Featured Story Card
The ★5 Night-Splitting Light story card is a powerful story card which can be versatile enough for use amongst a good amount of units.
The powerful synergy between the 50% Laser Bullet power boost and 50% Star Bullet power boost effects guarantees a substantial enhancement to your unit's damage output, potentially doubling it to 100%—an impressive feat, given that your unit's Spell Card meets the required conditions. Moreover, when utilized by Speed role units, this story card grants the ability to reduce the YANG DEF of all targets by 2 levels for 1 turn. This debuff can prove to be strategically valuable during the nuking phases of battle.
While the effects of this story card are particularly valuable, there are existing alternatives if you just want to have singular effects.
- 50% Laser Bullet power UP
- ★5 Infinity Garden: obtainable in VS Divergent Spirits: Letty (L1)
- 50% Star power UP
- ★5 Secret Sealing Club Girls: obtainable in Hifuu E9's last stage at Lunatic difficulty
- ★5 I'm Alright!: obtainable in VS Divergent Spirits: Patchouli (A6) stage
- ★5 Incident Shrine: obtainable in VS Divergent Spirits: Hecatia (B3) stage
- All targets' YANG DEF DOWN
- ★5 Beach Sanshoku Geidontei: obtainable in VS Divergent Spirits: Hecatia (C3) stage
- [Debuff Type Only] ★5 Lunar Capital Stasis Plan: obtainable in VS Divergent Spirits: Yukari (C3) stage
- [Destroy Type Only] ★5 NAЯAKA:
- obtainable as a Task Reward after clearing Ruins of Memory: NAЯAKA
- will be obtainable in VS Divergent Spirits: Yuuka (H5) stage
- [Debuff Type Only] ★4 Physician Assistants: obtainable in Standard Prayer
Of course, to get the most out of this story card, you will obviously pair it with the right characters. Just below this segment, you will be able to view Friends who can benefit from this card on their Last Words but that is not to say that this card is limited to that usage alone.
List of Friends that Benefit from This Card
Fight Overview
Wave 1
Enemy Info
L1 Reimu Hakurei |
Spirit Level 601st Gauge
15,000
580
600
580
7
2
Sun
Star
Moon
Water
Wood
Metal
Earth
Fire
2nd Gauge
15,000
580
600
580
7
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire
Last Gauge
15,000
580
600
580
N/A
2
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star
Spirit Level 1001st Gauge
160,000
1,900
1,400
6,000
7
2
Sun
Star
Moon
Water
Wood
Metal
Earth
Fire
2nd Gauge
160,000
1,900
1,400
6,000
7
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire
Last Gauge
160,000
1,900
1,400
6,000
N/A
2
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star
|
||||||
Additional Info
|
|||||||
A7B Reimu Hakurei |
Spirit Level 601st Gauge
15,000
580
600
580
7
1
Sun
Fire
Moon
Water
Wood
Metal
Earth
Star
2nd Gauge
15,000
580
600
580
7
1
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star
Last Gauge
15,000
580
600
580
N/A
1
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star
Spirit Level 1001st Gauge
160,000
2,000
1,400
5,800
7
1
Sun
Fire
Moon
Water
Wood
Metal
Earth
Star
2nd Gauge
160,000
2,000
1,400
5,800
7
1
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star
Last Gauge
160,000
2,000
1,400
5,800
N/A
1
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star
|
||||||
Additional Info
|
|||||||
A7A Reimu Hakurei |
Spirit Level 601st Gauge
15,000
580
600
580
7
2
Fire
Star
Moon
Water
Wood
Metal
Earth
Sun
2nd Gauge
15,000
580
600
580
7
2
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star
Last Gauge
15,000
580
600
580
N/A
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire
Spirit Level 1001st Gauge
160,000
1,900
1,400
5,800
7
2
Fire
Star
Moon
Water
Wood
Metal
Earth
Sun
2nd Gauge
160,000
1,900
1,400
5,800
7
2
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star
Last Gauge
160,000
1,900
1,400
5,800
N/A
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire
|
||||||
Additional Info
|
Miscellaneous Information for L1 Reimu
All attacks are 2.00P
All attacks only consist of the Moon Element
All attacks contain Toxic (Poison break).
