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SP Super Vegito (Purple)

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Table of Contents

Character Tier
S

DBL13-03S

Character Stats

Soul Boost
Advanced
Power Level
HP 2,412,373
Strike ATK 247,440
Blast ATK 219,638
Strike DEF 149,591
Blast DEF 146,660
Critical
1,490
Ki Restore Speed
2,562

Character Info

Battle Style
Melee
Arts Cards Held
Tags

Overview

SP LL Super Vegito PUR has received his long-awaited Zenkai Awakening and he certainly has helped the Fusion Warrior team with his Zenkai Awakening and he has also brought forth a new terrifying team in PvP, Mono Purple.

Super Vegito is as linear as he was when he first ruled the meta, he has incredibly Damage output the longer he’s out on the field due to him needing to draw Arts Cards to gain most of his buffs but he doesn’t offer much in the form of defensive utility outside of his Strike Cover change.

Nevertheless, SP LL Super Vegito PUR is a force to be reckoned with in the PvP meta as he can obliterate the opposition easily, and his Main Ability -” Come On, Give Me All You’ve Got” can change the tide of battle in your favor effortlessly as it’s one of the best Main Abilities in the game.

Strengths

Everybody Gangsta Till the Buffs Start Stackin

SP Super Vegito PUR's Fighter Identity is completely fixated on Buffs. Upon entering the field, he is greeted by a 40% Damage Inflicted Buff. This is something most Fighters without a facsimile effect envy, but it's far from Vegito's only way to get Damage.

Vegito gets Buffs that correspond to the Stat that affects the Damage of Cards he Draws: +20% Strike Damage per Strike Card, +20% Blast Damage per Blast Card, and +20% Special Move Damage per Special Arts Card.

If that wasn't enough, he receives +10% Inflicted Damage whenever his foes use an Arts Card. In common scramble situations, it's expected for Vegito to reach well over +100% Inflicted Damage from some combination of the aforementioned Buffs.

He now draws a card on entry if you have 3 or fewer cards in your hand and he also has access to Card Draw Speed and Ki on entry which synergize perfectly with his need of drawing Arts cards.

Needless to say, even as a Crisis Fighter, his Damage is substantial thanks to his constant stream of Buffs. 

Universal Package

On top of his ludicrous amount of Damage Buffs, he can self-Heal and increase Card Draw Speed through his Main Ability, which is always good to have on hand.

It can also Cancel Enemy Attribute Upgrades, which will single-handedly shut down Fighters that rely heavily on stacking multiple Buffs.

While odd in combination with the rest of his Abilities, Vegito's Extra Move takes care of his Defensive needs. It grants an appreciated +20% Sustained Damage Cut, Immunity to all Status, and two nice stacks of Ki Recovery top it all off. These Effects in concert with everything else equate to a Fighter with no clear faults. 

Anti-Regeneration

SP Super Vegito PUR deals additional Strike Damage against Regeneration, making him a dynamo given the current state of the Meta. His already impressive Damage is ramped up significantly against enemies of the Tag, and his Buff Removal Utility can spell a quick death for some of its bulkier Fighters. 

Despite his increased Damage against the Tag, he's often the underdog in match-ups against its Yellow roster.

Universal Supporter

With his Zenkai Awakening, SP LL Super Vegito PUR now has support unique in his toolkit. Whenever the enemy uses an Arts Card, Vegito gives his allies 10% Damage inflicted for 15 timer counts. This is useful as normally you’re going to switch out of Super Vegito if he starts to take too much Damage and then that Fighter will be even more powerful with the support given by Vegito.

Weaknesses

Blast Blues

While he can potentially gain mountains of Offensive Buffs, that normalize his Damage output, at base his Blast Attack is lacking. It isn't too far gone to be useful, but Vegito's overall Damage will suffer if he is isn't used on a Team with a primary Strike focus. 

Slow Ramp Up

SP LL Super Vegito PUR takes quite a bit for him to be at the level that most Fighters are at instantly nowadays. They gave him an extra  30% Damage Inflicted increase once the battle starts which is fine but not up to par with Fighters released recently.

