First appearing in the Dragon Ball Z: Fusion Rebornmovie before joining the GT run of the Anime, this Fighter is not Goku or Vegeta, he is SP Super Gogeta RED.
As expected from a Fusion of two powerful warriors, SP Super Gogeta RED is extremely well-rounded in both stats and Buffs, but as mentioned previously, he is not Tagged as a GokuorVegeta variant. This also means he isn’t Tagged as Vegeta Familyor Son Family, so he doesn’t gain Synergy or Equip options from any of them.
Despite that, this star-studded Fighter laid a foundation for the growing ranks of Fusion Warriors. He has since been a bit power crept, but is still a formidable foe.
Jack of All Trades
He's a Jack of all trades. This Fighter is effective in Range and Melee Combat, and holds his own in Health as well. Ki Recovery Speed is his least impressive stat, but it’s not unusable. Neither of his Unique Abilities pick sides between Strike and Blast Buffing and since his Ultimate Fusion Unique Ability is stackable, his Buffs aren't stretched too thin.
His Special Move does massive Damage and has a chance to inflict Faint, a game-changing and potentially game-winning mechanic.
Crisis that only activates in a last-man standing scenario can be too situational, or difficult to come back from. A seemingly forgotten aspect of SP Super Gogeta RED is that he gets a nice 20% Damage inflicted Buff for every Teammate that is killed, not just as the last man alive.
Difficult Extra Move
While his Extra Move is great for countering Melee Attacks, it can be quite hard to pull off and is highly situational.
He still has a decent toolkit and great Z-Ability, but has been flat out replaced in Fusion Warriors by SP Vegito RED
SP Super Gogeta RED was a pioneer of the Fusion Warriors Tag, and still gives them a nice Z-Ability, but SP Vegito RED is the primary core Fighter here. Both can be brought along if the situation calls for it, however.
Deals massive Explode damage. 20% chance to inflict Faint on hit.
Just Give Up
Counter will activate upon enemy's Tap Attack, Tackle, or Strike Arts attack while in fighting pose. Once the counter is activated, cancels enemy's attribute upgrades & buff effects, and +20% to own Strike damage inflicted for 10 timer counts.
Deals massive Explode damage. Restores own Ki by 50 upon activation.