Featured Story Card
The ★5 Beach Sanshoku Geidontei story card is a powerful story card which can be versatile enough for use amongst a good amount of units.
This story card provides a 50% power increase for both Liquid and Body Bullet Types for 1 turn, which means that you can use this card for units who possess either of these bullet types or even have both. Additionally, it decreases all targets' YANG DEF by 2 levels for 1 turn, which can be taken full advantage of during nuking phases of the battle.
While the effects of this story card are particularly valuable, there are existing alternatives if you just want to have singular effects.
- 50% Liquid Bullet power UP
- ★5 Resort Stars: obtainable in 4-2-2 Lunatic stage
- 50% Body Bullet power UP
- ★5 Stand-in Shrine Maiden: obtainable in Interlude 5-1 Lunatic stage
- ★5 Choose an Animal Spirit: was obtainable in Koishi (F1) EX stage; will be obtainable in VS Divergent Spirits: Koishi (F1) stage
- All target's YANG DEF DOWN
- (Debuff Type Only) ★5 Lunar Capital Stasis Plan: was obtainable in VS Divergent Spirits: Yukari (C3)
- (Destroy Type Only) ★5 NAЯAKA: one copy is obtainable as a task reward for clearing the NAЯAKA Ruins of Memory stage
- (Debuff Type Only) ★4 Physician Assistants: obtainable in Prayer
Of course, to get the most out of this story card, you will obviously pair it with the right characters. Just below this segment, you will be able to view Friends who can benefit from this card on their Last Words but that is not to say that this card is limited to that usage alone.
List of Friends that Benefit from This Card
Non-Full Body Last Words | |
---|---|
![]() |
![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() |
Non-Full Liquid Last Words | |
---|---|
![]() |
![]() |
![]() |
![]() |
Body + Liquid Last Words | |
---|---|
![]() |
![]() |
Fight Overview
Wave 1
Enemy Info
![]() C3 Hecatia Lapislazuli |
Spirit Level 601st Gauge
16,000
![]() ![]()
480
600
580
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
2nd Gauge
16,000
![]()
480
600
580
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
Last Gauge
16,000
480
600
580
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
Spirit Level 1001st Gauge
366,562
![]() ![]()
1,600
2,850
5,000
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
2nd Gauge
366,562
![]()
1,600
2,850
5,000
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
Last Gauge
366,562
1,600
2,850
5,000
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
|
||||||
Additional Info
|
|||||||
![]() C3 Yukari Yakumo |
Spirit Level 601st Gauge
16,000
![]() ![]()
480
600
600
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
2nd Gauge
16,000
![]()
480
600
600
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
Last Gauge
16,000
480
600
600
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
Spirit Level 1001st Gauge
366,562
![]() ![]()
1,650
2,850
5,000
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
2nd Gauge
366,562
![]()
1,650
2,850
5,000
7
1
Water
Wood
Sun
Moon
Fire
Metal
Earth
Star
Last Gauge
366,562
1,650
2,850
5,000
7
1
Water
Star
Sun
Moon
Fire
Metal
Earth
Wood
|
||||||
Additional Info
|
C3 Hecatia's Special Effects
All attacks are 2.00P
All attacks only consist of the Sun Element.
All attacks have Melting (Freeze break).
Enemy Tags: God, Moon Enemy, Mistress, Hell, Summer, Parallel Presence, Swimsuit
Ability:
- Immune to Barrier Status: Burn
- For every layer of Barrier Status: Freeze - Yang ATK, Yin ATK, CRIT ATK, and CRIT Accuracy 1 level UP
- For every layer of Barrier Status: Paralyze - Yang DEF, Yin DEF, CRIT DEF, & CRIT Evasion 1 level UP
- DMG to resisted elements 35% UP
Spell Cards and Last Word:
- All targets' YIN ATK DOWN
C3 Yukari's Special Effects
All attacks are 2.00P
All attacks only consist of the Star Element.
All attacks have Incineration (Burn break).
