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VS Divergent Spirits: Reimu (A7B)

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Featured Story Card

The 5 Night-Splitting Light story card is a powerful story card which can be versatile enough for use amongst a good amount of units.

The powerful synergy between the 50% Laser Bullet power boost and 50% Star Bullet power boost effects guarantees a substantial enhancement to your unit's damage output, potentially doubling it to 100%—an impressive feat, given that your unit's Spell Card meets the required conditions. Moreover, when utilized by Speed role units, this story card grants the ability to reduce the YANG DEF of all targets by 2 levels for 1 turn. This debuff can prove to be strategically valuable during the nuking phases of battle.

While the effects of this story card are particularly valuable, there are existing alternatives if you just want to have singular effects.

Of course, to get the most out of this story card, you will obviously pair it with the right characters. Just below this segment, you will be able to view Friends who can benefit from this card on their Last Words but that is not to say that this card is limited to that usage alone.

List of Friends that Benefit from This Card

Maximizes Usage on Last Word
Full Laser Last Words
Full Star Last Words
Non-Full Laser Last Words

Character Page: Sunny Milk

Laser Bullet Lines: 2, 4, and 6

Character Page: Yuyuko Saigyouji

Laser Bullet Lines: 1, 3, and 5

Character Page: Byakuren Hijiri

Laser Bullet Lines: 1, 3, and 5

Character Page: Tewi Inaba

Laser Bullet Lines: 1, 3, and 5

Character Page: Keine Kamishirasawa

Laser Bullet Lines: 1, 3, 4, and 5

Character Page: Shou Toramaru

Laser Bullet Lines: 2, 4, and 6

Character Page: Reisen Udongein Inaba (Lunar War Soldier)

Laser Bullet Lines: 1, 2, 5, and 6

Character Page: Ringo (Veteran Detective of the Capital)

Laser Bullet Lines: 1, 2, and 3

Character Page: Yuyuko Saigyouji (Tiny Ghost Mistress)

Laser Bullet Lines: 1, 2, 3, and 4

Character Page: Eirin Yagokoro (Eternal)

Laser Bullet Lines: 1, 3, 4, and 6

Fight Overview

Wave 1

Enemy Info

L1 Reimu Hakurei

Spirit Level 60

1st Gauge

15,000
580
600
580
600
580
7
2
Sun
Star
Moon
Water
Wood
Metal
Earth
Fire

2nd Gauge

15,000
580
600
580
600
580
7
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire

Last Gauge

15,000
580
600
580
600
580
N/A
2
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star

Spirit Level 100

1st Gauge

160,000
1,900
1,400
6,000
1,400
7,000
7
2
Sun
Star
Moon
Water
Wood
Metal
Earth
Fire

2nd Gauge

160,000
1,900
1,400
6,000
1,400
7,000
7
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire

Last Gauge

160,000
1,900
1,400
6,000
1,400
7,000
N/A
2
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Agility UP!+]
Own Agility UP by 2 levels (5T)

Inflicts 2 layers of Barrier Status: Poison to all targets (2T)

[Accuracy DOWN!]
All targets' ACC DOWN by 5 levels (5T)

Changes own Weaknesses to Star Element (Permanent)

[Accuracy DOWN!+]
All targets' ACC DOWN by 5 levels (5T)

Seals Switch usage of all targets (5T)

Changes own Weaknesses to Sun Element (Permanent)

Grants Full Break Immunity to self (Permanent)

Grants Barrier Status Immunity to self (Permanent)

A7B Reimu Hakurei

Spirit Level 60

1st Gauge

15,000
580
600
580
600
580
7
1
Sun
Fire
Moon
Water
Wood
Metal
Earth
Star

2nd Gauge

15,000
580
600
580
600
580
7
1
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star

Last Gauge

15,000
580
600
580
600
580
N/A
1
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star

Spirit Level 100

1st Gauge

160,000
2,000
1,400
5,800
1,400
6,800
7
1
Sun
Fire
Moon
Water
Wood
Metal
Earth
Star

2nd Gauge

160,000
2,000
1,400
5,800
1,400
6,800
7
1
Sun
Moon
Water
Wood
Metal
Earth
Fire
Star

Last Gauge

160,000
2,000
1,400
5,800
1,400
6,800
N/A
1
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Agility UP!+]
Own Agility UP by 2 levels (5T)

Own Evasion UP by 1 level (5T)

[Agility DOWN!]
All targets' Agility DOWN by 5 levels (5T)

Changes own Weaknesses to Sun Element (Permanent)

[Tier I Dispel!+]
All targets' Agility DOWN by 5 levels (5T)

Dispels all Tier I buffs from all targets.

