Table of Contents

Character Stats
Critical |
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Ki Restore Speed |
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Character Info
Battle Style | |
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Defense | |
Arts Cards Held | |
Tags | |
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Overview
The power of fusion alongside the power of MONKE, SP LL SSJ4 Gogeta GRN has arrived as the focal point of the DB Legends 3rd year anniversary, which many players expected. SP LL SSJ4 Gogeta GRN has debuted as one of, if not the most tanky Legends Limited unit of recent times and he also boasts good offensive capabilities. His animations are incredible and is one of the most fun Fighters DB Legends has ever released.
SP LL SSJ4 Gogeta GRN has a very balanced toolkit and has the nifty ability to nullify unfavorable element factor with his unique ability as well as his main ability for a grand total of up to 4 times which is the most in the game. He has a very specific buff that he gains only when he kills Fighters that can revive which most see as a useless ability.
Nevertheless, SP LL SSJ4 Gogeta GRN hasn't disappointed and is ready to unleash the power of the MONKE.
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Strengths
Pinnacle Of Power
SP LL SSJ4 Gogeta GRN’s first unique ability is one of the best single unique abilities in the entire game. He gains a whopping 110% Damage Inflicted when he enters the battlefield and gains an 80% Damage Reduction for the first combo. This is similar to SP Jiren GRN, and this unique ability allows Gogeta to comfortably tank any combo at the beginning of a battle.
This unique ability gives Gogeta the opportunity to safely take some hits from PUR Fighters as he gets type nullification for Damage sustained for 15 timer counts and it activates 3 times.
Say goodbye to paralysis, faint, bleed, and other abnormal conditions because SP LL SSJ4 Gogeta GRN won’t get affected by it as he nullifies abnormal conditions for the entire duration of a battle and it’s uncancellable. This puts him in a position where most of the RNG-esc mechanics in the game won’t affect him.
Incredible Neutral
SP LL SSJ4 Gogeta GRN has blast armor on his strike attacks, special arts, and ultimate arts. This gives him one of the best neutrals in the game as he can put an insane amount of pressure on the opponent to not attack carelessly as he will punish you. This forces the opponent to not use Blast arts when they’re trying to frame-trap you as Fighters with blast armor can punish that as well.
Bluff Kamehameha
One of the best Special Arts in the game, SP LL SSJ4 Gogeta GRN’s Bluff Kamehameha has a number of powerful effects that can change the tide of battle in an instant. He cancels enemy’s buffs (twice) which puts Fighters without uncancellable buffs in a detriment if they’re in a last-man-standing situation against Gogeta. He gains 50 ki, a 20% Damage inflicted boost and nullifies cover change for 10 timer counts which is a very powerful mechanic as it allows you to guarantee your combo to go through without interruptions.
Overall this Special arts is phenomenal and some might even say it’s too good.
Big Bang Kamehameha X3
SP LL SSJ4 Gogeta GRN has a very interesting Special Move, his Big Bang Kamehameha has a 30% Damage buff upon activation and has an advantage over most Special Moves in the game which is nifty. However, the interesting part about his Special Move is the fact that he gains a Special Move Arts card after he uses it (activates once) along with the 50 ki to go with it. This can be used to counter incoming Blast Arts, Special Move Arts, or even catching an opponent in a sidestep.
His ultimate arts, 100x Big Bang Kamehameha is not only visually pleasing but also incredibly powerful as it has the supreme damage impact multiplier and he gains a 50% ultimate Damage increase when it is activated.
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Best Equipment In The Game
Due to SP SSJ4 Gogeta GRN being a disappointment since his release, the Dragon Ball Legends Development team decided to give him the best equipment in the entire game. He’s now better defensively and his offense has skyrocketed to become of the best in the entire game. He’s in contention for the best anti-revival mechanic in the game as he now gets 4 Dragon Balls, 50% Damage Inflicted, and a 20% heal whenever he kills a revive Fighter. This allows him to garner a second Rising Rush quickly and he’ll be outputting monstrous amounts of Damage
Weaknesses
Average Stats
Legends Limited Fighters are incredibly difficult to pull and as such, most of the player base will have them at 2-3 stars and their stats aren’t particularly good at this star count. Gogeta is no exception to this.
Team Synergy
Fusions
SP LL SSJ4 Gogeta GRN is the main GRN Fighter for the Fusion Warrior team, replacing SP SSJ2 Kefla GRN. He has a better neutral than Kefla and is better defensively while also being able to output good Damage. He also has the advantage of not being Strike or Blast oriented as he can deal Damage with both. Alongside his Super Saiyan Blue counterpart, SP LL SSB Gogeta YEL, they can deal devastating blows to the opponent while also having some fantastic Special Arts to capitalize on.