Enemy Tags: Youkai, Sage of Gensokyo, Sage, Mistress, Greater Youkai, Gensokyo, Noble, Summer, Parallel Presence, Swimsuit
Ability:
- Immune to Barrier Status: Poison & Blind
- When attacked with Poison or Blind, recovers 5% of own HP
- When using Boost, party's Yang ATK 1 level UP (1T)
- DMG from effective elements 30% DOWN
Spell Cards and Last Word:
- Party's CRIT DEF UP
Special Rules
Every special rule selected adds 2 levels of Spirit Level to the challenge and eventually ends at Level 120 once all rules are selected.
To save you the trouble, here are the bullet types and unit types that are not affected by the special rules:
- Bullet Types: Body, Energy, Heavy, Laser, Light, Liquid, Slash
- Unit Types: Debuff, Destroy, Heal, Speed, Support
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
Enemy: Star Element DMG UP Party: Seal Abilities |
All enemies' DMG with Star Element 30% UP (Permanent). Disables party's Abilities (Permanent). |
Party: Max Barrier Layers DOWN Enemy: Killer Resistance |
Decreases party's Max Barrier by 2 layers (Permanent). All enemies' DMG from effective Killer Bullets 50% DOWN (Permanent). |
Party: Reduces Spirit Power UP Party: Less Spirit Power collection |
Decreases party's Story Card, Skill, Spell Card, Switch & Passive Spirit Power UP effects by 30% (Permanent). Party's Spirit Power collection rate 30% DOWN (Permanent). |
Team Comp Guides
Having trouble with the stage? Then you've come to the right place! This section contains some guides that may help you out on your journey in defeating this stage.
Community Guides
Clearing the Divergent Spirits stages until Spirit Level 120 will reward you with a total of 5 copies of the story card, equivalent to 1 MLB copy of the card when combined. If you want to farm more copies of the story card, you can consider farming at Spirit Level 100 as it is currently believed that the drop rate for Spirit Level 101-120 are the same as 100.
Some players have submitted team comps consisting of lower Base Spirit Level with added Special Rules, equal to Total Spirit Level 100 as it can be easier to farm than the typical Base Spirit Level 100 difficulty due to a wide difference in stats. Furthermore, the Special Rules vary between different stages so any player can take advantage of rules based on their circumstances. However, please note that drop rate for both scenarios have no confirmation of being the same at the time of this writing.
As such, team comps will be split into the following:
Level 100 Farm Comps
- Base Spirit Level 100
- Total Spirit Level 100
- Spirit Level 101-119
Level 120 Comps
- Spirit Level 120 Clear
- Spirit Level 120 Farm
Below this section are some of the community made team comps for the stage that can serve as further reference for your endeavors.
Note that these videos are not affiliated with Gamepress and are made solely by their respective creators. The author has been given permission from the creators about their content being featured in this article via submissions from this article's respective forum/s in the Touhou LostWord Official Discord server.
Spirit Level 100 Farm Comps
Base Spirit Level 100
[16 SP] C3 Hecatia + C3 Yukari by haos_terry#2353
5 Turn Setup
[24 SP] L80 Kanako + C3 Yukari + Y5 Tewi by Mallow#1939
5 Turn Setup
NOTES:
- C3 Yukari and Y5 Tewi both have maxed Yang ATK through superior incense on my account, but might not be strictly necessary here.
[28 SP] F1 Koishi + E1 Flandre + B3 Toyohime by ! some dood#9675
7 Turn Setup
NOTES:
- Most of everyone's Superior Enhance aren't required as they already do a good amount of overkill in every instance.
- Little Sister and Sweets is easily replaceable by anything that provides a sizeable boost to F1 Koishi's Last Word. At worst, you can save E1 Flandre's Skill 3 for Turn 7. Potential replacements include: Infinity Garden, Occult Circle, and Jealousy Monster.
- New Year's Shrine Visit VI is replaceable by any card that provides 3T Crit ATK UP.
- F1 Koishi's Unknown Barrier Team is mostly unnecessary and is only really there as a precautionary measure.
- F1 Koishi's Dancer In the Puddle can likely be replaced by any decent Spirit Power UP Card, it's only used because of its Stats.