Changes own Weaknesses to Fire Element (Permanent)

Grants Full Break Immunity to self (Permanent)

Grants Barrier Status Immunity to self (Permanent)

A7A Reimu Hakurei

Spirit Level 60

1st Gauge

15,000
580
600
580
600
580
7
2
Fire
Star
Moon
Water
Wood
Metal
Earth
Sun

2nd Gauge

15,000
580
600
580
600
580
7
2
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star

Last Gauge

15,000
580
600
580
600
580
N/A
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire

Spirit Level 100

1st Gauge

160,000
1,900
1,400
5,800
1,400
6,800
7
2
Fire
Star
Moon
Water
Wood
Metal
Earth
Sun

2nd Gauge

160,000
1,900
1,400
5,800
1,400
6,800
7
2
Fire
Moon
Water
Wood
Metal
Earth
Sun
Star

Last Gauge

160,000
1,900
1,400
5,800
1,400
6,800
N/A
2
Star
Moon
Water
Wood
Metal
Earth
Sun
Fire

Additional Info

Skills Gauge 1 Break Gauge 2 Break

[Agility UP!+]
Own Agility UP by 2 levels (5T)

Inflicts 2 layers of Barrier Status: Burn to all targets (2T)

[Evasion DOWN!]
All targets' Evasion DOWN by 5 levels (5T)

Changes own Weaknesses to Fire Element (Permanent)

[Evasion DOWN!+]
All targets' Evasion DOWN by 5 levels (5T)

Seals Graze usage of all targets (2T)

Changes own Weaknesses to Star Element (Permanent)

Grants Full Break Immunity to self (Permanent)

Grants Barrier Status Immunity to self (Permanent)

Miscellaneous Information for L1 Reimu

All attacks are 2.00P

All attacks only consist of the Moon Element

All attacks contain Toxic (Poison break).

Enemy Tags: Human, Shrine Maiden, Gensokyo, Hakurei Shrine, Incident Resolver, Religious, Yin-Yang Orb

Ability:

  • When using Boost, party's Yang DEF 1 level UP (1T)
  • DMG from effective elements 20% DOWN

Spell Cards and Last Word:

  • All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
  • Inflicts Barrier Status: Poison to all targets

Miscellaneous Information for A7B Reimu

All attacks are 2.00P

All attacks only consist of the Metal Element

Enemy Tags: Human, Gensokyo, Hakurei Shrine, Shrine Maiden, Incident Resolver, Religious, Spring

Ability:

  • Immune to Barrier Status: Freeze and Poison
  • When using Boost, party's Accuracy 1 level UP (1T)

Spell Cards and Last Word:

  • All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
  • Own ACC UP

Miscellaneous Information for A7A Reimu

All attacks are 2.00P

All attacks only consist of the Moon Element

All attacks contain Incineration (Burn break)

Enemy Tags: Human, Gensokyo, Hakurei Shrine, Shrine Maiden, Incident Resolver, Religious, Winter

Ability:

  • For every layer of Barrier Status: Freeze - Yang DEF, Yin DEF, CRIT DEF, and CRIT Evasion 1 level UP
  • When using Boost, party's Yang ATK 1 level UP (1T).
  • DMG to effective elements 25% UP

Spell Cards and Last Word:

  • All attacks contain Slice scaling (DMG scales with ATK in addition to Agility)
  • Inflicts Barrier Status: Burn to all targets

Special Rules

Every special rule selected adds 2 levels of Spirit Level to the challenge and eventually ends at Level 120 once all rules are selected.

To save you the trouble, here are the bullet types and unit types that are not affected by the special rules:

  • Bullet Types: Body, Energy, Heavy, Laser, Light, Liquid, Missile, Ofuda, Sharp, Slash
  • Unit Types: Destroy, Heal, Speed, Support

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Accuracy UP

Enemy: Evasion UP

All enemies' Accuracy 50% UP (Permanent).

All enemies' Evasion 30% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Killer Resistance

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent).

Party: Reduces Spirit Power UP

Party: Less Spirit Power collection

Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent).

Party's Spirit Power collection rate 50% DOWN (Permanent).

Team Comp Guides

Having trouble with the stage? Then you've come to the right place! This section contains some guides that may help you out on your journey in defeating this stage.

Community Guides

Clearing the Divergent Spirits stages until Spirit Level 120 will reward you with a total of 5 copies of the story card, equivalent to 1 MLB copy of the card when combined. If you want to farm more copies of the story card, you can consider farming at Spirit Level 100 as it is currently believed that the drop rate for Spirit Level 101-120 are the same as 100.

Some players have submitted team comps consisting of lower Base Spirit Level with added Special Rules, equal to Total Spirit Level 100 as it can be easier to farm than the typical Base Spirit Level 100 difficulty due to a wide difference in stats. Furthermore, the Special Rules vary between different stages so any player can take advantage of rules based on their circumstances. However, please note that drop rate for both scenarios have no confirmation of being the same at the time of this writing.