Enemy Tags: Human, Shrine Maiden, Gensokyo, Hakurei Shrine, Incident Resolver, Religious, Yin-Yang Orb
Ability:
- When using Boost, party's Yang DEF 1 level UP (1T)
- DMG from effective elements 20% DOWN
Spell Cards and Last Word:
- All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
- Inflicts Barrier Status: Poison to all targets
Miscellaneous Information for A7B Reimu
All attacks are 2.00P
All attacks only consist of the Metal Element
Enemy Tags: Human, Gensokyo, Hakurei Shrine, Shrine Maiden, Incident Resolver, Religious, Spring
Ability:
- Immune to Barrier Status: Freeze and Poison
- When using Boost, party's Accuracy 1 level UP (1T)
Spell Cards and Last Word:
- All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
- Own ACC UP
Miscellaneous Information for A7A Reimu
All attacks are 2.00P
All attacks only consist of the Moon Element
All attacks contain Incineration (Burn break)
Enemy Tags: Human, Gensokyo, Hakurei Shrine, Shrine Maiden, Incident Resolver, Religious, Winter
Ability:
- For every layer of Barrier Status: Freeze - Yang DEF, Yin DEF, CRIT DEF, and CRIT Evasion 1 level UP
- When using Boost, party's Yang ATK 1 level UP (1T).
- DMG to effective elements 25% UP
Spell Cards and Last Word:
- All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
- Inflicts Barrier Status: Burn to all targets
Special Rules
Every special rule selected adds 2 levels of Spirit Level to the challenge and eventually ends at Level 120 once all rules are selected.
To save you the trouble, here are the bullet types and unit types that are not affected by the special rules:
- Bullet Types: Body, Energy, Heavy, Laser, Light, Liquid, Missile, Ofuda, Sharp, Slash
- Unit Types: Destroy, Heal, Speed, Support
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Accuracy UP Enemy: Evasion UP |
All enemies' Accuracy 50% UP (Permanent). All enemies' Evasion 30% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Killer Resistance |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent). |
Party: Reduces Spirit Power UP Party: Less Spirit Power collection |
Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent). Party's Spirit Power collection rate 50% DOWN (Permanent). |
Team Comp Guides
Having trouble with the stage? Then you've come to the right place! This section contains some guides that may help you out on your journey in defeating this stage.
Community Guides
Clearing the Divergent Spirits stages until Spirit Level 120 will reward you with a total of 5 copies of the story card, equivalent to 1 MLB copy of the card when combined. If you want to farm more copies of the story card, you can consider farming at Spirit Level 100 as it is currently believed that the drop rate for Spirit Level 101-120 are the same as 100.
Some players have submitted team comps consisting of lower Base Spirit Level with added Special Rules, equal to Total Spirit Level 100 as it can be easier to farm than the typical Base Spirit Level 100 difficulty due to a wide difference in stats. Furthermore, the Special Rules vary between different stages so any player can take advantage of rules based on their circumstances. However, please note that drop rate for both scenarios have no confirmation of being the same at the time of this writing.
As such, team comps will be split into the following:
Level 100 Farm Comps
- Base Spirit Level 100
- Total Spirit Level 100
Level 120 Comps
- Spirit Level 120 Clear
Regarding Comps that make use of the Spirit Power Cost Cut feature, a comp featured on this article will have [Reduced ← Base SP] to detail the use of the function. For example, if a team with an initial SP cost of 40 SP is cut to 20 SP, it will say: [20 SP ← 40 SP] and the reduced SP (the former value) would be the cost we would be accounting for.
Below this section are some of the community made team comps for the stage that can serve as further reference for your endeavors.