Team Synergy

Fusion Warrior

This is where Super Vegito belongs. He provides his Team with Strike Cover Support, overall insane Damage Output, and Buff removal, while it provides him with Fighters that complement his strengths and supplement his weaknesses.

SP LL Super Vegito PUR is the best PUR Fighter for the Fusions team, replacing SP SSB Vegito PUR. Super Vegito synergizes incredibly well with SP Majuub YEL and SP LL SSJ4 Gogeta GRN and this pairing makes an insane combination of pure Offense with Majuub handling the defensive duties.

Super Saiyan

SP Super Vegito PUR is a solid option on this Team thanks to his sheer Offensive power, however, his Defense falls off when he's not paired with Fusion Warrior allies. SP SSJ Bardock BLU might be is fantastic support with his Critical Hit Rate and Critical Damage Buffs that crank Super Vegito's immaculate Offense into high gear.

Mono Purple

As mentioned in the Overview, SP LL Super Vegito PUR’s Zenkai Awakening has now brought forth a new meta-defining team, Mono Purple. This team has some of the highest Damage output in the game due to the over-stacking of Zenkai Benches. Alongside SP LL SSB Goku and Vegeta PUR and either SP SSB Vegeta PUR or SP SSJ Youth Gohan PUR, this team is one to be feared as it can completely dismantle the best teams in the game with ease and YEL Fighters are nothing in front of SP SSB Goku and Vegeta YEL once Vegeta enters the battlefield.

Equippable Items

Main Ability

Come On, Give Me All You Got!

Draw the Ultimate Arts Card "Spirit Sword" next.
Restores own health by 30% and Ki by 50.
+30% to damage inflicted for 20 timer counts.
Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Cancels enemy Attribute Upgrades.

Requirements: 25 timer counts must elapse.

Zenkai Main Abilities

Come On, Give Me All You Got!
Draw the Ultimate Arts Card "Spirit Sword" next. Restores own health by 30% and Ki by 50. +30% to damage inflicted for 30 timer counts. Increases own Arts Card Draw Speed by 1 level for 30 timer counts. Cancels enemy Attribute Upgrades. Requirements: 25 timer counts must elapse. Character(s) Affected

Unique Ability

Potara Fusion

+40% to damage inflicted for 20 timer counts when this character enters the battlefield.
While this character is on the battlefield, the following effects occur when an Arts Card is drawn:

Strike Arts Card: +20% to Strike damage inflicted for 15 timer counts.
Blast Arts Card: +20% to Blast damage inflicted for 15 timer counts.
Special Arts Card: +20% to own Ki Recovery for 15 timer counts.
Special Move Arts Card: +20% to Special Move damage inflicted for 15 timer counts.

THIS Is an Attack

30% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled).
Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (Available during assists).

[Arts with Pursuit]
Special Move Arts

+10% to damage inflicted for 15 timer counts when enemy uses an Arts Card while this character is on the battlefield.

Character(s) Affected
Ghost Medal (Gold) +2

+2 to Ghost Medals (Gold) dropped during the Legends Road - Gotenks - Event.
Active Period: -

Zenkai Unique Abilities

Potara Fusion
+40% to damage inflicted for 20 timer counts when this character enters the battlefield. While this character is on the battlefield, the following effects occur when an Arts Card is drawn: Strike Arts Card: +20% to Strike damage inflicted for 20 timer counts. Blast Arts Card: +20% to Blast damage inflicted for 20 timer counts. Special Arts Card: +20% to own Ki Recovery for 20 timer counts. Special Move Arts Card: +20% to Special Move damage inflicted for 20 timer counts. Ultimate Arts Card: Applies Attribute Upgrade "-50% to enemy's 'Sustained Damage CUT' effects" for 20 timer counts.
THIS Is an Attack
+30% to Strike damage inflicted against "Tag: Regeneration" (cannot be cancelled). Knocks back enemy to long range if a cover change is performed against their Strike Arts attack (activates during assists). [Comboable Arts] Special Move Arts +10% to damage inflicted by allies for 15 timer counts when enemy uses an Arts Card while this character is on the battlefield.
A Fighter Beyond Comparison (Unlocks at Adept)
Applies the following effects to self when this character enters the battlefield: Restores Ki by 30. Randomly draws 1 new card when you have 3 or fewer cards. Increases Arts Card Draw Speed by 1 level for 10 timer counts.
Fusion Between Rivals (Unlocks at Powerful)
Applies the following effects to self when battle starts: +30% to damage inflicted (cannot be cancelled). Reduces damage received by 15% (cannot be cancelled). -3 to Arts costs (cannot be cancelled).