As such, team comps will be split into the following:

Level 100 Farm Comps

  • Base Spirit Level 100
  • Total Spirit Level 100

Level 120 Comps

  • Spirit Level 120 Clear

Regarding Comps that make use of the Spirit Power Cost Cut feature, a comp featured on this article will have [Reduced ← Base SP] to detail the use of the function. For example, if a team with an initial SP cost of 40 SP is cut to 20 SP, it will say: [20 SP ← 40 SP] and the reduced SP (the former value) would be the cost we would be accounting for.

Below this section are some of the community made team comps for the stage that can serve as further reference for your endeavors.

Note that these videos are not affiliated with Gamepress and are made solely by their respective creators. The author has been given permission from the creators about their content being featured in this article via submissions from this article's respective forum/s in the Touhou LostWord Official Discord server.

Spirit Level 100 Farm Comps

Base Spirit Level 100

Total Spirit Level 100

[10 SP ← 23 SP] L80 Marisa + C3 Yukari by taofik25

5 Turn Setup (90 + 10)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[10 SP ← 24 SP] H5 Keine + F1 Reimu by _koikoi_

5 Turn Setup (90 + 10)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 36 SP] L80 Mokou + E1 Sakuya + L80 Youmu by rizwashere

5 Turn Setup (80 + 20)

[15 SP ← 36 SP] E1 Flandre + L80 Flandre + F1 Sanae by yjintb

3 Turn Setup (90 + 10)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Killer Resistance

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent).

[15 SP ← 36 SP] F1 Sanae + B2 Junko + S2 Satori by jeraldscarlet

4 Turn Setup (90 + 10)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 36 SP] F1 Koishi + S2 Satori + L80 Youmu by selene.nokomis

4 Turn Setup (92 + 8)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 36 SP] L80 Remilia + E1 Flandre + F1 Reimu by taofik25

3 Turn Setup (90 + 10)

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 36 SP] A6 Flandre + L80 Flandre + E1 Flandre by rezatim

4 Turn Setup (92 + 8)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 36 SP] F1 Sanae + A6 Patchouli + A6 Flandre by jeraldscarlet

3 Turn Setup (88 + 12)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[15 SP ← 40 SP] B3 Marisa (Rebirth) + Z1 Marisa (Rebirth) + C3 Marisa by k_koishi

3 Turn Setup (88 + 12)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Accuracy UP

Enemy: Evasion UP

All enemies' Accuracy 50% UP (Permanent).

All enemies' Evasion 30% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

Party: Max Barrier Layers DOWN

Enemy: Killer Resistance

Decreases party's Max Barrier by 2 layers (Permanent).

All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent).

Party: Reduces Spirit Power UP

Party: Less Spirit Power collection

Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent).

Party's Spirit Power collection rate 50% DOWN (Permanent).

[18 SP ← 24 SP] F1 Reimu + B2 Junko + L80 Sakuya by obsidianknife

4 Turn Setup (94 + 6)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

[20 SP ← 24 SP] C3 Yukari + F1 Koishi + L80 Youmu by obsidianknife

4 Turn Setup (92 + 8)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

[20 SP ← 36 SP] E1 Koakuma + S2 Satori + A6 Flandre by aabbcc9591

4 Turn Setup (92 + 8)

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

[20 SP ← 36 SP] L80 Marisa + A6 Flandre + F1 Reimu by tenshi_hinanawi

3 Turn Setup (92 + 8)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[21 SP ← 24 SP] A6 Flandre + A6 Patchouli + A6 Remilia by ryuumu

4 Turn Setup (90 + 10)

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[24 SP] A6 Flandre + B2 Junko + E1 Flandre by ryuumu

4 Turn Setup (88 + 12)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[35 SP] L80 Sakuya + L80 Youmu + L80 Marisa by aabbcc9591

4 Turn Setup (88 + 12)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

[36 SP] A7B Marisa + L80 Mokou + L80 Marisa by voisenyerasylum

3 Turn Setup (86 + 14)

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Party: Weaken Attack type units

Party: Weaken Defense type units

Party's Attack type unit's Total Power 65% DOWN (Permanent).

Party's Defense type unit's Total Power 65% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

[38 SP] F1 Reimu + B5 Merlin + Z1 Marisa (Rebirth) by doshy134

3 Turn Setup (86 + 14)

Enemy: Max HP UP

Enemy: Yin DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Max HP UP

Enemy: Yang DEF UP

All enemies' Max HP 10% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Yin ATK UP

Enemy: Yin DEF UP

All enemies' Yin ATK 20% UP (Permanent).