Note that these videos are not affiliated with Gamepress and are made solely by their respective creators. The author has been given permission from the creators about their content being featured in this article via submissions from this article's respective forum/s in the Touhou LostWord Official Discord server.
Spirit Level 100 Farm Comps
Base Spirit Level 100
Total Spirit Level 100
[10 SP ← 23 SP] L80 Marisa + C3 Yukari by taofik25
5 Turn Setup (90 + 10)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[10 SP ← 24 SP] H5 Keine + F1 Reimu by _koikoi_
5 Turn Setup (90 + 10)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 36 SP] L80 Mokou + E1 Sakuya + L80 Youmu by rizwashere
5 Turn Setup (80 + 20)
[15 SP ← 36 SP] E1 Flandre + L80 Flandre + F1 Sanae by yjintb
3 Turn Setup (90 + 10)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Killer Resistance |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent). |
[15 SP ← 36 SP] F1 Sanae + B2 Junko + S2 Satori by jeraldscarlet
4 Turn Setup (90 + 10)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 36 SP] F1 Koishi + S2 Satori + L80 Youmu by selene.nokomis
4 Turn Setup (92 + 8)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 36 SP] L80 Remilia + E1 Flandre + F1 Reimu by taofik25
3 Turn Setup (90 + 10)
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 36 SP] A6 Flandre + L80 Flandre + E1 Flandre by rezatim
4 Turn Setup (92 + 8)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 36 SP] F1 Sanae + A6 Patchouli + A6 Flandre by jeraldscarlet
3 Turn Setup (88 + 12)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[15 SP ← 40 SP] B3 Marisa (Rebirth) + Z1 Marisa (Rebirth) + C3 Marisa by k_koishi
3 Turn Setup (88 + 12)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Accuracy UP Enemy: Evasion UP |
All enemies' Accuracy 50% UP (Permanent). All enemies' Evasion 30% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Killer Resistance |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent). |
Party: Reduces Spirit Power UP Party: Less Spirit Power collection |
Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent). Party's Spirit Power collection rate 50% DOWN (Permanent). |
[18 SP ← 24 SP] F1 Reimu + B2 Junko + L80 Sakuya by obsidianknife
4 Turn Setup (94 + 6)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
[20 SP ← 24 SP] C3 Yukari + F1 Koishi + L80 Youmu by obsidianknife
4 Turn Setup (92 + 8)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
[20 SP ← 36 SP] E1 Koakuma + S2 Satori + A6 Flandre by aabbcc9591
4 Turn Setup (92 + 8)
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
[20 SP ← 36 SP] L80 Marisa + A6 Flandre + F1 Reimu by tenshi_hinanawi
3 Turn Setup (92 + 8)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[21 SP ← 24 SP] A6 Flandre + A6 Patchouli + A6 Remilia by ryuumu
4 Turn Setup (90 + 10)
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[24 SP] A6 Flandre + B2 Junko + E1 Flandre by ryuumu
4 Turn Setup (88 + 12)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[35 SP] L80 Sakuya + L80 Youmu + L80 Marisa by aabbcc9591
4 Turn Setup (88 + 12)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
[36 SP] A7B Marisa + L80 Mokou + L80 Marisa by voisenyerasylum
3 Turn Setup (86 + 14)
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Party: Weaken Attack type units Party: Weaken Defense type units |