GT
With his new platinum equipment, LL SP SSJ4 Gogeta GRN is the best GRN Fighter for the GT team. SP Super 17 GRN is still a fantastic option but Gogeta is stronger than him in the current meta due to the amount of Revival Fighters running around. SP SSJ4 Gogeta GRN also works incredibly well with SP SSJ4 Goku PUR and SP Majuub YEL as they both provide support and utility that can make the GT team quite annoying to fight against.
Teams Featured In
Parent ID: 86851
Equippable Items
I'm Surprised at My Strength
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Type | Unique |
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Equip Condition | GT | |
Sale Price | 90000 |
- Slot 1
- Slot 2
- Slot 3
![]() Health Restoration Up
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6% - 10% |
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![]() Base Strike Defense UP
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12% - 20% |
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![]() Base Blast Defense Up
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12% - 20% |
![]() Base Strike Attack UP
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15% - 30% |
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A self-explanatory Equipment choice for the vast majority of GT Fighters.
Battle of Saiyans
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Type | Gold |
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Equip Condition | Saiyan | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Strike Defense UP
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10% - 18% |
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To Strike Defense for 15 timer counts when faced with Saiyan. Up
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4% - 10% |
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![]() Base Health UP
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4% - 10% |
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A HP Equipment is necessary on every Fighter due to the very large increases in survivability. This Equipment also provides Gogeta with a Pure Defense Buff against Saiyans. Alternatively, the following HP Equipment: Ha!! or These times were dark enough without you, can be used here.
Alright!!
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Type | Gold |
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Equip Condition | Fusion Warrior | |
Sale Price | 800 |
- Slot 1
- Slot 2
- Slot 3
![]() Base Blast Defense UP
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6% - 13% |
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![]() Base Strike Defense UP
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6% - 13% |
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![]() To Strike Attack for each Tag: Fusion Warrior battle member. Up
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1% - 5% |
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Please note, this is the optimal Equipment for the Fusion Warrior Team. For the GT Team, You're Facing Me Now is the choice for a more offensive build, whereas Awakened Leave the rest to me! is for a more defensive build.
Main Ability
I have the power to destroy you now... |
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Draw the Ultimate Arts Card "100x Big Bang Kamehameha" next. Requirements: 25 timer counts must elapse. |
Unique Ability
Pinnacle of Power |
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Applies the following effects to self when battle starts: +60% to damage inflicted (cannot be cancelled). Applies the following effects to self when this character enters the battlefield: Restores Ki by 30. |
Unparalleled Fusion |
When this character performs a cover change, knocks enemy back to long range if cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists). |
Z Power [Goku] +5 |
+5 to Z Power [Goku] dropped during the "Legends Road - Super Saiyan Goku -" Event. |
Z Ability
+20% to "Tag: GT" base Strike & Blast Defense during battle.
Character(s) Affected
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+26% to "Tag: GT" or "Tag: Fusion Warrior" base Strike & Blast Defense during battle.
Character(s) Affected
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+30% to "Tag: GT", "Tag: Fusion Warrior", or "Tag: Saiyan" base Strike & Blast Defense during battle.
Character(s) Affected
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+35% to "Tag: GT", "Tag: Fusion Warrior", or "Tag: Saiyan" base Strike & Blast Defense during battle.
Character(s) Affected
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Special
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Deals massive Impact damage. Draw a Special Move Arts Card next. Cannot be nullified by most other Special Moves. Cost 50 |
Extra
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Applies the following effects to self upon activation: Restores Ki by 50. The following effects occur on hit: Destroys all of your enemy's cards. [Comboable Arts] *Blast Armor when charging forward. Cost 15 |
Ultimate Special
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Deals supreme Impact damage. +50% to Ultimate damage inflicted for 3 timer counts. *Blast Armor when charging forward. Cost 20 |
Resistance
Slice |
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Pierce |
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Impact |
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Explode |
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Soul Boost Stats
Stat | 100% | 200% | 300% | 400% | 500% | 600% | 698% |
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Health | 21860 | 45268 | 79923 | 123351 | 178123 | 248623 | 329999 |
Strike Attack | 1821 | 3773 | 6659 | 10280 | 14848 | 20732 | 27522 |
Blast Attack | 1839 | 3808 | 6726 | 10382 | 14998 | 20938 | 27799 |
Strike Defense | 1532 | 3169 | 5601 | 8650 | 12493 | 17441 | 23157 |
Blast Defense | 1532 | 3169 | 5601 | 8650 | 12493 | 18209 | 23157 |
Critical | 174 | 384 | 698 | 1048 | 1432 | 1834 | 2246 |
Strike Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Blast Art Level | 2 | 3 | 4 | 5 | 5 | 5 | 5 |
Special Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Extra Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Ultimate Art Level | 1 | 1 | 2 | 2 | 2 | 2 | 2 |
Equipment Slots | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Recommended Soul Boosts
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