Table of Contents
|Ki Restore Speed||
|Arts Cards Held|
Where to Obtain
Arguably the most anticipated character of all has arrived, and he's as powerful as he is aesthetically pleasing. SP Super Saiyan Rosé Goku Black RED is a hellacious Offensive Fighter and goes a long way in reviving the Future Tag as well as giving God Ki a new Red that isn’t as rare as EX Whis Red
His Main Ability draws him an Ultimate Arts Card, restores 20% of his Health, and nullifies his color disadvantage to Blue Fighters for 30 timer counts. This is a ridiculously powerful momentum swing as it is, but considering the fact that his color disadvantage nullification lasts 30 timer counts, he’ll have plenty of time to make sure no one is safe from him.
His two Unique Abilities give him a steady stream of consistent Damage, as he receives a Damage inflicted Buff every time he hops onto the field. He supplements this by instantly Debuffing the entire Enemy Team from the start of the Match, causing them all to take more Damage from God Ki or Future Fighters. Not many Fighters in the game has a way of dealing with this, ensuring SP Super Saiyan Rosé Goku Black RED won't be the only one devastating the Enemy, his Team will too.
The Rose-Colored Super Saiyan
This Unique Ability Buffs his Damage inflicted as well as Arts Card Draw Speed whenever he enters the battlefield, but changes depending on his remaining health.
When above 75% Health, SP Super Saiyan Rosé Goku Black RED increases his Damage inflicted by 30% for 15 timer counts, and his Card Draw Speed by 1 level for 15 timer counts.
He becomes truly terrifying when below 75% Health however, as these effects are amplified.His Damage inflicted Buff becomes 45% for 20 timer counts, and the Card Draw Speed level lasts for 5 more timer counts as well. In addition, he restores 30 Ki when he enters the battlefield, which has always been one of the more powerful effects in the game.
Divine Punishment Served
This Unique Ability inflicts all enemies with Attribute Downgrade "+10% to Damage Received from 'Tag: God Ki' or 'Tag: Future'" 3 times when battle begins. This simply makes him and his Teammates hit harder. As previously mentioned, not many Fighters in the game have a way of dealing with this.
Barring a Team-wide Attribute Downgrade clearing capability like SP Metal Cooler RED, these Debuffs will remain. Alternatively, some Fighters are immune to Attribute Downgrades, such as SP SSGSS Goku BLU, making them an enticing counterpick.
This Unique Ability also gives him some Defensive viability, seeing as he destroys an opposing Fighter card and also reduces next Damage sustained by 30% when he performs a Vanishing Step.
Devastating Main Ability
Nullifying color disadvantage isn't a common trait Fighters have, but those who have it have game-changing potential. This effect lasts for 30 timer counts as well, which makes him excessively hard to deal with.
This pairs nicely with his Ultimate Move -- God Slicer Palm of Ashes -- which has a massive Damage multiplier and increases his Ultimate Move Damage by 50% on activation. Barring a Cover change of some kind, no one would be safe from this.
SP Super Saiyan Rosé Goku Black RED is arguably now the best Red Fighter in 3 Tags: Future, God Ki, and Saiyan. Saiyan isn't ideal considering how his Debuff works, but still remains as a good option for the Team.
He'll be a mainstay on Future and God Ki for a very long time, however.
Average Defense and Ki Restore
He does have a good Health total and some survivability in his toolkit, but at the end of the day his base Defense are low and he is susceptible to being blown up by other hyper-Offensive Teams.
His Base Ki Restore speed is also about average
No Ki Restore from Main Ability
A common trait of a lot of Fighters that draw an Ultimate Arts Card is to also get enough Ki to use it, but he didn't get this luxury. He should always make sure he has about 20 Ki in reserve when he uses his Main Ability.
This is his best Team at the moment, and arguably the best Team in the game as they form a complete color wheel and have an HP Buff on the bench.
SP SSG Goku RED should be used on the bench as Health is the most important Defensive stat.
Similar to God Ki, this Team has a solid color wheel, although the Fighters themselves are not quite up to par.
You stay here!
|Base Strike Defense UP||6% - 15%|
|Base Blast Defense UP||6% - 15%|
|Base Strike Attack UP||8% - 20%|
Simply one of the best Equips in the game for Melee Fighters. God Ki is very Strike-heavy, so this should be used.
Awakened Master Korin No. １
|Equip Condition||God Ki|
|Base Strike Attack UP||10% - 20%|
|Base Strike Defense UP||10% - 18%|
|To Blast Defense for each Tag: God Ki battle member. Up||3% - 5%|
Yet another Strike-based Equip with very high percentages.
|Base Blast Attack UP||5% - 12.5%|
|Base Strike Attack UP||6% - 18%|
|Base Strike Defense UP||6% - 15%|
Good dual-Offensive Equips are rare, but this one is a great choice for any Saiyan. Luckily it has more of an emphasis on Strike Attack.
|Your Time Is Up!|
Draw the Ultimate Arts Card "God Slicer Palm of Ashes" next. Restores own health by 20%. Nullifies own unfavorable Element factors for 30 timer counts. Requirements: 25 timer counts must elapse.
|The Rose-Colored Super Saiyan|
Applies the following effects to self based on own remaining health when this character enters the battlefield: [Health is 75% or more] +30% to damage inflicted for 15 timer counts. Increases Arts Card Draw Speed by 1 level for 15 timer counts. [Health is below 75%] Restores Ki by 30. +45% to damage inflicted for 20 timer counts. Increases Arts Card Draw Speed by 1 level for 20 timer counts.
|Divine Punishment Served|
Inflicts all enemies with Attribute Downgrade "+10% to Damage Received from 'Tag: God Ki' or 'Tag: Future'" 3 times when battle begins. The following effects occur when this character evades enemy attack with a Vanishing Step: Randomly destroys 1 enemy card. Reduces next damage sustained by 30% (cannot be stacked). This applies until enemy combo is finished.
+19% to "Tag: God Ki" base Strike Defense during battle.
+21% to "Tag: God Ki" or "Tag: Future" base Strike Defense during battle.
+30% to "Tag: God Ki" or "Tag: Future" base Strike Attack & Defense during battle.
+35% to "Tag: God Ki" or "Tag: Future" base Strike Attack & Defense during battle.
|Violent Fierce God Slicer|
Deals massive Explode damage. Restores own Vanishing Gauge by 40% on hit.
+20% to Strike damage inflicted for 20 timer counts. -5 to own Strike & Blast Arts costs for 15 timer counts.
|God Slicer Palm of Ashes|
Deals massive Impact damage. +50% to Ultimate damage inflicted for 3 timer counts upon activation.
Soul Boost Stats
|Strike Art Level||2||3||4||5||5||5||5|
|Blast Art Level||2||3||4||5||5||5||5|
|Special Art Level||1||1||2||2||2||2||2|
|Extra Art Level||1||1||2||2||2||2||2|
|Ultimate Art Level||1||1||2||2||2||2||2|