[36 SP] L80 Sakuya + L1 Cirno (Rebirth) + C3 Marisa by aabbcc#9591
7 Turn Setup
NOTES:
- Unsure if Sakuya less than 12sp can deal enough damage. 0 Limit break Marisa is enough, but will suffer from damage loss, which can be dealt with by better Story Cards.
- L80 Sakuya can be replaced by anyone who can nuke C3 Hecatia and C3 Yukari with Spell Cards and then finish their gauge 2 by Last Word, some examples maybe E1 Flandre, C3 Yukari,... Alternatives for Cirno are those can nuke last gauge in 1 turn (self sufficient or can utilize support from Marisa C3) such as Satori L80, Yukari C3 (if you have Yukari C3 MLB, then she can duo farm this comp already)
[50 SP] E1 Flandre +L1 Letty + E1 Koakuma + F1 Koishi + B3 Toyohime by ! some dood#9675
4 Turn Setup
NOTES:
- Koishi and Letty are just used as generic nukers for the final gauge. So they shouldn't be too difficult to replace.
- Post-Training Kinako Milk can probably be replaced by any P UP Card since it's only used to maximize Flandre's Damage.
- Koakuma is also pretty replaceable since all she does is cleanse locks and do a few Breaks. The support she provides is nice as well.
Total Spirit Level 100
[8 SP] C3 Reimu by i.suk#1092
10 Turn Setup (86 + 14)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
[16 SP] L80 Satori + L80 Youmu by StarSama2#6922
10 Turn Setup (92 + 8)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
NOTES:
- Despite the Spirit Power gain and L80 Satori's shot nuking looking off, it hasn't failed yet. Both of the Tropico-Fantasia!'s on L80 Youmu are replaceable by Moriya Anniversary (any Party Barrier Card works but both have Yang ATK sticks) just adjust the amount of Grazes you're using if you do that. L80 Satori's SC3 has an unique effect (1.0P and 20% energy) but you can try using one of The Witch of Scarlet Dreams/Unknown Barrier Team to replace it.
- Silver Wood probably required here (100 Yang ATK on both L80 Youmu and L80 Satori) and Rank 5 L80 Youmu might break the farm due to her random Barrier up possibly causing delay
[16 SP] A7A Reimu + C3 Yukari by aajohans#4216
8 Turn Setup (88 + 12)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
NOTES:
- Agility should not matter. A7A Reimu should always go first on Turn 2 due to Freeze lowering C3 Yukari's Agility.
- If you have awakened C3 Yukari, you may have issues with full breaking C3 Hecatia on Turn 1, if so just use 0P instead of 1P on Turn 1. Awaken should make up for any damage loss.
[16 SP] C3 Yukari + C3 Flandre by ぼっち。ざ。ヲータ#0326
6 Turn Setup (86 + 14)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
NOTES:
- You can use another lock removal to reduce this to 4 Turns.
- You can pretty much replace C3 Flandre with another Lvl 100 C3 or a strong nuker like E1 Flandre with a similar Story Card setting.
[20 SP] E1 Flandre + C3 Yukari by aajohans#4216
6 Turn Setup (88 + 12)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
[21 SP] C3 Yukari + B3 Toyohime + C3 Marisa by Taofik#7542
6 Turn Setup (88 + 12)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
Enemy: Star Element DMG UP Party: Seal Abilities |
All enemies' DMG with Star Element 30% UP (Permanent). Disables party's Abilities (Permanent). |
[24 SP] C3 Koishi + C3 Yukari by RemiliaScarlet#2312
4 Turn Setup (88 + 12)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
[24 SP] C3 Yukari + L80 Mokou + L80 Satori by nidelia
4 Turn Setup (86 + 14)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
NOTES:
- It is highly probable that L80 Mokou can be used at 5SP making the farm a 21 SP. Sadly, it can't be 3T, not because of damage but because C3 Yukari shield regeneration can cause RNG delay on her, despite L80 Satori Charge which needsto act after. Shield usage is important to avoid delays. Most cards are here as stats sticks so it can be easily changed.