All enemies' Yin DEF 10% UP (Permanent).

Enemy: Yang ATK UP

Enemy: Yang DEF UP

All enemies' Yang ATK 20% UP (Permanent).

All enemies' Yang DEF 10% UP (Permanent).

Enemy: Accuracy UP

Enemy: Evasion UP

All enemies' Accuracy 50% UP (Permanent).

All enemies' Evasion 30% UP (Permanent).

Party: Seal Passives

Party: Normal Bullet power DOWN

Disables party's Passives (Permanent).

Party's DMG with Normal Bullets 95% DOWN (Permanent).

Party: Weaken Technical type units

Party: Weaken Debuff type units

Party's Technical type unit's Total Power 65% DOWN (Permanent).

Party's Debuff type unit's Total Power 65% DOWN (Permanent).

Spirit Level 120 Comps

Clear Comps

[18 SP ← 36 SP] L80 Marisa + A7B Marisa + L80 Youmu by i.suk (Farmable)

5 Turn Setup

[36 SP] C3 Marisa + L80 Mokou + A7b Marisa by ilikebluestuff2 (Farmable)

6 Turn Setup

[48 SP] A6 Flandre + A7B Marisa + A6 Patchouli + A6 Yukari + E1 Koakuma + A6 Remilia by ryuumu

9 Turn Setup

[56 SP] B3 Toyohime + L1 Kutaka + C3 Yukari + L1 Kokoro + S2 Satori by koiflan

7 Turn Setup

[56 SP] A6 Yuuka + A7 Ran + C3 Yukari + E9 Remilia + S2 Satori + E1 Sakuya by obsidianknife

9 Turn Setup

[62 SP] H5 Keine + Z1 Marisa (Rebirth) + S2 Satori + F1 Reimu + E1 Koakuma y _koikoi_

4 Turn Setup

[62 SP] L1 Mike + L1 Cirno (Rebirth) + L1 Okina + L1 Kisume + L1 Sannyo + L1 Parsee by some.dood

11 Turn Setup

[68 SP] F1 Reimu + L80 Satori + E1 Flandre + B3 Yorihime + A6 Flandre + C3 Yukari by haos_terry

6 Turn Setup

[68 SP] E1 Flandre + C3 Yukari + F1 Sanae + C3 Flandre + F1 Reimu + E9 Remilia by haos_terry

7 Turn Setup

[71 SP] A6 Remilia + A6 Flandre + L80 Satori + A6 Sunny Milk + L80 Marisa + L1 Kisume by aabbcc9591

7 Turn Setup

[72 SP] E1 Sakuya + F1 Sanae + A6 Yuuka + L80 Sakuya + E1 Koakuma + C3 Yukari by alex393

8 Turn Setup

[72 SP] A6 Patchouli + A7 Yuyuko + L1 Ibaraki-Douji's Arm + L1 Sannyo + A7 Ran + A6 Flandre by jeraldscarlet

7 Turn Setup

[72 SP] A6 Remilia + B3 Sagume + A6 Flandre + C3 Yukari + A6 Patchouli + S2 Satori by sunflowwr_

6 Turn Setup

[72 SP] F1 Koishi + A6 Remilia + S2 Satori + E1 Koakuma + L80 Youmu + B3 Hecatia by selene.nokomis

7 Turn Setup

[72 SP] F1 Koishi + A6 Meiling + S2 Satori + E1 Sakuya + L80 Youmu + A6 Flandre by arventic

5 Turn Setup

[74 SP] S2 Satori + L80 Satori + L80 Mokou + Z1 Marisa (Rebirth) + A6 Meiling + E1 Sakuya by fwheezeflame

7 Turn Setup

[76 SP] F1 Sanae + E1 Sakuya + L80 Youmu + C3 Hecatia + L1 Cirno (Rebirth) + L1 Shizuha (Rebirth) by jeraldscarlet

6 Turn Setup

Credits

Special thanks to everyone who continuously supports the article with the team comps submitted!

If you have any team comps that you wish to be in this article, please use the VS Divergent Spirits: Reimu (A7B) forum post under #gamepress-farming-comps forum of the Touhou Lostword Official Discord server and follow the pinned message posted in there.

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About the Author(s)

I usually write about strategy guides as I try to fix my skill issue. I can be contacted via Discord (Minzhire#0225) but mainly on Touhou LostWord Official Discord's #lostword-strategy channel. If you got any feedbacks and/or suggestions regarding the articles I've worked on, please use the #gamepress-feedback channel.
Hello there, my name is Alex! I work on Touhou LostWord related content, although most importantly, I am a Sakuya Izayoi simp! My Discord is alex393 if you need to reach out to me, otherwise, you may still be able to find me in the Touhou LostWord Official server.

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