SP Super Saiyan God SS Vegeta (Green)

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Table of Contents

Character Tier


Character Stats

Soul Boost
Power Level
HP 2,411,464
Strike ATK 246,519
Blast ATK 235,838
Strike DEF 155,526
Blast DEF 156,306
Ki Restore Speed

Character Info

Battle Style
Arts Cards Held


The God of War descends in Dragon Ball Legends, and his arrival is sure to send ripples across the Meta. The cyan deity is the very definition of a snowballing Fighter, accumulating Damage Buffs with every move he makes.

What makes SP SSGSS Vegeta GRN unique among Fighters that gain power as they combo is the fact that he not only provides accruing Damage Buffs for himself, but also for God Ki and Vegeta Family Allies, letting him double as an Offensive Support Fighter. 

Even though he is arguably the game’s strongest Combo Artist and Offensive Supporter, Vegeta is far more than that, since he can prove to be quite useful Defensively too with his accelerated Cover Mechanic.

The overwhelming power of This is Super Saiyan Blue!, Vegeta's Unique Equipment, is another superb addition to the total package that is SP SSGSS Vegeta GRN.


Supreme God

SP SSGSS Vegeta GRN is the gold standard for combo-oriented Fighters. The destruction he wroughts creates opportunities for his Allies to enter the fray with a number of +10% Inflicted Damage Buffs in tow, depending on how many Strike or Blast Arts Cards he used before switching, making this Fighter hellish to face.

Even if the enemy switches in a Purple Fighter, Vegeta can simply switch to an Allied Yellow Vegeta Family or God Ki Fighter and retain all of his Offensive Momentum. Vegeta’s ability to retain the upper hand for his Team in exchanges like this is why he functions so well as a leader.

His innate +20% Inflicted Damage to God Ki Fighters plays into this as well, as his absurd Damage becomes astronomically more threatening in that match-up.

Enough Playing!

SP SSGSS Vegeta GRN’s Main Ability is a thing of beauty, as it not only Restores Ki and draws a Massively Damaging Ultimate Arts Card that restricts Switching, but it boosts his Card Draw Speed by an unprecedented 2 Levels.

This Buff, in tandem with his Damage Buffs that accumulate with every Card he uses, will almost always assure fatally long combos.

Annoyingly Persistent

Vegeta impresses even when watching his Allies get battered from the sidelines. With every attack his Teammates endure, his Substitution Count decreases, allowing him to enter the fray far sooner than anticipated, with a sizeable +40% Sustained Damage Cut riding shotgun. This utility should be employed sparingly, as Vegeta is still very vulnerable to Purple Fighters when his Cover is active. 

In combat, SP SSGSS Vegeta GRN can restore 15% of his Health with his Extra Arts Card - which also permanently increases the Damage of his next Special or Ultimate Arts Card. 


Needs a Push

The arrogant prince packs no immediate boost to his Inflicted Damage, meaning he must land a couple hits before his Damage reaches absurd levels. The fact that he needs time to get going means that his Special Move Arts Card will deal miniscule Damage in neutral situations and that he’ll need a full hand to truly accelerate his output.

Z-Ability Blues

Obviously the prince is a welcome addition to both of the Tags he primarily Supports, but he does not Support his teammates well bench-wise until he Limit Breaks to 3 Stars, at which point he picks up a Strike Attack and Defense Buff for God Ki and Vegeta Family. At 2 Stars, he only buffs God Ki’s Strike Defense, making him something of an Ability Bonus liability at first. 

Team Synergy

God Ki

SP SSGSS Vegeta GRN has now become a third option for the God Ki team due to the Zenkai Awakening of SP Beerus GRN and the release of SP Vados GRN completely overshadowing him in the meta.

Vegeta Family

SP SSGSS Vegeta GRN was once a lock-in on the core for the Vegeta Family team but due to the release of SP Super Saiyan Kid Trunks GRN, SP SSGSS Vegeta has seen his spot as the primary GRN Fighter get stripped away from him.

SP Kid Trunks GRN can do everything he can barring support and is a better unit defensively.


SP SSGSS Vegeta GRN has seen himself get replaced by SP Goku Black GRN on the Future team. SP SSGSS Vegeta not buffing the tag also played a huge role in him getting replaced on the team.

Equippable Items

Main Ability

See How Badly You've Miscalculated

Draw the Ultimate Arts Card "God Burst Rush" next.
Restores own Ki by 50.
Increases Arts Card Draw Speed by 2 levels for 10 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability

I Am Vegeta, Prince of Saiyans!

+20% to damage inflicted against "Tag: God Ki" (cannot be cancelled).

The following effects occur every time this character uses a Strike or Blast Arts card:

+10% to damage inflicted by allied "Tag: God Ki" or "Tag: Vegeta Family" for 10 timer counts.
+15% to damage inflicted for 10 timer counts.
-3 to own Arts cost for 5 timer counts.

Fury of the Warrior Race

Applies the following effects to self every time another battle member is hit with an enemy's Strike Arts or Blast Arts attack:

Shortens substitution count by 1.
Reduces next damage sustained by 40% (cannot be stacked). This applies until enemy combo is finished.

Gain Attribute Upgrade "-30% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled).

Z Ability

+19% to "Tag: God Ki" base Strike Defense during battle. Character(s) Affected
+21% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
+30% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected
+35% to "Tag: God Ki" or "Tag: Vegeta Family" base Strike Attack & Defense during battle. Character(s) Affected


Final Flash Can Teach

Deals major Impact damage.
Inflicts enemy with Attribute Downgrade "+15% to Damage Received" for 20 timer counts on hit.

Cost 50


It's Super Saiyan Blue!

Restores own health by 15%.
+20% to the next Special Move or Ultimate damage inflicted (cannot be cancelled).

Cost 20

Ultimate Special

God Burst Rush

Deals massive Impact damage.
+30% to Ultimate damage inflicted for 3 timer counts upon activation.
Inflicts all enemies with "No Switching" for 3 timer counts upon activation.

Cost 20



Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 21428 44376 78350 120922 174614 243722 323494
Strike Attack 1821 3773 6666 10287 14859 20747 27545
Blast Attack 1821 3773 6666 10287 14859 20747 27545
Strike Defense 1518 3141 5545 8566 12374 17276 22936
Blast Defense 1542 3190 5637 8700 12568 17548 23296
Critical 132 290 528 792 1084 1388 1700
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts