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Top Super Saiyan Team

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Team

Core
Bench

Core

HP 2,412,373
Strike ATK 247,440
Blast ATK 219,638
Strike DEF 149,591
Blast DEF 146,660
Critical
1,490
Ki Restore Speed
2,562

Synergy

+30% (Max)
+90%
+83%
+78%
  • He’s the best Offensive Fighter in the game and requires little-to-no support to be so. His Main Ability can be used both Offensively and Defensively, healing, purging enemy Buffs, and drawing one of the strongest Ultimate Arts Cards in the game. 
  • His Cover-like Unique Ability which nullifies Strike Attacks is a breath of fresh air for this ultra Offensive Team. It can really break the flow of a game if used properly, and it’s especially effective if followed a Special Move right after -- since it’s the only move that doesn’t break the Cover Combo.

HP 2,277,634
Strike ATK 218,663
Blast ATK 251,266
Strike DEF 143,681
Blast DEF 145,119
Critical
1,336
Ki Restore Speed
2,336

Synergy

+18% (Max)
+110%
+98%
+48%
  • SP Angry Goku BLU is a juggernaut that requires a short while to get going before obliterating everything in his path. On this Team especially, getting his Transformation should be a priority to allow him to benefit from the Z-Abilities of SP SSJ Bardock BLU, SP Super Vegeta YEL, and  SP SSJ Yardrat Goku RED

  • He provides something for this Team that no other unit on it can - complete neutral game dominance with his Counter Special Move Extra Card. Few units can compete with SP Angry Goku BLU in a 1v1 scenario, and his Crisis buffs give the team an additional late game threat. 

HP 2,435,820
Strike ATK 238,181
Blast ATK 254,680
Strike DEF 152,460
Blast DEF 149,440
Critical
1,373
Ki Restore Speed
2,349

Synergy

+18%
+110%
+98%
+48%
  • While he doesn’t Buff Super Saiyans through his Z-Ability, he Supports this Team through Buffing SP Angry Goku BLU’s Damage while switching to standby.

  • Even at low Limit Break, his Damage output is very high, especially against Saiyans. Specifically, EX LSSJ Broly YEL’s Special Move hits like a nuke after he uses his Extra Move.

Bench

1
+19% to "Tag: Super Saiyan" base Strike Defense during battle.
2
+21% to "Tag: Super Saiyan" base Strike Defense during battle.
3
+23% to "Tag: Super Saiyan" base Strike Attack and Defense during battle.
4
+25% to "Tag: Super Saiyan" base Strike Attack and Defense during battle.
1
+17% to "Tag: Saiyan" base Strike Defense during battle.
2
+20% to "Tag: Saiyan" base Strike Defense during battle.
3
+22% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
4
+23% to "Tag: Saiyan" base Blast Attack & Strike Defense during battle.
1
+12% to "Tag: Saiyan" max base health during battle.
2
+15% to "Tag: Saiyan" max base health during battle.
3
+17% to "Tag: Saiyan" max base health during battle.
4
+18% to "Tag: Saiyan" max base health during battle.

Discussion

While Super Saiyan is currently just a weaker variant of Saiyan, this Build is quite funny to use and works decently. EX LSSJ Broly YEL brought some much needed diversity, which makes the Team more playable in a Meta where most of the Top Teams have a 4-5 Fighters-Core.

Having said this, this Build’s main strength is its Offensive prowess. In fact, all three main Fighters are capable of inflicting loads of Damage regardless of the situation. EX LSSJ Broly YEL is always a safe switch-in against Saiyans, and specifically against Goku variants since he gets a whopping 100% Damage Boost in that situation.

SP Angry Goku BLU and SP Super Vegito PUR are arguably the strongest Fighters in the Game. Their kit is so versatile that it doesn’t really matter if this isn’t the most optimal Team to be in for them, they’ll still be able to perform fantastically at the highest level. The EX LSSJ Broly YEL - SP Angry Goku BLU pairing is ideal, since the former allows the latter to perform Damage wise in early game, so the stage where he doesn’t have most of his Offensive Buffs.

This Team is good, but its lack of great Green and Red options makes it weaker than most of the popular Teams in the Meta.

Alternate Core Members

HP 2,288,700
Strike ATK 251,039
Blast ATK 206,572
Strike DEF 140,283
Blast DEF 137,534
Critical
1,390
Ki Restore Speed
2,423

He can replace SP Super Vegito PUR on the Core. His Damage output is very high, and his Team Support is quite useful. He works best if SP Vegeta BLU is on the Team as well.

HP 2,200,960
Strike ATK 218,966
Blast ATK 249,069
Strike DEF 138,725
Blast DEF 140,096
Critical
1,339
Ki Restore Speed
2,440

SP SSJ Kid Goku GRN can hold his own with or without Support, and works well on the team. Few Fighters can string together as many Arts Cards as SP SSJ Kid Goku GRN. Even on the sidelines he benefits the party with a dual boost to Blast Attack and Defense.

HP 2,277,948
Strike ATK 231,252
Blast ATK 219,928
Strike DEF 139,255
Blast DEF 142,067
Critical
1,310
Ki Restore Speed
2,215

He's very good Offensively, his capability to chain many Strike Cards to a nuke-like Special Move makes him very dangerous. He's a good replacement for SP Angry Goku BLU or EX LSSJ Broly YEL

HP 2,132,092
Strike ATK 241,315
Blast ATK 218,215
Strike DEF 139,903
Blast DEF 142,009
Critical
1,302
Ki Restore Speed
2,220

SP SSJ Bardock BLU himself is rather outdated kit-wise and is noticeably fragile. He assists more so on Bench for the Tag, giving his Teammates Strike Attack and Defense at five stars, but he can still be brought into a battle if really needed.

Alternate Bench Members

1
+19% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
2
+22% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
3
+24% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
4
+25% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
1
+22% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
2
+24% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
3
+29% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
4
+32% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
1
+19% to "Tag: Saiyan" base Blast Defense during battle.
2
+21% to "Tag: Saiyan" base Blast Defense during battle.
3
+22% to "Tag: Saiyan" base Strike Attack and Blast Defense during battle.
4
+23% to "Tag: Saiyan" base Strike Attack and Blast Defense during battle.
1
+17% to "Tag: Saiyan" base Blast Attack during battle.
2
+20% to "Tag: Saiyan" base Blast Attack during battle.
3
+22% to "Tag: Saiyan" base Blast Attack & Defense during battle.
4
+23% to "Tag: Saiyan" base Blast Attack & Defense during battle.

About the Author(s)

Dragon Ball Legends Writer. Son Family and Lineage of Evil addict. Consistent top 100 since the game's inception: highest rank in a season was 7th. I like long walks on the beach 

I'm a Dragon Ball Legends' writer who also consistently ranks in top 1k in the game's PVP.  I'm not part of the Hit bandwagon.