Z Ability

1
+17% to "Tag: Fusion Warrior" base Strike Attack during battle. Character(s) Affected
2
+22% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle. Character(s) Affected
3
+28% to "Tag: Fusion Warrior" base Strike Attack & Defense during battle. Character(s) Affected
4
+30% to base Strike Attack & Defense Character(s) Affected
+12% to max base Health of "Tag: Fusion Warrior" during battle. Character(s) Affected

Zenkai Abilities

1
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle: +20% to base Strike Attack. +15% to base Blast Attack. +20% to base Strike Defense. +15% to base Blast Defense. Character(s) Affected
2
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle: +25% to base Strike Attack. +20% to base Blast Attack. +25% to base Strike Defense. +20% to base Blast Defense. Character(s) Affected
3
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle: +35% to base Strike Attack. +30% to base Blast Attack. +35% to base Strike Defense. +30% to base Blast Defense. Character(s) Affected
4
Increases the following stats of characters that are both "Element: PUR" and "Tag: Saiyan" during battle: +40% to base Strike Attack. +35% to base Blast Attack. +40% to base Strike Defense. +35% to base Blast Defense. Character(s) Affected

Special

Big Bang Attack

Deals massive Impact damage.
Restores Ki by 30 upon activation.


Cost 50

Zenkai Special Ability

Big Bang Attack
Deals massive Impact damage. Restores Ki by 30 upon activation.
Cost 50

Extra

Protective Aura

Reduces damage received by 20% for 15 timer counts (cannot be stacked).
+30% to own Ki Recovery for 15 timer counts.
Nullifies own Attribute Downgrades and Abnormal Conditions for 25 timer counts (activates twice).


Cost 20

Zenkai Extra Ability

Protective Aura
Reduces damage received by 20% for 25 timer counts (cannot be stacked). +30% to own Ki Recovery for 25 timer counts. Nullifies own Attribute Downgrades and Abnormal Conditions for 25 timer counts (activates twice).
Cost 20

Ultimate Special

Spirit Sword

Deals massive Slice damage.
Applies the following effects to self upon activation.
+40% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts when this character attacks.
*Blast Armor when charging forward.


Cost 20

Zenkai Ultimate Ability

Spirit Sword
Deals massive Slice damage. Applies the following effects to self upon activation. +40% to Ultimate damage inflicted for 3 timer counts. Nullifies enemy's "Restore health when it reaches 0" effects for 3 timer counts when this character attacks. *Blast Armor when charging forward.
Cost 20

Resistance

Slice
97
Pierce
102
Impact
102
Explode
99

Soul Boost Stats

Stat 100% 200% 300% 400% 500% 600% 698%
Health 51948 110665 181742 265947 362611 477793 558361
Strike Attack 4372 9315 15303 22395 30543 40255 47053
Blast Attack 4372 9315 15303 22395 30543 40255 47053
Strike Defense 3646 7761 12745 18656 25444 33533 39137
Blast Defense 3604 7681 12626 18481 25204 33213 38817
Critical 194 428 778 1168 1596 2044 2504
Strike Art Level 2 3 4 5 5 5 5
Blast Art Level 2 3 4 5 5 5 5
Special Art Level 1 1 2 2 2 2 2
Extra Art Level 1 1 2 2 2 2 2
Ultimate Art Level 1 1 2 2 2 2 2
Equipment Slots 1 2 2 2 3 3 3

Recommended Soul Boosts