[25 SP] C3 Yukari + L80 Mokou + L80 Satori by Lastle#0207
4 Turn Setup (86 + 14)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
NOTES:
- Requirement and cards can probably be less strict, but not tested yet.
[37 SP] A7A Reimu + A11 Koishi + L1 Merlin + A10 Nitori + A11 Satori by NotRyuu#8144
7 Turn Setup (92 + 8)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Attack type units |
All enemies' Max HP 10% UP (Permanent). Party's Attack type unit's Total Power 65% DOWN (Permanent). |
Enemy: Max HP UP Party: Weaken Defense type units |
All enemies' Max HP 10% UP (Permanent). Party's Defense type unit's Total Power 65% DOWN (Permanent). |
[40 SP] C3 Koishi + L80 Mokou + C3 Yukari + C3 Reimu by ラビット9#0148
3 Turn Setup (90 + 10)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Yang DEF UP Party: Missile Bullet power DOWN |
All enemies' Yang DEF 10% UP (Permanent). Party's DMG with Missile Bullets 95% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
[43 SP] E1 Flandre + L80 Satori + A7 Yuyuko + L80 Mokou by aabbcc#9591
4 Turn Setup (92 + 8)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
Total Spirit Level 101-119
[13 SP] C3 Flandre + C3 Reimu by i.suk#1092
8 Turn Setup (100 + 8)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Enemy: Sun Element DMG UP Party: Weaken Technical type units |
All enemies' DMG with Sun Element 30% UP (Permanent). Party's Technical type unit's Total Power 65% DOWN (Permanent). |
[45 SP] L80 Youmu + C3 Yukari + F1 Koishi + L80 Mokou by Fwheezeflame#9422
5 Turn Setup (100 + 6)
Enemy: Yin ATK UP Party: Sharp Bullet power DOWN |
All enemies' Yin ATK 10% UP (Permanent). Party's DMG with Sharp Bullets 95% DOWN (Permanent). |
Enemy: Yang ATK UP Party: Ofuda Bullet power DOWN |
All enemies' Yang ATK 10% UP (Permanent). Party's DMG with Ofuda Bullets 95% DOWN (Permanent). |
Enemy: Yin DEF UP Party: Normal Bullet power DOWN |
All enemies' Yin DEF 10% UP (Permanent). Party's DMG with Normal Bullets 95% DOWN (Permanent). |
Spirit Level 120 Comps
Clear Comps
[36 SP] L80 Sakuya + C3 Hecatia + C3 Yukari by RemiliaScarlet#2312
7 Turn Setup
[47 SP] L1 Cirno (Rebirth) + C3 Flandre + C3 Hecatia + C3 Yukari + A6 Marisa by JeraldScarlet#9493
6 Turn Setup
[48 SP] C3 Hecatia + B3 Hecatia + C3 Yukari + L1 Iku + L80 Satori by haos_terry#2353
8 Turn Setup
[53 SP] A11 Koishi + L80 Youmu + C3 Yukari + Y5 Tewi + C3 Marisa by sekibanki#2129
9 Turn Setup
[64 SP] A11 Koishi + A10 Sanae + L80 Youmu + A6 Marisa + C3 Reimu + F1 Koishi by Arventic#0940
9 Turn Setup
[66 SP] A7 Yuyuko + L1 Cirno (Rebirth) + A11 Koishi + L1 Sagume + L1 Ichirin + L1 Kosuzu by ItzSeedTrick#4191
8 Turn Setup
[68 SP] C3 Yukari + E1 Koakuma + A11 Koishi + R2 Yuyuko + A6 Marisa + L80 Sakuya by ぼっち。ざ。ヲータ#0326
7 Turn Setup
[76 SP] Gen Only Clear by ! some dood#9675
12 Turn Setup
Farm Comps
Credits
Special thanks to everyone who continuously supports the article with the team comps submitted!
If you have any team comps that you wish to be in this article, please use the VS Divergent Spirits: Hecatia (C3) forum post under #gamepress-farming-comps forum of the Touhou Lostword Official Discord server and follow the pinned message posted in there.