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Top Super Saiyan Team

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Team

Core
Bench

Core

HP 2,132,092
Strike ATK 241,315
Blast ATK 218,215
Strike DEF 139,903
Blast DEF 142,009
Critical
1,302
Ki Restore Speed
2,220
  • He’s the undisputed king of this Team, thanks to the Supportive Effects he provides for all of his Teammates, and his Offensive dominance when he’s on the field.
  • His Zenkai Awakening gave him a much needed Defensive Boost too, through a massive Defensive Stats increase and a decent Damage Reduction Effect.
HP 2,334,946
Strike ATK 238,911
Blast ATK 224,833
Strike DEF 137,839
Blast DEF 140,598
Critical
1,302
Ki Restore Speed
2,231
  • He's a well-rounded Offensive Fighter that has immense ceiling. His long Combos are always a recipe for disaster for his opponents, since his Buffs become higher as he uses either Strike or Blast Cards. SP SSJ Bardock BLU makes him even scarier, so he's the perfect counter for SP Android #18 YEL.
  • His Extra Move may not be easy to use at all times, but when it works it puts the opponent in a really bad spot.
HP 2,437,132
Strike ATK 229,811
Blast ATK 215,727
Strike DEF 159,020
Blast DEF 155,895
Critical
1,437
Ki Restore Speed
2,428
  • He's a pretty Tanky Fighter with an anti-Strike Cover that really comes in handy in the current Meta.
  • Offensively he isn't all that, so SSJ Bardock Buffs definitely help him. He's actually decent at dealing Damage in this Team, especially with his Special Move.
HP 2,277,634
Strike ATK 218,663
Blast ATK 251,266
Strike DEF 143,681
Blast DEF 145,119
Critical
1,336
Ki Restore Speed
2,336
  • While he needs to Transform first, SP Angry Goku BLU has outstanding Damage potential on this Team, and it's important that he stays alive until the end so he can take advantage of his Late Game Buffs.
  • He and Z7 SSJ Bardock Buff each other with their Zenkai Abilities, which makes their combined Ability Bonus one of the highest in the Game, but since they share the same color it's hard to use both simultaneously.

Bench

1
+19% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
2
+22% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
3
+24% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
4
+25% to Tag: Super Saiyan base Blast Attack and Critical damage during battle.
1
+12% to "Tag: Saiyan" max base health during battle.
2
+15% to "Tag: Saiyan" max base health during battle.
3
+17% to "Tag: Saiyan" max base health during battle.
4
+18% to "Tag: Saiyan" max base health during battle.

Discussion

Super Saiyan is one of the most underdeveloped Tags in the Game, however its obvious ties with the Saiyan Tag make the Team healthy Ability Bonus wise regardless.

Zenkai releases helped the Team create a solid structure, specifically Z7 Super Gogeta and Z7 LSSJ Broly were really needed to diversify the Team color wise.

At the current point in time, Super Saiyan is a great Team offensively thanks to how well Gogeta performs alongside Bardock, while Broly provides much needed Defensive utility. SP Super Vegeta YEL on the bench offers one of the best Z-Abilities in the Game, as he directly Buffs Crit Damage, a great option on a SSJ Bardock-based Team. Super Gogeta will carry the load Offensively for the most part, his long combos can take down most opponents - even with color disadvantage! -

SP Angry Goku BLU is in a weird situation right now, he's clearly the third best Super Saiyan Fighter, but him having the same color as SP SSJ Bardock BLU, makes his role on this Team quite situational. Blue Color Counter is a possible choice, but Super Saiyan lacks great Purple Fighters. Still, he's pretty viable alongside Bardock against any team that lacks a great Green Fighter, for example Son Family.

Super Saiyan is a balanced Team with huge Offensive potential, all thanks to Zenkais.


 

Alternate Core Members

HP 2,537,853
Strike ATK 264,377
Blast ATK 252,184
Strike DEF 161,596
Blast DEF 158,426
Critical
1,330
Ki Restore Speed
2,334

This Fighter is a menace when paired with Bardock, as his stackable Buffs and capability to stay on the field for long stretches become much more terrifying.

HP 2,523,136
Strike ATK 236,590
Blast ATK 230,441
Strike DEF 163,762
Blast DEF 163,770
Critical
1,396
Ki Restore Speed
2,335

He provides Defensive utility, and despite his atrocious Offensive stats, he can deal acceptable Damage alongside Bardock. He also provides a great Z-Ability to the reast of his Teammates, so he's a good alternative all around.

HP 2,266,127
Strike ATK 245,179
Blast ATK 221,921
Strike DEF 161,282
Blast DEF 155,021
Critical
1,343
Ki Restore Speed
2,337

He synergizes well with Bardock, but only after Transforming. Sadly, his Support goes to waste on this Team, but he's still a great Yellow Fighter.

HP 2,189,432
Strike ATK 241,559
Blast ATK 236,426
Strike DEF 152,720
Blast DEF 151,215
Critical
1,343
Ki Restore Speed
2,337

Goten's best buddy becomes a terrifying Offensive force once he transforms. Specifically, his Lock-In is the perfect opportunity to deal significant Damage in one fell swoop, considering all the Support he gets if both Goten and Bardock are his allies.

HP 2,435,820
Strike ATK 238,181
Blast ATK 254,680
Strike DEF 152,460
Blast DEF 149,440
Critical
1,373
Ki Restore Speed
2,349

The legendary Saiyan is a worse alternative than SP Goten YEL, but a decent one nonetheless, since he's a decent Offensive Fighter with serviceable Supportive Effects.

Alternate Bench Members

1
+24% to "Episode: Sagas From the Movies" base Blast Defense during battle.
2
+26% to "Episode: Sagas From the Movies" or "Tag: Saiyan" base Blast Defense during battle.
3
+30% to "Episode: Sagas From the Movies" or "Tag: Saiyan" base Strike & Blast Defense
15% to characters that are both "Episode: Sagas From the Movies" and "Tag: Saiyan" base Strike Attack during battle.
4
+35% to "Episode: Sagas From the Movies" or "Tag: Saiyan" base Strike & Blast Defense
+18% to characters that are both "Episode: Sagas From the Movies" and "Tag: Saiyan" base Strike Attack during battle.
1
+22% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
2
+24% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
3
+29% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
4
+32% to "Tag: Super Saiyan" or "Tag: Legends Road" base Blast Defense during battle.
1
+24% to "Tag: Saiyan" base Strike Attack during battle.
2
+26% to "Tag: Saiyan" or "Episode: Saiyan Saga (Z)" base Strike Attack during battle.
3
+30% to "Tag: Saiyan" or "Episode: Saiyan Saga (Z)" base Strike Attack and Defense during battle.
4
+35% to "Tag: Saiyan" or "Episode: Saiyan Saga (Z)" base Strike Attack and Defense during battle.
1
+17% to "Tag: Saiyan" base Strike Defense during battle.
2
+22% to "Tag: Saiyan" base Strike & Blast Defense during battle.
3
+28% to "Tag: Saiyan" base Strike & Blast Defense during battle.
4
+33% to "Tag: Saiyan" base Strike & Blast Defense during battle.
1
+12% to "Tag: Saiyan" max base health during battle.
2
+15% to "Tag: Saiyan" max base health during battle.
3
+17% to "Tag: Saiyan" max base health during battle.
4
+18% to "Tag: Saiyan" max base health during battle.
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About the Author(s)

I'm a Dragon Ball Legends' writer who also consistently ranks in top 500-100 in the game's PVP.  I'm not part of the Kefla bandwagon.