
+22% to "Tag: Female Warrior" base Blast Attack during battle.
3
+31% to "Tag: Future" or "Tag: Female Warrior" base Blast Attack during battle.
4
+35% to "Tag: Future" or "Tag: Female Warrior" base Blast Attack during battle.
1
+17% to "Tag: Future" base Strike Defense during battle.
2
+19% to "Tag: Future" base Strike Defense during battle.
3
+25% to "Tag: Future" base Strike & Blast Defense during battle.
4
+30% to "Tag: Future" base Strike & Blast Defense during battle.
1
+19% to "Tag: Future" base Blast Attack during battle.
2
+22% to "Tag: Future" base Blast Attack during battle.
3
+26% to "Tag: Future" base Blast Attack during battle.
4
+28% to "Tag: Future" base Blast Attack during battle.
Enjoyed the article?
Consider supporting GamePress and the author of this article by joining GamePress Boost!
Join!

About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.