Party's Attack type unit's Total Power 65% DOWN (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
[38 SP] F1 Reimu + B5 Merlin + Z1 Marisa (Rebirth) by doshy134
3 Turn Setup (86 + 14)
Enemy: Max HP UP Enemy: Yin DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Max HP UP Enemy: Yang DEF UP |
All enemies' Max HP 10% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Yin ATK UP Enemy: Yin DEF UP |
All enemies' Yin ATK 20% UP (Permanent). All enemies' Yin DEF 10% UP (Permanent). |
Enemy: Yang ATK UP Enemy: Yang DEF UP |
All enemies' Yang ATK 20% UP (Permanent). All enemies' Yang DEF 10% UP (Permanent). |
Enemy: Accuracy UP Enemy: Evasion UP |
All enemies' Accuracy 50% UP (Permanent). All enemies' Evasion 30% UP (Permanent). |
Party: Seal Passives Party: Normal Bullet power DOWN |
Disables party's Passives (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Party: Weaken Technical type units Party: Weaken Debuff type units |
Party's Technical type unit's Total Power 65% DOWN (Permanent). Party's Debuff type unit's Total Power 65% DOWN (Permanent). |
Spirit Level 120 Comps
Clear Comps
[18 SP ← 36 SP] L80 Marisa + A7B Marisa + L80 Youmu by i.suk (Farmable)
5 Turn Setup
[36 SP] C3 Marisa + L80 Mokou + A7b Marisa by ilikebluestuff2 (Farmable)
6 Turn Setup
[48 SP] A6 Flandre + A7B Marisa + A6 Patchouli + A6 Yukari + E1 Koakuma + A6 Remilia by ryuumu
9 Turn Setup
[56 SP] B3 Toyohime + L1 Kutaka + C3 Yukari + L1 Kokoro + S2 Satori by koiflan
7 Turn Setup
[56 SP] A6 Yuuka + A7 Ran + C3 Yukari + E9 Remilia + S2 Satori + E1 Sakuya by obsidianknife
9 Turn Setup
[62 SP] H5 Keine + Z1 Marisa (Rebirth) + S2 Satori + F1 Reimu + E1 Koakuma y _koikoi_
4 Turn Setup
[62 SP] L1 Mike + L1 Cirno (Rebirth) + L1 Okina + L1 Kisume + L1 Sannyo + L1 Parsee by some.dood
11 Turn Setup
[68 SP] F1 Reimu + L80 Satori + E1 Flandre + B3 Yorihime + A6 Flandre + C3 Yukari by haos_terry
6 Turn Setup
[68 SP] E1 Flandre + C3 Yukari + F1 Sanae + C3 Flandre + F1 Reimu + E9 Remilia by haos_terry
7 Turn Setup
[71 SP] A6 Remilia + A6 Flandre + L80 Satori + A6 Sunny Milk + L80 Marisa + L1 Kisume by aabbcc9591
7 Turn Setup
[72 SP] E1 Sakuya + F1 Sanae + A6 Yuuka + L80 Sakuya + E1 Koakuma + C3 Yukari by alex393
8 Turn Setup
[72 SP] A6 Patchouli + A7 Yuyuko + L1 Ibaraki-Douji's Arm + L1 Sannyo + A7 Ran + A6 Flandre by jeraldscarlet
7 Turn Setup
[72 SP] A6 Remilia + B3 Sagume + A6 Flandre + C3 Yukari + A6 Patchouli + S2 Satori by sunflowwr_
6 Turn Setup
[72 SP] F1 Koishi + A6 Remilia + S2 Satori + E1 Koakuma + L80 Youmu + B3 Hecatia by selene.nokomis
7 Turn Setup
[72 SP] F1 Koishi + A6 Meiling + S2 Satori + E1 Sakuya + L80 Youmu + A6 Flandre by arventic
5 Turn Setup
[74 SP] S2 Satori + L80 Satori + L80 Mokou + Z1 Marisa (Rebirth) + A6 Meiling + E1 Sakuya by fwheezeflame
7 Turn Setup
[76 SP] F1 Sanae + E1 Sakuya + L80 Youmu + C3 Hecatia + L1 Cirno (Rebirth) + L1 Shizuha (Rebirth) by jeraldscarlet
6 Turn Setup
Credits
Special thanks to everyone who continuously supports the article with the team comps submitted!
If you have any team comps that you wish to be in this article, please use the VS Divergent Spirits: Reimu (A7B) forum post under #gamepress-farming-comps forum of the Touhou Lostword Official Discord server and follow the pinned message posted in there.